Documentation
¶
Index ¶
- Constants
- Variables
- type Config
- func (*Config) Descriptor() ([]byte, []int)
- func (c *Config) EqualsConfig(other config.Config) bool
- func (c *Config) GetConfigID() string
- func (m *Config) GetFloodsubConfig() *floodsub.Config
- func (*Config) ProtoMessage()
- func (m *Config) Reset()
- func (m *Config) String() string
- func (c *Config) Validate() error
- func (m *Config) XXX_DiscardUnknown()
- func (m *Config) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)
- func (m *Config) XXX_Merge(src proto.Message)
- func (m *Config) XXX_Size() int
- func (m *Config) XXX_Unmarshal(b []byte) error
- type Controller
- type Factory
Constants ¶
const ConfigID = ControllerID
ConfigID is the string used to identify this config object.
const ControllerID = "bifrost/floodsub/1"
ControllerID is the ID of the controller.
Variables ¶
var Version = semver.MustParse("0.0.1")
Version is the version of the controller implementation.
Functions ¶
This section is empty.
Types ¶
type Config ¶
type Config struct { // FloodsubConfig are pubsub provider specific configuration variables. FloodsubConfig *floodsub.Config `protobuf:"bytes,1,opt,name=floodsub_config,json=floodsubConfig,proto3" json:"floodsub_config,omitempty"` XXX_NoUnkeyedLiteral struct{} `json:"-"` XXX_unrecognized []byte `json:"-"` XXX_sizecache int32 `json:"-"` }
Config is the floodsub controller config.
func (*Config) Descriptor ¶
func (*Config) EqualsConfig ¶
EqualsConfig checks if the other config is equal.
func (*Config) GetConfigID ¶
GetConfigID returns the unique string for this configuration type. This string is stored with the encoded config.
func (*Config) GetFloodsubConfig ¶
func (*Config) ProtoMessage ¶
func (*Config) ProtoMessage()
func (*Config) Validate ¶
Validate validates the configuration. This is a cursory validation to see if the values "look correct."
func (*Config) XXX_DiscardUnknown ¶
func (m *Config) XXX_DiscardUnknown()
func (*Config) XXX_Marshal ¶
func (*Config) XXX_Unmarshal ¶
type Controller ¶
type Controller = pubsub_controller.Controller
Controller implements the FloodSub controller.
type Factory ¶
type Factory struct {
// contains filtered or unexported fields
}
Factory constructs a GossipSub controller.
func NewFactory ¶
NewFactory builds a GossipSub controller factory.
func (*Factory) Construct ¶
func (t *Factory) Construct( conf config.Config, opts controller.ConstructOpts, ) (controller.Controller, error)
Construct constructs the associated controller given configuration. The transport's identity (private key) comes from a GetNode lookup.
func (*Factory) ConstructConfig ¶
ConstructConfig constructs an instance of the controller configuration.
func (*Factory) GetConfigID ¶
GetConfigID returns the configuration ID for the controller.
func (*Factory) GetControllerID ¶
GetControllerID returns the unique ID for the controller.
func (*Factory) GetVersion ¶
GetVersion returns the version of this controller.