Documentation
¶
Index ¶
- Variables
- type LHCommandStatus
- type LHPlate
- type LHPositionState
- type LHProperties
- type LHStatus
- type SimpleLiquidHandler
- func (lh *SimpleLiquidHandler) Aspirate(volume float64, overstroke bool, head int, multi int) LHCommandStatus
- func (lh *SimpleLiquidHandler) Dispense(volume float64, blowout bool, head int, multi int) LHCommandStatus
- func (lh *SimpleLiquidHandler) Finalize() LHCommandStatus
- func (lh *SimpleLiquidHandler) GetCapabilities() LHProperties
- func (lh *SimpleLiquidHandler) GetCurrentPosition(head int) (string, LHCommandStatus)
- func (lh *SimpleLiquidHandler) GetHeadState(head int) (string, LHCommandStatus)
- func (lh *SimpleLiquidHandler) GetPositionState(position string) (string, LHCommandStatus)
- func (lh *SimpleLiquidHandler) GetStatus() (LHStatus, LHCommandStatus)
- func (lh *SimpleLiquidHandler) Go() LHCommandStatus
- func (lh *SimpleLiquidHandler) Initialize() LHCommandStatus
- func (lh *SimpleLiquidHandler) LoadTips(head, multi int) LHCommandStatus
- func (lh *SimpleLiquidHandler) Move(deckposition string, wellcoords string, reference int, ...) LHCommandStatus
- func (lh *SimpleLiquidHandler) MoveExplicit(deckposition string, wellcoords string, reference int, ...) LHCommandStatus
- func (lh *SimpleLiquidHandler) MoveRaw(x, y, z float64) LHCommandStatus
- func (lh *SimpleLiquidHandler) SetDriveSpeed(drive string, rate float64) LHCommandStatus
- func (lh *SimpleLiquidHandler) SetPipetteSpeed(rate float64)
- func (lh *SimpleLiquidHandler) SetPositionState(position string, state LHPositionState) LHCommandStatus
- func (lh *SimpleLiquidHandler) Stop() LHCommandStatus
- func (lh *SimpleLiquidHandler) UnloadTips(head, multi int) LHCommandStatus
Constants ¶
This section is empty.
Variables ¶
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var (
DEFAULT_SLEEP_TIME = 1 * time.Second
)
Functions ¶
This section is empty.
Types ¶
type LHCommandStatus ¶
type LHCommandStatus struct {
// contains filtered or unexported fields
}
type LHPositionState ¶
type LHPositionState interface{}
type LHProperties ¶
type LHProperties interface{}
type SimpleLiquidHandler ¶
type SimpleLiquidHandler struct { }
func (*SimpleLiquidHandler) Aspirate ¶
func (lh *SimpleLiquidHandler) Aspirate(volume float64, overstroke bool, head int, multi int) LHCommandStatus
func (*SimpleLiquidHandler) Dispense ¶
func (lh *SimpleLiquidHandler) Dispense(volume float64, blowout bool, head int, multi int) LHCommandStatus
func (*SimpleLiquidHandler) Finalize ¶
func (lh *SimpleLiquidHandler) Finalize() LHCommandStatus
func (*SimpleLiquidHandler) GetCapabilities ¶
func (lh *SimpleLiquidHandler) GetCapabilities() LHProperties
func (*SimpleLiquidHandler) GetCurrentPosition ¶
func (lh *SimpleLiquidHandler) GetCurrentPosition(head int) (string, LHCommandStatus)
func (*SimpleLiquidHandler) GetHeadState ¶
func (lh *SimpleLiquidHandler) GetHeadState(head int) (string, LHCommandStatus)
func (*SimpleLiquidHandler) GetPositionState ¶
func (lh *SimpleLiquidHandler) GetPositionState(position string) (string, LHCommandStatus)
func (*SimpleLiquidHandler) GetStatus ¶
func (lh *SimpleLiquidHandler) GetStatus() (LHStatus, LHCommandStatus)
func (*SimpleLiquidHandler) Go ¶
func (lh *SimpleLiquidHandler) Go() LHCommandStatus
func (*SimpleLiquidHandler) Initialize ¶
func (lh *SimpleLiquidHandler) Initialize() LHCommandStatus
func (*SimpleLiquidHandler) LoadTips ¶
func (lh *SimpleLiquidHandler) LoadTips(head, multi int) LHCommandStatus
func (*SimpleLiquidHandler) Move ¶
func (lh *SimpleLiquidHandler) Move(deckposition string, wellcoords string, reference int, offsetX, offsetY, offsetZ float64, plate_type, head int) LHCommandStatus
func (*SimpleLiquidHandler) MoveExplicit ¶
func (lh *SimpleLiquidHandler) MoveExplicit(deckposition string, wellcoords string, reference int, offsetX, offsetY, offsetZ float64, plate_type *LHPlate, head int) LHCommandStatus
func (*SimpleLiquidHandler) MoveRaw ¶
func (lh *SimpleLiquidHandler) MoveRaw(x, y, z float64) LHCommandStatus
func (*SimpleLiquidHandler) SetDriveSpeed ¶
func (lh *SimpleLiquidHandler) SetDriveSpeed(drive string, rate float64) LHCommandStatus
func (*SimpleLiquidHandler) SetPipetteSpeed ¶
func (lh *SimpleLiquidHandler) SetPipetteSpeed(rate float64)
func (*SimpleLiquidHandler) SetPositionState ¶
func (lh *SimpleLiquidHandler) SetPositionState(position string, state LHPositionState) LHCommandStatus
func (*SimpleLiquidHandler) Stop ¶
func (lh *SimpleLiquidHandler) Stop() LHCommandStatus
func (*SimpleLiquidHandler) UnloadTips ¶
func (lh *SimpleLiquidHandler) UnloadTips(head, multi int) LHCommandStatus
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