Documentation ¶
Index ¶
Constants ¶
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const (
FLAG_SET_PIXELS = 0x80
)
Variables ¶
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var ( PixelSetColor = color.RGBA{255, 255, 255, 255} PixelUnsetColor = color.RGBA{0, 0, 0, 255} )
Functions ¶
func DebugPrint ¶
func DebugPrint(rdr io.ReadSeeker) error
Prototyping/ debug function. Dont even try to use.
func U16ToU8Slice ¶
Types ¶
type PhotonFile ¶
type PhotonFile struct { PlateX float32 PlateY float32 PlateZ float32 LayerThickness float32 NormalExposureTime float32 BottomExposureTime float32 OffTime float32 BottomLayers uint32 ScreenHeight uint32 ScreenWidth uint32 LightCuringType uint32 // ProjectionType PreviewImage *image.RGBA ThumbnailImage *image.RGBA Layers []Layer }
func Decode ¶
func Decode(rdr io.ReadSeeker) (*PhotonFile, error)
Source Files ¶
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