Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Enemy ¶
type Enemy struct { Position Position Img *ebiten.Image Scale float64 State EntityState.EntityState }
func (*Enemy) GetEnemyHeight ¶
func (*Enemy) GetEnemyWidth ¶
type EnemyState ¶
Source Files ¶
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