actions

package
v0.25.5 Latest Latest
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Published: Mar 15, 2023 License: MIT Imports: 11 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewEval added in v0.6.0

func NewEval(store ostore.IObjectStore) *eval

func ReadScenario added in v0.6.0

func ReadScenario(source string) (*spec.ScenarioDoc, error)

ReadScenario reads a scenario from file.

Types

type ActionHandler added in v0.6.0

type ActionHandler func(symbol string, args map[string]any) (any, error)

type Engine

type Engine struct {
	core.EventNotifier
	// contains filtered or unexported fields
}

func NewEngine added in v0.6.0

func NewEngine(store ostore.IObjectStore) *Engine

func (*Engine) GetInterface added in v0.6.0

func (e *Engine) GetInterface(ifaceId string) *spec.InterfaceEntry

func (*Engine) GetProperties added in v0.6.0

func (e *Engine) GetProperties(symbol string) (map[string]any, error)

FetchProperties returns a copy of the properties of the interface.

func (*Engine) HasInterface added in v0.6.0

func (e *Engine) HasInterface(ifaceId string) bool

func (*Engine) HasSequence added in v0.6.0

func (e *Engine) HasSequence(name string) bool

func (*Engine) InvokeOperation added in v0.6.0

func (e *Engine) InvokeOperation(ifaceId string, opName string, args []any) (any, error)

InvokeOperation invokes a operation of the interface.

func (*Engine) LoadScenario added in v0.6.0

func (e *Engine) LoadScenario(source string, doc *spec.ScenarioDoc) error

func (*Engine) PlayAllSequences added in v0.8.0

func (e *Engine) PlayAllSequences(ctx context.Context) error

func (*Engine) PlaySequence added in v0.6.0

func (e *Engine) PlaySequence(ctx context.Context, name string) error

func (*Engine) SetProperties added in v0.6.0

func (e *Engine) SetProperties(symbol string, props map[string]any) error

SetProperties sets the properties of the interface.

func (*Engine) StopAllSequences added in v0.8.0

func (e *Engine) StopAllSequences()

func (*Engine) StopSequence added in v0.8.0

func (e *Engine) StopSequence(name string)

func (*Engine) UnloadScenario added in v0.8.0

func (a *Engine) UnloadScenario(source string) error

type PlayFrame added in v0.8.0

type PlayFrame struct {
	Action    spec.ActionEntry
	Interface *spec.InterfaceEntry
}

type Player added in v0.8.0

type Player struct {
	sync.RWMutex

	StepC   chan *spec.ActionListEntry
	FramesC chan PlayFrame
	// contains filtered or unexported fields
}

Player is a player for one sequence It plays the sequence and sends the actions to the stream The stream is closed when the sequence is finished Actions are evaluated in the context of an interface

func NewPlayer added in v0.8.0

func NewPlayer(iface *spec.InterfaceEntry, seq *spec.SequenceEntry) *Player

func (*Player) Play added in v0.8.0

func (p *Player) Play(ctx context.Context) error

func (*Player) SequenceName added in v0.8.0

func (p *Player) SequenceName() string

func (*Player) Stop added in v0.8.0

func (p *Player) Stop() error

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