Documentation ¶
Index ¶
- type LayerDetailsCompoundLayout
- func (cl *LayerDetailsCompoundLayout) IsVisible() bool
- func (cl *LayerDetailsCompoundLayout) Layout(g *gocui.Gui, minX, minY, maxX, maxY int) error
- func (cl *LayerDetailsCompoundLayout) Name() string
- func (cl *LayerDetailsCompoundLayout) OnLayoutChange() error
- func (cl *LayerDetailsCompoundLayout) RequestedSize(available int) *int
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type LayerDetailsCompoundLayout ¶
type LayerDetailsCompoundLayout struct {
// contains filtered or unexported fields
}
func NewLayerDetailsCompoundLayout ¶
func NewLayerDetailsCompoundLayout(layer *view.Layer, details *view.Details) *LayerDetailsCompoundLayout
func (*LayerDetailsCompoundLayout) IsVisible ¶
func (cl *LayerDetailsCompoundLayout) IsVisible() bool
todo: make this variable based on the nested views
func (*LayerDetailsCompoundLayout) Layout ¶
func (cl *LayerDetailsCompoundLayout) Layout(g *gocui.Gui, minX, minY, maxX, maxY int) error
func (*LayerDetailsCompoundLayout) Name ¶
func (cl *LayerDetailsCompoundLayout) Name() string
func (*LayerDetailsCompoundLayout) OnLayoutChange ¶
func (cl *LayerDetailsCompoundLayout) OnLayoutChange() error
OnLayoutChange is called whenever the screen dimensions are changed
func (*LayerDetailsCompoundLayout) RequestedSize ¶
func (cl *LayerDetailsCompoundLayout) RequestedSize(available int) *int
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