progressbar

package
v0.13.0 Latest Latest
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Published: Nov 22, 2024 License: Apache-2.0, MIT Imports: 13 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Bprintf

func Bprintf(pb *ProgressBar, format string, a ...any) (int, error)

func Bprintln

func Bprintln(pb *ProgressBar, a ...any) (int, error)

Types

type Option

type Option func(p *ProgressBar)

Option is the type all options need to adhere to

func OptionClearOnFinish

func OptionClearOnFinish() Option

OptionClearOnFinish will clear the bar once its finished

func OptionEnableColorCodes

func OptionEnableColorCodes(colorCodes bool) Option

OptionEnableColorCodes enables or disables support for color codes using mitchellh/colorstring

func OptionFullWidth

func OptionFullWidth() Option

OptionFullWidth sets the bar to be full width

func OptionOnCompletion

func OptionOnCompletion(cmpl func()) Option

OptionOnCompletion will invoke cmpl function once its finished

func OptionSetDescription

func OptionSetDescription(description string) Option

OptionSetDescription sets the description of the bar to render in front of it

func OptionSetElapsedTime

func OptionSetElapsedTime(elapsedTime bool) Option

OptionSetElapsedTime will enable elapsed time. Always enabled if OptionSetPredictTime is true.

func OptionSetItsString

func OptionSetItsString(iterationString string) Option

OptionSetItsString sets what's displayed for iterations a second. The default is "it" which would display: "it/s"

func OptionSetPredictTime

func OptionSetPredictTime(predictTime bool) Option

OptionSetPredictTime will also attempt to predict the time remaining.

func OptionSetRenderBlankState

func OptionSetRenderBlankState(r bool) Option

OptionSetRenderBlankState sets whether or not to render a 0% bar on construction

func OptionSetTheme

func OptionSetTheme(t Theme) Option

OptionSetTheme sets the elements the bar is constructed of

func OptionSetVisibility

func OptionSetVisibility(visibility bool) Option

OptionSetVisibility sets the visibility

func OptionSetWidth

func OptionSetWidth(s int) Option

OptionSetWidth sets the width of the bar

func OptionSetWriter

func OptionSetWriter(w io.Writer) Option

OptionSetWriter sets the output writer (defaults to os.StdOut)

func OptionShowBytes

func OptionShowBytes(val bool) Option

OptionShowBytes will update the progress bar configuration settings to display/hide kBytes/Sec

func OptionShowCount

func OptionShowCount() Option

OptionShowCount will also print current count out of total

func OptionShowDescriptionAtLineEnd

func OptionShowDescriptionAtLineEnd() Option

OptionShowDescriptionAtLineEnd defines whether description should be written at line end instead of line start

func OptionShowElapsedTimeOnFinish

func OptionShowElapsedTimeOnFinish() Option

OptionShowElapsedOnFinish will keep the display of elapsed time on finish

func OptionShowIts

func OptionShowIts() Option

OptionShowIts will also print the iterations/second

func OptionSpinnerCustom

func OptionSpinnerCustom(spinner []string) Option

OptionSpinnerCustom sets the spinner used for indeterminate bars to the passed slice of string

func OptionSpinnerType

func OptionSpinnerType(spinnerType int) Option

OptionSpinnerType sets the type of spinner used for indeterminate bars

func OptionThrottle

func OptionThrottle(duration time.Duration) Option

OptionThrottle will wait the specified duration before updating again. The default duration is 0 seconds.

func OptionUseANSICodes

func OptionUseANSICodes(val bool) Option

OptionUseANSICodes will use more optimized terminal i/o.

Only useful in environments with support for ANSI escape sequences.

func OptionUseIECUnits

func OptionUseIECUnits(val bool) Option

OptionUseIECUnits will enable IEC units (e.g. MiB) instead of the default SI units (e.g. MB).

func OptionWithOffset

func OptionWithOffset(offset int64) Option

OptionWithOffset seek to offset

type ProgressBar

type ProgressBar struct {
	// contains filtered or unexported fields
}

ProgressBar is a thread-safe, simple progress bar

func Default

func Default(max int64, description ...string) *ProgressBar

Default provides a progressbar with recommended defaults. Set max to -1 to use as a spinner.

func DefaultBytes

func DefaultBytes(maxBytes int64, description ...string) *ProgressBar

DefaultBytes provides a progressbar to measure byte throughput with recommended defaults. Set maxBytes to -1 to use as a spinner.

func DefaultBytesSilent

func DefaultBytesSilent(maxBytes int64, description ...string) *ProgressBar

DefaultBytesSilent is the same as DefaultBytes, but does not output anywhere. String() can be used to get the output instead.

func DefaultSilent

func DefaultSilent(max int64, description ...string) *ProgressBar

DefaultSilent is the same as Default, but does not output anywhere. String() can be used to get the output instead.

func New

func New(max int) *ProgressBar

New returns a new ProgressBar with the specified maximum

func New64

func New64(max int64) *ProgressBar

New64 returns a new ProgressBar with the specified maximum

func NewOptions

func NewOptions(max int, options ...Option) *ProgressBar

NewOptions constructs a new instance of ProgressBar, with any options you specify

func NewOptions64

func NewOptions64(max int64, options ...Option) *ProgressBar

NewOptions64 constructs a new instance of ProgressBar, with any options you specify

func (*ProgressBar) Add

func (p *ProgressBar) Add(num int) error

Add will add the specified amount to the progressbar

func (*ProgressBar) Add64

func (p *ProgressBar) Add64(num int64) error

Add64 will add the specified amount to the progressbar

func (*ProgressBar) ChangeMax

func (p *ProgressBar) ChangeMax(newMax int)

ChangeMax takes in a int and changes the max value of the progress bar

func (*ProgressBar) ChangeMax64

func (p *ProgressBar) ChangeMax64(newMax int64)

ChangeMax64 is basically the same as ChangeMax, but takes in a int64 to avoid casting

func (*ProgressBar) Clear

func (p *ProgressBar) Clear() error

Clear erases the progress bar from the current line

func (*ProgressBar) Close

func (p *ProgressBar) Close() (err error)

func (*ProgressBar) Describe

func (p *ProgressBar) Describe(description string)

Describe will change the description shown before the progress, which can be changed on the fly (as for a slow running process).

func (*ProgressBar) Exit

func (p *ProgressBar) Exit() error

Exit will exit the bar to keep current state

func (*ProgressBar) Finish

func (p *ProgressBar) Finish() error

Finish will fill the bar to full

func (*ProgressBar) GetMax

func (p *ProgressBar) GetMax() int

GetMax returns the max of a bar

func (*ProgressBar) GetMax64

func (p *ProgressBar) GetMax64() int64

GetMax64 returns the current max

func (*ProgressBar) IsFinished

func (p *ProgressBar) IsFinished() bool

IsFinished returns true if progress bar is completed

func (*ProgressBar) Read

func (p *ProgressBar) Read(b []byte) (n int, err error)

Read implement io.Reader

func (*ProgressBar) RenderBlank

func (p *ProgressBar) RenderBlank() error

RenderBlank renders the current bar state, you can use this to render a 0% state

func (*ProgressBar) Reset

func (p *ProgressBar) Reset()

Reset will reset the clock that is used to calculate current time and the time left.

func (*ProgressBar) Set

func (p *ProgressBar) Set(num int) error

Set will set the bar to a current number

func (*ProgressBar) Set64

func (p *ProgressBar) Set64(num int64) error

Set64 will set the bar to a current number

func (*ProgressBar) State

func (p *ProgressBar) State() State

State returns the current state

func (*ProgressBar) String

func (p *ProgressBar) String() string

String returns the current rendered version of the progress bar. It will never return an empty string while the progress bar is running.

func (*ProgressBar) Write

func (p *ProgressBar) Write(b []byte) (n int, err error)

Write implement io.Writer

type Reader

type Reader struct {
	io.Reader
	// contains filtered or unexported fields
}

Reader is the progressbar io.Reader struct

func NewReader

func NewReader(r io.Reader, bar *ProgressBar) Reader

NewReader return a new Reader with a given progress bar.

func (*Reader) Close

func (r *Reader) Close() (err error)

Close the reader when it implements io.Closer

func (*Reader) Read

func (r *Reader) Read(p []byte) (n int, err error)

Read will read the data and add the number of bytes to the progressbar

type State

type State struct {
	Max            int64
	CurrentNum     int64
	CurrentPercent float64
	CurrentBytes   float64
	SecondsSince   float64
	SecondsLeft    float64
	KBsPerSecond   float64
	Description    string
}

State is the basic properties of the bar

type Theme

type Theme struct {
	Saucer        string
	AltSaucerHead string
	SaucerHead    string
	SaucerPadding string
	BarStart      string
	BarEnd        string
}

Theme defines the elements of the bar

Directories

Path Synopsis
colorstring provides functions for colorizing strings for terminal output.
colorstring provides functions for colorizing strings for terminal output.

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