Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var Consts = map[string]reflect.Value{}
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var Functions = map[string]reflect.Value{}
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var Types = map[string]reflect.Type{ "Action": reflect.TypeOf((*Action)(nil)).Elem(), "Gift": reflect.TypeOf((*Gift)(nil)).Elem(), "Player": reflect.TypeOf((*Player)(nil)).Elem(), "Result": reflect.TypeOf((*Result)(nil)).Elem(), "VerifyResult": reflect.TypeOf((*VerifyResult)(nil)).Elem(), "Voucher": reflect.TypeOf((*Voucher)(nil)).Elem(), }
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var Variables = map[string]reflect.Value{}
Functions ¶
This section is empty.
Types ¶
type Action ¶
type Action struct { Id string `json:"id"` Enable int `json:"enable"` Name string `json:"name"` BeginTime time.Time `json:"beginTime"` EndTime time.Time `json:"endTime"` MaxPlayCount int `json:"maxPlayCount"` MaxWinCount int `json:"maxWinCount"` DayMaxPlayCount int `json:"dayMaxPlayCount"` DayMaxWinCount int `json:"dayMaxWinCount"` ConfirmSeconds int `json:"confirmSeconds"` }
type Gift ¶
type Gift struct { Id string `json:"id"` ActionID string `json:"actionId"` Enable int `json:"enable"` GiftType int `json:"giftType"` GiftName string `json:"giftName"` BeginTime time.Time `json:"beginTime"` EndTime time.Time `json:"endTime"` Odds int `json:"odds"` Count int `json:"count"` RemainCount int `json:"remainCount"` }
type Player ¶
type VerifyResult ¶
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