Documentation ¶
Index ¶
- func ColsFromStructByTag(tagName string, thing interface{}) []string
- func RandBool() bool
- func RandFloat64() float64
- func RandInt() int
- func RandInt64() int64
- func RandIntn(n int) int
- func RandStr() string
- func RandStrArray() []string
- func RandUint() uint
- func RandUint64() uint64
- func RandomIPv4() string
- func RandomIPv6() string
- func SortErrors(p []error) []error
- func SplitErrors(err error) []error
- type Error
- type ErrorContext
- func (ec *ErrorContext) AddDefaultErrorMessages(mapping map[uint]string) error
- func (ec ErrorContext) AddErrorCode(code uint, err error) Error
- func (ec ErrorContext) GetErrorStats() map[uint]uint
- func (ec *ErrorContext) NewError(code uint, args ...interface{}) Error
- func (ec *ErrorContext) SetDefaultMessageForCode(code uint, msg string) error
- func (ec *ErrorContext) TurnPanicOn() error
- type ErrorContextInternalErrorCode
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ColsFromStructByTag ¶
Extract the tag annotations from a struct into a string array
func RandStr ¶
func RandStr() string
RandStr returns, as a string, a random 100 character alphanumeric, including '-' and '_'.
func RandStrArray ¶
func RandStrArray() []string
RandStrArray returns, as an array of 100 strings, with 100 character random alphanumeric, including '-' and '_'.
func SplitErrors ¶
Types ¶
type Error ¶
type Error interface { Error() string Code() int Cause() error Prepend(string, ...interface{}) Error }
Error describes an interface that supports error codes. It also allows for the first (causal) error to be easily referenced without needing to parse it. Adding error context is supported by prepending a string, and keeping the current error code.
usage:
func func1() Error { return test.NewError(404, "not found") } func func2() Error { err := func1() if err != nil { return err.Prepend("while in func2: ") } } func main() { err := func1() err.Code() // 404 err.Cause() // not found }
func AddErrorCode ¶
AddErrorCode takes an error and returns an instance satisfying the Error interface.
type ErrorContext ¶
type ErrorContext struct {
// contains filtered or unexported fields
}
ErrorContext regulates which error codes can be made and keeps a count of all the errors created through the context.
`ErrorContext.NewError` can be used like `test.NewError` (see Error above) The primary difference is that the context prevents non-whitelisted error codes from being made.
Implementation details:
contains a list of all valid error codes - allows user to make sure they are creating the correct errors - actually a map lookup can be done without linear search we can use the map to keep count of which errors are made contains mapping from error code to name/default message - not required for all error codes, or for any
An example setup:
package some_regex_checker const ( CommonBase = 10 + iota NotEnoughAssignments BadAssignmentMatch ... ) // scoped to the package name var ErrorContext *test.ErrorContext func init() { errorCodes := []uint{ NotEnoughAssignments, BadAssignmentMatch, } ErrorContext = test.NewErrorContext("cache config", errorCodes) err := ErrorContext.SetDefaultMessageForCode(NotEnoughAssignments, "not enough assignments in rule") // check err ErrorContext.TurnPanicOn() } func main() { // create a new user error with the context like this err := ErrorContext.NewError(BadAssignmentMatch, "bad assignment match") // there is no error code with 0, so this panics err = ErrorContext.NewError(0, "some error msg") }
func NewErrorContext ¶
func NewErrorContext(contextName string, errCodes []uint) *ErrorContext
NewErrorContext constructs an error context with list of valid codes.
func (*ErrorContext) AddDefaultErrorMessages ¶
func (ec *ErrorContext) AddDefaultErrorMessages(mapping map[uint]string) error
AddDefaultMessages applies the SetDefaultMessageForCode function for every element in the given map. The function does not override the current contents of the map, everything is additive. An error is returned if a duplicate code is added.
parameter:
`mapping` is a map of error codes to their default error messages
func (ErrorContext) AddErrorCode ¶
func (ec ErrorContext) AddErrorCode(code uint, err error) Error
AddErrorCode takes a regular error and gives it a code. Since this method is scoped to an error context, the code must exist in the whitelist.
func (ErrorContext) GetErrorStats ¶
func (ec ErrorContext) GetErrorStats() map[uint]uint
GetErrorStats returns the map of error codes. usage:
stats := cxt.GetErrorStats() stats[code] // represents the number of times an error with the code has been created
func (*ErrorContext) NewError ¶
func (ec *ErrorContext) NewError(code uint, args ...interface{}) Error
NewError for an ErrorContext creates an error similar to test.NewError Any error created in this manner must have a code that belongs to the error context. The args is interpreted as a format string with args, but `...interface{}` is used because if no args are specified a lookup will be made to find the default configured string (see SetDefaultMessageForCode)
usage:
cxt.NewError(404, "not found: %v", prev_err) cxt.NewError(404) // (default message must exist otherwise this is an error)
func (*ErrorContext) SetDefaultMessageForCode ¶
func (ec *ErrorContext) SetDefaultMessageForCode(code uint, msg string) error
SetDefaultMessageForCode gives a default message for a given error code. Default messages must be configured before errors are created.
parameters:
`code` should exist in the error context, only one default message mapping can exist per error context `msg` should be a plain string without special formatting
usage:
ErrorContext.SetDefaultMessageForCode(404, "not found") // err has a default message err := ErrorContext.NewError(404) // the default message is overridden to add context to the error err := ErrorContext.NewError(404, "not found: %v", prev_err")
func (*ErrorContext) TurnPanicOn ¶
func (ec *ErrorContext) TurnPanicOn() error
TurnPanicOn enables panic mode.
When panic mode is on, ErrorContext methods that return errors will panic. Panic mode does not affect user-created errors. Panic mode can be used to assert the error context is set up correctly.
Although golang panics are highly discouraged, panic mode is made as an option. This decision was partially made because type assertions and map membership have similar options. If a user doesn't have panic mode on, they should still terminate after running into an error. Panic is off by default, and must be turned on explicitly so that the user must make an active decision. Panic must be turned on before errors are created.
Once turned on, panic mode can't be turned off.
type ErrorContextInternalErrorCode ¶
type ErrorContextInternalErrorCode int
const ( BadErrorCode ErrorContextInternalErrorCode // when a bad error code is given in creation of new error BadDupMessage // when a default message already exists BadMsgLookup // when creating an error with no error message, default message wasn't found BadFmtString // when the fmt string isn't a string BadInitOrder // when the error context is modifed after having created an error )
All internal errors for ErrorContext