Documentation ¶
Index ¶
- func AssetCreate(filename string, content []byte) (*model.AssetResp, error)
- func ChannelList(guildId string) *model.ChannelListResp
- func GuildList() *model.GuildListResp
- func MessageAddReaction()
- func MessageDelete()
- func MessageDeleteReaction()
- func MessageDetail()
- func MessageList()
- func MessageReactionList()
- func MessageSend(req *model.MessageCreateReq) (*model.MessageCreateResp, error)
- func MessageUpdate(req *model.MessageUpdateReq) error
- func PageChannelList(guildId string, page, pageSize int) *model.ChannelListResp
- func PageGuildList(page, pageSize int) *model.GuildListResp
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AssetCreate ¶ added in v1.4.0
func ChannelList ¶
func ChannelList(guildId string) *model.ChannelListResp
func GuildList ¶
func GuildList() *model.GuildListResp
func MessageAddReaction ¶
func MessageAddReaction()
func MessageDelete ¶
func MessageDelete()
func MessageDeleteReaction ¶
func MessageDeleteReaction()
func MessageDetail ¶
func MessageDetail()
func MessageList ¶
func MessageList()
func MessageReactionList ¶
func MessageReactionList()
func MessageSend ¶
func MessageSend(req *model.MessageCreateReq) (*model.MessageCreateResp, error)
func MessageUpdate ¶
func MessageUpdate(req *model.MessageUpdateReq) error
func PageChannelList ¶
func PageChannelList(guildId string, page, pageSize int) *model.ChannelListResp
func PageGuildList ¶
func PageGuildList(page, pageSize int) *model.GuildListResp
Types ¶
This section is empty.
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