Documentation ¶
Index ¶
- func HoldTable(game *eliteEngine.Game) table.Model
- func SprintCmdrData(game *eliteEngine.Game) string
- func SprintHelp() string
- func SprintLocal(game *eliteEngine.Game) string
- func SprintMarket(g *eliteEngine.Game) string
- func SprintState(g *eliteEngine.Game) string
- func SprintSystem(game *eliteEngine.Game, systemName string, compressed bool) string
- func Start() error
- type Tui
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func SprintCmdrData ¶
func SprintCmdrData(game *eliteEngine.Game) string
Returns a formatted string of the commander data
func SprintLocal ¶
func SprintLocal(game *eliteEngine.Game) string
Returns a formatted string showing reachable planets
func SprintMarket ¶
func SprintMarket(g *eliteEngine.Game) string
/ Returns a formatted string showing the local market
func SprintSystem ¶
func SprintSystem(game *eliteEngine.Game, systemName string, compressed bool) string
/ Returns a formatted string showing system information
Types ¶
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