Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var FuncTypes = []interface{}{ 1: new(func() time.Duration), 2: new(func() time.Month), 3: new(func() time.Time), 4: new(func() time.Weekday), 5: new(func() []uint8), 6: new(func() []interface{}), 7: new(func() bool), 8: new(func() uint8), 9: new(func() float64), 10: new(func() int), 11: new(func() int64), 12: new(func() interface{}), 13: new(func() map[string]interface{}), 14: new(func() int32), 15: new(func() string), 16: new(func() uint), 17: new(func() uint64), 18: new(func(time.Duration) time.Duration), 19: new(func(time.Duration) time.Time), 20: new(func(time.Time) time.Duration), 21: new(func(time.Time) bool), 22: new(func([]interface{}, string) string), 23: new(func([]string, string) string), 24: new(func(bool) bool), 25: new(func(bool) float64), 26: new(func(bool) int), 27: new(func(bool) string), 28: new(func(float64) bool), 29: new(func(float64) float64), 30: new(func(float64) int), 31: new(func(float64) string), 32: new(func(int) bool), 33: new(func(int) float64), 34: new(func(int) int), 35: new(func(int) string), 36: new(func(int, int) int), 37: new(func(int, int) string), 38: new(func(int64) time.Time), 39: new(func(string) []string), 40: new(func(string) bool), 41: new(func(string) float64), 42: new(func(string) int), 43: new(func(string) string), 44: new(func(string, uint8) int), 45: new(func(string, int) int), 46: new(func(string, int32) int), 47: new(func(string, string) bool), 48: new(func(string, string) string), 49: new(func(interface{}) bool), 50: new(func(interface{}) float64), 51: new(func(interface{}) int), 52: new(func(interface{}) string), 53: new(func(interface{}) interface{}), 54: new(func(interface{}) []interface{}), 55: new(func(interface{}) map[string]interface{}), 56: new(func([]interface{}) interface{}), 57: new(func([]interface{}) []interface{}), 58: new(func([]interface{}) map[string]interface{}), 59: new(func(interface{}, interface{}) bool), 60: new(func(interface{}, interface{}) string), 61: new(func(interface{}, interface{}) interface{}), 62: new(func(interface{}, interface{}) []interface{}), }
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var MemoryBudget int = 1e6
Functions ¶
Types ¶
type Opcode ¶ added in v1.10.0
type Opcode byte
const ( OpInvalid Opcode = iota OpPush OpPushInt OpPop OpLoadConst OpLoadField OpLoadFast OpLoadMethod OpLoadFunc OpLoadEnv OpFetch OpFetchField OpMethod OpTrue OpFalse OpNil OpNegate OpNot OpEqual OpEqualInt OpEqualString OpJump OpJumpIfTrue OpJumpIfFalse OpJumpIfNil OpJumpIfNotNil OpJumpIfEnd OpJumpBackward OpIn OpLess OpMore OpLessOrEqual OpMoreOrEqual OpAdd OpSubtract OpMultiply OpDivide OpModulo OpExponent OpRange OpMatches OpMatchesConst OpContains OpStartsWith OpEndsWith OpSlice OpCall OpCall0 OpCall1 OpCall2 OpCall3 OpCallN OpCallFast OpCallTyped OpBuiltin OpArray OpMap OpLen OpCast OpDeref OpIncrementIt OpIncrementCount OpGetCount OpGetLen OpPointer OpBegin OpEnd // This opcode must be at the end of this list. )
type Program ¶
type Program struct { Node ast.Node Source *file.Source Locations []file.Location Constants []interface{} Bytecode []Opcode Arguments []int Functions []Function }
func (*Program) Disassemble ¶
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