unicodeh

package
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Published: Jun 7, 2018 License: Apache-2.0 Imports: 1 Imported by: 3

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Index

Constants

View Source
const Version = "10.0.0"

Version is the Unicode edition from which the tables are derived.

Variables

View Source
var (
	JamoShortNameA    = jamoShortNameA    // Value "A".
	JamoShortNameAE   = jamoShortNameAE   // Value "AE".
	JamoShortNameB    = jamoShortNameB    // Value "B".
	JamoShortNameBB   = jamoShortNameBB   // Value "BB".
	JamoShortNameBS   = jamoShortNameBS   // Value "BS".
	JamoShortNameC    = jamoShortNameC    // Value "C".
	JamoShortNameD    = jamoShortNameD    // Value "D".
	JamoShortNameDD   = jamoShortNameDD   // Value "DD".
	JamoShortNameE    = jamoShortNameE    // Value "E".
	JamoShortNameEO   = jamoShortNameEO   // Value "EO".
	JamoShortNameEU   = jamoShortNameEU   // Value "EU".
	JamoShortNameG    = jamoShortNameG    // Value "G".
	JamoShortNameGG   = jamoShortNameGG   // Value "GG".
	JamoShortNameGS   = jamoShortNameGS   // Value "GS".
	JamoShortNameH    = jamoShortNameH    // Value "H".
	JamoShortNameI    = jamoShortNameI    // Value "I".
	JamoShortNameJ    = jamoShortNameJ    // Value "J".
	JamoShortNameJJ   = jamoShortNameJJ   // Value "JJ".
	JamoShortNameK    = jamoShortNameK    // Value "K".
	JamoShortNameL    = jamoShortNameL    // Value "L".
	JamoShortNameLB   = jamoShortNameLB   // Value "LB".
	JamoShortNameLG   = jamoShortNameLG   // Value "LG".
	JamoShortNameLH   = jamoShortNameLH   // Value "LH".
	JamoShortNameLM   = jamoShortNameLM   // Value "LM".
	JamoShortNameLP   = jamoShortNameLP   // Value "LP".
	JamoShortNameLS   = jamoShortNameLS   // Value "LS".
	JamoShortNameLT   = jamoShortNameLT   // Value "LT".
	JamoShortNameM    = jamoShortNameM    // Value "M".
	JamoShortNameN    = jamoShortNameN    // Value "N".
	JamoShortNameNG   = jamoShortNameNG   // Value "NG".
	JamoShortNameNH   = jamoShortNameNH   // Value "NH".
	JamoShortNameNJ   = jamoShortNameNJ   // Value "NJ".
	JamoShortNameO    = jamoShortNameO    // Value "O".
	JamoShortNameOE   = jamoShortNameOE   // Value "OE".
	JamoShortNameP    = jamoShortNameP    // Value "P".
	JamoShortNameR    = jamoShortNameR    // Value "R".
	JamoShortNameS    = jamoShortNameS    // Value "S".
	JamoShortNameSS   = jamoShortNameSS   // Value "SS".
	JamoShortNameT    = jamoShortNameT    // Value "T".
	JamoShortNameU    = jamoShortNameU    // Value "U".
	JamoShortNameWA   = jamoShortNameWA   // Value "WA".
	JamoShortNameWAE  = jamoShortNameWAE  // Value "WAE".
	JamoShortNameWE   = jamoShortNameWE   // Value "WE".
	JamoShortNameWEO  = jamoShortNameWEO  // Value "WEO".
	JamoShortNameWI   = jamoShortNameWI   // Value "WI".
	JamoShortNameYA   = jamoShortNameYA   // Value "YA".
	JamoShortNameYAE  = jamoShortNameYAE  // Value "YAE".
	JamoShortNameYE   = jamoShortNameYE   // Value "YE".
	JamoShortNameYEO  = jamoShortNameYEO  // Value "YEO".
	JamoShortNameYI   = jamoShortNameYI   // Value "YI".
	JamoShortNameYO   = jamoShortNameYO   // Value "YO".
	JamoShortNameYU   = jamoShortNameYU   // Value "YU".
	JamoShortNameNone = jamoShortNameNone // Value "None" (known as "", "None", "<none>").
)

Unicode property "Jamo_Short_Name" (known as "JSN", "Jamo_Short_Name"). Kind of property: "Miscellaneous". Based on file "Jamo.txt".

View Source
var (
	AgeV11        = ageV11        // Value "V1_1" (known as "1.1", "V1_1").
	AgeV20        = ageV20        // Value "V2_0" (known as "2.0", "V2_0").
	AgeV21        = ageV21        // Value "V2_1" (known as "2.1", "V2_1").
	AgeV30        = ageV30        // Value "V3_0" (known as "3.0", "V3_0").
	AgeV31        = ageV31        // Value "V3_1" (known as "3.1", "V3_1").
	AgeV32        = ageV32        // Value "V3_2" (known as "3.2", "V3_2").
	AgeV40        = ageV40        // Value "V4_0" (known as "4.0", "V4_0").
	AgeV41        = ageV41        // Value "V4_1" (known as "4.1", "V4_1").
	AgeV50        = ageV50        // Value "V5_0" (known as "5.0", "V5_0").
	AgeV51        = ageV51        // Value "V5_1" (known as "5.1", "V5_1").
	AgeV52        = ageV52        // Value "V5_2" (known as "5.2", "V5_2").
	AgeV60        = ageV60        // Value "V6_0" (known as "6.0", "V6_0").
	AgeV61        = ageV61        // Value "V6_1" (known as "6.1", "V6_1").
	AgeV62        = ageV62        // Value "V6_2" (known as "6.2", "V6_2").
	AgeV63        = ageV63        // Value "V6_3" (known as "6.3", "V6_3").
	AgeV70        = ageV70        // Value "V7_0" (known as "7.0", "V7_0").
	AgeV80        = ageV80        // Value "V8_0" (known as "8.0", "V8_0").
	AgeV90        = ageV90        // Value "V9_0" (known as "9.0", "V9_0").
	AgeV100       = ageV100       // Value "V10_0" (known as "10.0", "V10_0").
	AgeUnassigned = ageUnassigned // Value "Unassigned" (known as "NA", "Unassigned").
)

Unicode property "Age" (known as "age", "Age"). Kind of property: "Catalog". Based on file "DerivedAge.txt".

View Source
var (
	BlockAdlam                                      = blockAdlam                                      // Value "Adlam".
	BlockAegeanNumbers                              = blockAegeanNumbers                              // Value "Aegean_Numbers".
	BlockAhom                                       = blockAhom                                       // Value "Ahom".
	BlockAlchemicalSymbols                          = blockAlchemicalSymbols                          // Value "Alchemical_Symbols" (known as "Alchemical", "Alchemical_Symbols").
	BlockAlphabeticPresentationForms                = blockAlphabeticPresentationForms                // Value "Alphabetic_Presentation_Forms" (known as "Alphabetic_PF", "Alphabetic_Presentation_Forms").
	BlockAnatolianHieroglyphs                       = blockAnatolianHieroglyphs                       // Value "Anatolian_Hieroglyphs".
	BlockAncientGreekMusicalNotation                = blockAncientGreekMusicalNotation                // Value "Ancient_Greek_Musical_Notation" (known as "Ancient_Greek_Music", "Ancient_Greek_Musical_Notation").
	BlockAncientGreekNumbers                        = blockAncientGreekNumbers                        // Value "Ancient_Greek_Numbers".
	BlockAncientSymbols                             = blockAncientSymbols                             // Value "Ancient_Symbols".
	BlockArabic                                     = blockArabic                                     // Value "Arabic".
	BlockArabicExtendedA                            = blockArabicExtendedA                            // Value "Arabic_Extended_A" (known as "Arabic_Ext_A", "Arabic_Extended_A").
	BlockArabicMathematicalAlphabeticSymbols        = blockArabicMathematicalAlphabeticSymbols        // Value "Arabic_Mathematical_Alphabetic_Symbols" (known as "Arabic_Math", "Arabic_Mathematical_Alphabetic_Symbols").
	BlockArabicPresentationFormsA                   = blockArabicPresentationFormsA                   // Value "Arabic_Presentation_Forms_A" (known as "Arabic_PF_A", "Arabic_Presentation_Forms_A", "Arabic_Presentation_Forms-A").
	BlockArabicPresentationFormsB                   = blockArabicPresentationFormsB                   // Value "Arabic_Presentation_Forms_B" (known as "Arabic_PF_B", "Arabic_Presentation_Forms_B").
	BlockArabicSupplement                           = blockArabicSupplement                           // Value "Arabic_Supplement" (known as "Arabic_Sup", "Arabic_Supplement").
	BlockArmenian                                   = blockArmenian                                   // Value "Armenian".
	BlockArrows                                     = blockArrows                                     // Value "Arrows".
	BlockBasicLatin                                 = blockBasicLatin                                 // Value "Basic_Latin" (known as "ASCII", "Basic_Latin").
	BlockAvestan                                    = blockAvestan                                    // Value "Avestan".
	BlockBalinese                                   = blockBalinese                                   // Value "Balinese".
	BlockBamum                                      = blockBamum                                      // Value "Bamum".
	BlockBamumSupplement                            = blockBamumSupplement                            // Value "Bamum_Supplement" (known as "Bamum_Sup", "Bamum_Supplement").
	BlockBassaVah                                   = blockBassaVah                                   // Value "Bassa_Vah".
	BlockBatak                                      = blockBatak                                      // Value "Batak".
	BlockBengali                                    = blockBengali                                    // Value "Bengali".
	BlockBhaiksuki                                  = blockBhaiksuki                                  // Value "Bhaiksuki".
	BlockBlockElements                              = blockBlockElements                              // Value "Block_Elements".
	BlockBopomofo                                   = blockBopomofo                                   // Value "Bopomofo".
	BlockBopomofoExtended                           = blockBopomofoExtended                           // Value "Bopomofo_Extended" (known as "Bopomofo_Ext", "Bopomofo_Extended").
	BlockBoxDrawing                                 = blockBoxDrawing                                 // Value "Box_Drawing".
	BlockBrahmi                                     = blockBrahmi                                     // Value "Brahmi".
	BlockBraillePatterns                            = blockBraillePatterns                            // Value "Braille_Patterns" (known as "Braille", "Braille_Patterns").
	BlockBuginese                                   = blockBuginese                                   // Value "Buginese".
	BlockBuhid                                      = blockBuhid                                      // Value "Buhid".
	BlockByzantineMusicalSymbols                    = blockByzantineMusicalSymbols                    // Value "Byzantine_Musical_Symbols" (known as "Byzantine_Music", "Byzantine_Musical_Symbols").
	BlockCarian                                     = blockCarian                                     // Value "Carian".
	BlockCaucasianAlbanian                          = blockCaucasianAlbanian                          // Value "Caucasian_Albanian".
	BlockChakma                                     = blockChakma                                     // Value "Chakma".
	BlockCham                                       = blockCham                                       // Value "Cham".
	BlockCherokee                                   = blockCherokee                                   // Value "Cherokee".
	BlockCherokeeSupplement                         = blockCherokeeSupplement                         // Value "Cherokee_Supplement" (known as "Cherokee_Sup", "Cherokee_Supplement").
	BlockCJKUnifiedIdeographs                       = blockCJKUnifiedIdeographs                       // Value "CJK_Unified_Ideographs" (known as "CJK", "CJK_Unified_Ideographs").
	BlockCJKCompatibility                           = blockCJKCompatibility                           // Value "CJK_Compatibility" (known as "CJK_Compat", "CJK_Compatibility").
	BlockCJKCompatibilityForms                      = blockCJKCompatibilityForms                      // Value "CJK_Compatibility_Forms" (known as "CJK_Compat_Forms", "CJK_Compatibility_Forms").
	BlockCJKCompatibilityIdeographs                 = blockCJKCompatibilityIdeographs                 // Value "CJK_Compatibility_Ideographs" (known as "CJK_Compat_Ideographs", "CJK_Compatibility_Ideographs").
	BlockCJKCompatibilityIdeographsSupplement       = blockCJKCompatibilityIdeographsSupplement       // Value "CJK_Compatibility_Ideographs_Supplement" (known as "CJK_Compat_Ideographs_Sup", "CJK_Compatibility_Ideographs_Supplement").
	BlockCJKUnifiedIdeographsExtensionA             = blockCJKUnifiedIdeographsExtensionA             // Value "CJK_Unified_Ideographs_Extension_A" (known as "CJK_Ext_A", "CJK_Unified_Ideographs_Extension_A").
	BlockCJKUnifiedIdeographsExtensionB             = blockCJKUnifiedIdeographsExtensionB             // Value "CJK_Unified_Ideographs_Extension_B" (known as "CJK_Ext_B", "CJK_Unified_Ideographs_Extension_B").
	BlockCJKUnifiedIdeographsExtensionC             = blockCJKUnifiedIdeographsExtensionC             // Value "CJK_Unified_Ideographs_Extension_C" (known as "CJK_Ext_C", "CJK_Unified_Ideographs_Extension_C").
	BlockCJKUnifiedIdeographsExtensionD             = blockCJKUnifiedIdeographsExtensionD             // Value "CJK_Unified_Ideographs_Extension_D" (known as "CJK_Ext_D", "CJK_Unified_Ideographs_Extension_D").
	BlockCJKUnifiedIdeographsExtensionE             = blockCJKUnifiedIdeographsExtensionE             // Value "CJK_Unified_Ideographs_Extension_E" (known as "CJK_Ext_E", "CJK_Unified_Ideographs_Extension_E").
	BlockCJKUnifiedIdeographsExtensionF             = blockCJKUnifiedIdeographsExtensionF             // Value "CJK_Unified_Ideographs_Extension_F" (known as "CJK_Ext_F", "CJK_Unified_Ideographs_Extension_F").
	BlockCJKRadicalsSupplement                      = blockCJKRadicalsSupplement                      // Value "CJK_Radicals_Supplement" (known as "CJK_Radicals_Sup", "CJK_Radicals_Supplement").
	BlockCJKStrokes                                 = blockCJKStrokes                                 // Value "CJK_Strokes".
	BlockCJKSymbolsAndPunctuation                   = blockCJKSymbolsAndPunctuation                   // Value "CJK_Symbols_And_Punctuation" (known as "CJK_Symbols", "CJK_Symbols_And_Punctuation").
	BlockHangulCompatibilityJamo                    = blockHangulCompatibilityJamo                    // Value "Hangul_Compatibility_Jamo" (known as "Compat_Jamo", "Hangul_Compatibility_Jamo").
	BlockControlPictures                            = blockControlPictures                            // Value "Control_Pictures".
	BlockCoptic                                     = blockCoptic                                     // Value "Coptic".
	BlockCopticEpactNumbers                         = blockCopticEpactNumbers                         // Value "Coptic_Epact_Numbers".
	BlockCountingRodNumerals                        = blockCountingRodNumerals                        // Value "Counting_Rod_Numerals" (known as "Counting_Rod", "Counting_Rod_Numerals").
	BlockCuneiform                                  = blockCuneiform                                  // Value "Cuneiform".
	BlockCuneiformNumbersAndPunctuation             = blockCuneiformNumbersAndPunctuation             // Value "Cuneiform_Numbers_And_Punctuation" (known as "Cuneiform_Numbers", "Cuneiform_Numbers_And_Punctuation").
	BlockCurrencySymbols                            = blockCurrencySymbols                            // Value "Currency_Symbols".
	BlockCypriotSyllabary                           = blockCypriotSyllabary                           // Value "Cypriot_Syllabary".
	BlockCyrillic                                   = blockCyrillic                                   // Value "Cyrillic".
	BlockCyrillicExtendedA                          = blockCyrillicExtendedA                          // Value "Cyrillic_Extended_A" (known as "Cyrillic_Ext_A", "Cyrillic_Extended_A").
	BlockCyrillicExtendedB                          = blockCyrillicExtendedB                          // Value "Cyrillic_Extended_B" (known as "Cyrillic_Ext_B", "Cyrillic_Extended_B").
	BlockCyrillicExtendedC                          = blockCyrillicExtendedC                          // Value "Cyrillic_Extended_C" (known as "Cyrillic_Ext_C", "Cyrillic_Extended_C").
	BlockCyrillicSupplement                         = blockCyrillicSupplement                         // Value "Cyrillic_Supplement" (known as "Cyrillic_Sup", "Cyrillic_Supplement", "Cyrillic_Supplementary").
	BlockDeseret                                    = blockDeseret                                    // Value "Deseret".
	BlockDevanagari                                 = blockDevanagari                                 // Value "Devanagari".
	BlockDevanagariExtended                         = blockDevanagariExtended                         // Value "Devanagari_Extended" (known as "Devanagari_Ext", "Devanagari_Extended").
	BlockCombiningDiacriticalMarks                  = blockCombiningDiacriticalMarks                  // Value "Combining_Diacritical_Marks" (known as "Diacriticals", "Combining_Diacritical_Marks").
	BlockCombiningDiacriticalMarksExtended          = blockCombiningDiacriticalMarksExtended          // Value "Combining_Diacritical_Marks_Extended" (known as "Diacriticals_Ext", "Combining_Diacritical_Marks_Extended").
	BlockCombiningDiacriticalMarksForSymbols        = blockCombiningDiacriticalMarksForSymbols        // Value "Combining_Diacritical_Marks_For_Symbols" (known as "Diacriticals_For_Symbols", "Combining_Diacritical_Marks_For_Symbols", "Combining_Marks_For_Symbols").
	BlockCombiningDiacriticalMarksSupplement        = blockCombiningDiacriticalMarksSupplement        // Value "Combining_Diacritical_Marks_Supplement" (known as "Diacriticals_Sup", "Combining_Diacritical_Marks_Supplement").
	BlockDingbats                                   = blockDingbats                                   // Value "Dingbats".
	BlockDominoTiles                                = blockDominoTiles                                // Value "Domino_Tiles" (known as "Domino", "Domino_Tiles").
	BlockDuployan                                   = blockDuployan                                   // Value "Duployan".
	BlockEarlyDynasticCuneiform                     = blockEarlyDynasticCuneiform                     // Value "Early_Dynastic_Cuneiform".
	BlockEgyptianHieroglyphs                        = blockEgyptianHieroglyphs                        // Value "Egyptian_Hieroglyphs".
	BlockElbasan                                    = blockElbasan                                    // Value "Elbasan".
	BlockEmoticons                                  = blockEmoticons                                  // Value "Emoticons".
	BlockEnclosedAlphanumerics                      = blockEnclosedAlphanumerics                      // Value "Enclosed_Alphanumerics" (known as "Enclosed_Alphanum", "Enclosed_Alphanumerics").
	BlockEnclosedAlphanumericSupplement             = blockEnclosedAlphanumericSupplement             // Value "Enclosed_Alphanumeric_Supplement" (known as "Enclosed_Alphanum_Sup", "Enclosed_Alphanumeric_Supplement").
	BlockEnclosedCJKLettersAndMonths                = blockEnclosedCJKLettersAndMonths                // Value "Enclosed_CJK_Letters_And_Months" (known as "Enclosed_CJK", "Enclosed_CJK_Letters_And_Months").
	BlockEnclosedIdeographicSupplement              = blockEnclosedIdeographicSupplement              // Value "Enclosed_Ideographic_Supplement" (known as "Enclosed_Ideographic_Sup", "Enclosed_Ideographic_Supplement").
	BlockEthiopic                                   = blockEthiopic                                   // Value "Ethiopic".
	BlockEthiopicExtended                           = blockEthiopicExtended                           // Value "Ethiopic_Extended" (known as "Ethiopic_Ext", "Ethiopic_Extended").
	BlockEthiopicExtendedA                          = blockEthiopicExtendedA                          // Value "Ethiopic_Extended_A" (known as "Ethiopic_Ext_A", "Ethiopic_Extended_A").
	BlockEthiopicSupplement                         = blockEthiopicSupplement                         // Value "Ethiopic_Supplement" (known as "Ethiopic_Sup", "Ethiopic_Supplement").
	BlockGeometricShapes                            = blockGeometricShapes                            // Value "Geometric_Shapes".
	BlockGeometricShapesExtended                    = blockGeometricShapesExtended                    // Value "Geometric_Shapes_Extended" (known as "Geometric_Shapes_Ext", "Geometric_Shapes_Extended").
	BlockGeorgian                                   = blockGeorgian                                   // Value "Georgian".
	BlockGeorgianSupplement                         = blockGeorgianSupplement                         // Value "Georgian_Supplement" (known as "Georgian_Sup", "Georgian_Supplement").
	BlockGlagolitic                                 = blockGlagolitic                                 // Value "Glagolitic".
	BlockGlagoliticSupplement                       = blockGlagoliticSupplement                       // Value "Glagolitic_Supplement" (known as "Glagolitic_Sup", "Glagolitic_Supplement").
	BlockGothic                                     = blockGothic                                     // Value "Gothic".
	BlockGrantha                                    = blockGrantha                                    // Value "Grantha".
	BlockGreekAndCoptic                             = blockGreekAndCoptic                             // Value "Greek_And_Coptic" (known as "Greek", "Greek_And_Coptic").
	BlockGreekExtended                              = blockGreekExtended                              // Value "Greek_Extended" (known as "Greek_Ext", "Greek_Extended").
	BlockGujarati                                   = blockGujarati                                   // Value "Gujarati".
	BlockGurmukhi                                   = blockGurmukhi                                   // Value "Gurmukhi".
	BlockHalfwidthAndFullwidthForms                 = blockHalfwidthAndFullwidthForms                 // Value "Halfwidth_And_Fullwidth_Forms" (known as "Half_And_Full_Forms", "Halfwidth_And_Fullwidth_Forms").
	BlockCombiningHalfMarks                         = blockCombiningHalfMarks                         // Value "Combining_Half_Marks" (known as "Half_Marks", "Combining_Half_Marks").
	BlockHangulSyllables                            = blockHangulSyllables                            // Value "Hangul_Syllables" (known as "Hangul", "Hangul_Syllables").
	BlockHanunoo                                    = blockHanunoo                                    // Value "Hanunoo".
	BlockHatran                                     = blockHatran                                     // Value "Hatran".
	BlockHebrew                                     = blockHebrew                                     // Value "Hebrew".
	BlockHighPrivateUseSurrogates                   = blockHighPrivateUseSurrogates                   // Value "High_Private_Use_Surrogates" (known as "High_PU_Surrogates", "High_Private_Use_Surrogates").
	BlockHighSurrogates                             = blockHighSurrogates                             // Value "High_Surrogates".
	BlockHiragana                                   = blockHiragana                                   // Value "Hiragana".
	BlockIdeographicDescriptionCharacters           = blockIdeographicDescriptionCharacters           // Value "Ideographic_Description_Characters" (known as "IDC", "Ideographic_Description_Characters").
	BlockIdeographicSymbolsAndPunctuation           = blockIdeographicSymbolsAndPunctuation           // Value "Ideographic_Symbols_And_Punctuation" (known as "Ideographic_Symbols", "Ideographic_Symbols_And_Punctuation").
	BlockImperialAramaic                            = blockImperialAramaic                            // Value "Imperial_Aramaic".
	BlockCommonIndicNumberForms                     = blockCommonIndicNumberForms                     // Value "Common_Indic_Number_Forms" (known as "Indic_Number_Forms", "Common_Indic_Number_Forms").
	BlockInscriptionalPahlavi                       = blockInscriptionalPahlavi                       // Value "Inscriptional_Pahlavi".
	BlockInscriptionalParthian                      = blockInscriptionalParthian                      // Value "Inscriptional_Parthian".
	BlockIPAExtensions                              = blockIPAExtensions                              // Value "IPA_Extensions" (known as "IPA_Ext", "IPA_Extensions").
	BlockHangulJamo                                 = blockHangulJamo                                 // Value "Hangul_Jamo" (known as "Jamo", "Hangul_Jamo").
	BlockHangulJamoExtendedA                        = blockHangulJamoExtendedA                        // Value "Hangul_Jamo_Extended_A" (known as "Jamo_Ext_A", "Hangul_Jamo_Extended_A").
	BlockHangulJamoExtendedB                        = blockHangulJamoExtendedB                        // Value "Hangul_Jamo_Extended_B" (known as "Jamo_Ext_B", "Hangul_Jamo_Extended_B").
	BlockJavanese                                   = blockJavanese                                   // Value "Javanese".
	BlockKaithi                                     = blockKaithi                                     // Value "Kaithi".
	BlockKanaExtendedA                              = blockKanaExtendedA                              // Value "Kana_Extended_A" (known as "Kana_Ext_A", "Kana_Extended_A").
	BlockKanaSupplement                             = blockKanaSupplement                             // Value "Kana_Supplement" (known as "Kana_Sup", "Kana_Supplement").
	BlockKanbun                                     = blockKanbun                                     // Value "Kanbun".
	BlockKangxiRadicals                             = blockKangxiRadicals                             // Value "Kangxi_Radicals" (known as "Kangxi", "Kangxi_Radicals").
	BlockKannada                                    = blockKannada                                    // Value "Kannada".
	BlockKatakana                                   = blockKatakana                                   // Value "Katakana".
	BlockKatakanaPhoneticExtensions                 = blockKatakanaPhoneticExtensions                 // Value "Katakana_Phonetic_Extensions" (known as "Katakana_Ext", "Katakana_Phonetic_Extensions").
	BlockKayahLi                                    = blockKayahLi                                    // Value "Kayah_Li".
	BlockKharoshthi                                 = blockKharoshthi                                 // Value "Kharoshthi".
	BlockKhmer                                      = blockKhmer                                      // Value "Khmer".
	BlockKhmerSymbols                               = blockKhmerSymbols                               // Value "Khmer_Symbols".
	BlockKhojki                                     = blockKhojki                                     // Value "Khojki".
	BlockKhudawadi                                  = blockKhudawadi                                  // Value "Khudawadi".
	BlockLao                                        = blockLao                                        // Value "Lao".
	BlockLatin1Supplement                           = blockLatin1Supplement                           // Value "Latin_1_Supplement" (known as "Latin_1_Sup", "Latin_1_Supplement", "Latin_1").
	BlockLatinExtendedA                             = blockLatinExtendedA                             // Value "Latin_Extended_A" (known as "Latin_Ext_A", "Latin_Extended_A").
	BlockLatinExtendedAdditional                    = blockLatinExtendedAdditional                    // Value "Latin_Extended_Additional" (known as "Latin_Ext_Additional", "Latin_Extended_Additional").
	BlockLatinExtendedB                             = blockLatinExtendedB                             // Value "Latin_Extended_B" (known as "Latin_Ext_B", "Latin_Extended_B").
	BlockLatinExtendedC                             = blockLatinExtendedC                             // Value "Latin_Extended_C" (known as "Latin_Ext_C", "Latin_Extended_C").
	BlockLatinExtendedD                             = blockLatinExtendedD                             // Value "Latin_Extended_D" (known as "Latin_Ext_D", "Latin_Extended_D").
	BlockLatinExtendedE                             = blockLatinExtendedE                             // Value "Latin_Extended_E" (known as "Latin_Ext_E", "Latin_Extended_E").
	BlockLepcha                                     = blockLepcha                                     // Value "Lepcha".
	BlockLetterlikeSymbols                          = blockLetterlikeSymbols                          // Value "Letterlike_Symbols".
	BlockLimbu                                      = blockLimbu                                      // Value "Limbu".
	BlockLinearA                                    = blockLinearA                                    // Value "Linear_A".
	BlockLinearBIdeograms                           = blockLinearBIdeograms                           // Value "Linear_B_Ideograms".
	BlockLinearBSyllabary                           = blockLinearBSyllabary                           // Value "Linear_B_Syllabary".
	BlockLisu                                       = blockLisu                                       // Value "Lisu".
	BlockLowSurrogates                              = blockLowSurrogates                              // Value "Low_Surrogates".
	BlockLycian                                     = blockLycian                                     // Value "Lycian".
	BlockLydian                                     = blockLydian                                     // Value "Lydian".
	BlockMahajani                                   = blockMahajani                                   // Value "Mahajani".
	BlockMahjongTiles                               = blockMahjongTiles                               // Value "Mahjong_Tiles" (known as "Mahjong", "Mahjong_Tiles").
	BlockMalayalam                                  = blockMalayalam                                  // Value "Malayalam".
	BlockMandaic                                    = blockMandaic                                    // Value "Mandaic".
	BlockManichaean                                 = blockManichaean                                 // Value "Manichaean".
	BlockMarchen                                    = blockMarchen                                    // Value "Marchen".
	BlockMasaramGondi                               = blockMasaramGondi                               // Value "Masaram_Gondi".
	BlockMathematicalAlphanumericSymbols            = blockMathematicalAlphanumericSymbols            // Value "Mathematical_Alphanumeric_Symbols" (known as "Math_Alphanum", "Mathematical_Alphanumeric_Symbols").
	BlockMathematicalOperators                      = blockMathematicalOperators                      // Value "Mathematical_Operators" (known as "Math_Operators", "Mathematical_Operators").
	BlockMeeteiMayek                                = blockMeeteiMayek                                // Value "Meetei_Mayek".
	BlockMeeteiMayekExtensions                      = blockMeeteiMayekExtensions                      // Value "Meetei_Mayek_Extensions" (known as "Meetei_Mayek_Ext", "Meetei_Mayek_Extensions").
	BlockMendeKikakui                               = blockMendeKikakui                               // Value "Mende_Kikakui".
	BlockMeroiticCursive                            = blockMeroiticCursive                            // Value "Meroitic_Cursive".
	BlockMeroiticHieroglyphs                        = blockMeroiticHieroglyphs                        // Value "Meroitic_Hieroglyphs".
	BlockMiao                                       = blockMiao                                       // Value "Miao".
	BlockMiscellaneousSymbolsAndArrows              = blockMiscellaneousSymbolsAndArrows              // Value "Miscellaneous_Symbols_And_Arrows" (known as "Misc_Arrows", "Miscellaneous_Symbols_And_Arrows").
	BlockMiscellaneousMathematicalSymbolsA          = blockMiscellaneousMathematicalSymbolsA          // Value "Miscellaneous_Mathematical_Symbols_A" (known as "Misc_Math_Symbols_A", "Miscellaneous_Mathematical_Symbols_A").
	BlockMiscellaneousMathematicalSymbolsB          = blockMiscellaneousMathematicalSymbolsB          // Value "Miscellaneous_Mathematical_Symbols_B" (known as "Misc_Math_Symbols_B", "Miscellaneous_Mathematical_Symbols_B").
	BlockMiscellaneousSymbolsAndPictographs         = blockMiscellaneousSymbolsAndPictographs         // Value "Miscellaneous_Symbols_And_Pictographs" (known as "Misc_Pictographs", "Miscellaneous_Symbols_And_Pictographs").
	BlockMiscellaneousSymbols                       = blockMiscellaneousSymbols                       // Value "Miscellaneous_Symbols" (known as "Misc_Symbols", "Miscellaneous_Symbols").
	BlockMiscellaneousTechnical                     = blockMiscellaneousTechnical                     // Value "Miscellaneous_Technical" (known as "Misc_Technical", "Miscellaneous_Technical").
	BlockModi                                       = blockModi                                       // Value "Modi".
	BlockSpacingModifierLetters                     = blockSpacingModifierLetters                     // Value "Spacing_Modifier_Letters" (known as "Modifier_Letters", "Spacing_Modifier_Letters").
	BlockModifierToneLetters                        = blockModifierToneLetters                        // Value "Modifier_Tone_Letters".
	BlockMongolian                                  = blockMongolian                                  // Value "Mongolian".
	BlockMongolianSupplement                        = blockMongolianSupplement                        // Value "Mongolian_Supplement" (known as "Mongolian_Sup", "Mongolian_Supplement").
	BlockMro                                        = blockMro                                        // Value "Mro".
	BlockMultani                                    = blockMultani                                    // Value "Multani".
	BlockMusicalSymbols                             = blockMusicalSymbols                             // Value "Musical_Symbols" (known as "Music", "Musical_Symbols").
	BlockMyanmar                                    = blockMyanmar                                    // Value "Myanmar".
	BlockMyanmarExtendedA                           = blockMyanmarExtendedA                           // Value "Myanmar_Extended_A" (known as "Myanmar_Ext_A", "Myanmar_Extended_A").
	BlockMyanmarExtendedB                           = blockMyanmarExtendedB                           // Value "Myanmar_Extended_B" (known as "Myanmar_Ext_B", "Myanmar_Extended_B").
	BlockNabataean                                  = blockNabataean                                  // Value "Nabataean".
	BlockNoBlock                                    = blockNoBlock                                    // Value "No_Block" (known as "NB", "No_Block").
	BlockNewTaiLue                                  = blockNewTaiLue                                  // Value "New_Tai_Lue".
	BlockNewa                                       = blockNewa                                       // Value "Newa".
	BlockNKo                                        = blockNKo                                        // Value "NKo".
	BlockNumberForms                                = blockNumberForms                                // Value "Number_Forms".
	BlockNushu                                      = blockNushu                                      // Value "Nushu".
	BlockOpticalCharacterRecognition                = blockOpticalCharacterRecognition                // Value "Optical_Character_Recognition" (known as "OCR", "Optical_Character_Recognition").
	BlockOgham                                      = blockOgham                                      // Value "Ogham".
	BlockOlChiki                                    = blockOlChiki                                    // Value "Ol_Chiki".
	BlockOldHungarian                               = blockOldHungarian                               // Value "Old_Hungarian".
	BlockOldItalic                                  = blockOldItalic                                  // Value "Old_Italic".
	BlockOldNorthArabian                            = blockOldNorthArabian                            // Value "Old_North_Arabian".
	BlockOldPermic                                  = blockOldPermic                                  // Value "Old_Permic".
	BlockOldPersian                                 = blockOldPersian                                 // Value "Old_Persian".
	BlockOldSouthArabian                            = blockOldSouthArabian                            // Value "Old_South_Arabian".
	BlockOldTurkic                                  = blockOldTurkic                                  // Value "Old_Turkic".
	BlockOriya                                      = blockOriya                                      // Value "Oriya".
	BlockOrnamentalDingbats                         = blockOrnamentalDingbats                         // Value "Ornamental_Dingbats".
	BlockOsage                                      = blockOsage                                      // Value "Osage".
	BlockOsmanya                                    = blockOsmanya                                    // Value "Osmanya".
	BlockPahawhHmong                                = blockPahawhHmong                                // Value "Pahawh_Hmong".
	BlockPalmyrene                                  = blockPalmyrene                                  // Value "Palmyrene".
	BlockPauCinHau                                  = blockPauCinHau                                  // Value "Pau_Cin_Hau".
	BlockPhagsPa                                    = blockPhagsPa                                    // Value "Phags_Pa".
	BlockPhaistosDisc                               = blockPhaistosDisc                               // Value "Phaistos_Disc" (known as "Phaistos", "Phaistos_Disc").
	BlockPhoenician                                 = blockPhoenician                                 // Value "Phoenician".
	BlockPhoneticExtensions                         = blockPhoneticExtensions                         // Value "Phonetic_Extensions" (known as "Phonetic_Ext", "Phonetic_Extensions").
	BlockPhoneticExtensionsSupplement               = blockPhoneticExtensionsSupplement               // Value "Phonetic_Extensions_Supplement" (known as "Phonetic_Ext_Sup", "Phonetic_Extensions_Supplement").
	BlockPlayingCards                               = blockPlayingCards                               // Value "Playing_Cards".
	BlockPsalterPahlavi                             = blockPsalterPahlavi                             // Value "Psalter_Pahlavi".
	BlockPrivateUseArea                             = blockPrivateUseArea                             // Value "Private_Use_Area" (known as "PUA", "Private_Use_Area", "Private_Use").
	BlockGeneralPunctuation                         = blockGeneralPunctuation                         // Value "General_Punctuation" (known as "Punctuation", "General_Punctuation").
	BlockRejang                                     = blockRejang                                     // Value "Rejang".
	BlockRumiNumeralSymbols                         = blockRumiNumeralSymbols                         // Value "Rumi_Numeral_Symbols" (known as "Rumi", "Rumi_Numeral_Symbols").
	BlockRunic                                      = blockRunic                                      // Value "Runic".
	BlockSamaritan                                  = blockSamaritan                                  // Value "Samaritan".
	BlockSaurashtra                                 = blockSaurashtra                                 // Value "Saurashtra".
	BlockSharada                                    = blockSharada                                    // Value "Sharada".
	BlockShavian                                    = blockShavian                                    // Value "Shavian".
	BlockShorthandFormatControls                    = blockShorthandFormatControls                    // Value "Shorthand_Format_Controls".
	BlockSiddham                                    = blockSiddham                                    // Value "Siddham".
	BlockSinhala                                    = blockSinhala                                    // Value "Sinhala".
	BlockSinhalaArchaicNumbers                      = blockSinhalaArchaicNumbers                      // Value "Sinhala_Archaic_Numbers".
	BlockSmallFormVariants                          = blockSmallFormVariants                          // Value "Small_Form_Variants" (known as "Small_Forms", "Small_Form_Variants").
	BlockSoraSompeng                                = blockSoraSompeng                                // Value "Sora_Sompeng".
	BlockSoyombo                                    = blockSoyombo                                    // Value "Soyombo".
	BlockSpecials                                   = blockSpecials                                   // Value "Specials".
	BlockSundanese                                  = blockSundanese                                  // Value "Sundanese".
	BlockSundaneseSupplement                        = blockSundaneseSupplement                        // Value "Sundanese_Supplement" (known as "Sundanese_Sup", "Sundanese_Supplement").
	BlockSupplementalArrowsA                        = blockSupplementalArrowsA                        // Value "Supplemental_Arrows_A" (known as "Sup_Arrows_A", "Supplemental_Arrows_A").
	BlockSupplementalArrowsB                        = blockSupplementalArrowsB                        // Value "Supplemental_Arrows_B" (known as "Sup_Arrows_B", "Supplemental_Arrows_B").
	BlockSupplementalArrowsC                        = blockSupplementalArrowsC                        // Value "Supplemental_Arrows_C" (known as "Sup_Arrows_C", "Supplemental_Arrows_C").
	BlockSupplementalMathematicalOperators          = blockSupplementalMathematicalOperators          // Value "Supplemental_Mathematical_Operators" (known as "Sup_Math_Operators", "Supplemental_Mathematical_Operators").
	BlockSupplementaryPrivateUseAreaA               = blockSupplementaryPrivateUseAreaA               // Value "Supplementary_Private_Use_Area_A" (known as "Sup_PUA_A", "Supplementary_Private_Use_Area_A").
	BlockSupplementaryPrivateUseAreaB               = blockSupplementaryPrivateUseAreaB               // Value "Supplementary_Private_Use_Area_B" (known as "Sup_PUA_B", "Supplementary_Private_Use_Area_B").
	BlockSupplementalPunctuation                    = blockSupplementalPunctuation                    // Value "Supplemental_Punctuation" (known as "Sup_Punctuation", "Supplemental_Punctuation").
	BlockSupplementalSymbolsAndPictographs          = blockSupplementalSymbolsAndPictographs          // Value "Supplemental_Symbols_And_Pictographs" (known as "Sup_Symbols_And_Pictographs", "Supplemental_Symbols_And_Pictographs").
	BlockSuperscriptsAndSubscripts                  = blockSuperscriptsAndSubscripts                  // Value "Superscripts_And_Subscripts" (known as "Super_And_Sub", "Superscripts_And_Subscripts").
	BlockSuttonSignWriting                          = blockSuttonSignWriting                          // Value "Sutton_SignWriting".
	BlockSylotiNagri                                = blockSylotiNagri                                // Value "Syloti_Nagri".
	BlockSyriac                                     = blockSyriac                                     // Value "Syriac".
	BlockSyriacSupplement                           = blockSyriacSupplement                           // Value "Syriac_Supplement" (known as "Syriac_Sup", "Syriac_Supplement").
	BlockTagalog                                    = blockTagalog                                    // Value "Tagalog".
	BlockTagbanwa                                   = blockTagbanwa                                   // Value "Tagbanwa".
	BlockTags                                       = blockTags                                       // Value "Tags".
	BlockTaiLe                                      = blockTaiLe                                      // Value "Tai_Le".
	BlockTaiTham                                    = blockTaiTham                                    // Value "Tai_Tham".
	BlockTaiViet                                    = blockTaiViet                                    // Value "Tai_Viet".
	BlockTaiXuanJingSymbols                         = blockTaiXuanJingSymbols                         // Value "Tai_Xuan_Jing_Symbols" (known as "Tai_Xuan_Jing", "Tai_Xuan_Jing_Symbols").
	BlockTakri                                      = blockTakri                                      // Value "Takri".
	BlockTamil                                      = blockTamil                                      // Value "Tamil".
	BlockTangut                                     = blockTangut                                     // Value "Tangut".
	BlockTangutComponents                           = blockTangutComponents                           // Value "Tangut_Components".
	BlockTelugu                                     = blockTelugu                                     // Value "Telugu".
	BlockThaana                                     = blockThaana                                     // Value "Thaana".
	BlockThai                                       = blockThai                                       // Value "Thai".
	BlockTibetan                                    = blockTibetan                                    // Value "Tibetan".
	BlockTifinagh                                   = blockTifinagh                                   // Value "Tifinagh".
	BlockTirhuta                                    = blockTirhuta                                    // Value "Tirhuta".
	BlockTransportAndMapSymbols                     = blockTransportAndMapSymbols                     // Value "Transport_And_Map_Symbols" (known as "Transport_And_Map", "Transport_And_Map_Symbols").
	BlockUnifiedCanadianAboriginalSyllabics         = blockUnifiedCanadianAboriginalSyllabics         // Value "Unified_Canadian_Aboriginal_Syllabics" (known as "UCAS", "Unified_Canadian_Aboriginal_Syllabics", "Canadian_Syllabics").
	BlockUnifiedCanadianAboriginalSyllabicsExtended = blockUnifiedCanadianAboriginalSyllabicsExtended // Value "Unified_Canadian_Aboriginal_Syllabics_Extended" (known as "UCAS_Ext", "Unified_Canadian_Aboriginal_Syllabics_Extended").
	BlockUgaritic                                   = blockUgaritic                                   // Value "Ugaritic".
	BlockVai                                        = blockVai                                        // Value "Vai".
	BlockVedicExtensions                            = blockVedicExtensions                            // Value "Vedic_Extensions" (known as "Vedic_Ext", "Vedic_Extensions").
	BlockVerticalForms                              = blockVerticalForms                              // Value "Vertical_Forms".
	BlockVariationSelectors                         = blockVariationSelectors                         // Value "Variation_Selectors" (known as "VS", "Variation_Selectors").
	BlockVariationSelectorsSupplement               = blockVariationSelectorsSupplement               // Value "Variation_Selectors_Supplement" (known as "VS_Sup", "Variation_Selectors_Supplement").
	BlockWarangCiti                                 = blockWarangCiti                                 // Value "Warang_Citi".
	BlockYiRadicals                                 = blockYiRadicals                                 // Value "Yi_Radicals".
	BlockYiSyllables                                = blockYiSyllables                                // Value "Yi_Syllables".
	BlockYijingHexagramSymbols                      = blockYijingHexagramSymbols                      // Value "Yijing_Hexagram_Symbols" (known as "Yijing", "Yijing_Hexagram_Symbols").
	BlockZanabazarSquare                            = blockZanabazarSquare                            // Value "Zanabazar_Square".
)

Unicode property "Block" (known as "blk", "Block"). Kind of property: "Catalog". Based on file "Blocks.txt".

View Source
var (
	ScriptAdlam                 = scriptAdlam                 // Value "Adlam" (known as "Adlm", "Adlam").
	ScriptCaucasianAlbanian     = scriptCaucasianAlbanian     // Value "Caucasian_Albanian" (known as "Aghb", "Caucasian_Albanian").
	ScriptAhom                  = scriptAhom                  // Value "Ahom".
	ScriptArabic                = scriptArabic                // Value "Arabic" (known as "Arab", "Arabic").
	ScriptImperialAramaic       = scriptImperialAramaic       // Value "Imperial_Aramaic" (known as "Armi", "Imperial_Aramaic").
	ScriptArmenian              = scriptArmenian              // Value "Armenian" (known as "Armn", "Armenian").
	ScriptAvestan               = scriptAvestan               // Value "Avestan" (known as "Avst", "Avestan").
	ScriptBalinese              = scriptBalinese              // Value "Balinese" (known as "Bali", "Balinese").
	ScriptBamum                 = scriptBamum                 // Value "Bamum" (known as "Bamu", "Bamum").
	ScriptBassaVah              = scriptBassaVah              // Value "Bassa_Vah" (known as "Bass", "Bassa_Vah").
	ScriptBatak                 = scriptBatak                 // Value "Batak" (known as "Batk", "Batak").
	ScriptBengali               = scriptBengali               // Value "Bengali" (known as "Beng", "Bengali").
	ScriptBhaiksuki             = scriptBhaiksuki             // Value "Bhaiksuki" (known as "Bhks", "Bhaiksuki").
	ScriptBopomofo              = scriptBopomofo              // Value "Bopomofo" (known as "Bopo", "Bopomofo").
	ScriptBrahmi                = scriptBrahmi                // Value "Brahmi" (known as "Brah", "Brahmi").
	ScriptBraille               = scriptBraille               // Value "Braille" (known as "Brai", "Braille").
	ScriptBuginese              = scriptBuginese              // Value "Buginese" (known as "Bugi", "Buginese").
	ScriptBuhid                 = scriptBuhid                 // Value "Buhid" (known as "Buhd", "Buhid").
	ScriptChakma                = scriptChakma                // Value "Chakma" (known as "Cakm", "Chakma").
	ScriptCanadianAboriginal    = scriptCanadianAboriginal    // Value "Canadian_Aboriginal" (known as "Cans", "Canadian_Aboriginal").
	ScriptCarian                = scriptCarian                // Value "Carian" (known as "Cari", "Carian").
	ScriptCham                  = scriptCham                  // Value "Cham".
	ScriptCherokee              = scriptCherokee              // Value "Cherokee" (known as "Cher", "Cherokee").
	ScriptCoptic                = scriptCoptic                // Value "Coptic" (known as "Copt", "Coptic", "Qaac").
	ScriptCypriot               = scriptCypriot               // Value "Cypriot" (known as "Cprt", "Cypriot").
	ScriptCyrillic              = scriptCyrillic              // Value "Cyrillic" (known as "Cyrl", "Cyrillic").
	ScriptDevanagari            = scriptDevanagari            // Value "Devanagari" (known as "Deva", "Devanagari").
	ScriptDeseret               = scriptDeseret               // Value "Deseret" (known as "Dsrt", "Deseret").
	ScriptDuployan              = scriptDuployan              // Value "Duployan" (known as "Dupl", "Duployan").
	ScriptEgyptianHieroglyphs   = scriptEgyptianHieroglyphs   // Value "Egyptian_Hieroglyphs" (known as "Egyp", "Egyptian_Hieroglyphs").
	ScriptElbasan               = scriptElbasan               // Value "Elbasan" (known as "Elba", "Elbasan").
	ScriptEthiopic              = scriptEthiopic              // Value "Ethiopic" (known as "Ethi", "Ethiopic").
	ScriptGeorgian              = scriptGeorgian              // Value "Georgian" (known as "Geor", "Georgian").
	ScriptGlagolitic            = scriptGlagolitic            // Value "Glagolitic" (known as "Glag", "Glagolitic").
	ScriptMasaramGondi          = scriptMasaramGondi          // Value "Masaram_Gondi" (known as "Gonm", "Masaram_Gondi").
	ScriptGothic                = scriptGothic                // Value "Gothic" (known as "Goth", "Gothic").
	ScriptGrantha               = scriptGrantha               // Value "Grantha" (known as "Gran", "Grantha").
	ScriptGreek                 = scriptGreek                 // Value "Greek" (known as "Grek", "Greek").
	ScriptGujarati              = scriptGujarati              // Value "Gujarati" (known as "Gujr", "Gujarati").
	ScriptGurmukhi              = scriptGurmukhi              // Value "Gurmukhi" (known as "Guru", "Gurmukhi").
	ScriptHangul                = scriptHangul                // Value "Hangul" (known as "Hang", "Hangul").
	ScriptHan                   = scriptHan                   // Value "Han" (known as "Hani", "Han").
	ScriptHanunoo               = scriptHanunoo               // Value "Hanunoo" (known as "Hano", "Hanunoo").
	ScriptHatran                = scriptHatran                // Value "Hatran" (known as "Hatr", "Hatran").
	ScriptHebrew                = scriptHebrew                // Value "Hebrew" (known as "Hebr", "Hebrew").
	ScriptHiragana              = scriptHiragana              // Value "Hiragana" (known as "Hira", "Hiragana").
	ScriptAnatolianHieroglyphs  = scriptAnatolianHieroglyphs  // Value "Anatolian_Hieroglyphs" (known as "Hluw", "Anatolian_Hieroglyphs").
	ScriptPahawhHmong           = scriptPahawhHmong           // Value "Pahawh_Hmong" (known as "Hmng", "Pahawh_Hmong").
	ScriptKatakanaOrHiragana    = scriptKatakanaOrHiragana    // Value "Katakana_Or_Hiragana" (known as "Hrkt", "Katakana_Or_Hiragana").
	ScriptOldHungarian          = scriptOldHungarian          // Value "Old_Hungarian" (known as "Hung", "Old_Hungarian").
	ScriptOldItalic             = scriptOldItalic             // Value "Old_Italic" (known as "Ital", "Old_Italic").
	ScriptJavanese              = scriptJavanese              // Value "Javanese" (known as "Java", "Javanese").
	ScriptKayahLi               = scriptKayahLi               // Value "Kayah_Li" (known as "Kali", "Kayah_Li").
	ScriptKatakana              = scriptKatakana              // Value "Katakana" (known as "Kana", "Katakana").
	ScriptKharoshthi            = scriptKharoshthi            // Value "Kharoshthi" (known as "Khar", "Kharoshthi").
	ScriptKhmer                 = scriptKhmer                 // Value "Khmer" (known as "Khmr", "Khmer").
	ScriptKhojki                = scriptKhojki                // Value "Khojki" (known as "Khoj", "Khojki").
	ScriptKannada               = scriptKannada               // Value "Kannada" (known as "Knda", "Kannada").
	ScriptKaithi                = scriptKaithi                // Value "Kaithi" (known as "Kthi", "Kaithi").
	ScriptTaiTham               = scriptTaiTham               // Value "Tai_Tham" (known as "Lana", "Tai_Tham").
	ScriptLao                   = scriptLao                   // Value "Lao" (known as "Laoo", "Lao").
	ScriptLatin                 = scriptLatin                 // Value "Latin" (known as "Latn", "Latin").
	ScriptLepcha                = scriptLepcha                // Value "Lepcha" (known as "Lepc", "Lepcha").
	ScriptLimbu                 = scriptLimbu                 // Value "Limbu" (known as "Limb", "Limbu").
	ScriptLinearA               = scriptLinearA               // Value "Linear_A" (known as "Lina", "Linear_A").
	ScriptLinearB               = scriptLinearB               // Value "Linear_B" (known as "Linb", "Linear_B").
	ScriptLisu                  = scriptLisu                  // Value "Lisu".
	ScriptLycian                = scriptLycian                // Value "Lycian" (known as "Lyci", "Lycian").
	ScriptLydian                = scriptLydian                // Value "Lydian" (known as "Lydi", "Lydian").
	ScriptMahajani              = scriptMahajani              // Value "Mahajani" (known as "Mahj", "Mahajani").
	ScriptMandaic               = scriptMandaic               // Value "Mandaic" (known as "Mand", "Mandaic").
	ScriptManichaean            = scriptManichaean            // Value "Manichaean" (known as "Mani", "Manichaean").
	ScriptMarchen               = scriptMarchen               // Value "Marchen" (known as "Marc", "Marchen").
	ScriptMendeKikakui          = scriptMendeKikakui          // Value "Mende_Kikakui" (known as "Mend", "Mende_Kikakui").
	ScriptMeroiticCursive       = scriptMeroiticCursive       // Value "Meroitic_Cursive" (known as "Merc", "Meroitic_Cursive").
	ScriptMeroiticHieroglyphs   = scriptMeroiticHieroglyphs   // Value "Meroitic_Hieroglyphs" (known as "Mero", "Meroitic_Hieroglyphs").
	ScriptMalayalam             = scriptMalayalam             // Value "Malayalam" (known as "Mlym", "Malayalam").
	ScriptModi                  = scriptModi                  // Value "Modi".
	ScriptMongolian             = scriptMongolian             // Value "Mongolian" (known as "Mong", "Mongolian").
	ScriptMro                   = scriptMro                   // Value "Mro" (known as "Mroo", "Mro").
	ScriptMeeteiMayek           = scriptMeeteiMayek           // Value "Meetei_Mayek" (known as "Mtei", "Meetei_Mayek").
	ScriptMultani               = scriptMultani               // Value "Multani" (known as "Mult", "Multani").
	ScriptMyanmar               = scriptMyanmar               // Value "Myanmar" (known as "Mymr", "Myanmar").
	ScriptOldNorthArabian       = scriptOldNorthArabian       // Value "Old_North_Arabian" (known as "Narb", "Old_North_Arabian").
	ScriptNabataean             = scriptNabataean             // Value "Nabataean" (known as "Nbat", "Nabataean").
	ScriptNewa                  = scriptNewa                  // Value "Newa".
	ScriptNko                   = scriptNko                   // Value "Nko" (known as "Nkoo", "Nko").
	ScriptNushu                 = scriptNushu                 // Value "Nushu" (known as "Nshu", "Nushu").
	ScriptOgham                 = scriptOgham                 // Value "Ogham" (known as "Ogam", "Ogham").
	ScriptOlChiki               = scriptOlChiki               // Value "Ol_Chiki" (known as "Olck", "Ol_Chiki").
	ScriptOldTurkic             = scriptOldTurkic             // Value "Old_Turkic" (known as "Orkh", "Old_Turkic").
	ScriptOriya                 = scriptOriya                 // Value "Oriya" (known as "Orya", "Oriya").
	ScriptOsage                 = scriptOsage                 // Value "Osage" (known as "Osge", "Osage").
	ScriptOsmanya               = scriptOsmanya               // Value "Osmanya" (known as "Osma", "Osmanya").
	ScriptPalmyrene             = scriptPalmyrene             // Value "Palmyrene" (known as "Palm", "Palmyrene").
	ScriptPauCinHau             = scriptPauCinHau             // Value "Pau_Cin_Hau" (known as "Pauc", "Pau_Cin_Hau").
	ScriptOldPermic             = scriptOldPermic             // Value "Old_Permic" (known as "Perm", "Old_Permic").
	ScriptPhagsPa               = scriptPhagsPa               // Value "Phags_Pa" (known as "Phag", "Phags_Pa").
	ScriptInscriptionalPahlavi  = scriptInscriptionalPahlavi  // Value "Inscriptional_Pahlavi" (known as "Phli", "Inscriptional_Pahlavi").
	ScriptPsalterPahlavi        = scriptPsalterPahlavi        // Value "Psalter_Pahlavi" (known as "Phlp", "Psalter_Pahlavi").
	ScriptPhoenician            = scriptPhoenician            // Value "Phoenician" (known as "Phnx", "Phoenician").
	ScriptMiao                  = scriptMiao                  // Value "Miao" (known as "Plrd", "Miao").
	ScriptInscriptionalParthian = scriptInscriptionalParthian // Value "Inscriptional_Parthian" (known as "Prti", "Inscriptional_Parthian").
	ScriptRejang                = scriptRejang                // Value "Rejang" (known as "Rjng", "Rejang").
	ScriptRunic                 = scriptRunic                 // Value "Runic" (known as "Runr", "Runic").
	ScriptSamaritan             = scriptSamaritan             // Value "Samaritan" (known as "Samr", "Samaritan").
	ScriptOldSouthArabian       = scriptOldSouthArabian       // Value "Old_South_Arabian" (known as "Sarb", "Old_South_Arabian").
	ScriptSaurashtra            = scriptSaurashtra            // Value "Saurashtra" (known as "Saur", "Saurashtra").
	ScriptSignWriting           = scriptSignWriting           // Value "SignWriting" (known as "Sgnw", "SignWriting").
	ScriptShavian               = scriptShavian               // Value "Shavian" (known as "Shaw", "Shavian").
	ScriptSharada               = scriptSharada               // Value "Sharada" (known as "Shrd", "Sharada").
	ScriptSiddham               = scriptSiddham               // Value "Siddham" (known as "Sidd", "Siddham").
	ScriptKhudawadi             = scriptKhudawadi             // Value "Khudawadi" (known as "Sind", "Khudawadi").
	ScriptSinhala               = scriptSinhala               // Value "Sinhala" (known as "Sinh", "Sinhala").
	ScriptSoraSompeng           = scriptSoraSompeng           // Value "Sora_Sompeng" (known as "Sora", "Sora_Sompeng").
	ScriptSoyombo               = scriptSoyombo               // Value "Soyombo" (known as "Soyo", "Soyombo").
	ScriptSundanese             = scriptSundanese             // Value "Sundanese" (known as "Sund", "Sundanese").
	ScriptSylotiNagri           = scriptSylotiNagri           // Value "Syloti_Nagri" (known as "Sylo", "Syloti_Nagri").
	ScriptSyriac                = scriptSyriac                // Value "Syriac" (known as "Syrc", "Syriac").
	ScriptTagbanwa              = scriptTagbanwa              // Value "Tagbanwa" (known as "Tagb", "Tagbanwa").
	ScriptTakri                 = scriptTakri                 // Value "Takri" (known as "Takr", "Takri").
	ScriptTaiLe                 = scriptTaiLe                 // Value "Tai_Le" (known as "Tale", "Tai_Le").
	ScriptNewTaiLue             = scriptNewTaiLue             // Value "New_Tai_Lue" (known as "Talu", "New_Tai_Lue").
	ScriptTamil                 = scriptTamil                 // Value "Tamil" (known as "Taml", "Tamil").
	ScriptTangut                = scriptTangut                // Value "Tangut" (known as "Tang", "Tangut").
	ScriptTaiViet               = scriptTaiViet               // Value "Tai_Viet" (known as "Tavt", "Tai_Viet").
	ScriptTelugu                = scriptTelugu                // Value "Telugu" (known as "Telu", "Telugu").
	ScriptTifinagh              = scriptTifinagh              // Value "Tifinagh" (known as "Tfng", "Tifinagh").
	ScriptTagalog               = scriptTagalog               // Value "Tagalog" (known as "Tglg", "Tagalog").
	ScriptThaana                = scriptThaana                // Value "Thaana" (known as "Thaa", "Thaana").
	ScriptThai                  = scriptThai                  // Value "Thai".
	ScriptTibetan               = scriptTibetan               // Value "Tibetan" (known as "Tibt", "Tibetan").
	ScriptTirhuta               = scriptTirhuta               // Value "Tirhuta" (known as "Tirh", "Tirhuta").
	ScriptUgaritic              = scriptUgaritic              // Value "Ugaritic" (known as "Ugar", "Ugaritic").
	ScriptVai                   = scriptVai                   // Value "Vai" (known as "Vaii", "Vai").
	ScriptWarangCiti            = scriptWarangCiti            // Value "Warang_Citi" (known as "Wara", "Warang_Citi").
	ScriptOldPersian            = scriptOldPersian            // Value "Old_Persian" (known as "Xpeo", "Old_Persian").
	ScriptCuneiform             = scriptCuneiform             // Value "Cuneiform" (known as "Xsux", "Cuneiform").
	ScriptYi                    = scriptYi                    // Value "Yi" (known as "Yiii", "Yi").
	ScriptZanabazarSquare       = scriptZanabazarSquare       // Value "Zanabazar_Square" (known as "Zanb", "Zanabazar_Square").
	ScriptInherited             = scriptInherited             // Value "Inherited" (known as "Zinh", "Inherited", "Qaai").
	ScriptCommon                = scriptCommon                // Value "Common" (known as "Zyyy", "Common").
	ScriptUnknown               = scriptUnknown               // Value "Unknown" (known as "Zzzz", "Unknown").
)

Unicode property "Script" (known as "sc", "Script"). Kind of property: "Catalog". Based on file "Scripts.txt".

View Source
var (
	BidiClassArabicLetter          = bidiClassArabicLetter          // Value "Arabic_Letter" (known as "AL", "Arabic_Letter").
	BidiClassArabicNumber          = bidiClassArabicNumber          // Value "Arabic_Number" (known as "AN", "Arabic_Number").
	BidiClassParagraphSeparator    = bidiClassParagraphSeparator    // Value "Paragraph_Separator" (known as "B", "Paragraph_Separator").
	BidiClassBoundaryNeutral       = bidiClassBoundaryNeutral       // Value "Boundary_Neutral" (known as "BN", "Boundary_Neutral").
	BidiClassCommonSeparator       = bidiClassCommonSeparator       // Value "Common_Separator" (known as "CS", "Common_Separator").
	BidiClassEuropeanNumber        = bidiClassEuropeanNumber        // Value "European_Number" (known as "EN", "European_Number").
	BidiClassEuropeanSeparator     = bidiClassEuropeanSeparator     // Value "European_Separator" (known as "ES", "European_Separator").
	BidiClassEuropeanTerminator    = bidiClassEuropeanTerminator    // Value "European_Terminator" (known as "ET", "European_Terminator").
	BidiClassFirstStrongIsolate    = bidiClassFirstStrongIsolate    // Value "First_Strong_Isolate" (known as "FSI", "First_Strong_Isolate").
	BidiClassLeftToRight           = bidiClassLeftToRight           // Value "Left_To_Right" (known as "L", "Left_To_Right").
	BidiClassLeftToRightEmbedding  = bidiClassLeftToRightEmbedding  // Value "Left_To_Right_Embedding" (known as "LRE", "Left_To_Right_Embedding").
	BidiClassLeftToRightIsolate    = bidiClassLeftToRightIsolate    // Value "Left_To_Right_Isolate" (known as "LRI", "Left_To_Right_Isolate").
	BidiClassLeftToRightOverride   = bidiClassLeftToRightOverride   // Value "Left_To_Right_Override" (known as "LRO", "Left_To_Right_Override").
	BidiClassNonspacingMark        = bidiClassNonspacingMark        // Value "Nonspacing_Mark" (known as "NSM", "Nonspacing_Mark").
	BidiClassOtherNeutral          = bidiClassOtherNeutral          // Value "Other_Neutral" (known as "ON", "Other_Neutral").
	BidiClassPopDirectionalFormat  = bidiClassPopDirectionalFormat  // Value "Pop_Directional_Format" (known as "PDF", "Pop_Directional_Format").
	BidiClassPopDirectionalIsolate = bidiClassPopDirectionalIsolate // Value "Pop_Directional_Isolate" (known as "PDI", "Pop_Directional_Isolate").
	BidiClassRightToLeft           = bidiClassRightToLeft           // Value "Right_To_Left" (known as "R", "Right_To_Left").
	BidiClassRightToLeftEmbedding  = bidiClassRightToLeftEmbedding  // Value "Right_To_Left_Embedding" (known as "RLE", "Right_To_Left_Embedding").
	BidiClassRightToLeftIsolate    = bidiClassRightToLeftIsolate    // Value "Right_To_Left_Isolate" (known as "RLI", "Right_To_Left_Isolate").
	BidiClassRightToLeftOverride   = bidiClassRightToLeftOverride   // Value "Right_To_Left_Override" (known as "RLO", "Right_To_Left_Override").
	BidiClassSegmentSeparator      = bidiClassSegmentSeparator      // Value "Segment_Separator" (known as "S", "Segment_Separator").
	BidiClassWhiteSpace            = bidiClassWhiteSpace            // Value "White_Space" (known as "WS", "White_Space").
)

Unicode property "Bidi_Class" (known as "bc", "Bidi_Class"). Kind of property: "Enumerated". Based on file "extracted\DerivedBidiClass.txt".

View Source
var (
	BidiPairedBracketTypeClose = bidiPairedBracketTypeClose // Value "Close" (known as "c", "Close").
	BidiPairedBracketTypeNone  = bidiPairedBracketTypeNone  // Value "None" (known as "n", "None").
	BidiPairedBracketTypeOpen  = bidiPairedBracketTypeOpen  // Value "Open" (known as "o", "Open").
)

Unicode property "Bidi_Paired_Bracket_Type" (known as "bpt", "Bidi_Paired_Bracket_Type"). Kind of property: "Enumerated". Based on file "BidiBrackets.txt".

View Source
var (
	CanonicalCombiningClassNotReordered       = canonicalCombiningClassNotReordered       // Value "Not_Reordered" (known as "0", "NR", "Not_Reordered").
	CanonicalCombiningClassOverlay            = canonicalCombiningClassOverlay            // Value "Overlay" (known as "1", "OV", "Overlay").
	CanonicalCombiningClassNukta              = canonicalCombiningClassNukta              // Value "Nukta" (known as "7", "NK", "Nukta").
	CanonicalCombiningClassKanaVoicing        = canonicalCombiningClassKanaVoicing        // Value "Kana_Voicing" (known as "8", "KV", "Kana_Voicing").
	CanonicalCombiningClassVirama             = canonicalCombiningClassVirama             // Value "Virama" (known as "9", "VR", "Virama").
	CanonicalCombiningClassCCC10              = canonicalCombiningClassCCC10              // Value "CCC10" (known as "10", "CCC10").
	CanonicalCombiningClassCCC11              = canonicalCombiningClassCCC11              // Value "CCC11" (known as "11", "CCC11").
	CanonicalCombiningClassCCC12              = canonicalCombiningClassCCC12              // Value "CCC12" (known as "12", "CCC12").
	CanonicalCombiningClassCCC13              = canonicalCombiningClassCCC13              // Value "CCC13" (known as "13", "CCC13").
	CanonicalCombiningClassCCC14              = canonicalCombiningClassCCC14              // Value "CCC14" (known as "14", "CCC14").
	CanonicalCombiningClassCCC15              = canonicalCombiningClassCCC15              // Value "CCC15" (known as "15", "CCC15").
	CanonicalCombiningClassCCC16              = canonicalCombiningClassCCC16              // Value "CCC16" (known as "16", "CCC16").
	CanonicalCombiningClassCCC17              = canonicalCombiningClassCCC17              // Value "CCC17" (known as "17", "CCC17").
	CanonicalCombiningClassCCC18              = canonicalCombiningClassCCC18              // Value "CCC18" (known as "18", "CCC18").
	CanonicalCombiningClassCCC19              = canonicalCombiningClassCCC19              // Value "CCC19" (known as "19", "CCC19").
	CanonicalCombiningClassCCC20              = canonicalCombiningClassCCC20              // Value "CCC20" (known as "20", "CCC20").
	CanonicalCombiningClassCCC21              = canonicalCombiningClassCCC21              // Value "CCC21" (known as "21", "CCC21").
	CanonicalCombiningClassCCC22              = canonicalCombiningClassCCC22              // Value "CCC22" (known as "22", "CCC22").
	CanonicalCombiningClassCCC23              = canonicalCombiningClassCCC23              // Value "CCC23" (known as "23", "CCC23").
	CanonicalCombiningClassCCC24              = canonicalCombiningClassCCC24              // Value "CCC24" (known as "24", "CCC24").
	CanonicalCombiningClassCCC25              = canonicalCombiningClassCCC25              // Value "CCC25" (known as "25", "CCC25").
	CanonicalCombiningClassCCC26              = canonicalCombiningClassCCC26              // Value "CCC26" (known as "26", "CCC26").
	CanonicalCombiningClassCCC27              = canonicalCombiningClassCCC27              // Value "CCC27" (known as "27", "CCC27").
	CanonicalCombiningClassCCC28              = canonicalCombiningClassCCC28              // Value "CCC28" (known as "28", "CCC28").
	CanonicalCombiningClassCCC29              = canonicalCombiningClassCCC29              // Value "CCC29" (known as "29", "CCC29").
	CanonicalCombiningClassCCC30              = canonicalCombiningClassCCC30              // Value "CCC30" (known as "30", "CCC30").
	CanonicalCombiningClassCCC31              = canonicalCombiningClassCCC31              // Value "CCC31" (known as "31", "CCC31").
	CanonicalCombiningClassCCC32              = canonicalCombiningClassCCC32              // Value "CCC32" (known as "32", "CCC32").
	CanonicalCombiningClassCCC33              = canonicalCombiningClassCCC33              // Value "CCC33" (known as "33", "CCC33").
	CanonicalCombiningClassCCC34              = canonicalCombiningClassCCC34              // Value "CCC34" (known as "34", "CCC34").
	CanonicalCombiningClassCCC35              = canonicalCombiningClassCCC35              // Value "CCC35" (known as "35", "CCC35").
	CanonicalCombiningClassCCC36              = canonicalCombiningClassCCC36              // Value "CCC36" (known as "36", "CCC36").
	CanonicalCombiningClassCCC84              = canonicalCombiningClassCCC84              // Value "CCC84" (known as "84", "CCC84").
	CanonicalCombiningClassCCC91              = canonicalCombiningClassCCC91              // Value "CCC91" (known as "91", "CCC91").
	CanonicalCombiningClassCCC103             = canonicalCombiningClassCCC103             // Value "CCC103" (known as "103", "CCC103").
	CanonicalCombiningClassCCC107             = canonicalCombiningClassCCC107             // Value "CCC107" (known as "107", "CCC107").
	CanonicalCombiningClassCCC118             = canonicalCombiningClassCCC118             // Value "CCC118" (known as "118", "CCC118").
	CanonicalCombiningClassCCC122             = canonicalCombiningClassCCC122             // Value "CCC122" (known as "122", "CCC122").
	CanonicalCombiningClassCCC129             = canonicalCombiningClassCCC129             // Value "CCC129" (known as "129", "CCC129").
	CanonicalCombiningClassCCC130             = canonicalCombiningClassCCC130             // Value "CCC130" (known as "130", "CCC130").
	CanonicalCombiningClassCCC132             = canonicalCombiningClassCCC132             // Value "CCC132" (known as "132", "CCC132").
	CanonicalCombiningClassCCC133             = canonicalCombiningClassCCC133             // Value "CCC133" (known as "133", "CCC133").
	CanonicalCombiningClassAttachedBelowLeft  = canonicalCombiningClassAttachedBelowLeft  // Value "Attached_Below_Left" (known as "200", "ATBL", "Attached_Below_Left").
	CanonicalCombiningClassAttachedBelow      = canonicalCombiningClassAttachedBelow      // Value "Attached_Below" (known as "202", "ATB", "Attached_Below").
	CanonicalCombiningClassAttachedAbove      = canonicalCombiningClassAttachedAbove      // Value "Attached_Above" (known as "214", "ATA", "Attached_Above").
	CanonicalCombiningClassAttachedAboveRight = canonicalCombiningClassAttachedAboveRight // Value "Attached_Above_Right" (known as "216", "ATAR", "Attached_Above_Right").
	CanonicalCombiningClassBelowLeft          = canonicalCombiningClassBelowLeft          // Value "Below_Left" (known as "218", "BL", "Below_Left").
	CanonicalCombiningClassBelow              = canonicalCombiningClassBelow              // Value "Below" (known as "220", "B", "Below").
	CanonicalCombiningClassBelowRight         = canonicalCombiningClassBelowRight         // Value "Below_Right" (known as "222", "BR", "Below_Right").
	CanonicalCombiningClassLeft               = canonicalCombiningClassLeft               // Value "Left" (known as "224", "L", "Left").
	CanonicalCombiningClassRight              = canonicalCombiningClassRight              // Value "Right" (known as "226", "R", "Right").
	CanonicalCombiningClassAboveLeft          = canonicalCombiningClassAboveLeft          // Value "Above_Left" (known as "228", "AL", "Above_Left").
	CanonicalCombiningClassAbove              = canonicalCombiningClassAbove              // Value "Above" (known as "230", "A", "Above").
	CanonicalCombiningClassAboveRight         = canonicalCombiningClassAboveRight         // Value "Above_Right" (known as "232", "AR", "Above_Right").
	CanonicalCombiningClassDoubleBelow        = canonicalCombiningClassDoubleBelow        // Value "Double_Below" (known as "233", "DB", "Double_Below").
	CanonicalCombiningClassDoubleAbove        = canonicalCombiningClassDoubleAbove        // Value "Double_Above" (known as "234", "DA", "Double_Above").
	CanonicalCombiningClassIotaSubscript      = canonicalCombiningClassIotaSubscript      // Value "Iota_Subscript" (known as "240", "IS", "Iota_Subscript").
)

Unicode property "Canonical_Combining_Class" (known as "ccc", "Canonical_Combining_Class"). Kind of property: "Enumerated". Based on file "extracted\DerivedCombiningClass.txt".

View Source
var (
	DecompositionTypeCanonical = decompositionTypeCanonical // Value "Canonical" (known as "Can", "Canonical", "can").
	DecompositionTypeCompat    = decompositionTypeCompat    // Value "Compat" (known as "Com", "Compat", "com").
	DecompositionTypeCircle    = decompositionTypeCircle    // Value "Circle" (known as "Enc", "Circle", "enc").
	DecompositionTypeFinal     = decompositionTypeFinal     // Value "Final" (known as "Fin", "Final", "fin").
	DecompositionTypeFont      = decompositionTypeFont      // Value "Font" (known as "Font", "font").
	DecompositionTypeFraction  = decompositionTypeFraction  // Value "Fraction" (known as "Fra", "Fraction", "fra").
	DecompositionTypeInitial   = decompositionTypeInitial   // Value "Initial" (known as "Init", "Initial", "init").
	DecompositionTypeIsolated  = decompositionTypeIsolated  // Value "Isolated" (known as "Iso", "Isolated", "iso").
	DecompositionTypeMedial    = decompositionTypeMedial    // Value "Medial" (known as "Med", "Medial", "med").
	DecompositionTypeNarrow    = decompositionTypeNarrow    // Value "Narrow" (known as "Nar", "Narrow", "nar").
	DecompositionTypeNobreak   = decompositionTypeNobreak   // Value "Nobreak" (known as "Nb", "Nobreak", "nb").
	DecompositionTypeNone      = decompositionTypeNone      // Value "None" (known as "None", "none").
	DecompositionTypeSmall     = decompositionTypeSmall     // Value "Small" (known as "Sml", "Small", "sml").
	DecompositionTypeSquare    = decompositionTypeSquare    // Value "Square" (known as "Sqr", "Square", "sqr").
	DecompositionTypeSub       = decompositionTypeSub       // Value "Sub" (known as "Sub", "sub").
	DecompositionTypeSuper     = decompositionTypeSuper     // Value "Super" (known as "Sup", "Super", "sup").
	DecompositionTypeVertical  = decompositionTypeVertical  // Value "Vertical" (known as "Vert", "Vertical", "vert").
	DecompositionTypeWide      = decompositionTypeWide      // Value "Wide" (known as "Wide", "wide").
)

Unicode property "Decomposition_Type" (known as "dt", "Decomposition_Type"). Kind of property: "Enumerated". Based on file "extracted\DerivedDecompositionType.txt".

View Source
var (
	EastAsianWidthAmbiguous = eastAsianWidthAmbiguous // Value "Ambiguous" (known as "A", "Ambiguous").
	EastAsianWidthFullwidth = eastAsianWidthFullwidth // Value "Fullwidth" (known as "F", "Fullwidth").
	EastAsianWidthHalfwidth = eastAsianWidthHalfwidth // Value "Halfwidth" (known as "H", "Halfwidth").
	EastAsianWidthNeutral   = eastAsianWidthNeutral   // Value "Neutral" (known as "N", "Neutral").
	EastAsianWidthNarrow    = eastAsianWidthNarrow    // Value "Narrow" (known as "Na", "Narrow").
	EastAsianWidthWide      = eastAsianWidthWide      // Value "Wide" (known as "W", "Wide").
)

Unicode property "East_Asian_Width" (known as "ea", "East_Asian_Width"). Kind of property: "Enumerated". Based on file "extracted\DerivedEastAsianWidth.txt".

View Source
var (
	GeneralCategoryOther                = generalCategoryOther                // Value "Other" (known as "C", "Other").
	GeneralCategoryControl              = generalCategoryControl              // Value "Control" (known as "Cc", "Control", "cntrl").
	GeneralCategoryFormat               = generalCategoryFormat               // Value "Format" (known as "Cf", "Format").
	GeneralCategoryUnassigned           = generalCategoryUnassigned           // Value "Unassigned" (known as "Cn", "Unassigned").
	GeneralCategoryPrivateUse           = generalCategoryPrivateUse           // Value "Private_Use" (known as "Co", "Private_Use").
	GeneralCategorySurrogate            = generalCategorySurrogate            // Value "Surrogate" (known as "Cs", "Surrogate").
	GeneralCategoryLetter               = generalCategoryLetter               // Value "Letter" (known as "L", "Letter").
	GeneralCategoryCasedLetter          = generalCategoryCasedLetter          // Value "Cased_Letter" (known as "LC", "Cased_Letter").
	GeneralCategoryLowercaseLetter      = generalCategoryLowercaseLetter      // Value "Lowercase_Letter" (known as "Ll", "Lowercase_Letter").
	GeneralCategoryModifierLetter       = generalCategoryModifierLetter       // Value "Modifier_Letter" (known as "Lm", "Modifier_Letter").
	GeneralCategoryOtherLetter          = generalCategoryOtherLetter          // Value "Other_Letter" (known as "Lo", "Other_Letter").
	GeneralCategoryTitlecaseLetter      = generalCategoryTitlecaseLetter      // Value "Titlecase_Letter" (known as "Lt", "Titlecase_Letter").
	GeneralCategoryUppercaseLetter      = generalCategoryUppercaseLetter      // Value "Uppercase_Letter" (known as "Lu", "Uppercase_Letter").
	GeneralCategoryMark                 = generalCategoryMark                 // Value "Mark" (known as "M", "Mark", "Combining_Mark").
	GeneralCategorySpacingMark          = generalCategorySpacingMark          // Value "Spacing_Mark" (known as "Mc", "Spacing_Mark").
	GeneralCategoryEnclosingMark        = generalCategoryEnclosingMark        // Value "Enclosing_Mark" (known as "Me", "Enclosing_Mark").
	GeneralCategoryNonspacingMark       = generalCategoryNonspacingMark       // Value "Nonspacing_Mark" (known as "Mn", "Nonspacing_Mark").
	GeneralCategoryNumber               = generalCategoryNumber               // Value "Number" (known as "N", "Number").
	GeneralCategoryDecimalNumber        = generalCategoryDecimalNumber        // Value "Decimal_Number" (known as "Nd", "Decimal_Number", "digit").
	GeneralCategoryLetterNumber         = generalCategoryLetterNumber         // Value "Letter_Number" (known as "Nl", "Letter_Number").
	GeneralCategoryOtherNumber          = generalCategoryOtherNumber          // Value "Other_Number" (known as "No", "Other_Number").
	GeneralCategoryPunctuation          = generalCategoryPunctuation          // Value "Punctuation" (known as "P", "Punctuation", "punct").
	GeneralCategoryConnectorPunctuation = generalCategoryConnectorPunctuation // Value "Connector_Punctuation" (known as "Pc", "Connector_Punctuation").
	GeneralCategoryDashPunctuation      = generalCategoryDashPunctuation      // Value "Dash_Punctuation" (known as "Pd", "Dash_Punctuation").
	GeneralCategoryClosePunctuation     = generalCategoryClosePunctuation     // Value "Close_Punctuation" (known as "Pe", "Close_Punctuation").
	GeneralCategoryFinalPunctuation     = generalCategoryFinalPunctuation     // Value "Final_Punctuation" (known as "Pf", "Final_Punctuation").
	GeneralCategoryInitialPunctuation   = generalCategoryInitialPunctuation   // Value "Initial_Punctuation" (known as "Pi", "Initial_Punctuation").
	GeneralCategoryOtherPunctuation     = generalCategoryOtherPunctuation     // Value "Other_Punctuation" (known as "Po", "Other_Punctuation").
	GeneralCategoryOpenPunctuation      = generalCategoryOpenPunctuation      // Value "Open_Punctuation" (known as "Ps", "Open_Punctuation").
	GeneralCategorySymbol               = generalCategorySymbol               // Value "Symbol" (known as "S", "Symbol").
	GeneralCategoryCurrencySymbol       = generalCategoryCurrencySymbol       // Value "Currency_Symbol" (known as "Sc", "Currency_Symbol").
	GeneralCategoryModifierSymbol       = generalCategoryModifierSymbol       // Value "Modifier_Symbol" (known as "Sk", "Modifier_Symbol").
	GeneralCategoryMathSymbol           = generalCategoryMathSymbol           // Value "Math_Symbol" (known as "Sm", "Math_Symbol").
	GeneralCategoryOtherSymbol          = generalCategoryOtherSymbol          // Value "Other_Symbol" (known as "So", "Other_Symbol").
	GeneralCategorySeparator            = generalCategorySeparator            // Value "Separator" (known as "Z", "Separator").
	GeneralCategoryLineSeparator        = generalCategoryLineSeparator        // Value "Line_Separator" (known as "Zl", "Line_Separator").
	GeneralCategoryParagraphSeparator   = generalCategoryParagraphSeparator   // Value "Paragraph_Separator" (known as "Zp", "Paragraph_Separator").
	GeneralCategorySpaceSeparator       = generalCategorySpaceSeparator       // Value "Space_Separator" (known as "Zs", "Space_Separator").
)

Unicode property "General_Category" (known as "gc", "General_Category"). Kind of property: "Enumerated". Based on file "extracted\DerivedGeneralCategory.txt".

View Source
var (
	GraphemeClusterBreakControl           = graphemeClusterBreakControl           // Value "Control" (known as "CN", "Control").
	GraphemeClusterBreakCR                = graphemeClusterBreakCR                // Value "CR".
	GraphemeClusterBreakEBase             = graphemeClusterBreakEBase             // Value "E_Base" (known as "EB", "E_Base").
	GraphemeClusterBreakEBaseGAZ          = graphemeClusterBreakEBaseGAZ          // Value "E_Base_GAZ" (known as "EBG", "E_Base_GAZ").
	GraphemeClusterBreakEModifier         = graphemeClusterBreakEModifier         // Value "E_Modifier" (known as "EM", "E_Modifier").
	GraphemeClusterBreakExtend            = graphemeClusterBreakExtend            // Value "Extend" (known as "EX", "Extend").
	GraphemeClusterBreakGlueAfterZwj      = graphemeClusterBreakGlueAfterZwj      // Value "Glue_After_Zwj" (known as "GAZ", "Glue_After_Zwj").
	GraphemeClusterBreakL                 = graphemeClusterBreakL                 // Value "L".
	GraphemeClusterBreakLF                = graphemeClusterBreakLF                // Value "LF".
	GraphemeClusterBreakLV                = graphemeClusterBreakLV                // Value "LV".
	GraphemeClusterBreakLVT               = graphemeClusterBreakLVT               // Value "LVT".
	GraphemeClusterBreakPrepend           = graphemeClusterBreakPrepend           // Value "Prepend" (known as "PP", "Prepend").
	GraphemeClusterBreakRegionalIndicator = graphemeClusterBreakRegionalIndicator // Value "Regional_Indicator" (known as "RI", "Regional_Indicator").
	GraphemeClusterBreakSpacingMark       = graphemeClusterBreakSpacingMark       // Value "SpacingMark" (known as "SM", "SpacingMark").
	GraphemeClusterBreakT                 = graphemeClusterBreakT                 // Value "T".
	GraphemeClusterBreakV                 = graphemeClusterBreakV                 // Value "V".
	GraphemeClusterBreakOther             = graphemeClusterBreakOther             // Value "Other" (known as "XX", "Other").
	GraphemeClusterBreakZWJ               = graphemeClusterBreakZWJ               // Value "ZWJ".
)

Unicode property "Grapheme_Cluster_Break" (known as "GCB", "Grapheme_Cluster_Break"). Kind of property: "Enumerated". Based on file "auxiliary\GraphemeBreakProperty.txt".

View Source
var (
	HangulSyllableTypeLeadingJamo   = hangulSyllableTypeLeadingJamo   // Value "Leading_Jamo" (known as "L", "Leading_Jamo").
	HangulSyllableTypeLVSyllable    = hangulSyllableTypeLVSyllable    // Value "LV_Syllable" (known as "LV", "LV_Syllable").
	HangulSyllableTypeLVTSyllable   = hangulSyllableTypeLVTSyllable   // Value "LVT_Syllable" (known as "LVT", "LVT_Syllable").
	HangulSyllableTypeNotApplicable = hangulSyllableTypeNotApplicable // Value "Not_Applicable" (known as "NA", "Not_Applicable").
	HangulSyllableTypeTrailingJamo  = hangulSyllableTypeTrailingJamo  // Value "Trailing_Jamo" (known as "T", "Trailing_Jamo").
	HangulSyllableTypeVowelJamo     = hangulSyllableTypeVowelJamo     // Value "Vowel_Jamo" (known as "V", "Vowel_Jamo").
)

Unicode property "Hangul_Syllable_Type" (known as "hst", "Hangul_Syllable_Type"). Kind of property: "Enumerated". Based on file "HangulSyllableType.txt".

View Source
var (
	IndicPositionalCategoryBottom               = indicPositionalCategoryBottom               // Value "Bottom".
	IndicPositionalCategoryBottomAndLeft        = indicPositionalCategoryBottomAndLeft        // Value "Bottom_And_Left".
	IndicPositionalCategoryBottomAndRight       = indicPositionalCategoryBottomAndRight       // Value "Bottom_And_Right".
	IndicPositionalCategoryLeft                 = indicPositionalCategoryLeft                 // Value "Left".
	IndicPositionalCategoryLeftAndRight         = indicPositionalCategoryLeftAndRight         // Value "Left_And_Right".
	IndicPositionalCategoryNA                   = indicPositionalCategoryNA                   // Value "NA".
	IndicPositionalCategoryOverstruck           = indicPositionalCategoryOverstruck           // Value "Overstruck".
	IndicPositionalCategoryRight                = indicPositionalCategoryRight                // Value "Right".
	IndicPositionalCategoryTop                  = indicPositionalCategoryTop                  // Value "Top".
	IndicPositionalCategoryTopAndBottom         = indicPositionalCategoryTopAndBottom         // Value "Top_And_Bottom".
	IndicPositionalCategoryTopAndBottomAndRight = indicPositionalCategoryTopAndBottomAndRight // Value "Top_And_Bottom_And_Right".
	IndicPositionalCategoryTopAndLeft           = indicPositionalCategoryTopAndLeft           // Value "Top_And_Left".
	IndicPositionalCategoryTopAndLeftAndRight   = indicPositionalCategoryTopAndLeftAndRight   // Value "Top_And_Left_And_Right".
	IndicPositionalCategoryTopAndRight          = indicPositionalCategoryTopAndRight          // Value "Top_And_Right".
	IndicPositionalCategoryVisualOrderLeft      = indicPositionalCategoryVisualOrderLeft      // Value "Visual_Order_Left".
)

Unicode property "Indic_Positional_Category" (known as "InPC", "Indic_Positional_Category"). Kind of property: "Enumerated". Based on file "IndicPositionalCategory.txt".

View Source
var (
	IndicSyllabicCategoryAvagraha                 = indicSyllabicCategoryAvagraha                 // Value "Avagraha".
	IndicSyllabicCategoryBindu                    = indicSyllabicCategoryBindu                    // Value "Bindu".
	IndicSyllabicCategoryBrahmiJoiningNumber      = indicSyllabicCategoryBrahmiJoiningNumber      // Value "Brahmi_Joining_Number".
	IndicSyllabicCategoryCantillationMark         = indicSyllabicCategoryCantillationMark         // Value "Cantillation_Mark".
	IndicSyllabicCategoryConsonant                = indicSyllabicCategoryConsonant                // Value "Consonant".
	IndicSyllabicCategoryConsonantDead            = indicSyllabicCategoryConsonantDead            // Value "Consonant_Dead".
	IndicSyllabicCategoryConsonantFinal           = indicSyllabicCategoryConsonantFinal           // Value "Consonant_Final".
	IndicSyllabicCategoryConsonantHeadLetter      = indicSyllabicCategoryConsonantHeadLetter      // Value "Consonant_Head_Letter".
	IndicSyllabicCategoryConsonantKiller          = indicSyllabicCategoryConsonantKiller          // Value "Consonant_Killer".
	IndicSyllabicCategoryConsonantMedial          = indicSyllabicCategoryConsonantMedial          // Value "Consonant_Medial".
	IndicSyllabicCategoryConsonantPlaceholder     = indicSyllabicCategoryConsonantPlaceholder     // Value "Consonant_Placeholder".
	IndicSyllabicCategoryConsonantPrecedingRepha  = indicSyllabicCategoryConsonantPrecedingRepha  // Value "Consonant_Preceding_Repha".
	IndicSyllabicCategoryConsonantPrefixed        = indicSyllabicCategoryConsonantPrefixed        // Value "Consonant_Prefixed".
	IndicSyllabicCategoryConsonantSubjoined       = indicSyllabicCategoryConsonantSubjoined       // Value "Consonant_Subjoined".
	IndicSyllabicCategoryConsonantSucceedingRepha = indicSyllabicCategoryConsonantSucceedingRepha // Value "Consonant_Succeeding_Repha".
	IndicSyllabicCategoryConsonantWithStacker     = indicSyllabicCategoryConsonantWithStacker     // Value "Consonant_With_Stacker".
	IndicSyllabicCategoryGeminationMark           = indicSyllabicCategoryGeminationMark           // Value "Gemination_Mark".
	IndicSyllabicCategoryInvisibleStacker         = indicSyllabicCategoryInvisibleStacker         // Value "Invisible_Stacker".
	IndicSyllabicCategoryJoiner                   = indicSyllabicCategoryJoiner                   // Value "Joiner".
	IndicSyllabicCategoryModifyingLetter          = indicSyllabicCategoryModifyingLetter          // Value "Modifying_Letter".
	IndicSyllabicCategoryNonJoiner                = indicSyllabicCategoryNonJoiner                // Value "Non_Joiner".
	IndicSyllabicCategoryNukta                    = indicSyllabicCategoryNukta                    // Value "Nukta".
	IndicSyllabicCategoryNumber                   = indicSyllabicCategoryNumber                   // Value "Number".
	IndicSyllabicCategoryNumberJoiner             = indicSyllabicCategoryNumberJoiner             // Value "Number_Joiner".
	IndicSyllabicCategoryOther                    = indicSyllabicCategoryOther                    // Value "Other".
	IndicSyllabicCategoryPureKiller               = indicSyllabicCategoryPureKiller               // Value "Pure_Killer".
	IndicSyllabicCategoryRegisterShifter          = indicSyllabicCategoryRegisterShifter          // Value "Register_Shifter".
	IndicSyllabicCategorySyllableModifier         = indicSyllabicCategorySyllableModifier         // Value "Syllable_Modifier".
	IndicSyllabicCategoryToneLetter               = indicSyllabicCategoryToneLetter               // Value "Tone_Letter".
	IndicSyllabicCategoryToneMark                 = indicSyllabicCategoryToneMark                 // Value "Tone_Mark".
	IndicSyllabicCategoryVirama                   = indicSyllabicCategoryVirama                   // Value "Virama".
	IndicSyllabicCategoryVisarga                  = indicSyllabicCategoryVisarga                  // Value "Visarga".
	IndicSyllabicCategoryVowel                    = indicSyllabicCategoryVowel                    // Value "Vowel".
	IndicSyllabicCategoryVowelDependent           = indicSyllabicCategoryVowelDependent           // Value "Vowel_Dependent".
	IndicSyllabicCategoryVowelIndependent         = indicSyllabicCategoryVowelIndependent         // Value "Vowel_Independent".
)

Unicode property "Indic_Syllabic_Category" (known as "InSC", "Indic_Syllabic_Category"). Kind of property: "Enumerated". Based on file "IndicSyllabicCategory.txt".

View Source
var (
	JoiningGroupAfricanFeh          = joiningGroupAfricanFeh          // Value "African_Feh".
	JoiningGroupAfricanNoon         = joiningGroupAfricanNoon         // Value "African_Noon".
	JoiningGroupAfricanQaf          = joiningGroupAfricanQaf          // Value "African_Qaf".
	JoiningGroupAin                 = joiningGroupAin                 // Value "Ain".
	JoiningGroupAlaph               = joiningGroupAlaph               // Value "Alaph".
	JoiningGroupAlef                = joiningGroupAlef                // Value "Alef".
	JoiningGroupBeh                 = joiningGroupBeh                 // Value "Beh".
	JoiningGroupBeth                = joiningGroupBeth                // Value "Beth".
	JoiningGroupBurushaskiYehBarree = joiningGroupBurushaskiYehBarree // Value "Burushaski_Yeh_Barree".
	JoiningGroupDal                 = joiningGroupDal                 // Value "Dal".
	JoiningGroupDalathRish          = joiningGroupDalathRish          // Value "Dalath_Rish".
	JoiningGroupE                   = joiningGroupE                   // Value "E".
	JoiningGroupFarsiYeh            = joiningGroupFarsiYeh            // Value "Farsi_Yeh".
	JoiningGroupFe                  = joiningGroupFe                  // Value "Fe".
	JoiningGroupFeh                 = joiningGroupFeh                 // Value "Feh".
	JoiningGroupFinalSemkath        = joiningGroupFinalSemkath        // Value "Final_Semkath".
	JoiningGroupGaf                 = joiningGroupGaf                 // Value "Gaf".
	JoiningGroupGamal               = joiningGroupGamal               // Value "Gamal".
	JoiningGroupHah                 = joiningGroupHah                 // Value "Hah".
	JoiningGroupHe                  = joiningGroupHe                  // Value "He".
	JoiningGroupHeh                 = joiningGroupHeh                 // Value "Heh".
	JoiningGroupHehGoal             = joiningGroupHehGoal             // Value "Heh_Goal".
	JoiningGroupHeth                = joiningGroupHeth                // Value "Heth".
	JoiningGroupKaf                 = joiningGroupKaf                 // Value "Kaf".
	JoiningGroupKaph                = joiningGroupKaph                // Value "Kaph".
	JoiningGroupKhaph               = joiningGroupKhaph               // Value "Khaph".
	JoiningGroupKnottedHeh          = joiningGroupKnottedHeh          // Value "Knotted_Heh".
	JoiningGroupLam                 = joiningGroupLam                 // Value "Lam".
	JoiningGroupLamadh              = joiningGroupLamadh              // Value "Lamadh".
	JoiningGroupMalayalamBha        = joiningGroupMalayalamBha        // Value "Malayalam_Bha".
	JoiningGroupMalayalamJa         = joiningGroupMalayalamJa         // Value "Malayalam_Ja".
	JoiningGroupMalayalamLla        = joiningGroupMalayalamLla        // Value "Malayalam_Lla".
	JoiningGroupMalayalamLlla       = joiningGroupMalayalamLlla       // Value "Malayalam_Llla".
	JoiningGroupMalayalamNga        = joiningGroupMalayalamNga        // Value "Malayalam_Nga".
	JoiningGroupMalayalamNna        = joiningGroupMalayalamNna        // Value "Malayalam_Nna".
	JoiningGroupMalayalamNnna       = joiningGroupMalayalamNnna       // Value "Malayalam_Nnna".
	JoiningGroupMalayalamNya        = joiningGroupMalayalamNya        // Value "Malayalam_Nya".
	JoiningGroupMalayalamRa         = joiningGroupMalayalamRa         // Value "Malayalam_Ra".
	JoiningGroupMalayalamSsa        = joiningGroupMalayalamSsa        // Value "Malayalam_Ssa".
	JoiningGroupMalayalamTta        = joiningGroupMalayalamTta        // Value "Malayalam_Tta".
	JoiningGroupManichaeanAleph     = joiningGroupManichaeanAleph     // Value "Manichaean_Aleph".
	JoiningGroupManichaeanAyin      = joiningGroupManichaeanAyin      // Value "Manichaean_Ayin".
	JoiningGroupManichaeanBeth      = joiningGroupManichaeanBeth      // Value "Manichaean_Beth".
	JoiningGroupManichaeanDaleth    = joiningGroupManichaeanDaleth    // Value "Manichaean_Daleth".
	JoiningGroupManichaeanDhamedh   = joiningGroupManichaeanDhamedh   // Value "Manichaean_Dhamedh".
	JoiningGroupManichaeanFive      = joiningGroupManichaeanFive      // Value "Manichaean_Five".
	JoiningGroupManichaeanGimel     = joiningGroupManichaeanGimel     // Value "Manichaean_Gimel".
	JoiningGroupManichaeanHeth      = joiningGroupManichaeanHeth      // Value "Manichaean_Heth".
	JoiningGroupManichaeanHundred   = joiningGroupManichaeanHundred   // Value "Manichaean_Hundred".
	JoiningGroupManichaeanKaph      = joiningGroupManichaeanKaph      // Value "Manichaean_Kaph".
	JoiningGroupManichaeanLamedh    = joiningGroupManichaeanLamedh    // Value "Manichaean_Lamedh".
	JoiningGroupManichaeanMem       = joiningGroupManichaeanMem       // Value "Manichaean_Mem".
	JoiningGroupManichaeanNun       = joiningGroupManichaeanNun       // Value "Manichaean_Nun".
	JoiningGroupManichaeanOne       = joiningGroupManichaeanOne       // Value "Manichaean_One".
	JoiningGroupManichaeanPe        = joiningGroupManichaeanPe        // Value "Manichaean_Pe".
	JoiningGroupManichaeanQoph      = joiningGroupManichaeanQoph      // Value "Manichaean_Qoph".
	JoiningGroupManichaeanResh      = joiningGroupManichaeanResh      // Value "Manichaean_Resh".
	JoiningGroupManichaeanSadhe     = joiningGroupManichaeanSadhe     // Value "Manichaean_Sadhe".
	JoiningGroupManichaeanSamekh    = joiningGroupManichaeanSamekh    // Value "Manichaean_Samekh".
	JoiningGroupManichaeanTaw       = joiningGroupManichaeanTaw       // Value "Manichaean_Taw".
	JoiningGroupManichaeanTen       = joiningGroupManichaeanTen       // Value "Manichaean_Ten".
	JoiningGroupManichaeanTeth      = joiningGroupManichaeanTeth      // Value "Manichaean_Teth".
	JoiningGroupManichaeanThamedh   = joiningGroupManichaeanThamedh   // Value "Manichaean_Thamedh".
	JoiningGroupManichaeanTwenty    = joiningGroupManichaeanTwenty    // Value "Manichaean_Twenty".
	JoiningGroupManichaeanWaw       = joiningGroupManichaeanWaw       // Value "Manichaean_Waw".
	JoiningGroupManichaeanYodh      = joiningGroupManichaeanYodh      // Value "Manichaean_Yodh".
	JoiningGroupManichaeanZayin     = joiningGroupManichaeanZayin     // Value "Manichaean_Zayin".
	JoiningGroupMeem                = joiningGroupMeem                // Value "Meem".
	JoiningGroupMim                 = joiningGroupMim                 // Value "Mim".
	JoiningGroupNoJoiningGroup      = joiningGroupNoJoiningGroup      // Value "No_Joining_Group".
	JoiningGroupNoon                = joiningGroupNoon                // Value "Noon".
	JoiningGroupNun                 = joiningGroupNun                 // Value "Nun".
	JoiningGroupNya                 = joiningGroupNya                 // Value "Nya".
	JoiningGroupPe                  = joiningGroupPe                  // Value "Pe".
	JoiningGroupQaf                 = joiningGroupQaf                 // Value "Qaf".
	JoiningGroupQaph                = joiningGroupQaph                // Value "Qaph".
	JoiningGroupReh                 = joiningGroupReh                 // Value "Reh".
	JoiningGroupReversedPe          = joiningGroupReversedPe          // Value "Reversed_Pe".
	JoiningGroupRohingyaYeh         = joiningGroupRohingyaYeh         // Value "Rohingya_Yeh".
	JoiningGroupSad                 = joiningGroupSad                 // Value "Sad".
	JoiningGroupSadhe               = joiningGroupSadhe               // Value "Sadhe".
	JoiningGroupSeen                = joiningGroupSeen                // Value "Seen".
	JoiningGroupSemkath             = joiningGroupSemkath             // Value "Semkath".
	JoiningGroupShin                = joiningGroupShin                // Value "Shin".
	JoiningGroupStraightWaw         = joiningGroupStraightWaw         // Value "Straight_Waw".
	JoiningGroupSwashKaf            = joiningGroupSwashKaf            // Value "Swash_Kaf".
	JoiningGroupSyriacWaw           = joiningGroupSyriacWaw           // Value "Syriac_Waw".
	JoiningGroupTah                 = joiningGroupTah                 // Value "Tah".
	JoiningGroupTaw                 = joiningGroupTaw                 // Value "Taw".
	JoiningGroupTehMarbuta          = joiningGroupTehMarbuta          // Value "Teh_Marbuta".
	JoiningGroupHamzaOnHehGoal      = joiningGroupHamzaOnHehGoal      // Value "Hamza_On_Heh_Goal" (known as "Teh_Marbuta_Goal", "Hamza_On_Heh_Goal").
	JoiningGroupTeth                = joiningGroupTeth                // Value "Teth".
	JoiningGroupWaw                 = joiningGroupWaw                 // Value "Waw".
	JoiningGroupYeh                 = joiningGroupYeh                 // Value "Yeh".
	JoiningGroupYehBarree           = joiningGroupYehBarree           // Value "Yeh_Barree".
	JoiningGroupYehWithTail         = joiningGroupYehWithTail         // Value "Yeh_With_Tail".
	JoiningGroupYudh                = joiningGroupYudh                // Value "Yudh".
	JoiningGroupYudhHe              = joiningGroupYudhHe              // Value "Yudh_He".
	JoiningGroupZain                = joiningGroupZain                // Value "Zain".
	JoiningGroupZhain               = joiningGroupZhain               // Value "Zhain".
)

Unicode property "Joining_Group" (known as "jg", "Joining_Group"). Kind of property: "Enumerated". Based on file "extracted\DerivedJoiningGroup.txt".

View Source
var (
	JoiningTypeJoinCausing  = joiningTypeJoinCausing  // Value "Join_Causing" (known as "C", "Join_Causing").
	JoiningTypeDualJoining  = joiningTypeDualJoining  // Value "Dual_Joining" (known as "D", "Dual_Joining").
	JoiningTypeLeftJoining  = joiningTypeLeftJoining  // Value "Left_Joining" (known as "L", "Left_Joining").
	JoiningTypeRightJoining = joiningTypeRightJoining // Value "Right_Joining" (known as "R", "Right_Joining").
	JoiningTypeTransparent  = joiningTypeTransparent  // Value "Transparent" (known as "T", "Transparent").
	JoiningTypeNonJoining   = joiningTypeNonJoining   // Value "Non_Joining" (known as "U", "Non_Joining").
)

Unicode property "Joining_Type" (known as "jt", "Joining_Type"). Kind of property: "Enumerated". Based on file "extracted\DerivedJoiningType.txt".

View Source
var (
	LineBreakAmbiguous                  = lineBreakAmbiguous                  // Value "Ambiguous" (known as "AI", "Ambiguous").
	LineBreakAlphabetic                 = lineBreakAlphabetic                 // Value "Alphabetic" (known as "AL", "Alphabetic").
	LineBreakBreakBoth                  = lineBreakBreakBoth                  // Value "Break_Both" (known as "B2", "Break_Both").
	LineBreakBreakAfter                 = lineBreakBreakAfter                 // Value "Break_After" (known as "BA", "Break_After").
	LineBreakBreakBefore                = lineBreakBreakBefore                // Value "Break_Before" (known as "BB", "Break_Before").
	LineBreakMandatoryBreak             = lineBreakMandatoryBreak             // Value "Mandatory_Break" (known as "BK", "Mandatory_Break").
	LineBreakContingentBreak            = lineBreakContingentBreak            // Value "Contingent_Break" (known as "CB", "Contingent_Break").
	LineBreakConditionalJapaneseStarter = lineBreakConditionalJapaneseStarter // Value "Conditional_Japanese_Starter" (known as "CJ", "Conditional_Japanese_Starter").
	LineBreakClosePunctuation           = lineBreakClosePunctuation           // Value "Close_Punctuation" (known as "CL", "Close_Punctuation").
	LineBreakCombiningMark              = lineBreakCombiningMark              // Value "Combining_Mark" (known as "CM", "Combining_Mark").
	LineBreakCloseParenthesis           = lineBreakCloseParenthesis           // Value "Close_Parenthesis" (known as "CP", "Close_Parenthesis").
	LineBreakCarriageReturn             = lineBreakCarriageReturn             // Value "Carriage_Return" (known as "CR", "Carriage_Return").
	LineBreakEBase                      = lineBreakEBase                      // Value "E_Base" (known as "EB", "E_Base").
	LineBreakEModifier                  = lineBreakEModifier                  // Value "E_Modifier" (known as "EM", "E_Modifier").
	LineBreakExclamation                = lineBreakExclamation                // Value "Exclamation" (known as "EX", "Exclamation").
	LineBreakGlue                       = lineBreakGlue                       // Value "Glue" (known as "GL", "Glue").
	LineBreakH2                         = lineBreakH2                         // Value "H2".
	LineBreakH3                         = lineBreakH3                         // Value "H3".
	LineBreakHebrewLetter               = lineBreakHebrewLetter               // Value "Hebrew_Letter" (known as "HL", "Hebrew_Letter").
	LineBreakHyphen                     = lineBreakHyphen                     // Value "Hyphen" (known as "HY", "Hyphen").
	LineBreakIdeographic                = lineBreakIdeographic                // Value "Ideographic" (known as "ID", "Ideographic").
	LineBreakInseparable                = lineBreakInseparable                // Value "Inseparable" (known as "IN", "Inseparable", "Inseperable").
	LineBreakInfixNumeric               = lineBreakInfixNumeric               // Value "Infix_Numeric" (known as "IS", "Infix_Numeric").
	LineBreakJL                         = lineBreakJL                         // Value "JL".
	LineBreakJT                         = lineBreakJT                         // Value "JT".
	LineBreakJV                         = lineBreakJV                         // Value "JV".
	LineBreakLineFeed                   = lineBreakLineFeed                   // Value "Line_Feed" (known as "LF", "Line_Feed").
	LineBreakNextLine                   = lineBreakNextLine                   // Value "Next_Line" (known as "NL", "Next_Line").
	LineBreakNonstarter                 = lineBreakNonstarter                 // Value "Nonstarter" (known as "NS", "Nonstarter").
	LineBreakNumeric                    = lineBreakNumeric                    // Value "Numeric" (known as "NU", "Numeric").
	LineBreakOpenPunctuation            = lineBreakOpenPunctuation            // Value "Open_Punctuation" (known as "OP", "Open_Punctuation").
	LineBreakPostfixNumeric             = lineBreakPostfixNumeric             // Value "Postfix_Numeric" (known as "PO", "Postfix_Numeric").
	LineBreakPrefixNumeric              = lineBreakPrefixNumeric              // Value "Prefix_Numeric" (known as "PR", "Prefix_Numeric").
	LineBreakQuotation                  = lineBreakQuotation                  // Value "Quotation" (known as "QU", "Quotation").
	LineBreakRegionalIndicator          = lineBreakRegionalIndicator          // Value "Regional_Indicator" (known as "RI", "Regional_Indicator").
	LineBreakComplexContext             = lineBreakComplexContext             // Value "Complex_Context" (known as "SA", "Complex_Context").
	LineBreakSurrogate                  = lineBreakSurrogate                  // Value "Surrogate" (known as "SG", "Surrogate").
	LineBreakSpace                      = lineBreakSpace                      // Value "Space" (known as "SP", "Space").
	LineBreakBreakSymbols               = lineBreakBreakSymbols               // Value "Break_Symbols" (known as "SY", "Break_Symbols").
	LineBreakWordJoiner                 = lineBreakWordJoiner                 // Value "Word_Joiner" (known as "WJ", "Word_Joiner").
	LineBreakUnknown                    = lineBreakUnknown                    // Value "Unknown" (known as "XX", "Unknown").
	LineBreakZWSpace                    = lineBreakZWSpace                    // Value "ZWSpace" (known as "ZW", "ZWSpace").
	LineBreakZWJ                        = lineBreakZWJ                        // Value "ZWJ".
)

Unicode property "Line_Break" (known as "lb", "Line_Break"). Kind of property: "Enumerated". Based on file "extracted\DerivedLineBreak.txt".

View Source
var (
	NFCQuickCheckMaybe = nFCQuickCheckMaybe // Value "Maybe" (known as "M", "Maybe").
	NFCQuickCheckNo    = nFCQuickCheckNo    // Value "No" (known as "N", "No").
	NFCQuickCheckYes   = nFCQuickCheckYes   // Value "Yes" (known as "Y", "Yes").
)

Unicode property "NFC_Quick_Check" (known as "NFC_QC", "NFC_Quick_Check"). Kind of property: "Enumerated". Based on file "DerivedNormalizationProps.txt".

View Source
var (
	NFDQuickCheckNo  = nFDQuickCheckNo  // Value "No" (known as "N", "No").
	NFDQuickCheckYes = nFDQuickCheckYes // Value "Yes" (known as "Y", "Yes").
)

Unicode property "NFD_Quick_Check" (known as "NFD_QC", "NFD_Quick_Check"). Kind of property: "Enumerated". Based on file "DerivedNormalizationProps.txt".

View Source
var (
	NFKCQuickCheckMaybe = nFKCQuickCheckMaybe // Value "Maybe" (known as "M", "Maybe").
	NFKCQuickCheckNo    = nFKCQuickCheckNo    // Value "No" (known as "N", "No").
	NFKCQuickCheckYes   = nFKCQuickCheckYes   // Value "Yes" (known as "Y", "Yes").
)

Unicode property "NFKC_Quick_Check" (known as "NFKC_QC", "NFKC_Quick_Check"). Kind of property: "Enumerated". Based on file "DerivedNormalizationProps.txt".

View Source
var (
	NFKDQuickCheckNo  = nFKDQuickCheckNo  // Value "No" (known as "N", "No").
	NFKDQuickCheckYes = nFKDQuickCheckYes // Value "Yes" (known as "Y", "Yes").
)

Unicode property "NFKD_Quick_Check" (known as "NFKD_QC", "NFKD_Quick_Check"). Kind of property: "Enumerated". Based on file "DerivedNormalizationProps.txt".

View Source
var (
	NumericTypeDecimal = numericTypeDecimal // Value "Decimal" (known as "De", "Decimal").
	NumericTypeDigit   = numericTypeDigit   // Value "Digit" (known as "Di", "Digit").
	NumericTypeNone    = numericTypeNone    // Value "None".
	NumericTypeNumeric = numericTypeNumeric // Value "Numeric" (known as "Nu", "Numeric").
)

Unicode property "Numeric_Type" (known as "nt", "Numeric_Type"). Kind of property: "Enumerated". Based on file "extracted\DerivedNumericType.txt".

View Source
var (
	SentenceBreakATerm     = sentenceBreakATerm     // Value "ATerm" (known as "AT", "ATerm").
	SentenceBreakClose     = sentenceBreakClose     // Value "Close" (known as "CL", "Close").
	SentenceBreakCR        = sentenceBreakCR        // Value "CR".
	SentenceBreakExtend    = sentenceBreakExtend    // Value "Extend" (known as "EX", "Extend").
	SentenceBreakFormat    = sentenceBreakFormat    // Value "Format" (known as "FO", "Format").
	SentenceBreakOLetter   = sentenceBreakOLetter   // Value "OLetter" (known as "LE", "OLetter").
	SentenceBreakLF        = sentenceBreakLF        // Value "LF".
	SentenceBreakLower     = sentenceBreakLower     // Value "Lower" (known as "LO", "Lower").
	SentenceBreakNumeric   = sentenceBreakNumeric   // Value "Numeric" (known as "NU", "Numeric").
	SentenceBreakSContinue = sentenceBreakSContinue // Value "SContinue" (known as "SC", "SContinue").
	SentenceBreakSep       = sentenceBreakSep       // Value "Sep" (known as "SE", "Sep").
	SentenceBreakSp        = sentenceBreakSp        // Value "Sp" (known as "SP", "Sp").
	SentenceBreakSTerm     = sentenceBreakSTerm     // Value "STerm" (known as "ST", "STerm").
	SentenceBreakUpper     = sentenceBreakUpper     // Value "Upper" (known as "UP", "Upper").
	SentenceBreakOther     = sentenceBreakOther     // Value "Other" (known as "XX", "Other").
)

Unicode property "Sentence_Break" (known as "SB", "Sentence_Break"). Kind of property: "Enumerated". Based on file "auxiliary\SentenceBreakProperty.txt".

View Source
var (
	VerticalOrientationRotated            = verticalOrientationRotated            // Value "Rotated" (known as "R", "Rotated").
	VerticalOrientationTransformedRotated = verticalOrientationTransformedRotated // Value "Transformed_Rotated" (known as "Tr", "Transformed_Rotated").
	VerticalOrientationTransformedUpright = verticalOrientationTransformedUpright // Value "Transformed_Upright" (known as "Tu", "Transformed_Upright").
	VerticalOrientationUpright            = verticalOrientationUpright            // Value "Upright" (known as "U", "Upright").
)

Unicode property "Vertical_Orientation" (known as "vo", "Vertical_Orientation"). Kind of property: "Enumerated". Based on file "VerticalOrientation.txt".

View Source
var (
	WordBreakCR                = wordBreakCR                // Value "CR".
	WordBreakDoubleQuote       = wordBreakDoubleQuote       // Value "Double_Quote" (known as "DQ", "Double_Quote").
	WordBreakEBase             = wordBreakEBase             // Value "E_Base" (known as "EB", "E_Base").
	WordBreakEBaseGAZ          = wordBreakEBaseGAZ          // Value "E_Base_GAZ" (known as "EBG", "E_Base_GAZ").
	WordBreakEModifier         = wordBreakEModifier         // Value "E_Modifier" (known as "EM", "E_Modifier").
	WordBreakExtendNumLet      = wordBreakExtendNumLet      // Value "ExtendNumLet" (known as "EX", "ExtendNumLet").
	WordBreakExtend            = wordBreakExtend            // Value "Extend".
	WordBreakFormat            = wordBreakFormat            // Value "Format" (known as "FO", "Format").
	WordBreakGlueAfterZwj      = wordBreakGlueAfterZwj      // Value "Glue_After_Zwj" (known as "GAZ", "Glue_After_Zwj").
	WordBreakHebrewLetter      = wordBreakHebrewLetter      // Value "Hebrew_Letter" (known as "HL", "Hebrew_Letter").
	WordBreakKatakana          = wordBreakKatakana          // Value "Katakana" (known as "KA", "Katakana").
	WordBreakALetter           = wordBreakALetter           // Value "ALetter" (known as "LE", "ALetter").
	WordBreakLF                = wordBreakLF                // Value "LF".
	WordBreakMidNumLet         = wordBreakMidNumLet         // Value "MidNumLet" (known as "MB", "MidNumLet").
	WordBreakMidLetter         = wordBreakMidLetter         // Value "MidLetter" (known as "ML", "MidLetter").
	WordBreakMidNum            = wordBreakMidNum            // Value "MidNum" (known as "MN", "MidNum").
	WordBreakNewline           = wordBreakNewline           // Value "Newline" (known as "NL", "Newline").
	WordBreakNumeric           = wordBreakNumeric           // Value "Numeric" (known as "NU", "Numeric").
	WordBreakRegionalIndicator = wordBreakRegionalIndicator // Value "Regional_Indicator" (known as "RI", "Regional_Indicator").
	WordBreakSingleQuote       = wordBreakSingleQuote       // Value "Single_Quote" (known as "SQ", "Single_Quote").
	WordBreakOther             = wordBreakOther             // Value "Other" (known as "XX", "Other").
	WordBreakZWJ               = wordBreakZWJ               // Value "ZWJ".
)

Unicode property "Word_Break" (known as "WB", "Word_Break"). Kind of property: "Enumerated". Based on file "auxiliary\WordBreakProperty.txt".

View Source
var (
	ASCIIHexDigitNo  = aSCIIHexDigitNo  // Value "No" (known as "N", "No", "F", "False").
	ASCIIHexDigitYes = aSCIIHexDigitYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "ASCII_Hex_Digit" (known as "AHex", "ASCII_Hex_Digit"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	AlphabeticNo  = alphabeticNo  // Value "No" (known as "N", "No", "F", "False").
	AlphabeticYes = alphabeticYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Alphabetic" (known as "Alpha", "Alphabetic"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	BidiControlNo  = bidiControlNo  // Value "No" (known as "N", "No", "F", "False").
	BidiControlYes = bidiControlYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Bidi_Control" (known as "Bidi_C", "Bidi_Control"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	BidiMirroredNo  = bidiMirroredNo  // Value "No" (known as "N", "No", "F", "False").
	BidiMirroredYes = bidiMirroredYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Bidi_Mirrored" (known as "Bidi_M", "Bidi_Mirrored"). Kind of property: "Binary". Based on file "extracted\DerivedBinaryProperties.txt".

View Source
var (
	CasedNo  = casedNo  // Value "No" (known as "N", "No", "F", "False").
	CasedYes = casedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Cased" (known as "Cased", "Cased"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	CompositionExclusionNo  = compositionExclusionNo  // Value "No" (known as "N", "No", "F", "False").
	CompositionExclusionYes = compositionExclusionYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Composition_Exclusion" (known as "CE", "Composition_Exclusion"). Kind of property: "Binary". Based on file "CompositionExclusions.txt".

View Source
var (
	CaseIgnorableNo  = caseIgnorableNo  // Value "No" (known as "N", "No", "F", "False").
	CaseIgnorableYes = caseIgnorableYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Case_Ignorable" (known as "CI", "Case_Ignorable"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	FullCompositionExclusionNo  = fullCompositionExclusionNo  // Value "No" (known as "N", "No", "F", "False").
	FullCompositionExclusionYes = fullCompositionExclusionYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Full_Composition_Exclusion" (known as "Comp_Ex", "Full_Composition_Exclusion"). Kind of property: "Binary". Based on file "DerivedNormalizationProps.txt".

View Source
var (
	ChangesWhenCasefoldedNo  = changesWhenCasefoldedNo  // Value "No" (known as "N", "No", "F", "False").
	ChangesWhenCasefoldedYes = changesWhenCasefoldedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Changes_When_Casefolded" (known as "CWCF", "Changes_When_Casefolded"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	ChangesWhenCasemappedNo  = changesWhenCasemappedNo  // Value "No" (known as "N", "No", "F", "False").
	ChangesWhenCasemappedYes = changesWhenCasemappedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Changes_When_Casemapped" (known as "CWCM", "Changes_When_Casemapped"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	ChangesWhenNFKCCasefoldedNo  = changesWhenNFKCCasefoldedNo  // Value "No" (known as "N", "No", "F", "False").
	ChangesWhenNFKCCasefoldedYes = changesWhenNFKCCasefoldedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Changes_When_NFKC_Casefolded" (known as "CWKCF", "Changes_When_NFKC_Casefolded"). Kind of property: "Binary". Based on file "DerivedNormalizationProps.txt".

View Source
var (
	ChangesWhenLowercasedNo  = changesWhenLowercasedNo  // Value "No" (known as "N", "No", "F", "False").
	ChangesWhenLowercasedYes = changesWhenLowercasedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Changes_When_Lowercased" (known as "CWL", "Changes_When_Lowercased"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	ChangesWhenTitlecasedNo  = changesWhenTitlecasedNo  // Value "No" (known as "N", "No", "F", "False").
	ChangesWhenTitlecasedYes = changesWhenTitlecasedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Changes_When_Titlecased" (known as "CWT", "Changes_When_Titlecased"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	ChangesWhenUppercasedNo  = changesWhenUppercasedNo  // Value "No" (known as "N", "No", "F", "False").
	ChangesWhenUppercasedYes = changesWhenUppercasedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Changes_When_Uppercased" (known as "CWU", "Changes_When_Uppercased"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	DashNo  = dashNo  // Value "No" (known as "N", "No", "F", "False").
	DashYes = dashYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Dash" (known as "Dash", "Dash"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	DeprecatedNo  = deprecatedNo  // Value "No" (known as "N", "No", "F", "False").
	DeprecatedYes = deprecatedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Deprecated" (known as "Dep", "Deprecated"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	DefaultIgnorableCodePointNo  = defaultIgnorableCodePointNo  // Value "No" (known as "N", "No", "F", "False").
	DefaultIgnorableCodePointYes = defaultIgnorableCodePointYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Default_Ignorable_Code_Point" (known as "DI", "Default_Ignorable_Code_Point"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	DiacriticNo  = diacriticNo  // Value "No" (known as "N", "No", "F", "False").
	DiacriticYes = diacriticYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Diacritic" (known as "Dia", "Diacritic"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	ExtenderNo  = extenderNo  // Value "No" (known as "N", "No", "F", "False").
	ExtenderYes = extenderYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Extender" (known as "Ext", "Extender"). Kind of property: "Binary". Based on file "PropList.txt".

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var (
	GraphemeBaseNo  = graphemeBaseNo  // Value "No" (known as "N", "No", "F", "False").
	GraphemeBaseYes = graphemeBaseYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Grapheme_Base" (known as "Gr_Base", "Grapheme_Base"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	GraphemeExtendNo  = graphemeExtendNo  // Value "No" (known as "N", "No", "F", "False").
	GraphemeExtendYes = graphemeExtendYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Grapheme_Extend" (known as "Gr_Ext", "Grapheme_Extend"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	GraphemeLinkNo  = graphemeLinkNo  // Value "No" (known as "N", "No", "F", "False").
	GraphemeLinkYes = graphemeLinkYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Grapheme_Link" (known as "Gr_Link", "Grapheme_Link"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	HexDigitNo  = hexDigitNo  // Value "No" (known as "N", "No", "F", "False").
	HexDigitYes = hexDigitYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Hex_Digit" (known as "Hex", "Hex_Digit"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	HyphenNo  = hyphenNo  // Value "No" (known as "N", "No", "F", "False").
	HyphenYes = hyphenYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Hyphen" (known as "Hyphen", "Hyphen"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	IDContinueNo  = iDContinueNo  // Value "No" (known as "N", "No", "F", "False").
	IDContinueYes = iDContinueYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "ID_Continue" (known as "IDC", "ID_Continue"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	IdeographicNo  = ideographicNo  // Value "No" (known as "N", "No", "F", "False").
	IdeographicYes = ideographicYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Ideographic" (known as "Ideo", "Ideographic"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	IDStartNo  = iDStartNo  // Value "No" (known as "N", "No", "F", "False").
	IDStartYes = iDStartYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "ID_Start" (known as "IDS", "ID_Start"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	IDSBinaryOperatorNo  = iDSBinaryOperatorNo  // Value "No" (known as "N", "No", "F", "False").
	IDSBinaryOperatorYes = iDSBinaryOperatorYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "IDS_Binary_Operator" (known as "IDSB", "IDS_Binary_Operator"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	IDSTrinaryOperatorNo  = iDSTrinaryOperatorNo  // Value "No" (known as "N", "No", "F", "False").
	IDSTrinaryOperatorYes = iDSTrinaryOperatorYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "IDS_Trinary_Operator" (known as "IDST", "IDS_Trinary_Operator"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	JoinControlNo  = joinControlNo  // Value "No" (known as "N", "No", "F", "False").
	JoinControlYes = joinControlYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Join_Control" (known as "Join_C", "Join_Control"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	LogicalOrderExceptionNo  = logicalOrderExceptionNo  // Value "No" (known as "N", "No", "F", "False").
	LogicalOrderExceptionYes = logicalOrderExceptionYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Logical_Order_Exception" (known as "LOE", "Logical_Order_Exception"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	LowercaseNo  = lowercaseNo  // Value "No" (known as "N", "No", "F", "False").
	LowercaseYes = lowercaseYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Lowercase" (known as "Lower", "Lowercase"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	MathNo  = mathNo  // Value "No" (known as "N", "No", "F", "False").
	MathYes = mathYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Math" (known as "Math", "Math"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	NoncharacterCodePointNo  = noncharacterCodePointNo  // Value "No" (known as "N", "No", "F", "False").
	NoncharacterCodePointYes = noncharacterCodePointYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Noncharacter_Code_Point" (known as "NChar", "Noncharacter_Code_Point"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherAlphabeticNo  = otherAlphabeticNo  // Value "No" (known as "N", "No", "F", "False").
	OtherAlphabeticYes = otherAlphabeticYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_Alphabetic" (known as "OAlpha", "Other_Alphabetic"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherDefaultIgnorableCodePointNo  = otherDefaultIgnorableCodePointNo  // Value "No" (known as "N", "No", "F", "False").
	OtherDefaultIgnorableCodePointYes = otherDefaultIgnorableCodePointYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_Default_Ignorable_Code_Point" (known as "ODI", "Other_Default_Ignorable_Code_Point"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherGraphemeExtendNo  = otherGraphemeExtendNo  // Value "No" (known as "N", "No", "F", "False").
	OtherGraphemeExtendYes = otherGraphemeExtendYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_Grapheme_Extend" (known as "OGr_Ext", "Other_Grapheme_Extend"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherIDContinueNo  = otherIDContinueNo  // Value "No" (known as "N", "No", "F", "False").
	OtherIDContinueYes = otherIDContinueYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_ID_Continue" (known as "OIDC", "Other_ID_Continue"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherIDStartNo  = otherIDStartNo  // Value "No" (known as "N", "No", "F", "False").
	OtherIDStartYes = otherIDStartYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_ID_Start" (known as "OIDS", "Other_ID_Start"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherLowercaseNo  = otherLowercaseNo  // Value "No" (known as "N", "No", "F", "False").
	OtherLowercaseYes = otherLowercaseYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_Lowercase" (known as "OLower", "Other_Lowercase"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherMathNo  = otherMathNo  // Value "No" (known as "N", "No", "F", "False").
	OtherMathYes = otherMathYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_Math" (known as "OMath", "Other_Math"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	OtherUppercaseNo  = otherUppercaseNo  // Value "No" (known as "N", "No", "F", "False").
	OtherUppercaseYes = otherUppercaseYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Other_Uppercase" (known as "OUpper", "Other_Uppercase"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	PatternSyntaxNo  = patternSyntaxNo  // Value "No" (known as "N", "No", "F", "False").
	PatternSyntaxYes = patternSyntaxYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Pattern_Syntax" (known as "Pat_Syn", "Pattern_Syntax"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	PatternWhiteSpaceNo  = patternWhiteSpaceNo  // Value "No" (known as "N", "No", "F", "False").
	PatternWhiteSpaceYes = patternWhiteSpaceYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Pattern_White_Space" (known as "Pat_WS", "Pattern_White_Space"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	PrependedConcatenationMarkNo  = prependedConcatenationMarkNo  // Value "No" (known as "N", "No", "F", "False").
	PrependedConcatenationMarkYes = prependedConcatenationMarkYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Prepended_Concatenation_Mark" (known as "PCM", "Prepended_Concatenation_Mark"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	QuotationMarkNo  = quotationMarkNo  // Value "No" (known as "N", "No", "F", "False").
	QuotationMarkYes = quotationMarkYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Quotation_Mark" (known as "QMark", "Quotation_Mark"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	RadicalNo  = radicalNo  // Value "No" (known as "N", "No", "F", "False").
	RadicalYes = radicalYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Radical" (known as "Radical", "Radical"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	RegionalIndicatorNo  = regionalIndicatorNo  // Value "No" (known as "N", "No", "F", "False").
	RegionalIndicatorYes = regionalIndicatorYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Regional_Indicator" (known as "RI", "Regional_Indicator"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	SoftDottedNo  = softDottedNo  // Value "No" (known as "N", "No", "F", "False").
	SoftDottedYes = softDottedYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Soft_Dotted" (known as "SD", "Soft_Dotted"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	SentenceTerminalNo  = sentenceTerminalNo  // Value "No" (known as "N", "No", "F", "False").
	SentenceTerminalYes = sentenceTerminalYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Sentence_Terminal" (known as "STerm", "Sentence_Terminal"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	TerminalPunctuationNo  = terminalPunctuationNo  // Value "No" (known as "N", "No", "F", "False").
	TerminalPunctuationYes = terminalPunctuationYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Terminal_Punctuation" (known as "Term", "Terminal_Punctuation"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	UnifiedIdeographNo  = unifiedIdeographNo  // Value "No" (known as "N", "No", "F", "False").
	UnifiedIdeographYes = unifiedIdeographYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Unified_Ideograph" (known as "UIdeo", "Unified_Ideograph"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	UppercaseNo  = uppercaseNo  // Value "No" (known as "N", "No", "F", "False").
	UppercaseYes = uppercaseYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Uppercase" (known as "Upper", "Uppercase"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	VariationSelectorNo  = variationSelectorNo  // Value "No" (known as "N", "No", "F", "False").
	VariationSelectorYes = variationSelectorYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "Variation_Selector" (known as "VS", "Variation_Selector"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	WhiteSpaceNo  = whiteSpaceNo  // Value "No" (known as "N", "No", "F", "False").
	WhiteSpaceYes = whiteSpaceYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "White_Space" (known as "WSpace", "White_Space", "space"). Kind of property: "Binary". Based on file "PropList.txt".

View Source
var (
	XIDContinueNo  = xIDContinueNo  // Value "No" (known as "N", "No", "F", "False").
	XIDContinueYes = xIDContinueYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "XID_Continue" (known as "XIDC", "XID_Continue"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var (
	XIDStartNo  = xIDStartNo  // Value "No" (known as "N", "No", "F", "False").
	XIDStartYes = xIDStartYes // Value "Yes" (known as "Y", "Yes", "T", "True").
)

Unicode property "XID_Start" (known as "XIDS", "XID_Start"). Kind of property: "Binary". Based on file "DerivedCoreProperties.txt".

View Source
var BidiMirroringGlyph = bidiMirroringGlyph

Unicode property "Bidi_Mirroring_Glyph" (known as "bmg", "Bidi_Mirroring_Glyph"). Kind of property: "Miscellaneous" (rune). Based on file "BidiMirroring.txt".

View Source
var BidiPairedBracket = bidiPairedBracket

Unicode property "Bidi_Paired_Bracket" (known as "bpb", "Bidi_Paired_Bracket"). Kind of property: "Miscellaneous" (rune). Based on file "BidiBrackets.txt".

Functions

func IsASCIIHexDigitNo

func IsASCIIHexDigitNo(r rune) bool

IsASCIIHexDigitNo reports whether the rune has property "ASCII_Hex_Digit"="No". Property "ASCII_Hex_Digit" known as "AHex", "ASCII_Hex_Digit". Value "No" known as "N", "No", "F", "False".

func IsASCIIHexDigitYes

func IsASCIIHexDigitYes(r rune) bool

IsASCIIHexDigitYes reports whether the rune has property "ASCII_Hex_Digit"="Yes". Property "ASCII_Hex_Digit" known as "AHex", "ASCII_Hex_Digit". Value "Yes" known as "Y", "Yes", "T", "True".

func IsAgeUnassigned

func IsAgeUnassigned(r rune) bool

IsAgeUnassigned reports whether the rune has property "Age"="Unassigned". Property "Age" known as "age", "Age". Value "Unassigned" known as "NA", "Unassigned".

func IsAgeV100

func IsAgeV100(r rune) bool

IsAgeV100 reports whether the rune has property "Age"="V10_0". Property "Age" known as "age", "Age". Value "V10_0" known as "10.0", "V10_0".

func IsAgeV11

func IsAgeV11(r rune) bool

IsAgeV11 reports whether the rune has property "Age"="V1_1". Property "Age" known as "age", "Age". Value "V1_1" known as "1.1", "V1_1".

func IsAgeV20

func IsAgeV20(r rune) bool

IsAgeV20 reports whether the rune has property "Age"="V2_0". Property "Age" known as "age", "Age". Value "V2_0" known as "2.0", "V2_0".

func IsAgeV21

func IsAgeV21(r rune) bool

IsAgeV21 reports whether the rune has property "Age"="V2_1". Property "Age" known as "age", "Age". Value "V2_1" known as "2.1", "V2_1".

func IsAgeV30

func IsAgeV30(r rune) bool

IsAgeV30 reports whether the rune has property "Age"="V3_0". Property "Age" known as "age", "Age". Value "V3_0" known as "3.0", "V3_0".

func IsAgeV31

func IsAgeV31(r rune) bool

IsAgeV31 reports whether the rune has property "Age"="V3_1". Property "Age" known as "age", "Age". Value "V3_1" known as "3.1", "V3_1".

func IsAgeV32

func IsAgeV32(r rune) bool

IsAgeV32 reports whether the rune has property "Age"="V3_2". Property "Age" known as "age", "Age". Value "V3_2" known as "3.2", "V3_2".

func IsAgeV40

func IsAgeV40(r rune) bool

IsAgeV40 reports whether the rune has property "Age"="V4_0". Property "Age" known as "age", "Age". Value "V4_0" known as "4.0", "V4_0".

func IsAgeV41

func IsAgeV41(r rune) bool

IsAgeV41 reports whether the rune has property "Age"="V4_1". Property "Age" known as "age", "Age". Value "V4_1" known as "4.1", "V4_1".

func IsAgeV50

func IsAgeV50(r rune) bool

IsAgeV50 reports whether the rune has property "Age"="V5_0". Property "Age" known as "age", "Age". Value "V5_0" known as "5.0", "V5_0".

func IsAgeV51

func IsAgeV51(r rune) bool

IsAgeV51 reports whether the rune has property "Age"="V5_1". Property "Age" known as "age", "Age". Value "V5_1" known as "5.1", "V5_1".

func IsAgeV52

func IsAgeV52(r rune) bool

IsAgeV52 reports whether the rune has property "Age"="V5_2". Property "Age" known as "age", "Age". Value "V5_2" known as "5.2", "V5_2".

func IsAgeV60

func IsAgeV60(r rune) bool

IsAgeV60 reports whether the rune has property "Age"="V6_0". Property "Age" known as "age", "Age". Value "V6_0" known as "6.0", "V6_0".

func IsAgeV61

func IsAgeV61(r rune) bool

IsAgeV61 reports whether the rune has property "Age"="V6_1". Property "Age" known as "age", "Age". Value "V6_1" known as "6.1", "V6_1".

func IsAgeV62

func IsAgeV62(r rune) bool

IsAgeV62 reports whether the rune has property "Age"="V6_2". Property "Age" known as "age", "Age". Value "V6_2" known as "6.2", "V6_2".

func IsAgeV63

func IsAgeV63(r rune) bool

IsAgeV63 reports whether the rune has property "Age"="V6_3". Property "Age" known as "age", "Age". Value "V6_3" known as "6.3", "V6_3".

func IsAgeV70

func IsAgeV70(r rune) bool

IsAgeV70 reports whether the rune has property "Age"="V7_0". Property "Age" known as "age", "Age". Value "V7_0" known as "7.0", "V7_0".

func IsAgeV80

func IsAgeV80(r rune) bool

IsAgeV80 reports whether the rune has property "Age"="V8_0". Property "Age" known as "age", "Age". Value "V8_0" known as "8.0", "V8_0".

func IsAgeV90

func IsAgeV90(r rune) bool

IsAgeV90 reports whether the rune has property "Age"="V9_0". Property "Age" known as "age", "Age". Value "V9_0" known as "9.0", "V9_0".

func IsAlphabeticNo

func IsAlphabeticNo(r rune) bool

IsAlphabeticNo reports whether the rune has property "Alphabetic"="No". Property "Alphabetic" known as "Alpha", "Alphabetic". Value "No" known as "N", "No", "F", "False".

func IsAlphabeticYes

func IsAlphabeticYes(r rune) bool

IsAlphabeticYes reports whether the rune has property "Alphabetic"="Yes". Property "Alphabetic" known as "Alpha", "Alphabetic". Value "Yes" known as "Y", "Yes", "T", "True".

func IsBidiClassArabicLetter

func IsBidiClassArabicLetter(r rune) bool

IsBidiClassArabicLetter reports whether the rune has property "Bidi_Class"="Arabic_Letter". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Arabic_Letter" known as "AL", "Arabic_Letter".

func IsBidiClassArabicNumber

func IsBidiClassArabicNumber(r rune) bool

IsBidiClassArabicNumber reports whether the rune has property "Bidi_Class"="Arabic_Number". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Arabic_Number" known as "AN", "Arabic_Number".

func IsBidiClassBoundaryNeutral

func IsBidiClassBoundaryNeutral(r rune) bool

IsBidiClassBoundaryNeutral reports whether the rune has property "Bidi_Class"="Boundary_Neutral". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Boundary_Neutral" known as "BN", "Boundary_Neutral".

func IsBidiClassCommonSeparator

func IsBidiClassCommonSeparator(r rune) bool

IsBidiClassCommonSeparator reports whether the rune has property "Bidi_Class"="Common_Separator". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Common_Separator" known as "CS", "Common_Separator".

func IsBidiClassEuropeanNumber

func IsBidiClassEuropeanNumber(r rune) bool

IsBidiClassEuropeanNumber reports whether the rune has property "Bidi_Class"="European_Number". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "European_Number" known as "EN", "European_Number".

func IsBidiClassEuropeanSeparator

func IsBidiClassEuropeanSeparator(r rune) bool

IsBidiClassEuropeanSeparator reports whether the rune has property "Bidi_Class"="European_Separator". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "European_Separator" known as "ES", "European_Separator".

func IsBidiClassEuropeanTerminator

func IsBidiClassEuropeanTerminator(r rune) bool

IsBidiClassEuropeanTerminator reports whether the rune has property "Bidi_Class"="European_Terminator". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "European_Terminator" known as "ET", "European_Terminator".

func IsBidiClassFirstStrongIsolate

func IsBidiClassFirstStrongIsolate(r rune) bool

IsBidiClassFirstStrongIsolate reports whether the rune has property "Bidi_Class"="First_Strong_Isolate". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "First_Strong_Isolate" known as "FSI", "First_Strong_Isolate".

func IsBidiClassLeftToRight

func IsBidiClassLeftToRight(r rune) bool

IsBidiClassLeftToRight reports whether the rune has property "Bidi_Class"="Left_To_Right". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Left_To_Right" known as "L", "Left_To_Right".

func IsBidiClassLeftToRightEmbedding

func IsBidiClassLeftToRightEmbedding(r rune) bool

IsBidiClassLeftToRightEmbedding reports whether the rune has property "Bidi_Class"="Left_To_Right_Embedding". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Left_To_Right_Embedding" known as "LRE", "Left_To_Right_Embedding".

func IsBidiClassLeftToRightIsolate

func IsBidiClassLeftToRightIsolate(r rune) bool

IsBidiClassLeftToRightIsolate reports whether the rune has property "Bidi_Class"="Left_To_Right_Isolate". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Left_To_Right_Isolate" known as "LRI", "Left_To_Right_Isolate".

func IsBidiClassLeftToRightOverride

func IsBidiClassLeftToRightOverride(r rune) bool

IsBidiClassLeftToRightOverride reports whether the rune has property "Bidi_Class"="Left_To_Right_Override". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Left_To_Right_Override" known as "LRO", "Left_To_Right_Override".

func IsBidiClassNonspacingMark

func IsBidiClassNonspacingMark(r rune) bool

IsBidiClassNonspacingMark reports whether the rune has property "Bidi_Class"="Nonspacing_Mark". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Nonspacing_Mark" known as "NSM", "Nonspacing_Mark".

func IsBidiClassOtherNeutral

func IsBidiClassOtherNeutral(r rune) bool

IsBidiClassOtherNeutral reports whether the rune has property "Bidi_Class"="Other_Neutral". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Other_Neutral" known as "ON", "Other_Neutral".

func IsBidiClassParagraphSeparator

func IsBidiClassParagraphSeparator(r rune) bool

IsBidiClassParagraphSeparator reports whether the rune has property "Bidi_Class"="Paragraph_Separator". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Paragraph_Separator" known as "B", "Paragraph_Separator".

func IsBidiClassPopDirectionalFormat

func IsBidiClassPopDirectionalFormat(r rune) bool

IsBidiClassPopDirectionalFormat reports whether the rune has property "Bidi_Class"="Pop_Directional_Format". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Pop_Directional_Format" known as "PDF", "Pop_Directional_Format".

func IsBidiClassPopDirectionalIsolate

func IsBidiClassPopDirectionalIsolate(r rune) bool

IsBidiClassPopDirectionalIsolate reports whether the rune has property "Bidi_Class"="Pop_Directional_Isolate". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Pop_Directional_Isolate" known as "PDI", "Pop_Directional_Isolate".

func IsBidiClassRightToLeft

func IsBidiClassRightToLeft(r rune) bool

IsBidiClassRightToLeft reports whether the rune has property "Bidi_Class"="Right_To_Left". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Right_To_Left" known as "R", "Right_To_Left".

func IsBidiClassRightToLeftEmbedding

func IsBidiClassRightToLeftEmbedding(r rune) bool

IsBidiClassRightToLeftEmbedding reports whether the rune has property "Bidi_Class"="Right_To_Left_Embedding". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Right_To_Left_Embedding" known as "RLE", "Right_To_Left_Embedding".

func IsBidiClassRightToLeftIsolate

func IsBidiClassRightToLeftIsolate(r rune) bool

IsBidiClassRightToLeftIsolate reports whether the rune has property "Bidi_Class"="Right_To_Left_Isolate". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Right_To_Left_Isolate" known as "RLI", "Right_To_Left_Isolate".

func IsBidiClassRightToLeftOverride

func IsBidiClassRightToLeftOverride(r rune) bool

IsBidiClassRightToLeftOverride reports whether the rune has property "Bidi_Class"="Right_To_Left_Override". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Right_To_Left_Override" known as "RLO", "Right_To_Left_Override".

func IsBidiClassSegmentSeparator

func IsBidiClassSegmentSeparator(r rune) bool

IsBidiClassSegmentSeparator reports whether the rune has property "Bidi_Class"="Segment_Separator". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "Segment_Separator" known as "S", "Segment_Separator".

func IsBidiClassWhiteSpace

func IsBidiClassWhiteSpace(r rune) bool

IsBidiClassWhiteSpace reports whether the rune has property "Bidi_Class"="White_Space". Property "Bidi_Class" known as "bc", "Bidi_Class". Value "White_Space" known as "WS", "White_Space".

func IsBidiControlNo

func IsBidiControlNo(r rune) bool

IsBidiControlNo reports whether the rune has property "Bidi_Control"="No". Property "Bidi_Control" known as "Bidi_C", "Bidi_Control". Value "No" known as "N", "No", "F", "False".

func IsBidiControlYes

func IsBidiControlYes(r rune) bool

IsBidiControlYes reports whether the rune has property "Bidi_Control"="Yes". Property "Bidi_Control" known as "Bidi_C", "Bidi_Control". Value "Yes" known as "Y", "Yes", "T", "True".

func IsBidiMirroredNo

func IsBidiMirroredNo(r rune) bool

IsBidiMirroredNo reports whether the rune has property "Bidi_Mirrored"="No". Property "Bidi_Mirrored" known as "Bidi_M", "Bidi_Mirrored". Value "No" known as "N", "No", "F", "False".

func IsBidiMirroredYes

func IsBidiMirroredYes(r rune) bool

IsBidiMirroredYes reports whether the rune has property "Bidi_Mirrored"="Yes". Property "Bidi_Mirrored" known as "Bidi_M", "Bidi_Mirrored". Value "Yes" known as "Y", "Yes", "T", "True".

func IsBidiPairedBracketTypeClose

func IsBidiPairedBracketTypeClose(r rune) bool

IsBidiPairedBracketTypeClose reports whether the rune has property "Bidi_Paired_Bracket_Type"="Close". Property "Bidi_Paired_Bracket_Type" known as "bpt", "Bidi_Paired_Bracket_Type". Value "Close" known as "c", "Close".

func IsBidiPairedBracketTypeNone

func IsBidiPairedBracketTypeNone(r rune) bool

IsBidiPairedBracketTypeNone reports whether the rune has property "Bidi_Paired_Bracket_Type"="None". Property "Bidi_Paired_Bracket_Type" known as "bpt", "Bidi_Paired_Bracket_Type". Value "None" known as "n", "None".

func IsBidiPairedBracketTypeOpen

func IsBidiPairedBracketTypeOpen(r rune) bool

IsBidiPairedBracketTypeOpen reports whether the rune has property "Bidi_Paired_Bracket_Type"="Open". Property "Bidi_Paired_Bracket_Type" known as "bpt", "Bidi_Paired_Bracket_Type". Value "Open" known as "o", "Open".

func IsBlockAdlam

func IsBlockAdlam(r rune) bool

IsBlockAdlam reports whether the rune has property "Block"="Adlam". Property "Block" known as "blk", "Block".

func IsBlockAegeanNumbers

func IsBlockAegeanNumbers(r rune) bool

IsBlockAegeanNumbers reports whether the rune has property "Block"="Aegean_Numbers". Property "Block" known as "blk", "Block".

func IsBlockAhom

func IsBlockAhom(r rune) bool

IsBlockAhom reports whether the rune has property "Block"="Ahom". Property "Block" known as "blk", "Block".

func IsBlockAlchemicalSymbols

func IsBlockAlchemicalSymbols(r rune) bool

IsBlockAlchemicalSymbols reports whether the rune has property "Block"="Alchemical_Symbols". Property "Block" known as "blk", "Block". Value "Alchemical_Symbols" known as "Alchemical", "Alchemical_Symbols".

func IsBlockAlphabeticPresentationForms

func IsBlockAlphabeticPresentationForms(r rune) bool

IsBlockAlphabeticPresentationForms reports whether the rune has property "Block"="Alphabetic_Presentation_Forms". Property "Block" known as "blk", "Block". Value "Alphabetic_Presentation_Forms" known as "Alphabetic_PF", "Alphabetic_Presentation_Forms".

func IsBlockAnatolianHieroglyphs

func IsBlockAnatolianHieroglyphs(r rune) bool

IsBlockAnatolianHieroglyphs reports whether the rune has property "Block"="Anatolian_Hieroglyphs". Property "Block" known as "blk", "Block".

func IsBlockAncientGreekMusicalNotation

func IsBlockAncientGreekMusicalNotation(r rune) bool

IsBlockAncientGreekMusicalNotation reports whether the rune has property "Block"="Ancient_Greek_Musical_Notation". Property "Block" known as "blk", "Block". Value "Ancient_Greek_Musical_Notation" known as "Ancient_Greek_Music", "Ancient_Greek_Musical_Notation".

func IsBlockAncientGreekNumbers

func IsBlockAncientGreekNumbers(r rune) bool

IsBlockAncientGreekNumbers reports whether the rune has property "Block"="Ancient_Greek_Numbers". Property "Block" known as "blk", "Block".

func IsBlockAncientSymbols

func IsBlockAncientSymbols(r rune) bool

IsBlockAncientSymbols reports whether the rune has property "Block"="Ancient_Symbols". Property "Block" known as "blk", "Block".

func IsBlockArabic

func IsBlockArabic(r rune) bool

IsBlockArabic reports whether the rune has property "Block"="Arabic". Property "Block" known as "blk", "Block".

func IsBlockArabicExtendedA

func IsBlockArabicExtendedA(r rune) bool

IsBlockArabicExtendedA reports whether the rune has property "Block"="Arabic_Extended_A". Property "Block" known as "blk", "Block". Value "Arabic_Extended_A" known as "Arabic_Ext_A", "Arabic_Extended_A".

func IsBlockArabicMathematicalAlphabeticSymbols

func IsBlockArabicMathematicalAlphabeticSymbols(r rune) bool

IsBlockArabicMathematicalAlphabeticSymbols reports whether the rune has property "Block"="Arabic_Mathematical_Alphabetic_Symbols". Property "Block" known as "blk", "Block". Value "Arabic_Mathematical_Alphabetic_Symbols" known as "Arabic_Math", "Arabic_Mathematical_Alphabetic_Symbols".

func IsBlockArabicPresentationFormsA

func IsBlockArabicPresentationFormsA(r rune) bool

IsBlockArabicPresentationFormsA reports whether the rune has property "Block"="Arabic_Presentation_Forms_A". Property "Block" known as "blk", "Block". Value "Arabic_Presentation_Forms_A" known as "Arabic_PF_A", "Arabic_Presentation_Forms_A", "Arabic_Presentation_Forms-A".

func IsBlockArabicPresentationFormsB

func IsBlockArabicPresentationFormsB(r rune) bool

IsBlockArabicPresentationFormsB reports whether the rune has property "Block"="Arabic_Presentation_Forms_B". Property "Block" known as "blk", "Block". Value "Arabic_Presentation_Forms_B" known as "Arabic_PF_B", "Arabic_Presentation_Forms_B".

func IsBlockArabicSupplement

func IsBlockArabicSupplement(r rune) bool

IsBlockArabicSupplement reports whether the rune has property "Block"="Arabic_Supplement". Property "Block" known as "blk", "Block". Value "Arabic_Supplement" known as "Arabic_Sup", "Arabic_Supplement".

func IsBlockArmenian

func IsBlockArmenian(r rune) bool

IsBlockArmenian reports whether the rune has property "Block"="Armenian". Property "Block" known as "blk", "Block".

func IsBlockArrows

func IsBlockArrows(r rune) bool

IsBlockArrows reports whether the rune has property "Block"="Arrows". Property "Block" known as "blk", "Block".

func IsBlockAvestan

func IsBlockAvestan(r rune) bool

IsBlockAvestan reports whether the rune has property "Block"="Avestan". Property "Block" known as "blk", "Block".

func IsBlockBalinese

func IsBlockBalinese(r rune) bool

IsBlockBalinese reports whether the rune has property "Block"="Balinese". Property "Block" known as "blk", "Block".

func IsBlockBamum

func IsBlockBamum(r rune) bool

IsBlockBamum reports whether the rune has property "Block"="Bamum". Property "Block" known as "blk", "Block".

func IsBlockBamumSupplement

func IsBlockBamumSupplement(r rune) bool

IsBlockBamumSupplement reports whether the rune has property "Block"="Bamum_Supplement". Property "Block" known as "blk", "Block". Value "Bamum_Supplement" known as "Bamum_Sup", "Bamum_Supplement".

func IsBlockBasicLatin

func IsBlockBasicLatin(r rune) bool

IsBlockBasicLatin reports whether the rune has property "Block"="Basic_Latin". Property "Block" known as "blk", "Block". Value "Basic_Latin" known as "ASCII", "Basic_Latin".

func IsBlockBassaVah

func IsBlockBassaVah(r rune) bool

IsBlockBassaVah reports whether the rune has property "Block"="Bassa_Vah". Property "Block" known as "blk", "Block".

func IsBlockBatak

func IsBlockBatak(r rune) bool

IsBlockBatak reports whether the rune has property "Block"="Batak". Property "Block" known as "blk", "Block".

func IsBlockBengali

func IsBlockBengali(r rune) bool

IsBlockBengali reports whether the rune has property "Block"="Bengali". Property "Block" known as "blk", "Block".

func IsBlockBhaiksuki

func IsBlockBhaiksuki(r rune) bool

IsBlockBhaiksuki reports whether the rune has property "Block"="Bhaiksuki". Property "Block" known as "blk", "Block".

func IsBlockBlockElements

func IsBlockBlockElements(r rune) bool

IsBlockBlockElements reports whether the rune has property "Block"="Block_Elements". Property "Block" known as "blk", "Block".

func IsBlockBopomofo

func IsBlockBopomofo(r rune) bool

IsBlockBopomofo reports whether the rune has property "Block"="Bopomofo". Property "Block" known as "blk", "Block".

func IsBlockBopomofoExtended

func IsBlockBopomofoExtended(r rune) bool

IsBlockBopomofoExtended reports whether the rune has property "Block"="Bopomofo_Extended". Property "Block" known as "blk", "Block". Value "Bopomofo_Extended" known as "Bopomofo_Ext", "Bopomofo_Extended".

func IsBlockBoxDrawing

func IsBlockBoxDrawing(r rune) bool

IsBlockBoxDrawing reports whether the rune has property "Block"="Box_Drawing". Property "Block" known as "blk", "Block".

func IsBlockBrahmi

func IsBlockBrahmi(r rune) bool

IsBlockBrahmi reports whether the rune has property "Block"="Brahmi". Property "Block" known as "blk", "Block".

func IsBlockBraillePatterns

func IsBlockBraillePatterns(r rune) bool

IsBlockBraillePatterns reports whether the rune has property "Block"="Braille_Patterns". Property "Block" known as "blk", "Block". Value "Braille_Patterns" known as "Braille", "Braille_Patterns".

func IsBlockBuginese

func IsBlockBuginese(r rune) bool

IsBlockBuginese reports whether the rune has property "Block"="Buginese". Property "Block" known as "blk", "Block".

func IsBlockBuhid

func IsBlockBuhid(r rune) bool

IsBlockBuhid reports whether the rune has property "Block"="Buhid". Property "Block" known as "blk", "Block".

func IsBlockByzantineMusicalSymbols

func IsBlockByzantineMusicalSymbols(r rune) bool

IsBlockByzantineMusicalSymbols reports whether the rune has property "Block"="Byzantine_Musical_Symbols". Property "Block" known as "blk", "Block". Value "Byzantine_Musical_Symbols" known as "Byzantine_Music", "Byzantine_Musical_Symbols".

func IsBlockCJKCompatibility

func IsBlockCJKCompatibility(r rune) bool

IsBlockCJKCompatibility reports whether the rune has property "Block"="CJK_Compatibility". Property "Block" known as "blk", "Block". Value "CJK_Compatibility" known as "CJK_Compat", "CJK_Compatibility".

func IsBlockCJKCompatibilityForms

func IsBlockCJKCompatibilityForms(r rune) bool

IsBlockCJKCompatibilityForms reports whether the rune has property "Block"="CJK_Compatibility_Forms". Property "Block" known as "blk", "Block". Value "CJK_Compatibility_Forms" known as "CJK_Compat_Forms", "CJK_Compatibility_Forms".

func IsBlockCJKCompatibilityIdeographs

func IsBlockCJKCompatibilityIdeographs(r rune) bool

IsBlockCJKCompatibilityIdeographs reports whether the rune has property "Block"="CJK_Compatibility_Ideographs". Property "Block" known as "blk", "Block". Value "CJK_Compatibility_Ideographs" known as "CJK_Compat_Ideographs", "CJK_Compatibility_Ideographs".

func IsBlockCJKCompatibilityIdeographsSupplement

func IsBlockCJKCompatibilityIdeographsSupplement(r rune) bool

IsBlockCJKCompatibilityIdeographsSupplement reports whether the rune has property "Block"="CJK_Compatibility_Ideographs_Supplement". Property "Block" known as "blk", "Block". Value "CJK_Compatibility_Ideographs_Supplement" known as "CJK_Compat_Ideographs_Sup", "CJK_Compatibility_Ideographs_Supplement".

func IsBlockCJKRadicalsSupplement

func IsBlockCJKRadicalsSupplement(r rune) bool

IsBlockCJKRadicalsSupplement reports whether the rune has property "Block"="CJK_Radicals_Supplement". Property "Block" known as "blk", "Block". Value "CJK_Radicals_Supplement" known as "CJK_Radicals_Sup", "CJK_Radicals_Supplement".

func IsBlockCJKStrokes

func IsBlockCJKStrokes(r rune) bool

IsBlockCJKStrokes reports whether the rune has property "Block"="CJK_Strokes". Property "Block" known as "blk", "Block".

func IsBlockCJKSymbolsAndPunctuation

func IsBlockCJKSymbolsAndPunctuation(r rune) bool

IsBlockCJKSymbolsAndPunctuation reports whether the rune has property "Block"="CJK_Symbols_And_Punctuation". Property "Block" known as "blk", "Block". Value "CJK_Symbols_And_Punctuation" known as "CJK_Symbols", "CJK_Symbols_And_Punctuation".

func IsBlockCJKUnifiedIdeographs

func IsBlockCJKUnifiedIdeographs(r rune) bool

IsBlockCJKUnifiedIdeographs reports whether the rune has property "Block"="CJK_Unified_Ideographs". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs" known as "CJK", "CJK_Unified_Ideographs".

func IsBlockCJKUnifiedIdeographsExtensionA

func IsBlockCJKUnifiedIdeographsExtensionA(r rune) bool

IsBlockCJKUnifiedIdeographsExtensionA reports whether the rune has property "Block"="CJK_Unified_Ideographs_Extension_A". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs_Extension_A" known as "CJK_Ext_A", "CJK_Unified_Ideographs_Extension_A".

func IsBlockCJKUnifiedIdeographsExtensionB

func IsBlockCJKUnifiedIdeographsExtensionB(r rune) bool

IsBlockCJKUnifiedIdeographsExtensionB reports whether the rune has property "Block"="CJK_Unified_Ideographs_Extension_B". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs_Extension_B" known as "CJK_Ext_B", "CJK_Unified_Ideographs_Extension_B".

func IsBlockCJKUnifiedIdeographsExtensionC

func IsBlockCJKUnifiedIdeographsExtensionC(r rune) bool

IsBlockCJKUnifiedIdeographsExtensionC reports whether the rune has property "Block"="CJK_Unified_Ideographs_Extension_C". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs_Extension_C" known as "CJK_Ext_C", "CJK_Unified_Ideographs_Extension_C".

func IsBlockCJKUnifiedIdeographsExtensionD

func IsBlockCJKUnifiedIdeographsExtensionD(r rune) bool

IsBlockCJKUnifiedIdeographsExtensionD reports whether the rune has property "Block"="CJK_Unified_Ideographs_Extension_D". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs_Extension_D" known as "CJK_Ext_D", "CJK_Unified_Ideographs_Extension_D".

func IsBlockCJKUnifiedIdeographsExtensionE

func IsBlockCJKUnifiedIdeographsExtensionE(r rune) bool

IsBlockCJKUnifiedIdeographsExtensionE reports whether the rune has property "Block"="CJK_Unified_Ideographs_Extension_E". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs_Extension_E" known as "CJK_Ext_E", "CJK_Unified_Ideographs_Extension_E".

func IsBlockCJKUnifiedIdeographsExtensionF

func IsBlockCJKUnifiedIdeographsExtensionF(r rune) bool

IsBlockCJKUnifiedIdeographsExtensionF reports whether the rune has property "Block"="CJK_Unified_Ideographs_Extension_F". Property "Block" known as "blk", "Block". Value "CJK_Unified_Ideographs_Extension_F" known as "CJK_Ext_F", "CJK_Unified_Ideographs_Extension_F".

func IsBlockCarian

func IsBlockCarian(r rune) bool

IsBlockCarian reports whether the rune has property "Block"="Carian". Property "Block" known as "blk", "Block".

func IsBlockCaucasianAlbanian

func IsBlockCaucasianAlbanian(r rune) bool

IsBlockCaucasianAlbanian reports whether the rune has property "Block"="Caucasian_Albanian". Property "Block" known as "blk", "Block".

func IsBlockChakma

func IsBlockChakma(r rune) bool

IsBlockChakma reports whether the rune has property "Block"="Chakma". Property "Block" known as "blk", "Block".

func IsBlockCham

func IsBlockCham(r rune) bool

IsBlockCham reports whether the rune has property "Block"="Cham". Property "Block" known as "blk", "Block".

func IsBlockCherokee

func IsBlockCherokee(r rune) bool

IsBlockCherokee reports whether the rune has property "Block"="Cherokee". Property "Block" known as "blk", "Block".

func IsBlockCherokeeSupplement

func IsBlockCherokeeSupplement(r rune) bool

IsBlockCherokeeSupplement reports whether the rune has property "Block"="Cherokee_Supplement". Property "Block" known as "blk", "Block". Value "Cherokee_Supplement" known as "Cherokee_Sup", "Cherokee_Supplement".

func IsBlockCombiningDiacriticalMarks

func IsBlockCombiningDiacriticalMarks(r rune) bool

IsBlockCombiningDiacriticalMarks reports whether the rune has property "Block"="Combining_Diacritical_Marks". Property "Block" known as "blk", "Block". Value "Combining_Diacritical_Marks" known as "Diacriticals", "Combining_Diacritical_Marks".

func IsBlockCombiningDiacriticalMarksExtended

func IsBlockCombiningDiacriticalMarksExtended(r rune) bool

IsBlockCombiningDiacriticalMarksExtended reports whether the rune has property "Block"="Combining_Diacritical_Marks_Extended". Property "Block" known as "blk", "Block". Value "Combining_Diacritical_Marks_Extended" known as "Diacriticals_Ext", "Combining_Diacritical_Marks_Extended".

func IsBlockCombiningDiacriticalMarksForSymbols

func IsBlockCombiningDiacriticalMarksForSymbols(r rune) bool

IsBlockCombiningDiacriticalMarksForSymbols reports whether the rune has property "Block"="Combining_Diacritical_Marks_For_Symbols". Property "Block" known as "blk", "Block". Value "Combining_Diacritical_Marks_For_Symbols" known as "Diacriticals_For_Symbols", "Combining_Diacritical_Marks_For_Symbols", "Combining_Marks_For_Symbols".

func IsBlockCombiningDiacriticalMarksSupplement

func IsBlockCombiningDiacriticalMarksSupplement(r rune) bool

IsBlockCombiningDiacriticalMarksSupplement reports whether the rune has property "Block"="Combining_Diacritical_Marks_Supplement". Property "Block" known as "blk", "Block". Value "Combining_Diacritical_Marks_Supplement" known as "Diacriticals_Sup", "Combining_Diacritical_Marks_Supplement".

func IsBlockCombiningHalfMarks

func IsBlockCombiningHalfMarks(r rune) bool

IsBlockCombiningHalfMarks reports whether the rune has property "Block"="Combining_Half_Marks". Property "Block" known as "blk", "Block". Value "Combining_Half_Marks" known as "Half_Marks", "Combining_Half_Marks".

func IsBlockCommonIndicNumberForms

func IsBlockCommonIndicNumberForms(r rune) bool

IsBlockCommonIndicNumberForms reports whether the rune has property "Block"="Common_Indic_Number_Forms". Property "Block" known as "blk", "Block". Value "Common_Indic_Number_Forms" known as "Indic_Number_Forms", "Common_Indic_Number_Forms".

func IsBlockControlPictures

func IsBlockControlPictures(r rune) bool

IsBlockControlPictures reports whether the rune has property "Block"="Control_Pictures". Property "Block" known as "blk", "Block".

func IsBlockCoptic

func IsBlockCoptic(r rune) bool

IsBlockCoptic reports whether the rune has property "Block"="Coptic". Property "Block" known as "blk", "Block".

func IsBlockCopticEpactNumbers

func IsBlockCopticEpactNumbers(r rune) bool

IsBlockCopticEpactNumbers reports whether the rune has property "Block"="Coptic_Epact_Numbers". Property "Block" known as "blk", "Block".

func IsBlockCountingRodNumerals

func IsBlockCountingRodNumerals(r rune) bool

IsBlockCountingRodNumerals reports whether the rune has property "Block"="Counting_Rod_Numerals". Property "Block" known as "blk", "Block". Value "Counting_Rod_Numerals" known as "Counting_Rod", "Counting_Rod_Numerals".

func IsBlockCuneiform

func IsBlockCuneiform(r rune) bool

IsBlockCuneiform reports whether the rune has property "Block"="Cuneiform". Property "Block" known as "blk", "Block".

func IsBlockCuneiformNumbersAndPunctuation

func IsBlockCuneiformNumbersAndPunctuation(r rune) bool

IsBlockCuneiformNumbersAndPunctuation reports whether the rune has property "Block"="Cuneiform_Numbers_And_Punctuation". Property "Block" known as "blk", "Block". Value "Cuneiform_Numbers_And_Punctuation" known as "Cuneiform_Numbers", "Cuneiform_Numbers_And_Punctuation".

func IsBlockCurrencySymbols

func IsBlockCurrencySymbols(r rune) bool

IsBlockCurrencySymbols reports whether the rune has property "Block"="Currency_Symbols". Property "Block" known as "blk", "Block".

func IsBlockCypriotSyllabary

func IsBlockCypriotSyllabary(r rune) bool

IsBlockCypriotSyllabary reports whether the rune has property "Block"="Cypriot_Syllabary". Property "Block" known as "blk", "Block".

func IsBlockCyrillic

func IsBlockCyrillic(r rune) bool

IsBlockCyrillic reports whether the rune has property "Block"="Cyrillic". Property "Block" known as "blk", "Block".

func IsBlockCyrillicExtendedA

func IsBlockCyrillicExtendedA(r rune) bool

IsBlockCyrillicExtendedA reports whether the rune has property "Block"="Cyrillic_Extended_A". Property "Block" known as "blk", "Block". Value "Cyrillic_Extended_A" known as "Cyrillic_Ext_A", "Cyrillic_Extended_A".

func IsBlockCyrillicExtendedB

func IsBlockCyrillicExtendedB(r rune) bool

IsBlockCyrillicExtendedB reports whether the rune has property "Block"="Cyrillic_Extended_B". Property "Block" known as "blk", "Block". Value "Cyrillic_Extended_B" known as "Cyrillic_Ext_B", "Cyrillic_Extended_B".

func IsBlockCyrillicExtendedC

func IsBlockCyrillicExtendedC(r rune) bool

IsBlockCyrillicExtendedC reports whether the rune has property "Block"="Cyrillic_Extended_C". Property "Block" known as "blk", "Block". Value "Cyrillic_Extended_C" known as "Cyrillic_Ext_C", "Cyrillic_Extended_C".

func IsBlockCyrillicSupplement

func IsBlockCyrillicSupplement(r rune) bool

IsBlockCyrillicSupplement reports whether the rune has property "Block"="Cyrillic_Supplement". Property "Block" known as "blk", "Block". Value "Cyrillic_Supplement" known as "Cyrillic_Sup", "Cyrillic_Supplement", "Cyrillic_Supplementary".

func IsBlockDeseret

func IsBlockDeseret(r rune) bool

IsBlockDeseret reports whether the rune has property "Block"="Deseret". Property "Block" known as "blk", "Block".

func IsBlockDevanagari

func IsBlockDevanagari(r rune) bool

IsBlockDevanagari reports whether the rune has property "Block"="Devanagari". Property "Block" known as "blk", "Block".

func IsBlockDevanagariExtended

func IsBlockDevanagariExtended(r rune) bool

IsBlockDevanagariExtended reports whether the rune has property "Block"="Devanagari_Extended". Property "Block" known as "blk", "Block". Value "Devanagari_Extended" known as "Devanagari_Ext", "Devanagari_Extended".

func IsBlockDingbats

func IsBlockDingbats(r rune) bool

IsBlockDingbats reports whether the rune has property "Block"="Dingbats". Property "Block" known as "blk", "Block".

func IsBlockDominoTiles

func IsBlockDominoTiles(r rune) bool

IsBlockDominoTiles reports whether the rune has property "Block"="Domino_Tiles". Property "Block" known as "blk", "Block". Value "Domino_Tiles" known as "Domino", "Domino_Tiles".

func IsBlockDuployan

func IsBlockDuployan(r rune) bool

IsBlockDuployan reports whether the rune has property "Block"="Duployan". Property "Block" known as "blk", "Block".

func IsBlockEarlyDynasticCuneiform

func IsBlockEarlyDynasticCuneiform(r rune) bool

IsBlockEarlyDynasticCuneiform reports whether the rune has property "Block"="Early_Dynastic_Cuneiform". Property "Block" known as "blk", "Block".

func IsBlockEgyptianHieroglyphs

func IsBlockEgyptianHieroglyphs(r rune) bool

IsBlockEgyptianHieroglyphs reports whether the rune has property "Block"="Egyptian_Hieroglyphs". Property "Block" known as "blk", "Block".

func IsBlockElbasan

func IsBlockElbasan(r rune) bool

IsBlockElbasan reports whether the rune has property "Block"="Elbasan". Property "Block" known as "blk", "Block".

func IsBlockEmoticons

func IsBlockEmoticons(r rune) bool

IsBlockEmoticons reports whether the rune has property "Block"="Emoticons". Property "Block" known as "blk", "Block".

func IsBlockEnclosedAlphanumericSupplement

func IsBlockEnclosedAlphanumericSupplement(r rune) bool

IsBlockEnclosedAlphanumericSupplement reports whether the rune has property "Block"="Enclosed_Alphanumeric_Supplement". Property "Block" known as "blk", "Block". Value "Enclosed_Alphanumeric_Supplement" known as "Enclosed_Alphanum_Sup", "Enclosed_Alphanumeric_Supplement".

func IsBlockEnclosedAlphanumerics

func IsBlockEnclosedAlphanumerics(r rune) bool

IsBlockEnclosedAlphanumerics reports whether the rune has property "Block"="Enclosed_Alphanumerics". Property "Block" known as "blk", "Block". Value "Enclosed_Alphanumerics" known as "Enclosed_Alphanum", "Enclosed_Alphanumerics".

func IsBlockEnclosedCJKLettersAndMonths

func IsBlockEnclosedCJKLettersAndMonths(r rune) bool

IsBlockEnclosedCJKLettersAndMonths reports whether the rune has property "Block"="Enclosed_CJK_Letters_And_Months". Property "Block" known as "blk", "Block". Value "Enclosed_CJK_Letters_And_Months" known as "Enclosed_CJK", "Enclosed_CJK_Letters_And_Months".

func IsBlockEnclosedIdeographicSupplement

func IsBlockEnclosedIdeographicSupplement(r rune) bool

IsBlockEnclosedIdeographicSupplement reports whether the rune has property "Block"="Enclosed_Ideographic_Supplement". Property "Block" known as "blk", "Block". Value "Enclosed_Ideographic_Supplement" known as "Enclosed_Ideographic_Sup", "Enclosed_Ideographic_Supplement".

func IsBlockEthiopic

func IsBlockEthiopic(r rune) bool

IsBlockEthiopic reports whether the rune has property "Block"="Ethiopic". Property "Block" known as "blk", "Block".

func IsBlockEthiopicExtended

func IsBlockEthiopicExtended(r rune) bool

IsBlockEthiopicExtended reports whether the rune has property "Block"="Ethiopic_Extended". Property "Block" known as "blk", "Block". Value "Ethiopic_Extended" known as "Ethiopic_Ext", "Ethiopic_Extended".

func IsBlockEthiopicExtendedA

func IsBlockEthiopicExtendedA(r rune) bool

IsBlockEthiopicExtendedA reports whether the rune has property "Block"="Ethiopic_Extended_A". Property "Block" known as "blk", "Block". Value "Ethiopic_Extended_A" known as "Ethiopic_Ext_A", "Ethiopic_Extended_A".

func IsBlockEthiopicSupplement

func IsBlockEthiopicSupplement(r rune) bool

IsBlockEthiopicSupplement reports whether the rune has property "Block"="Ethiopic_Supplement". Property "Block" known as "blk", "Block". Value "Ethiopic_Supplement" known as "Ethiopic_Sup", "Ethiopic_Supplement".

func IsBlockGeneralPunctuation

func IsBlockGeneralPunctuation(r rune) bool

IsBlockGeneralPunctuation reports whether the rune has property "Block"="General_Punctuation". Property "Block" known as "blk", "Block". Value "General_Punctuation" known as "Punctuation", "General_Punctuation".

func IsBlockGeometricShapes

func IsBlockGeometricShapes(r rune) bool

IsBlockGeometricShapes reports whether the rune has property "Block"="Geometric_Shapes". Property "Block" known as "blk", "Block".

func IsBlockGeometricShapesExtended

func IsBlockGeometricShapesExtended(r rune) bool

IsBlockGeometricShapesExtended reports whether the rune has property "Block"="Geometric_Shapes_Extended". Property "Block" known as "blk", "Block". Value "Geometric_Shapes_Extended" known as "Geometric_Shapes_Ext", "Geometric_Shapes_Extended".

func IsBlockGeorgian

func IsBlockGeorgian(r rune) bool

IsBlockGeorgian reports whether the rune has property "Block"="Georgian". Property "Block" known as "blk", "Block".

func IsBlockGeorgianSupplement

func IsBlockGeorgianSupplement(r rune) bool

IsBlockGeorgianSupplement reports whether the rune has property "Block"="Georgian_Supplement". Property "Block" known as "blk", "Block". Value "Georgian_Supplement" known as "Georgian_Sup", "Georgian_Supplement".

func IsBlockGlagolitic

func IsBlockGlagolitic(r rune) bool

IsBlockGlagolitic reports whether the rune has property "Block"="Glagolitic". Property "Block" known as "blk", "Block".

func IsBlockGlagoliticSupplement

func IsBlockGlagoliticSupplement(r rune) bool

IsBlockGlagoliticSupplement reports whether the rune has property "Block"="Glagolitic_Supplement". Property "Block" known as "blk", "Block". Value "Glagolitic_Supplement" known as "Glagolitic_Sup", "Glagolitic_Supplement".

func IsBlockGothic

func IsBlockGothic(r rune) bool

IsBlockGothic reports whether the rune has property "Block"="Gothic". Property "Block" known as "blk", "Block".

func IsBlockGrantha

func IsBlockGrantha(r rune) bool

IsBlockGrantha reports whether the rune has property "Block"="Grantha". Property "Block" known as "blk", "Block".

func IsBlockGreekAndCoptic

func IsBlockGreekAndCoptic(r rune) bool

IsBlockGreekAndCoptic reports whether the rune has property "Block"="Greek_And_Coptic". Property "Block" known as "blk", "Block". Value "Greek_And_Coptic" known as "Greek", "Greek_And_Coptic".

func IsBlockGreekExtended

func IsBlockGreekExtended(r rune) bool

IsBlockGreekExtended reports whether the rune has property "Block"="Greek_Extended". Property "Block" known as "blk", "Block". Value "Greek_Extended" known as "Greek_Ext", "Greek_Extended".

func IsBlockGujarati

func IsBlockGujarati(r rune) bool

IsBlockGujarati reports whether the rune has property "Block"="Gujarati". Property "Block" known as "blk", "Block".

func IsBlockGurmukhi

func IsBlockGurmukhi(r rune) bool

IsBlockGurmukhi reports whether the rune has property "Block"="Gurmukhi". Property "Block" known as "blk", "Block".

func IsBlockHalfwidthAndFullwidthForms

func IsBlockHalfwidthAndFullwidthForms(r rune) bool

IsBlockHalfwidthAndFullwidthForms reports whether the rune has property "Block"="Halfwidth_And_Fullwidth_Forms". Property "Block" known as "blk", "Block". Value "Halfwidth_And_Fullwidth_Forms" known as "Half_And_Full_Forms", "Halfwidth_And_Fullwidth_Forms".

func IsBlockHangulCompatibilityJamo

func IsBlockHangulCompatibilityJamo(r rune) bool

IsBlockHangulCompatibilityJamo reports whether the rune has property "Block"="Hangul_Compatibility_Jamo". Property "Block" known as "blk", "Block". Value "Hangul_Compatibility_Jamo" known as "Compat_Jamo", "Hangul_Compatibility_Jamo".

func IsBlockHangulJamo

func IsBlockHangulJamo(r rune) bool

IsBlockHangulJamo reports whether the rune has property "Block"="Hangul_Jamo". Property "Block" known as "blk", "Block". Value "Hangul_Jamo" known as "Jamo", "Hangul_Jamo".

func IsBlockHangulJamoExtendedA

func IsBlockHangulJamoExtendedA(r rune) bool

IsBlockHangulJamoExtendedA reports whether the rune has property "Block"="Hangul_Jamo_Extended_A". Property "Block" known as "blk", "Block". Value "Hangul_Jamo_Extended_A" known as "Jamo_Ext_A", "Hangul_Jamo_Extended_A".

func IsBlockHangulJamoExtendedB

func IsBlockHangulJamoExtendedB(r rune) bool

IsBlockHangulJamoExtendedB reports whether the rune has property "Block"="Hangul_Jamo_Extended_B". Property "Block" known as "blk", "Block". Value "Hangul_Jamo_Extended_B" known as "Jamo_Ext_B", "Hangul_Jamo_Extended_B".

func IsBlockHangulSyllables

func IsBlockHangulSyllables(r rune) bool

IsBlockHangulSyllables reports whether the rune has property "Block"="Hangul_Syllables". Property "Block" known as "blk", "Block". Value "Hangul_Syllables" known as "Hangul", "Hangul_Syllables".

func IsBlockHanunoo

func IsBlockHanunoo(r rune) bool

IsBlockHanunoo reports whether the rune has property "Block"="Hanunoo". Property "Block" known as "blk", "Block".

func IsBlockHatran

func IsBlockHatran(r rune) bool

IsBlockHatran reports whether the rune has property "Block"="Hatran". Property "Block" known as "blk", "Block".

func IsBlockHebrew

func IsBlockHebrew(r rune) bool

IsBlockHebrew reports whether the rune has property "Block"="Hebrew". Property "Block" known as "blk", "Block".

func IsBlockHighPrivateUseSurrogates

func IsBlockHighPrivateUseSurrogates(r rune) bool

IsBlockHighPrivateUseSurrogates reports whether the rune has property "Block"="High_Private_Use_Surrogates". Property "Block" known as "blk", "Block". Value "High_Private_Use_Surrogates" known as "High_PU_Surrogates", "High_Private_Use_Surrogates".

func IsBlockHighSurrogates

func IsBlockHighSurrogates(r rune) bool

IsBlockHighSurrogates reports whether the rune has property "Block"="High_Surrogates". Property "Block" known as "blk", "Block".

func IsBlockHiragana

func IsBlockHiragana(r rune) bool

IsBlockHiragana reports whether the rune has property "Block"="Hiragana". Property "Block" known as "blk", "Block".

func IsBlockIPAExtensions

func IsBlockIPAExtensions(r rune) bool

IsBlockIPAExtensions reports whether the rune has property "Block"="IPA_Extensions". Property "Block" known as "blk", "Block". Value "IPA_Extensions" known as "IPA_Ext", "IPA_Extensions".

func IsBlockIdeographicDescriptionCharacters

func IsBlockIdeographicDescriptionCharacters(r rune) bool

IsBlockIdeographicDescriptionCharacters reports whether the rune has property "Block"="Ideographic_Description_Characters". Property "Block" known as "blk", "Block". Value "Ideographic_Description_Characters" known as "IDC", "Ideographic_Description_Characters".

func IsBlockIdeographicSymbolsAndPunctuation

func IsBlockIdeographicSymbolsAndPunctuation(r rune) bool

IsBlockIdeographicSymbolsAndPunctuation reports whether the rune has property "Block"="Ideographic_Symbols_And_Punctuation". Property "Block" known as "blk", "Block". Value "Ideographic_Symbols_And_Punctuation" known as "Ideographic_Symbols", "Ideographic_Symbols_And_Punctuation".

func IsBlockImperialAramaic

func IsBlockImperialAramaic(r rune) bool

IsBlockImperialAramaic reports whether the rune has property "Block"="Imperial_Aramaic". Property "Block" known as "blk", "Block".

func IsBlockInscriptionalPahlavi

func IsBlockInscriptionalPahlavi(r rune) bool

IsBlockInscriptionalPahlavi reports whether the rune has property "Block"="Inscriptional_Pahlavi". Property "Block" known as "blk", "Block".

func IsBlockInscriptionalParthian

func IsBlockInscriptionalParthian(r rune) bool

IsBlockInscriptionalParthian reports whether the rune has property "Block"="Inscriptional_Parthian". Property "Block" known as "blk", "Block".

func IsBlockJavanese

func IsBlockJavanese(r rune) bool

IsBlockJavanese reports whether the rune has property "Block"="Javanese". Property "Block" known as "blk", "Block".

func IsBlockKaithi

func IsBlockKaithi(r rune) bool

IsBlockKaithi reports whether the rune has property "Block"="Kaithi". Property "Block" known as "blk", "Block".

func IsBlockKanaExtendedA

func IsBlockKanaExtendedA(r rune) bool

IsBlockKanaExtendedA reports whether the rune has property "Block"="Kana_Extended_A". Property "Block" known as "blk", "Block". Value "Kana_Extended_A" known as "Kana_Ext_A", "Kana_Extended_A".

func IsBlockKanaSupplement

func IsBlockKanaSupplement(r rune) bool

IsBlockKanaSupplement reports whether the rune has property "Block"="Kana_Supplement". Property "Block" known as "blk", "Block". Value "Kana_Supplement" known as "Kana_Sup", "Kana_Supplement".

func IsBlockKanbun

func IsBlockKanbun(r rune) bool

IsBlockKanbun reports whether the rune has property "Block"="Kanbun". Property "Block" known as "blk", "Block".

func IsBlockKangxiRadicals

func IsBlockKangxiRadicals(r rune) bool

IsBlockKangxiRadicals reports whether the rune has property "Block"="Kangxi_Radicals". Property "Block" known as "blk", "Block". Value "Kangxi_Radicals" known as "Kangxi", "Kangxi_Radicals".

func IsBlockKannada

func IsBlockKannada(r rune) bool

IsBlockKannada reports whether the rune has property "Block"="Kannada". Property "Block" known as "blk", "Block".

func IsBlockKatakana

func IsBlockKatakana(r rune) bool

IsBlockKatakana reports whether the rune has property "Block"="Katakana". Property "Block" known as "blk", "Block".

func IsBlockKatakanaPhoneticExtensions

func IsBlockKatakanaPhoneticExtensions(r rune) bool

IsBlockKatakanaPhoneticExtensions reports whether the rune has property "Block"="Katakana_Phonetic_Extensions". Property "Block" known as "blk", "Block". Value "Katakana_Phonetic_Extensions" known as "Katakana_Ext", "Katakana_Phonetic_Extensions".

func IsBlockKayahLi

func IsBlockKayahLi(r rune) bool

IsBlockKayahLi reports whether the rune has property "Block"="Kayah_Li". Property "Block" known as "blk", "Block".

func IsBlockKharoshthi

func IsBlockKharoshthi(r rune) bool

IsBlockKharoshthi reports whether the rune has property "Block"="Kharoshthi". Property "Block" known as "blk", "Block".

func IsBlockKhmer

func IsBlockKhmer(r rune) bool

IsBlockKhmer reports whether the rune has property "Block"="Khmer". Property "Block" known as "blk", "Block".

func IsBlockKhmerSymbols

func IsBlockKhmerSymbols(r rune) bool

IsBlockKhmerSymbols reports whether the rune has property "Block"="Khmer_Symbols". Property "Block" known as "blk", "Block".

func IsBlockKhojki

func IsBlockKhojki(r rune) bool

IsBlockKhojki reports whether the rune has property "Block"="Khojki". Property "Block" known as "blk", "Block".

func IsBlockKhudawadi

func IsBlockKhudawadi(r rune) bool

IsBlockKhudawadi reports whether the rune has property "Block"="Khudawadi". Property "Block" known as "blk", "Block".

func IsBlockLao

func IsBlockLao(r rune) bool

IsBlockLao reports whether the rune has property "Block"="Lao". Property "Block" known as "blk", "Block".

func IsBlockLatin1Supplement

func IsBlockLatin1Supplement(r rune) bool

IsBlockLatin1Supplement reports whether the rune has property "Block"="Latin_1_Supplement". Property "Block" known as "blk", "Block". Value "Latin_1_Supplement" known as "Latin_1_Sup", "Latin_1_Supplement", "Latin_1".

func IsBlockLatinExtendedA

func IsBlockLatinExtendedA(r rune) bool

IsBlockLatinExtendedA reports whether the rune has property "Block"="Latin_Extended_A". Property "Block" known as "blk", "Block". Value "Latin_Extended_A" known as "Latin_Ext_A", "Latin_Extended_A".

func IsBlockLatinExtendedAdditional

func IsBlockLatinExtendedAdditional(r rune) bool

IsBlockLatinExtendedAdditional reports whether the rune has property "Block"="Latin_Extended_Additional". Property "Block" known as "blk", "Block". Value "Latin_Extended_Additional" known as "Latin_Ext_Additional", "Latin_Extended_Additional".

func IsBlockLatinExtendedB

func IsBlockLatinExtendedB(r rune) bool

IsBlockLatinExtendedB reports whether the rune has property "Block"="Latin_Extended_B". Property "Block" known as "blk", "Block". Value "Latin_Extended_B" known as "Latin_Ext_B", "Latin_Extended_B".

func IsBlockLatinExtendedC

func IsBlockLatinExtendedC(r rune) bool

IsBlockLatinExtendedC reports whether the rune has property "Block"="Latin_Extended_C". Property "Block" known as "blk", "Block". Value "Latin_Extended_C" known as "Latin_Ext_C", "Latin_Extended_C".

func IsBlockLatinExtendedD

func IsBlockLatinExtendedD(r rune) bool

IsBlockLatinExtendedD reports whether the rune has property "Block"="Latin_Extended_D". Property "Block" known as "blk", "Block". Value "Latin_Extended_D" known as "Latin_Ext_D", "Latin_Extended_D".

func IsBlockLatinExtendedE

func IsBlockLatinExtendedE(r rune) bool

IsBlockLatinExtendedE reports whether the rune has property "Block"="Latin_Extended_E". Property "Block" known as "blk", "Block". Value "Latin_Extended_E" known as "Latin_Ext_E", "Latin_Extended_E".

func IsBlockLepcha

func IsBlockLepcha(r rune) bool

IsBlockLepcha reports whether the rune has property "Block"="Lepcha". Property "Block" known as "blk", "Block".

func IsBlockLetterlikeSymbols

func IsBlockLetterlikeSymbols(r rune) bool

IsBlockLetterlikeSymbols reports whether the rune has property "Block"="Letterlike_Symbols". Property "Block" known as "blk", "Block".

func IsBlockLimbu

func IsBlockLimbu(r rune) bool

IsBlockLimbu reports whether the rune has property "Block"="Limbu". Property "Block" known as "blk", "Block".

func IsBlockLinearA

func IsBlockLinearA(r rune) bool

IsBlockLinearA reports whether the rune has property "Block"="Linear_A". Property "Block" known as "blk", "Block".

func IsBlockLinearBIdeograms

func IsBlockLinearBIdeograms(r rune) bool

IsBlockLinearBIdeograms reports whether the rune has property "Block"="Linear_B_Ideograms". Property "Block" known as "blk", "Block".

func IsBlockLinearBSyllabary

func IsBlockLinearBSyllabary(r rune) bool

IsBlockLinearBSyllabary reports whether the rune has property "Block"="Linear_B_Syllabary". Property "Block" known as "blk", "Block".

func IsBlockLisu

func IsBlockLisu(r rune) bool

IsBlockLisu reports whether the rune has property "Block"="Lisu". Property "Block" known as "blk", "Block".

func IsBlockLowSurrogates

func IsBlockLowSurrogates(r rune) bool

IsBlockLowSurrogates reports whether the rune has property "Block"="Low_Surrogates". Property "Block" known as "blk", "Block".

func IsBlockLycian

func IsBlockLycian(r rune) bool

IsBlockLycian reports whether the rune has property "Block"="Lycian". Property "Block" known as "blk", "Block".

func IsBlockLydian

func IsBlockLydian(r rune) bool

IsBlockLydian reports whether the rune has property "Block"="Lydian". Property "Block" known as "blk", "Block".

func IsBlockMahajani

func IsBlockMahajani(r rune) bool

IsBlockMahajani reports whether the rune has property "Block"="Mahajani". Property "Block" known as "blk", "Block".

func IsBlockMahjongTiles

func IsBlockMahjongTiles(r rune) bool

IsBlockMahjongTiles reports whether the rune has property "Block"="Mahjong_Tiles". Property "Block" known as "blk", "Block". Value "Mahjong_Tiles" known as "Mahjong", "Mahjong_Tiles".

func IsBlockMalayalam

func IsBlockMalayalam(r rune) bool

IsBlockMalayalam reports whether the rune has property "Block"="Malayalam". Property "Block" known as "blk", "Block".

func IsBlockMandaic

func IsBlockMandaic(r rune) bool

IsBlockMandaic reports whether the rune has property "Block"="Mandaic". Property "Block" known as "blk", "Block".

func IsBlockManichaean

func IsBlockManichaean(r rune) bool

IsBlockManichaean reports whether the rune has property "Block"="Manichaean". Property "Block" known as "blk", "Block".

func IsBlockMarchen

func IsBlockMarchen(r rune) bool

IsBlockMarchen reports whether the rune has property "Block"="Marchen". Property "Block" known as "blk", "Block".

func IsBlockMasaramGondi

func IsBlockMasaramGondi(r rune) bool

IsBlockMasaramGondi reports whether the rune has property "Block"="Masaram_Gondi". Property "Block" known as "blk", "Block".

func IsBlockMathematicalAlphanumericSymbols

func IsBlockMathematicalAlphanumericSymbols(r rune) bool

IsBlockMathematicalAlphanumericSymbols reports whether the rune has property "Block"="Mathematical_Alphanumeric_Symbols". Property "Block" known as "blk", "Block". Value "Mathematical_Alphanumeric_Symbols" known as "Math_Alphanum", "Mathematical_Alphanumeric_Symbols".

func IsBlockMathematicalOperators

func IsBlockMathematicalOperators(r rune) bool

IsBlockMathematicalOperators reports whether the rune has property "Block"="Mathematical_Operators". Property "Block" known as "blk", "Block". Value "Mathematical_Operators" known as "Math_Operators", "Mathematical_Operators".

func IsBlockMeeteiMayek

func IsBlockMeeteiMayek(r rune) bool

IsBlockMeeteiMayek reports whether the rune has property "Block"="Meetei_Mayek". Property "Block" known as "blk", "Block".

func IsBlockMeeteiMayekExtensions

func IsBlockMeeteiMayekExtensions(r rune) bool

IsBlockMeeteiMayekExtensions reports whether the rune has property "Block"="Meetei_Mayek_Extensions". Property "Block" known as "blk", "Block". Value "Meetei_Mayek_Extensions" known as "Meetei_Mayek_Ext", "Meetei_Mayek_Extensions".

func IsBlockMendeKikakui

func IsBlockMendeKikakui(r rune) bool

IsBlockMendeKikakui reports whether the rune has property "Block"="Mende_Kikakui". Property "Block" known as "blk", "Block".

func IsBlockMeroiticCursive

func IsBlockMeroiticCursive(r rune) bool

IsBlockMeroiticCursive reports whether the rune has property "Block"="Meroitic_Cursive". Property "Block" known as "blk", "Block".

func IsBlockMeroiticHieroglyphs

func IsBlockMeroiticHieroglyphs(r rune) bool

IsBlockMeroiticHieroglyphs reports whether the rune has property "Block"="Meroitic_Hieroglyphs". Property "Block" known as "blk", "Block".

func IsBlockMiao

func IsBlockMiao(r rune) bool

IsBlockMiao reports whether the rune has property "Block"="Miao". Property "Block" known as "blk", "Block".

func IsBlockMiscellaneousMathematicalSymbolsA

func IsBlockMiscellaneousMathematicalSymbolsA(r rune) bool

IsBlockMiscellaneousMathematicalSymbolsA reports whether the rune has property "Block"="Miscellaneous_Mathematical_Symbols_A". Property "Block" known as "blk", "Block". Value "Miscellaneous_Mathematical_Symbols_A" known as "Misc_Math_Symbols_A", "Miscellaneous_Mathematical_Symbols_A".

func IsBlockMiscellaneousMathematicalSymbolsB

func IsBlockMiscellaneousMathematicalSymbolsB(r rune) bool

IsBlockMiscellaneousMathematicalSymbolsB reports whether the rune has property "Block"="Miscellaneous_Mathematical_Symbols_B". Property "Block" known as "blk", "Block". Value "Miscellaneous_Mathematical_Symbols_B" known as "Misc_Math_Symbols_B", "Miscellaneous_Mathematical_Symbols_B".

func IsBlockMiscellaneousSymbols

func IsBlockMiscellaneousSymbols(r rune) bool

IsBlockMiscellaneousSymbols reports whether the rune has property "Block"="Miscellaneous_Symbols". Property "Block" known as "blk", "Block". Value "Miscellaneous_Symbols" known as "Misc_Symbols", "Miscellaneous_Symbols".

func IsBlockMiscellaneousSymbolsAndArrows

func IsBlockMiscellaneousSymbolsAndArrows(r rune) bool

IsBlockMiscellaneousSymbolsAndArrows reports whether the rune has property "Block"="Miscellaneous_Symbols_And_Arrows". Property "Block" known as "blk", "Block". Value "Miscellaneous_Symbols_And_Arrows" known as "Misc_Arrows", "Miscellaneous_Symbols_And_Arrows".

func IsBlockMiscellaneousSymbolsAndPictographs

func IsBlockMiscellaneousSymbolsAndPictographs(r rune) bool

IsBlockMiscellaneousSymbolsAndPictographs reports whether the rune has property "Block"="Miscellaneous_Symbols_And_Pictographs". Property "Block" known as "blk", "Block". Value "Miscellaneous_Symbols_And_Pictographs" known as "Misc_Pictographs", "Miscellaneous_Symbols_And_Pictographs".

func IsBlockMiscellaneousTechnical

func IsBlockMiscellaneousTechnical(r rune) bool

IsBlockMiscellaneousTechnical reports whether the rune has property "Block"="Miscellaneous_Technical". Property "Block" known as "blk", "Block". Value "Miscellaneous_Technical" known as "Misc_Technical", "Miscellaneous_Technical".

func IsBlockModi

func IsBlockModi(r rune) bool

IsBlockModi reports whether the rune has property "Block"="Modi". Property "Block" known as "blk", "Block".

func IsBlockModifierToneLetters

func IsBlockModifierToneLetters(r rune) bool

IsBlockModifierToneLetters reports whether the rune has property "Block"="Modifier_Tone_Letters". Property "Block" known as "blk", "Block".

func IsBlockMongolian

func IsBlockMongolian(r rune) bool

IsBlockMongolian reports whether the rune has property "Block"="Mongolian". Property "Block" known as "blk", "Block".

func IsBlockMongolianSupplement

func IsBlockMongolianSupplement(r rune) bool

IsBlockMongolianSupplement reports whether the rune has property "Block"="Mongolian_Supplement". Property "Block" known as "blk", "Block". Value "Mongolian_Supplement" known as "Mongolian_Sup", "Mongolian_Supplement".

func IsBlockMro

func IsBlockMro(r rune) bool

IsBlockMro reports whether the rune has property "Block"="Mro". Property "Block" known as "blk", "Block".

func IsBlockMultani

func IsBlockMultani(r rune) bool

IsBlockMultani reports whether the rune has property "Block"="Multani". Property "Block" known as "blk", "Block".

func IsBlockMusicalSymbols

func IsBlockMusicalSymbols(r rune) bool

IsBlockMusicalSymbols reports whether the rune has property "Block"="Musical_Symbols". Property "Block" known as "blk", "Block". Value "Musical_Symbols" known as "Music", "Musical_Symbols".

func IsBlockMyanmar

func IsBlockMyanmar(r rune) bool

IsBlockMyanmar reports whether the rune has property "Block"="Myanmar". Property "Block" known as "blk", "Block".

func IsBlockMyanmarExtendedA

func IsBlockMyanmarExtendedA(r rune) bool

IsBlockMyanmarExtendedA reports whether the rune has property "Block"="Myanmar_Extended_A". Property "Block" known as "blk", "Block". Value "Myanmar_Extended_A" known as "Myanmar_Ext_A", "Myanmar_Extended_A".

func IsBlockMyanmarExtendedB

func IsBlockMyanmarExtendedB(r rune) bool

IsBlockMyanmarExtendedB reports whether the rune has property "Block"="Myanmar_Extended_B". Property "Block" known as "blk", "Block". Value "Myanmar_Extended_B" known as "Myanmar_Ext_B", "Myanmar_Extended_B".

func IsBlockNKo

func IsBlockNKo(r rune) bool

IsBlockNKo reports whether the rune has property "Block"="NKo". Property "Block" known as "blk", "Block".

func IsBlockNabataean

func IsBlockNabataean(r rune) bool

IsBlockNabataean reports whether the rune has property "Block"="Nabataean". Property "Block" known as "blk", "Block".

func IsBlockNewTaiLue

func IsBlockNewTaiLue(r rune) bool

IsBlockNewTaiLue reports whether the rune has property "Block"="New_Tai_Lue". Property "Block" known as "blk", "Block".

func IsBlockNewa

func IsBlockNewa(r rune) bool

IsBlockNewa reports whether the rune has property "Block"="Newa". Property "Block" known as "blk", "Block".

func IsBlockNoBlock

func IsBlockNoBlock(r rune) bool

IsBlockNoBlock reports whether the rune has property "Block"="No_Block". Property "Block" known as "blk", "Block". Value "No_Block" known as "NB", "No_Block".

func IsBlockNumberForms

func IsBlockNumberForms(r rune) bool

IsBlockNumberForms reports whether the rune has property "Block"="Number_Forms". Property "Block" known as "blk", "Block".

func IsBlockNushu

func IsBlockNushu(r rune) bool

IsBlockNushu reports whether the rune has property "Block"="Nushu". Property "Block" known as "blk", "Block".

func IsBlockOgham

func IsBlockOgham(r rune) bool

IsBlockOgham reports whether the rune has property "Block"="Ogham". Property "Block" known as "blk", "Block".

func IsBlockOlChiki

func IsBlockOlChiki(r rune) bool

IsBlockOlChiki reports whether the rune has property "Block"="Ol_Chiki". Property "Block" known as "blk", "Block".

func IsBlockOldHungarian

func IsBlockOldHungarian(r rune) bool

IsBlockOldHungarian reports whether the rune has property "Block"="Old_Hungarian". Property "Block" known as "blk", "Block".

func IsBlockOldItalic

func IsBlockOldItalic(r rune) bool

IsBlockOldItalic reports whether the rune has property "Block"="Old_Italic". Property "Block" known as "blk", "Block".

func IsBlockOldNorthArabian

func IsBlockOldNorthArabian(r rune) bool

IsBlockOldNorthArabian reports whether the rune has property "Block"="Old_North_Arabian". Property "Block" known as "blk", "Block".

func IsBlockOldPermic

func IsBlockOldPermic(r rune) bool

IsBlockOldPermic reports whether the rune has property "Block"="Old_Permic". Property "Block" known as "blk", "Block".

func IsBlockOldPersian

func IsBlockOldPersian(r rune) bool

IsBlockOldPersian reports whether the rune has property "Block"="Old_Persian". Property "Block" known as "blk", "Block".

func IsBlockOldSouthArabian

func IsBlockOldSouthArabian(r rune) bool

IsBlockOldSouthArabian reports whether the rune has property "Block"="Old_South_Arabian". Property "Block" known as "blk", "Block".

func IsBlockOldTurkic

func IsBlockOldTurkic(r rune) bool

IsBlockOldTurkic reports whether the rune has property "Block"="Old_Turkic". Property "Block" known as "blk", "Block".

func IsBlockOpticalCharacterRecognition

func IsBlockOpticalCharacterRecognition(r rune) bool

IsBlockOpticalCharacterRecognition reports whether the rune has property "Block"="Optical_Character_Recognition". Property "Block" known as "blk", "Block". Value "Optical_Character_Recognition" known as "OCR", "Optical_Character_Recognition".

func IsBlockOriya

func IsBlockOriya(r rune) bool

IsBlockOriya reports whether the rune has property "Block"="Oriya". Property "Block" known as "blk", "Block".

func IsBlockOrnamentalDingbats

func IsBlockOrnamentalDingbats(r rune) bool

IsBlockOrnamentalDingbats reports whether the rune has property "Block"="Ornamental_Dingbats". Property "Block" known as "blk", "Block".

func IsBlockOsage

func IsBlockOsage(r rune) bool

IsBlockOsage reports whether the rune has property "Block"="Osage". Property "Block" known as "blk", "Block".

func IsBlockOsmanya

func IsBlockOsmanya(r rune) bool

IsBlockOsmanya reports whether the rune has property "Block"="Osmanya". Property "Block" known as "blk", "Block".

func IsBlockPahawhHmong

func IsBlockPahawhHmong(r rune) bool

IsBlockPahawhHmong reports whether the rune has property "Block"="Pahawh_Hmong". Property "Block" known as "blk", "Block".

func IsBlockPalmyrene

func IsBlockPalmyrene(r rune) bool

IsBlockPalmyrene reports whether the rune has property "Block"="Palmyrene". Property "Block" known as "blk", "Block".

func IsBlockPauCinHau

func IsBlockPauCinHau(r rune) bool

IsBlockPauCinHau reports whether the rune has property "Block"="Pau_Cin_Hau". Property "Block" known as "blk", "Block".

func IsBlockPhagsPa

func IsBlockPhagsPa(r rune) bool

IsBlockPhagsPa reports whether the rune has property "Block"="Phags_Pa". Property "Block" known as "blk", "Block".

func IsBlockPhaistosDisc

func IsBlockPhaistosDisc(r rune) bool

IsBlockPhaistosDisc reports whether the rune has property "Block"="Phaistos_Disc". Property "Block" known as "blk", "Block". Value "Phaistos_Disc" known as "Phaistos", "Phaistos_Disc".

func IsBlockPhoenician

func IsBlockPhoenician(r rune) bool

IsBlockPhoenician reports whether the rune has property "Block"="Phoenician". Property "Block" known as "blk", "Block".

func IsBlockPhoneticExtensions

func IsBlockPhoneticExtensions(r rune) bool

IsBlockPhoneticExtensions reports whether the rune has property "Block"="Phonetic_Extensions". Property "Block" known as "blk", "Block". Value "Phonetic_Extensions" known as "Phonetic_Ext", "Phonetic_Extensions".

func IsBlockPhoneticExtensionsSupplement

func IsBlockPhoneticExtensionsSupplement(r rune) bool

IsBlockPhoneticExtensionsSupplement reports whether the rune has property "Block"="Phonetic_Extensions_Supplement". Property "Block" known as "blk", "Block". Value "Phonetic_Extensions_Supplement" known as "Phonetic_Ext_Sup", "Phonetic_Extensions_Supplement".

func IsBlockPlayingCards

func IsBlockPlayingCards(r rune) bool

IsBlockPlayingCards reports whether the rune has property "Block"="Playing_Cards". Property "Block" known as "blk", "Block".

func IsBlockPrivateUseArea

func IsBlockPrivateUseArea(r rune) bool

IsBlockPrivateUseArea reports whether the rune has property "Block"="Private_Use_Area". Property "Block" known as "blk", "Block". Value "Private_Use_Area" known as "PUA", "Private_Use_Area", "Private_Use".

func IsBlockPsalterPahlavi

func IsBlockPsalterPahlavi(r rune) bool

IsBlockPsalterPahlavi reports whether the rune has property "Block"="Psalter_Pahlavi". Property "Block" known as "blk", "Block".

func IsBlockRejang

func IsBlockRejang(r rune) bool

IsBlockRejang reports whether the rune has property "Block"="Rejang". Property "Block" known as "blk", "Block".

func IsBlockRumiNumeralSymbols

func IsBlockRumiNumeralSymbols(r rune) bool

IsBlockRumiNumeralSymbols reports whether the rune has property "Block"="Rumi_Numeral_Symbols". Property "Block" known as "blk", "Block". Value "Rumi_Numeral_Symbols" known as "Rumi", "Rumi_Numeral_Symbols".

func IsBlockRunic

func IsBlockRunic(r rune) bool

IsBlockRunic reports whether the rune has property "Block"="Runic". Property "Block" known as "blk", "Block".

func IsBlockSamaritan

func IsBlockSamaritan(r rune) bool

IsBlockSamaritan reports whether the rune has property "Block"="Samaritan". Property "Block" known as "blk", "Block".

func IsBlockSaurashtra

func IsBlockSaurashtra(r rune) bool

IsBlockSaurashtra reports whether the rune has property "Block"="Saurashtra". Property "Block" known as "blk", "Block".

func IsBlockSharada

func IsBlockSharada(r rune) bool

IsBlockSharada reports whether the rune has property "Block"="Sharada". Property "Block" known as "blk", "Block".

func IsBlockShavian

func IsBlockShavian(r rune) bool

IsBlockShavian reports whether the rune has property "Block"="Shavian". Property "Block" known as "blk", "Block".

func IsBlockShorthandFormatControls

func IsBlockShorthandFormatControls(r rune) bool

IsBlockShorthandFormatControls reports whether the rune has property "Block"="Shorthand_Format_Controls". Property "Block" known as "blk", "Block".

func IsBlockSiddham

func IsBlockSiddham(r rune) bool

IsBlockSiddham reports whether the rune has property "Block"="Siddham". Property "Block" known as "blk", "Block".

func IsBlockSinhala

func IsBlockSinhala(r rune) bool

IsBlockSinhala reports whether the rune has property "Block"="Sinhala". Property "Block" known as "blk", "Block".

func IsBlockSinhalaArchaicNumbers

func IsBlockSinhalaArchaicNumbers(r rune) bool

IsBlockSinhalaArchaicNumbers reports whether the rune has property "Block"="Sinhala_Archaic_Numbers". Property "Block" known as "blk", "Block".

func IsBlockSmallFormVariants

func IsBlockSmallFormVariants(r rune) bool

IsBlockSmallFormVariants reports whether the rune has property "Block"="Small_Form_Variants". Property "Block" known as "blk", "Block". Value "Small_Form_Variants" known as "Small_Forms", "Small_Form_Variants".

func IsBlockSoraSompeng

func IsBlockSoraSompeng(r rune) bool

IsBlockSoraSompeng reports whether the rune has property "Block"="Sora_Sompeng". Property "Block" known as "blk", "Block".

func IsBlockSoyombo

func IsBlockSoyombo(r rune) bool

IsBlockSoyombo reports whether the rune has property "Block"="Soyombo". Property "Block" known as "blk", "Block".

func IsBlockSpacingModifierLetters

func IsBlockSpacingModifierLetters(r rune) bool

IsBlockSpacingModifierLetters reports whether the rune has property "Block"="Spacing_Modifier_Letters". Property "Block" known as "blk", "Block". Value "Spacing_Modifier_Letters" known as "Modifier_Letters", "Spacing_Modifier_Letters".

func IsBlockSpecials

func IsBlockSpecials(r rune) bool

IsBlockSpecials reports whether the rune has property "Block"="Specials". Property "Block" known as "blk", "Block".

func IsBlockSundanese

func IsBlockSundanese(r rune) bool

IsBlockSundanese reports whether the rune has property "Block"="Sundanese". Property "Block" known as "blk", "Block".

func IsBlockSundaneseSupplement

func IsBlockSundaneseSupplement(r rune) bool

IsBlockSundaneseSupplement reports whether the rune has property "Block"="Sundanese_Supplement". Property "Block" known as "blk", "Block". Value "Sundanese_Supplement" known as "Sundanese_Sup", "Sundanese_Supplement".

func IsBlockSuperscriptsAndSubscripts

func IsBlockSuperscriptsAndSubscripts(r rune) bool

IsBlockSuperscriptsAndSubscripts reports whether the rune has property "Block"="Superscripts_And_Subscripts". Property "Block" known as "blk", "Block". Value "Superscripts_And_Subscripts" known as "Super_And_Sub", "Superscripts_And_Subscripts".

func IsBlockSupplementalArrowsA

func IsBlockSupplementalArrowsA(r rune) bool

IsBlockSupplementalArrowsA reports whether the rune has property "Block"="Supplemental_Arrows_A". Property "Block" known as "blk", "Block". Value "Supplemental_Arrows_A" known as "Sup_Arrows_A", "Supplemental_Arrows_A".

func IsBlockSupplementalArrowsB

func IsBlockSupplementalArrowsB(r rune) bool

IsBlockSupplementalArrowsB reports whether the rune has property "Block"="Supplemental_Arrows_B". Property "Block" known as "blk", "Block". Value "Supplemental_Arrows_B" known as "Sup_Arrows_B", "Supplemental_Arrows_B".

func IsBlockSupplementalArrowsC

func IsBlockSupplementalArrowsC(r rune) bool

IsBlockSupplementalArrowsC reports whether the rune has property "Block"="Supplemental_Arrows_C". Property "Block" known as "blk", "Block". Value "Supplemental_Arrows_C" known as "Sup_Arrows_C", "Supplemental_Arrows_C".

func IsBlockSupplementalMathematicalOperators

func IsBlockSupplementalMathematicalOperators(r rune) bool

IsBlockSupplementalMathematicalOperators reports whether the rune has property "Block"="Supplemental_Mathematical_Operators". Property "Block" known as "blk", "Block". Value "Supplemental_Mathematical_Operators" known as "Sup_Math_Operators", "Supplemental_Mathematical_Operators".

func IsBlockSupplementalPunctuation

func IsBlockSupplementalPunctuation(r rune) bool

IsBlockSupplementalPunctuation reports whether the rune has property "Block"="Supplemental_Punctuation". Property "Block" known as "blk", "Block". Value "Supplemental_Punctuation" known as "Sup_Punctuation", "Supplemental_Punctuation".

func IsBlockSupplementalSymbolsAndPictographs

func IsBlockSupplementalSymbolsAndPictographs(r rune) bool

IsBlockSupplementalSymbolsAndPictographs reports whether the rune has property "Block"="Supplemental_Symbols_And_Pictographs". Property "Block" known as "blk", "Block". Value "Supplemental_Symbols_And_Pictographs" known as "Sup_Symbols_And_Pictographs", "Supplemental_Symbols_And_Pictographs".

func IsBlockSupplementaryPrivateUseAreaA

func IsBlockSupplementaryPrivateUseAreaA(r rune) bool

IsBlockSupplementaryPrivateUseAreaA reports whether the rune has property "Block"="Supplementary_Private_Use_Area_A". Property "Block" known as "blk", "Block". Value "Supplementary_Private_Use_Area_A" known as "Sup_PUA_A", "Supplementary_Private_Use_Area_A".

func IsBlockSupplementaryPrivateUseAreaB

func IsBlockSupplementaryPrivateUseAreaB(r rune) bool

IsBlockSupplementaryPrivateUseAreaB reports whether the rune has property "Block"="Supplementary_Private_Use_Area_B". Property "Block" known as "blk", "Block". Value "Supplementary_Private_Use_Area_B" known as "Sup_PUA_B", "Supplementary_Private_Use_Area_B".

func IsBlockSuttonSignWriting

func IsBlockSuttonSignWriting(r rune) bool

IsBlockSuttonSignWriting reports whether the rune has property "Block"="Sutton_SignWriting". Property "Block" known as "blk", "Block".

func IsBlockSylotiNagri

func IsBlockSylotiNagri(r rune) bool

IsBlockSylotiNagri reports whether the rune has property "Block"="Syloti_Nagri". Property "Block" known as "blk", "Block".

func IsBlockSyriac

func IsBlockSyriac(r rune) bool

IsBlockSyriac reports whether the rune has property "Block"="Syriac". Property "Block" known as "blk", "Block".

func IsBlockSyriacSupplement

func IsBlockSyriacSupplement(r rune) bool

IsBlockSyriacSupplement reports whether the rune has property "Block"="Syriac_Supplement". Property "Block" known as "blk", "Block". Value "Syriac_Supplement" known as "Syriac_Sup", "Syriac_Supplement".

func IsBlockTagalog

func IsBlockTagalog(r rune) bool

IsBlockTagalog reports whether the rune has property "Block"="Tagalog". Property "Block" known as "blk", "Block".

func IsBlockTagbanwa

func IsBlockTagbanwa(r rune) bool

IsBlockTagbanwa reports whether the rune has property "Block"="Tagbanwa". Property "Block" known as "blk", "Block".

func IsBlockTags

func IsBlockTags(r rune) bool

IsBlockTags reports whether the rune has property "Block"="Tags". Property "Block" known as "blk", "Block".

func IsBlockTaiLe

func IsBlockTaiLe(r rune) bool

IsBlockTaiLe reports whether the rune has property "Block"="Tai_Le". Property "Block" known as "blk", "Block".

func IsBlockTaiTham

func IsBlockTaiTham(r rune) bool

IsBlockTaiTham reports whether the rune has property "Block"="Tai_Tham". Property "Block" known as "blk", "Block".

func IsBlockTaiViet

func IsBlockTaiViet(r rune) bool

IsBlockTaiViet reports whether the rune has property "Block"="Tai_Viet". Property "Block" known as "blk", "Block".

func IsBlockTaiXuanJingSymbols

func IsBlockTaiXuanJingSymbols(r rune) bool

IsBlockTaiXuanJingSymbols reports whether the rune has property "Block"="Tai_Xuan_Jing_Symbols". Property "Block" known as "blk", "Block". Value "Tai_Xuan_Jing_Symbols" known as "Tai_Xuan_Jing", "Tai_Xuan_Jing_Symbols".

func IsBlockTakri

func IsBlockTakri(r rune) bool

IsBlockTakri reports whether the rune has property "Block"="Takri". Property "Block" known as "blk", "Block".

func IsBlockTamil

func IsBlockTamil(r rune) bool

IsBlockTamil reports whether the rune has property "Block"="Tamil". Property "Block" known as "blk", "Block".

func IsBlockTangut

func IsBlockTangut(r rune) bool

IsBlockTangut reports whether the rune has property "Block"="Tangut". Property "Block" known as "blk", "Block".

func IsBlockTangutComponents

func IsBlockTangutComponents(r rune) bool

IsBlockTangutComponents reports whether the rune has property "Block"="Tangut_Components". Property "Block" known as "blk", "Block".

func IsBlockTelugu

func IsBlockTelugu(r rune) bool

IsBlockTelugu reports whether the rune has property "Block"="Telugu". Property "Block" known as "blk", "Block".

func IsBlockThaana

func IsBlockThaana(r rune) bool

IsBlockThaana reports whether the rune has property "Block"="Thaana". Property "Block" known as "blk", "Block".

func IsBlockThai

func IsBlockThai(r rune) bool

IsBlockThai reports whether the rune has property "Block"="Thai". Property "Block" known as "blk", "Block".

func IsBlockTibetan

func IsBlockTibetan(r rune) bool

IsBlockTibetan reports whether the rune has property "Block"="Tibetan". Property "Block" known as "blk", "Block".

func IsBlockTifinagh

func IsBlockTifinagh(r rune) bool

IsBlockTifinagh reports whether the rune has property "Block"="Tifinagh". Property "Block" known as "blk", "Block".

func IsBlockTirhuta

func IsBlockTirhuta(r rune) bool

IsBlockTirhuta reports whether the rune has property "Block"="Tirhuta". Property "Block" known as "blk", "Block".

func IsBlockTransportAndMapSymbols

func IsBlockTransportAndMapSymbols(r rune) bool

IsBlockTransportAndMapSymbols reports whether the rune has property "Block"="Transport_And_Map_Symbols". Property "Block" known as "blk", "Block". Value "Transport_And_Map_Symbols" known as "Transport_And_Map", "Transport_And_Map_Symbols".

func IsBlockUgaritic

func IsBlockUgaritic(r rune) bool

IsBlockUgaritic reports whether the rune has property "Block"="Ugaritic". Property "Block" known as "blk", "Block".

func IsBlockUnifiedCanadianAboriginalSyllabics

func IsBlockUnifiedCanadianAboriginalSyllabics(r rune) bool

IsBlockUnifiedCanadianAboriginalSyllabics reports whether the rune has property "Block"="Unified_Canadian_Aboriginal_Syllabics". Property "Block" known as "blk", "Block". Value "Unified_Canadian_Aboriginal_Syllabics" known as "UCAS", "Unified_Canadian_Aboriginal_Syllabics", "Canadian_Syllabics".

func IsBlockUnifiedCanadianAboriginalSyllabicsExtended

func IsBlockUnifiedCanadianAboriginalSyllabicsExtended(r rune) bool

IsBlockUnifiedCanadianAboriginalSyllabicsExtended reports whether the rune has property "Block"="Unified_Canadian_Aboriginal_Syllabics_Extended". Property "Block" known as "blk", "Block". Value "Unified_Canadian_Aboriginal_Syllabics_Extended" known as "UCAS_Ext", "Unified_Canadian_Aboriginal_Syllabics_Extended".

func IsBlockVai

func IsBlockVai(r rune) bool

IsBlockVai reports whether the rune has property "Block"="Vai". Property "Block" known as "blk", "Block".

func IsBlockVariationSelectors

func IsBlockVariationSelectors(r rune) bool

IsBlockVariationSelectors reports whether the rune has property "Block"="Variation_Selectors". Property "Block" known as "blk", "Block". Value "Variation_Selectors" known as "VS", "Variation_Selectors".

func IsBlockVariationSelectorsSupplement

func IsBlockVariationSelectorsSupplement(r rune) bool

IsBlockVariationSelectorsSupplement reports whether the rune has property "Block"="Variation_Selectors_Supplement". Property "Block" known as "blk", "Block". Value "Variation_Selectors_Supplement" known as "VS_Sup", "Variation_Selectors_Supplement".

func IsBlockVedicExtensions

func IsBlockVedicExtensions(r rune) bool

IsBlockVedicExtensions reports whether the rune has property "Block"="Vedic_Extensions". Property "Block" known as "blk", "Block". Value "Vedic_Extensions" known as "Vedic_Ext", "Vedic_Extensions".

func IsBlockVerticalForms

func IsBlockVerticalForms(r rune) bool

IsBlockVerticalForms reports whether the rune has property "Block"="Vertical_Forms". Property "Block" known as "blk", "Block".

func IsBlockWarangCiti

func IsBlockWarangCiti(r rune) bool

IsBlockWarangCiti reports whether the rune has property "Block"="Warang_Citi". Property "Block" known as "blk", "Block".

func IsBlockYiRadicals

func IsBlockYiRadicals(r rune) bool

IsBlockYiRadicals reports whether the rune has property "Block"="Yi_Radicals". Property "Block" known as "blk", "Block".

func IsBlockYiSyllables

func IsBlockYiSyllables(r rune) bool

IsBlockYiSyllables reports whether the rune has property "Block"="Yi_Syllables". Property "Block" known as "blk", "Block".

func IsBlockYijingHexagramSymbols

func IsBlockYijingHexagramSymbols(r rune) bool

IsBlockYijingHexagramSymbols reports whether the rune has property "Block"="Yijing_Hexagram_Symbols". Property "Block" known as "blk", "Block". Value "Yijing_Hexagram_Symbols" known as "Yijing", "Yijing_Hexagram_Symbols".

func IsBlockZanabazarSquare

func IsBlockZanabazarSquare(r rune) bool

IsBlockZanabazarSquare reports whether the rune has property "Block"="Zanabazar_Square". Property "Block" known as "blk", "Block".

func IsCanonicalCombiningClassAbove

func IsCanonicalCombiningClassAbove(r rune) bool

IsCanonicalCombiningClassAbove reports whether the rune has property "Canonical_Combining_Class"="Above". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Above" known as "230", "A", "Above".

func IsCanonicalCombiningClassAboveLeft

func IsCanonicalCombiningClassAboveLeft(r rune) bool

IsCanonicalCombiningClassAboveLeft reports whether the rune has property "Canonical_Combining_Class"="Above_Left". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Above_Left" known as "228", "AL", "Above_Left".

func IsCanonicalCombiningClassAboveRight

func IsCanonicalCombiningClassAboveRight(r rune) bool

IsCanonicalCombiningClassAboveRight reports whether the rune has property "Canonical_Combining_Class"="Above_Right". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Above_Right" known as "232", "AR", "Above_Right".

func IsCanonicalCombiningClassAttachedAbove

func IsCanonicalCombiningClassAttachedAbove(r rune) bool

IsCanonicalCombiningClassAttachedAbove reports whether the rune has property "Canonical_Combining_Class"="Attached_Above". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Attached_Above" known as "214", "ATA", "Attached_Above".

func IsCanonicalCombiningClassAttachedAboveRight

func IsCanonicalCombiningClassAttachedAboveRight(r rune) bool

IsCanonicalCombiningClassAttachedAboveRight reports whether the rune has property "Canonical_Combining_Class"="Attached_Above_Right". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Attached_Above_Right" known as "216", "ATAR", "Attached_Above_Right".

func IsCanonicalCombiningClassAttachedBelow

func IsCanonicalCombiningClassAttachedBelow(r rune) bool

IsCanonicalCombiningClassAttachedBelow reports whether the rune has property "Canonical_Combining_Class"="Attached_Below". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Attached_Below" known as "202", "ATB", "Attached_Below".

func IsCanonicalCombiningClassAttachedBelowLeft

func IsCanonicalCombiningClassAttachedBelowLeft(r rune) bool

IsCanonicalCombiningClassAttachedBelowLeft reports whether the rune has property "Canonical_Combining_Class"="Attached_Below_Left". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Attached_Below_Left" known as "200", "ATBL", "Attached_Below_Left".

func IsCanonicalCombiningClassBelow

func IsCanonicalCombiningClassBelow(r rune) bool

IsCanonicalCombiningClassBelow reports whether the rune has property "Canonical_Combining_Class"="Below". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Below" known as "220", "B", "Below".

func IsCanonicalCombiningClassBelowLeft

func IsCanonicalCombiningClassBelowLeft(r rune) bool

IsCanonicalCombiningClassBelowLeft reports whether the rune has property "Canonical_Combining_Class"="Below_Left". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Below_Left" known as "218", "BL", "Below_Left".

func IsCanonicalCombiningClassBelowRight

func IsCanonicalCombiningClassBelowRight(r rune) bool

IsCanonicalCombiningClassBelowRight reports whether the rune has property "Canonical_Combining_Class"="Below_Right". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Below_Right" known as "222", "BR", "Below_Right".

func IsCanonicalCombiningClassCCC10

func IsCanonicalCombiningClassCCC10(r rune) bool

IsCanonicalCombiningClassCCC10 reports whether the rune has property "Canonical_Combining_Class"="CCC10". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC10" known as "10", "CCC10".

func IsCanonicalCombiningClassCCC103

func IsCanonicalCombiningClassCCC103(r rune) bool

IsCanonicalCombiningClassCCC103 reports whether the rune has property "Canonical_Combining_Class"="CCC103". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC103" known as "103", "CCC103".

func IsCanonicalCombiningClassCCC107

func IsCanonicalCombiningClassCCC107(r rune) bool

IsCanonicalCombiningClassCCC107 reports whether the rune has property "Canonical_Combining_Class"="CCC107". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC107" known as "107", "CCC107".

func IsCanonicalCombiningClassCCC11

func IsCanonicalCombiningClassCCC11(r rune) bool

IsCanonicalCombiningClassCCC11 reports whether the rune has property "Canonical_Combining_Class"="CCC11". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC11" known as "11", "CCC11".

func IsCanonicalCombiningClassCCC118

func IsCanonicalCombiningClassCCC118(r rune) bool

IsCanonicalCombiningClassCCC118 reports whether the rune has property "Canonical_Combining_Class"="CCC118". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC118" known as "118", "CCC118".

func IsCanonicalCombiningClassCCC12

func IsCanonicalCombiningClassCCC12(r rune) bool

IsCanonicalCombiningClassCCC12 reports whether the rune has property "Canonical_Combining_Class"="CCC12". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC12" known as "12", "CCC12".

func IsCanonicalCombiningClassCCC122

func IsCanonicalCombiningClassCCC122(r rune) bool

IsCanonicalCombiningClassCCC122 reports whether the rune has property "Canonical_Combining_Class"="CCC122". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC122" known as "122", "CCC122".

func IsCanonicalCombiningClassCCC129

func IsCanonicalCombiningClassCCC129(r rune) bool

IsCanonicalCombiningClassCCC129 reports whether the rune has property "Canonical_Combining_Class"="CCC129". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC129" known as "129", "CCC129".

func IsCanonicalCombiningClassCCC13

func IsCanonicalCombiningClassCCC13(r rune) bool

IsCanonicalCombiningClassCCC13 reports whether the rune has property "Canonical_Combining_Class"="CCC13". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC13" known as "13", "CCC13".

func IsCanonicalCombiningClassCCC130

func IsCanonicalCombiningClassCCC130(r rune) bool

IsCanonicalCombiningClassCCC130 reports whether the rune has property "Canonical_Combining_Class"="CCC130". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC130" known as "130", "CCC130".

func IsCanonicalCombiningClassCCC132

func IsCanonicalCombiningClassCCC132(r rune) bool

IsCanonicalCombiningClassCCC132 reports whether the rune has property "Canonical_Combining_Class"="CCC132". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC132" known as "132", "CCC132".

func IsCanonicalCombiningClassCCC133

func IsCanonicalCombiningClassCCC133(r rune) bool

IsCanonicalCombiningClassCCC133 reports whether the rune has property "Canonical_Combining_Class"="CCC133". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC133" known as "133", "CCC133".

func IsCanonicalCombiningClassCCC14

func IsCanonicalCombiningClassCCC14(r rune) bool

IsCanonicalCombiningClassCCC14 reports whether the rune has property "Canonical_Combining_Class"="CCC14". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC14" known as "14", "CCC14".

func IsCanonicalCombiningClassCCC15

func IsCanonicalCombiningClassCCC15(r rune) bool

IsCanonicalCombiningClassCCC15 reports whether the rune has property "Canonical_Combining_Class"="CCC15". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC15" known as "15", "CCC15".

func IsCanonicalCombiningClassCCC16

func IsCanonicalCombiningClassCCC16(r rune) bool

IsCanonicalCombiningClassCCC16 reports whether the rune has property "Canonical_Combining_Class"="CCC16". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC16" known as "16", "CCC16".

func IsCanonicalCombiningClassCCC17

func IsCanonicalCombiningClassCCC17(r rune) bool

IsCanonicalCombiningClassCCC17 reports whether the rune has property "Canonical_Combining_Class"="CCC17". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC17" known as "17", "CCC17".

func IsCanonicalCombiningClassCCC18

func IsCanonicalCombiningClassCCC18(r rune) bool

IsCanonicalCombiningClassCCC18 reports whether the rune has property "Canonical_Combining_Class"="CCC18". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC18" known as "18", "CCC18".

func IsCanonicalCombiningClassCCC19

func IsCanonicalCombiningClassCCC19(r rune) bool

IsCanonicalCombiningClassCCC19 reports whether the rune has property "Canonical_Combining_Class"="CCC19". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC19" known as "19", "CCC19".

func IsCanonicalCombiningClassCCC20

func IsCanonicalCombiningClassCCC20(r rune) bool

IsCanonicalCombiningClassCCC20 reports whether the rune has property "Canonical_Combining_Class"="CCC20". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC20" known as "20", "CCC20".

func IsCanonicalCombiningClassCCC21

func IsCanonicalCombiningClassCCC21(r rune) bool

IsCanonicalCombiningClassCCC21 reports whether the rune has property "Canonical_Combining_Class"="CCC21". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC21" known as "21", "CCC21".

func IsCanonicalCombiningClassCCC22

func IsCanonicalCombiningClassCCC22(r rune) bool

IsCanonicalCombiningClassCCC22 reports whether the rune has property "Canonical_Combining_Class"="CCC22". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC22" known as "22", "CCC22".

func IsCanonicalCombiningClassCCC23

func IsCanonicalCombiningClassCCC23(r rune) bool

IsCanonicalCombiningClassCCC23 reports whether the rune has property "Canonical_Combining_Class"="CCC23". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC23" known as "23", "CCC23".

func IsCanonicalCombiningClassCCC24

func IsCanonicalCombiningClassCCC24(r rune) bool

IsCanonicalCombiningClassCCC24 reports whether the rune has property "Canonical_Combining_Class"="CCC24". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC24" known as "24", "CCC24".

func IsCanonicalCombiningClassCCC25

func IsCanonicalCombiningClassCCC25(r rune) bool

IsCanonicalCombiningClassCCC25 reports whether the rune has property "Canonical_Combining_Class"="CCC25". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC25" known as "25", "CCC25".

func IsCanonicalCombiningClassCCC26

func IsCanonicalCombiningClassCCC26(r rune) bool

IsCanonicalCombiningClassCCC26 reports whether the rune has property "Canonical_Combining_Class"="CCC26". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC26" known as "26", "CCC26".

func IsCanonicalCombiningClassCCC27

func IsCanonicalCombiningClassCCC27(r rune) bool

IsCanonicalCombiningClassCCC27 reports whether the rune has property "Canonical_Combining_Class"="CCC27". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC27" known as "27", "CCC27".

func IsCanonicalCombiningClassCCC28

func IsCanonicalCombiningClassCCC28(r rune) bool

IsCanonicalCombiningClassCCC28 reports whether the rune has property "Canonical_Combining_Class"="CCC28". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC28" known as "28", "CCC28".

func IsCanonicalCombiningClassCCC29

func IsCanonicalCombiningClassCCC29(r rune) bool

IsCanonicalCombiningClassCCC29 reports whether the rune has property "Canonical_Combining_Class"="CCC29". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC29" known as "29", "CCC29".

func IsCanonicalCombiningClassCCC30

func IsCanonicalCombiningClassCCC30(r rune) bool

IsCanonicalCombiningClassCCC30 reports whether the rune has property "Canonical_Combining_Class"="CCC30". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC30" known as "30", "CCC30".

func IsCanonicalCombiningClassCCC31

func IsCanonicalCombiningClassCCC31(r rune) bool

IsCanonicalCombiningClassCCC31 reports whether the rune has property "Canonical_Combining_Class"="CCC31". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC31" known as "31", "CCC31".

func IsCanonicalCombiningClassCCC32

func IsCanonicalCombiningClassCCC32(r rune) bool

IsCanonicalCombiningClassCCC32 reports whether the rune has property "Canonical_Combining_Class"="CCC32". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC32" known as "32", "CCC32".

func IsCanonicalCombiningClassCCC33

func IsCanonicalCombiningClassCCC33(r rune) bool

IsCanonicalCombiningClassCCC33 reports whether the rune has property "Canonical_Combining_Class"="CCC33". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC33" known as "33", "CCC33".

func IsCanonicalCombiningClassCCC34

func IsCanonicalCombiningClassCCC34(r rune) bool

IsCanonicalCombiningClassCCC34 reports whether the rune has property "Canonical_Combining_Class"="CCC34". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC34" known as "34", "CCC34".

func IsCanonicalCombiningClassCCC35

func IsCanonicalCombiningClassCCC35(r rune) bool

IsCanonicalCombiningClassCCC35 reports whether the rune has property "Canonical_Combining_Class"="CCC35". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC35" known as "35", "CCC35".

func IsCanonicalCombiningClassCCC36

func IsCanonicalCombiningClassCCC36(r rune) bool

IsCanonicalCombiningClassCCC36 reports whether the rune has property "Canonical_Combining_Class"="CCC36". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC36" known as "36", "CCC36".

func IsCanonicalCombiningClassCCC84

func IsCanonicalCombiningClassCCC84(r rune) bool

IsCanonicalCombiningClassCCC84 reports whether the rune has property "Canonical_Combining_Class"="CCC84". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC84" known as "84", "CCC84".

func IsCanonicalCombiningClassCCC91

func IsCanonicalCombiningClassCCC91(r rune) bool

IsCanonicalCombiningClassCCC91 reports whether the rune has property "Canonical_Combining_Class"="CCC91". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "CCC91" known as "91", "CCC91".

func IsCanonicalCombiningClassDoubleAbove

func IsCanonicalCombiningClassDoubleAbove(r rune) bool

IsCanonicalCombiningClassDoubleAbove reports whether the rune has property "Canonical_Combining_Class"="Double_Above". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Double_Above" known as "234", "DA", "Double_Above".

func IsCanonicalCombiningClassDoubleBelow

func IsCanonicalCombiningClassDoubleBelow(r rune) bool

IsCanonicalCombiningClassDoubleBelow reports whether the rune has property "Canonical_Combining_Class"="Double_Below". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Double_Below" known as "233", "DB", "Double_Below".

func IsCanonicalCombiningClassIotaSubscript

func IsCanonicalCombiningClassIotaSubscript(r rune) bool

IsCanonicalCombiningClassIotaSubscript reports whether the rune has property "Canonical_Combining_Class"="Iota_Subscript". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Iota_Subscript" known as "240", "IS", "Iota_Subscript".

func IsCanonicalCombiningClassKanaVoicing

func IsCanonicalCombiningClassKanaVoicing(r rune) bool

IsCanonicalCombiningClassKanaVoicing reports whether the rune has property "Canonical_Combining_Class"="Kana_Voicing". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Kana_Voicing" known as "8", "KV", "Kana_Voicing".

func IsCanonicalCombiningClassLeft

func IsCanonicalCombiningClassLeft(r rune) bool

IsCanonicalCombiningClassLeft reports whether the rune has property "Canonical_Combining_Class"="Left". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Left" known as "224", "L", "Left".

func IsCanonicalCombiningClassNotReordered

func IsCanonicalCombiningClassNotReordered(r rune) bool

IsCanonicalCombiningClassNotReordered reports whether the rune has property "Canonical_Combining_Class"="Not_Reordered". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Not_Reordered" known as "0", "NR", "Not_Reordered".

func IsCanonicalCombiningClassNukta

func IsCanonicalCombiningClassNukta(r rune) bool

IsCanonicalCombiningClassNukta reports whether the rune has property "Canonical_Combining_Class"="Nukta". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Nukta" known as "7", "NK", "Nukta".

func IsCanonicalCombiningClassOverlay

func IsCanonicalCombiningClassOverlay(r rune) bool

IsCanonicalCombiningClassOverlay reports whether the rune has property "Canonical_Combining_Class"="Overlay". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Overlay" known as "1", "OV", "Overlay".

func IsCanonicalCombiningClassRight

func IsCanonicalCombiningClassRight(r rune) bool

IsCanonicalCombiningClassRight reports whether the rune has property "Canonical_Combining_Class"="Right". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Right" known as "226", "R", "Right".

func IsCanonicalCombiningClassVirama

func IsCanonicalCombiningClassVirama(r rune) bool

IsCanonicalCombiningClassVirama reports whether the rune has property "Canonical_Combining_Class"="Virama". Property "Canonical_Combining_Class" known as "ccc", "Canonical_Combining_Class". Value "Virama" known as "9", "VR", "Virama".

func IsCaseIgnorableNo

func IsCaseIgnorableNo(r rune) bool

IsCaseIgnorableNo reports whether the rune has property "Case_Ignorable"="No". Property "Case_Ignorable" known as "CI", "Case_Ignorable". Value "No" known as "N", "No", "F", "False".

func IsCaseIgnorableYes

func IsCaseIgnorableYes(r rune) bool

IsCaseIgnorableYes reports whether the rune has property "Case_Ignorable"="Yes". Property "Case_Ignorable" known as "CI", "Case_Ignorable". Value "Yes" known as "Y", "Yes", "T", "True".

func IsCasedNo

func IsCasedNo(r rune) bool

IsCasedNo reports whether the rune has property "Cased"="No". Property "Cased" known as "Cased", "Cased". Value "No" known as "N", "No", "F", "False".

func IsCasedYes

func IsCasedYes(r rune) bool

IsCasedYes reports whether the rune has property "Cased"="Yes". Property "Cased" known as "Cased", "Cased". Value "Yes" known as "Y", "Yes", "T", "True".

func IsChangesWhenCasefoldedNo

func IsChangesWhenCasefoldedNo(r rune) bool

IsChangesWhenCasefoldedNo reports whether the rune has property "Changes_When_Casefolded"="No". Property "Changes_When_Casefolded" known as "CWCF", "Changes_When_Casefolded". Value "No" known as "N", "No", "F", "False".

func IsChangesWhenCasefoldedYes

func IsChangesWhenCasefoldedYes(r rune) bool

IsChangesWhenCasefoldedYes reports whether the rune has property "Changes_When_Casefolded"="Yes". Property "Changes_When_Casefolded" known as "CWCF", "Changes_When_Casefolded". Value "Yes" known as "Y", "Yes", "T", "True".

func IsChangesWhenCasemappedNo

func IsChangesWhenCasemappedNo(r rune) bool

IsChangesWhenCasemappedNo reports whether the rune has property "Changes_When_Casemapped"="No". Property "Changes_When_Casemapped" known as "CWCM", "Changes_When_Casemapped". Value "No" known as "N", "No", "F", "False".

func IsChangesWhenCasemappedYes

func IsChangesWhenCasemappedYes(r rune) bool

IsChangesWhenCasemappedYes reports whether the rune has property "Changes_When_Casemapped"="Yes". Property "Changes_When_Casemapped" known as "CWCM", "Changes_When_Casemapped". Value "Yes" known as "Y", "Yes", "T", "True".

func IsChangesWhenLowercasedNo

func IsChangesWhenLowercasedNo(r rune) bool

IsChangesWhenLowercasedNo reports whether the rune has property "Changes_When_Lowercased"="No". Property "Changes_When_Lowercased" known as "CWL", "Changes_When_Lowercased". Value "No" known as "N", "No", "F", "False".

func IsChangesWhenLowercasedYes

func IsChangesWhenLowercasedYes(r rune) bool

IsChangesWhenLowercasedYes reports whether the rune has property "Changes_When_Lowercased"="Yes". Property "Changes_When_Lowercased" known as "CWL", "Changes_When_Lowercased". Value "Yes" known as "Y", "Yes", "T", "True".

func IsChangesWhenNFKCCasefoldedNo

func IsChangesWhenNFKCCasefoldedNo(r rune) bool

IsChangesWhenNFKCCasefoldedNo reports whether the rune has property "Changes_When_NFKC_Casefolded"="No". Property "Changes_When_NFKC_Casefolded" known as "CWKCF", "Changes_When_NFKC_Casefolded". Value "No" known as "N", "No", "F", "False".

func IsChangesWhenNFKCCasefoldedYes

func IsChangesWhenNFKCCasefoldedYes(r rune) bool

IsChangesWhenNFKCCasefoldedYes reports whether the rune has property "Changes_When_NFKC_Casefolded"="Yes". Property "Changes_When_NFKC_Casefolded" known as "CWKCF", "Changes_When_NFKC_Casefolded". Value "Yes" known as "Y", "Yes", "T", "True".

func IsChangesWhenTitlecasedNo

func IsChangesWhenTitlecasedNo(r rune) bool

IsChangesWhenTitlecasedNo reports whether the rune has property "Changes_When_Titlecased"="No". Property "Changes_When_Titlecased" known as "CWT", "Changes_When_Titlecased". Value "No" known as "N", "No", "F", "False".

func IsChangesWhenTitlecasedYes

func IsChangesWhenTitlecasedYes(r rune) bool

IsChangesWhenTitlecasedYes reports whether the rune has property "Changes_When_Titlecased"="Yes". Property "Changes_When_Titlecased" known as "CWT", "Changes_When_Titlecased". Value "Yes" known as "Y", "Yes", "T", "True".

func IsChangesWhenUppercasedNo

func IsChangesWhenUppercasedNo(r rune) bool

IsChangesWhenUppercasedNo reports whether the rune has property "Changes_When_Uppercased"="No". Property "Changes_When_Uppercased" known as "CWU", "Changes_When_Uppercased". Value "No" known as "N", "No", "F", "False".

func IsChangesWhenUppercasedYes

func IsChangesWhenUppercasedYes(r rune) bool

IsChangesWhenUppercasedYes reports whether the rune has property "Changes_When_Uppercased"="Yes". Property "Changes_When_Uppercased" known as "CWU", "Changes_When_Uppercased". Value "Yes" known as "Y", "Yes", "T", "True".

func IsCompositionExclusionNo

func IsCompositionExclusionNo(r rune) bool

IsCompositionExclusionNo reports whether the rune has property "Composition_Exclusion"="No". Property "Composition_Exclusion" known as "CE", "Composition_Exclusion". Value "No" known as "N", "No", "F", "False".

func IsCompositionExclusionYes

func IsCompositionExclusionYes(r rune) bool

IsCompositionExclusionYes reports whether the rune has property "Composition_Exclusion"="Yes". Property "Composition_Exclusion" known as "CE", "Composition_Exclusion". Value "Yes" known as "Y", "Yes", "T", "True".

func IsDashNo

func IsDashNo(r rune) bool

IsDashNo reports whether the rune has property "Dash"="No". Property "Dash" known as "Dash", "Dash". Value "No" known as "N", "No", "F", "False".

func IsDashYes

func IsDashYes(r rune) bool

IsDashYes reports whether the rune has property "Dash"="Yes". Property "Dash" known as "Dash", "Dash". Value "Yes" known as "Y", "Yes", "T", "True".

func IsDecompositionTypeCanonical

func IsDecompositionTypeCanonical(r rune) bool

IsDecompositionTypeCanonical reports whether the rune has property "Decomposition_Type"="Canonical". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Canonical" known as "Can", "Canonical", "can".

func IsDecompositionTypeCircle

func IsDecompositionTypeCircle(r rune) bool

IsDecompositionTypeCircle reports whether the rune has property "Decomposition_Type"="Circle". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Circle" known as "Enc", "Circle", "enc".

func IsDecompositionTypeCompat

func IsDecompositionTypeCompat(r rune) bool

IsDecompositionTypeCompat reports whether the rune has property "Decomposition_Type"="Compat". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Compat" known as "Com", "Compat", "com".

func IsDecompositionTypeFinal

func IsDecompositionTypeFinal(r rune) bool

IsDecompositionTypeFinal reports whether the rune has property "Decomposition_Type"="Final". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Final" known as "Fin", "Final", "fin".

func IsDecompositionTypeFont

func IsDecompositionTypeFont(r rune) bool

IsDecompositionTypeFont reports whether the rune has property "Decomposition_Type"="Font". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Font" known as "Font", "font".

func IsDecompositionTypeFraction

func IsDecompositionTypeFraction(r rune) bool

IsDecompositionTypeFraction reports whether the rune has property "Decomposition_Type"="Fraction". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Fraction" known as "Fra", "Fraction", "fra".

func IsDecompositionTypeInitial

func IsDecompositionTypeInitial(r rune) bool

IsDecompositionTypeInitial reports whether the rune has property "Decomposition_Type"="Initial". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Initial" known as "Init", "Initial", "init".

func IsDecompositionTypeIsolated

func IsDecompositionTypeIsolated(r rune) bool

IsDecompositionTypeIsolated reports whether the rune has property "Decomposition_Type"="Isolated". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Isolated" known as "Iso", "Isolated", "iso".

func IsDecompositionTypeMedial

func IsDecompositionTypeMedial(r rune) bool

IsDecompositionTypeMedial reports whether the rune has property "Decomposition_Type"="Medial". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Medial" known as "Med", "Medial", "med".

func IsDecompositionTypeNarrow

func IsDecompositionTypeNarrow(r rune) bool

IsDecompositionTypeNarrow reports whether the rune has property "Decomposition_Type"="Narrow". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Narrow" known as "Nar", "Narrow", "nar".

func IsDecompositionTypeNobreak

func IsDecompositionTypeNobreak(r rune) bool

IsDecompositionTypeNobreak reports whether the rune has property "Decomposition_Type"="Nobreak". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Nobreak" known as "Nb", "Nobreak", "nb".

func IsDecompositionTypeNone

func IsDecompositionTypeNone(r rune) bool

IsDecompositionTypeNone reports whether the rune has property "Decomposition_Type"="None". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "None" known as "None", "none".

func IsDecompositionTypeSmall

func IsDecompositionTypeSmall(r rune) bool

IsDecompositionTypeSmall reports whether the rune has property "Decomposition_Type"="Small". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Small" known as "Sml", "Small", "sml".

func IsDecompositionTypeSquare

func IsDecompositionTypeSquare(r rune) bool

IsDecompositionTypeSquare reports whether the rune has property "Decomposition_Type"="Square". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Square" known as "Sqr", "Square", "sqr".

func IsDecompositionTypeSub

func IsDecompositionTypeSub(r rune) bool

IsDecompositionTypeSub reports whether the rune has property "Decomposition_Type"="Sub". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Sub" known as "Sub", "sub".

func IsDecompositionTypeSuper

func IsDecompositionTypeSuper(r rune) bool

IsDecompositionTypeSuper reports whether the rune has property "Decomposition_Type"="Super". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Super" known as "Sup", "Super", "sup".

func IsDecompositionTypeVertical

func IsDecompositionTypeVertical(r rune) bool

IsDecompositionTypeVertical reports whether the rune has property "Decomposition_Type"="Vertical". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Vertical" known as "Vert", "Vertical", "vert".

func IsDecompositionTypeWide

func IsDecompositionTypeWide(r rune) bool

IsDecompositionTypeWide reports whether the rune has property "Decomposition_Type"="Wide". Property "Decomposition_Type" known as "dt", "Decomposition_Type". Value "Wide" known as "Wide", "wide".

func IsDefaultIgnorableCodePointNo

func IsDefaultIgnorableCodePointNo(r rune) bool

IsDefaultIgnorableCodePointNo reports whether the rune has property "Default_Ignorable_Code_Point"="No". Property "Default_Ignorable_Code_Point" known as "DI", "Default_Ignorable_Code_Point". Value "No" known as "N", "No", "F", "False".

func IsDefaultIgnorableCodePointYes

func IsDefaultIgnorableCodePointYes(r rune) bool

IsDefaultIgnorableCodePointYes reports whether the rune has property "Default_Ignorable_Code_Point"="Yes". Property "Default_Ignorable_Code_Point" known as "DI", "Default_Ignorable_Code_Point". Value "Yes" known as "Y", "Yes", "T", "True".

func IsDeprecatedNo

func IsDeprecatedNo(r rune) bool

IsDeprecatedNo reports whether the rune has property "Deprecated"="No". Property "Deprecated" known as "Dep", "Deprecated". Value "No" known as "N", "No", "F", "False".

func IsDeprecatedYes

func IsDeprecatedYes(r rune) bool

IsDeprecatedYes reports whether the rune has property "Deprecated"="Yes". Property "Deprecated" known as "Dep", "Deprecated". Value "Yes" known as "Y", "Yes", "T", "True".

func IsDiacriticNo

func IsDiacriticNo(r rune) bool

IsDiacriticNo reports whether the rune has property "Diacritic"="No". Property "Diacritic" known as "Dia", "Diacritic". Value "No" known as "N", "No", "F", "False".

func IsDiacriticYes

func IsDiacriticYes(r rune) bool

IsDiacriticYes reports whether the rune has property "Diacritic"="Yes". Property "Diacritic" known as "Dia", "Diacritic". Value "Yes" known as "Y", "Yes", "T", "True".

func IsEastAsianWidthAmbiguous

func IsEastAsianWidthAmbiguous(r rune) bool

IsEastAsianWidthAmbiguous reports whether the rune has property "East_Asian_Width"="Ambiguous". Property "East_Asian_Width" known as "ea", "East_Asian_Width". Value "Ambiguous" known as "A", "Ambiguous".

func IsEastAsianWidthFullwidth

func IsEastAsianWidthFullwidth(r rune) bool

IsEastAsianWidthFullwidth reports whether the rune has property "East_Asian_Width"="Fullwidth". Property "East_Asian_Width" known as "ea", "East_Asian_Width". Value "Fullwidth" known as "F", "Fullwidth".

func IsEastAsianWidthHalfwidth

func IsEastAsianWidthHalfwidth(r rune) bool

IsEastAsianWidthHalfwidth reports whether the rune has property "East_Asian_Width"="Halfwidth". Property "East_Asian_Width" known as "ea", "East_Asian_Width". Value "Halfwidth" known as "H", "Halfwidth".

func IsEastAsianWidthNarrow

func IsEastAsianWidthNarrow(r rune) bool

IsEastAsianWidthNarrow reports whether the rune has property "East_Asian_Width"="Narrow". Property "East_Asian_Width" known as "ea", "East_Asian_Width". Value "Narrow" known as "Na", "Narrow".

func IsEastAsianWidthNeutral

func IsEastAsianWidthNeutral(r rune) bool

IsEastAsianWidthNeutral reports whether the rune has property "East_Asian_Width"="Neutral". Property "East_Asian_Width" known as "ea", "East_Asian_Width". Value "Neutral" known as "N", "Neutral".

func IsEastAsianWidthWide

func IsEastAsianWidthWide(r rune) bool

IsEastAsianWidthWide reports whether the rune has property "East_Asian_Width"="Wide". Property "East_Asian_Width" known as "ea", "East_Asian_Width". Value "Wide" known as "W", "Wide".

func IsExtenderNo

func IsExtenderNo(r rune) bool

IsExtenderNo reports whether the rune has property "Extender"="No". Property "Extender" known as "Ext", "Extender". Value "No" known as "N", "No", "F", "False".

func IsExtenderYes

func IsExtenderYes(r rune) bool

IsExtenderYes reports whether the rune has property "Extender"="Yes". Property "Extender" known as "Ext", "Extender". Value "Yes" known as "Y", "Yes", "T", "True".

func IsFullCompositionExclusionNo

func IsFullCompositionExclusionNo(r rune) bool

IsFullCompositionExclusionNo reports whether the rune has property "Full_Composition_Exclusion"="No". Property "Full_Composition_Exclusion" known as "Comp_Ex", "Full_Composition_Exclusion". Value "No" known as "N", "No", "F", "False".

func IsFullCompositionExclusionYes

func IsFullCompositionExclusionYes(r rune) bool

IsFullCompositionExclusionYes reports whether the rune has property "Full_Composition_Exclusion"="Yes". Property "Full_Composition_Exclusion" known as "Comp_Ex", "Full_Composition_Exclusion". Value "Yes" known as "Y", "Yes", "T", "True".

func IsGeneralCategoryCasedLetter

func IsGeneralCategoryCasedLetter(r rune) bool

IsGeneralCategoryCasedLetter reports whether the rune has property "General_Category"="Cased_Letter". Property "General_Category" known as "gc", "General_Category". Value "Cased_Letter" known as "LC", "Cased_Letter".

func IsGeneralCategoryClosePunctuation

func IsGeneralCategoryClosePunctuation(r rune) bool

IsGeneralCategoryClosePunctuation reports whether the rune has property "General_Category"="Close_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Close_Punctuation" known as "Pe", "Close_Punctuation".

func IsGeneralCategoryConnectorPunctuation

func IsGeneralCategoryConnectorPunctuation(r rune) bool

IsGeneralCategoryConnectorPunctuation reports whether the rune has property "General_Category"="Connector_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Connector_Punctuation" known as "Pc", "Connector_Punctuation".

func IsGeneralCategoryControl

func IsGeneralCategoryControl(r rune) bool

IsGeneralCategoryControl reports whether the rune has property "General_Category"="Control". Property "General_Category" known as "gc", "General_Category". Value "Control" known as "Cc", "Control", "cntrl".

func IsGeneralCategoryCurrencySymbol

func IsGeneralCategoryCurrencySymbol(r rune) bool

IsGeneralCategoryCurrencySymbol reports whether the rune has property "General_Category"="Currency_Symbol". Property "General_Category" known as "gc", "General_Category". Value "Currency_Symbol" known as "Sc", "Currency_Symbol".

func IsGeneralCategoryDashPunctuation

func IsGeneralCategoryDashPunctuation(r rune) bool

IsGeneralCategoryDashPunctuation reports whether the rune has property "General_Category"="Dash_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Dash_Punctuation" known as "Pd", "Dash_Punctuation".

func IsGeneralCategoryDecimalNumber

func IsGeneralCategoryDecimalNumber(r rune) bool

IsGeneralCategoryDecimalNumber reports whether the rune has property "General_Category"="Decimal_Number". Property "General_Category" known as "gc", "General_Category". Value "Decimal_Number" known as "Nd", "Decimal_Number", "digit".

func IsGeneralCategoryEnclosingMark

func IsGeneralCategoryEnclosingMark(r rune) bool

IsGeneralCategoryEnclosingMark reports whether the rune has property "General_Category"="Enclosing_Mark". Property "General_Category" known as "gc", "General_Category". Value "Enclosing_Mark" known as "Me", "Enclosing_Mark".

func IsGeneralCategoryFinalPunctuation

func IsGeneralCategoryFinalPunctuation(r rune) bool

IsGeneralCategoryFinalPunctuation reports whether the rune has property "General_Category"="Final_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Final_Punctuation" known as "Pf", "Final_Punctuation".

func IsGeneralCategoryFormat

func IsGeneralCategoryFormat(r rune) bool

IsGeneralCategoryFormat reports whether the rune has property "General_Category"="Format". Property "General_Category" known as "gc", "General_Category". Value "Format" known as "Cf", "Format".

func IsGeneralCategoryInitialPunctuation

func IsGeneralCategoryInitialPunctuation(r rune) bool

IsGeneralCategoryInitialPunctuation reports whether the rune has property "General_Category"="Initial_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Initial_Punctuation" known as "Pi", "Initial_Punctuation".

func IsGeneralCategoryLetter

func IsGeneralCategoryLetter(r rune) bool

IsGeneralCategoryLetter reports whether the rune has property "General_Category"="Letter". Property "General_Category" known as "gc", "General_Category". Value "Letter" known as "L", "Letter".

func IsGeneralCategoryLetterNumber

func IsGeneralCategoryLetterNumber(r rune) bool

IsGeneralCategoryLetterNumber reports whether the rune has property "General_Category"="Letter_Number". Property "General_Category" known as "gc", "General_Category". Value "Letter_Number" known as "Nl", "Letter_Number".

func IsGeneralCategoryLineSeparator

func IsGeneralCategoryLineSeparator(r rune) bool

IsGeneralCategoryLineSeparator reports whether the rune has property "General_Category"="Line_Separator". Property "General_Category" known as "gc", "General_Category". Value "Line_Separator" known as "Zl", "Line_Separator".

func IsGeneralCategoryLowercaseLetter

func IsGeneralCategoryLowercaseLetter(r rune) bool

IsGeneralCategoryLowercaseLetter reports whether the rune has property "General_Category"="Lowercase_Letter". Property "General_Category" known as "gc", "General_Category". Value "Lowercase_Letter" known as "Ll", "Lowercase_Letter".

func IsGeneralCategoryMark

func IsGeneralCategoryMark(r rune) bool

IsGeneralCategoryMark reports whether the rune has property "General_Category"="Mark". Property "General_Category" known as "gc", "General_Category". Value "Mark" known as "M", "Mark", "Combining_Mark".

func IsGeneralCategoryMathSymbol

func IsGeneralCategoryMathSymbol(r rune) bool

IsGeneralCategoryMathSymbol reports whether the rune has property "General_Category"="Math_Symbol". Property "General_Category" known as "gc", "General_Category". Value "Math_Symbol" known as "Sm", "Math_Symbol".

func IsGeneralCategoryModifierLetter

func IsGeneralCategoryModifierLetter(r rune) bool

IsGeneralCategoryModifierLetter reports whether the rune has property "General_Category"="Modifier_Letter". Property "General_Category" known as "gc", "General_Category". Value "Modifier_Letter" known as "Lm", "Modifier_Letter".

func IsGeneralCategoryModifierSymbol

func IsGeneralCategoryModifierSymbol(r rune) bool

IsGeneralCategoryModifierSymbol reports whether the rune has property "General_Category"="Modifier_Symbol". Property "General_Category" known as "gc", "General_Category". Value "Modifier_Symbol" known as "Sk", "Modifier_Symbol".

func IsGeneralCategoryNonspacingMark

func IsGeneralCategoryNonspacingMark(r rune) bool

IsGeneralCategoryNonspacingMark reports whether the rune has property "General_Category"="Nonspacing_Mark". Property "General_Category" known as "gc", "General_Category". Value "Nonspacing_Mark" known as "Mn", "Nonspacing_Mark".

func IsGeneralCategoryNumber

func IsGeneralCategoryNumber(r rune) bool

IsGeneralCategoryNumber reports whether the rune has property "General_Category"="Number". Property "General_Category" known as "gc", "General_Category". Value "Number" known as "N", "Number".

func IsGeneralCategoryOpenPunctuation

func IsGeneralCategoryOpenPunctuation(r rune) bool

IsGeneralCategoryOpenPunctuation reports whether the rune has property "General_Category"="Open_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Open_Punctuation" known as "Ps", "Open_Punctuation".

func IsGeneralCategoryOther

func IsGeneralCategoryOther(r rune) bool

IsGeneralCategoryOther reports whether the rune has property "General_Category"="Other". Property "General_Category" known as "gc", "General_Category". Value "Other" known as "C", "Other".

func IsGeneralCategoryOtherLetter

func IsGeneralCategoryOtherLetter(r rune) bool

IsGeneralCategoryOtherLetter reports whether the rune has property "General_Category"="Other_Letter". Property "General_Category" known as "gc", "General_Category". Value "Other_Letter" known as "Lo", "Other_Letter".

func IsGeneralCategoryOtherNumber

func IsGeneralCategoryOtherNumber(r rune) bool

IsGeneralCategoryOtherNumber reports whether the rune has property "General_Category"="Other_Number". Property "General_Category" known as "gc", "General_Category". Value "Other_Number" known as "No", "Other_Number".

func IsGeneralCategoryOtherPunctuation

func IsGeneralCategoryOtherPunctuation(r rune) bool

IsGeneralCategoryOtherPunctuation reports whether the rune has property "General_Category"="Other_Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Other_Punctuation" known as "Po", "Other_Punctuation".

func IsGeneralCategoryOtherSymbol

func IsGeneralCategoryOtherSymbol(r rune) bool

IsGeneralCategoryOtherSymbol reports whether the rune has property "General_Category"="Other_Symbol". Property "General_Category" known as "gc", "General_Category". Value "Other_Symbol" known as "So", "Other_Symbol".

func IsGeneralCategoryParagraphSeparator

func IsGeneralCategoryParagraphSeparator(r rune) bool

IsGeneralCategoryParagraphSeparator reports whether the rune has property "General_Category"="Paragraph_Separator". Property "General_Category" known as "gc", "General_Category". Value "Paragraph_Separator" known as "Zp", "Paragraph_Separator".

func IsGeneralCategoryPrivateUse

func IsGeneralCategoryPrivateUse(r rune) bool

IsGeneralCategoryPrivateUse reports whether the rune has property "General_Category"="Private_Use". Property "General_Category" known as "gc", "General_Category". Value "Private_Use" known as "Co", "Private_Use".

func IsGeneralCategoryPunctuation

func IsGeneralCategoryPunctuation(r rune) bool

IsGeneralCategoryPunctuation reports whether the rune has property "General_Category"="Punctuation". Property "General_Category" known as "gc", "General_Category". Value "Punctuation" known as "P", "Punctuation", "punct".

func IsGeneralCategorySeparator

func IsGeneralCategorySeparator(r rune) bool

IsGeneralCategorySeparator reports whether the rune has property "General_Category"="Separator". Property "General_Category" known as "gc", "General_Category". Value "Separator" known as "Z", "Separator".

func IsGeneralCategorySpaceSeparator

func IsGeneralCategorySpaceSeparator(r rune) bool

IsGeneralCategorySpaceSeparator reports whether the rune has property "General_Category"="Space_Separator". Property "General_Category" known as "gc", "General_Category". Value "Space_Separator" known as "Zs", "Space_Separator".

func IsGeneralCategorySpacingMark

func IsGeneralCategorySpacingMark(r rune) bool

IsGeneralCategorySpacingMark reports whether the rune has property "General_Category"="Spacing_Mark". Property "General_Category" known as "gc", "General_Category". Value "Spacing_Mark" known as "Mc", "Spacing_Mark".

func IsGeneralCategorySurrogate

func IsGeneralCategorySurrogate(r rune) bool

IsGeneralCategorySurrogate reports whether the rune has property "General_Category"="Surrogate". Property "General_Category" known as "gc", "General_Category". Value "Surrogate" known as "Cs", "Surrogate".

func IsGeneralCategorySymbol

func IsGeneralCategorySymbol(r rune) bool

IsGeneralCategorySymbol reports whether the rune has property "General_Category"="Symbol". Property "General_Category" known as "gc", "General_Category". Value "Symbol" known as "S", "Symbol".

func IsGeneralCategoryTitlecaseLetter

func IsGeneralCategoryTitlecaseLetter(r rune) bool

IsGeneralCategoryTitlecaseLetter reports whether the rune has property "General_Category"="Titlecase_Letter". Property "General_Category" known as "gc", "General_Category". Value "Titlecase_Letter" known as "Lt", "Titlecase_Letter".

func IsGeneralCategoryUnassigned

func IsGeneralCategoryUnassigned(r rune) bool

IsGeneralCategoryUnassigned reports whether the rune has property "General_Category"="Unassigned". Property "General_Category" known as "gc", "General_Category". Value "Unassigned" known as "Cn", "Unassigned".

func IsGeneralCategoryUppercaseLetter

func IsGeneralCategoryUppercaseLetter(r rune) bool

IsGeneralCategoryUppercaseLetter reports whether the rune has property "General_Category"="Uppercase_Letter". Property "General_Category" known as "gc", "General_Category". Value "Uppercase_Letter" known as "Lu", "Uppercase_Letter".

func IsGraphemeBaseNo

func IsGraphemeBaseNo(r rune) bool

IsGraphemeBaseNo reports whether the rune has property "Grapheme_Base"="No". Property "Grapheme_Base" known as "Gr_Base", "Grapheme_Base". Value "No" known as "N", "No", "F", "False".

func IsGraphemeBaseYes

func IsGraphemeBaseYes(r rune) bool

IsGraphemeBaseYes reports whether the rune has property "Grapheme_Base"="Yes". Property "Grapheme_Base" known as "Gr_Base", "Grapheme_Base". Value "Yes" known as "Y", "Yes", "T", "True".

func IsGraphemeClusterBreakCR

func IsGraphemeClusterBreakCR(r rune) bool

IsGraphemeClusterBreakCR reports whether the rune has property "Grapheme_Cluster_Break"="CR". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakControl

func IsGraphemeClusterBreakControl(r rune) bool

IsGraphemeClusterBreakControl reports whether the rune has property "Grapheme_Cluster_Break"="Control". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "Control" known as "CN", "Control".

func IsGraphemeClusterBreakEBase

func IsGraphemeClusterBreakEBase(r rune) bool

IsGraphemeClusterBreakEBase reports whether the rune has property "Grapheme_Cluster_Break"="E_Base". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "E_Base" known as "EB", "E_Base".

func IsGraphemeClusterBreakEBaseGAZ

func IsGraphemeClusterBreakEBaseGAZ(r rune) bool

IsGraphemeClusterBreakEBaseGAZ reports whether the rune has property "Grapheme_Cluster_Break"="E_Base_GAZ". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "E_Base_GAZ" known as "EBG", "E_Base_GAZ".

func IsGraphemeClusterBreakEModifier

func IsGraphemeClusterBreakEModifier(r rune) bool

IsGraphemeClusterBreakEModifier reports whether the rune has property "Grapheme_Cluster_Break"="E_Modifier". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "E_Modifier" known as "EM", "E_Modifier".

func IsGraphemeClusterBreakExtend

func IsGraphemeClusterBreakExtend(r rune) bool

IsGraphemeClusterBreakExtend reports whether the rune has property "Grapheme_Cluster_Break"="Extend". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "Extend" known as "EX", "Extend".

func IsGraphemeClusterBreakGlueAfterZwj

func IsGraphemeClusterBreakGlueAfterZwj(r rune) bool

IsGraphemeClusterBreakGlueAfterZwj reports whether the rune has property "Grapheme_Cluster_Break"="Glue_After_Zwj". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "Glue_After_Zwj" known as "GAZ", "Glue_After_Zwj".

func IsGraphemeClusterBreakL

func IsGraphemeClusterBreakL(r rune) bool

IsGraphemeClusterBreakL reports whether the rune has property "Grapheme_Cluster_Break"="L". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakLF

func IsGraphemeClusterBreakLF(r rune) bool

IsGraphemeClusterBreakLF reports whether the rune has property "Grapheme_Cluster_Break"="LF". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakLV

func IsGraphemeClusterBreakLV(r rune) bool

IsGraphemeClusterBreakLV reports whether the rune has property "Grapheme_Cluster_Break"="LV". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakLVT

func IsGraphemeClusterBreakLVT(r rune) bool

IsGraphemeClusterBreakLVT reports whether the rune has property "Grapheme_Cluster_Break"="LVT". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakOther

func IsGraphemeClusterBreakOther(r rune) bool

IsGraphemeClusterBreakOther reports whether the rune has property "Grapheme_Cluster_Break"="Other". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "Other" known as "XX", "Other".

func IsGraphemeClusterBreakPrepend

func IsGraphemeClusterBreakPrepend(r rune) bool

IsGraphemeClusterBreakPrepend reports whether the rune has property "Grapheme_Cluster_Break"="Prepend". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "Prepend" known as "PP", "Prepend".

func IsGraphemeClusterBreakRegionalIndicator

func IsGraphemeClusterBreakRegionalIndicator(r rune) bool

IsGraphemeClusterBreakRegionalIndicator reports whether the rune has property "Grapheme_Cluster_Break"="Regional_Indicator". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "Regional_Indicator" known as "RI", "Regional_Indicator".

func IsGraphemeClusterBreakSpacingMark

func IsGraphemeClusterBreakSpacingMark(r rune) bool

IsGraphemeClusterBreakSpacingMark reports whether the rune has property "Grapheme_Cluster_Break"="SpacingMark". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break". Value "SpacingMark" known as "SM", "SpacingMark".

func IsGraphemeClusterBreakT

func IsGraphemeClusterBreakT(r rune) bool

IsGraphemeClusterBreakT reports whether the rune has property "Grapheme_Cluster_Break"="T". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakV

func IsGraphemeClusterBreakV(r rune) bool

IsGraphemeClusterBreakV reports whether the rune has property "Grapheme_Cluster_Break"="V". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeClusterBreakZWJ

func IsGraphemeClusterBreakZWJ(r rune) bool

IsGraphemeClusterBreakZWJ reports whether the rune has property "Grapheme_Cluster_Break"="ZWJ". Property "Grapheme_Cluster_Break" known as "GCB", "Grapheme_Cluster_Break".

func IsGraphemeExtendNo

func IsGraphemeExtendNo(r rune) bool

IsGraphemeExtendNo reports whether the rune has property "Grapheme_Extend"="No". Property "Grapheme_Extend" known as "Gr_Ext", "Grapheme_Extend". Value "No" known as "N", "No", "F", "False".

func IsGraphemeExtendYes

func IsGraphemeExtendYes(r rune) bool

IsGraphemeExtendYes reports whether the rune has property "Grapheme_Extend"="Yes". Property "Grapheme_Extend" known as "Gr_Ext", "Grapheme_Extend". Value "Yes" known as "Y", "Yes", "T", "True".

func IsGraphemeLinkNo

func IsGraphemeLinkNo(r rune) bool

IsGraphemeLinkNo reports whether the rune has property "Grapheme_Link"="No". Property "Grapheme_Link" known as "Gr_Link", "Grapheme_Link". Value "No" known as "N", "No", "F", "False".

func IsGraphemeLinkYes

func IsGraphemeLinkYes(r rune) bool

IsGraphemeLinkYes reports whether the rune has property "Grapheme_Link"="Yes". Property "Grapheme_Link" known as "Gr_Link", "Grapheme_Link". Value "Yes" known as "Y", "Yes", "T", "True".

func IsHangulSyllableTypeLVSyllable

func IsHangulSyllableTypeLVSyllable(r rune) bool

IsHangulSyllableTypeLVSyllable reports whether the rune has property "Hangul_Syllable_Type"="LV_Syllable". Property "Hangul_Syllable_Type" known as "hst", "Hangul_Syllable_Type". Value "LV_Syllable" known as "LV", "LV_Syllable".

func IsHangulSyllableTypeLVTSyllable

func IsHangulSyllableTypeLVTSyllable(r rune) bool

IsHangulSyllableTypeLVTSyllable reports whether the rune has property "Hangul_Syllable_Type"="LVT_Syllable". Property "Hangul_Syllable_Type" known as "hst", "Hangul_Syllable_Type". Value "LVT_Syllable" known as "LVT", "LVT_Syllable".

func IsHangulSyllableTypeLeadingJamo

func IsHangulSyllableTypeLeadingJamo(r rune) bool

IsHangulSyllableTypeLeadingJamo reports whether the rune has property "Hangul_Syllable_Type"="Leading_Jamo". Property "Hangul_Syllable_Type" known as "hst", "Hangul_Syllable_Type". Value "Leading_Jamo" known as "L", "Leading_Jamo".

func IsHangulSyllableTypeNotApplicable

func IsHangulSyllableTypeNotApplicable(r rune) bool

IsHangulSyllableTypeNotApplicable reports whether the rune has property "Hangul_Syllable_Type"="Not_Applicable". Property "Hangul_Syllable_Type" known as "hst", "Hangul_Syllable_Type". Value "Not_Applicable" known as "NA", "Not_Applicable".

func IsHangulSyllableTypeTrailingJamo

func IsHangulSyllableTypeTrailingJamo(r rune) bool

IsHangulSyllableTypeTrailingJamo reports whether the rune has property "Hangul_Syllable_Type"="Trailing_Jamo". Property "Hangul_Syllable_Type" known as "hst", "Hangul_Syllable_Type". Value "Trailing_Jamo" known as "T", "Trailing_Jamo".

func IsHangulSyllableTypeVowelJamo

func IsHangulSyllableTypeVowelJamo(r rune) bool

IsHangulSyllableTypeVowelJamo reports whether the rune has property "Hangul_Syllable_Type"="Vowel_Jamo". Property "Hangul_Syllable_Type" known as "hst", "Hangul_Syllable_Type". Value "Vowel_Jamo" known as "V", "Vowel_Jamo".

func IsHexDigitNo

func IsHexDigitNo(r rune) bool

IsHexDigitNo reports whether the rune has property "Hex_Digit"="No". Property "Hex_Digit" known as "Hex", "Hex_Digit". Value "No" known as "N", "No", "F", "False".

func IsHexDigitYes

func IsHexDigitYes(r rune) bool

IsHexDigitYes reports whether the rune has property "Hex_Digit"="Yes". Property "Hex_Digit" known as "Hex", "Hex_Digit". Value "Yes" known as "Y", "Yes", "T", "True".

func IsHyphenNo

func IsHyphenNo(r rune) bool

IsHyphenNo reports whether the rune has property "Hyphen"="No". Property "Hyphen" known as "Hyphen", "Hyphen". Value "No" known as "N", "No", "F", "False".

func IsHyphenYes

func IsHyphenYes(r rune) bool

IsHyphenYes reports whether the rune has property "Hyphen"="Yes". Property "Hyphen" known as "Hyphen", "Hyphen". Value "Yes" known as "Y", "Yes", "T", "True".

func IsIDContinueNo

func IsIDContinueNo(r rune) bool

IsIDContinueNo reports whether the rune has property "ID_Continue"="No". Property "ID_Continue" known as "IDC", "ID_Continue". Value "No" known as "N", "No", "F", "False".

func IsIDContinueYes

func IsIDContinueYes(r rune) bool

IsIDContinueYes reports whether the rune has property "ID_Continue"="Yes". Property "ID_Continue" known as "IDC", "ID_Continue". Value "Yes" known as "Y", "Yes", "T", "True".

func IsIDSBinaryOperatorNo

func IsIDSBinaryOperatorNo(r rune) bool

IsIDSBinaryOperatorNo reports whether the rune has property "IDS_Binary_Operator"="No". Property "IDS_Binary_Operator" known as "IDSB", "IDS_Binary_Operator". Value "No" known as "N", "No", "F", "False".

func IsIDSBinaryOperatorYes

func IsIDSBinaryOperatorYes(r rune) bool

IsIDSBinaryOperatorYes reports whether the rune has property "IDS_Binary_Operator"="Yes". Property "IDS_Binary_Operator" known as "IDSB", "IDS_Binary_Operator". Value "Yes" known as "Y", "Yes", "T", "True".

func IsIDSTrinaryOperatorNo

func IsIDSTrinaryOperatorNo(r rune) bool

IsIDSTrinaryOperatorNo reports whether the rune has property "IDS_Trinary_Operator"="No". Property "IDS_Trinary_Operator" known as "IDST", "IDS_Trinary_Operator". Value "No" known as "N", "No", "F", "False".

func IsIDSTrinaryOperatorYes

func IsIDSTrinaryOperatorYes(r rune) bool

IsIDSTrinaryOperatorYes reports whether the rune has property "IDS_Trinary_Operator"="Yes". Property "IDS_Trinary_Operator" known as "IDST", "IDS_Trinary_Operator". Value "Yes" known as "Y", "Yes", "T", "True".

func IsIDStartNo

func IsIDStartNo(r rune) bool

IsIDStartNo reports whether the rune has property "ID_Start"="No". Property "ID_Start" known as "IDS", "ID_Start". Value "No" known as "N", "No", "F", "False".

func IsIDStartYes

func IsIDStartYes(r rune) bool

IsIDStartYes reports whether the rune has property "ID_Start"="Yes". Property "ID_Start" known as "IDS", "ID_Start". Value "Yes" known as "Y", "Yes", "T", "True".

func IsIdeographicNo

func IsIdeographicNo(r rune) bool

IsIdeographicNo reports whether the rune has property "Ideographic"="No". Property "Ideographic" known as "Ideo", "Ideographic". Value "No" known as "N", "No", "F", "False".

func IsIdeographicYes

func IsIdeographicYes(r rune) bool

IsIdeographicYes reports whether the rune has property "Ideographic"="Yes". Property "Ideographic" known as "Ideo", "Ideographic". Value "Yes" known as "Y", "Yes", "T", "True".

func IsIndicPositionalCategoryBottom

func IsIndicPositionalCategoryBottom(r rune) bool

IsIndicPositionalCategoryBottom reports whether the rune has property "Indic_Positional_Category"="Bottom". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryBottomAndLeft

func IsIndicPositionalCategoryBottomAndLeft(r rune) bool

IsIndicPositionalCategoryBottomAndLeft reports whether the rune has property "Indic_Positional_Category"="Bottom_And_Left". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryBottomAndRight

func IsIndicPositionalCategoryBottomAndRight(r rune) bool

IsIndicPositionalCategoryBottomAndRight reports whether the rune has property "Indic_Positional_Category"="Bottom_And_Right". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryLeft

func IsIndicPositionalCategoryLeft(r rune) bool

IsIndicPositionalCategoryLeft reports whether the rune has property "Indic_Positional_Category"="Left". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryLeftAndRight

func IsIndicPositionalCategoryLeftAndRight(r rune) bool

IsIndicPositionalCategoryLeftAndRight reports whether the rune has property "Indic_Positional_Category"="Left_And_Right". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryNA

func IsIndicPositionalCategoryNA(r rune) bool

IsIndicPositionalCategoryNA reports whether the rune has property "Indic_Positional_Category"="NA". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryOverstruck

func IsIndicPositionalCategoryOverstruck(r rune) bool

IsIndicPositionalCategoryOverstruck reports whether the rune has property "Indic_Positional_Category"="Overstruck". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryRight

func IsIndicPositionalCategoryRight(r rune) bool

IsIndicPositionalCategoryRight reports whether the rune has property "Indic_Positional_Category"="Right". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryTop

func IsIndicPositionalCategoryTop(r rune) bool

IsIndicPositionalCategoryTop reports whether the rune has property "Indic_Positional_Category"="Top". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryTopAndBottom

func IsIndicPositionalCategoryTopAndBottom(r rune) bool

IsIndicPositionalCategoryTopAndBottom reports whether the rune has property "Indic_Positional_Category"="Top_And_Bottom". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryTopAndBottomAndRight

func IsIndicPositionalCategoryTopAndBottomAndRight(r rune) bool

IsIndicPositionalCategoryTopAndBottomAndRight reports whether the rune has property "Indic_Positional_Category"="Top_And_Bottom_And_Right". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryTopAndLeft

func IsIndicPositionalCategoryTopAndLeft(r rune) bool

IsIndicPositionalCategoryTopAndLeft reports whether the rune has property "Indic_Positional_Category"="Top_And_Left". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryTopAndLeftAndRight

func IsIndicPositionalCategoryTopAndLeftAndRight(r rune) bool

IsIndicPositionalCategoryTopAndLeftAndRight reports whether the rune has property "Indic_Positional_Category"="Top_And_Left_And_Right". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryTopAndRight

func IsIndicPositionalCategoryTopAndRight(r rune) bool

IsIndicPositionalCategoryTopAndRight reports whether the rune has property "Indic_Positional_Category"="Top_And_Right". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicPositionalCategoryVisualOrderLeft

func IsIndicPositionalCategoryVisualOrderLeft(r rune) bool

IsIndicPositionalCategoryVisualOrderLeft reports whether the rune has property "Indic_Positional_Category"="Visual_Order_Left". Property "Indic_Positional_Category" known as "InPC", "Indic_Positional_Category".

func IsIndicSyllabicCategoryAvagraha

func IsIndicSyllabicCategoryAvagraha(r rune) bool

IsIndicSyllabicCategoryAvagraha reports whether the rune has property "Indic_Syllabic_Category"="Avagraha". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryBindu

func IsIndicSyllabicCategoryBindu(r rune) bool

IsIndicSyllabicCategoryBindu reports whether the rune has property "Indic_Syllabic_Category"="Bindu". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryBrahmiJoiningNumber

func IsIndicSyllabicCategoryBrahmiJoiningNumber(r rune) bool

IsIndicSyllabicCategoryBrahmiJoiningNumber reports whether the rune has property "Indic_Syllabic_Category"="Brahmi_Joining_Number". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryCantillationMark

func IsIndicSyllabicCategoryCantillationMark(r rune) bool

IsIndicSyllabicCategoryCantillationMark reports whether the rune has property "Indic_Syllabic_Category"="Cantillation_Mark". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonant

func IsIndicSyllabicCategoryConsonant(r rune) bool

IsIndicSyllabicCategoryConsonant reports whether the rune has property "Indic_Syllabic_Category"="Consonant". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantDead

func IsIndicSyllabicCategoryConsonantDead(r rune) bool

IsIndicSyllabicCategoryConsonantDead reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Dead". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantFinal

func IsIndicSyllabicCategoryConsonantFinal(r rune) bool

IsIndicSyllabicCategoryConsonantFinal reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Final". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantHeadLetter

func IsIndicSyllabicCategoryConsonantHeadLetter(r rune) bool

IsIndicSyllabicCategoryConsonantHeadLetter reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Head_Letter". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantKiller

func IsIndicSyllabicCategoryConsonantKiller(r rune) bool

IsIndicSyllabicCategoryConsonantKiller reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Killer". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantMedial

func IsIndicSyllabicCategoryConsonantMedial(r rune) bool

IsIndicSyllabicCategoryConsonantMedial reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Medial". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantPlaceholder

func IsIndicSyllabicCategoryConsonantPlaceholder(r rune) bool

IsIndicSyllabicCategoryConsonantPlaceholder reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Placeholder". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantPrecedingRepha

func IsIndicSyllabicCategoryConsonantPrecedingRepha(r rune) bool

IsIndicSyllabicCategoryConsonantPrecedingRepha reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Preceding_Repha". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantPrefixed

func IsIndicSyllabicCategoryConsonantPrefixed(r rune) bool

IsIndicSyllabicCategoryConsonantPrefixed reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Prefixed". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantSubjoined

func IsIndicSyllabicCategoryConsonantSubjoined(r rune) bool

IsIndicSyllabicCategoryConsonantSubjoined reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Subjoined". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantSucceedingRepha

func IsIndicSyllabicCategoryConsonantSucceedingRepha(r rune) bool

IsIndicSyllabicCategoryConsonantSucceedingRepha reports whether the rune has property "Indic_Syllabic_Category"="Consonant_Succeeding_Repha". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryConsonantWithStacker

func IsIndicSyllabicCategoryConsonantWithStacker(r rune) bool

IsIndicSyllabicCategoryConsonantWithStacker reports whether the rune has property "Indic_Syllabic_Category"="Consonant_With_Stacker". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryGeminationMark

func IsIndicSyllabicCategoryGeminationMark(r rune) bool

IsIndicSyllabicCategoryGeminationMark reports whether the rune has property "Indic_Syllabic_Category"="Gemination_Mark". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryInvisibleStacker

func IsIndicSyllabicCategoryInvisibleStacker(r rune) bool

IsIndicSyllabicCategoryInvisibleStacker reports whether the rune has property "Indic_Syllabic_Category"="Invisible_Stacker". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryJoiner

func IsIndicSyllabicCategoryJoiner(r rune) bool

IsIndicSyllabicCategoryJoiner reports whether the rune has property "Indic_Syllabic_Category"="Joiner". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryModifyingLetter

func IsIndicSyllabicCategoryModifyingLetter(r rune) bool

IsIndicSyllabicCategoryModifyingLetter reports whether the rune has property "Indic_Syllabic_Category"="Modifying_Letter". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryNonJoiner

func IsIndicSyllabicCategoryNonJoiner(r rune) bool

IsIndicSyllabicCategoryNonJoiner reports whether the rune has property "Indic_Syllabic_Category"="Non_Joiner". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryNukta

func IsIndicSyllabicCategoryNukta(r rune) bool

IsIndicSyllabicCategoryNukta reports whether the rune has property "Indic_Syllabic_Category"="Nukta". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryNumber

func IsIndicSyllabicCategoryNumber(r rune) bool

IsIndicSyllabicCategoryNumber reports whether the rune has property "Indic_Syllabic_Category"="Number". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryNumberJoiner

func IsIndicSyllabicCategoryNumberJoiner(r rune) bool

IsIndicSyllabicCategoryNumberJoiner reports whether the rune has property "Indic_Syllabic_Category"="Number_Joiner". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryOther

func IsIndicSyllabicCategoryOther(r rune) bool

IsIndicSyllabicCategoryOther reports whether the rune has property "Indic_Syllabic_Category"="Other". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryPureKiller

func IsIndicSyllabicCategoryPureKiller(r rune) bool

IsIndicSyllabicCategoryPureKiller reports whether the rune has property "Indic_Syllabic_Category"="Pure_Killer". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryRegisterShifter

func IsIndicSyllabicCategoryRegisterShifter(r rune) bool

IsIndicSyllabicCategoryRegisterShifter reports whether the rune has property "Indic_Syllabic_Category"="Register_Shifter". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategorySyllableModifier

func IsIndicSyllabicCategorySyllableModifier(r rune) bool

IsIndicSyllabicCategorySyllableModifier reports whether the rune has property "Indic_Syllabic_Category"="Syllable_Modifier". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryToneLetter

func IsIndicSyllabicCategoryToneLetter(r rune) bool

IsIndicSyllabicCategoryToneLetter reports whether the rune has property "Indic_Syllabic_Category"="Tone_Letter". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryToneMark

func IsIndicSyllabicCategoryToneMark(r rune) bool

IsIndicSyllabicCategoryToneMark reports whether the rune has property "Indic_Syllabic_Category"="Tone_Mark". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryVirama

func IsIndicSyllabicCategoryVirama(r rune) bool

IsIndicSyllabicCategoryVirama reports whether the rune has property "Indic_Syllabic_Category"="Virama". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryVisarga

func IsIndicSyllabicCategoryVisarga(r rune) bool

IsIndicSyllabicCategoryVisarga reports whether the rune has property "Indic_Syllabic_Category"="Visarga". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryVowel

func IsIndicSyllabicCategoryVowel(r rune) bool

IsIndicSyllabicCategoryVowel reports whether the rune has property "Indic_Syllabic_Category"="Vowel". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryVowelDependent

func IsIndicSyllabicCategoryVowelDependent(r rune) bool

IsIndicSyllabicCategoryVowelDependent reports whether the rune has property "Indic_Syllabic_Category"="Vowel_Dependent". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsIndicSyllabicCategoryVowelIndependent

func IsIndicSyllabicCategoryVowelIndependent(r rune) bool

IsIndicSyllabicCategoryVowelIndependent reports whether the rune has property "Indic_Syllabic_Category"="Vowel_Independent". Property "Indic_Syllabic_Category" known as "InSC", "Indic_Syllabic_Category".

func IsJamoShortNameA

func IsJamoShortNameA(r rune) bool

IsJamoShortNameA reports whether the rune has property "Jamo_Short_Name"="A". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameAE

func IsJamoShortNameAE(r rune) bool

IsJamoShortNameAE reports whether the rune has property "Jamo_Short_Name"="AE". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameB

func IsJamoShortNameB(r rune) bool

IsJamoShortNameB reports whether the rune has property "Jamo_Short_Name"="B". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameBB

func IsJamoShortNameBB(r rune) bool

IsJamoShortNameBB reports whether the rune has property "Jamo_Short_Name"="BB". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameBS

func IsJamoShortNameBS(r rune) bool

IsJamoShortNameBS reports whether the rune has property "Jamo_Short_Name"="BS". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameC

func IsJamoShortNameC(r rune) bool

IsJamoShortNameC reports whether the rune has property "Jamo_Short_Name"="C". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameD

func IsJamoShortNameD(r rune) bool

IsJamoShortNameD reports whether the rune has property "Jamo_Short_Name"="D". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameDD

func IsJamoShortNameDD(r rune) bool

IsJamoShortNameDD reports whether the rune has property "Jamo_Short_Name"="DD". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameE

func IsJamoShortNameE(r rune) bool

IsJamoShortNameE reports whether the rune has property "Jamo_Short_Name"="E". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameEO

func IsJamoShortNameEO(r rune) bool

IsJamoShortNameEO reports whether the rune has property "Jamo_Short_Name"="EO". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameEU

func IsJamoShortNameEU(r rune) bool

IsJamoShortNameEU reports whether the rune has property "Jamo_Short_Name"="EU". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameG

func IsJamoShortNameG(r rune) bool

IsJamoShortNameG reports whether the rune has property "Jamo_Short_Name"="G". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameGG

func IsJamoShortNameGG(r rune) bool

IsJamoShortNameGG reports whether the rune has property "Jamo_Short_Name"="GG". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameGS

func IsJamoShortNameGS(r rune) bool

IsJamoShortNameGS reports whether the rune has property "Jamo_Short_Name"="GS". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameH

func IsJamoShortNameH(r rune) bool

IsJamoShortNameH reports whether the rune has property "Jamo_Short_Name"="H". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameI

func IsJamoShortNameI(r rune) bool

IsJamoShortNameI reports whether the rune has property "Jamo_Short_Name"="I". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameJ

func IsJamoShortNameJ(r rune) bool

IsJamoShortNameJ reports whether the rune has property "Jamo_Short_Name"="J". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameJJ

func IsJamoShortNameJJ(r rune) bool

IsJamoShortNameJJ reports whether the rune has property "Jamo_Short_Name"="JJ". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameK

func IsJamoShortNameK(r rune) bool

IsJamoShortNameK reports whether the rune has property "Jamo_Short_Name"="K". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameL

func IsJamoShortNameL(r rune) bool

IsJamoShortNameL reports whether the rune has property "Jamo_Short_Name"="L". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLB

func IsJamoShortNameLB(r rune) bool

IsJamoShortNameLB reports whether the rune has property "Jamo_Short_Name"="LB". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLG

func IsJamoShortNameLG(r rune) bool

IsJamoShortNameLG reports whether the rune has property "Jamo_Short_Name"="LG". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLH

func IsJamoShortNameLH(r rune) bool

IsJamoShortNameLH reports whether the rune has property "Jamo_Short_Name"="LH". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLM

func IsJamoShortNameLM(r rune) bool

IsJamoShortNameLM reports whether the rune has property "Jamo_Short_Name"="LM". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLP

func IsJamoShortNameLP(r rune) bool

IsJamoShortNameLP reports whether the rune has property "Jamo_Short_Name"="LP". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLS

func IsJamoShortNameLS(r rune) bool

IsJamoShortNameLS reports whether the rune has property "Jamo_Short_Name"="LS". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameLT

func IsJamoShortNameLT(r rune) bool

IsJamoShortNameLT reports whether the rune has property "Jamo_Short_Name"="LT". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameM

func IsJamoShortNameM(r rune) bool

IsJamoShortNameM reports whether the rune has property "Jamo_Short_Name"="M". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameN

func IsJamoShortNameN(r rune) bool

IsJamoShortNameN reports whether the rune has property "Jamo_Short_Name"="N". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameNG

func IsJamoShortNameNG(r rune) bool

IsJamoShortNameNG reports whether the rune has property "Jamo_Short_Name"="NG". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameNH

func IsJamoShortNameNH(r rune) bool

IsJamoShortNameNH reports whether the rune has property "Jamo_Short_Name"="NH". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameNJ

func IsJamoShortNameNJ(r rune) bool

IsJamoShortNameNJ reports whether the rune has property "Jamo_Short_Name"="NJ". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameNone

func IsJamoShortNameNone(r rune) bool

IsJamoShortNameNone reports whether the rune has property "Jamo_Short_Name"="None". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name". Value "None" known as "", "None", "<none>".

func IsJamoShortNameO

func IsJamoShortNameO(r rune) bool

IsJamoShortNameO reports whether the rune has property "Jamo_Short_Name"="O". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameOE

func IsJamoShortNameOE(r rune) bool

IsJamoShortNameOE reports whether the rune has property "Jamo_Short_Name"="OE". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameP

func IsJamoShortNameP(r rune) bool

IsJamoShortNameP reports whether the rune has property "Jamo_Short_Name"="P". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameR

func IsJamoShortNameR(r rune) bool

IsJamoShortNameR reports whether the rune has property "Jamo_Short_Name"="R". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameS

func IsJamoShortNameS(r rune) bool

IsJamoShortNameS reports whether the rune has property "Jamo_Short_Name"="S". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameSS

func IsJamoShortNameSS(r rune) bool

IsJamoShortNameSS reports whether the rune has property "Jamo_Short_Name"="SS". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameT

func IsJamoShortNameT(r rune) bool

IsJamoShortNameT reports whether the rune has property "Jamo_Short_Name"="T". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameU

func IsJamoShortNameU(r rune) bool

IsJamoShortNameU reports whether the rune has property "Jamo_Short_Name"="U". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameWA

func IsJamoShortNameWA(r rune) bool

IsJamoShortNameWA reports whether the rune has property "Jamo_Short_Name"="WA". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameWAE

func IsJamoShortNameWAE(r rune) bool

IsJamoShortNameWAE reports whether the rune has property "Jamo_Short_Name"="WAE". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameWE

func IsJamoShortNameWE(r rune) bool

IsJamoShortNameWE reports whether the rune has property "Jamo_Short_Name"="WE". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameWEO

func IsJamoShortNameWEO(r rune) bool

IsJamoShortNameWEO reports whether the rune has property "Jamo_Short_Name"="WEO". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameWI

func IsJamoShortNameWI(r rune) bool

IsJamoShortNameWI reports whether the rune has property "Jamo_Short_Name"="WI". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYA

func IsJamoShortNameYA(r rune) bool

IsJamoShortNameYA reports whether the rune has property "Jamo_Short_Name"="YA". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYAE

func IsJamoShortNameYAE(r rune) bool

IsJamoShortNameYAE reports whether the rune has property "Jamo_Short_Name"="YAE". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYE

func IsJamoShortNameYE(r rune) bool

IsJamoShortNameYE reports whether the rune has property "Jamo_Short_Name"="YE". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYEO

func IsJamoShortNameYEO(r rune) bool

IsJamoShortNameYEO reports whether the rune has property "Jamo_Short_Name"="YEO". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYI

func IsJamoShortNameYI(r rune) bool

IsJamoShortNameYI reports whether the rune has property "Jamo_Short_Name"="YI". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYO

func IsJamoShortNameYO(r rune) bool

IsJamoShortNameYO reports whether the rune has property "Jamo_Short_Name"="YO". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJamoShortNameYU

func IsJamoShortNameYU(r rune) bool

IsJamoShortNameYU reports whether the rune has property "Jamo_Short_Name"="YU". Property "Jamo_Short_Name" known as "JSN", "Jamo_Short_Name".

func IsJoinControlNo

func IsJoinControlNo(r rune) bool

IsJoinControlNo reports whether the rune has property "Join_Control"="No". Property "Join_Control" known as "Join_C", "Join_Control". Value "No" known as "N", "No", "F", "False".

func IsJoinControlYes

func IsJoinControlYes(r rune) bool

IsJoinControlYes reports whether the rune has property "Join_Control"="Yes". Property "Join_Control" known as "Join_C", "Join_Control". Value "Yes" known as "Y", "Yes", "T", "True".

func IsJoiningGroupAfricanFeh

func IsJoiningGroupAfricanFeh(r rune) bool

IsJoiningGroupAfricanFeh reports whether the rune has property "Joining_Group"="African_Feh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupAfricanNoon

func IsJoiningGroupAfricanNoon(r rune) bool

IsJoiningGroupAfricanNoon reports whether the rune has property "Joining_Group"="African_Noon". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupAfricanQaf

func IsJoiningGroupAfricanQaf(r rune) bool

IsJoiningGroupAfricanQaf reports whether the rune has property "Joining_Group"="African_Qaf". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupAin

func IsJoiningGroupAin(r rune) bool

IsJoiningGroupAin reports whether the rune has property "Joining_Group"="Ain". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupAlaph

func IsJoiningGroupAlaph(r rune) bool

IsJoiningGroupAlaph reports whether the rune has property "Joining_Group"="Alaph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupAlef

func IsJoiningGroupAlef(r rune) bool

IsJoiningGroupAlef reports whether the rune has property "Joining_Group"="Alef". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupBeh

func IsJoiningGroupBeh(r rune) bool

IsJoiningGroupBeh reports whether the rune has property "Joining_Group"="Beh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupBeth

func IsJoiningGroupBeth(r rune) bool

IsJoiningGroupBeth reports whether the rune has property "Joining_Group"="Beth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupBurushaskiYehBarree

func IsJoiningGroupBurushaskiYehBarree(r rune) bool

IsJoiningGroupBurushaskiYehBarree reports whether the rune has property "Joining_Group"="Burushaski_Yeh_Barree". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupDal

func IsJoiningGroupDal(r rune) bool

IsJoiningGroupDal reports whether the rune has property "Joining_Group"="Dal". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupDalathRish

func IsJoiningGroupDalathRish(r rune) bool

IsJoiningGroupDalathRish reports whether the rune has property "Joining_Group"="Dalath_Rish". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupE

func IsJoiningGroupE(r rune) bool

IsJoiningGroupE reports whether the rune has property "Joining_Group"="E". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupFarsiYeh

func IsJoiningGroupFarsiYeh(r rune) bool

IsJoiningGroupFarsiYeh reports whether the rune has property "Joining_Group"="Farsi_Yeh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupFe

func IsJoiningGroupFe(r rune) bool

IsJoiningGroupFe reports whether the rune has property "Joining_Group"="Fe". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupFeh

func IsJoiningGroupFeh(r rune) bool

IsJoiningGroupFeh reports whether the rune has property "Joining_Group"="Feh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupFinalSemkath

func IsJoiningGroupFinalSemkath(r rune) bool

IsJoiningGroupFinalSemkath reports whether the rune has property "Joining_Group"="Final_Semkath". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupGaf

func IsJoiningGroupGaf(r rune) bool

IsJoiningGroupGaf reports whether the rune has property "Joining_Group"="Gaf". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupGamal

func IsJoiningGroupGamal(r rune) bool

IsJoiningGroupGamal reports whether the rune has property "Joining_Group"="Gamal". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupHah

func IsJoiningGroupHah(r rune) bool

IsJoiningGroupHah reports whether the rune has property "Joining_Group"="Hah". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupHamzaOnHehGoal

func IsJoiningGroupHamzaOnHehGoal(r rune) bool

IsJoiningGroupHamzaOnHehGoal reports whether the rune has property "Joining_Group"="Hamza_On_Heh_Goal". Property "Joining_Group" known as "jg", "Joining_Group". Value "Hamza_On_Heh_Goal" known as "Teh_Marbuta_Goal", "Hamza_On_Heh_Goal".

func IsJoiningGroupHe

func IsJoiningGroupHe(r rune) bool

IsJoiningGroupHe reports whether the rune has property "Joining_Group"="He". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupHeh

func IsJoiningGroupHeh(r rune) bool

IsJoiningGroupHeh reports whether the rune has property "Joining_Group"="Heh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupHehGoal

func IsJoiningGroupHehGoal(r rune) bool

IsJoiningGroupHehGoal reports whether the rune has property "Joining_Group"="Heh_Goal". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupHeth

func IsJoiningGroupHeth(r rune) bool

IsJoiningGroupHeth reports whether the rune has property "Joining_Group"="Heth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupKaf

func IsJoiningGroupKaf(r rune) bool

IsJoiningGroupKaf reports whether the rune has property "Joining_Group"="Kaf". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupKaph

func IsJoiningGroupKaph(r rune) bool

IsJoiningGroupKaph reports whether the rune has property "Joining_Group"="Kaph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupKhaph

func IsJoiningGroupKhaph(r rune) bool

IsJoiningGroupKhaph reports whether the rune has property "Joining_Group"="Khaph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupKnottedHeh

func IsJoiningGroupKnottedHeh(r rune) bool

IsJoiningGroupKnottedHeh reports whether the rune has property "Joining_Group"="Knotted_Heh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupLam

func IsJoiningGroupLam(r rune) bool

IsJoiningGroupLam reports whether the rune has property "Joining_Group"="Lam". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupLamadh

func IsJoiningGroupLamadh(r rune) bool

IsJoiningGroupLamadh reports whether the rune has property "Joining_Group"="Lamadh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamBha

func IsJoiningGroupMalayalamBha(r rune) bool

IsJoiningGroupMalayalamBha reports whether the rune has property "Joining_Group"="Malayalam_Bha". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamJa

func IsJoiningGroupMalayalamJa(r rune) bool

IsJoiningGroupMalayalamJa reports whether the rune has property "Joining_Group"="Malayalam_Ja". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamLla

func IsJoiningGroupMalayalamLla(r rune) bool

IsJoiningGroupMalayalamLla reports whether the rune has property "Joining_Group"="Malayalam_Lla". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamLlla

func IsJoiningGroupMalayalamLlla(r rune) bool

IsJoiningGroupMalayalamLlla reports whether the rune has property "Joining_Group"="Malayalam_Llla". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamNga

func IsJoiningGroupMalayalamNga(r rune) bool

IsJoiningGroupMalayalamNga reports whether the rune has property "Joining_Group"="Malayalam_Nga". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamNna

func IsJoiningGroupMalayalamNna(r rune) bool

IsJoiningGroupMalayalamNna reports whether the rune has property "Joining_Group"="Malayalam_Nna". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamNnna

func IsJoiningGroupMalayalamNnna(r rune) bool

IsJoiningGroupMalayalamNnna reports whether the rune has property "Joining_Group"="Malayalam_Nnna". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamNya

func IsJoiningGroupMalayalamNya(r rune) bool

IsJoiningGroupMalayalamNya reports whether the rune has property "Joining_Group"="Malayalam_Nya". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamRa

func IsJoiningGroupMalayalamRa(r rune) bool

IsJoiningGroupMalayalamRa reports whether the rune has property "Joining_Group"="Malayalam_Ra". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamSsa

func IsJoiningGroupMalayalamSsa(r rune) bool

IsJoiningGroupMalayalamSsa reports whether the rune has property "Joining_Group"="Malayalam_Ssa". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMalayalamTta

func IsJoiningGroupMalayalamTta(r rune) bool

IsJoiningGroupMalayalamTta reports whether the rune has property "Joining_Group"="Malayalam_Tta". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanAleph

func IsJoiningGroupManichaeanAleph(r rune) bool

IsJoiningGroupManichaeanAleph reports whether the rune has property "Joining_Group"="Manichaean_Aleph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanAyin

func IsJoiningGroupManichaeanAyin(r rune) bool

IsJoiningGroupManichaeanAyin reports whether the rune has property "Joining_Group"="Manichaean_Ayin". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanBeth

func IsJoiningGroupManichaeanBeth(r rune) bool

IsJoiningGroupManichaeanBeth reports whether the rune has property "Joining_Group"="Manichaean_Beth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanDaleth

func IsJoiningGroupManichaeanDaleth(r rune) bool

IsJoiningGroupManichaeanDaleth reports whether the rune has property "Joining_Group"="Manichaean_Daleth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanDhamedh

func IsJoiningGroupManichaeanDhamedh(r rune) bool

IsJoiningGroupManichaeanDhamedh reports whether the rune has property "Joining_Group"="Manichaean_Dhamedh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanFive

func IsJoiningGroupManichaeanFive(r rune) bool

IsJoiningGroupManichaeanFive reports whether the rune has property "Joining_Group"="Manichaean_Five". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanGimel

func IsJoiningGroupManichaeanGimel(r rune) bool

IsJoiningGroupManichaeanGimel reports whether the rune has property "Joining_Group"="Manichaean_Gimel". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanHeth

func IsJoiningGroupManichaeanHeth(r rune) bool

IsJoiningGroupManichaeanHeth reports whether the rune has property "Joining_Group"="Manichaean_Heth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanHundred

func IsJoiningGroupManichaeanHundred(r rune) bool

IsJoiningGroupManichaeanHundred reports whether the rune has property "Joining_Group"="Manichaean_Hundred". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanKaph

func IsJoiningGroupManichaeanKaph(r rune) bool

IsJoiningGroupManichaeanKaph reports whether the rune has property "Joining_Group"="Manichaean_Kaph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanLamedh

func IsJoiningGroupManichaeanLamedh(r rune) bool

IsJoiningGroupManichaeanLamedh reports whether the rune has property "Joining_Group"="Manichaean_Lamedh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanMem

func IsJoiningGroupManichaeanMem(r rune) bool

IsJoiningGroupManichaeanMem reports whether the rune has property "Joining_Group"="Manichaean_Mem". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanNun

func IsJoiningGroupManichaeanNun(r rune) bool

IsJoiningGroupManichaeanNun reports whether the rune has property "Joining_Group"="Manichaean_Nun". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanOne

func IsJoiningGroupManichaeanOne(r rune) bool

IsJoiningGroupManichaeanOne reports whether the rune has property "Joining_Group"="Manichaean_One". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanPe

func IsJoiningGroupManichaeanPe(r rune) bool

IsJoiningGroupManichaeanPe reports whether the rune has property "Joining_Group"="Manichaean_Pe". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanQoph

func IsJoiningGroupManichaeanQoph(r rune) bool

IsJoiningGroupManichaeanQoph reports whether the rune has property "Joining_Group"="Manichaean_Qoph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanResh

func IsJoiningGroupManichaeanResh(r rune) bool

IsJoiningGroupManichaeanResh reports whether the rune has property "Joining_Group"="Manichaean_Resh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanSadhe

func IsJoiningGroupManichaeanSadhe(r rune) bool

IsJoiningGroupManichaeanSadhe reports whether the rune has property "Joining_Group"="Manichaean_Sadhe". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanSamekh

func IsJoiningGroupManichaeanSamekh(r rune) bool

IsJoiningGroupManichaeanSamekh reports whether the rune has property "Joining_Group"="Manichaean_Samekh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanTaw

func IsJoiningGroupManichaeanTaw(r rune) bool

IsJoiningGroupManichaeanTaw reports whether the rune has property "Joining_Group"="Manichaean_Taw". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanTen

func IsJoiningGroupManichaeanTen(r rune) bool

IsJoiningGroupManichaeanTen reports whether the rune has property "Joining_Group"="Manichaean_Ten". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanTeth

func IsJoiningGroupManichaeanTeth(r rune) bool

IsJoiningGroupManichaeanTeth reports whether the rune has property "Joining_Group"="Manichaean_Teth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanThamedh

func IsJoiningGroupManichaeanThamedh(r rune) bool

IsJoiningGroupManichaeanThamedh reports whether the rune has property "Joining_Group"="Manichaean_Thamedh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanTwenty

func IsJoiningGroupManichaeanTwenty(r rune) bool

IsJoiningGroupManichaeanTwenty reports whether the rune has property "Joining_Group"="Manichaean_Twenty". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanWaw

func IsJoiningGroupManichaeanWaw(r rune) bool

IsJoiningGroupManichaeanWaw reports whether the rune has property "Joining_Group"="Manichaean_Waw". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanYodh

func IsJoiningGroupManichaeanYodh(r rune) bool

IsJoiningGroupManichaeanYodh reports whether the rune has property "Joining_Group"="Manichaean_Yodh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupManichaeanZayin

func IsJoiningGroupManichaeanZayin(r rune) bool

IsJoiningGroupManichaeanZayin reports whether the rune has property "Joining_Group"="Manichaean_Zayin". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMeem

func IsJoiningGroupMeem(r rune) bool

IsJoiningGroupMeem reports whether the rune has property "Joining_Group"="Meem". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupMim

func IsJoiningGroupMim(r rune) bool

IsJoiningGroupMim reports whether the rune has property "Joining_Group"="Mim". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupNoJoiningGroup

func IsJoiningGroupNoJoiningGroup(r rune) bool

IsJoiningGroupNoJoiningGroup reports whether the rune has property "Joining_Group"="No_Joining_Group". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupNoon

func IsJoiningGroupNoon(r rune) bool

IsJoiningGroupNoon reports whether the rune has property "Joining_Group"="Noon". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupNun

func IsJoiningGroupNun(r rune) bool

IsJoiningGroupNun reports whether the rune has property "Joining_Group"="Nun". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupNya

func IsJoiningGroupNya(r rune) bool

IsJoiningGroupNya reports whether the rune has property "Joining_Group"="Nya". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupPe

func IsJoiningGroupPe(r rune) bool

IsJoiningGroupPe reports whether the rune has property "Joining_Group"="Pe". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupQaf

func IsJoiningGroupQaf(r rune) bool

IsJoiningGroupQaf reports whether the rune has property "Joining_Group"="Qaf". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupQaph

func IsJoiningGroupQaph(r rune) bool

IsJoiningGroupQaph reports whether the rune has property "Joining_Group"="Qaph". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupReh

func IsJoiningGroupReh(r rune) bool

IsJoiningGroupReh reports whether the rune has property "Joining_Group"="Reh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupReversedPe

func IsJoiningGroupReversedPe(r rune) bool

IsJoiningGroupReversedPe reports whether the rune has property "Joining_Group"="Reversed_Pe". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupRohingyaYeh

func IsJoiningGroupRohingyaYeh(r rune) bool

IsJoiningGroupRohingyaYeh reports whether the rune has property "Joining_Group"="Rohingya_Yeh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupSad

func IsJoiningGroupSad(r rune) bool

IsJoiningGroupSad reports whether the rune has property "Joining_Group"="Sad". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupSadhe

func IsJoiningGroupSadhe(r rune) bool

IsJoiningGroupSadhe reports whether the rune has property "Joining_Group"="Sadhe". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupSeen

func IsJoiningGroupSeen(r rune) bool

IsJoiningGroupSeen reports whether the rune has property "Joining_Group"="Seen". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupSemkath

func IsJoiningGroupSemkath(r rune) bool

IsJoiningGroupSemkath reports whether the rune has property "Joining_Group"="Semkath". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupShin

func IsJoiningGroupShin(r rune) bool

IsJoiningGroupShin reports whether the rune has property "Joining_Group"="Shin". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupStraightWaw

func IsJoiningGroupStraightWaw(r rune) bool

IsJoiningGroupStraightWaw reports whether the rune has property "Joining_Group"="Straight_Waw". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupSwashKaf

func IsJoiningGroupSwashKaf(r rune) bool

IsJoiningGroupSwashKaf reports whether the rune has property "Joining_Group"="Swash_Kaf". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupSyriacWaw

func IsJoiningGroupSyriacWaw(r rune) bool

IsJoiningGroupSyriacWaw reports whether the rune has property "Joining_Group"="Syriac_Waw". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupTah

func IsJoiningGroupTah(r rune) bool

IsJoiningGroupTah reports whether the rune has property "Joining_Group"="Tah". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupTaw

func IsJoiningGroupTaw(r rune) bool

IsJoiningGroupTaw reports whether the rune has property "Joining_Group"="Taw". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupTehMarbuta

func IsJoiningGroupTehMarbuta(r rune) bool

IsJoiningGroupTehMarbuta reports whether the rune has property "Joining_Group"="Teh_Marbuta". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupTeth

func IsJoiningGroupTeth(r rune) bool

IsJoiningGroupTeth reports whether the rune has property "Joining_Group"="Teth". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupWaw

func IsJoiningGroupWaw(r rune) bool

IsJoiningGroupWaw reports whether the rune has property "Joining_Group"="Waw". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupYeh

func IsJoiningGroupYeh(r rune) bool

IsJoiningGroupYeh reports whether the rune has property "Joining_Group"="Yeh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupYehBarree

func IsJoiningGroupYehBarree(r rune) bool

IsJoiningGroupYehBarree reports whether the rune has property "Joining_Group"="Yeh_Barree". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupYehWithTail

func IsJoiningGroupYehWithTail(r rune) bool

IsJoiningGroupYehWithTail reports whether the rune has property "Joining_Group"="Yeh_With_Tail". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupYudh

func IsJoiningGroupYudh(r rune) bool

IsJoiningGroupYudh reports whether the rune has property "Joining_Group"="Yudh". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupYudhHe

func IsJoiningGroupYudhHe(r rune) bool

IsJoiningGroupYudhHe reports whether the rune has property "Joining_Group"="Yudh_He". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupZain

func IsJoiningGroupZain(r rune) bool

IsJoiningGroupZain reports whether the rune has property "Joining_Group"="Zain". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningGroupZhain

func IsJoiningGroupZhain(r rune) bool

IsJoiningGroupZhain reports whether the rune has property "Joining_Group"="Zhain". Property "Joining_Group" known as "jg", "Joining_Group".

func IsJoiningTypeDualJoining

func IsJoiningTypeDualJoining(r rune) bool

IsJoiningTypeDualJoining reports whether the rune has property "Joining_Type"="Dual_Joining". Property "Joining_Type" known as "jt", "Joining_Type". Value "Dual_Joining" known as "D", "Dual_Joining".

func IsJoiningTypeJoinCausing

func IsJoiningTypeJoinCausing(r rune) bool

IsJoiningTypeJoinCausing reports whether the rune has property "Joining_Type"="Join_Causing". Property "Joining_Type" known as "jt", "Joining_Type". Value "Join_Causing" known as "C", "Join_Causing".

func IsJoiningTypeLeftJoining

func IsJoiningTypeLeftJoining(r rune) bool

IsJoiningTypeLeftJoining reports whether the rune has property "Joining_Type"="Left_Joining". Property "Joining_Type" known as "jt", "Joining_Type". Value "Left_Joining" known as "L", "Left_Joining".

func IsJoiningTypeNonJoining

func IsJoiningTypeNonJoining(r rune) bool

IsJoiningTypeNonJoining reports whether the rune has property "Joining_Type"="Non_Joining". Property "Joining_Type" known as "jt", "Joining_Type". Value "Non_Joining" known as "U", "Non_Joining".

func IsJoiningTypeRightJoining

func IsJoiningTypeRightJoining(r rune) bool

IsJoiningTypeRightJoining reports whether the rune has property "Joining_Type"="Right_Joining". Property "Joining_Type" known as "jt", "Joining_Type". Value "Right_Joining" known as "R", "Right_Joining".

func IsJoiningTypeTransparent

func IsJoiningTypeTransparent(r rune) bool

IsJoiningTypeTransparent reports whether the rune has property "Joining_Type"="Transparent". Property "Joining_Type" known as "jt", "Joining_Type". Value "Transparent" known as "T", "Transparent".

func IsLineBreakAlphabetic

func IsLineBreakAlphabetic(r rune) bool

IsLineBreakAlphabetic reports whether the rune has property "Line_Break"="Alphabetic". Property "Line_Break" known as "lb", "Line_Break". Value "Alphabetic" known as "AL", "Alphabetic".

func IsLineBreakAmbiguous

func IsLineBreakAmbiguous(r rune) bool

IsLineBreakAmbiguous reports whether the rune has property "Line_Break"="Ambiguous". Property "Line_Break" known as "lb", "Line_Break". Value "Ambiguous" known as "AI", "Ambiguous".

func IsLineBreakBreakAfter

func IsLineBreakBreakAfter(r rune) bool

IsLineBreakBreakAfter reports whether the rune has property "Line_Break"="Break_After". Property "Line_Break" known as "lb", "Line_Break". Value "Break_After" known as "BA", "Break_After".

func IsLineBreakBreakBefore

func IsLineBreakBreakBefore(r rune) bool

IsLineBreakBreakBefore reports whether the rune has property "Line_Break"="Break_Before". Property "Line_Break" known as "lb", "Line_Break". Value "Break_Before" known as "BB", "Break_Before".

func IsLineBreakBreakBoth

func IsLineBreakBreakBoth(r rune) bool

IsLineBreakBreakBoth reports whether the rune has property "Line_Break"="Break_Both". Property "Line_Break" known as "lb", "Line_Break". Value "Break_Both" known as "B2", "Break_Both".

func IsLineBreakBreakSymbols

func IsLineBreakBreakSymbols(r rune) bool

IsLineBreakBreakSymbols reports whether the rune has property "Line_Break"="Break_Symbols". Property "Line_Break" known as "lb", "Line_Break". Value "Break_Symbols" known as "SY", "Break_Symbols".

func IsLineBreakCarriageReturn

func IsLineBreakCarriageReturn(r rune) bool

IsLineBreakCarriageReturn reports whether the rune has property "Line_Break"="Carriage_Return". Property "Line_Break" known as "lb", "Line_Break". Value "Carriage_Return" known as "CR", "Carriage_Return".

func IsLineBreakCloseParenthesis

func IsLineBreakCloseParenthesis(r rune) bool

IsLineBreakCloseParenthesis reports whether the rune has property "Line_Break"="Close_Parenthesis". Property "Line_Break" known as "lb", "Line_Break". Value "Close_Parenthesis" known as "CP", "Close_Parenthesis".

func IsLineBreakClosePunctuation

func IsLineBreakClosePunctuation(r rune) bool

IsLineBreakClosePunctuation reports whether the rune has property "Line_Break"="Close_Punctuation". Property "Line_Break" known as "lb", "Line_Break". Value "Close_Punctuation" known as "CL", "Close_Punctuation".

func IsLineBreakCombiningMark

func IsLineBreakCombiningMark(r rune) bool

IsLineBreakCombiningMark reports whether the rune has property "Line_Break"="Combining_Mark". Property "Line_Break" known as "lb", "Line_Break". Value "Combining_Mark" known as "CM", "Combining_Mark".

func IsLineBreakComplexContext

func IsLineBreakComplexContext(r rune) bool

IsLineBreakComplexContext reports whether the rune has property "Line_Break"="Complex_Context". Property "Line_Break" known as "lb", "Line_Break". Value "Complex_Context" known as "SA", "Complex_Context".

func IsLineBreakConditionalJapaneseStarter

func IsLineBreakConditionalJapaneseStarter(r rune) bool

IsLineBreakConditionalJapaneseStarter reports whether the rune has property "Line_Break"="Conditional_Japanese_Starter". Property "Line_Break" known as "lb", "Line_Break". Value "Conditional_Japanese_Starter" known as "CJ", "Conditional_Japanese_Starter".

func IsLineBreakContingentBreak

func IsLineBreakContingentBreak(r rune) bool

IsLineBreakContingentBreak reports whether the rune has property "Line_Break"="Contingent_Break". Property "Line_Break" known as "lb", "Line_Break". Value "Contingent_Break" known as "CB", "Contingent_Break".

func IsLineBreakEBase

func IsLineBreakEBase(r rune) bool

IsLineBreakEBase reports whether the rune has property "Line_Break"="E_Base". Property "Line_Break" known as "lb", "Line_Break". Value "E_Base" known as "EB", "E_Base".

func IsLineBreakEModifier

func IsLineBreakEModifier(r rune) bool

IsLineBreakEModifier reports whether the rune has property "Line_Break"="E_Modifier". Property "Line_Break" known as "lb", "Line_Break". Value "E_Modifier" known as "EM", "E_Modifier".

func IsLineBreakExclamation

func IsLineBreakExclamation(r rune) bool

IsLineBreakExclamation reports whether the rune has property "Line_Break"="Exclamation". Property "Line_Break" known as "lb", "Line_Break". Value "Exclamation" known as "EX", "Exclamation".

func IsLineBreakGlue

func IsLineBreakGlue(r rune) bool

IsLineBreakGlue reports whether the rune has property "Line_Break"="Glue". Property "Line_Break" known as "lb", "Line_Break". Value "Glue" known as "GL", "Glue".

func IsLineBreakH2

func IsLineBreakH2(r rune) bool

IsLineBreakH2 reports whether the rune has property "Line_Break"="H2". Property "Line_Break" known as "lb", "Line_Break".

func IsLineBreakH3

func IsLineBreakH3(r rune) bool

IsLineBreakH3 reports whether the rune has property "Line_Break"="H3". Property "Line_Break" known as "lb", "Line_Break".

func IsLineBreakHebrewLetter

func IsLineBreakHebrewLetter(r rune) bool

IsLineBreakHebrewLetter reports whether the rune has property "Line_Break"="Hebrew_Letter". Property "Line_Break" known as "lb", "Line_Break". Value "Hebrew_Letter" known as "HL", "Hebrew_Letter".

func IsLineBreakHyphen

func IsLineBreakHyphen(r rune) bool

IsLineBreakHyphen reports whether the rune has property "Line_Break"="Hyphen". Property "Line_Break" known as "lb", "Line_Break". Value "Hyphen" known as "HY", "Hyphen".

func IsLineBreakIdeographic

func IsLineBreakIdeographic(r rune) bool

IsLineBreakIdeographic reports whether the rune has property "Line_Break"="Ideographic". Property "Line_Break" known as "lb", "Line_Break". Value "Ideographic" known as "ID", "Ideographic".

func IsLineBreakInfixNumeric

func IsLineBreakInfixNumeric(r rune) bool

IsLineBreakInfixNumeric reports whether the rune has property "Line_Break"="Infix_Numeric". Property "Line_Break" known as "lb", "Line_Break". Value "Infix_Numeric" known as "IS", "Infix_Numeric".

func IsLineBreakInseparable

func IsLineBreakInseparable(r rune) bool

IsLineBreakInseparable reports whether the rune has property "Line_Break"="Inseparable". Property "Line_Break" known as "lb", "Line_Break". Value "Inseparable" known as "IN", "Inseparable", "Inseperable".

func IsLineBreakJL

func IsLineBreakJL(r rune) bool

IsLineBreakJL reports whether the rune has property "Line_Break"="JL". Property "Line_Break" known as "lb", "Line_Break".

func IsLineBreakJT

func IsLineBreakJT(r rune) bool

IsLineBreakJT reports whether the rune has property "Line_Break"="JT". Property "Line_Break" known as "lb", "Line_Break".

func IsLineBreakJV

func IsLineBreakJV(r rune) bool

IsLineBreakJV reports whether the rune has property "Line_Break"="JV". Property "Line_Break" known as "lb", "Line_Break".

func IsLineBreakLineFeed

func IsLineBreakLineFeed(r rune) bool

IsLineBreakLineFeed reports whether the rune has property "Line_Break"="Line_Feed". Property "Line_Break" known as "lb", "Line_Break". Value "Line_Feed" known as "LF", "Line_Feed".

func IsLineBreakMandatoryBreak

func IsLineBreakMandatoryBreak(r rune) bool

IsLineBreakMandatoryBreak reports whether the rune has property "Line_Break"="Mandatory_Break". Property "Line_Break" known as "lb", "Line_Break". Value "Mandatory_Break" known as "BK", "Mandatory_Break".

func IsLineBreakNextLine

func IsLineBreakNextLine(r rune) bool

IsLineBreakNextLine reports whether the rune has property "Line_Break"="Next_Line". Property "Line_Break" known as "lb", "Line_Break". Value "Next_Line" known as "NL", "Next_Line".

func IsLineBreakNonstarter

func IsLineBreakNonstarter(r rune) bool

IsLineBreakNonstarter reports whether the rune has property "Line_Break"="Nonstarter". Property "Line_Break" known as "lb", "Line_Break". Value "Nonstarter" known as "NS", "Nonstarter".

func IsLineBreakNumeric

func IsLineBreakNumeric(r rune) bool

IsLineBreakNumeric reports whether the rune has property "Line_Break"="Numeric". Property "Line_Break" known as "lb", "Line_Break". Value "Numeric" known as "NU", "Numeric".

func IsLineBreakOpenPunctuation

func IsLineBreakOpenPunctuation(r rune) bool

IsLineBreakOpenPunctuation reports whether the rune has property "Line_Break"="Open_Punctuation". Property "Line_Break" known as "lb", "Line_Break". Value "Open_Punctuation" known as "OP", "Open_Punctuation".

func IsLineBreakPostfixNumeric

func IsLineBreakPostfixNumeric(r rune) bool

IsLineBreakPostfixNumeric reports whether the rune has property "Line_Break"="Postfix_Numeric". Property "Line_Break" known as "lb", "Line_Break". Value "Postfix_Numeric" known as "PO", "Postfix_Numeric".

func IsLineBreakPrefixNumeric

func IsLineBreakPrefixNumeric(r rune) bool

IsLineBreakPrefixNumeric reports whether the rune has property "Line_Break"="Prefix_Numeric". Property "Line_Break" known as "lb", "Line_Break". Value "Prefix_Numeric" known as "PR", "Prefix_Numeric".

func IsLineBreakQuotation

func IsLineBreakQuotation(r rune) bool

IsLineBreakQuotation reports whether the rune has property "Line_Break"="Quotation". Property "Line_Break" known as "lb", "Line_Break". Value "Quotation" known as "QU", "Quotation".

func IsLineBreakRegionalIndicator

func IsLineBreakRegionalIndicator(r rune) bool

IsLineBreakRegionalIndicator reports whether the rune has property "Line_Break"="Regional_Indicator". Property "Line_Break" known as "lb", "Line_Break". Value "Regional_Indicator" known as "RI", "Regional_Indicator".

func IsLineBreakSpace

func IsLineBreakSpace(r rune) bool

IsLineBreakSpace reports whether the rune has property "Line_Break"="Space". Property "Line_Break" known as "lb", "Line_Break". Value "Space" known as "SP", "Space".

func IsLineBreakSurrogate

func IsLineBreakSurrogate(r rune) bool

IsLineBreakSurrogate reports whether the rune has property "Line_Break"="Surrogate". Property "Line_Break" known as "lb", "Line_Break". Value "Surrogate" known as "SG", "Surrogate".

func IsLineBreakUnknown

func IsLineBreakUnknown(r rune) bool

IsLineBreakUnknown reports whether the rune has property "Line_Break"="Unknown". Property "Line_Break" known as "lb", "Line_Break". Value "Unknown" known as "XX", "Unknown".

func IsLineBreakWordJoiner

func IsLineBreakWordJoiner(r rune) bool

IsLineBreakWordJoiner reports whether the rune has property "Line_Break"="Word_Joiner". Property "Line_Break" known as "lb", "Line_Break". Value "Word_Joiner" known as "WJ", "Word_Joiner".

func IsLineBreakZWJ

func IsLineBreakZWJ(r rune) bool

IsLineBreakZWJ reports whether the rune has property "Line_Break"="ZWJ". Property "Line_Break" known as "lb", "Line_Break".

func IsLineBreakZWSpace

func IsLineBreakZWSpace(r rune) bool

IsLineBreakZWSpace reports whether the rune has property "Line_Break"="ZWSpace". Property "Line_Break" known as "lb", "Line_Break". Value "ZWSpace" known as "ZW", "ZWSpace".

func IsLogicalOrderExceptionNo

func IsLogicalOrderExceptionNo(r rune) bool

IsLogicalOrderExceptionNo reports whether the rune has property "Logical_Order_Exception"="No". Property "Logical_Order_Exception" known as "LOE", "Logical_Order_Exception". Value "No" known as "N", "No", "F", "False".

func IsLogicalOrderExceptionYes

func IsLogicalOrderExceptionYes(r rune) bool

IsLogicalOrderExceptionYes reports whether the rune has property "Logical_Order_Exception"="Yes". Property "Logical_Order_Exception" known as "LOE", "Logical_Order_Exception". Value "Yes" known as "Y", "Yes", "T", "True".

func IsLowercaseNo

func IsLowercaseNo(r rune) bool

IsLowercaseNo reports whether the rune has property "Lowercase"="No". Property "Lowercase" known as "Lower", "Lowercase". Value "No" known as "N", "No", "F", "False".

func IsLowercaseYes

func IsLowercaseYes(r rune) bool

IsLowercaseYes reports whether the rune has property "Lowercase"="Yes". Property "Lowercase" known as "Lower", "Lowercase". Value "Yes" known as "Y", "Yes", "T", "True".

func IsMathNo

func IsMathNo(r rune) bool

IsMathNo reports whether the rune has property "Math"="No". Property "Math" known as "Math", "Math". Value "No" known as "N", "No", "F", "False".

func IsMathYes

func IsMathYes(r rune) bool

IsMathYes reports whether the rune has property "Math"="Yes". Property "Math" known as "Math", "Math". Value "Yes" known as "Y", "Yes", "T", "True".

func IsNFCQuickCheckMaybe

func IsNFCQuickCheckMaybe(r rune) bool

IsNFCQuickCheckMaybe reports whether the rune has property "NFC_Quick_Check"="Maybe". Property "NFC_Quick_Check" known as "NFC_QC", "NFC_Quick_Check". Value "Maybe" known as "M", "Maybe".

func IsNFCQuickCheckNo

func IsNFCQuickCheckNo(r rune) bool

IsNFCQuickCheckNo reports whether the rune has property "NFC_Quick_Check"="No". Property "NFC_Quick_Check" known as "NFC_QC", "NFC_Quick_Check". Value "No" known as "N", "No".

func IsNFCQuickCheckYes

func IsNFCQuickCheckYes(r rune) bool

IsNFCQuickCheckYes reports whether the rune has property "NFC_Quick_Check"="Yes". Property "NFC_Quick_Check" known as "NFC_QC", "NFC_Quick_Check". Value "Yes" known as "Y", "Yes".

func IsNFDQuickCheckNo

func IsNFDQuickCheckNo(r rune) bool

IsNFDQuickCheckNo reports whether the rune has property "NFD_Quick_Check"="No". Property "NFD_Quick_Check" known as "NFD_QC", "NFD_Quick_Check". Value "No" known as "N", "No".

func IsNFDQuickCheckYes

func IsNFDQuickCheckYes(r rune) bool

IsNFDQuickCheckYes reports whether the rune has property "NFD_Quick_Check"="Yes". Property "NFD_Quick_Check" known as "NFD_QC", "NFD_Quick_Check". Value "Yes" known as "Y", "Yes".

func IsNFKCQuickCheckMaybe

func IsNFKCQuickCheckMaybe(r rune) bool

IsNFKCQuickCheckMaybe reports whether the rune has property "NFKC_Quick_Check"="Maybe". Property "NFKC_Quick_Check" known as "NFKC_QC", "NFKC_Quick_Check". Value "Maybe" known as "M", "Maybe".

func IsNFKCQuickCheckNo

func IsNFKCQuickCheckNo(r rune) bool

IsNFKCQuickCheckNo reports whether the rune has property "NFKC_Quick_Check"="No". Property "NFKC_Quick_Check" known as "NFKC_QC", "NFKC_Quick_Check". Value "No" known as "N", "No".

func IsNFKCQuickCheckYes

func IsNFKCQuickCheckYes(r rune) bool

IsNFKCQuickCheckYes reports whether the rune has property "NFKC_Quick_Check"="Yes". Property "NFKC_Quick_Check" known as "NFKC_QC", "NFKC_Quick_Check". Value "Yes" known as "Y", "Yes".

func IsNFKDQuickCheckNo

func IsNFKDQuickCheckNo(r rune) bool

IsNFKDQuickCheckNo reports whether the rune has property "NFKD_Quick_Check"="No". Property "NFKD_Quick_Check" known as "NFKD_QC", "NFKD_Quick_Check". Value "No" known as "N", "No".

func IsNFKDQuickCheckYes

func IsNFKDQuickCheckYes(r rune) bool

IsNFKDQuickCheckYes reports whether the rune has property "NFKD_Quick_Check"="Yes". Property "NFKD_Quick_Check" known as "NFKD_QC", "NFKD_Quick_Check". Value "Yes" known as "Y", "Yes".

func IsNoncharacterCodePointNo

func IsNoncharacterCodePointNo(r rune) bool

IsNoncharacterCodePointNo reports whether the rune has property "Noncharacter_Code_Point"="No". Property "Noncharacter_Code_Point" known as "NChar", "Noncharacter_Code_Point". Value "No" known as "N", "No", "F", "False".

func IsNoncharacterCodePointYes

func IsNoncharacterCodePointYes(r rune) bool

IsNoncharacterCodePointYes reports whether the rune has property "Noncharacter_Code_Point"="Yes". Property "Noncharacter_Code_Point" known as "NChar", "Noncharacter_Code_Point". Value "Yes" known as "Y", "Yes", "T", "True".

func IsNumericTypeDecimal

func IsNumericTypeDecimal(r rune) bool

IsNumericTypeDecimal reports whether the rune has property "Numeric_Type"="Decimal". Property "Numeric_Type" known as "nt", "Numeric_Type". Value "Decimal" known as "De", "Decimal".

func IsNumericTypeDigit

func IsNumericTypeDigit(r rune) bool

IsNumericTypeDigit reports whether the rune has property "Numeric_Type"="Digit". Property "Numeric_Type" known as "nt", "Numeric_Type". Value "Digit" known as "Di", "Digit".

func IsNumericTypeNone

func IsNumericTypeNone(r rune) bool

IsNumericTypeNone reports whether the rune has property "Numeric_Type"="None". Property "Numeric_Type" known as "nt", "Numeric_Type".

func IsNumericTypeNumeric

func IsNumericTypeNumeric(r rune) bool

IsNumericTypeNumeric reports whether the rune has property "Numeric_Type"="Numeric". Property "Numeric_Type" known as "nt", "Numeric_Type". Value "Numeric" known as "Nu", "Numeric".

func IsOtherAlphabeticNo

func IsOtherAlphabeticNo(r rune) bool

IsOtherAlphabeticNo reports whether the rune has property "Other_Alphabetic"="No". Property "Other_Alphabetic" known as "OAlpha", "Other_Alphabetic". Value "No" known as "N", "No", "F", "False".

func IsOtherAlphabeticYes

func IsOtherAlphabeticYes(r rune) bool

IsOtherAlphabeticYes reports whether the rune has property "Other_Alphabetic"="Yes". Property "Other_Alphabetic" known as "OAlpha", "Other_Alphabetic". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherDefaultIgnorableCodePointNo

func IsOtherDefaultIgnorableCodePointNo(r rune) bool

IsOtherDefaultIgnorableCodePointNo reports whether the rune has property "Other_Default_Ignorable_Code_Point"="No". Property "Other_Default_Ignorable_Code_Point" known as "ODI", "Other_Default_Ignorable_Code_Point". Value "No" known as "N", "No", "F", "False".

func IsOtherDefaultIgnorableCodePointYes

func IsOtherDefaultIgnorableCodePointYes(r rune) bool

IsOtherDefaultIgnorableCodePointYes reports whether the rune has property "Other_Default_Ignorable_Code_Point"="Yes". Property "Other_Default_Ignorable_Code_Point" known as "ODI", "Other_Default_Ignorable_Code_Point". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherGraphemeExtendNo

func IsOtherGraphemeExtendNo(r rune) bool

IsOtherGraphemeExtendNo reports whether the rune has property "Other_Grapheme_Extend"="No". Property "Other_Grapheme_Extend" known as "OGr_Ext", "Other_Grapheme_Extend". Value "No" known as "N", "No", "F", "False".

func IsOtherGraphemeExtendYes

func IsOtherGraphemeExtendYes(r rune) bool

IsOtherGraphemeExtendYes reports whether the rune has property "Other_Grapheme_Extend"="Yes". Property "Other_Grapheme_Extend" known as "OGr_Ext", "Other_Grapheme_Extend". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherIDContinueNo

func IsOtherIDContinueNo(r rune) bool

IsOtherIDContinueNo reports whether the rune has property "Other_ID_Continue"="No". Property "Other_ID_Continue" known as "OIDC", "Other_ID_Continue". Value "No" known as "N", "No", "F", "False".

func IsOtherIDContinueYes

func IsOtherIDContinueYes(r rune) bool

IsOtherIDContinueYes reports whether the rune has property "Other_ID_Continue"="Yes". Property "Other_ID_Continue" known as "OIDC", "Other_ID_Continue". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherIDStartNo

func IsOtherIDStartNo(r rune) bool

IsOtherIDStartNo reports whether the rune has property "Other_ID_Start"="No". Property "Other_ID_Start" known as "OIDS", "Other_ID_Start". Value "No" known as "N", "No", "F", "False".

func IsOtherIDStartYes

func IsOtherIDStartYes(r rune) bool

IsOtherIDStartYes reports whether the rune has property "Other_ID_Start"="Yes". Property "Other_ID_Start" known as "OIDS", "Other_ID_Start". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherLowercaseNo

func IsOtherLowercaseNo(r rune) bool

IsOtherLowercaseNo reports whether the rune has property "Other_Lowercase"="No". Property "Other_Lowercase" known as "OLower", "Other_Lowercase". Value "No" known as "N", "No", "F", "False".

func IsOtherLowercaseYes

func IsOtherLowercaseYes(r rune) bool

IsOtherLowercaseYes reports whether the rune has property "Other_Lowercase"="Yes". Property "Other_Lowercase" known as "OLower", "Other_Lowercase". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherMathNo

func IsOtherMathNo(r rune) bool

IsOtherMathNo reports whether the rune has property "Other_Math"="No". Property "Other_Math" known as "OMath", "Other_Math". Value "No" known as "N", "No", "F", "False".

func IsOtherMathYes

func IsOtherMathYes(r rune) bool

IsOtherMathYes reports whether the rune has property "Other_Math"="Yes". Property "Other_Math" known as "OMath", "Other_Math". Value "Yes" known as "Y", "Yes", "T", "True".

func IsOtherUppercaseNo

func IsOtherUppercaseNo(r rune) bool

IsOtherUppercaseNo reports whether the rune has property "Other_Uppercase"="No". Property "Other_Uppercase" known as "OUpper", "Other_Uppercase". Value "No" known as "N", "No", "F", "False".

func IsOtherUppercaseYes

func IsOtherUppercaseYes(r rune) bool

IsOtherUppercaseYes reports whether the rune has property "Other_Uppercase"="Yes". Property "Other_Uppercase" known as "OUpper", "Other_Uppercase". Value "Yes" known as "Y", "Yes", "T", "True".

func IsPatternSyntaxNo

func IsPatternSyntaxNo(r rune) bool

IsPatternSyntaxNo reports whether the rune has property "Pattern_Syntax"="No". Property "Pattern_Syntax" known as "Pat_Syn", "Pattern_Syntax". Value "No" known as "N", "No", "F", "False".

func IsPatternSyntaxYes

func IsPatternSyntaxYes(r rune) bool

IsPatternSyntaxYes reports whether the rune has property "Pattern_Syntax"="Yes". Property "Pattern_Syntax" known as "Pat_Syn", "Pattern_Syntax". Value "Yes" known as "Y", "Yes", "T", "True".

func IsPatternWhiteSpaceNo

func IsPatternWhiteSpaceNo(r rune) bool

IsPatternWhiteSpaceNo reports whether the rune has property "Pattern_White_Space"="No". Property "Pattern_White_Space" known as "Pat_WS", "Pattern_White_Space". Value "No" known as "N", "No", "F", "False".

func IsPatternWhiteSpaceYes

func IsPatternWhiteSpaceYes(r rune) bool

IsPatternWhiteSpaceYes reports whether the rune has property "Pattern_White_Space"="Yes". Property "Pattern_White_Space" known as "Pat_WS", "Pattern_White_Space". Value "Yes" known as "Y", "Yes", "T", "True".

func IsPrependedConcatenationMarkNo

func IsPrependedConcatenationMarkNo(r rune) bool

IsPrependedConcatenationMarkNo reports whether the rune has property "Prepended_Concatenation_Mark"="No". Property "Prepended_Concatenation_Mark" known as "PCM", "Prepended_Concatenation_Mark". Value "No" known as "N", "No", "F", "False".

func IsPrependedConcatenationMarkYes

func IsPrependedConcatenationMarkYes(r rune) bool

IsPrependedConcatenationMarkYes reports whether the rune has property "Prepended_Concatenation_Mark"="Yes". Property "Prepended_Concatenation_Mark" known as "PCM", "Prepended_Concatenation_Mark". Value "Yes" known as "Y", "Yes", "T", "True".

func IsQuotationMarkNo

func IsQuotationMarkNo(r rune) bool

IsQuotationMarkNo reports whether the rune has property "Quotation_Mark"="No". Property "Quotation_Mark" known as "QMark", "Quotation_Mark". Value "No" known as "N", "No", "F", "False".

func IsQuotationMarkYes

func IsQuotationMarkYes(r rune) bool

IsQuotationMarkYes reports whether the rune has property "Quotation_Mark"="Yes". Property "Quotation_Mark" known as "QMark", "Quotation_Mark". Value "Yes" known as "Y", "Yes", "T", "True".

func IsRadicalNo

func IsRadicalNo(r rune) bool

IsRadicalNo reports whether the rune has property "Radical"="No". Property "Radical" known as "Radical", "Radical". Value "No" known as "N", "No", "F", "False".

func IsRadicalYes

func IsRadicalYes(r rune) bool

IsRadicalYes reports whether the rune has property "Radical"="Yes". Property "Radical" known as "Radical", "Radical". Value "Yes" known as "Y", "Yes", "T", "True".

func IsRegionalIndicatorNo

func IsRegionalIndicatorNo(r rune) bool

IsRegionalIndicatorNo reports whether the rune has property "Regional_Indicator"="No". Property "Regional_Indicator" known as "RI", "Regional_Indicator". Value "No" known as "N", "No", "F", "False".

func IsRegionalIndicatorYes

func IsRegionalIndicatorYes(r rune) bool

IsRegionalIndicatorYes reports whether the rune has property "Regional_Indicator"="Yes". Property "Regional_Indicator" known as "RI", "Regional_Indicator". Value "Yes" known as "Y", "Yes", "T", "True".

func IsScriptAdlam

func IsScriptAdlam(r rune) bool

IsScriptAdlam reports whether the rune has property "Script"="Adlam". Property "Script" known as "sc", "Script". Value "Adlam" known as "Adlm", "Adlam".

func IsScriptAhom

func IsScriptAhom(r rune) bool

IsScriptAhom reports whether the rune has property "Script"="Ahom". Property "Script" known as "sc", "Script".

func IsScriptAnatolianHieroglyphs

func IsScriptAnatolianHieroglyphs(r rune) bool

IsScriptAnatolianHieroglyphs reports whether the rune has property "Script"="Anatolian_Hieroglyphs". Property "Script" known as "sc", "Script". Value "Anatolian_Hieroglyphs" known as "Hluw", "Anatolian_Hieroglyphs".

func IsScriptArabic

func IsScriptArabic(r rune) bool

IsScriptArabic reports whether the rune has property "Script"="Arabic". Property "Script" known as "sc", "Script". Value "Arabic" known as "Arab", "Arabic".

func IsScriptArmenian

func IsScriptArmenian(r rune) bool

IsScriptArmenian reports whether the rune has property "Script"="Armenian". Property "Script" known as "sc", "Script". Value "Armenian" known as "Armn", "Armenian".

func IsScriptAvestan

func IsScriptAvestan(r rune) bool

IsScriptAvestan reports whether the rune has property "Script"="Avestan". Property "Script" known as "sc", "Script". Value "Avestan" known as "Avst", "Avestan".

func IsScriptBalinese

func IsScriptBalinese(r rune) bool

IsScriptBalinese reports whether the rune has property "Script"="Balinese". Property "Script" known as "sc", "Script". Value "Balinese" known as "Bali", "Balinese".

func IsScriptBamum

func IsScriptBamum(r rune) bool

IsScriptBamum reports whether the rune has property "Script"="Bamum". Property "Script" known as "sc", "Script". Value "Bamum" known as "Bamu", "Bamum".

func IsScriptBassaVah

func IsScriptBassaVah(r rune) bool

IsScriptBassaVah reports whether the rune has property "Script"="Bassa_Vah". Property "Script" known as "sc", "Script". Value "Bassa_Vah" known as "Bass", "Bassa_Vah".

func IsScriptBatak

func IsScriptBatak(r rune) bool

IsScriptBatak reports whether the rune has property "Script"="Batak". Property "Script" known as "sc", "Script". Value "Batak" known as "Batk", "Batak".

func IsScriptBengali

func IsScriptBengali(r rune) bool

IsScriptBengali reports whether the rune has property "Script"="Bengali". Property "Script" known as "sc", "Script". Value "Bengali" known as "Beng", "Bengali".

func IsScriptBhaiksuki

func IsScriptBhaiksuki(r rune) bool

IsScriptBhaiksuki reports whether the rune has property "Script"="Bhaiksuki". Property "Script" known as "sc", "Script". Value "Bhaiksuki" known as "Bhks", "Bhaiksuki".

func IsScriptBopomofo

func IsScriptBopomofo(r rune) bool

IsScriptBopomofo reports whether the rune has property "Script"="Bopomofo". Property "Script" known as "sc", "Script". Value "Bopomofo" known as "Bopo", "Bopomofo".

func IsScriptBrahmi

func IsScriptBrahmi(r rune) bool

IsScriptBrahmi reports whether the rune has property "Script"="Brahmi". Property "Script" known as "sc", "Script". Value "Brahmi" known as "Brah", "Brahmi".

func IsScriptBraille

func IsScriptBraille(r rune) bool

IsScriptBraille reports whether the rune has property "Script"="Braille". Property "Script" known as "sc", "Script". Value "Braille" known as "Brai", "Braille".

func IsScriptBuginese

func IsScriptBuginese(r rune) bool

IsScriptBuginese reports whether the rune has property "Script"="Buginese". Property "Script" known as "sc", "Script". Value "Buginese" known as "Bugi", "Buginese".

func IsScriptBuhid

func IsScriptBuhid(r rune) bool

IsScriptBuhid reports whether the rune has property "Script"="Buhid". Property "Script" known as "sc", "Script". Value "Buhid" known as "Buhd", "Buhid".

func IsScriptCanadianAboriginal

func IsScriptCanadianAboriginal(r rune) bool

IsScriptCanadianAboriginal reports whether the rune has property "Script"="Canadian_Aboriginal". Property "Script" known as "sc", "Script". Value "Canadian_Aboriginal" known as "Cans", "Canadian_Aboriginal".

func IsScriptCarian

func IsScriptCarian(r rune) bool

IsScriptCarian reports whether the rune has property "Script"="Carian". Property "Script" known as "sc", "Script". Value "Carian" known as "Cari", "Carian".

func IsScriptCaucasianAlbanian

func IsScriptCaucasianAlbanian(r rune) bool

IsScriptCaucasianAlbanian reports whether the rune has property "Script"="Caucasian_Albanian". Property "Script" known as "sc", "Script". Value "Caucasian_Albanian" known as "Aghb", "Caucasian_Albanian".

func IsScriptChakma

func IsScriptChakma(r rune) bool

IsScriptChakma reports whether the rune has property "Script"="Chakma". Property "Script" known as "sc", "Script". Value "Chakma" known as "Cakm", "Chakma".

func IsScriptCham

func IsScriptCham(r rune) bool

IsScriptCham reports whether the rune has property "Script"="Cham". Property "Script" known as "sc", "Script".

func IsScriptCherokee

func IsScriptCherokee(r rune) bool

IsScriptCherokee reports whether the rune has property "Script"="Cherokee". Property "Script" known as "sc", "Script". Value "Cherokee" known as "Cher", "Cherokee".

func IsScriptCommon

func IsScriptCommon(r rune) bool

IsScriptCommon reports whether the rune has property "Script"="Common". Property "Script" known as "sc", "Script". Value "Common" known as "Zyyy", "Common".

func IsScriptCoptic

func IsScriptCoptic(r rune) bool

IsScriptCoptic reports whether the rune has property "Script"="Coptic". Property "Script" known as "sc", "Script". Value "Coptic" known as "Copt", "Coptic", "Qaac".

func IsScriptCuneiform

func IsScriptCuneiform(r rune) bool

IsScriptCuneiform reports whether the rune has property "Script"="Cuneiform". Property "Script" known as "sc", "Script". Value "Cuneiform" known as "Xsux", "Cuneiform".

func IsScriptCypriot

func IsScriptCypriot(r rune) bool

IsScriptCypriot reports whether the rune has property "Script"="Cypriot". Property "Script" known as "sc", "Script". Value "Cypriot" known as "Cprt", "Cypriot".

func IsScriptCyrillic

func IsScriptCyrillic(r rune) bool

IsScriptCyrillic reports whether the rune has property "Script"="Cyrillic". Property "Script" known as "sc", "Script". Value "Cyrillic" known as "Cyrl", "Cyrillic".

func IsScriptDeseret

func IsScriptDeseret(r rune) bool

IsScriptDeseret reports whether the rune has property "Script"="Deseret". Property "Script" known as "sc", "Script". Value "Deseret" known as "Dsrt", "Deseret".

func IsScriptDevanagari

func IsScriptDevanagari(r rune) bool

IsScriptDevanagari reports whether the rune has property "Script"="Devanagari". Property "Script" known as "sc", "Script". Value "Devanagari" known as "Deva", "Devanagari".

func IsScriptDuployan

func IsScriptDuployan(r rune) bool

IsScriptDuployan reports whether the rune has property "Script"="Duployan". Property "Script" known as "sc", "Script". Value "Duployan" known as "Dupl", "Duployan".

func IsScriptEgyptianHieroglyphs

func IsScriptEgyptianHieroglyphs(r rune) bool

IsScriptEgyptianHieroglyphs reports whether the rune has property "Script"="Egyptian_Hieroglyphs". Property "Script" known as "sc", "Script". Value "Egyptian_Hieroglyphs" known as "Egyp", "Egyptian_Hieroglyphs".

func IsScriptElbasan

func IsScriptElbasan(r rune) bool

IsScriptElbasan reports whether the rune has property "Script"="Elbasan". Property "Script" known as "sc", "Script". Value "Elbasan" known as "Elba", "Elbasan".

func IsScriptEthiopic

func IsScriptEthiopic(r rune) bool

IsScriptEthiopic reports whether the rune has property "Script"="Ethiopic". Property "Script" known as "sc", "Script". Value "Ethiopic" known as "Ethi", "Ethiopic".

func IsScriptGeorgian

func IsScriptGeorgian(r rune) bool

IsScriptGeorgian reports whether the rune has property "Script"="Georgian". Property "Script" known as "sc", "Script". Value "Georgian" known as "Geor", "Georgian".

func IsScriptGlagolitic

func IsScriptGlagolitic(r rune) bool

IsScriptGlagolitic reports whether the rune has property "Script"="Glagolitic". Property "Script" known as "sc", "Script". Value "Glagolitic" known as "Glag", "Glagolitic".

func IsScriptGothic

func IsScriptGothic(r rune) bool

IsScriptGothic reports whether the rune has property "Script"="Gothic". Property "Script" known as "sc", "Script". Value "Gothic" known as "Goth", "Gothic".

func IsScriptGrantha

func IsScriptGrantha(r rune) bool

IsScriptGrantha reports whether the rune has property "Script"="Grantha". Property "Script" known as "sc", "Script". Value "Grantha" known as "Gran", "Grantha".

func IsScriptGreek

func IsScriptGreek(r rune) bool

IsScriptGreek reports whether the rune has property "Script"="Greek". Property "Script" known as "sc", "Script". Value "Greek" known as "Grek", "Greek".

func IsScriptGujarati

func IsScriptGujarati(r rune) bool

IsScriptGujarati reports whether the rune has property "Script"="Gujarati". Property "Script" known as "sc", "Script". Value "Gujarati" known as "Gujr", "Gujarati".

func IsScriptGurmukhi

func IsScriptGurmukhi(r rune) bool

IsScriptGurmukhi reports whether the rune has property "Script"="Gurmukhi". Property "Script" known as "sc", "Script". Value "Gurmukhi" known as "Guru", "Gurmukhi".

func IsScriptHan

func IsScriptHan(r rune) bool

IsScriptHan reports whether the rune has property "Script"="Han". Property "Script" known as "sc", "Script". Value "Han" known as "Hani", "Han".

func IsScriptHangul

func IsScriptHangul(r rune) bool

IsScriptHangul reports whether the rune has property "Script"="Hangul". Property "Script" known as "sc", "Script". Value "Hangul" known as "Hang", "Hangul".

func IsScriptHanunoo

func IsScriptHanunoo(r rune) bool

IsScriptHanunoo reports whether the rune has property "Script"="Hanunoo". Property "Script" known as "sc", "Script". Value "Hanunoo" known as "Hano", "Hanunoo".

func IsScriptHatran

func IsScriptHatran(r rune) bool

IsScriptHatran reports whether the rune has property "Script"="Hatran". Property "Script" known as "sc", "Script". Value "Hatran" known as "Hatr", "Hatran".

func IsScriptHebrew

func IsScriptHebrew(r rune) bool

IsScriptHebrew reports whether the rune has property "Script"="Hebrew". Property "Script" known as "sc", "Script". Value "Hebrew" known as "Hebr", "Hebrew".

func IsScriptHiragana

func IsScriptHiragana(r rune) bool

IsScriptHiragana reports whether the rune has property "Script"="Hiragana". Property "Script" known as "sc", "Script". Value "Hiragana" known as "Hira", "Hiragana".

func IsScriptImperialAramaic

func IsScriptImperialAramaic(r rune) bool

IsScriptImperialAramaic reports whether the rune has property "Script"="Imperial_Aramaic". Property "Script" known as "sc", "Script". Value "Imperial_Aramaic" known as "Armi", "Imperial_Aramaic".

func IsScriptInherited

func IsScriptInherited(r rune) bool

IsScriptInherited reports whether the rune has property "Script"="Inherited". Property "Script" known as "sc", "Script". Value "Inherited" known as "Zinh", "Inherited", "Qaai".

func IsScriptInscriptionalPahlavi

func IsScriptInscriptionalPahlavi(r rune) bool

IsScriptInscriptionalPahlavi reports whether the rune has property "Script"="Inscriptional_Pahlavi". Property "Script" known as "sc", "Script". Value "Inscriptional_Pahlavi" known as "Phli", "Inscriptional_Pahlavi".

func IsScriptInscriptionalParthian

func IsScriptInscriptionalParthian(r rune) bool

IsScriptInscriptionalParthian reports whether the rune has property "Script"="Inscriptional_Parthian". Property "Script" known as "sc", "Script". Value "Inscriptional_Parthian" known as "Prti", "Inscriptional_Parthian".

func IsScriptJavanese

func IsScriptJavanese(r rune) bool

IsScriptJavanese reports whether the rune has property "Script"="Javanese". Property "Script" known as "sc", "Script". Value "Javanese" known as "Java", "Javanese".

func IsScriptKaithi

func IsScriptKaithi(r rune) bool

IsScriptKaithi reports whether the rune has property "Script"="Kaithi". Property "Script" known as "sc", "Script". Value "Kaithi" known as "Kthi", "Kaithi".

func IsScriptKannada

func IsScriptKannada(r rune) bool

IsScriptKannada reports whether the rune has property "Script"="Kannada". Property "Script" known as "sc", "Script". Value "Kannada" known as "Knda", "Kannada".

func IsScriptKatakana

func IsScriptKatakana(r rune) bool

IsScriptKatakana reports whether the rune has property "Script"="Katakana". Property "Script" known as "sc", "Script". Value "Katakana" known as "Kana", "Katakana".

func IsScriptKatakanaOrHiragana

func IsScriptKatakanaOrHiragana(r rune) bool

IsScriptKatakanaOrHiragana reports whether the rune has property "Script"="Katakana_Or_Hiragana". Property "Script" known as "sc", "Script". Value "Katakana_Or_Hiragana" known as "Hrkt", "Katakana_Or_Hiragana".

func IsScriptKayahLi

func IsScriptKayahLi(r rune) bool

IsScriptKayahLi reports whether the rune has property "Script"="Kayah_Li". Property "Script" known as "sc", "Script". Value "Kayah_Li" known as "Kali", "Kayah_Li".

func IsScriptKharoshthi

func IsScriptKharoshthi(r rune) bool

IsScriptKharoshthi reports whether the rune has property "Script"="Kharoshthi". Property "Script" known as "sc", "Script". Value "Kharoshthi" known as "Khar", "Kharoshthi".

func IsScriptKhmer

func IsScriptKhmer(r rune) bool

IsScriptKhmer reports whether the rune has property "Script"="Khmer". Property "Script" known as "sc", "Script". Value "Khmer" known as "Khmr", "Khmer".

func IsScriptKhojki

func IsScriptKhojki(r rune) bool

IsScriptKhojki reports whether the rune has property "Script"="Khojki". Property "Script" known as "sc", "Script". Value "Khojki" known as "Khoj", "Khojki".

func IsScriptKhudawadi

func IsScriptKhudawadi(r rune) bool

IsScriptKhudawadi reports whether the rune has property "Script"="Khudawadi". Property "Script" known as "sc", "Script". Value "Khudawadi" known as "Sind", "Khudawadi".

func IsScriptLao

func IsScriptLao(r rune) bool

IsScriptLao reports whether the rune has property "Script"="Lao". Property "Script" known as "sc", "Script". Value "Lao" known as "Laoo", "Lao".

func IsScriptLatin

func IsScriptLatin(r rune) bool

IsScriptLatin reports whether the rune has property "Script"="Latin". Property "Script" known as "sc", "Script". Value "Latin" known as "Latn", "Latin".

func IsScriptLepcha

func IsScriptLepcha(r rune) bool

IsScriptLepcha reports whether the rune has property "Script"="Lepcha". Property "Script" known as "sc", "Script". Value "Lepcha" known as "Lepc", "Lepcha".

func IsScriptLimbu

func IsScriptLimbu(r rune) bool

IsScriptLimbu reports whether the rune has property "Script"="Limbu". Property "Script" known as "sc", "Script". Value "Limbu" known as "Limb", "Limbu".

func IsScriptLinearA

func IsScriptLinearA(r rune) bool

IsScriptLinearA reports whether the rune has property "Script"="Linear_A". Property "Script" known as "sc", "Script". Value "Linear_A" known as "Lina", "Linear_A".

func IsScriptLinearB

func IsScriptLinearB(r rune) bool

IsScriptLinearB reports whether the rune has property "Script"="Linear_B". Property "Script" known as "sc", "Script". Value "Linear_B" known as "Linb", "Linear_B".

func IsScriptLisu

func IsScriptLisu(r rune) bool

IsScriptLisu reports whether the rune has property "Script"="Lisu". Property "Script" known as "sc", "Script".

func IsScriptLycian

func IsScriptLycian(r rune) bool

IsScriptLycian reports whether the rune has property "Script"="Lycian". Property "Script" known as "sc", "Script". Value "Lycian" known as "Lyci", "Lycian".

func IsScriptLydian

func IsScriptLydian(r rune) bool

IsScriptLydian reports whether the rune has property "Script"="Lydian". Property "Script" known as "sc", "Script". Value "Lydian" known as "Lydi", "Lydian".

func IsScriptMahajani

func IsScriptMahajani(r rune) bool

IsScriptMahajani reports whether the rune has property "Script"="Mahajani". Property "Script" known as "sc", "Script". Value "Mahajani" known as "Mahj", "Mahajani".

func IsScriptMalayalam

func IsScriptMalayalam(r rune) bool

IsScriptMalayalam reports whether the rune has property "Script"="Malayalam". Property "Script" known as "sc", "Script". Value "Malayalam" known as "Mlym", "Malayalam".

func IsScriptMandaic

func IsScriptMandaic(r rune) bool

IsScriptMandaic reports whether the rune has property "Script"="Mandaic". Property "Script" known as "sc", "Script". Value "Mandaic" known as "Mand", "Mandaic".

func IsScriptManichaean

func IsScriptManichaean(r rune) bool

IsScriptManichaean reports whether the rune has property "Script"="Manichaean". Property "Script" known as "sc", "Script". Value "Manichaean" known as "Mani", "Manichaean".

func IsScriptMarchen

func IsScriptMarchen(r rune) bool

IsScriptMarchen reports whether the rune has property "Script"="Marchen". Property "Script" known as "sc", "Script". Value "Marchen" known as "Marc", "Marchen".

func IsScriptMasaramGondi

func IsScriptMasaramGondi(r rune) bool

IsScriptMasaramGondi reports whether the rune has property "Script"="Masaram_Gondi". Property "Script" known as "sc", "Script". Value "Masaram_Gondi" known as "Gonm", "Masaram_Gondi".

func IsScriptMeeteiMayek

func IsScriptMeeteiMayek(r rune) bool

IsScriptMeeteiMayek reports whether the rune has property "Script"="Meetei_Mayek". Property "Script" known as "sc", "Script". Value "Meetei_Mayek" known as "Mtei", "Meetei_Mayek".

func IsScriptMendeKikakui

func IsScriptMendeKikakui(r rune) bool

IsScriptMendeKikakui reports whether the rune has property "Script"="Mende_Kikakui". Property "Script" known as "sc", "Script". Value "Mende_Kikakui" known as "Mend", "Mende_Kikakui".

func IsScriptMeroiticCursive

func IsScriptMeroiticCursive(r rune) bool

IsScriptMeroiticCursive reports whether the rune has property "Script"="Meroitic_Cursive". Property "Script" known as "sc", "Script". Value "Meroitic_Cursive" known as "Merc", "Meroitic_Cursive".

func IsScriptMeroiticHieroglyphs

func IsScriptMeroiticHieroglyphs(r rune) bool

IsScriptMeroiticHieroglyphs reports whether the rune has property "Script"="Meroitic_Hieroglyphs". Property "Script" known as "sc", "Script". Value "Meroitic_Hieroglyphs" known as "Mero", "Meroitic_Hieroglyphs".

func IsScriptMiao

func IsScriptMiao(r rune) bool

IsScriptMiao reports whether the rune has property "Script"="Miao". Property "Script" known as "sc", "Script". Value "Miao" known as "Plrd", "Miao".

func IsScriptModi

func IsScriptModi(r rune) bool

IsScriptModi reports whether the rune has property "Script"="Modi". Property "Script" known as "sc", "Script".

func IsScriptMongolian

func IsScriptMongolian(r rune) bool

IsScriptMongolian reports whether the rune has property "Script"="Mongolian". Property "Script" known as "sc", "Script". Value "Mongolian" known as "Mong", "Mongolian".

func IsScriptMro

func IsScriptMro(r rune) bool

IsScriptMro reports whether the rune has property "Script"="Mro". Property "Script" known as "sc", "Script". Value "Mro" known as "Mroo", "Mro".

func IsScriptMultani

func IsScriptMultani(r rune) bool

IsScriptMultani reports whether the rune has property "Script"="Multani". Property "Script" known as "sc", "Script". Value "Multani" known as "Mult", "Multani".

func IsScriptMyanmar

func IsScriptMyanmar(r rune) bool

IsScriptMyanmar reports whether the rune has property "Script"="Myanmar". Property "Script" known as "sc", "Script". Value "Myanmar" known as "Mymr", "Myanmar".

func IsScriptNabataean

func IsScriptNabataean(r rune) bool

IsScriptNabataean reports whether the rune has property "Script"="Nabataean". Property "Script" known as "sc", "Script". Value "Nabataean" known as "Nbat", "Nabataean".

func IsScriptNewTaiLue

func IsScriptNewTaiLue(r rune) bool

IsScriptNewTaiLue reports whether the rune has property "Script"="New_Tai_Lue". Property "Script" known as "sc", "Script". Value "New_Tai_Lue" known as "Talu", "New_Tai_Lue".

func IsScriptNewa

func IsScriptNewa(r rune) bool

IsScriptNewa reports whether the rune has property "Script"="Newa". Property "Script" known as "sc", "Script".

func IsScriptNko

func IsScriptNko(r rune) bool

IsScriptNko reports whether the rune has property "Script"="Nko". Property "Script" known as "sc", "Script". Value "Nko" known as "Nkoo", "Nko".

func IsScriptNushu

func IsScriptNushu(r rune) bool

IsScriptNushu reports whether the rune has property "Script"="Nushu". Property "Script" known as "sc", "Script". Value "Nushu" known as "Nshu", "Nushu".

func IsScriptOgham

func IsScriptOgham(r rune) bool

IsScriptOgham reports whether the rune has property "Script"="Ogham". Property "Script" known as "sc", "Script". Value "Ogham" known as "Ogam", "Ogham".

func IsScriptOlChiki

func IsScriptOlChiki(r rune) bool

IsScriptOlChiki reports whether the rune has property "Script"="Ol_Chiki". Property "Script" known as "sc", "Script". Value "Ol_Chiki" known as "Olck", "Ol_Chiki".

func IsScriptOldHungarian

func IsScriptOldHungarian(r rune) bool

IsScriptOldHungarian reports whether the rune has property "Script"="Old_Hungarian". Property "Script" known as "sc", "Script". Value "Old_Hungarian" known as "Hung", "Old_Hungarian".

func IsScriptOldItalic

func IsScriptOldItalic(r rune) bool

IsScriptOldItalic reports whether the rune has property "Script"="Old_Italic". Property "Script" known as "sc", "Script". Value "Old_Italic" known as "Ital", "Old_Italic".

func IsScriptOldNorthArabian

func IsScriptOldNorthArabian(r rune) bool

IsScriptOldNorthArabian reports whether the rune has property "Script"="Old_North_Arabian". Property "Script" known as "sc", "Script". Value "Old_North_Arabian" known as "Narb", "Old_North_Arabian".

func IsScriptOldPermic

func IsScriptOldPermic(r rune) bool

IsScriptOldPermic reports whether the rune has property "Script"="Old_Permic". Property "Script" known as "sc", "Script". Value "Old_Permic" known as "Perm", "Old_Permic".

func IsScriptOldPersian

func IsScriptOldPersian(r rune) bool

IsScriptOldPersian reports whether the rune has property "Script"="Old_Persian". Property "Script" known as "sc", "Script". Value "Old_Persian" known as "Xpeo", "Old_Persian".

func IsScriptOldSouthArabian

func IsScriptOldSouthArabian(r rune) bool

IsScriptOldSouthArabian reports whether the rune has property "Script"="Old_South_Arabian". Property "Script" known as "sc", "Script". Value "Old_South_Arabian" known as "Sarb", "Old_South_Arabian".

func IsScriptOldTurkic

func IsScriptOldTurkic(r rune) bool

IsScriptOldTurkic reports whether the rune has property "Script"="Old_Turkic". Property "Script" known as "sc", "Script". Value "Old_Turkic" known as "Orkh", "Old_Turkic".

func IsScriptOriya

func IsScriptOriya(r rune) bool

IsScriptOriya reports whether the rune has property "Script"="Oriya". Property "Script" known as "sc", "Script". Value "Oriya" known as "Orya", "Oriya".

func IsScriptOsage

func IsScriptOsage(r rune) bool

IsScriptOsage reports whether the rune has property "Script"="Osage". Property "Script" known as "sc", "Script". Value "Osage" known as "Osge", "Osage".

func IsScriptOsmanya

func IsScriptOsmanya(r rune) bool

IsScriptOsmanya reports whether the rune has property "Script"="Osmanya". Property "Script" known as "sc", "Script". Value "Osmanya" known as "Osma", "Osmanya".

func IsScriptPahawhHmong

func IsScriptPahawhHmong(r rune) bool

IsScriptPahawhHmong reports whether the rune has property "Script"="Pahawh_Hmong". Property "Script" known as "sc", "Script". Value "Pahawh_Hmong" known as "Hmng", "Pahawh_Hmong".

func IsScriptPalmyrene

func IsScriptPalmyrene(r rune) bool

IsScriptPalmyrene reports whether the rune has property "Script"="Palmyrene". Property "Script" known as "sc", "Script". Value "Palmyrene" known as "Palm", "Palmyrene".

func IsScriptPauCinHau

func IsScriptPauCinHau(r rune) bool

IsScriptPauCinHau reports whether the rune has property "Script"="Pau_Cin_Hau". Property "Script" known as "sc", "Script". Value "Pau_Cin_Hau" known as "Pauc", "Pau_Cin_Hau".

func IsScriptPhagsPa

func IsScriptPhagsPa(r rune) bool

IsScriptPhagsPa reports whether the rune has property "Script"="Phags_Pa". Property "Script" known as "sc", "Script". Value "Phags_Pa" known as "Phag", "Phags_Pa".

func IsScriptPhoenician

func IsScriptPhoenician(r rune) bool

IsScriptPhoenician reports whether the rune has property "Script"="Phoenician". Property "Script" known as "sc", "Script". Value "Phoenician" known as "Phnx", "Phoenician".

func IsScriptPsalterPahlavi

func IsScriptPsalterPahlavi(r rune) bool

IsScriptPsalterPahlavi reports whether the rune has property "Script"="Psalter_Pahlavi". Property "Script" known as "sc", "Script". Value "Psalter_Pahlavi" known as "Phlp", "Psalter_Pahlavi".

func IsScriptRejang

func IsScriptRejang(r rune) bool

IsScriptRejang reports whether the rune has property "Script"="Rejang". Property "Script" known as "sc", "Script". Value "Rejang" known as "Rjng", "Rejang".

func IsScriptRunic

func IsScriptRunic(r rune) bool

IsScriptRunic reports whether the rune has property "Script"="Runic". Property "Script" known as "sc", "Script". Value "Runic" known as "Runr", "Runic".

func IsScriptSamaritan

func IsScriptSamaritan(r rune) bool

IsScriptSamaritan reports whether the rune has property "Script"="Samaritan". Property "Script" known as "sc", "Script". Value "Samaritan" known as "Samr", "Samaritan".

func IsScriptSaurashtra

func IsScriptSaurashtra(r rune) bool

IsScriptSaurashtra reports whether the rune has property "Script"="Saurashtra". Property "Script" known as "sc", "Script". Value "Saurashtra" known as "Saur", "Saurashtra".

func IsScriptSharada

func IsScriptSharada(r rune) bool

IsScriptSharada reports whether the rune has property "Script"="Sharada". Property "Script" known as "sc", "Script". Value "Sharada" known as "Shrd", "Sharada".

func IsScriptShavian

func IsScriptShavian(r rune) bool

IsScriptShavian reports whether the rune has property "Script"="Shavian". Property "Script" known as "sc", "Script". Value "Shavian" known as "Shaw", "Shavian".

func IsScriptSiddham

func IsScriptSiddham(r rune) bool

IsScriptSiddham reports whether the rune has property "Script"="Siddham". Property "Script" known as "sc", "Script". Value "Siddham" known as "Sidd", "Siddham".

func IsScriptSignWriting

func IsScriptSignWriting(r rune) bool

IsScriptSignWriting reports whether the rune has property "Script"="SignWriting". Property "Script" known as "sc", "Script". Value "SignWriting" known as "Sgnw", "SignWriting".

func IsScriptSinhala

func IsScriptSinhala(r rune) bool

IsScriptSinhala reports whether the rune has property "Script"="Sinhala". Property "Script" known as "sc", "Script". Value "Sinhala" known as "Sinh", "Sinhala".

func IsScriptSoraSompeng

func IsScriptSoraSompeng(r rune) bool

IsScriptSoraSompeng reports whether the rune has property "Script"="Sora_Sompeng". Property "Script" known as "sc", "Script". Value "Sora_Sompeng" known as "Sora", "Sora_Sompeng".

func IsScriptSoyombo

func IsScriptSoyombo(r rune) bool

IsScriptSoyombo reports whether the rune has property "Script"="Soyombo". Property "Script" known as "sc", "Script". Value "Soyombo" known as "Soyo", "Soyombo".

func IsScriptSundanese

func IsScriptSundanese(r rune) bool

IsScriptSundanese reports whether the rune has property "Script"="Sundanese". Property "Script" known as "sc", "Script". Value "Sundanese" known as "Sund", "Sundanese".

func IsScriptSylotiNagri

func IsScriptSylotiNagri(r rune) bool

IsScriptSylotiNagri reports whether the rune has property "Script"="Syloti_Nagri". Property "Script" known as "sc", "Script". Value "Syloti_Nagri" known as "Sylo", "Syloti_Nagri".

func IsScriptSyriac

func IsScriptSyriac(r rune) bool

IsScriptSyriac reports whether the rune has property "Script"="Syriac". Property "Script" known as "sc", "Script". Value "Syriac" known as "Syrc", "Syriac".

func IsScriptTagalog

func IsScriptTagalog(r rune) bool

IsScriptTagalog reports whether the rune has property "Script"="Tagalog". Property "Script" known as "sc", "Script". Value "Tagalog" known as "Tglg", "Tagalog".

func IsScriptTagbanwa

func IsScriptTagbanwa(r rune) bool

IsScriptTagbanwa reports whether the rune has property "Script"="Tagbanwa". Property "Script" known as "sc", "Script". Value "Tagbanwa" known as "Tagb", "Tagbanwa".

func IsScriptTaiLe

func IsScriptTaiLe(r rune) bool

IsScriptTaiLe reports whether the rune has property "Script"="Tai_Le". Property "Script" known as "sc", "Script". Value "Tai_Le" known as "Tale", "Tai_Le".

func IsScriptTaiTham

func IsScriptTaiTham(r rune) bool

IsScriptTaiTham reports whether the rune has property "Script"="Tai_Tham". Property "Script" known as "sc", "Script". Value "Tai_Tham" known as "Lana", "Tai_Tham".

func IsScriptTaiViet

func IsScriptTaiViet(r rune) bool

IsScriptTaiViet reports whether the rune has property "Script"="Tai_Viet". Property "Script" known as "sc", "Script". Value "Tai_Viet" known as "Tavt", "Tai_Viet".

func IsScriptTakri

func IsScriptTakri(r rune) bool

IsScriptTakri reports whether the rune has property "Script"="Takri". Property "Script" known as "sc", "Script". Value "Takri" known as "Takr", "Takri".

func IsScriptTamil

func IsScriptTamil(r rune) bool

IsScriptTamil reports whether the rune has property "Script"="Tamil". Property "Script" known as "sc", "Script". Value "Tamil" known as "Taml", "Tamil".

func IsScriptTangut

func IsScriptTangut(r rune) bool

IsScriptTangut reports whether the rune has property "Script"="Tangut". Property "Script" known as "sc", "Script". Value "Tangut" known as "Tang", "Tangut".

func IsScriptTelugu

func IsScriptTelugu(r rune) bool

IsScriptTelugu reports whether the rune has property "Script"="Telugu". Property "Script" known as "sc", "Script". Value "Telugu" known as "Telu", "Telugu".

func IsScriptThaana

func IsScriptThaana(r rune) bool

IsScriptThaana reports whether the rune has property "Script"="Thaana". Property "Script" known as "sc", "Script". Value "Thaana" known as "Thaa", "Thaana".

func IsScriptThai

func IsScriptThai(r rune) bool

IsScriptThai reports whether the rune has property "Script"="Thai". Property "Script" known as "sc", "Script".

func IsScriptTibetan

func IsScriptTibetan(r rune) bool

IsScriptTibetan reports whether the rune has property "Script"="Tibetan". Property "Script" known as "sc", "Script". Value "Tibetan" known as "Tibt", "Tibetan".

func IsScriptTifinagh

func IsScriptTifinagh(r rune) bool

IsScriptTifinagh reports whether the rune has property "Script"="Tifinagh". Property "Script" known as "sc", "Script". Value "Tifinagh" known as "Tfng", "Tifinagh".

func IsScriptTirhuta

func IsScriptTirhuta(r rune) bool

IsScriptTirhuta reports whether the rune has property "Script"="Tirhuta". Property "Script" known as "sc", "Script". Value "Tirhuta" known as "Tirh", "Tirhuta".

func IsScriptUgaritic

func IsScriptUgaritic(r rune) bool

IsScriptUgaritic reports whether the rune has property "Script"="Ugaritic". Property "Script" known as "sc", "Script". Value "Ugaritic" known as "Ugar", "Ugaritic".

func IsScriptUnknown

func IsScriptUnknown(r rune) bool

IsScriptUnknown reports whether the rune has property "Script"="Unknown". Property "Script" known as "sc", "Script". Value "Unknown" known as "Zzzz", "Unknown".

func IsScriptVai

func IsScriptVai(r rune) bool

IsScriptVai reports whether the rune has property "Script"="Vai". Property "Script" known as "sc", "Script". Value "Vai" known as "Vaii", "Vai".

func IsScriptWarangCiti

func IsScriptWarangCiti(r rune) bool

IsScriptWarangCiti reports whether the rune has property "Script"="Warang_Citi". Property "Script" known as "sc", "Script". Value "Warang_Citi" known as "Wara", "Warang_Citi".

func IsScriptYi

func IsScriptYi(r rune) bool

IsScriptYi reports whether the rune has property "Script"="Yi". Property "Script" known as "sc", "Script". Value "Yi" known as "Yiii", "Yi".

func IsScriptZanabazarSquare

func IsScriptZanabazarSquare(r rune) bool

IsScriptZanabazarSquare reports whether the rune has property "Script"="Zanabazar_Square". Property "Script" known as "sc", "Script". Value "Zanabazar_Square" known as "Zanb", "Zanabazar_Square".

func IsSentenceBreakATerm

func IsSentenceBreakATerm(r rune) bool

IsSentenceBreakATerm reports whether the rune has property "Sentence_Break"="ATerm". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "ATerm" known as "AT", "ATerm".

func IsSentenceBreakCR

func IsSentenceBreakCR(r rune) bool

IsSentenceBreakCR reports whether the rune has property "Sentence_Break"="CR". Property "Sentence_Break" known as "SB", "Sentence_Break".

func IsSentenceBreakClose

func IsSentenceBreakClose(r rune) bool

IsSentenceBreakClose reports whether the rune has property "Sentence_Break"="Close". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Close" known as "CL", "Close".

func IsSentenceBreakExtend

func IsSentenceBreakExtend(r rune) bool

IsSentenceBreakExtend reports whether the rune has property "Sentence_Break"="Extend". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Extend" known as "EX", "Extend".

func IsSentenceBreakFormat

func IsSentenceBreakFormat(r rune) bool

IsSentenceBreakFormat reports whether the rune has property "Sentence_Break"="Format". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Format" known as "FO", "Format".

func IsSentenceBreakLF

func IsSentenceBreakLF(r rune) bool

IsSentenceBreakLF reports whether the rune has property "Sentence_Break"="LF". Property "Sentence_Break" known as "SB", "Sentence_Break".

func IsSentenceBreakLower

func IsSentenceBreakLower(r rune) bool

IsSentenceBreakLower reports whether the rune has property "Sentence_Break"="Lower". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Lower" known as "LO", "Lower".

func IsSentenceBreakNumeric

func IsSentenceBreakNumeric(r rune) bool

IsSentenceBreakNumeric reports whether the rune has property "Sentence_Break"="Numeric". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Numeric" known as "NU", "Numeric".

func IsSentenceBreakOLetter

func IsSentenceBreakOLetter(r rune) bool

IsSentenceBreakOLetter reports whether the rune has property "Sentence_Break"="OLetter". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "OLetter" known as "LE", "OLetter".

func IsSentenceBreakOther

func IsSentenceBreakOther(r rune) bool

IsSentenceBreakOther reports whether the rune has property "Sentence_Break"="Other". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Other" known as "XX", "Other".

func IsSentenceBreakSContinue

func IsSentenceBreakSContinue(r rune) bool

IsSentenceBreakSContinue reports whether the rune has property "Sentence_Break"="SContinue". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "SContinue" known as "SC", "SContinue".

func IsSentenceBreakSTerm

func IsSentenceBreakSTerm(r rune) bool

IsSentenceBreakSTerm reports whether the rune has property "Sentence_Break"="STerm". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "STerm" known as "ST", "STerm".

func IsSentenceBreakSep

func IsSentenceBreakSep(r rune) bool

IsSentenceBreakSep reports whether the rune has property "Sentence_Break"="Sep". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Sep" known as "SE", "Sep".

func IsSentenceBreakSp

func IsSentenceBreakSp(r rune) bool

IsSentenceBreakSp reports whether the rune has property "Sentence_Break"="Sp". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Sp" known as "SP", "Sp".

func IsSentenceBreakUpper

func IsSentenceBreakUpper(r rune) bool

IsSentenceBreakUpper reports whether the rune has property "Sentence_Break"="Upper". Property "Sentence_Break" known as "SB", "Sentence_Break". Value "Upper" known as "UP", "Upper".

func IsSentenceTerminalNo

func IsSentenceTerminalNo(r rune) bool

IsSentenceTerminalNo reports whether the rune has property "Sentence_Terminal"="No". Property "Sentence_Terminal" known as "STerm", "Sentence_Terminal". Value "No" known as "N", "No", "F", "False".

func IsSentenceTerminalYes

func IsSentenceTerminalYes(r rune) bool

IsSentenceTerminalYes reports whether the rune has property "Sentence_Terminal"="Yes". Property "Sentence_Terminal" known as "STerm", "Sentence_Terminal". Value "Yes" known as "Y", "Yes", "T", "True".

func IsSoftDottedNo

func IsSoftDottedNo(r rune) bool

IsSoftDottedNo reports whether the rune has property "Soft_Dotted"="No". Property "Soft_Dotted" known as "SD", "Soft_Dotted". Value "No" known as "N", "No", "F", "False".

func IsSoftDottedYes

func IsSoftDottedYes(r rune) bool

IsSoftDottedYes reports whether the rune has property "Soft_Dotted"="Yes". Property "Soft_Dotted" known as "SD", "Soft_Dotted". Value "Yes" known as "Y", "Yes", "T", "True".

func IsTerminalPunctuationNo

func IsTerminalPunctuationNo(r rune) bool

IsTerminalPunctuationNo reports whether the rune has property "Terminal_Punctuation"="No". Property "Terminal_Punctuation" known as "Term", "Terminal_Punctuation". Value "No" known as "N", "No", "F", "False".

func IsTerminalPunctuationYes

func IsTerminalPunctuationYes(r rune) bool

IsTerminalPunctuationYes reports whether the rune has property "Terminal_Punctuation"="Yes". Property "Terminal_Punctuation" known as "Term", "Terminal_Punctuation". Value "Yes" known as "Y", "Yes", "T", "True".

func IsUnifiedIdeographNo

func IsUnifiedIdeographNo(r rune) bool

IsUnifiedIdeographNo reports whether the rune has property "Unified_Ideograph"="No". Property "Unified_Ideograph" known as "UIdeo", "Unified_Ideograph". Value "No" known as "N", "No", "F", "False".

func IsUnifiedIdeographYes

func IsUnifiedIdeographYes(r rune) bool

IsUnifiedIdeographYes reports whether the rune has property "Unified_Ideograph"="Yes". Property "Unified_Ideograph" known as "UIdeo", "Unified_Ideograph". Value "Yes" known as "Y", "Yes", "T", "True".

func IsUppercaseNo

func IsUppercaseNo(r rune) bool

IsUppercaseNo reports whether the rune has property "Uppercase"="No". Property "Uppercase" known as "Upper", "Uppercase". Value "No" known as "N", "No", "F", "False".

func IsUppercaseYes

func IsUppercaseYes(r rune) bool

IsUppercaseYes reports whether the rune has property "Uppercase"="Yes". Property "Uppercase" known as "Upper", "Uppercase". Value "Yes" known as "Y", "Yes", "T", "True".

func IsVariationSelectorNo

func IsVariationSelectorNo(r rune) bool

IsVariationSelectorNo reports whether the rune has property "Variation_Selector"="No". Property "Variation_Selector" known as "VS", "Variation_Selector". Value "No" known as "N", "No", "F", "False".

func IsVariationSelectorYes

func IsVariationSelectorYes(r rune) bool

IsVariationSelectorYes reports whether the rune has property "Variation_Selector"="Yes". Property "Variation_Selector" known as "VS", "Variation_Selector". Value "Yes" known as "Y", "Yes", "T", "True".

func IsVerticalOrientationRotated

func IsVerticalOrientationRotated(r rune) bool

IsVerticalOrientationRotated reports whether the rune has property "Vertical_Orientation"="Rotated". Property "Vertical_Orientation" known as "vo", "Vertical_Orientation". Value "Rotated" known as "R", "Rotated".

func IsVerticalOrientationTransformedRotated

func IsVerticalOrientationTransformedRotated(r rune) bool

IsVerticalOrientationTransformedRotated reports whether the rune has property "Vertical_Orientation"="Transformed_Rotated". Property "Vertical_Orientation" known as "vo", "Vertical_Orientation". Value "Transformed_Rotated" known as "Tr", "Transformed_Rotated".

func IsVerticalOrientationTransformedUpright

func IsVerticalOrientationTransformedUpright(r rune) bool

IsVerticalOrientationTransformedUpright reports whether the rune has property "Vertical_Orientation"="Transformed_Upright". Property "Vertical_Orientation" known as "vo", "Vertical_Orientation". Value "Transformed_Upright" known as "Tu", "Transformed_Upright".

func IsVerticalOrientationUpright

func IsVerticalOrientationUpright(r rune) bool

IsVerticalOrientationUpright reports whether the rune has property "Vertical_Orientation"="Upright". Property "Vertical_Orientation" known as "vo", "Vertical_Orientation". Value "Upright" known as "U", "Upright".

func IsWhiteSpaceNo

func IsWhiteSpaceNo(r rune) bool

IsWhiteSpaceNo reports whether the rune has property "White_Space"="No". Property "White_Space" known as "WSpace", "White_Space", "space". Value "No" known as "N", "No", "F", "False".

func IsWhiteSpaceYes

func IsWhiteSpaceYes(r rune) bool

IsWhiteSpaceYes reports whether the rune has property "White_Space"="Yes". Property "White_Space" known as "WSpace", "White_Space", "space". Value "Yes" known as "Y", "Yes", "T", "True".

func IsWordBreakALetter

func IsWordBreakALetter(r rune) bool

IsWordBreakALetter reports whether the rune has property "Word_Break"="ALetter". Property "Word_Break" known as "WB", "Word_Break". Value "ALetter" known as "LE", "ALetter".

func IsWordBreakCR

func IsWordBreakCR(r rune) bool

IsWordBreakCR reports whether the rune has property "Word_Break"="CR". Property "Word_Break" known as "WB", "Word_Break".

func IsWordBreakDoubleQuote

func IsWordBreakDoubleQuote(r rune) bool

IsWordBreakDoubleQuote reports whether the rune has property "Word_Break"="Double_Quote". Property "Word_Break" known as "WB", "Word_Break". Value "Double_Quote" known as "DQ", "Double_Quote".

func IsWordBreakEBase

func IsWordBreakEBase(r rune) bool

IsWordBreakEBase reports whether the rune has property "Word_Break"="E_Base". Property "Word_Break" known as "WB", "Word_Break". Value "E_Base" known as "EB", "E_Base".

func IsWordBreakEBaseGAZ

func IsWordBreakEBaseGAZ(r rune) bool

IsWordBreakEBaseGAZ reports whether the rune has property "Word_Break"="E_Base_GAZ". Property "Word_Break" known as "WB", "Word_Break". Value "E_Base_GAZ" known as "EBG", "E_Base_GAZ".

func IsWordBreakEModifier

func IsWordBreakEModifier(r rune) bool

IsWordBreakEModifier reports whether the rune has property "Word_Break"="E_Modifier". Property "Word_Break" known as "WB", "Word_Break". Value "E_Modifier" known as "EM", "E_Modifier".

func IsWordBreakExtend

func IsWordBreakExtend(r rune) bool

IsWordBreakExtend reports whether the rune has property "Word_Break"="Extend". Property "Word_Break" known as "WB", "Word_Break".

func IsWordBreakExtendNumLet

func IsWordBreakExtendNumLet(r rune) bool

IsWordBreakExtendNumLet reports whether the rune has property "Word_Break"="ExtendNumLet". Property "Word_Break" known as "WB", "Word_Break". Value "ExtendNumLet" known as "EX", "ExtendNumLet".

func IsWordBreakFormat

func IsWordBreakFormat(r rune) bool

IsWordBreakFormat reports whether the rune has property "Word_Break"="Format". Property "Word_Break" known as "WB", "Word_Break". Value "Format" known as "FO", "Format".

func IsWordBreakGlueAfterZwj

func IsWordBreakGlueAfterZwj(r rune) bool

IsWordBreakGlueAfterZwj reports whether the rune has property "Word_Break"="Glue_After_Zwj". Property "Word_Break" known as "WB", "Word_Break". Value "Glue_After_Zwj" known as "GAZ", "Glue_After_Zwj".

func IsWordBreakHebrewLetter

func IsWordBreakHebrewLetter(r rune) bool

IsWordBreakHebrewLetter reports whether the rune has property "Word_Break"="Hebrew_Letter". Property "Word_Break" known as "WB", "Word_Break". Value "Hebrew_Letter" known as "HL", "Hebrew_Letter".

func IsWordBreakKatakana

func IsWordBreakKatakana(r rune) bool

IsWordBreakKatakana reports whether the rune has property "Word_Break"="Katakana". Property "Word_Break" known as "WB", "Word_Break". Value "Katakana" known as "KA", "Katakana".

func IsWordBreakLF

func IsWordBreakLF(r rune) bool

IsWordBreakLF reports whether the rune has property "Word_Break"="LF". Property "Word_Break" known as "WB", "Word_Break".

func IsWordBreakMidLetter

func IsWordBreakMidLetter(r rune) bool

IsWordBreakMidLetter reports whether the rune has property "Word_Break"="MidLetter". Property "Word_Break" known as "WB", "Word_Break". Value "MidLetter" known as "ML", "MidLetter".

func IsWordBreakMidNum

func IsWordBreakMidNum(r rune) bool

IsWordBreakMidNum reports whether the rune has property "Word_Break"="MidNum". Property "Word_Break" known as "WB", "Word_Break". Value "MidNum" known as "MN", "MidNum".

func IsWordBreakMidNumLet

func IsWordBreakMidNumLet(r rune) bool

IsWordBreakMidNumLet reports whether the rune has property "Word_Break"="MidNumLet". Property "Word_Break" known as "WB", "Word_Break". Value "MidNumLet" known as "MB", "MidNumLet".

func IsWordBreakNewline

func IsWordBreakNewline(r rune) bool

IsWordBreakNewline reports whether the rune has property "Word_Break"="Newline". Property "Word_Break" known as "WB", "Word_Break". Value "Newline" known as "NL", "Newline".

func IsWordBreakNumeric

func IsWordBreakNumeric(r rune) bool

IsWordBreakNumeric reports whether the rune has property "Word_Break"="Numeric". Property "Word_Break" known as "WB", "Word_Break". Value "Numeric" known as "NU", "Numeric".

func IsWordBreakOther

func IsWordBreakOther(r rune) bool

IsWordBreakOther reports whether the rune has property "Word_Break"="Other". Property "Word_Break" known as "WB", "Word_Break". Value "Other" known as "XX", "Other".

func IsWordBreakRegionalIndicator

func IsWordBreakRegionalIndicator(r rune) bool

IsWordBreakRegionalIndicator reports whether the rune has property "Word_Break"="Regional_Indicator". Property "Word_Break" known as "WB", "Word_Break". Value "Regional_Indicator" known as "RI", "Regional_Indicator".

func IsWordBreakSingleQuote

func IsWordBreakSingleQuote(r rune) bool

IsWordBreakSingleQuote reports whether the rune has property "Word_Break"="Single_Quote". Property "Word_Break" known as "WB", "Word_Break". Value "Single_Quote" known as "SQ", "Single_Quote".

func IsWordBreakZWJ

func IsWordBreakZWJ(r rune) bool

IsWordBreakZWJ reports whether the rune has property "Word_Break"="ZWJ". Property "Word_Break" known as "WB", "Word_Break".

func IsXIDContinueNo

func IsXIDContinueNo(r rune) bool

IsXIDContinueNo reports whether the rune has property "XID_Continue"="No". Property "XID_Continue" known as "XIDC", "XID_Continue". Value "No" known as "N", "No", "F", "False".

func IsXIDContinueYes

func IsXIDContinueYes(r rune) bool

IsXIDContinueYes reports whether the rune has property "XID_Continue"="Yes". Property "XID_Continue" known as "XIDC", "XID_Continue". Value "Yes" known as "Y", "Yes", "T", "True".

func IsXIDStartNo

func IsXIDStartNo(r rune) bool

IsXIDStartNo reports whether the rune has property "XID_Start"="No". Property "XID_Start" known as "XIDS", "XID_Start". Value "No" known as "N", "No", "F", "False".

func IsXIDStartYes

func IsXIDStartYes(r rune) bool

IsXIDStartYes reports whether the rune has property "XID_Start"="Yes". Property "XID_Start" known as "XIDS", "XID_Start". Value "Yes" known as "Y", "Yes", "T", "True".

Types

This section is empty.

Source Files

Directories

Path Synopsis
Package bidih implements Unicode bidirectional algorithm (TR9) also known as BIDI.
Package bidih implements Unicode bidirectional algorithm (TR9) also known as BIDI.
Package boundaryh implements boundary Unicode algorithms: - Unicode Line Breaking Algorithm (TR14) - finds possible line breaking position, - Unicode Text Segmentation (TR29) - finds grapheme clusters, words and sentences boundary.
Package boundaryh implements boundary Unicode algorithms: - Unicode Line Breaking Algorithm (TR14) - finds possible line breaking position, - Unicode Text Segmentation (TR29) - finds grapheme clusters, words and sentences boundary.
internal
ucd
Package ucd provides a parser for Unicode Character Database files, the format of which is defined in http://www.unicode.org/reports/tr44/.
Package ucd provides a parser for Unicode Character Database files, the format of which is defined in http://www.unicode.org/reports/tr44/.

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