state

package
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Published: Dec 14, 2022 License: MPL-2.0 Imports: 2 Imported by: 0

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Constants

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Variables

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Functions

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Types

type State

type State struct {
	// ClientStatus captures the overall state of the allocation
	ClientStatus string

	// ClientDescription is an optional human readable description of the
	// allocations client state
	ClientDescription string

	// DeploymentStatus captures the status of the deployment
	DeploymentStatus *structs.AllocDeploymentStatus

	// TaskStates is a snapshot of task states.
	TaskStates map[string]*structs.TaskState

	// NetworkStatus captures network details not known until runtime
	NetworkStatus *structs.AllocNetworkStatus
}

State captures the state of the allocation runner.

func (*State) ClearDeploymentStatus

func (s *State) ClearDeploymentStatus()

ClearDeploymentStatus is a helper to clear the client-controlled DeploymentStatus fields: Healthy and Timestamp. The Canary and ModifyIndex fields should only be updated by the server.

func (*State) ClientTerminalStatus

func (s *State) ClientTerminalStatus() bool

ClientTerminalStatus returns if the client status is terminal and will no longer transition

func (*State) Copy

func (s *State) Copy() *State

Copy returns a deep copy of State.

func (*State) SetDeploymentStatus

func (s *State) SetDeploymentStatus(timestamp time.Time, healthy bool)

SetDeploymentStatus is a helper for updating the client-controlled DeploymentStatus fields: Healthy and Timestamp. The Canary and ModifyIndex fields should only be updated by the server.

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