Documentation ¶
Index ¶
Constants ¶
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const BeatHistoryCount = 100
The number of beats that we save
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const StateError = "error"
The service is in an error state
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const StateMuted = "muted"
The service is muted
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const StateNew = "new"
The service is new (this is an initial state from where it will transition quickly)
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const StateOk = "ok"
The service is perfectly fine
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const TIMEOUT_AUTO int64 = -2
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const TIMEOUT_CLEAR int64 = -1
Special values for error and warning timeouts
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Alarm ¶
type Alarm struct { Name string `json:"name"` // Name of the alarm State string `json:"state"` // One of the StateXX constant IncidentNbr int `json:"incident_nbr"` // Incrementing number everytime the alarm leaves the StateOk state FailedServices []string `json:"failed_services"` // A list of failed services, if any. This list may be trimmed. LastStateChange int64 `json:"last_state_change"` // Time when the alarm last changed state }
Alarm contains a number of services and trigger alerts when it's not OK.
type DeleteAlarm ¶
type DeleteAlarm struct { }
type DeleteService ¶
type DeleteService struct { }
type MuteService ¶
type MuteService struct {
Muted bool `json:"muted"`
}
type Service ¶
type Service struct { Name string `json:"name"` // Name of the service LastBeat int64 `json:"last_beat"` // Timestamp, in milliseconds since epoch, of last beat BeatHistory []int64 `json:"beat_history,omitempty"` // The last X duration (in milliseconds) between heartbeats Timeout int64 `json:"timeout"` // The timeout, in milliseconds State string `json:"state"` // One of the StateXX constants MutedSince int64 `json:"muted_since"` // Since when this service has been muted (if >0) LastStateChange int64 `json:"last_state_change"` // Time when the service last changed state InAlarms []string `json:"in_alarms,omitempty"` // A list of alarms this service is included in }
Service is something that can issue a beat
type SetTimeout ¶
type SetTimeout struct {
Timeout int64 `json:"timeout"`
}
type Update ¶
type Update struct { Ts int64 `json:"ts"` Tick *Tick `json:"tick,omitempty"` Service string `json:"service,omitempty"` Beat *Beat `json:"beat,omitempty"` SetTimeout *SetTimeout `json:"set_timeout,omitempty"` MuteService *MuteService `json:"mute_service,omitempty"` DeleteService *DeleteService `json:"delete_service,omitempty"` Alarm string `json:"alarm,omitempty"` DeleteAlarm *DeleteAlarm `json:"delete_alarm,omitempty"` }
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