Documentation
¶
Index ¶
- type BreakpointId
- type BreakpointResolvedEvent
- type CallFrame
- type CallFrameId
- type ContinueToLocationCommand
- type ContinueToLocationCommandFn
- type ContinueToLocationReturn
- type DebuggerAgent
- func (agent *DebuggerAgent) FireBreakpointResolved(event BreakpointResolvedEvent)
- func (agent *DebuggerAgent) FireBreakpointResolvedOnTarget(targetId string, event BreakpointResolvedEvent)
- func (agent *DebuggerAgent) FirePaused(event PausedEvent)
- func (agent *DebuggerAgent) FirePausedOnTarget(targetId string, event PausedEvent)
- func (agent *DebuggerAgent) FireResumed()
- func (agent *DebuggerAgent) FireResumedOnTarget(targetId string)
- func (agent *DebuggerAgent) FireScriptFailedToParse(event ScriptFailedToParseEvent)
- func (agent *DebuggerAgent) FireScriptFailedToParseOnTarget(targetId string, event ScriptFailedToParseEvent)
- func (agent *DebuggerAgent) FireScriptParsed(event ScriptParsedEvent)
- func (agent *DebuggerAgent) FireScriptParsedOnTarget(targetId string, event ScriptParsedEvent)
- func (agent *DebuggerAgent) Name() string
- func (agent *DebuggerAgent) ProcessCommand(id int64, targetId string, funcName string, data *json.RawMessage)
- func (agent *DebuggerAgent) SetContinueToLocationHandler(handler func(ContinueToLocationCommand))
- func (agent *DebuggerAgent) SetDisableHandler(handler func(DisableCommand))
- func (agent *DebuggerAgent) SetEnableHandler(handler func(EnableCommand))
- func (agent *DebuggerAgent) SetEvaluateOnCallFrameHandler(handler func(EvaluateOnCallFrameCommand))
- func (agent *DebuggerAgent) SetGetPossibleBreakpointsHandler(handler func(GetPossibleBreakpointsCommand))
- func (agent *DebuggerAgent) SetGetScriptSourceHandler(handler func(GetScriptSourceCommand))
- func (agent *DebuggerAgent) SetPauseHandler(handler func(PauseCommand))
- func (agent *DebuggerAgent) SetRemoveBreakpointHandler(handler func(RemoveBreakpointCommand))
- func (agent *DebuggerAgent) SetRestartFrameHandler(handler func(RestartFrameCommand))
- func (agent *DebuggerAgent) SetResumeHandler(handler func(ResumeCommand))
- func (agent *DebuggerAgent) SetSearchInContentHandler(handler func(SearchInContentCommand))
- func (agent *DebuggerAgent) SetSetAsyncCallStackDepthHandler(handler func(SetAsyncCallStackDepthCommand))
- func (agent *DebuggerAgent) SetSetBlackboxPatternsHandler(handler func(SetBlackboxPatternsCommand))
- func (agent *DebuggerAgent) SetSetBlackboxedRangesHandler(handler func(SetBlackboxedRangesCommand))
- func (agent *DebuggerAgent) SetSetBreakpointByUrlHandler(handler func(SetBreakpointByUrlCommand))
- func (agent *DebuggerAgent) SetSetBreakpointHandler(handler func(SetBreakpointCommand))
- func (agent *DebuggerAgent) SetSetBreakpointsActiveHandler(handler func(SetBreakpointsActiveCommand))
- func (agent *DebuggerAgent) SetSetPauseOnExceptionsHandler(handler func(SetPauseOnExceptionsCommand))
- func (agent *DebuggerAgent) SetSetScriptSourceHandler(handler func(SetScriptSourceCommand))
- func (agent *DebuggerAgent) SetSetSkipAllPausesHandler(handler func(SetSkipAllPausesCommand))
- func (agent *DebuggerAgent) SetSetVariableValueHandler(handler func(SetVariableValueCommand))
- func (agent *DebuggerAgent) SetStepIntoHandler(handler func(StepIntoCommand))
- func (agent *DebuggerAgent) SetStepOutHandler(handler func(StepOutCommand))
- func (agent *DebuggerAgent) SetStepOverHandler(handler func(StepOverCommand))
- type DisableCommand
- type DisableCommandFn
- type DisableReturn
- type EnableCommand
- type EnableCommandFn
- type EnableReturn
- type EvaluateOnCallFrameCommand
- type EvaluateOnCallFrameCommandFn
- type EvaluateOnCallFrameReturn
- type GetPossibleBreakpointsCommand
- type GetPossibleBreakpointsCommandFn
- type GetPossibleBreakpointsReturn
- type GetScriptSourceCommand
- type GetScriptSourceCommandFn
- type GetScriptSourceReturn
- type Location
- type PauseCommand
- type PauseCommandFn
- type PauseReturn
- type PausedEvent
- type PausedReasonEnum
- type RemoveBreakpointCommand
- type RemoveBreakpointCommandFn
- type RemoveBreakpointReturn
- type RestartFrameCommand
- type RestartFrameCommandFn
- type RestartFrameReturn
- type ResumeCommand
- type ResumeCommandFn
- type ResumeReturn
- type ResumedEvent
- type Scope
- type ScopeTypeEnum
- type ScriptFailedToParseEvent
- type ScriptParsedEvent
- type ScriptPosition
- type SearchInContentCommand
- type SearchInContentCommandFn
- type SearchInContentReturn
- type SearchMatch
- type SetAsyncCallStackDepthCommand
- type SetAsyncCallStackDepthCommandFn
- type SetAsyncCallStackDepthReturn
- type SetBlackboxPatternsCommand
- type SetBlackboxPatternsCommandFn
- type SetBlackboxPatternsReturn
- type SetBlackboxedRangesCommand
- type SetBlackboxedRangesCommandFn
- type SetBlackboxedRangesReturn
- type SetBreakpointByUrlCommand
- type SetBreakpointByUrlCommandFn
- type SetBreakpointByUrlReturn
- type SetBreakpointCommand
- type SetBreakpointCommandFn
- type SetBreakpointReturn
- type SetBreakpointsActiveCommand
- type SetBreakpointsActiveCommandFn
- type SetBreakpointsActiveReturn
- type SetPauseOnExceptionsCommand
- type SetPauseOnExceptionsCommandFn
- type SetPauseOnExceptionsReturn
- type SetPauseOnExceptionsStateEnum
- type SetScriptSourceCommand
- type SetScriptSourceCommandFn
- type SetScriptSourceReturn
- type SetSkipAllPausesCommand
- type SetSkipAllPausesCommandFn
- type SetSkipAllPausesReturn
- type SetVariableValueCommand
- type SetVariableValueCommandFn
- type SetVariableValueReturn
- type StepIntoCommand
- type StepIntoCommandFn
- type StepIntoReturn
- type StepOutCommand
- type StepOutCommandFn
- type StepOutReturn
- type StepOverCommand
- type StepOverCommandFn
- type StepOverReturn
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BreakpointId ¶
type BreakpointId string
type BreakpointResolvedEvent ¶
type BreakpointResolvedEvent struct { BreakpointId BreakpointId `json:"breakpointId"` // Breakpoint unique identifier. Location Location `json:"location"` // Actual breakpoint location. }
type CallFrame ¶
type CallFrame struct { CallFrameId CallFrameId `json:"callFrameId"` // Call frame identifier. This identifier is only valid while the virtual machine is paused. FunctionName string `json:"functionName"` // Name of the JavaScript function called on this call frame. FunctionLocation *Location `json:"functionLocation,omitempty"` // [Experimental] Location in the source code. Location Location `json:"location"` // Location in the source code. ScopeChain []Scope `json:"scopeChain"` // Scope chain for this call frame. This runtime.RemoteObject `json:"this"` // <code>this</code> object for this call frame. ReturnValue *runtime.RemoteObject `json:"returnValue,omitempty"` // The value being returned, if the function is at return point. }
type CallFrameId ¶
type CallFrameId string
type ContinueToLocationCommand ¶
type ContinueToLocationCommand struct { DestinationTargetID string Location Location `json:"location"` // Location to continue to. // contains filtered or unexported fields }
func (*ContinueToLocationCommand) Initalize ¶
func (c *ContinueToLocationCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*ContinueToLocationCommand) Respond ¶
func (c *ContinueToLocationCommand) Respond()
func (*ContinueToLocationCommand) RespondWithError ¶
func (c *ContinueToLocationCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type ContinueToLocationCommandFn ¶
type ContinueToLocationCommandFn struct {
// contains filtered or unexported fields
}
func (*ContinueToLocationCommandFn) Load ¶
func (a *ContinueToLocationCommandFn) Load() func(ContinueToLocationCommand)
func (*ContinueToLocationCommandFn) Store ¶
func (a *ContinueToLocationCommandFn) Store(fn func(ContinueToLocationCommand))
type ContinueToLocationReturn ¶
type ContinueToLocationReturn struct { }
type DebuggerAgent ¶
type DebuggerAgent struct {
// contains filtered or unexported fields
}
func NewAgent ¶
func NewAgent(conn *shared.Connection) *DebuggerAgent
func (*DebuggerAgent) FireBreakpointResolved ¶
func (agent *DebuggerAgent) FireBreakpointResolved(event BreakpointResolvedEvent)
func (*DebuggerAgent) FireBreakpointResolvedOnTarget ¶
func (agent *DebuggerAgent) FireBreakpointResolvedOnTarget(targetId string, event BreakpointResolvedEvent)
func (*DebuggerAgent) FirePaused ¶
func (agent *DebuggerAgent) FirePaused(event PausedEvent)
func (*DebuggerAgent) FirePausedOnTarget ¶
func (agent *DebuggerAgent) FirePausedOnTarget(targetId string, event PausedEvent)
func (*DebuggerAgent) FireResumed ¶
func (agent *DebuggerAgent) FireResumed()
func (*DebuggerAgent) FireResumedOnTarget ¶
func (agent *DebuggerAgent) FireResumedOnTarget(targetId string)
func (*DebuggerAgent) FireScriptFailedToParse ¶
func (agent *DebuggerAgent) FireScriptFailedToParse(event ScriptFailedToParseEvent)
func (*DebuggerAgent) FireScriptFailedToParseOnTarget ¶
func (agent *DebuggerAgent) FireScriptFailedToParseOnTarget(targetId string, event ScriptFailedToParseEvent)
func (*DebuggerAgent) FireScriptParsed ¶
func (agent *DebuggerAgent) FireScriptParsed(event ScriptParsedEvent)
Dispatchable Events
func (*DebuggerAgent) FireScriptParsedOnTarget ¶
func (agent *DebuggerAgent) FireScriptParsedOnTarget(targetId string, event ScriptParsedEvent)
func (*DebuggerAgent) Name ¶
func (agent *DebuggerAgent) Name() string
func (*DebuggerAgent) ProcessCommand ¶
func (agent *DebuggerAgent) ProcessCommand(id int64, targetId string, funcName string, data *json.RawMessage)
func (*DebuggerAgent) SetContinueToLocationHandler ¶
func (agent *DebuggerAgent) SetContinueToLocationHandler(handler func(ContinueToLocationCommand))
func (*DebuggerAgent) SetDisableHandler ¶
func (agent *DebuggerAgent) SetDisableHandler(handler func(DisableCommand))
func (*DebuggerAgent) SetEnableHandler ¶
func (agent *DebuggerAgent) SetEnableHandler(handler func(EnableCommand))
Commands Sent From Frontend
func (*DebuggerAgent) SetEvaluateOnCallFrameHandler ¶
func (agent *DebuggerAgent) SetEvaluateOnCallFrameHandler(handler func(EvaluateOnCallFrameCommand))
func (*DebuggerAgent) SetGetPossibleBreakpointsHandler ¶
func (agent *DebuggerAgent) SetGetPossibleBreakpointsHandler(handler func(GetPossibleBreakpointsCommand))
func (*DebuggerAgent) SetGetScriptSourceHandler ¶
func (agent *DebuggerAgent) SetGetScriptSourceHandler(handler func(GetScriptSourceCommand))
func (*DebuggerAgent) SetPauseHandler ¶
func (agent *DebuggerAgent) SetPauseHandler(handler func(PauseCommand))
func (*DebuggerAgent) SetRemoveBreakpointHandler ¶
func (agent *DebuggerAgent) SetRemoveBreakpointHandler(handler func(RemoveBreakpointCommand))
func (*DebuggerAgent) SetRestartFrameHandler ¶
func (agent *DebuggerAgent) SetRestartFrameHandler(handler func(RestartFrameCommand))
func (*DebuggerAgent) SetResumeHandler ¶
func (agent *DebuggerAgent) SetResumeHandler(handler func(ResumeCommand))
func (*DebuggerAgent) SetSearchInContentHandler ¶
func (agent *DebuggerAgent) SetSearchInContentHandler(handler func(SearchInContentCommand))
func (*DebuggerAgent) SetSetAsyncCallStackDepthHandler ¶
func (agent *DebuggerAgent) SetSetAsyncCallStackDepthHandler(handler func(SetAsyncCallStackDepthCommand))
func (*DebuggerAgent) SetSetBlackboxPatternsHandler ¶
func (agent *DebuggerAgent) SetSetBlackboxPatternsHandler(handler func(SetBlackboxPatternsCommand))
func (*DebuggerAgent) SetSetBlackboxedRangesHandler ¶
func (agent *DebuggerAgent) SetSetBlackboxedRangesHandler(handler func(SetBlackboxedRangesCommand))
func (*DebuggerAgent) SetSetBreakpointByUrlHandler ¶
func (agent *DebuggerAgent) SetSetBreakpointByUrlHandler(handler func(SetBreakpointByUrlCommand))
func (*DebuggerAgent) SetSetBreakpointHandler ¶
func (agent *DebuggerAgent) SetSetBreakpointHandler(handler func(SetBreakpointCommand))
func (*DebuggerAgent) SetSetBreakpointsActiveHandler ¶
func (agent *DebuggerAgent) SetSetBreakpointsActiveHandler(handler func(SetBreakpointsActiveCommand))
func (*DebuggerAgent) SetSetPauseOnExceptionsHandler ¶
func (agent *DebuggerAgent) SetSetPauseOnExceptionsHandler(handler func(SetPauseOnExceptionsCommand))
func (*DebuggerAgent) SetSetScriptSourceHandler ¶
func (agent *DebuggerAgent) SetSetScriptSourceHandler(handler func(SetScriptSourceCommand))
func (*DebuggerAgent) SetSetSkipAllPausesHandler ¶
func (agent *DebuggerAgent) SetSetSkipAllPausesHandler(handler func(SetSkipAllPausesCommand))
func (*DebuggerAgent) SetSetVariableValueHandler ¶
func (agent *DebuggerAgent) SetSetVariableValueHandler(handler func(SetVariableValueCommand))
func (*DebuggerAgent) SetStepIntoHandler ¶
func (agent *DebuggerAgent) SetStepIntoHandler(handler func(StepIntoCommand))
func (*DebuggerAgent) SetStepOutHandler ¶
func (agent *DebuggerAgent) SetStepOutHandler(handler func(StepOutCommand))
func (*DebuggerAgent) SetStepOverHandler ¶
func (agent *DebuggerAgent) SetStepOverHandler(handler func(StepOverCommand))
type DisableCommand ¶
type DisableCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*DisableCommand) Initalize ¶
func (c *DisableCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*DisableCommand) Respond ¶
func (c *DisableCommand) Respond()
func (*DisableCommand) RespondWithError ¶
func (c *DisableCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type DisableCommandFn ¶
type DisableCommandFn struct {
// contains filtered or unexported fields
}
func (*DisableCommandFn) Load ¶
func (a *DisableCommandFn) Load() func(DisableCommand)
func (*DisableCommandFn) Store ¶
func (a *DisableCommandFn) Store(fn func(DisableCommand))
type DisableReturn ¶
type DisableReturn struct { }
type EnableCommand ¶
type EnableCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*EnableCommand) Initalize ¶
func (c *EnableCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*EnableCommand) Respond ¶
func (c *EnableCommand) Respond()
func (*EnableCommand) RespondWithError ¶
func (c *EnableCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type EnableCommandFn ¶
type EnableCommandFn struct {
// contains filtered or unexported fields
}
func (*EnableCommandFn) Load ¶
func (a *EnableCommandFn) Load() func(EnableCommand)
func (*EnableCommandFn) Store ¶
func (a *EnableCommandFn) Store(fn func(EnableCommand))
type EnableReturn ¶
type EnableReturn struct { }
type EvaluateOnCallFrameCommand ¶
type EvaluateOnCallFrameCommand struct { DestinationTargetID string CallFrameId CallFrameId `json:"callFrameId"` // Call frame identifier to evaluate on. Expression string `json:"expression"` // Expression to evaluate. ObjectGroup *string `json:"objectGroup,omitempty"` // String object group name to put result into (allows rapid releasing resulting object handles using <code>releaseObjectGroup</code>). IncludeCommandLineAPI *bool `json:"includeCommandLineAPI,omitempty"` // Specifies whether command line API should be available to the evaluated expression, defaults to false. Silent *bool `json:"silent,omitempty"` // In silent mode exceptions thrown during evaluation are not reported and do not pause execution. Overrides <code>setPauseOnException</code> state. ReturnByValue *bool `json:"returnByValue,omitempty"` // Whether the result is expected to be a JSON object that should be sent by value. GeneratePreview *bool `json:"generatePreview,omitempty"` // [Experimental] Whether preview should be generated for the result. ThrowOnSideEffect *bool `json:"throwOnSideEffect,omitempty"` // [Experimental] Whether to throw an exception if side effect cannot be ruled out during evaluation. // contains filtered or unexported fields }
func (*EvaluateOnCallFrameCommand) Initalize ¶
func (c *EvaluateOnCallFrameCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*EvaluateOnCallFrameCommand) Respond ¶
func (c *EvaluateOnCallFrameCommand) Respond(r *EvaluateOnCallFrameReturn)
func (*EvaluateOnCallFrameCommand) RespondWithError ¶
func (c *EvaluateOnCallFrameCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type EvaluateOnCallFrameCommandFn ¶
type EvaluateOnCallFrameCommandFn struct {
// contains filtered or unexported fields
}
func (*EvaluateOnCallFrameCommandFn) Load ¶
func (a *EvaluateOnCallFrameCommandFn) Load() func(EvaluateOnCallFrameCommand)
func (*EvaluateOnCallFrameCommandFn) Store ¶
func (a *EvaluateOnCallFrameCommandFn) Store(fn func(EvaluateOnCallFrameCommand))
type EvaluateOnCallFrameReturn ¶
type EvaluateOnCallFrameReturn struct { Result runtime.RemoteObject `json:"result"` // Object wrapper for the evaluation result. ExceptionDetails *runtime.ExceptionDetails `json:"exceptionDetails,omitempty"` // Exception details. }
type GetPossibleBreakpointsCommand ¶
type GetPossibleBreakpointsCommand struct { DestinationTargetID string Start Location `json:"start"` // Start of range to search possible breakpoint locations in. End *Location `json:"end,omitempty"` // End of range to search possible breakpoint locations in (excluding). When not specifed, end of scripts is used as end of range. // contains filtered or unexported fields }
func (*GetPossibleBreakpointsCommand) Initalize ¶
func (c *GetPossibleBreakpointsCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*GetPossibleBreakpointsCommand) Respond ¶
func (c *GetPossibleBreakpointsCommand) Respond(r *GetPossibleBreakpointsReturn)
func (*GetPossibleBreakpointsCommand) RespondWithError ¶
func (c *GetPossibleBreakpointsCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type GetPossibleBreakpointsCommandFn ¶
type GetPossibleBreakpointsCommandFn struct {
// contains filtered or unexported fields
}
func (*GetPossibleBreakpointsCommandFn) Load ¶
func (a *GetPossibleBreakpointsCommandFn) Load() func(GetPossibleBreakpointsCommand)
func (*GetPossibleBreakpointsCommandFn) Store ¶
func (a *GetPossibleBreakpointsCommandFn) Store(fn func(GetPossibleBreakpointsCommand))
type GetPossibleBreakpointsReturn ¶
type GetPossibleBreakpointsReturn struct {
Locations []Location `json:"locations"` // List of the possible breakpoint locations.
}
type GetScriptSourceCommand ¶
type GetScriptSourceCommand struct { DestinationTargetID string ScriptId runtime.ScriptId `json:"scriptId"` // Id of the script to get source for. // contains filtered or unexported fields }
func (*GetScriptSourceCommand) Initalize ¶
func (c *GetScriptSourceCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*GetScriptSourceCommand) Respond ¶
func (c *GetScriptSourceCommand) Respond(r *GetScriptSourceReturn)
func (*GetScriptSourceCommand) RespondWithError ¶
func (c *GetScriptSourceCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type GetScriptSourceCommandFn ¶
type GetScriptSourceCommandFn struct {
// contains filtered or unexported fields
}
func (*GetScriptSourceCommandFn) Load ¶
func (a *GetScriptSourceCommandFn) Load() func(GetScriptSourceCommand)
func (*GetScriptSourceCommandFn) Store ¶
func (a *GetScriptSourceCommandFn) Store(fn func(GetScriptSourceCommand))
type GetScriptSourceReturn ¶
type GetScriptSourceReturn struct {
ScriptSource string `json:"scriptSource"` // Script source.
}
type Location ¶
type Location struct { ScriptId runtime.ScriptId `json:"scriptId"` // Script identifier as reported in the <code>Debugger.scriptParsed</code>. LineNumber int64 `json:"lineNumber"` // Line number in the script (0-based). ColumnNumber *int64 `json:"columnNumber,omitempty"` // Column number in the script (0-based). }
type PauseCommand ¶
type PauseCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*PauseCommand) Initalize ¶
func (c *PauseCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*PauseCommand) Respond ¶
func (c *PauseCommand) Respond()
func (*PauseCommand) RespondWithError ¶
func (c *PauseCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type PauseCommandFn ¶
type PauseCommandFn struct {
// contains filtered or unexported fields
}
func (*PauseCommandFn) Load ¶
func (a *PauseCommandFn) Load() func(PauseCommand)
func (*PauseCommandFn) Store ¶
func (a *PauseCommandFn) Store(fn func(PauseCommand))
type PauseReturn ¶
type PauseReturn struct { }
type PausedEvent ¶
type PausedEvent struct { CallFrames []CallFrame `json:"callFrames"` // Call stack the virtual machine stopped on. Reason PausedReasonEnum `json:"reason"` // Pause reason. Data *map[string]string `json:"data,omitempty"` // Object containing break-specific auxiliary properties. HitBreakpoints *[]string `json:"hitBreakpoints,omitempty"` // Hit breakpoints IDs AsyncStackTrace *runtime.StackTrace `json:"asyncStackTrace,omitempty"` // Async stack trace, if any. }
type PausedReasonEnum ¶
type PausedReasonEnum string
const ( PausedReasonXHR PausedReasonEnum = "XHR" PausedReasonDOM PausedReasonEnum = "DOM" PausedReasonEventListener PausedReasonEnum = "EventListener" PausedReasonException PausedReasonEnum = "exception" PausedReasonAssert PausedReasonEnum = "assert" PausedReasonDebugCommand PausedReasonEnum = "debugCommand" PausedReasonPromiseRejection PausedReasonEnum = "promiseRejection" PausedReasonOOM PausedReasonEnum = "OOM" PausedReasonOther PausedReasonEnum = "other" PausedReasonAmbiguous PausedReasonEnum = "ambiguous" )
type RemoveBreakpointCommand ¶
type RemoveBreakpointCommand struct { DestinationTargetID string BreakpointId BreakpointId `json:"breakpointId"` // contains filtered or unexported fields }
func (*RemoveBreakpointCommand) Initalize ¶
func (c *RemoveBreakpointCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*RemoveBreakpointCommand) Respond ¶
func (c *RemoveBreakpointCommand) Respond()
func (*RemoveBreakpointCommand) RespondWithError ¶
func (c *RemoveBreakpointCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type RemoveBreakpointCommandFn ¶
type RemoveBreakpointCommandFn struct {
// contains filtered or unexported fields
}
func (*RemoveBreakpointCommandFn) Load ¶
func (a *RemoveBreakpointCommandFn) Load() func(RemoveBreakpointCommand)
func (*RemoveBreakpointCommandFn) Store ¶
func (a *RemoveBreakpointCommandFn) Store(fn func(RemoveBreakpointCommand))
type RemoveBreakpointReturn ¶
type RemoveBreakpointReturn struct { }
type RestartFrameCommand ¶
type RestartFrameCommand struct { DestinationTargetID string CallFrameId CallFrameId `json:"callFrameId"` // Call frame identifier to evaluate on. // contains filtered or unexported fields }
func (*RestartFrameCommand) Initalize ¶
func (c *RestartFrameCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*RestartFrameCommand) Respond ¶
func (c *RestartFrameCommand) Respond(r *RestartFrameReturn)
func (*RestartFrameCommand) RespondWithError ¶
func (c *RestartFrameCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type RestartFrameCommandFn ¶
type RestartFrameCommandFn struct {
// contains filtered or unexported fields
}
func (*RestartFrameCommandFn) Load ¶
func (a *RestartFrameCommandFn) Load() func(RestartFrameCommand)
func (*RestartFrameCommandFn) Store ¶
func (a *RestartFrameCommandFn) Store(fn func(RestartFrameCommand))
type RestartFrameReturn ¶
type RestartFrameReturn struct { CallFrames []CallFrame `json:"callFrames"` // New stack trace. AsyncStackTrace *runtime.StackTrace `json:"asyncStackTrace,omitempty"` // Async stack trace, if any. }
type ResumeCommand ¶
type ResumeCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*ResumeCommand) Initalize ¶
func (c *ResumeCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*ResumeCommand) Respond ¶
func (c *ResumeCommand) Respond()
func (*ResumeCommand) RespondWithError ¶
func (c *ResumeCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type ResumeCommandFn ¶
type ResumeCommandFn struct {
// contains filtered or unexported fields
}
func (*ResumeCommandFn) Load ¶
func (a *ResumeCommandFn) Load() func(ResumeCommand)
func (*ResumeCommandFn) Store ¶
func (a *ResumeCommandFn) Store(fn func(ResumeCommand))
type ResumeReturn ¶
type ResumeReturn struct { }
type ResumedEvent ¶
type ResumedEvent struct { }
type Scope ¶
type Scope struct { Type ScopeTypeEnum `json:"type"` // Scope type. Object runtime.RemoteObject `json:"object"` // Object representing the scope. For <code>global</code> and <code>with</code> scopes it represents the actual object; for the rest of the scopes, it is artificial transient object enumerating scope variables as its properties. Name *string `json:"name,omitempty"` StartLocation *Location `json:"startLocation,omitempty"` // Location in the source code where scope starts EndLocation *Location `json:"endLocation,omitempty"` // Location in the source code where scope ends }
type ScopeTypeEnum ¶
type ScopeTypeEnum string
const ( ScopeTypeGlobal ScopeTypeEnum = "global" ScopeTypeLocal ScopeTypeEnum = "local" ScopeTypeWith ScopeTypeEnum = "with" ScopeTypeClosure ScopeTypeEnum = "closure" ScopeTypeCatch ScopeTypeEnum = "catch" ScopeTypeBlock ScopeTypeEnum = "block" ScopeTypeScript ScopeTypeEnum = "script" ScopeTypeEval ScopeTypeEnum = "eval" ScopeTypeModule ScopeTypeEnum = "module" )
type ScriptFailedToParseEvent ¶
type ScriptFailedToParseEvent struct { ScriptId runtime.ScriptId `json:"scriptId"` // Identifier of the script parsed. Url string `json:"url"` // URL or name of the script parsed (if any). StartLine int64 `json:"startLine"` // Line offset of the script within the resource with given URL (for script tags). StartColumn int64 `json:"startColumn"` // Column offset of the script within the resource with given URL. EndLine int64 `json:"endLine"` // Last line of the script. EndColumn int64 `json:"endColumn"` // Length of the last line of the script. ExecutionContextId runtime.ExecutionContextId `json:"executionContextId"` // Specifies script creation context. Hash string `json:"hash"` // Content hash of the script. ExecutionContextAuxData *map[string]string `json:"executionContextAuxData,omitempty"` // Embedder-specific auxiliary data. SourceMapURL *string `json:"sourceMapURL,omitempty"` // URL of source map associated with script (if any). HasSourceURL *bool `json:"hasSourceURL,omitempty"` // [Experimental] True, if this script has sourceURL. IsModule *bool `json:"isModule,omitempty"` // [Experimental] True, if this script is ES6 module. }
type ScriptParsedEvent ¶
type ScriptParsedEvent struct { ScriptId runtime.ScriptId `json:"scriptId"` // Identifier of the script parsed. Url string `json:"url"` // URL or name of the script parsed (if any). StartLine int64 `json:"startLine"` // Line offset of the script within the resource with given URL (for script tags). StartColumn int64 `json:"startColumn"` // Column offset of the script within the resource with given URL. EndLine int64 `json:"endLine"` // Last line of the script. EndColumn int64 `json:"endColumn"` // Length of the last line of the script. ExecutionContextId runtime.ExecutionContextId `json:"executionContextId"` // Specifies script creation context. Hash string `json:"hash"` // Content hash of the script. ExecutionContextAuxData *map[string]string `json:"executionContextAuxData,omitempty"` // Embedder-specific auxiliary data. IsLiveEdit *bool `json:"isLiveEdit,omitempty"` // [Experimental] True, if this script is generated as a result of the live edit operation. SourceMapURL *string `json:"sourceMapURL,omitempty"` // URL of source map associated with script (if any). HasSourceURL *bool `json:"hasSourceURL,omitempty"` // [Experimental] True, if this script has sourceURL. IsModule *bool `json:"isModule,omitempty"` // [Experimental] True, if this script is ES6 module. }
type ScriptPosition ¶
type SearchInContentCommand ¶
type SearchInContentCommand struct { DestinationTargetID string ScriptId runtime.ScriptId `json:"scriptId"` // Id of the script to search in. Query string `json:"query"` // String to search for. CaseSensitive *bool `json:"caseSensitive,omitempty"` // If true, search is case sensitive. IsRegex *bool `json:"isRegex,omitempty"` // If true, treats string parameter as regex. // contains filtered or unexported fields }
func (*SearchInContentCommand) Initalize ¶
func (c *SearchInContentCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SearchInContentCommand) Respond ¶
func (c *SearchInContentCommand) Respond(r *SearchInContentReturn)
func (*SearchInContentCommand) RespondWithError ¶
func (c *SearchInContentCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SearchInContentCommandFn ¶
type SearchInContentCommandFn struct {
// contains filtered or unexported fields
}
func (*SearchInContentCommandFn) Load ¶
func (a *SearchInContentCommandFn) Load() func(SearchInContentCommand)
func (*SearchInContentCommandFn) Store ¶
func (a *SearchInContentCommandFn) Store(fn func(SearchInContentCommand))
type SearchInContentReturn ¶
type SearchInContentReturn struct {
Result []SearchMatch `json:"result"` // List of search matches.
}
type SearchMatch ¶
type SetAsyncCallStackDepthCommand ¶
type SetAsyncCallStackDepthCommand struct { DestinationTargetID string MaxDepth int64 `json:"maxDepth"` // Maximum depth of async call stacks. Setting to <code>0</code> will effectively disable collecting async call stacks (default). // contains filtered or unexported fields }
func (*SetAsyncCallStackDepthCommand) Initalize ¶
func (c *SetAsyncCallStackDepthCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetAsyncCallStackDepthCommand) Respond ¶
func (c *SetAsyncCallStackDepthCommand) Respond()
func (*SetAsyncCallStackDepthCommand) RespondWithError ¶
func (c *SetAsyncCallStackDepthCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetAsyncCallStackDepthCommandFn ¶
type SetAsyncCallStackDepthCommandFn struct {
// contains filtered or unexported fields
}
func (*SetAsyncCallStackDepthCommandFn) Load ¶
func (a *SetAsyncCallStackDepthCommandFn) Load() func(SetAsyncCallStackDepthCommand)
func (*SetAsyncCallStackDepthCommandFn) Store ¶
func (a *SetAsyncCallStackDepthCommandFn) Store(fn func(SetAsyncCallStackDepthCommand))
type SetAsyncCallStackDepthReturn ¶
type SetAsyncCallStackDepthReturn struct { }
type SetBlackboxPatternsCommand ¶
type SetBlackboxPatternsCommand struct { DestinationTargetID string Patterns []string `json:"patterns"` // Array of regexps that will be used to check script url for blackbox state. // contains filtered or unexported fields }
func (*SetBlackboxPatternsCommand) Initalize ¶
func (c *SetBlackboxPatternsCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetBlackboxPatternsCommand) Respond ¶
func (c *SetBlackboxPatternsCommand) Respond()
func (*SetBlackboxPatternsCommand) RespondWithError ¶
func (c *SetBlackboxPatternsCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetBlackboxPatternsCommandFn ¶
type SetBlackboxPatternsCommandFn struct {
// contains filtered or unexported fields
}
func (*SetBlackboxPatternsCommandFn) Load ¶
func (a *SetBlackboxPatternsCommandFn) Load() func(SetBlackboxPatternsCommand)
func (*SetBlackboxPatternsCommandFn) Store ¶
func (a *SetBlackboxPatternsCommandFn) Store(fn func(SetBlackboxPatternsCommand))
type SetBlackboxPatternsReturn ¶
type SetBlackboxPatternsReturn struct { }
type SetBlackboxedRangesCommand ¶
type SetBlackboxedRangesCommand struct { DestinationTargetID string ScriptId runtime.ScriptId `json:"scriptId"` // Id of the script. Positions []ScriptPosition `json:"positions"` // contains filtered or unexported fields }
func (*SetBlackboxedRangesCommand) Initalize ¶
func (c *SetBlackboxedRangesCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetBlackboxedRangesCommand) Respond ¶
func (c *SetBlackboxedRangesCommand) Respond()
func (*SetBlackboxedRangesCommand) RespondWithError ¶
func (c *SetBlackboxedRangesCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetBlackboxedRangesCommandFn ¶
type SetBlackboxedRangesCommandFn struct {
// contains filtered or unexported fields
}
func (*SetBlackboxedRangesCommandFn) Load ¶
func (a *SetBlackboxedRangesCommandFn) Load() func(SetBlackboxedRangesCommand)
func (*SetBlackboxedRangesCommandFn) Store ¶
func (a *SetBlackboxedRangesCommandFn) Store(fn func(SetBlackboxedRangesCommand))
type SetBlackboxedRangesReturn ¶
type SetBlackboxedRangesReturn struct { }
type SetBreakpointByUrlCommand ¶
type SetBreakpointByUrlCommand struct { DestinationTargetID string LineNumber int64 `json:"lineNumber"` // Line number to set breakpoint at. Url *string `json:"url,omitempty"` // URL of the resources to set breakpoint on. UrlRegex *string `json:"urlRegex,omitempty"` // Regex pattern for the URLs of the resources to set breakpoints on. Either <code>url</code> or <code>urlRegex</code> must be specified. ColumnNumber *int64 `json:"columnNumber,omitempty"` // Offset in the line to set breakpoint at. Condition *string `json:"condition,omitempty"` // Expression to use as a breakpoint condition. When specified, debugger will only stop on the breakpoint if this expression evaluates to true. // contains filtered or unexported fields }
func (*SetBreakpointByUrlCommand) Initalize ¶
func (c *SetBreakpointByUrlCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetBreakpointByUrlCommand) Respond ¶
func (c *SetBreakpointByUrlCommand) Respond(r *SetBreakpointByUrlReturn)
func (*SetBreakpointByUrlCommand) RespondWithError ¶
func (c *SetBreakpointByUrlCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetBreakpointByUrlCommandFn ¶
type SetBreakpointByUrlCommandFn struct {
// contains filtered or unexported fields
}
func (*SetBreakpointByUrlCommandFn) Load ¶
func (a *SetBreakpointByUrlCommandFn) Load() func(SetBreakpointByUrlCommand)
func (*SetBreakpointByUrlCommandFn) Store ¶
func (a *SetBreakpointByUrlCommandFn) Store(fn func(SetBreakpointByUrlCommand))
type SetBreakpointByUrlReturn ¶
type SetBreakpointByUrlReturn struct { BreakpointId BreakpointId `json:"breakpointId"` // Id of the created breakpoint for further reference. Locations []Location `json:"locations"` // List of the locations this breakpoint resolved into upon addition. }
type SetBreakpointCommand ¶
type SetBreakpointCommand struct { DestinationTargetID string Location Location `json:"location"` // Location to set breakpoint in. Condition *string `json:"condition,omitempty"` // Expression to use as a breakpoint condition. When specified, debugger will only stop on the breakpoint if this expression evaluates to true. // contains filtered or unexported fields }
func (*SetBreakpointCommand) Initalize ¶
func (c *SetBreakpointCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetBreakpointCommand) Respond ¶
func (c *SetBreakpointCommand) Respond(r *SetBreakpointReturn)
func (*SetBreakpointCommand) RespondWithError ¶
func (c *SetBreakpointCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetBreakpointCommandFn ¶
type SetBreakpointCommandFn struct {
// contains filtered or unexported fields
}
func (*SetBreakpointCommandFn) Load ¶
func (a *SetBreakpointCommandFn) Load() func(SetBreakpointCommand)
func (*SetBreakpointCommandFn) Store ¶
func (a *SetBreakpointCommandFn) Store(fn func(SetBreakpointCommand))
type SetBreakpointReturn ¶
type SetBreakpointReturn struct { BreakpointId BreakpointId `json:"breakpointId"` // Id of the created breakpoint for further reference. ActualLocation Location `json:"actualLocation"` // Location this breakpoint resolved into. }
type SetBreakpointsActiveCommand ¶
type SetBreakpointsActiveCommand struct { DestinationTargetID string Active bool `json:"active"` // New value for breakpoints active state. // contains filtered or unexported fields }
func (*SetBreakpointsActiveCommand) Initalize ¶
func (c *SetBreakpointsActiveCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetBreakpointsActiveCommand) Respond ¶
func (c *SetBreakpointsActiveCommand) Respond()
func (*SetBreakpointsActiveCommand) RespondWithError ¶
func (c *SetBreakpointsActiveCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetBreakpointsActiveCommandFn ¶
type SetBreakpointsActiveCommandFn struct {
// contains filtered or unexported fields
}
func (*SetBreakpointsActiveCommandFn) Load ¶
func (a *SetBreakpointsActiveCommandFn) Load() func(SetBreakpointsActiveCommand)
func (*SetBreakpointsActiveCommandFn) Store ¶
func (a *SetBreakpointsActiveCommandFn) Store(fn func(SetBreakpointsActiveCommand))
type SetBreakpointsActiveReturn ¶
type SetBreakpointsActiveReturn struct { }
type SetPauseOnExceptionsCommand ¶
type SetPauseOnExceptionsCommand struct { DestinationTargetID string State SetPauseOnExceptionsStateEnum `json:"state"` // Pause on exceptions mode. // contains filtered or unexported fields }
func (*SetPauseOnExceptionsCommand) Initalize ¶
func (c *SetPauseOnExceptionsCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetPauseOnExceptionsCommand) Respond ¶
func (c *SetPauseOnExceptionsCommand) Respond()
func (*SetPauseOnExceptionsCommand) RespondWithError ¶
func (c *SetPauseOnExceptionsCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetPauseOnExceptionsCommandFn ¶
type SetPauseOnExceptionsCommandFn struct {
// contains filtered or unexported fields
}
func (*SetPauseOnExceptionsCommandFn) Load ¶
func (a *SetPauseOnExceptionsCommandFn) Load() func(SetPauseOnExceptionsCommand)
func (*SetPauseOnExceptionsCommandFn) Store ¶
func (a *SetPauseOnExceptionsCommandFn) Store(fn func(SetPauseOnExceptionsCommand))
type SetPauseOnExceptionsReturn ¶
type SetPauseOnExceptionsReturn struct { }
type SetPauseOnExceptionsStateEnum ¶
type SetPauseOnExceptionsStateEnum string
const ( SetPauseOnExceptionsStateNone SetPauseOnExceptionsStateEnum = "none" SetPauseOnExceptionsStateUncaught SetPauseOnExceptionsStateEnum = "uncaught" SetPauseOnExceptionsStateAll SetPauseOnExceptionsStateEnum = "all" )
type SetScriptSourceCommand ¶
type SetScriptSourceCommand struct { DestinationTargetID string ScriptId runtime.ScriptId `json:"scriptId"` // Id of the script to edit. ScriptSource string `json:"scriptSource"` // New content of the script. DryRun *bool `json:"dryRun,omitempty"` // If true the change will not actually be applied. Dry run may be used to get result description without actually modifying the code. // contains filtered or unexported fields }
func (*SetScriptSourceCommand) Initalize ¶
func (c *SetScriptSourceCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetScriptSourceCommand) Respond ¶
func (c *SetScriptSourceCommand) Respond(r *SetScriptSourceReturn)
func (*SetScriptSourceCommand) RespondWithError ¶
func (c *SetScriptSourceCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetScriptSourceCommandFn ¶
type SetScriptSourceCommandFn struct {
// contains filtered or unexported fields
}
func (*SetScriptSourceCommandFn) Load ¶
func (a *SetScriptSourceCommandFn) Load() func(SetScriptSourceCommand)
func (*SetScriptSourceCommandFn) Store ¶
func (a *SetScriptSourceCommandFn) Store(fn func(SetScriptSourceCommand))
type SetScriptSourceReturn ¶
type SetScriptSourceReturn struct { CallFrames *[]CallFrame `json:"callFrames,omitempty"` // New stack trace in case editing has happened while VM was stopped. StackChanged *bool `json:"stackChanged,omitempty"` // Whether current call stack was modified after applying the changes. AsyncStackTrace *runtime.StackTrace `json:"asyncStackTrace,omitempty"` // Async stack trace, if any. ExceptionDetails *runtime.ExceptionDetails `json:"exceptionDetails,omitempty"` // Exception details if any. }
type SetSkipAllPausesCommand ¶
type SetSkipAllPausesCommand struct { DestinationTargetID string Skip bool `json:"skip"` // New value for skip pauses state. // contains filtered or unexported fields }
func (*SetSkipAllPausesCommand) Initalize ¶
func (c *SetSkipAllPausesCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetSkipAllPausesCommand) Respond ¶
func (c *SetSkipAllPausesCommand) Respond()
func (*SetSkipAllPausesCommand) RespondWithError ¶
func (c *SetSkipAllPausesCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetSkipAllPausesCommandFn ¶
type SetSkipAllPausesCommandFn struct {
// contains filtered or unexported fields
}
func (*SetSkipAllPausesCommandFn) Load ¶
func (a *SetSkipAllPausesCommandFn) Load() func(SetSkipAllPausesCommand)
func (*SetSkipAllPausesCommandFn) Store ¶
func (a *SetSkipAllPausesCommandFn) Store(fn func(SetSkipAllPausesCommand))
type SetSkipAllPausesReturn ¶
type SetSkipAllPausesReturn struct { }
type SetVariableValueCommand ¶
type SetVariableValueCommand struct { DestinationTargetID string ScopeNumber int64 `json:"scopeNumber"` // 0-based number of scope as was listed in scope chain. Only 'local', 'closure' and 'catch' scope types are allowed. Other scopes could be manipulated manually. VariableName string `json:"variableName"` // Variable name. NewValue runtime.CallArgument `json:"newValue"` // New variable value. CallFrameId CallFrameId `json:"callFrameId"` // Id of callframe that holds variable. // contains filtered or unexported fields }
func (*SetVariableValueCommand) Initalize ¶
func (c *SetVariableValueCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*SetVariableValueCommand) Respond ¶
func (c *SetVariableValueCommand) Respond()
func (*SetVariableValueCommand) RespondWithError ¶
func (c *SetVariableValueCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type SetVariableValueCommandFn ¶
type SetVariableValueCommandFn struct {
// contains filtered or unexported fields
}
func (*SetVariableValueCommandFn) Load ¶
func (a *SetVariableValueCommandFn) Load() func(SetVariableValueCommand)
func (*SetVariableValueCommandFn) Store ¶
func (a *SetVariableValueCommandFn) Store(fn func(SetVariableValueCommand))
type SetVariableValueReturn ¶
type SetVariableValueReturn struct { }
type StepIntoCommand ¶
type StepIntoCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*StepIntoCommand) Initalize ¶
func (c *StepIntoCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*StepIntoCommand) Respond ¶
func (c *StepIntoCommand) Respond()
func (*StepIntoCommand) RespondWithError ¶
func (c *StepIntoCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type StepIntoCommandFn ¶
type StepIntoCommandFn struct {
// contains filtered or unexported fields
}
func (*StepIntoCommandFn) Load ¶
func (a *StepIntoCommandFn) Load() func(StepIntoCommand)
func (*StepIntoCommandFn) Store ¶
func (a *StepIntoCommandFn) Store(fn func(StepIntoCommand))
type StepIntoReturn ¶
type StepIntoReturn struct { }
type StepOutCommand ¶
type StepOutCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*StepOutCommand) Initalize ¶
func (c *StepOutCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*StepOutCommand) Respond ¶
func (c *StepOutCommand) Respond()
func (*StepOutCommand) RespondWithError ¶
func (c *StepOutCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type StepOutCommandFn ¶
type StepOutCommandFn struct {
// contains filtered or unexported fields
}
func (*StepOutCommandFn) Load ¶
func (a *StepOutCommandFn) Load() func(StepOutCommand)
func (*StepOutCommandFn) Store ¶
func (a *StepOutCommandFn) Store(fn func(StepOutCommand))
type StepOutReturn ¶
type StepOutReturn struct { }
type StepOverCommand ¶
type StepOverCommand struct { DestinationTargetID string // contains filtered or unexported fields }
func (*StepOverCommand) Initalize ¶
func (c *StepOverCommand) Initalize(targetId string, responseId int64, conn *shared.Connection)
func (*StepOverCommand) Respond ¶
func (c *StepOverCommand) Respond()
func (*StepOverCommand) RespondWithError ¶
func (c *StepOverCommand) RespondWithError(code shared.ResponseErrorCodes, message string)
type StepOverCommandFn ¶
type StepOverCommandFn struct {
// contains filtered or unexported fields
}
func (*StepOverCommandFn) Load ¶
func (a *StepOverCommandFn) Load() func(StepOverCommand)
func (*StepOverCommandFn) Store ¶
func (a *StepOverCommandFn) Store(fn func(StepOverCommand))
type StepOverReturn ¶
type StepOverReturn struct { }
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