Documentation
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Index ¶
- func BombsiteToString(bombSite events.Bombsite) string
- func BoolToString(value bool) string
- func ByteToString(value byte) string
- func ColorToString(color common.Color) string
- func Float32ToString(value float32) string
- func Float64ToString(value float64) string
- func HitgroupToString(value events.HitGroup) string
- func Int64ToString(value int64) string
- func IntToString(value int) string
- func RoundEndReasonToString(value events.RoundEndReason) string
- func StringToInt(value string) int
- func TeamToString(value common.Team) string
- func Uint32ToString(value uint32) string
- func Uint64ToString(value uint64) string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BombsiteToString ¶
func BoolToString ¶
func ByteToString ¶
func ColorToString ¶
func Float32ToString ¶
func Float64ToString ¶
func HitgroupToString ¶
func Int64ToString ¶
func IntToString ¶
func RoundEndReasonToString ¶
func RoundEndReasonToString(value events.RoundEndReason) string
func StringToInt ¶
func TeamToString ¶
func Uint32ToString ¶
func Uint64ToString ¶
Types ¶
This section is empty.
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