Documentation ¶
Overview ¶
Package js provides a Driver for making browser apps using wasm.
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Config ¶
type Config struct { TileManager TileManager // for retrieving tiles (required) Width int // initial screen width in cells (default: 80) Height int // initial screen height in cells (default: 24) AppCanvasId string // application's canvas id (default: appcanvas) AppDivId string // application's div containing the canvas id (default: appdiv) }
Config contains configurations options for the driver.
type Driver ¶
type Driver struct {
// contains filtered or unexported fields
}
Driver implements gruid.Driver using the syscall/js interface for the browser using javascript and wasm.
func (*Driver) ClearCache ¶
func (dr *Driver) ClearCache()
ClearCache clears the tiles internal cache.
func (*Driver) PollMsgs ¶
PollMsgs implements gruid.Driver.PollMsgs. To avoid conflicts with browser or OS shortcuts, keydown events with modifier keys may not be reported. If the script screenfull is available, it binds F11 for a portable canvas fullscreen.
func (*Driver) SetTileManager ¶
func (dr *Driver) SetTileManager(tm TileManager)
SetTileManager allows to change the used tile manager.
type TileManager ¶
type TileManager interface { // GetImage returns the image to be used for a given cell style. GetImage(gruid.Cell) image.Image // TileSize returns the (width, height) in pixels of the tiles. Both // should be positive and non-zero. TileSize() gruid.Point }
TileManager manages tiles fetching.
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