Documentation ¶
Index ¶
- Variables
- func CacheExpires(r *http.Response) time.Time
- func PtrBool(v bool) *bool
- func PtrFloat32(v float32) *float32
- func PtrFloat64(v float64) *float64
- func PtrInt(v int) *int
- func PtrInt32(v int32) *int32
- func PtrInt64(v int64) *int64
- func PtrString(v string) *string
- func PtrTime(v time.Time) *time.Time
- type APIClient
- type APIKey
- type APIResponse
- type AccountInfo
- type AuthenticateRequest
- func (o *AuthenticateRequest) GetPassword() string
- func (o *AuthenticateRequest) GetPasswordOk() (*string, bool)
- func (o *AuthenticateRequest) GetUsername() string
- func (o *AuthenticateRequest) GetUsernameOk() (*string, bool)
- func (o *AuthenticateRequest) HasPassword() bool
- func (o *AuthenticateRequest) HasUsername() bool
- func (o AuthenticateRequest) MarshalJSON() ([]byte, error)
- func (o *AuthenticateRequest) SetPassword(v string)
- func (o *AuthenticateRequest) SetUsername(v string)
- type AuthenticateResponse
- func (o *AuthenticateResponse) GetHash() string
- func (o *AuthenticateResponse) GetHashOk() (*string, bool)
- func (o *AuthenticateResponse) GetMatrix() bool
- func (o *AuthenticateResponse) GetMatrixOk() (*bool, bool)
- func (o *AuthenticateResponse) GetSuccess() bool
- func (o *AuthenticateResponse) GetSuccessOk() (*bool, bool)
- func (o *AuthenticateResponse) GetToken() string
- func (o *AuthenticateResponse) GetTokenOk() (*string, bool)
- func (o *AuthenticateResponse) HasHash() bool
- func (o *AuthenticateResponse) HasMatrix() bool
- func (o *AuthenticateResponse) HasSuccess() bool
- func (o *AuthenticateResponse) HasToken() bool
- func (o AuthenticateResponse) MarshalJSON() ([]byte, error)
- func (o *AuthenticateResponse) SetHash(v string)
- func (o *AuthenticateResponse) SetMatrix(v bool)
- func (o *AuthenticateResponse) SetSuccess(v bool)
- func (o *AuthenticateResponse) SetToken(v string)
- type BalanceApiService
- type BalanceResponse
- func (o *BalanceResponse) GetData() BalanceResponseData
- func (o *BalanceResponse) GetDataOk() (*BalanceResponseData, bool)
- func (o *BalanceResponse) GetErrorCode() int64
- func (o *BalanceResponse) GetErrorCodeOk() (*int64, bool)
- func (o *BalanceResponse) GetErrorMsg() string
- func (o *BalanceResponse) GetErrorMsgOk() (*string, bool)
- func (o BalanceResponse) MarshalJSON() ([]byte, error)
- func (o *BalanceResponse) SetData(v BalanceResponseData)
- func (o *BalanceResponse) SetErrorCode(v int64)
- func (o *BalanceResponse) SetErrorMsg(v string)
- type BalanceResponseData
- func (o *BalanceResponseData) GetActStatus() int64
- func (o *BalanceResponseData) GetActStatusOk() (*int64, bool)
- func (o *BalanceResponseData) GetBCredit() string
- func (o *BalanceResponseData) GetBCreditOk() (*string, bool)
- func (o *BalanceResponseData) GetBal() string
- func (o *BalanceResponseData) GetBalOk() (*string, bool)
- func (o *BalanceResponseData) GetGCredit() string
- func (o *BalanceResponseData) GetGCreditOk() (*string, bool)
- func (o *BalanceResponseData) GetLLogin() string
- func (o *BalanceResponseData) GetLLoginOk() (*string, bool)
- func (o *BalanceResponseData) GetLTran() string
- func (o *BalanceResponseData) GetLTranOk() (*string, bool)
- func (o *BalanceResponseData) GetNP() string
- func (o *BalanceResponseData) GetNPOk() (*string, bool)
- func (o *BalanceResponseData) GetName() string
- func (o *BalanceResponseData) GetNameOk() (*string, bool)
- func (o *BalanceResponseData) GetNiname() string
- func (o *BalanceResponseData) GetNinameOk() (*string, bool)
- func (o *BalanceResponseData) GetOutSd() string
- func (o *BalanceResponseData) GetOutSdOk() (*string, bool)
- func (o *BalanceResponseData) GetPEdate() string
- func (o *BalanceResponseData) GetPEdateOk() (*string, bool)
- func (o *BalanceResponseData) HasActStatus() bool
- func (o *BalanceResponseData) HasBCredit() bool
- func (o *BalanceResponseData) HasBal() bool
- func (o *BalanceResponseData) HasGCredit() bool
- func (o *BalanceResponseData) HasLLogin() bool
- func (o *BalanceResponseData) HasLTran() bool
- func (o *BalanceResponseData) HasNP() bool
- func (o *BalanceResponseData) HasName() bool
- func (o *BalanceResponseData) HasNiname() bool
- func (o *BalanceResponseData) HasOutSd() bool
- func (o *BalanceResponseData) HasPEdate() bool
- func (o BalanceResponseData) MarshalJSON() ([]byte, error)
- func (o *BalanceResponseData) SetActStatus(v int64)
- func (o *BalanceResponseData) SetBCredit(v string)
- func (o *BalanceResponseData) SetBal(v string)
- func (o *BalanceResponseData) SetGCredit(v string)
- func (o *BalanceResponseData) SetLLogin(v string)
- func (o *BalanceResponseData) SetLTran(v string)
- func (o *BalanceResponseData) SetNP(v string)
- func (o *BalanceResponseData) SetName(v string)
- func (o *BalanceResponseData) SetNiname(v string)
- func (o *BalanceResponseData) SetOutSd(v string)
- func (o *BalanceResponseData) SetPEdate(v string)
- type BasicAuth
- type BetListApiService
- type BetStatusResponse
- func (o *BetStatusResponse) GetData() BetStatusResponseData
- func (o *BetStatusResponse) GetDataOk() (*BetStatusResponseData, bool)
- func (o *BetStatusResponse) GetErrorCode() int64
- func (o *BetStatusResponse) GetErrorCodeOk() (*int64, bool)
- func (o *BetStatusResponse) GetErrorMsg() string
- func (o *BetStatusResponse) GetErrorMsgOk() (*string, bool)
- func (o BetStatusResponse) MarshalJSON() ([]byte, error)
- func (o *BetStatusResponse) SetData(v BetStatusResponseData)
- func (o *BetStatusResponse) SetErrorCode(v int64)
- func (o *BetStatusResponse) SetErrorMsg(v string)
- type BetStatusResponseData
- func (o *BetStatusResponseData) GetReasonID() int64
- func (o *BetStatusResponseData) GetReasonIDOk() (*int64, bool)
- func (o *BetStatusResponseData) GetStatus() string
- func (o *BetStatusResponseData) GetStatusOk() (*string, bool)
- func (o *BetStatusResponseData) HasReasonID() bool
- func (o BetStatusResponseData) MarshalJSON() ([]byte, error)
- func (o *BetStatusResponseData) SetReasonID(v int64)
- func (o *BetStatusResponseData) SetStatus(v string)
- type BetTypeClassEnum
- type CheckTokenResponse
- func (o *CheckTokenResponse) GetErrorCode() int64
- func (o *CheckTokenResponse) GetErrorCodeOk() (*int64, bool)
- func (o *CheckTokenResponse) GetErrorMsg() string
- func (o *CheckTokenResponse) GetErrorMsgOk() (*string, bool)
- func (o *CheckTokenResponse) GetId() int64
- func (o *CheckTokenResponse) GetIdOk() (*int64, bool)
- func (o *CheckTokenResponse) GetRid() int64
- func (o *CheckTokenResponse) GetRidOk() (*int64, bool)
- func (o *CheckTokenResponse) GetToken() string
- func (o *CheckTokenResponse) GetTokenOk() (*string, bool)
- func (o *CheckTokenResponse) GetUrl() string
- func (o *CheckTokenResponse) GetUrlOk() (*string, bool)
- func (o *CheckTokenResponse) HasErrorCode() bool
- func (o *CheckTokenResponse) HasErrorMsg() bool
- func (o *CheckTokenResponse) HasId() bool
- func (o *CheckTokenResponse) HasRid() bool
- func (o *CheckTokenResponse) HasToken() bool
- func (o *CheckTokenResponse) HasUrl() bool
- func (o CheckTokenResponse) MarshalJSON() ([]byte, error)
- func (o *CheckTokenResponse) SetErrorCode(v int64)
- func (o *CheckTokenResponse) SetErrorMsg(v string)
- func (o *CheckTokenResponse) SetId(v int64)
- func (o *CheckTokenResponse) SetRid(v int64)
- func (o *CheckTokenResponse) SetToken(v string)
- func (o *CheckTokenResponse) SetUrl(v string)
- type CommonItem
- func (o *CommonItem) GetErrorCode() int64
- func (o *CommonItem) GetErrorCodeOk() (*int64, bool)
- func (o *CommonItem) GetErrorMsg() string
- func (o *CommonItem) GetErrorMsgOk() (*string, bool)
- func (o *CommonItem) HasErrorMsg() bool
- func (o CommonItem) MarshalJSON() ([]byte, error)
- func (o *CommonItem) SetErrorCode(v int64)
- func (o *CommonItem) SetErrorMsg(v string)
- type Configuration
- type ContributorRequest
- func (o *ContributorRequest) GetBoth() bool
- func (o *ContributorRequest) GetBothOk() (*bool, bool)
- func (o *ContributorRequest) GetIsParlay() bool
- func (o *ContributorRequest) GetIsParlayOk() (*bool, bool)
- func (o ContributorRequest) MarshalJSON() ([]byte, error)
- func (o *ContributorRequest) SetBoth(v bool)
- func (o *ContributorRequest) SetIsParlay(v bool)
- type ContributorResponse
- func (o *ContributorResponse) GetData() []SportItem
- func (o *ContributorResponse) GetDataOk() (*[]SportItem, bool)
- func (o *ContributorResponse) GetErrorCode() int64
- func (o *ContributorResponse) GetErrorCodeOk() (*int64, bool)
- func (o *ContributorResponse) GetErrorMsg() string
- func (o *ContributorResponse) GetErrorMsgOk() (*string, bool)
- func (o ContributorResponse) MarshalJSON() ([]byte, error)
- func (o *ContributorResponse) SetData(v []SportItem)
- func (o *ContributorResponse) SetErrorCode(v int64)
- func (o *ContributorResponse) SetErrorMsg(v string)
- type DateTypeEnum
- type EventItem
- func (o *EventItem) GetCCode() string
- func (o *EventItem) GetCCodeOk() (*string, bool)
- func (o *EventItem) GetEtm() string
- func (o *EventItem) GetEtmOk() (*string, bool)
- func (o *EventItem) GetFtCount() int64
- func (o *EventItem) GetFtCountOk() (*int64, bool)
- func (o *EventItem) GetGST() int64
- func (o *EventItem) GetGSTOk() (*int64, bool)
- func (o *EventItem) GetGV() bool
- func (o *EventItem) GetGVOk() (*bool, bool)
- func (o *EventItem) GetGameID() int64
- func (o *EventItem) GetGameIDOk() (*int64, bool)
- func (o *EventItem) GetGameTime() string
- func (o *EventItem) GetGameTimeOk() (*string, bool)
- func (o *EventItem) GetHLS() int64
- func (o *EventItem) GetHLSOk() (*int64, bool)
- func (o *EventItem) GetHasLive() bool
- func (o *EventItem) GetHasLiveOk() (*bool, bool)
- func (o *EventItem) GetHtCount() int64
- func (o *EventItem) GetHtCountOk() (*int64, bool)
- func (o *EventItem) GetIsLive() bool
- func (o *EventItem) GetIsLiveOk() (*bool, bool)
- func (o *EventItem) GetKtm() string
- func (o *EventItem) GetKtmOk() (*string, bool)
- func (o *EventItem) GetLDM() int64
- func (o *EventItem) GetLDMOk() (*int64, bool)
- func (o *EventItem) GetLeagueId() int64
- func (o *EventItem) GetLeagueIdOk() (*int64, bool)
- func (o *EventItem) GetMaT() DateTypeEnum
- func (o *EventItem) GetMaTOk() (*DateTypeEnum, bool)
- func (o *EventItem) GetMarkets() []MarketItem
- func (o *EventItem) GetMarketsOk() (*[]MarketItem, bool)
- func (o *EventItem) GetMatchCode() string
- func (o *EventItem) GetMatchCodeOk() (*string, bool)
- func (o *EventItem) GetMatchId() int64
- func (o *EventItem) GetMatchIdOk() (*int64, bool)
- func (o *EventItem) GetMoc() int64
- func (o *EventItem) GetMocOk() (*int64, bool)
- func (o *EventItem) GetNeu() bool
- func (o *EventItem) GetNeuOk() (*bool, bool)
- func (o *EventItem) GetRc1() int64
- func (o *EventItem) GetRc1Ok() (*int64, bool)
- func (o *EventItem) GetRc2() int64
- func (o *EventItem) GetRc2Ok() (*int64, bool)
- func (o *EventItem) GetShowTime() string
- func (o *EventItem) GetShowTimeOk() (*string, bool)
- func (o *EventItem) GetSid() string
- func (o *EventItem) GetSid2() string
- func (o *EventItem) GetSid2Ok() (*string, bool)
- func (o *EventItem) GetSidOk() (*string, bool)
- func (o *EventItem) GetSrc() int64
- func (o *EventItem) GetSrc2() int64
- func (o *EventItem) GetSrc2Ok() (*int64, bool)
- func (o *EventItem) GetSrcOk() (*int64, bool)
- func (o *EventItem) GetSup() bool
- func (o *EventItem) GetSupOk() (*bool, bool)
- func (o *EventItem) GetT1V() int64
- func (o *EventItem) GetT1VOk() (*int64, bool)
- func (o *EventItem) GetT2V() int64
- func (o *EventItem) GetT2VOk() (*int64, bool)
- func (o *EventItem) GetTeamId1() int64
- func (o *EventItem) GetTeamId1Ok() (*int64, bool)
- func (o *EventItem) GetTeamId2() int64
- func (o *EventItem) GetTeamId2Ok() (*int64, bool)
- func (o *EventItem) GetTsp() bool
- func (o *EventItem) GetTspOk() (*bool, bool)
- func (o *EventItem) HasCCode() bool
- func (o *EventItem) HasEtm() bool
- func (o *EventItem) HasFtCount() bool
- func (o *EventItem) HasGST() bool
- func (o *EventItem) HasGV() bool
- func (o *EventItem) HasGameID() bool
- func (o *EventItem) HasGameTime() bool
- func (o *EventItem) HasHLS() bool
- func (o *EventItem) HasHasLive() bool
- func (o *EventItem) HasHtCount() bool
- func (o *EventItem) HasIsLive() bool
- func (o *EventItem) HasKtm() bool
- func (o *EventItem) HasLDM() bool
- func (o *EventItem) HasLeagueId() bool
- func (o *EventItem) HasMaT() bool
- func (o *EventItem) HasMarkets() bool
- func (o *EventItem) HasMatchCode() bool
- func (o *EventItem) HasMatchId() bool
- func (o *EventItem) HasMoc() bool
- func (o *EventItem) HasNeu() bool
- func (o *EventItem) HasRc1() bool
- func (o *EventItem) HasRc2() bool
- func (o *EventItem) HasShowTime() bool
- func (o *EventItem) HasSid() bool
- func (o *EventItem) HasSid2() bool
- func (o *EventItem) HasSrc() bool
- func (o *EventItem) HasSrc2() bool
- func (o *EventItem) HasSup() bool
- func (o *EventItem) HasT1V() bool
- func (o *EventItem) HasT2V() bool
- func (o *EventItem) HasTeamId1() bool
- func (o *EventItem) HasTeamId2() bool
- func (o *EventItem) HasTsp() bool
- func (o EventItem) MarshalJSON() ([]byte, error)
- func (o *EventItem) SetCCode(v string)
- func (o *EventItem) SetEtm(v string)
- func (o *EventItem) SetFtCount(v int64)
- func (o *EventItem) SetGST(v int64)
- func (o *EventItem) SetGV(v bool)
- func (o *EventItem) SetGameID(v int64)
- func (o *EventItem) SetGameTime(v string)
- func (o *EventItem) SetHLS(v int64)
- func (o *EventItem) SetHasLive(v bool)
- func (o *EventItem) SetHtCount(v int64)
- func (o *EventItem) SetIsLive(v bool)
- func (o *EventItem) SetKtm(v string)
- func (o *EventItem) SetLDM(v int64)
- func (o *EventItem) SetLeagueId(v int64)
- func (o *EventItem) SetMaT(v DateTypeEnum)
- func (o *EventItem) SetMarkets(v []MarketItem)
- func (o *EventItem) SetMatchCode(v string)
- func (o *EventItem) SetMatchId(v int64)
- func (o *EventItem) SetMoc(v int64)
- func (o *EventItem) SetNeu(v bool)
- func (o *EventItem) SetRc1(v int64)
- func (o *EventItem) SetRc2(v int64)
- func (o *EventItem) SetShowTime(v string)
- func (o *EventItem) SetSid(v string)
- func (o *EventItem) SetSid2(v string)
- func (o *EventItem) SetSrc(v int64)
- func (o *EventItem) SetSrc2(v int64)
- func (o *EventItem) SetSup(v bool)
- func (o *EventItem) SetT1V(v int64)
- func (o *EventItem) SetT2V(v int64)
- func (o *EventItem) SetTeamId1(v int64)
- func (o *EventItem) SetTeamId2(v int64)
- func (o *EventItem) SetTsp(v bool)
- type GenericOpenAPIError
- type GetAccountResponse
- func (o *GetAccountResponse) GetData() AccountInfo
- func (o *GetAccountResponse) GetDataOk() (*AccountInfo, bool)
- func (o *GetAccountResponse) GetErrorCode() int64
- func (o *GetAccountResponse) GetErrorCodeOk() (*int64, bool)
- func (o *GetAccountResponse) GetErrorMsg() string
- func (o *GetAccountResponse) GetErrorMsgOk() (*string, bool)
- func (o GetAccountResponse) MarshalJSON() ([]byte, error)
- func (o *GetAccountResponse) SetData(v AccountInfo)
- func (o *GetAccountResponse) SetErrorCode(v int64)
- func (o *GetAccountResponse) SetErrorMsg(v string)
- type GetMarketsResponse
- func (o *GetMarketsResponse) GetData() GetMarketsResponseData
- func (o *GetMarketsResponse) GetDataOk() (*GetMarketsResponseData, bool)
- func (o *GetMarketsResponse) GetErrorCode() int64
- func (o *GetMarketsResponse) GetErrorCodeOk() (*int64, bool)
- func (o *GetMarketsResponse) GetErrorMsg() string
- func (o *GetMarketsResponse) GetErrorMsgOk() (*string, bool)
- func (o GetMarketsResponse) MarshalJSON() ([]byte, error)
- func (o *GetMarketsResponse) SetData(v GetMarketsResponseData)
- func (o *GetMarketsResponse) SetErrorCode(v int64)
- func (o *GetMarketsResponse) SetErrorMsg(v string)
- type GetMarketsResponseData
- func (o *GetMarketsResponseData) GetMarkets() GetMarketsResponseDataMarkets
- func (o *GetMarketsResponseData) GetMarketsOk() (*GetMarketsResponseDataMarkets, bool)
- func (o *GetMarketsResponseData) GetNewOdds() []MarketItem
- func (o *GetMarketsResponseData) GetNewOddsOk() (*[]MarketItem, bool)
- func (o *GetMarketsResponseData) GetSpMatch() ShowAllOddsResponseData
- func (o *GetMarketsResponseData) GetSpMatchOk() (*ShowAllOddsResponseData, bool)
- func (o *GetMarketsResponseData) HasMarkets() bool
- func (o *GetMarketsResponseData) HasNewOdds() bool
- func (o *GetMarketsResponseData) HasSpMatch() bool
- func (o GetMarketsResponseData) MarshalJSON() ([]byte, error)
- func (o *GetMarketsResponseData) SetMarkets(v GetMarketsResponseDataMarkets)
- func (o *GetMarketsResponseData) SetNewOdds(v []MarketItem)
- func (o *GetMarketsResponseData) SetSpMatch(v ShowAllOddsResponseData)
- type GetMarketsResponseDataMarkets
- func (o *GetMarketsResponseDataMarkets) GetNewOdds() []MarketItem
- func (o *GetMarketsResponseDataMarkets) GetNewOddsOk() (*[]MarketItem, bool)
- func (o *GetMarketsResponseDataMarkets) HasNewOdds() bool
- func (o GetMarketsResponseDataMarkets) MarshalJSON() ([]byte, error)
- func (o *GetMarketsResponseDataMarkets) SetNewOdds(v []MarketItem)
- type InlineObject
- type InlineObject1
- func (o *InlineObject1) GetDatatype() int64
- func (o *InlineObject1) GetDatatypeOk() (*int64, bool)
- func (o *InlineObject1) GetFdate() string
- func (o *InlineObject1) GetFdateOk() (*string, bool)
- func (o *InlineObject1) HasDatatype() bool
- func (o *InlineObject1) HasFdate() bool
- func (o InlineObject1) MarshalJSON() ([]byte, error)
- func (o *InlineObject1) SetDatatype(v int64)
- func (o *InlineObject1) SetFdate(v string)
- type LoginApiService
- func (a *LoginApiService) Authenticate(ctx _context.Context) apiAuthenticateRequest
- func (a *LoginApiService) CheckToken(ctx _context.Context) apiCheckTokenRequest
- func (a *LoginApiService) GetAccount(ctx _context.Context) apiGetAccountRequest
- func (a *LoginApiService) ProcessLogin(ctx _context.Context) apiProcessLoginRequest
- func (a *LoginApiService) SetOddsType(ctx _context.Context) apiSetOddsTypeRequest
- type MarketItem
- func (o *MarketItem) GetBetTypeId() int64
- func (o *MarketItem) GetBetTypeIdOk() (*int64, bool)
- func (o *MarketItem) GetCat() int64
- func (o *MarketItem) GetCatOk() (*int64, bool)
- func (o *MarketItem) GetEXSP() float32
- func (o *MarketItem) GetEXSPOk() (*float32, bool)
- func (o *MarketItem) GetIsCP() bool
- func (o *MarketItem) GetIsCPOk() (*bool, bool)
- func (o *MarketItem) GetLEXSP() float32
- func (o *MarketItem) GetLEXSPOk() (*float32, bool)
- func (o *MarketItem) GetLine() float64
- func (o *MarketItem) GetLineOk() (*float64, bool)
- func (o *MarketItem) GetMarketId() int64
- func (o *MarketItem) GetMarketIdOk() (*int64, bool)
- func (o *MarketItem) GetMatchId() int64
- func (o *MarketItem) GetMatchIdOk() (*int64, bool)
- func (o *MarketItem) GetPaj() int64
- func (o *MarketItem) GetPajOk() (*int64, bool)
- func (o *MarketItem) GetPfm() int64
- func (o *MarketItem) GetPfmOk() (*int64, bool)
- func (o *MarketItem) GetPim() bool
- func (o *MarketItem) GetPimOk() (*bool, bool)
- func (o *MarketItem) GetPty() int64
- func (o *MarketItem) GetPtyOk() (*int64, bool)
- func (o *MarketItem) GetSelections() map[string]SelectionItem
- func (o *MarketItem) GetSelectionsOk() (*map[string]SelectionItem, bool)
- func (o *MarketItem) GetSort() int64
- func (o *MarketItem) GetSortOk() (*int64, bool)
- func (o *MarketItem) HasBetTypeId() bool
- func (o *MarketItem) HasCat() bool
- func (o *MarketItem) HasEXSP() bool
- func (o *MarketItem) HasIsCP() bool
- func (o *MarketItem) HasLEXSP() bool
- func (o *MarketItem) HasLine() bool
- func (o *MarketItem) HasMarketId() bool
- func (o *MarketItem) HasMatchId() bool
- func (o *MarketItem) HasPaj() bool
- func (o *MarketItem) HasPfm() bool
- func (o *MarketItem) HasPim() bool
- func (o *MarketItem) HasPty() bool
- func (o *MarketItem) HasSelections() bool
- func (o *MarketItem) HasSort() bool
- func (o MarketItem) MarshalJSON() ([]byte, error)
- func (o *MarketItem) SetBetTypeId(v int64)
- func (o *MarketItem) SetCat(v int64)
- func (o *MarketItem) SetEXSP(v float32)
- func (o *MarketItem) SetIsCP(v bool)
- func (o *MarketItem) SetLEXSP(v float32)
- func (o *MarketItem) SetLine(v float64)
- func (o *MarketItem) SetMarketId(v int64)
- func (o *MarketItem) SetMatchId(v int64)
- func (o *MarketItem) SetPaj(v int64)
- func (o *MarketItem) SetPfm(v int64)
- func (o *MarketItem) SetPim(v bool)
- func (o *MarketItem) SetPty(v int64)
- func (o *MarketItem) SetSelections(v map[string]SelectionItem)
- func (o *MarketItem) SetSort(v int64)
- type NullableAccountInfo
- func (v NullableAccountInfo) Get() *AccountInfo
- func (v NullableAccountInfo) IsSet() bool
- func (v NullableAccountInfo) MarshalJSON() ([]byte, error)
- func (v *NullableAccountInfo) Set(val *AccountInfo)
- func (v *NullableAccountInfo) UnmarshalJSON(src []byte) error
- func (v *NullableAccountInfo) Unset()
- type NullableAuthenticateRequest
- func (v NullableAuthenticateRequest) Get() *AuthenticateRequest
- func (v NullableAuthenticateRequest) IsSet() bool
- func (v NullableAuthenticateRequest) MarshalJSON() ([]byte, error)
- func (v *NullableAuthenticateRequest) Set(val *AuthenticateRequest)
- func (v *NullableAuthenticateRequest) UnmarshalJSON(src []byte) error
- func (v *NullableAuthenticateRequest) Unset()
- type NullableAuthenticateResponse
- func (v NullableAuthenticateResponse) Get() *AuthenticateResponse
- func (v NullableAuthenticateResponse) IsSet() bool
- func (v NullableAuthenticateResponse) MarshalJSON() ([]byte, error)
- func (v *NullableAuthenticateResponse) Set(val *AuthenticateResponse)
- func (v *NullableAuthenticateResponse) UnmarshalJSON(src []byte) error
- func (v *NullableAuthenticateResponse) Unset()
- type NullableBalanceResponse
- func (v NullableBalanceResponse) Get() *BalanceResponse
- func (v NullableBalanceResponse) IsSet() bool
- func (v NullableBalanceResponse) MarshalJSON() ([]byte, error)
- func (v *NullableBalanceResponse) Set(val *BalanceResponse)
- func (v *NullableBalanceResponse) UnmarshalJSON(src []byte) error
- func (v *NullableBalanceResponse) Unset()
- type NullableBalanceResponseData
- func (v NullableBalanceResponseData) Get() *BalanceResponseData
- func (v NullableBalanceResponseData) IsSet() bool
- func (v NullableBalanceResponseData) MarshalJSON() ([]byte, error)
- func (v *NullableBalanceResponseData) Set(val *BalanceResponseData)
- func (v *NullableBalanceResponseData) UnmarshalJSON(src []byte) error
- func (v *NullableBalanceResponseData) Unset()
- type NullableBetStatusResponse
- func (v NullableBetStatusResponse) Get() *BetStatusResponse
- func (v NullableBetStatusResponse) IsSet() bool
- func (v NullableBetStatusResponse) MarshalJSON() ([]byte, error)
- func (v *NullableBetStatusResponse) Set(val *BetStatusResponse)
- func (v *NullableBetStatusResponse) UnmarshalJSON(src []byte) error
- func (v *NullableBetStatusResponse) Unset()
- type NullableBetStatusResponseData
- func (v NullableBetStatusResponseData) Get() *BetStatusResponseData
- func (v NullableBetStatusResponseData) IsSet() bool
- func (v NullableBetStatusResponseData) MarshalJSON() ([]byte, error)
- func (v *NullableBetStatusResponseData) Set(val *BetStatusResponseData)
- func (v *NullableBetStatusResponseData) UnmarshalJSON(src []byte) error
- func (v *NullableBetStatusResponseData) Unset()
- type NullableBetTypeClassEnum
- func (v NullableBetTypeClassEnum) Get() *BetTypeClassEnum
- func (v NullableBetTypeClassEnum) IsSet() bool
- func (v NullableBetTypeClassEnum) MarshalJSON() ([]byte, error)
- func (v *NullableBetTypeClassEnum) Set(val *BetTypeClassEnum)
- func (v *NullableBetTypeClassEnum) UnmarshalJSON(src []byte) error
- func (v *NullableBetTypeClassEnum) Unset()
- type NullableBool
- type NullableCheckTokenResponse
- func (v NullableCheckTokenResponse) Get() *CheckTokenResponse
- func (v NullableCheckTokenResponse) IsSet() bool
- func (v NullableCheckTokenResponse) MarshalJSON() ([]byte, error)
- func (v *NullableCheckTokenResponse) Set(val *CheckTokenResponse)
- func (v *NullableCheckTokenResponse) UnmarshalJSON(src []byte) error
- func (v *NullableCheckTokenResponse) Unset()
- type NullableCommonItem
- type NullableContributorRequest
- func (v NullableContributorRequest) Get() *ContributorRequest
- func (v NullableContributorRequest) IsSet() bool
- func (v NullableContributorRequest) MarshalJSON() ([]byte, error)
- func (v *NullableContributorRequest) Set(val *ContributorRequest)
- func (v *NullableContributorRequest) UnmarshalJSON(src []byte) error
- func (v *NullableContributorRequest) Unset()
- type NullableContributorResponse
- func (v NullableContributorResponse) Get() *ContributorResponse
- func (v NullableContributorResponse) IsSet() bool
- func (v NullableContributorResponse) MarshalJSON() ([]byte, error)
- func (v *NullableContributorResponse) Set(val *ContributorResponse)
- func (v *NullableContributorResponse) UnmarshalJSON(src []byte) error
- func (v *NullableContributorResponse) Unset()
- type NullableDateTypeEnum
- func (v NullableDateTypeEnum) Get() *DateTypeEnum
- func (v NullableDateTypeEnum) IsSet() bool
- func (v NullableDateTypeEnum) MarshalJSON() ([]byte, error)
- func (v *NullableDateTypeEnum) Set(val *DateTypeEnum)
- func (v *NullableDateTypeEnum) UnmarshalJSON(src []byte) error
- func (v *NullableDateTypeEnum) Unset()
- type NullableEventItem
- type NullableFloat32
- type NullableFloat64
- type NullableGetAccountResponse
- func (v NullableGetAccountResponse) Get() *GetAccountResponse
- func (v NullableGetAccountResponse) IsSet() bool
- func (v NullableGetAccountResponse) MarshalJSON() ([]byte, error)
- func (v *NullableGetAccountResponse) Set(val *GetAccountResponse)
- func (v *NullableGetAccountResponse) UnmarshalJSON(src []byte) error
- func (v *NullableGetAccountResponse) Unset()
- type NullableGetMarketsResponse
- func (v NullableGetMarketsResponse) Get() *GetMarketsResponse
- func (v NullableGetMarketsResponse) IsSet() bool
- func (v NullableGetMarketsResponse) MarshalJSON() ([]byte, error)
- func (v *NullableGetMarketsResponse) Set(val *GetMarketsResponse)
- func (v *NullableGetMarketsResponse) UnmarshalJSON(src []byte) error
- func (v *NullableGetMarketsResponse) Unset()
- type NullableGetMarketsResponseData
- func (v NullableGetMarketsResponseData) Get() *GetMarketsResponseData
- func (v NullableGetMarketsResponseData) IsSet() bool
- func (v NullableGetMarketsResponseData) MarshalJSON() ([]byte, error)
- func (v *NullableGetMarketsResponseData) Set(val *GetMarketsResponseData)
- func (v *NullableGetMarketsResponseData) UnmarshalJSON(src []byte) error
- func (v *NullableGetMarketsResponseData) Unset()
- type NullableGetMarketsResponseDataMarkets
- func (v NullableGetMarketsResponseDataMarkets) Get() *GetMarketsResponseDataMarkets
- func (v NullableGetMarketsResponseDataMarkets) IsSet() bool
- func (v NullableGetMarketsResponseDataMarkets) MarshalJSON() ([]byte, error)
- func (v *NullableGetMarketsResponseDataMarkets) Set(val *GetMarketsResponseDataMarkets)
- func (v *NullableGetMarketsResponseDataMarkets) UnmarshalJSON(src []byte) error
- func (v *NullableGetMarketsResponseDataMarkets) Unset()
- type NullableInlineObject
- func (v NullableInlineObject) Get() *InlineObject
- func (v NullableInlineObject) IsSet() bool
- func (v NullableInlineObject) MarshalJSON() ([]byte, error)
- func (v *NullableInlineObject) Set(val *InlineObject)
- func (v *NullableInlineObject) UnmarshalJSON(src []byte) error
- func (v *NullableInlineObject) Unset()
- type NullableInlineObject1
- func (v NullableInlineObject1) Get() *InlineObject1
- func (v NullableInlineObject1) IsSet() bool
- func (v NullableInlineObject1) MarshalJSON() ([]byte, error)
- func (v *NullableInlineObject1) Set(val *InlineObject1)
- func (v *NullableInlineObject1) UnmarshalJSON(src []byte) error
- func (v *NullableInlineObject1) Unset()
- type NullableInt
- type NullableInt32
- type NullableInt64
- type NullableMarketItem
- type NullablePlaceBetItem
- func (v NullablePlaceBetItem) Get() *PlaceBetItem
- func (v NullablePlaceBetItem) IsSet() bool
- func (v NullablePlaceBetItem) MarshalJSON() ([]byte, error)
- func (v *NullablePlaceBetItem) Set(val *PlaceBetItem)
- func (v *NullablePlaceBetItem) UnmarshalJSON(src []byte) error
- func (v *NullablePlaceBetItem) Unset()
- type NullablePlaceBetRequest
- func (v NullablePlaceBetRequest) Get() *PlaceBetRequest
- func (v NullablePlaceBetRequest) IsSet() bool
- func (v NullablePlaceBetRequest) MarshalJSON() ([]byte, error)
- func (v *NullablePlaceBetRequest) Set(val *PlaceBetRequest)
- func (v *NullablePlaceBetRequest) UnmarshalJSON(src []byte) error
- func (v *NullablePlaceBetRequest) Unset()
- type NullablePlaceBetRequestData
- func (v NullablePlaceBetRequestData) Get() *PlaceBetRequestData
- func (v NullablePlaceBetRequestData) IsSet() bool
- func (v NullablePlaceBetRequestData) MarshalJSON() ([]byte, error)
- func (v *NullablePlaceBetRequestData) Set(val *PlaceBetRequestData)
- func (v *NullablePlaceBetRequestData) UnmarshalJSON(src []byte) error
- func (v *NullablePlaceBetRequestData) Unset()
- type NullableRunningBetListResponse
- func (v NullableRunningBetListResponse) Get() *RunningBetListResponse
- func (v NullableRunningBetListResponse) IsSet() bool
- func (v NullableRunningBetListResponse) MarshalJSON() ([]byte, error)
- func (v *NullableRunningBetListResponse) Set(val *RunningBetListResponse)
- func (v *NullableRunningBetListResponse) UnmarshalJSON(src []byte) error
- func (v *NullableRunningBetListResponse) Unset()
- type NullableSelectionItem
- func (v NullableSelectionItem) Get() *SelectionItem
- func (v NullableSelectionItem) IsSet() bool
- func (v NullableSelectionItem) MarshalJSON() ([]byte, error)
- func (v *NullableSelectionItem) Set(val *SelectionItem)
- func (v *NullableSelectionItem) UnmarshalJSON(src []byte) error
- func (v *NullableSelectionItem) Unset()
- type NullableSetOddsTypeResponse
- func (v NullableSetOddsTypeResponse) Get() *SetOddsTypeResponse
- func (v NullableSetOddsTypeResponse) IsSet() bool
- func (v NullableSetOddsTypeResponse) MarshalJSON() ([]byte, error)
- func (v *NullableSetOddsTypeResponse) Set(val *SetOddsTypeResponse)
- func (v *NullableSetOddsTypeResponse) UnmarshalJSON(src []byte) error
- func (v *NullableSetOddsTypeResponse) Unset()
- type NullableSetOddsTypeResponseData
- func (v NullableSetOddsTypeResponseData) Get() *SetOddsTypeResponseData
- func (v NullableSetOddsTypeResponseData) IsSet() bool
- func (v NullableSetOddsTypeResponseData) MarshalJSON() ([]byte, error)
- func (v *NullableSetOddsTypeResponseData) Set(val *SetOddsTypeResponseData)
- func (v *NullableSetOddsTypeResponseData) UnmarshalJSON(src []byte) error
- func (v *NullableSetOddsTypeResponseData) Unset()
- type NullableShowAllOddsRequest
- func (v NullableShowAllOddsRequest) Get() *ShowAllOddsRequest
- func (v NullableShowAllOddsRequest) IsSet() bool
- func (v NullableShowAllOddsRequest) MarshalJSON() ([]byte, error)
- func (v *NullableShowAllOddsRequest) Set(val *ShowAllOddsRequest)
- func (v *NullableShowAllOddsRequest) UnmarshalJSON(src []byte) error
- func (v *NullableShowAllOddsRequest) Unset()
- type NullableShowAllOddsResponse
- func (v NullableShowAllOddsResponse) Get() *ShowAllOddsResponse
- func (v NullableShowAllOddsResponse) IsSet() bool
- func (v NullableShowAllOddsResponse) MarshalJSON() ([]byte, error)
- func (v *NullableShowAllOddsResponse) Set(val *ShowAllOddsResponse)
- func (v *NullableShowAllOddsResponse) UnmarshalJSON(src []byte) error
- func (v *NullableShowAllOddsResponse) Unset()
- type NullableShowAllOddsResponseData
- func (v NullableShowAllOddsResponseData) Get() *ShowAllOddsResponseData
- func (v NullableShowAllOddsResponseData) IsSet() bool
- func (v NullableShowAllOddsResponseData) MarshalJSON() ([]byte, error)
- func (v *NullableShowAllOddsResponseData) Set(val *ShowAllOddsResponseData)
- func (v *NullableShowAllOddsResponseData) UnmarshalJSON(src []byte) error
- func (v *NullableShowAllOddsResponseData) Unset()
- type NullableSportItem
- type NullableSportItemM0
- func (v NullableSportItemM0) Get() *SportItemM0
- func (v NullableSportItemM0) IsSet() bool
- func (v NullableSportItemM0) MarshalJSON() ([]byte, error)
- func (v *NullableSportItemM0) Set(val *SportItemM0)
- func (v *NullableSportItemM0) UnmarshalJSON(src []byte) error
- func (v *NullableSportItemM0) Unset()
- type NullableString
- type NullableTicketItem
- type NullableTicketsRequest
- func (v NullableTicketsRequest) Get() *TicketsRequest
- func (v NullableTicketsRequest) IsSet() bool
- func (v NullableTicketsRequest) MarshalJSON() ([]byte, error)
- func (v *NullableTicketsRequest) Set(val *TicketsRequest)
- func (v *NullableTicketsRequest) UnmarshalJSON(src []byte) error
- func (v *NullableTicketsRequest) Unset()
- type NullableTicketsResponse
- func (v NullableTicketsResponse) Get() *TicketsResponse
- func (v NullableTicketsResponse) IsSet() bool
- func (v NullableTicketsResponse) MarshalJSON() ([]byte, error)
- func (v *NullableTicketsResponse) Set(val *TicketsResponse)
- func (v *NullableTicketsResponse) UnmarshalJSON(src []byte) error
- func (v *NullableTicketsResponse) Unset()
- type NullableTime
- type OddsApiService
- func (a *OddsApiService) GetBetTypes(ctx _context.Context) apiGetBetTypesRequest
- func (a *OddsApiService) GetMarkets(ctx _context.Context, authPath string) apiGetMarketsRequest
- func (a *OddsApiService) GetOdds(ctx _context.Context, authPath string) apiGetOddsRequest
- func (a *OddsApiService) GetSports(ctx _context.Context, authPath string) apiGetSportsRequest
- type PlaceBetItem
- func (o *PlaceBetItem) GetBetID() string
- func (o *PlaceBetItem) GetBetIDOk() (*string, bool)
- func (o *PlaceBetItem) GetCheckWaitingTicket() bool
- func (o *PlaceBetItem) GetCheckWaitingTicketOk() (*bool, bool)
- func (o *PlaceBetItem) GetCode() int64
- func (o *PlaceBetItem) GetCodeOk() (*int64, bool)
- func (o *PlaceBetItem) GetCommon() CommonItem
- func (o *PlaceBetItem) GetCommonOk() (*CommonItem, bool)
- func (o *PlaceBetItem) GetDisplayHDP() string
- func (o *PlaceBetItem) GetDisplayHDPOk() (*string, bool)
- func (o *PlaceBetItem) GetDisplayOdds() string
- func (o *PlaceBetItem) GetDisplayOddsOk() (*string, bool)
- func (o *PlaceBetItem) GetErrorCode() int64
- func (o *PlaceBetItem) GetErrorCodeOk() (*int64, bool)
- func (o *PlaceBetItem) GetFinalBalance() string
- func (o *PlaceBetItem) GetFinalBalanceOk() (*string, bool)
- func (o *PlaceBetItem) GetHdp1() float32
- func (o *PlaceBetItem) GetHdp1Ok() (*float32, bool)
- func (o *PlaceBetItem) GetHdp2() float32
- func (o *PlaceBetItem) GetHdp2Ok() (*float32, bool)
- func (o *PlaceBetItem) GetIsInPlay() bool
- func (o *PlaceBetItem) GetIsInPlayOk() (*bool, bool)
- func (o *PlaceBetItem) GetIsOddsChange() bool
- func (o *PlaceBetItem) GetIsOddsChangeOk() (*bool, bool)
- func (o *PlaceBetItem) GetKey() string
- func (o *PlaceBetItem) GetKeyOk() (*string, bool)
- func (o *PlaceBetItem) GetLiveAwayScore() int64
- func (o *PlaceBetItem) GetLiveAwayScoreOk() (*int64, bool)
- func (o *PlaceBetItem) GetLiveHomeScore() int64
- func (o *PlaceBetItem) GetLiveHomeScoreOk() (*int64, bool)
- func (o *PlaceBetItem) GetMessage() string
- func (o *PlaceBetItem) GetMessageOk() (*string, bool)
- func (o *PlaceBetItem) GetStake() string
- func (o *PlaceBetItem) GetStakeCash() string
- func (o *PlaceBetItem) GetStakeCashOk() (*string, bool)
- func (o *PlaceBetItem) GetStakeOk() (*string, bool)
- func (o *PlaceBetItem) GetTicketStatus() int64
- func (o *PlaceBetItem) GetTicketStatusOk() (*int64, bool)
- func (o *PlaceBetItem) GetTotalPerBet() int64
- func (o *PlaceBetItem) GetTotalPerBetOk() (*int64, bool)
- func (o *PlaceBetItem) GetTransIdBonus() string
- func (o *PlaceBetItem) GetTransIdBonusOk() (*string, bool)
- func (o *PlaceBetItem) GetTransIdCash() string
- func (o *PlaceBetItem) GetTransIdCashOk() (*string, bool)
- func (o *PlaceBetItem) HasBetID() bool
- func (o *PlaceBetItem) HasCheckWaitingTicket() bool
- func (o *PlaceBetItem) HasCode() bool
- func (o *PlaceBetItem) HasCommon() bool
- func (o *PlaceBetItem) HasDisplayHDP() bool
- func (o *PlaceBetItem) HasDisplayOdds() bool
- func (o *PlaceBetItem) HasErrorCode() bool
- func (o *PlaceBetItem) HasFinalBalance() bool
- func (o *PlaceBetItem) HasHdp1() bool
- func (o *PlaceBetItem) HasHdp2() bool
- func (o *PlaceBetItem) HasIsInPlay() bool
- func (o *PlaceBetItem) HasIsOddsChange() bool
- func (o *PlaceBetItem) HasKey() bool
- func (o *PlaceBetItem) HasLiveAwayScore() bool
- func (o *PlaceBetItem) HasLiveHomeScore() bool
- func (o *PlaceBetItem) HasMessage() bool
- func (o *PlaceBetItem) HasStake() bool
- func (o *PlaceBetItem) HasStakeCash() bool
- func (o *PlaceBetItem) HasTicketStatus() bool
- func (o *PlaceBetItem) HasTotalPerBet() bool
- func (o *PlaceBetItem) HasTransIdBonus() bool
- func (o *PlaceBetItem) HasTransIdCash() bool
- func (o PlaceBetItem) MarshalJSON() ([]byte, error)
- func (o *PlaceBetItem) SetBetID(v string)
- func (o *PlaceBetItem) SetCheckWaitingTicket(v bool)
- func (o *PlaceBetItem) SetCode(v int64)
- func (o *PlaceBetItem) SetCommon(v CommonItem)
- func (o *PlaceBetItem) SetDisplayHDP(v string)
- func (o *PlaceBetItem) SetDisplayOdds(v string)
- func (o *PlaceBetItem) SetErrorCode(v int64)
- func (o *PlaceBetItem) SetFinalBalance(v string)
- func (o *PlaceBetItem) SetHdp1(v float32)
- func (o *PlaceBetItem) SetHdp2(v float32)
- func (o *PlaceBetItem) SetIsInPlay(v bool)
- func (o *PlaceBetItem) SetIsOddsChange(v bool)
- func (o *PlaceBetItem) SetKey(v string)
- func (o *PlaceBetItem) SetLiveAwayScore(v int64)
- func (o *PlaceBetItem) SetLiveHomeScore(v int64)
- func (o *PlaceBetItem) SetMessage(v string)
- func (o *PlaceBetItem) SetStake(v string)
- func (o *PlaceBetItem) SetStakeCash(v string)
- func (o *PlaceBetItem) SetTicketStatus(v int64)
- func (o *PlaceBetItem) SetTotalPerBet(v int64)
- func (o *PlaceBetItem) SetTransIdBonus(v string)
- func (o *PlaceBetItem) SetTransIdCash(v string)
- type PlaceBetRequest
- func (o *PlaceBetRequest) GetData() PlaceBetRequestData
- func (o *PlaceBetRequest) GetDataOk() (*PlaceBetRequestData, bool)
- func (o *PlaceBetRequest) GetErrorCode() int64
- func (o *PlaceBetRequest) GetErrorCodeOk() (*int64, bool)
- func (o *PlaceBetRequest) GetErrorMsg() string
- func (o *PlaceBetRequest) GetErrorMsgOk() (*string, bool)
- func (o PlaceBetRequest) MarshalJSON() ([]byte, error)
- func (o *PlaceBetRequest) SetData(v PlaceBetRequestData)
- func (o *PlaceBetRequest) SetErrorCode(v int64)
- func (o *PlaceBetRequest) SetErrorMsg(v string)
- type PlaceBetRequestData
- func (o *PlaceBetRequestData) GetCommon() CommonItem
- func (o *PlaceBetRequestData) GetCommonOk() (*CommonItem, bool)
- func (o *PlaceBetRequestData) GetErrorMsg() string
- func (o *PlaceBetRequestData) GetErrorMsgOk() (*string, bool)
- func (o *PlaceBetRequestData) GetItemList() []PlaceBetItem
- func (o *PlaceBetRequestData) GetItemListOk() (*[]PlaceBetItem, bool)
- func (o *PlaceBetRequestData) HasCommon() bool
- func (o *PlaceBetRequestData) HasErrorMsg() bool
- func (o *PlaceBetRequestData) HasItemList() bool
- func (o PlaceBetRequestData) MarshalJSON() ([]byte, error)
- func (o *PlaceBetRequestData) SetCommon(v CommonItem)
- func (o *PlaceBetRequestData) SetErrorMsg(v string)
- func (o *PlaceBetRequestData) SetItemList(v []PlaceBetItem)
- type RunningBetListResponse
- func (o *RunningBetListResponse) GetStakeCount() string
- func (o *RunningBetListResponse) GetStakeCountOk() (*string, bool)
- func (o *RunningBetListResponse) GetTicket() string
- func (o *RunningBetListResponse) GetTicketCount() int64
- func (o *RunningBetListResponse) GetTicketCountOk() (*int64, bool)
- func (o *RunningBetListResponse) GetTicketOk() (*string, bool)
- func (o RunningBetListResponse) MarshalJSON() ([]byte, error)
- func (o *RunningBetListResponse) SetStakeCount(v string)
- func (o *RunningBetListResponse) SetTicket(v string)
- func (o *RunningBetListResponse) SetTicketCount(v int64)
- type SelectionItem
- func (o *SelectionItem) GetPrice() float32
- func (o *SelectionItem) GetPriceOk() (*float32, bool)
- func (o *SelectionItem) GetSelId() string
- func (o *SelectionItem) GetSelIdOk() (*string, bool)
- func (o *SelectionItem) GetSeq() int64
- func (o *SelectionItem) GetSeqOk() (*int64, bool)
- func (o *SelectionItem) HasPrice() bool
- func (o *SelectionItem) HasSelId() bool
- func (o *SelectionItem) HasSeq() bool
- func (o SelectionItem) MarshalJSON() ([]byte, error)
- func (o *SelectionItem) SetPrice(v float32)
- func (o *SelectionItem) SetSelId(v string)
- func (o *SelectionItem) SetSeq(v int64)
- type ServerConfiguration
- type ServerConfigurations
- type ServerVariable
- type SetOddsTypeResponse
- func (o *SetOddsTypeResponse) GetData() SetOddsTypeResponseData
- func (o *SetOddsTypeResponse) GetDataOk() (*SetOddsTypeResponseData, bool)
- func (o *SetOddsTypeResponse) GetErrorCode() int64
- func (o *SetOddsTypeResponse) GetErrorCodeOk() (*int64, bool)
- func (o SetOddsTypeResponse) MarshalJSON() ([]byte, error)
- func (o *SetOddsTypeResponse) SetData(v SetOddsTypeResponseData)
- func (o *SetOddsTypeResponse) SetErrorCode(v int64)
- type SetOddsTypeResponseData
- type ShowAllOddsRequest
- func (o *ShowAllOddsRequest) GetBetTypeClass() BetTypeClassEnum
- func (o *ShowAllOddsRequest) GetBetTypeClassOk() (*BetTypeClassEnum, bool)
- func (o *ShowAllOddsRequest) GetDateType() DateTypeEnum
- func (o *ShowAllOddsRequest) GetDateTypeOk() (*DateTypeEnum, bool)
- func (o *ShowAllOddsRequest) GetGameId() int64
- func (o *ShowAllOddsRequest) GetGameIdOk() (*int64, bool)
- func (o *ShowAllOddsRequest) GetMatchid() int64
- func (o *ShowAllOddsRequest) GetMatchidOk() (*int64, bool)
- func (o *ShowAllOddsRequest) HasMatchid() bool
- func (o ShowAllOddsRequest) MarshalJSON() ([]byte, error)
- func (o *ShowAllOddsRequest) SetBetTypeClass(v BetTypeClassEnum)
- func (o *ShowAllOddsRequest) SetDateType(v DateTypeEnum)
- func (o *ShowAllOddsRequest) SetGameId(v int64)
- func (o *ShowAllOddsRequest) SetMatchid(v int64)
- type ShowAllOddsResponse
- func (o *ShowAllOddsResponse) GetData() ShowAllOddsResponseData
- func (o *ShowAllOddsResponse) GetDataOk() (*ShowAllOddsResponseData, bool)
- func (o *ShowAllOddsResponse) GetErrorCode() int64
- func (o *ShowAllOddsResponse) GetErrorCodeOk() (*int64, bool)
- func (o *ShowAllOddsResponse) GetErrorMsg() string
- func (o *ShowAllOddsResponse) GetErrorMsgOk() (*string, bool)
- func (o *ShowAllOddsResponse) GetSyt() time.Time
- func (o *ShowAllOddsResponse) GetSytOk() (*time.Time, bool)
- func (o *ShowAllOddsResponse) HasData() bool
- func (o *ShowAllOddsResponse) HasSyt() bool
- func (o ShowAllOddsResponse) MarshalJSON() ([]byte, error)
- func (o *ShowAllOddsResponse) SetData(v ShowAllOddsResponseData)
- func (o *ShowAllOddsResponse) SetErrorCode(v int64)
- func (o *ShowAllOddsResponse) SetErrorMsg(v string)
- func (o *ShowAllOddsResponse) SetSyt(v time.Time)
- type ShowAllOddsResponseData
- func (o *ShowAllOddsResponseData) GetLeagueN() map[string]string
- func (o *ShowAllOddsResponseData) GetLeagueNOk() (*map[string]string, bool)
- func (o *ShowAllOddsResponseData) GetNewMatch() []EventItem
- func (o *ShowAllOddsResponseData) GetNewMatchOk() (*[]EventItem, bool)
- func (o *ShowAllOddsResponseData) GetTeamN() map[string]string
- func (o *ShowAllOddsResponseData) GetTeamNOk() (*map[string]string, bool)
- func (o *ShowAllOddsResponseData) HasLeagueN() bool
- func (o *ShowAllOddsResponseData) HasNewMatch() bool
- func (o *ShowAllOddsResponseData) HasTeamN() bool
- func (o ShowAllOddsResponseData) MarshalJSON() ([]byte, error)
- func (o *ShowAllOddsResponseData) SetLeagueN(v map[string]string)
- func (o *ShowAllOddsResponseData) SetNewMatch(v []EventItem)
- func (o *ShowAllOddsResponseData) SetTeamN(v map[string]string)
- type SportItem
- func (o *SportItem) GetGameId() int64
- func (o *SportItem) GetGameIdOk() (*int64, bool)
- func (o *SportItem) GetM0() SportItemM0
- func (o *SportItem) GetM0Ok() (*SportItemM0, bool)
- func (o *SportItem) GetName() string
- func (o *SportItem) GetNameOk() (*string, bool)
- func (o SportItem) MarshalJSON() ([]byte, error)
- func (o *SportItem) SetGameId(v int64)
- func (o *SportItem) SetM0(v SportItemM0)
- func (o *SportItem) SetName(v string)
- type SportItemM0
- func (o *SportItemM0) GetDays() map[string]int64
- func (o *SportItemM0) GetDaysOk() (*map[string]int64, bool)
- func (o *SportItemM0) GetE() int64
- func (o *SportItemM0) GetEOk() (*int64, bool)
- func (o *SportItemM0) GetL() int64
- func (o *SportItemM0) GetLOk() (*int64, bool)
- func (o *SportItemM0) GetT() int64
- func (o *SportItemM0) GetTOk() (*int64, bool)
- func (o *SportItemM0) HasDays() bool
- func (o SportItemM0) MarshalJSON() ([]byte, error)
- func (o *SportItemM0) SetDays(v map[string]int64)
- func (o *SportItemM0) SetE(v int64)
- func (o *SportItemM0) SetL(v int64)
- func (o *SportItemM0) SetT(v int64)
- type TicketItem
- func (o *TicketItem) GetAutoAcceptSec() string
- func (o *TicketItem) GetAutoAcceptSecOk() (*string, bool)
- func (o *TicketItem) GetAwayName() string
- func (o *TicketItem) GetAwayNameOk() (*string, bool)
- func (o *TicketItem) GetBet() string
- func (o *TicketItem) GetBetHintMsg() string
- func (o *TicketItem) GetBetHintMsgOk() (*string, bool)
- func (o *TicketItem) GetBetID() string
- func (o *TicketItem) GetBetIDOk() (*string, bool)
- func (o *TicketItem) GetBetOk() (*string, bool)
- func (o *TicketItem) GetBetteam() string
- func (o *TicketItem) GetBetteamOk() (*string, bool)
- func (o *TicketItem) GetBettype() string
- func (o *TicketItem) GetBettypeName() string
- func (o *TicketItem) GetBettypeNameOk() (*string, bool)
- func (o *TicketItem) GetBettypeOk() (*string, bool)
- func (o *TicketItem) GetBonusID() int64
- func (o *TicketItem) GetBonusIDOk() (*int64, bool)
- func (o *TicketItem) GetBonusType() int64
- func (o *TicketItem) GetBonusTypeOk() (*int64, bool)
- func (o *TicketItem) GetChoiceValue() string
- func (o *TicketItem) GetChoiceValueOk() (*string, bool)
- func (o *TicketItem) GetCode() int64
- func (o *TicketItem) GetCodeOk() (*int64, bool)
- func (o *TicketItem) GetCommon() CommonItem
- func (o *TicketItem) GetCommonOk() (*CommonItem, bool)
- func (o *TicketItem) GetDisplayHDP() string
- func (o *TicketItem) GetDisplayHDPOk() (*string, bool)
- func (o *TicketItem) GetDisplayOdds() string
- func (o *TicketItem) GetDisplayOddsOk() (*string, bool)
- func (o *TicketItem) GetDisplayOddsPair() string
- func (o *TicketItem) GetDisplayOddsPairOk() (*string, bool)
- func (o *TicketItem) GetDisplayTime() string
- func (o *TicketItem) GetDisplayTimeOk() (*string, bool)
- func (o *TicketItem) GetGameName() string
- func (o *TicketItem) GetGameNameOk() (*string, bool)
- func (o *TicketItem) GetHasParlay() bool
- func (o *TicketItem) GetHasParlayOk() (*bool, bool)
- func (o *TicketItem) GetHdp1() float32
- func (o *TicketItem) GetHdp1Ok() (*float32, bool)
- func (o *TicketItem) GetHdp2() float32
- func (o *TicketItem) GetHdp2Ok() (*float32, bool)
- func (o *TicketItem) GetHomeName() string
- func (o *TicketItem) GetHomeNameOk() (*string, bool)
- func (o *TicketItem) GetIsInPlay() bool
- func (o *TicketItem) GetIsInPlayOk() (*bool, bool)
- func (o *TicketItem) GetIsLive() bool
- func (o *TicketItem) GetIsLiveOk() (*bool, bool)
- func (o *TicketItem) GetIsOddsChange() bool
- func (o *TicketItem) GetIsOddsChangeOk() (*bool, bool)
- func (o *TicketItem) GetLeagueName() string
- func (o *TicketItem) GetLeagueNameOk() (*string, bool)
- func (o *TicketItem) GetLine() float64
- func (o *TicketItem) GetLineOk() (*float64, bool)
- func (o *TicketItem) GetLiveAwayScore() int64
- func (o *TicketItem) GetLiveAwayScoreOk() (*int64, bool)
- func (o *TicketItem) GetLiveHomeScore() int64
- func (o *TicketItem) GetLiveHomeScoreOk() (*int64, bool)
- func (o *TicketItem) GetLiveScore() bool
- func (o *TicketItem) GetLiveScoreOk() (*bool, bool)
- func (o *TicketItem) GetMRPercentage() string
- func (o *TicketItem) GetMRPercentageOk() (*string, bool)
- func (o *TicketItem) GetMatchid() int64
- func (o *TicketItem) GetMatchidOk() (*int64, bool)
- func (o *TicketItem) GetMaxbet() string
- func (o *TicketItem) GetMaxbetOk() (*string, bool)
- func (o *TicketItem) GetMinbet() string
- func (o *TicketItem) GetMinbetOk() (*string, bool)
- func (o *TicketItem) GetOddsID() int64
- func (o *TicketItem) GetOddsIDOk() (*int64, bool)
- func (o *TicketItem) GetPromoID() int64
- func (o *TicketItem) GetPromoIDOk() (*int64, bool)
- func (o *TicketItem) GetQuickBet() string
- func (o *TicketItem) GetQuickBetOk() (*string, bool)
- func (o *TicketItem) GetSeqNo() int64
- func (o *TicketItem) GetSeqNoOk() (*int64, bool)
- func (o *TicketItem) GetSportName() string
- func (o *TicketItem) GetSportNameOk() (*string, bool)
- func (o *TicketItem) GetSportType() int64
- func (o *TicketItem) GetSportTypeOk() (*int64, bool)
- func (o *TicketItem) GetTicketType() BetTypeClassEnum
- func (o *TicketItem) GetTicketTypeOk() (*BetTypeClassEnum, bool)
- func (o *TicketItem) HasAutoAcceptSec() bool
- func (o *TicketItem) HasAwayName() bool
- func (o *TicketItem) HasBet() bool
- func (o *TicketItem) HasBetHintMsg() bool
- func (o *TicketItem) HasBetID() bool
- func (o *TicketItem) HasBetteam() bool
- func (o *TicketItem) HasBettype() bool
- func (o *TicketItem) HasBettypeName() bool
- func (o *TicketItem) HasBonusID() bool
- func (o *TicketItem) HasBonusType() bool
- func (o *TicketItem) HasChoiceValue() bool
- func (o *TicketItem) HasCode() bool
- func (o *TicketItem) HasCommon() bool
- func (o *TicketItem) HasDisplayHDP() bool
- func (o *TicketItem) HasDisplayOdds() bool
- func (o *TicketItem) HasDisplayOddsPair() bool
- func (o *TicketItem) HasDisplayTime() bool
- func (o *TicketItem) HasGameName() bool
- func (o *TicketItem) HasHasParlay() bool
- func (o *TicketItem) HasHdp1() bool
- func (o *TicketItem) HasHdp2() bool
- func (o *TicketItem) HasHomeName() bool
- func (o *TicketItem) HasIsInPlay() bool
- func (o *TicketItem) HasIsLive() bool
- func (o *TicketItem) HasIsOddsChange() bool
- func (o *TicketItem) HasLeagueName() bool
- func (o *TicketItem) HasLine() bool
- func (o *TicketItem) HasLiveAwayScore() bool
- func (o *TicketItem) HasLiveHomeScore() bool
- func (o *TicketItem) HasLiveScore() bool
- func (o *TicketItem) HasMRPercentage() bool
- func (o *TicketItem) HasMatchid() bool
- func (o *TicketItem) HasMaxbet() bool
- func (o *TicketItem) HasMinbet() bool
- func (o *TicketItem) HasOddsID() bool
- func (o *TicketItem) HasPromoID() bool
- func (o *TicketItem) HasQuickBet() bool
- func (o *TicketItem) HasSeqNo() bool
- func (o *TicketItem) HasSportName() bool
- func (o *TicketItem) HasSportType() bool
- func (o *TicketItem) HasTicketType() bool
- func (o TicketItem) MarshalJSON() ([]byte, error)
- func (o *TicketItem) SetAutoAcceptSec(v string)
- func (o *TicketItem) SetAwayName(v string)
- func (o *TicketItem) SetBet(v string)
- func (o *TicketItem) SetBetHintMsg(v string)
- func (o *TicketItem) SetBetID(v string)
- func (o *TicketItem) SetBetteam(v string)
- func (o *TicketItem) SetBettype(v string)
- func (o *TicketItem) SetBettypeName(v string)
- func (o *TicketItem) SetBonusID(v int64)
- func (o *TicketItem) SetBonusType(v int64)
- func (o *TicketItem) SetChoiceValue(v string)
- func (o *TicketItem) SetCode(v int64)
- func (o *TicketItem) SetCommon(v CommonItem)
- func (o *TicketItem) SetDisplayHDP(v string)
- func (o *TicketItem) SetDisplayOdds(v string)
- func (o *TicketItem) SetDisplayOddsPair(v string)
- func (o *TicketItem) SetDisplayTime(v string)
- func (o *TicketItem) SetGameName(v string)
- func (o *TicketItem) SetHasParlay(v bool)
- func (o *TicketItem) SetHdp1(v float32)
- func (o *TicketItem) SetHdp2(v float32)
- func (o *TicketItem) SetHomeName(v string)
- func (o *TicketItem) SetIsInPlay(v bool)
- func (o *TicketItem) SetIsLive(v bool)
- func (o *TicketItem) SetIsOddsChange(v bool)
- func (o *TicketItem) SetLeagueName(v string)
- func (o *TicketItem) SetLine(v float64)
- func (o *TicketItem) SetLiveAwayScore(v int64)
- func (o *TicketItem) SetLiveHomeScore(v int64)
- func (o *TicketItem) SetLiveScore(v bool)
- func (o *TicketItem) SetMRPercentage(v string)
- func (o *TicketItem) SetMatchid(v int64)
- func (o *TicketItem) SetMaxbet(v string)
- func (o *TicketItem) SetMinbet(v string)
- func (o *TicketItem) SetOddsID(v int64)
- func (o *TicketItem) SetPromoID(v int64)
- func (o *TicketItem) SetQuickBet(v string)
- func (o *TicketItem) SetSeqNo(v int64)
- func (o *TicketItem) SetSportName(v string)
- func (o *TicketItem) SetSportType(v int64)
- func (o *TicketItem) SetTicketType(v BetTypeClassEnum)
- type TicketsApiService
- type TicketsRequest
- func (o *TicketsRequest) GetItemList0Ascore() int64
- func (o *TicketsRequest) GetItemList0AscoreOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0Away() string
- func (o *TicketsRequest) GetItemList0AwayOk() (*string, bool)
- func (o *TicketsRequest) GetItemList0Betteam() string
- func (o *TicketsRequest) GetItemList0BetteamOk() (*string, bool)
- func (o *TicketsRequest) GetItemList0Bettype() int64
- func (o *TicketsRequest) GetItemList0BettypeOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0ChoiceValue() string
- func (o *TicketsRequest) GetItemList0ChoiceValueOk() (*string, bool)
- func (o *TicketsRequest) GetItemList0Gameid() int64
- func (o *TicketsRequest) GetItemList0GameidOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0Hdp1() float32
- func (o *TicketsRequest) GetItemList0Hdp1Ok() (*float32, bool)
- func (o *TicketsRequest) GetItemList0Hdp2() float32
- func (o *TicketsRequest) GetItemList0Hdp2Ok() (*float32, bool)
- func (o *TicketsRequest) GetItemList0Home() string
- func (o *TicketsRequest) GetItemList0HomeOk() (*string, bool)
- func (o *TicketsRequest) GetItemList0Hscore() int64
- func (o *TicketsRequest) GetItemList0HscoreOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0IsInPlay() bool
- func (o *TicketsRequest) GetItemList0IsInPlayOk() (*bool, bool)
- func (o *TicketsRequest) GetItemList0Line() float64
- func (o *TicketsRequest) GetItemList0LineOk() (*float64, bool)
- func (o *TicketsRequest) GetItemList0Matchid() int64
- func (o *TicketsRequest) GetItemList0MatchidOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0Odds() float32
- func (o *TicketsRequest) GetItemList0OddsOk() (*float32, bool)
- func (o *TicketsRequest) GetItemList0Oddsid() int64
- func (o *TicketsRequest) GetItemList0OddsidOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0Pty() int64
- func (o *TicketsRequest) GetItemList0PtyOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0QuickBet() string
- func (o *TicketsRequest) GetItemList0QuickBetOk() (*string, bool)
- func (o *TicketsRequest) GetItemList0Stake() int64
- func (o *TicketsRequest) GetItemList0StakeOk() (*int64, bool)
- func (o *TicketsRequest) GetItemList0Type() BetTypeClassEnum
- func (o *TicketsRequest) GetItemList0TypeOk() (*BetTypeClassEnum, bool)
- func (o *TicketsRequest) HasItemList0Ascore() bool
- func (o *TicketsRequest) HasItemList0Away() bool
- func (o *TicketsRequest) HasItemList0Bettype() bool
- func (o *TicketsRequest) HasItemList0ChoiceValue() bool
- func (o *TicketsRequest) HasItemList0Gameid() bool
- func (o *TicketsRequest) HasItemList0Hdp1() bool
- func (o *TicketsRequest) HasItemList0Hdp2() bool
- func (o *TicketsRequest) HasItemList0Home() bool
- func (o *TicketsRequest) HasItemList0Hscore() bool
- func (o *TicketsRequest) HasItemList0IsInPlay() bool
- func (o *TicketsRequest) HasItemList0Line() bool
- func (o *TicketsRequest) HasItemList0Matchid() bool
- func (o *TicketsRequest) HasItemList0Odds() bool
- func (o *TicketsRequest) HasItemList0Pty() bool
- func (o *TicketsRequest) HasItemList0QuickBet() bool
- func (o *TicketsRequest) HasItemList0Stake() bool
- func (o TicketsRequest) MarshalJSON() ([]byte, error)
- func (o *TicketsRequest) SetItemList0Ascore(v int64)
- func (o *TicketsRequest) SetItemList0Away(v string)
- func (o *TicketsRequest) SetItemList0Betteam(v string)
- func (o *TicketsRequest) SetItemList0Bettype(v int64)
- func (o *TicketsRequest) SetItemList0ChoiceValue(v string)
- func (o *TicketsRequest) SetItemList0Gameid(v int64)
- func (o *TicketsRequest) SetItemList0Hdp1(v float32)
- func (o *TicketsRequest) SetItemList0Hdp2(v float32)
- func (o *TicketsRequest) SetItemList0Home(v string)
- func (o *TicketsRequest) SetItemList0Hscore(v int64)
- func (o *TicketsRequest) SetItemList0IsInPlay(v bool)
- func (o *TicketsRequest) SetItemList0Line(v float64)
- func (o *TicketsRequest) SetItemList0Matchid(v int64)
- func (o *TicketsRequest) SetItemList0Odds(v float32)
- func (o *TicketsRequest) SetItemList0Oddsid(v int64)
- func (o *TicketsRequest) SetItemList0Pty(v int64)
- func (o *TicketsRequest) SetItemList0QuickBet(v string)
- func (o *TicketsRequest) SetItemList0Stake(v int64)
- func (o *TicketsRequest) SetItemList0Type(v BetTypeClassEnum)
- type TicketsResponse
- func (o *TicketsResponse) GetData() []TicketItem
- func (o *TicketsResponse) GetDataOk() (*[]TicketItem, bool)
- func (o *TicketsResponse) GetErrorCode() int64
- func (o *TicketsResponse) GetErrorCodeOk() (*int64, bool)
- func (o *TicketsResponse) GetErrorMsg() string
- func (o *TicketsResponse) GetErrorMsgOk() (*string, bool)
- func (o TicketsResponse) MarshalJSON() ([]byte, error)
- func (o *TicketsResponse) SetData(v []TicketItem)
- func (o *TicketsResponse) SetErrorCode(v int64)
- func (o *TicketsResponse) SetErrorMsg(v string)
Constants ¶
This section is empty.
Variables ¶
var ( // ContextOAuth2 takes an oauth2.TokenSource as authentication for the request. ContextOAuth2 = contextKey("token") // ContextBasicAuth takes BasicAuth as authentication for the request. ContextBasicAuth = contextKey("basic") // ContextAccessToken takes a string oauth2 access token as authentication for the request. ContextAccessToken = contextKey("accesstoken") // ContextAPIKeys takes a string apikey as authentication for the request ContextAPIKeys = contextKey("apiKeys") // ContextHttpSignatureAuth takes HttpSignatureAuth as authentication for the request. ContextHttpSignatureAuth = contextKey("httpsignature") // ContextServerIndex uses a server configuration from the index. ContextServerIndex = contextKey("serverIndex") // ContextOperationServerIndices uses a server configuration from the index mapping. ContextOperationServerIndices = contextKey("serverOperationIndices") // ContextServerVariables overrides a server configuration variables. ContextServerVariables = contextKey("serverVariables") // ContextOperationServerVariables overrides a server configuration variables using operation specific values. ContextOperationServerVariables = contextKey("serverOperationVariables") )
Functions ¶
func CacheExpires ¶
CacheExpires helper function to determine remaining time before repeating a request.
func PtrFloat32 ¶
PtrFloat32 is a helper routine that returns a pointer to given float value.
func PtrFloat64 ¶
PtrFloat64 is a helper routine that returns a pointer to given float value.
Types ¶
type APIClient ¶
type APIClient struct { BalanceApi *BalanceApiService BetListApi *BetListApiService LoginApi *LoginApiService OddsApi *OddsApiService TicketsApi *TicketsApiService // contains filtered or unexported fields }
APIClient manages communication with the Sample API API v1.0.0 In most cases there should be only one, shared, APIClient.
func NewAPIClient ¶
func NewAPIClient(cfg *Configuration) *APIClient
NewAPIClient creates a new API client. Requires a userAgent string describing your application. optionally a custom http.Client to allow for advanced features such as caching.
func (*APIClient) GetConfig ¶
func (c *APIClient) GetConfig() *Configuration
Allow modification of underlying config for alternate implementations and testing Caution: modifying the configuration while live can cause data races and potentially unwanted behavior
type APIKey ¶
APIKey provides API key based authentication to a request passed via context using ContextAPIKey
type APIResponse ¶
type APIResponse struct { *http.Response `json:"-"` Message string `json:"message,omitempty"` // Operation is the name of the OpenAPI operation. Operation string `json:"operation,omitempty"` // RequestURL is the request URL. This value is always available, even if the // embedded *http.Response is nil. RequestURL string `json:"url,omitempty"` // Method is the HTTP method used for the request. This value is always // available, even if the embedded *http.Response is nil. Method string `json:"method,omitempty"` // Payload holds the contents of the response body (which may be nil or empty). // This is provided here as the raw response.Body() reader will have already // been drained. Payload []byte `json:"-"` }
APIResponse stores the API response returned by the server.
func NewAPIResponse ¶
func NewAPIResponse(r *http.Response) *APIResponse
NewAPIResponse returns a new APIResonse object.
func NewAPIResponseWithError ¶
func NewAPIResponseWithError(errorMessage string) *APIResponse
NewAPIResponseWithError returns a new APIResponse object with the provided error message.
type AccountInfo ¶
type AccountInfo struct {
LoginUserName *string `json:"LoginUserName,omitempty"`
}
AccountInfo struct for AccountInfo
func NewAccountInfo ¶
func NewAccountInfo() *AccountInfo
NewAccountInfo instantiates a new AccountInfo object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAccountInfoWithDefaults ¶
func NewAccountInfoWithDefaults() *AccountInfo
NewAccountInfoWithDefaults instantiates a new AccountInfo object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*AccountInfo) GetLoginUserName ¶
func (o *AccountInfo) GetLoginUserName() string
GetLoginUserName returns the LoginUserName field value if set, zero value otherwise.
func (*AccountInfo) GetLoginUserNameOk ¶
func (o *AccountInfo) GetLoginUserNameOk() (*string, bool)
GetLoginUserNameOk returns a tuple with the LoginUserName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AccountInfo) HasLoginUserName ¶
func (o *AccountInfo) HasLoginUserName() bool
HasLoginUserName returns a boolean if a field has been set.
func (AccountInfo) MarshalJSON ¶
func (o AccountInfo) MarshalJSON() ([]byte, error)
func (*AccountInfo) SetLoginUserName ¶
func (o *AccountInfo) SetLoginUserName(v string)
SetLoginUserName gets a reference to the given string and assigns it to the LoginUserName field.
type AuthenticateRequest ¶
type AuthenticateRequest struct { Username *string `json:"username,omitempty"` Password *string `json:"password,omitempty"` }
AuthenticateRequest struct for AuthenticateRequest
func NewAuthenticateRequest ¶
func NewAuthenticateRequest() *AuthenticateRequest
NewAuthenticateRequest instantiates a new AuthenticateRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAuthenticateRequestWithDefaults ¶
func NewAuthenticateRequestWithDefaults() *AuthenticateRequest
NewAuthenticateRequestWithDefaults instantiates a new AuthenticateRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*AuthenticateRequest) GetPassword ¶
func (o *AuthenticateRequest) GetPassword() string
GetPassword returns the Password field value if set, zero value otherwise.
func (*AuthenticateRequest) GetPasswordOk ¶
func (o *AuthenticateRequest) GetPasswordOk() (*string, bool)
GetPasswordOk returns a tuple with the Password field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AuthenticateRequest) GetUsername ¶
func (o *AuthenticateRequest) GetUsername() string
GetUsername returns the Username field value if set, zero value otherwise.
func (*AuthenticateRequest) GetUsernameOk ¶
func (o *AuthenticateRequest) GetUsernameOk() (*string, bool)
GetUsernameOk returns a tuple with the Username field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AuthenticateRequest) HasPassword ¶
func (o *AuthenticateRequest) HasPassword() bool
HasPassword returns a boolean if a field has been set.
func (*AuthenticateRequest) HasUsername ¶
func (o *AuthenticateRequest) HasUsername() bool
HasUsername returns a boolean if a field has been set.
func (AuthenticateRequest) MarshalJSON ¶
func (o AuthenticateRequest) MarshalJSON() ([]byte, error)
func (*AuthenticateRequest) SetPassword ¶
func (o *AuthenticateRequest) SetPassword(v string)
SetPassword gets a reference to the given string and assigns it to the Password field.
func (*AuthenticateRequest) SetUsername ¶
func (o *AuthenticateRequest) SetUsername(v string)
SetUsername gets a reference to the given string and assigns it to the Username field.
type AuthenticateResponse ¶
type AuthenticateResponse struct { Success *bool `json:"success,omitempty"` Hash *string `json:"hash,omitempty"` Token *string `json:"token,omitempty"` Matrix *bool `json:"matrix,omitempty"` }
AuthenticateResponse struct for AuthenticateResponse
func NewAuthenticateResponse ¶
func NewAuthenticateResponse() *AuthenticateResponse
NewAuthenticateResponse instantiates a new AuthenticateResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAuthenticateResponseWithDefaults ¶
func NewAuthenticateResponseWithDefaults() *AuthenticateResponse
NewAuthenticateResponseWithDefaults instantiates a new AuthenticateResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*AuthenticateResponse) GetHash ¶
func (o *AuthenticateResponse) GetHash() string
GetHash returns the Hash field value if set, zero value otherwise.
func (*AuthenticateResponse) GetHashOk ¶
func (o *AuthenticateResponse) GetHashOk() (*string, bool)
GetHashOk returns a tuple with the Hash field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AuthenticateResponse) GetMatrix ¶
func (o *AuthenticateResponse) GetMatrix() bool
GetMatrix returns the Matrix field value if set, zero value otherwise.
func (*AuthenticateResponse) GetMatrixOk ¶
func (o *AuthenticateResponse) GetMatrixOk() (*bool, bool)
GetMatrixOk returns a tuple with the Matrix field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AuthenticateResponse) GetSuccess ¶
func (o *AuthenticateResponse) GetSuccess() bool
GetSuccess returns the Success field value if set, zero value otherwise.
func (*AuthenticateResponse) GetSuccessOk ¶
func (o *AuthenticateResponse) GetSuccessOk() (*bool, bool)
GetSuccessOk returns a tuple with the Success field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AuthenticateResponse) GetToken ¶
func (o *AuthenticateResponse) GetToken() string
GetToken returns the Token field value if set, zero value otherwise.
func (*AuthenticateResponse) GetTokenOk ¶
func (o *AuthenticateResponse) GetTokenOk() (*string, bool)
GetTokenOk returns a tuple with the Token field value if set, nil otherwise and a boolean to check if the value has been set.
func (*AuthenticateResponse) HasHash ¶
func (o *AuthenticateResponse) HasHash() bool
HasHash returns a boolean if a field has been set.
func (*AuthenticateResponse) HasMatrix ¶
func (o *AuthenticateResponse) HasMatrix() bool
HasMatrix returns a boolean if a field has been set.
func (*AuthenticateResponse) HasSuccess ¶
func (o *AuthenticateResponse) HasSuccess() bool
HasSuccess returns a boolean if a field has been set.
func (*AuthenticateResponse) HasToken ¶
func (o *AuthenticateResponse) HasToken() bool
HasToken returns a boolean if a field has been set.
func (AuthenticateResponse) MarshalJSON ¶
func (o AuthenticateResponse) MarshalJSON() ([]byte, error)
func (*AuthenticateResponse) SetHash ¶
func (o *AuthenticateResponse) SetHash(v string)
SetHash gets a reference to the given string and assigns it to the Hash field.
func (*AuthenticateResponse) SetMatrix ¶
func (o *AuthenticateResponse) SetMatrix(v bool)
SetMatrix gets a reference to the given bool and assigns it to the Matrix field.
func (*AuthenticateResponse) SetSuccess ¶
func (o *AuthenticateResponse) SetSuccess(v bool)
SetSuccess gets a reference to the given bool and assigns it to the Success field.
func (*AuthenticateResponse) SetToken ¶
func (o *AuthenticateResponse) SetToken(v string)
SetToken gets a reference to the given string and assigns it to the Token field.
type BalanceApiService ¶
type BalanceApiService service
BalanceApiService BalanceApi service
func (*BalanceApiService) GetBalance ¶
func (a *BalanceApiService) GetBalance(ctx _context.Context) apiGetBalanceRequest
GetBalance Method for GetBalance
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetBalanceRequest
type BalanceResponse ¶
type BalanceResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data BalanceResponseData `json:"Data"` }
BalanceResponse struct for BalanceResponse
func NewBalanceResponse ¶
func NewBalanceResponse(errorCode int64, errorMsg string, data BalanceResponseData) *BalanceResponse
NewBalanceResponse instantiates a new BalanceResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBalanceResponseWithDefaults ¶
func NewBalanceResponseWithDefaults() *BalanceResponse
NewBalanceResponseWithDefaults instantiates a new BalanceResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*BalanceResponse) GetData ¶
func (o *BalanceResponse) GetData() BalanceResponseData
GetData returns the Data field value
func (*BalanceResponse) GetDataOk ¶
func (o *BalanceResponse) GetDataOk() (*BalanceResponseData, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*BalanceResponse) GetErrorCode ¶
func (o *BalanceResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*BalanceResponse) GetErrorCodeOk ¶
func (o *BalanceResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*BalanceResponse) GetErrorMsg ¶
func (o *BalanceResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*BalanceResponse) GetErrorMsgOk ¶
func (o *BalanceResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (BalanceResponse) MarshalJSON ¶
func (o BalanceResponse) MarshalJSON() ([]byte, error)
func (*BalanceResponse) SetData ¶
func (o *BalanceResponse) SetData(v BalanceResponseData)
SetData sets field value
func (*BalanceResponse) SetErrorCode ¶
func (o *BalanceResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*BalanceResponse) SetErrorMsg ¶
func (o *BalanceResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
type BalanceResponseData ¶
type BalanceResponseData struct { Name *string `json:"Name,omitempty"` Niname *string `json:"Niname,omitempty"` Bal *string `json:"Bal,omitempty"` OutSd *string `json:"OutSd,omitempty"` NP *string `json:"NP,omitempty"` BCredit *string `json:"BCredit,omitempty"` GCredit *string `json:"GCredit,omitempty"` LLogin *string `json:"LLogin,omitempty"` LTran *string `json:"LTran,omitempty"` PEdate *string `json:"PEdate,omitempty"` ActStatus *int64 `json:"ActStatus,omitempty"` }
BalanceResponseData struct for BalanceResponseData
func NewBalanceResponseData ¶
func NewBalanceResponseData() *BalanceResponseData
NewBalanceResponseData instantiates a new BalanceResponseData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBalanceResponseDataWithDefaults ¶
func NewBalanceResponseDataWithDefaults() *BalanceResponseData
NewBalanceResponseDataWithDefaults instantiates a new BalanceResponseData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*BalanceResponseData) GetActStatus ¶
func (o *BalanceResponseData) GetActStatus() int64
GetActStatus returns the ActStatus field value if set, zero value otherwise.
func (*BalanceResponseData) GetActStatusOk ¶
func (o *BalanceResponseData) GetActStatusOk() (*int64, bool)
GetActStatusOk returns a tuple with the ActStatus field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetBCredit ¶
func (o *BalanceResponseData) GetBCredit() string
GetBCredit returns the BCredit field value if set, zero value otherwise.
func (*BalanceResponseData) GetBCreditOk ¶
func (o *BalanceResponseData) GetBCreditOk() (*string, bool)
GetBCreditOk returns a tuple with the BCredit field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetBal ¶
func (o *BalanceResponseData) GetBal() string
GetBal returns the Bal field value if set, zero value otherwise.
func (*BalanceResponseData) GetBalOk ¶
func (o *BalanceResponseData) GetBalOk() (*string, bool)
GetBalOk returns a tuple with the Bal field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetGCredit ¶
func (o *BalanceResponseData) GetGCredit() string
GetGCredit returns the GCredit field value if set, zero value otherwise.
func (*BalanceResponseData) GetGCreditOk ¶
func (o *BalanceResponseData) GetGCreditOk() (*string, bool)
GetGCreditOk returns a tuple with the GCredit field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetLLogin ¶
func (o *BalanceResponseData) GetLLogin() string
GetLLogin returns the LLogin field value if set, zero value otherwise.
func (*BalanceResponseData) GetLLoginOk ¶
func (o *BalanceResponseData) GetLLoginOk() (*string, bool)
GetLLoginOk returns a tuple with the LLogin field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetLTran ¶
func (o *BalanceResponseData) GetLTran() string
GetLTran returns the LTran field value if set, zero value otherwise.
func (*BalanceResponseData) GetLTranOk ¶
func (o *BalanceResponseData) GetLTranOk() (*string, bool)
GetLTranOk returns a tuple with the LTran field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetNP ¶
func (o *BalanceResponseData) GetNP() string
GetNP returns the NP field value if set, zero value otherwise.
func (*BalanceResponseData) GetNPOk ¶
func (o *BalanceResponseData) GetNPOk() (*string, bool)
GetNPOk returns a tuple with the NP field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetName ¶
func (o *BalanceResponseData) GetName() string
GetName returns the Name field value if set, zero value otherwise.
func (*BalanceResponseData) GetNameOk ¶
func (o *BalanceResponseData) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetNiname ¶
func (o *BalanceResponseData) GetNiname() string
GetNiname returns the Niname field value if set, zero value otherwise.
func (*BalanceResponseData) GetNinameOk ¶
func (o *BalanceResponseData) GetNinameOk() (*string, bool)
GetNinameOk returns a tuple with the Niname field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetOutSd ¶
func (o *BalanceResponseData) GetOutSd() string
GetOutSd returns the OutSd field value if set, zero value otherwise.
func (*BalanceResponseData) GetOutSdOk ¶
func (o *BalanceResponseData) GetOutSdOk() (*string, bool)
GetOutSdOk returns a tuple with the OutSd field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) GetPEdate ¶
func (o *BalanceResponseData) GetPEdate() string
GetPEdate returns the PEdate field value if set, zero value otherwise.
func (*BalanceResponseData) GetPEdateOk ¶
func (o *BalanceResponseData) GetPEdateOk() (*string, bool)
GetPEdateOk returns a tuple with the PEdate field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BalanceResponseData) HasActStatus ¶
func (o *BalanceResponseData) HasActStatus() bool
HasActStatus returns a boolean if a field has been set.
func (*BalanceResponseData) HasBCredit ¶
func (o *BalanceResponseData) HasBCredit() bool
HasBCredit returns a boolean if a field has been set.
func (*BalanceResponseData) HasBal ¶
func (o *BalanceResponseData) HasBal() bool
HasBal returns a boolean if a field has been set.
func (*BalanceResponseData) HasGCredit ¶
func (o *BalanceResponseData) HasGCredit() bool
HasGCredit returns a boolean if a field has been set.
func (*BalanceResponseData) HasLLogin ¶
func (o *BalanceResponseData) HasLLogin() bool
HasLLogin returns a boolean if a field has been set.
func (*BalanceResponseData) HasLTran ¶
func (o *BalanceResponseData) HasLTran() bool
HasLTran returns a boolean if a field has been set.
func (*BalanceResponseData) HasNP ¶
func (o *BalanceResponseData) HasNP() bool
HasNP returns a boolean if a field has been set.
func (*BalanceResponseData) HasName ¶
func (o *BalanceResponseData) HasName() bool
HasName returns a boolean if a field has been set.
func (*BalanceResponseData) HasNiname ¶
func (o *BalanceResponseData) HasNiname() bool
HasNiname returns a boolean if a field has been set.
func (*BalanceResponseData) HasOutSd ¶
func (o *BalanceResponseData) HasOutSd() bool
HasOutSd returns a boolean if a field has been set.
func (*BalanceResponseData) HasPEdate ¶
func (o *BalanceResponseData) HasPEdate() bool
HasPEdate returns a boolean if a field has been set.
func (BalanceResponseData) MarshalJSON ¶
func (o BalanceResponseData) MarshalJSON() ([]byte, error)
func (*BalanceResponseData) SetActStatus ¶
func (o *BalanceResponseData) SetActStatus(v int64)
SetActStatus gets a reference to the given int64 and assigns it to the ActStatus field.
func (*BalanceResponseData) SetBCredit ¶
func (o *BalanceResponseData) SetBCredit(v string)
SetBCredit gets a reference to the given string and assigns it to the BCredit field.
func (*BalanceResponseData) SetBal ¶
func (o *BalanceResponseData) SetBal(v string)
SetBal gets a reference to the given string and assigns it to the Bal field.
func (*BalanceResponseData) SetGCredit ¶
func (o *BalanceResponseData) SetGCredit(v string)
SetGCredit gets a reference to the given string and assigns it to the GCredit field.
func (*BalanceResponseData) SetLLogin ¶
func (o *BalanceResponseData) SetLLogin(v string)
SetLLogin gets a reference to the given string and assigns it to the LLogin field.
func (*BalanceResponseData) SetLTran ¶
func (o *BalanceResponseData) SetLTran(v string)
SetLTran gets a reference to the given string and assigns it to the LTran field.
func (*BalanceResponseData) SetNP ¶
func (o *BalanceResponseData) SetNP(v string)
SetNP gets a reference to the given string and assigns it to the NP field.
func (*BalanceResponseData) SetName ¶
func (o *BalanceResponseData) SetName(v string)
SetName gets a reference to the given string and assigns it to the Name field.
func (*BalanceResponseData) SetNiname ¶
func (o *BalanceResponseData) SetNiname(v string)
SetNiname gets a reference to the given string and assigns it to the Niname field.
func (*BalanceResponseData) SetOutSd ¶
func (o *BalanceResponseData) SetOutSd(v string)
SetOutSd gets a reference to the given string and assigns it to the OutSd field.
func (*BalanceResponseData) SetPEdate ¶
func (o *BalanceResponseData) SetPEdate(v string)
SetPEdate gets a reference to the given string and assigns it to the PEdate field.
type BasicAuth ¶
type BasicAuth struct { UserName string `json:"userName,omitempty"` Password string `json:"password,omitempty"` }
BasicAuth provides basic http authentication to a request passed via context using ContextBasicAuth
type BetListApiService ¶
type BetListApiService service
BetListApiService BetListApi service
func (*BetListApiService) GetBetStatus ¶
func (a *BetListApiService) GetBetStatus(ctx _context.Context) apiGetBetStatusRequest
GetBetStatus Method for GetBetStatus
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetBetStatusRequest
func (*BetListApiService) GetRunningBetList ¶
func (a *BetListApiService) GetRunningBetList(ctx _context.Context) apiGetRunningBetListRequest
GetRunningBetList Method for GetRunningBetList
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetRunningBetListRequest
func (*BetListApiService) GetSettledBetList ¶
func (a *BetListApiService) GetSettledBetList(ctx _context.Context) apiGetSettledBetListRequest
GetSettledBetList Method for GetSettledBetList
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetSettledBetListRequest
type BetStatusResponse ¶
type BetStatusResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data BetStatusResponseData `json:"Data"` }
BetStatusResponse struct for BetStatusResponse
func NewBetStatusResponse ¶
func NewBetStatusResponse(errorCode int64, errorMsg string, data BetStatusResponseData) *BetStatusResponse
NewBetStatusResponse instantiates a new BetStatusResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBetStatusResponseWithDefaults ¶
func NewBetStatusResponseWithDefaults() *BetStatusResponse
NewBetStatusResponseWithDefaults instantiates a new BetStatusResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*BetStatusResponse) GetData ¶
func (o *BetStatusResponse) GetData() BetStatusResponseData
GetData returns the Data field value
func (*BetStatusResponse) GetDataOk ¶
func (o *BetStatusResponse) GetDataOk() (*BetStatusResponseData, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*BetStatusResponse) GetErrorCode ¶
func (o *BetStatusResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*BetStatusResponse) GetErrorCodeOk ¶
func (o *BetStatusResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*BetStatusResponse) GetErrorMsg ¶
func (o *BetStatusResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*BetStatusResponse) GetErrorMsgOk ¶
func (o *BetStatusResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (BetStatusResponse) MarshalJSON ¶
func (o BetStatusResponse) MarshalJSON() ([]byte, error)
func (*BetStatusResponse) SetData ¶
func (o *BetStatusResponse) SetData(v BetStatusResponseData)
SetData sets field value
func (*BetStatusResponse) SetErrorCode ¶
func (o *BetStatusResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*BetStatusResponse) SetErrorMsg ¶
func (o *BetStatusResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
type BetStatusResponseData ¶
type BetStatusResponseData struct { Status string `json:"status"` ReasonID *int64 `json:"ReasonID,omitempty"` }
BetStatusResponseData struct for BetStatusResponseData
func NewBetStatusResponseData ¶
func NewBetStatusResponseData(status string) *BetStatusResponseData
NewBetStatusResponseData instantiates a new BetStatusResponseData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBetStatusResponseDataWithDefaults ¶
func NewBetStatusResponseDataWithDefaults() *BetStatusResponseData
NewBetStatusResponseDataWithDefaults instantiates a new BetStatusResponseData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*BetStatusResponseData) GetReasonID ¶
func (o *BetStatusResponseData) GetReasonID() int64
GetReasonID returns the ReasonID field value if set, zero value otherwise.
func (*BetStatusResponseData) GetReasonIDOk ¶
func (o *BetStatusResponseData) GetReasonIDOk() (*int64, bool)
GetReasonIDOk returns a tuple with the ReasonID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*BetStatusResponseData) GetStatus ¶
func (o *BetStatusResponseData) GetStatus() string
GetStatus returns the Status field value
func (*BetStatusResponseData) GetStatusOk ¶
func (o *BetStatusResponseData) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field value and a boolean to check if the value has been set.
func (*BetStatusResponseData) HasReasonID ¶
func (o *BetStatusResponseData) HasReasonID() bool
HasReasonID returns a boolean if a field has been set.
func (BetStatusResponseData) MarshalJSON ¶
func (o BetStatusResponseData) MarshalJSON() ([]byte, error)
func (*BetStatusResponseData) SetReasonID ¶
func (o *BetStatusResponseData) SetReasonID(v int64)
SetReasonID gets a reference to the given int64 and assigns it to the ReasonID field.
func (*BetStatusResponseData) SetStatus ¶
func (o *BetStatusResponseData) SetStatus(v string)
SetStatus sets field value
type BetTypeClassEnum ¶
type BetTypeClassEnum string
BetTypeClassEnum the model 'BetTypeClassEnum'
const ( OU BetTypeClassEnum = "OU" MORE BetTypeClassEnum = "more" )
List of BetTypeClassEnum
func (BetTypeClassEnum) Ptr ¶
func (v BetTypeClassEnum) Ptr() *BetTypeClassEnum
Ptr returns reference to BetTypeClassEnum value
type CheckTokenResponse ¶
type CheckTokenResponse struct { ErrorCode *int64 `json:"ErrorCode,omitempty"` ErrorMsg *string `json:"ErrorMsg,omitempty"` Token *string `json:"token,omitempty"` Rid *int64 `json:"rid,omitempty"` Id *int64 `json:"id,omitempty"` Url *string `json:"url,omitempty"` }
CheckTokenResponse struct for CheckTokenResponse
func NewCheckTokenResponse ¶
func NewCheckTokenResponse() *CheckTokenResponse
NewCheckTokenResponse instantiates a new CheckTokenResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewCheckTokenResponseWithDefaults ¶
func NewCheckTokenResponseWithDefaults() *CheckTokenResponse
NewCheckTokenResponseWithDefaults instantiates a new CheckTokenResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*CheckTokenResponse) GetErrorCode ¶
func (o *CheckTokenResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value if set, zero value otherwise.
func (*CheckTokenResponse) GetErrorCodeOk ¶
func (o *CheckTokenResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CheckTokenResponse) GetErrorMsg ¶
func (o *CheckTokenResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value if set, zero value otherwise.
func (*CheckTokenResponse) GetErrorMsgOk ¶
func (o *CheckTokenResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CheckTokenResponse) GetId ¶
func (o *CheckTokenResponse) GetId() int64
GetId returns the Id field value if set, zero value otherwise.
func (*CheckTokenResponse) GetIdOk ¶
func (o *CheckTokenResponse) GetIdOk() (*int64, bool)
GetIdOk returns a tuple with the Id field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CheckTokenResponse) GetRid ¶
func (o *CheckTokenResponse) GetRid() int64
GetRid returns the Rid field value if set, zero value otherwise.
func (*CheckTokenResponse) GetRidOk ¶
func (o *CheckTokenResponse) GetRidOk() (*int64, bool)
GetRidOk returns a tuple with the Rid field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CheckTokenResponse) GetToken ¶
func (o *CheckTokenResponse) GetToken() string
GetToken returns the Token field value if set, zero value otherwise.
func (*CheckTokenResponse) GetTokenOk ¶
func (o *CheckTokenResponse) GetTokenOk() (*string, bool)
GetTokenOk returns a tuple with the Token field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CheckTokenResponse) GetUrl ¶
func (o *CheckTokenResponse) GetUrl() string
GetUrl returns the Url field value if set, zero value otherwise.
func (*CheckTokenResponse) GetUrlOk ¶
func (o *CheckTokenResponse) GetUrlOk() (*string, bool)
GetUrlOk returns a tuple with the Url field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CheckTokenResponse) HasErrorCode ¶
func (o *CheckTokenResponse) HasErrorCode() bool
HasErrorCode returns a boolean if a field has been set.
func (*CheckTokenResponse) HasErrorMsg ¶
func (o *CheckTokenResponse) HasErrorMsg() bool
HasErrorMsg returns a boolean if a field has been set.
func (*CheckTokenResponse) HasId ¶
func (o *CheckTokenResponse) HasId() bool
HasId returns a boolean if a field has been set.
func (*CheckTokenResponse) HasRid ¶
func (o *CheckTokenResponse) HasRid() bool
HasRid returns a boolean if a field has been set.
func (*CheckTokenResponse) HasToken ¶
func (o *CheckTokenResponse) HasToken() bool
HasToken returns a boolean if a field has been set.
func (*CheckTokenResponse) HasUrl ¶
func (o *CheckTokenResponse) HasUrl() bool
HasUrl returns a boolean if a field has been set.
func (CheckTokenResponse) MarshalJSON ¶
func (o CheckTokenResponse) MarshalJSON() ([]byte, error)
func (*CheckTokenResponse) SetErrorCode ¶
func (o *CheckTokenResponse) SetErrorCode(v int64)
SetErrorCode gets a reference to the given int64 and assigns it to the ErrorCode field.
func (*CheckTokenResponse) SetErrorMsg ¶
func (o *CheckTokenResponse) SetErrorMsg(v string)
SetErrorMsg gets a reference to the given string and assigns it to the ErrorMsg field.
func (*CheckTokenResponse) SetId ¶
func (o *CheckTokenResponse) SetId(v int64)
SetId gets a reference to the given int64 and assigns it to the Id field.
func (*CheckTokenResponse) SetRid ¶
func (o *CheckTokenResponse) SetRid(v int64)
SetRid gets a reference to the given int64 and assigns it to the Rid field.
func (*CheckTokenResponse) SetToken ¶
func (o *CheckTokenResponse) SetToken(v string)
SetToken gets a reference to the given string and assigns it to the Token field.
func (*CheckTokenResponse) SetUrl ¶
func (o *CheckTokenResponse) SetUrl(v string)
SetUrl gets a reference to the given string and assigns it to the Url field.
type CommonItem ¶
type CommonItem struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg *string `json:"ErrorMsg,omitempty"` }
CommonItem struct for CommonItem
func NewCommonItem ¶
func NewCommonItem(errorCode int64) *CommonItem
NewCommonItem instantiates a new CommonItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewCommonItemWithDefaults ¶
func NewCommonItemWithDefaults() *CommonItem
NewCommonItemWithDefaults instantiates a new CommonItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*CommonItem) GetErrorCode ¶
func (o *CommonItem) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*CommonItem) GetErrorCodeOk ¶
func (o *CommonItem) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*CommonItem) GetErrorMsg ¶
func (o *CommonItem) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value if set, zero value otherwise.
func (*CommonItem) GetErrorMsgOk ¶
func (o *CommonItem) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value if set, nil otherwise and a boolean to check if the value has been set.
func (*CommonItem) HasErrorMsg ¶
func (o *CommonItem) HasErrorMsg() bool
HasErrorMsg returns a boolean if a field has been set.
func (CommonItem) MarshalJSON ¶
func (o CommonItem) MarshalJSON() ([]byte, error)
func (*CommonItem) SetErrorCode ¶
func (o *CommonItem) SetErrorCode(v int64)
SetErrorCode sets field value
func (*CommonItem) SetErrorMsg ¶
func (o *CommonItem) SetErrorMsg(v string)
SetErrorMsg gets a reference to the given string and assigns it to the ErrorMsg field.
type Configuration ¶
type Configuration struct { Host string `json:"host,omitempty"` Scheme string `json:"scheme,omitempty"` DefaultHeader map[string]string `json:"defaultHeader,omitempty"` UserAgent string `json:"userAgent,omitempty"` Debug bool `json:"debug,omitempty"` Servers ServerConfigurations OperationServers map[string]ServerConfigurations HTTPClient *http.Client }
Configuration stores the configuration of the API client
func NewConfiguration ¶
func NewConfiguration() *Configuration
NewConfiguration returns a new Configuration object
func (*Configuration) AddDefaultHeader ¶
func (c *Configuration) AddDefaultHeader(key string, value string)
AddDefaultHeader adds a new HTTP header to the default header in the request
func (*Configuration) ServerURLWithContext ¶
ServerURLWithContext returns a new server URL given an endpoint
type ContributorRequest ¶
ContributorRequest struct for ContributorRequest
func NewContributorRequest ¶
func NewContributorRequest(isParlay bool, both bool) *ContributorRequest
NewContributorRequest instantiates a new ContributorRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewContributorRequestWithDefaults ¶
func NewContributorRequestWithDefaults() *ContributorRequest
NewContributorRequestWithDefaults instantiates a new ContributorRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*ContributorRequest) GetBoth ¶
func (o *ContributorRequest) GetBoth() bool
GetBoth returns the Both field value
func (*ContributorRequest) GetBothOk ¶
func (o *ContributorRequest) GetBothOk() (*bool, bool)
GetBothOk returns a tuple with the Both field value and a boolean to check if the value has been set.
func (*ContributorRequest) GetIsParlay ¶
func (o *ContributorRequest) GetIsParlay() bool
GetIsParlay returns the IsParlay field value
func (*ContributorRequest) GetIsParlayOk ¶
func (o *ContributorRequest) GetIsParlayOk() (*bool, bool)
GetIsParlayOk returns a tuple with the IsParlay field value and a boolean to check if the value has been set.
func (ContributorRequest) MarshalJSON ¶
func (o ContributorRequest) MarshalJSON() ([]byte, error)
func (*ContributorRequest) SetBoth ¶
func (o *ContributorRequest) SetBoth(v bool)
SetBoth sets field value
func (*ContributorRequest) SetIsParlay ¶
func (o *ContributorRequest) SetIsParlay(v bool)
SetIsParlay sets field value
type ContributorResponse ¶
type ContributorResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data []SportItem `json:"Data"` }
ContributorResponse struct for ContributorResponse
func NewContributorResponse ¶
func NewContributorResponse(errorCode int64, errorMsg string, data []SportItem) *ContributorResponse
NewContributorResponse instantiates a new ContributorResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewContributorResponseWithDefaults ¶
func NewContributorResponseWithDefaults() *ContributorResponse
NewContributorResponseWithDefaults instantiates a new ContributorResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*ContributorResponse) GetData ¶
func (o *ContributorResponse) GetData() []SportItem
GetData returns the Data field value
func (*ContributorResponse) GetDataOk ¶
func (o *ContributorResponse) GetDataOk() (*[]SportItem, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*ContributorResponse) GetErrorCode ¶
func (o *ContributorResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*ContributorResponse) GetErrorCodeOk ¶
func (o *ContributorResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*ContributorResponse) GetErrorMsg ¶
func (o *ContributorResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*ContributorResponse) GetErrorMsgOk ¶
func (o *ContributorResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (ContributorResponse) MarshalJSON ¶
func (o ContributorResponse) MarshalJSON() ([]byte, error)
func (*ContributorResponse) SetData ¶
func (o *ContributorResponse) SetData(v []SportItem)
SetData sets field value
func (*ContributorResponse) SetErrorCode ¶
func (o *ContributorResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*ContributorResponse) SetErrorMsg ¶
func (o *ContributorResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
type DateTypeEnum ¶
type DateTypeEnum string
DateTypeEnum the model 'DateTypeEnum'
const ( L DateTypeEnum = "l" T DateTypeEnum = "t" E DateTypeEnum = "e" )
List of DateTypeEnum
func (DateTypeEnum) Ptr ¶
func (v DateTypeEnum) Ptr() *DateTypeEnum
Ptr returns reference to DateTypeEnum value
type EventItem ¶
type EventItem struct { GameID *int64 `json:"GameID,omitempty"` LeagueId *int64 `json:"LeagueId,omitempty"` MatchId *int64 `json:"MatchId,omitempty"` TeamId1 *int64 `json:"TeamId1,omitempty"` TeamId2 *int64 `json:"TeamId2,omitempty"` IsLive *bool `json:"IsLive,omitempty"` HasLive *bool `json:"hasLive,omitempty"` MatchCode *string `json:"MatchCode,omitempty"` GameTime *string `json:"GameTime,omitempty"` Ktm *string `json:"Ktm,omitempty"` ShowTime *string `json:"ShowTime,omitempty"` Etm *string `json:"Etm,omitempty"` T1V *int64 `json:"T1V,omitempty"` T2V *int64 `json:"T2V,omitempty"` Neu *bool `json:"Neu,omitempty"` Moc *int64 `json:"Moc,omitempty"` Rc1 *int64 `json:"Rc1,omitempty"` Rc2 *int64 `json:"Rc2,omitempty"` Tsp *bool `json:"Tsp,omitempty"` LDM *int64 `json:"LDM,omitempty"` HLS *int64 `json:"HLS,omitempty"` Sup *bool `json:"Sup,omitempty"` GV *bool `json:"GV,omitempty"` Sid *string `json:"Sid,omitempty"` Sid2 *string `json:"Sid2,omitempty"` Src *int64 `json:"Src,omitempty"` Src2 *int64 `json:"Src2,omitempty"` MaT *DateTypeEnum `json:"MaT,omitempty"` GST *int64 `json:"GST,omitempty"` CCode *string `json:"CCode,omitempty"` FtCount *int64 `json:"FtCount,omitempty"` HtCount *int64 `json:"HtCount,omitempty"` Markets *[]MarketItem `json:"Markets,omitempty"` }
EventItem struct for EventItem
func NewEventItem ¶
func NewEventItem() *EventItem
NewEventItem instantiates a new EventItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewEventItemWithDefaults ¶
func NewEventItemWithDefaults() *EventItem
NewEventItemWithDefaults instantiates a new EventItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*EventItem) GetCCodeOk ¶
GetCCodeOk returns a tuple with the CCode field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetEtmOk ¶
GetEtmOk returns a tuple with the Etm field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetFtCount ¶
GetFtCount returns the FtCount field value if set, zero value otherwise.
func (*EventItem) GetFtCountOk ¶
GetFtCountOk returns a tuple with the FtCount field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetGSTOk ¶
GetGSTOk returns a tuple with the GST field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetGVOk ¶
GetGVOk returns a tuple with the GV field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetGameID ¶
GetGameID returns the GameID field value if set, zero value otherwise.
func (*EventItem) GetGameIDOk ¶
GetGameIDOk returns a tuple with the GameID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetGameTime ¶
GetGameTime returns the GameTime field value if set, zero value otherwise.
func (*EventItem) GetGameTimeOk ¶
GetGameTimeOk returns a tuple with the GameTime field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetHLSOk ¶
GetHLSOk returns a tuple with the HLS field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetHasLive ¶
GetHasLive returns the HasLive field value if set, zero value otherwise.
func (*EventItem) GetHasLiveOk ¶
GetHasLiveOk returns a tuple with the HasLive field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetHtCount ¶
GetHtCount returns the HtCount field value if set, zero value otherwise.
func (*EventItem) GetHtCountOk ¶
GetHtCountOk returns a tuple with the HtCount field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetIsLive ¶
GetIsLive returns the IsLive field value if set, zero value otherwise.
func (*EventItem) GetIsLiveOk ¶
GetIsLiveOk returns a tuple with the IsLive field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetKtmOk ¶
GetKtmOk returns a tuple with the Ktm field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetLDMOk ¶
GetLDMOk returns a tuple with the LDM field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetLeagueId ¶
GetLeagueId returns the LeagueId field value if set, zero value otherwise.
func (*EventItem) GetLeagueIdOk ¶
GetLeagueIdOk returns a tuple with the LeagueId field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetMaT ¶
func (o *EventItem) GetMaT() DateTypeEnum
GetMaT returns the MaT field value if set, zero value otherwise.
func (*EventItem) GetMaTOk ¶
func (o *EventItem) GetMaTOk() (*DateTypeEnum, bool)
GetMaTOk returns a tuple with the MaT field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetMarkets ¶
func (o *EventItem) GetMarkets() []MarketItem
GetMarkets returns the Markets field value if set, zero value otherwise.
func (*EventItem) GetMarketsOk ¶
func (o *EventItem) GetMarketsOk() (*[]MarketItem, bool)
GetMarketsOk returns a tuple with the Markets field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetMatchCode ¶
GetMatchCode returns the MatchCode field value if set, zero value otherwise.
func (*EventItem) GetMatchCodeOk ¶
GetMatchCodeOk returns a tuple with the MatchCode field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetMatchId ¶
GetMatchId returns the MatchId field value if set, zero value otherwise.
func (*EventItem) GetMatchIdOk ¶
GetMatchIdOk returns a tuple with the MatchId field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetMocOk ¶
GetMocOk returns a tuple with the Moc field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetNeuOk ¶
GetNeuOk returns a tuple with the Neu field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetRc1Ok ¶
GetRc1Ok returns a tuple with the Rc1 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetRc2Ok ¶
GetRc2Ok returns a tuple with the Rc2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetShowTime ¶
GetShowTime returns the ShowTime field value if set, zero value otherwise.
func (*EventItem) GetShowTimeOk ¶
GetShowTimeOk returns a tuple with the ShowTime field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetSid2Ok ¶
GetSid2Ok returns a tuple with the Sid2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetSidOk ¶
GetSidOk returns a tuple with the Sid field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetSrc2Ok ¶
GetSrc2Ok returns a tuple with the Src2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetSrcOk ¶
GetSrcOk returns a tuple with the Src field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetSupOk ¶
GetSupOk returns a tuple with the Sup field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetT1VOk ¶
GetT1VOk returns a tuple with the T1V field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetT2VOk ¶
GetT2VOk returns a tuple with the T2V field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetTeamId1 ¶
GetTeamId1 returns the TeamId1 field value if set, zero value otherwise.
func (*EventItem) GetTeamId1Ok ¶
GetTeamId1Ok returns a tuple with the TeamId1 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetTeamId2 ¶
GetTeamId2 returns the TeamId2 field value if set, zero value otherwise.
func (*EventItem) GetTeamId2Ok ¶
GetTeamId2Ok returns a tuple with the TeamId2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) GetTspOk ¶
GetTspOk returns a tuple with the Tsp field value if set, nil otherwise and a boolean to check if the value has been set.
func (*EventItem) HasFtCount ¶
HasFtCount returns a boolean if a field has been set.
func (*EventItem) HasGameTime ¶
HasGameTime returns a boolean if a field has been set.
func (*EventItem) HasHasLive ¶
HasHasLive returns a boolean if a field has been set.
func (*EventItem) HasHtCount ¶
HasHtCount returns a boolean if a field has been set.
func (*EventItem) HasLeagueId ¶
HasLeagueId returns a boolean if a field has been set.
func (*EventItem) HasMarkets ¶
HasMarkets returns a boolean if a field has been set.
func (*EventItem) HasMatchCode ¶
HasMatchCode returns a boolean if a field has been set.
func (*EventItem) HasMatchId ¶
HasMatchId returns a boolean if a field has been set.
func (*EventItem) HasShowTime ¶
HasShowTime returns a boolean if a field has been set.
func (*EventItem) HasTeamId1 ¶
HasTeamId1 returns a boolean if a field has been set.
func (*EventItem) HasTeamId2 ¶
HasTeamId2 returns a boolean if a field has been set.
func (EventItem) MarshalJSON ¶
func (*EventItem) SetCCode ¶
SetCCode gets a reference to the given string and assigns it to the CCode field.
func (*EventItem) SetEtm ¶
SetEtm gets a reference to the given string and assigns it to the Etm field.
func (*EventItem) SetFtCount ¶
SetFtCount gets a reference to the given int64 and assigns it to the FtCount field.
func (*EventItem) SetGST ¶
SetGST gets a reference to the given int64 and assigns it to the GST field.
func (*EventItem) SetGameID ¶
SetGameID gets a reference to the given int64 and assigns it to the GameID field.
func (*EventItem) SetGameTime ¶
SetGameTime gets a reference to the given string and assigns it to the GameTime field.
func (*EventItem) SetHLS ¶
SetHLS gets a reference to the given int64 and assigns it to the HLS field.
func (*EventItem) SetHasLive ¶
SetHasLive gets a reference to the given bool and assigns it to the HasLive field.
func (*EventItem) SetHtCount ¶
SetHtCount gets a reference to the given int64 and assigns it to the HtCount field.
func (*EventItem) SetIsLive ¶
SetIsLive gets a reference to the given bool and assigns it to the IsLive field.
func (*EventItem) SetKtm ¶
SetKtm gets a reference to the given string and assigns it to the Ktm field.
func (*EventItem) SetLDM ¶
SetLDM gets a reference to the given int64 and assigns it to the LDM field.
func (*EventItem) SetLeagueId ¶
SetLeagueId gets a reference to the given int64 and assigns it to the LeagueId field.
func (*EventItem) SetMaT ¶
func (o *EventItem) SetMaT(v DateTypeEnum)
SetMaT gets a reference to the given DateTypeEnum and assigns it to the MaT field.
func (*EventItem) SetMarkets ¶
func (o *EventItem) SetMarkets(v []MarketItem)
SetMarkets gets a reference to the given []MarketItem and assigns it to the Markets field.
func (*EventItem) SetMatchCode ¶
SetMatchCode gets a reference to the given string and assigns it to the MatchCode field.
func (*EventItem) SetMatchId ¶
SetMatchId gets a reference to the given int64 and assigns it to the MatchId field.
func (*EventItem) SetMoc ¶
SetMoc gets a reference to the given int64 and assigns it to the Moc field.
func (*EventItem) SetNeu ¶
SetNeu gets a reference to the given bool and assigns it to the Neu field.
func (*EventItem) SetRc1 ¶
SetRc1 gets a reference to the given int64 and assigns it to the Rc1 field.
func (*EventItem) SetRc2 ¶
SetRc2 gets a reference to the given int64 and assigns it to the Rc2 field.
func (*EventItem) SetShowTime ¶
SetShowTime gets a reference to the given string and assigns it to the ShowTime field.
func (*EventItem) SetSid ¶
SetSid gets a reference to the given string and assigns it to the Sid field.
func (*EventItem) SetSid2 ¶
SetSid2 gets a reference to the given string and assigns it to the Sid2 field.
func (*EventItem) SetSrc ¶
SetSrc gets a reference to the given int64 and assigns it to the Src field.
func (*EventItem) SetSrc2 ¶
SetSrc2 gets a reference to the given int64 and assigns it to the Src2 field.
func (*EventItem) SetSup ¶
SetSup gets a reference to the given bool and assigns it to the Sup field.
func (*EventItem) SetT1V ¶
SetT1V gets a reference to the given int64 and assigns it to the T1V field.
func (*EventItem) SetT2V ¶
SetT2V gets a reference to the given int64 and assigns it to the T2V field.
func (*EventItem) SetTeamId1 ¶
SetTeamId1 gets a reference to the given int64 and assigns it to the TeamId1 field.
func (*EventItem) SetTeamId2 ¶
SetTeamId2 gets a reference to the given int64 and assigns it to the TeamId2 field.
type GenericOpenAPIError ¶
type GenericOpenAPIError struct {
// contains filtered or unexported fields
}
GenericOpenAPIError Provides access to the body, error and model on returned errors.
func (GenericOpenAPIError) Body ¶
func (e GenericOpenAPIError) Body() []byte
Body returns the raw bytes of the response
func (GenericOpenAPIError) Error ¶
func (e GenericOpenAPIError) Error() string
Error returns non-empty string if there was an error.
func (GenericOpenAPIError) Model ¶
func (e GenericOpenAPIError) Model() interface{}
Model returns the unpacked model of the error
type GetAccountResponse ¶
type GetAccountResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data AccountInfo `json:"Data"` }
GetAccountResponse struct for GetAccountResponse
func NewGetAccountResponse ¶
func NewGetAccountResponse(errorCode int64, errorMsg string, data AccountInfo) *GetAccountResponse
NewGetAccountResponse instantiates a new GetAccountResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewGetAccountResponseWithDefaults ¶
func NewGetAccountResponseWithDefaults() *GetAccountResponse
NewGetAccountResponseWithDefaults instantiates a new GetAccountResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*GetAccountResponse) GetData ¶
func (o *GetAccountResponse) GetData() AccountInfo
GetData returns the Data field value
func (*GetAccountResponse) GetDataOk ¶
func (o *GetAccountResponse) GetDataOk() (*AccountInfo, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*GetAccountResponse) GetErrorCode ¶
func (o *GetAccountResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*GetAccountResponse) GetErrorCodeOk ¶
func (o *GetAccountResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*GetAccountResponse) GetErrorMsg ¶
func (o *GetAccountResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*GetAccountResponse) GetErrorMsgOk ¶
func (o *GetAccountResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (GetAccountResponse) MarshalJSON ¶
func (o GetAccountResponse) MarshalJSON() ([]byte, error)
func (*GetAccountResponse) SetData ¶
func (o *GetAccountResponse) SetData(v AccountInfo)
SetData sets field value
func (*GetAccountResponse) SetErrorCode ¶
func (o *GetAccountResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*GetAccountResponse) SetErrorMsg ¶
func (o *GetAccountResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
type GetMarketsResponse ¶
type GetMarketsResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data GetMarketsResponseData `json:"Data"` }
GetMarketsResponse struct for GetMarketsResponse
func NewGetMarketsResponse ¶
func NewGetMarketsResponse(errorCode int64, errorMsg string, data GetMarketsResponseData) *GetMarketsResponse
NewGetMarketsResponse instantiates a new GetMarketsResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewGetMarketsResponseWithDefaults ¶
func NewGetMarketsResponseWithDefaults() *GetMarketsResponse
NewGetMarketsResponseWithDefaults instantiates a new GetMarketsResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*GetMarketsResponse) GetData ¶
func (o *GetMarketsResponse) GetData() GetMarketsResponseData
GetData returns the Data field value
func (*GetMarketsResponse) GetDataOk ¶
func (o *GetMarketsResponse) GetDataOk() (*GetMarketsResponseData, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*GetMarketsResponse) GetErrorCode ¶
func (o *GetMarketsResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*GetMarketsResponse) GetErrorCodeOk ¶
func (o *GetMarketsResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*GetMarketsResponse) GetErrorMsg ¶
func (o *GetMarketsResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*GetMarketsResponse) GetErrorMsgOk ¶
func (o *GetMarketsResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (GetMarketsResponse) MarshalJSON ¶
func (o GetMarketsResponse) MarshalJSON() ([]byte, error)
func (*GetMarketsResponse) SetData ¶
func (o *GetMarketsResponse) SetData(v GetMarketsResponseData)
SetData sets field value
func (*GetMarketsResponse) SetErrorCode ¶
func (o *GetMarketsResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*GetMarketsResponse) SetErrorMsg ¶
func (o *GetMarketsResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
type GetMarketsResponseData ¶
type GetMarketsResponseData struct { SpMatch *ShowAllOddsResponseData `json:"SpMatch,omitempty"` NewOdds *[]MarketItem `json:"NewOdds,omitempty"` Markets *GetMarketsResponseDataMarkets `json:"Markets,omitempty"` }
GetMarketsResponseData struct for GetMarketsResponseData
func NewGetMarketsResponseData ¶
func NewGetMarketsResponseData() *GetMarketsResponseData
NewGetMarketsResponseData instantiates a new GetMarketsResponseData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewGetMarketsResponseDataWithDefaults ¶
func NewGetMarketsResponseDataWithDefaults() *GetMarketsResponseData
NewGetMarketsResponseDataWithDefaults instantiates a new GetMarketsResponseData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*GetMarketsResponseData) GetMarkets ¶
func (o *GetMarketsResponseData) GetMarkets() GetMarketsResponseDataMarkets
GetMarkets returns the Markets field value if set, zero value otherwise.
func (*GetMarketsResponseData) GetMarketsOk ¶
func (o *GetMarketsResponseData) GetMarketsOk() (*GetMarketsResponseDataMarkets, bool)
GetMarketsOk returns a tuple with the Markets field value if set, nil otherwise and a boolean to check if the value has been set.
func (*GetMarketsResponseData) GetNewOdds ¶
func (o *GetMarketsResponseData) GetNewOdds() []MarketItem
GetNewOdds returns the NewOdds field value if set, zero value otherwise.
func (*GetMarketsResponseData) GetNewOddsOk ¶
func (o *GetMarketsResponseData) GetNewOddsOk() (*[]MarketItem, bool)
GetNewOddsOk returns a tuple with the NewOdds field value if set, nil otherwise and a boolean to check if the value has been set.
func (*GetMarketsResponseData) GetSpMatch ¶
func (o *GetMarketsResponseData) GetSpMatch() ShowAllOddsResponseData
GetSpMatch returns the SpMatch field value if set, zero value otherwise.
func (*GetMarketsResponseData) GetSpMatchOk ¶
func (o *GetMarketsResponseData) GetSpMatchOk() (*ShowAllOddsResponseData, bool)
GetSpMatchOk returns a tuple with the SpMatch field value if set, nil otherwise and a boolean to check if the value has been set.
func (*GetMarketsResponseData) HasMarkets ¶
func (o *GetMarketsResponseData) HasMarkets() bool
HasMarkets returns a boolean if a field has been set.
func (*GetMarketsResponseData) HasNewOdds ¶
func (o *GetMarketsResponseData) HasNewOdds() bool
HasNewOdds returns a boolean if a field has been set.
func (*GetMarketsResponseData) HasSpMatch ¶
func (o *GetMarketsResponseData) HasSpMatch() bool
HasSpMatch returns a boolean if a field has been set.
func (GetMarketsResponseData) MarshalJSON ¶
func (o GetMarketsResponseData) MarshalJSON() ([]byte, error)
func (*GetMarketsResponseData) SetMarkets ¶
func (o *GetMarketsResponseData) SetMarkets(v GetMarketsResponseDataMarkets)
SetMarkets gets a reference to the given GetMarketsResponseDataMarkets and assigns it to the Markets field.
func (*GetMarketsResponseData) SetNewOdds ¶
func (o *GetMarketsResponseData) SetNewOdds(v []MarketItem)
SetNewOdds gets a reference to the given []MarketItem and assigns it to the NewOdds field.
func (*GetMarketsResponseData) SetSpMatch ¶
func (o *GetMarketsResponseData) SetSpMatch(v ShowAllOddsResponseData)
SetSpMatch gets a reference to the given ShowAllOddsResponseData and assigns it to the SpMatch field.
type GetMarketsResponseDataMarkets ¶
type GetMarketsResponseDataMarkets struct {
NewOdds *[]MarketItem `json:"NewOdds,omitempty"`
}
GetMarketsResponseDataMarkets struct for GetMarketsResponseDataMarkets
func NewGetMarketsResponseDataMarkets ¶
func NewGetMarketsResponseDataMarkets() *GetMarketsResponseDataMarkets
NewGetMarketsResponseDataMarkets instantiates a new GetMarketsResponseDataMarkets object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewGetMarketsResponseDataMarketsWithDefaults ¶
func NewGetMarketsResponseDataMarketsWithDefaults() *GetMarketsResponseDataMarkets
NewGetMarketsResponseDataMarketsWithDefaults instantiates a new GetMarketsResponseDataMarkets object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*GetMarketsResponseDataMarkets) GetNewOdds ¶
func (o *GetMarketsResponseDataMarkets) GetNewOdds() []MarketItem
GetNewOdds returns the NewOdds field value if set, zero value otherwise.
func (*GetMarketsResponseDataMarkets) GetNewOddsOk ¶
func (o *GetMarketsResponseDataMarkets) GetNewOddsOk() (*[]MarketItem, bool)
GetNewOddsOk returns a tuple with the NewOdds field value if set, nil otherwise and a boolean to check if the value has been set.
func (*GetMarketsResponseDataMarkets) HasNewOdds ¶
func (o *GetMarketsResponseDataMarkets) HasNewOdds() bool
HasNewOdds returns a boolean if a field has been set.
func (GetMarketsResponseDataMarkets) MarshalJSON ¶
func (o GetMarketsResponseDataMarkets) MarshalJSON() ([]byte, error)
func (*GetMarketsResponseDataMarkets) SetNewOdds ¶
func (o *GetMarketsResponseDataMarkets) SetNewOdds(v []MarketItem)
SetNewOdds gets a reference to the given []MarketItem and assigns it to the NewOdds field.
type InlineObject ¶
type InlineObject struct {
Datatype *int64 `json:"datatype,omitempty"`
}
InlineObject struct for InlineObject
func NewInlineObject ¶
func NewInlineObject() *InlineObject
NewInlineObject instantiates a new InlineObject object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewInlineObjectWithDefaults ¶
func NewInlineObjectWithDefaults() *InlineObject
NewInlineObjectWithDefaults instantiates a new InlineObject object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*InlineObject) GetDatatype ¶
func (o *InlineObject) GetDatatype() int64
GetDatatype returns the Datatype field value if set, zero value otherwise.
func (*InlineObject) GetDatatypeOk ¶
func (o *InlineObject) GetDatatypeOk() (*int64, bool)
GetDatatypeOk returns a tuple with the Datatype field value if set, nil otherwise and a boolean to check if the value has been set.
func (*InlineObject) HasDatatype ¶
func (o *InlineObject) HasDatatype() bool
HasDatatype returns a boolean if a field has been set.
func (InlineObject) MarshalJSON ¶
func (o InlineObject) MarshalJSON() ([]byte, error)
func (*InlineObject) SetDatatype ¶
func (o *InlineObject) SetDatatype(v int64)
SetDatatype gets a reference to the given int64 and assigns it to the Datatype field.
type InlineObject1 ¶
type InlineObject1 struct { Fdate *string `json:"fdate,omitempty"` Datatype *int64 `json:"datatype,omitempty"` }
InlineObject1 struct for InlineObject1
func NewInlineObject1 ¶
func NewInlineObject1() *InlineObject1
NewInlineObject1 instantiates a new InlineObject1 object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewInlineObject1WithDefaults ¶
func NewInlineObject1WithDefaults() *InlineObject1
NewInlineObject1WithDefaults instantiates a new InlineObject1 object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*InlineObject1) GetDatatype ¶
func (o *InlineObject1) GetDatatype() int64
GetDatatype returns the Datatype field value if set, zero value otherwise.
func (*InlineObject1) GetDatatypeOk ¶
func (o *InlineObject1) GetDatatypeOk() (*int64, bool)
GetDatatypeOk returns a tuple with the Datatype field value if set, nil otherwise and a boolean to check if the value has been set.
func (*InlineObject1) GetFdate ¶
func (o *InlineObject1) GetFdate() string
GetFdate returns the Fdate field value if set, zero value otherwise.
func (*InlineObject1) GetFdateOk ¶
func (o *InlineObject1) GetFdateOk() (*string, bool)
GetFdateOk returns a tuple with the Fdate field value if set, nil otherwise and a boolean to check if the value has been set.
func (*InlineObject1) HasDatatype ¶
func (o *InlineObject1) HasDatatype() bool
HasDatatype returns a boolean if a field has been set.
func (*InlineObject1) HasFdate ¶
func (o *InlineObject1) HasFdate() bool
HasFdate returns a boolean if a field has been set.
func (InlineObject1) MarshalJSON ¶
func (o InlineObject1) MarshalJSON() ([]byte, error)
func (*InlineObject1) SetDatatype ¶
func (o *InlineObject1) SetDatatype(v int64)
SetDatatype gets a reference to the given int64 and assigns it to the Datatype field.
func (*InlineObject1) SetFdate ¶
func (o *InlineObject1) SetFdate(v string)
SetFdate gets a reference to the given string and assigns it to the Fdate field.
type LoginApiService ¶
type LoginApiService service
LoginApiService LoginApi service
func (*LoginApiService) Authenticate ¶
func (a *LoginApiService) Authenticate(ctx _context.Context) apiAuthenticateRequest
Authenticate Method for Authenticate
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiAuthenticateRequest
func (*LoginApiService) CheckToken ¶
func (a *LoginApiService) CheckToken(ctx _context.Context) apiCheckTokenRequest
CheckToken Method for CheckToken
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiCheckTokenRequest
func (*LoginApiService) GetAccount ¶
func (a *LoginApiService) GetAccount(ctx _context.Context) apiGetAccountRequest
GetAccount Method for GetAccount
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetAccountRequest
func (*LoginApiService) ProcessLogin ¶
func (a *LoginApiService) ProcessLogin(ctx _context.Context) apiProcessLoginRequest
ProcessLogin Method for ProcessLogin
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiProcessLoginRequest
func (*LoginApiService) SetOddsType ¶
func (a *LoginApiService) SetOddsType(ctx _context.Context) apiSetOddsTypeRequest
SetOddsType Method for SetOddsType
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiSetOddsTypeRequest
type MarketItem ¶
type MarketItem struct { MarketId *int64 `json:"MarketId,omitempty"` MatchId *int64 `json:"MatchId,omitempty"` BetTypeId *int64 `json:"BetTypeId,omitempty"` Line *float64 `json:"Line,omitempty"` Cat *int64 `json:"Cat,omitempty"` Pty *int64 `json:"Pty,omitempty"` Pim *bool `json:"Pim,omitempty"` Pfm *int64 `json:"Pfm,omitempty"` Paj *int64 `json:"Paj,omitempty"` EXSP *float32 `json:"EXSP,omitempty"` LEXSP *float32 `json:"LEXSP,omitempty"` Sort *int64 `json:"sort,omitempty"` IsCP *bool `json:"IsCP,omitempty"` Selections *map[string]SelectionItem `json:"Selections,omitempty"` }
MarketItem struct for MarketItem
func NewMarketItem ¶
func NewMarketItem() *MarketItem
NewMarketItem instantiates a new MarketItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewMarketItemWithDefaults ¶
func NewMarketItemWithDefaults() *MarketItem
NewMarketItemWithDefaults instantiates a new MarketItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*MarketItem) GetBetTypeId ¶
func (o *MarketItem) GetBetTypeId() int64
GetBetTypeId returns the BetTypeId field value if set, zero value otherwise.
func (*MarketItem) GetBetTypeIdOk ¶
func (o *MarketItem) GetBetTypeIdOk() (*int64, bool)
GetBetTypeIdOk returns a tuple with the BetTypeId field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetCat ¶
func (o *MarketItem) GetCat() int64
GetCat returns the Cat field value if set, zero value otherwise.
func (*MarketItem) GetCatOk ¶
func (o *MarketItem) GetCatOk() (*int64, bool)
GetCatOk returns a tuple with the Cat field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetEXSP ¶
func (o *MarketItem) GetEXSP() float32
GetEXSP returns the EXSP field value if set, zero value otherwise.
func (*MarketItem) GetEXSPOk ¶
func (o *MarketItem) GetEXSPOk() (*float32, bool)
GetEXSPOk returns a tuple with the EXSP field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetIsCP ¶
func (o *MarketItem) GetIsCP() bool
GetIsCP returns the IsCP field value if set, zero value otherwise.
func (*MarketItem) GetIsCPOk ¶
func (o *MarketItem) GetIsCPOk() (*bool, bool)
GetIsCPOk returns a tuple with the IsCP field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetLEXSP ¶
func (o *MarketItem) GetLEXSP() float32
GetLEXSP returns the LEXSP field value if set, zero value otherwise.
func (*MarketItem) GetLEXSPOk ¶
func (o *MarketItem) GetLEXSPOk() (*float32, bool)
GetLEXSPOk returns a tuple with the LEXSP field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetLine ¶
func (o *MarketItem) GetLine() float64
GetLine returns the Line field value if set, zero value otherwise.
func (*MarketItem) GetLineOk ¶
func (o *MarketItem) GetLineOk() (*float64, bool)
GetLineOk returns a tuple with the Line field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetMarketId ¶
func (o *MarketItem) GetMarketId() int64
GetMarketId returns the MarketId field value if set, zero value otherwise.
func (*MarketItem) GetMarketIdOk ¶
func (o *MarketItem) GetMarketIdOk() (*int64, bool)
GetMarketIdOk returns a tuple with the MarketId field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetMatchId ¶
func (o *MarketItem) GetMatchId() int64
GetMatchId returns the MatchId field value if set, zero value otherwise.
func (*MarketItem) GetMatchIdOk ¶
func (o *MarketItem) GetMatchIdOk() (*int64, bool)
GetMatchIdOk returns a tuple with the MatchId field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetPaj ¶
func (o *MarketItem) GetPaj() int64
GetPaj returns the Paj field value if set, zero value otherwise.
func (*MarketItem) GetPajOk ¶
func (o *MarketItem) GetPajOk() (*int64, bool)
GetPajOk returns a tuple with the Paj field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetPfm ¶
func (o *MarketItem) GetPfm() int64
GetPfm returns the Pfm field value if set, zero value otherwise.
func (*MarketItem) GetPfmOk ¶
func (o *MarketItem) GetPfmOk() (*int64, bool)
GetPfmOk returns a tuple with the Pfm field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetPim ¶
func (o *MarketItem) GetPim() bool
GetPim returns the Pim field value if set, zero value otherwise.
func (*MarketItem) GetPimOk ¶
func (o *MarketItem) GetPimOk() (*bool, bool)
GetPimOk returns a tuple with the Pim field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetPty ¶
func (o *MarketItem) GetPty() int64
GetPty returns the Pty field value if set, zero value otherwise.
func (*MarketItem) GetPtyOk ¶
func (o *MarketItem) GetPtyOk() (*int64, bool)
GetPtyOk returns a tuple with the Pty field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetSelections ¶
func (o *MarketItem) GetSelections() map[string]SelectionItem
GetSelections returns the Selections field value if set, zero value otherwise.
func (*MarketItem) GetSelectionsOk ¶
func (o *MarketItem) GetSelectionsOk() (*map[string]SelectionItem, bool)
GetSelectionsOk returns a tuple with the Selections field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) GetSort ¶
func (o *MarketItem) GetSort() int64
GetSort returns the Sort field value if set, zero value otherwise.
func (*MarketItem) GetSortOk ¶
func (o *MarketItem) GetSortOk() (*int64, bool)
GetSortOk returns a tuple with the Sort field value if set, nil otherwise and a boolean to check if the value has been set.
func (*MarketItem) HasBetTypeId ¶
func (o *MarketItem) HasBetTypeId() bool
HasBetTypeId returns a boolean if a field has been set.
func (*MarketItem) HasCat ¶
func (o *MarketItem) HasCat() bool
HasCat returns a boolean if a field has been set.
func (*MarketItem) HasEXSP ¶
func (o *MarketItem) HasEXSP() bool
HasEXSP returns a boolean if a field has been set.
func (*MarketItem) HasIsCP ¶
func (o *MarketItem) HasIsCP() bool
HasIsCP returns a boolean if a field has been set.
func (*MarketItem) HasLEXSP ¶
func (o *MarketItem) HasLEXSP() bool
HasLEXSP returns a boolean if a field has been set.
func (*MarketItem) HasLine ¶
func (o *MarketItem) HasLine() bool
HasLine returns a boolean if a field has been set.
func (*MarketItem) HasMarketId ¶
func (o *MarketItem) HasMarketId() bool
HasMarketId returns a boolean if a field has been set.
func (*MarketItem) HasMatchId ¶
func (o *MarketItem) HasMatchId() bool
HasMatchId returns a boolean if a field has been set.
func (*MarketItem) HasPaj ¶
func (o *MarketItem) HasPaj() bool
HasPaj returns a boolean if a field has been set.
func (*MarketItem) HasPfm ¶
func (o *MarketItem) HasPfm() bool
HasPfm returns a boolean if a field has been set.
func (*MarketItem) HasPim ¶
func (o *MarketItem) HasPim() bool
HasPim returns a boolean if a field has been set.
func (*MarketItem) HasPty ¶
func (o *MarketItem) HasPty() bool
HasPty returns a boolean if a field has been set.
func (*MarketItem) HasSelections ¶
func (o *MarketItem) HasSelections() bool
HasSelections returns a boolean if a field has been set.
func (*MarketItem) HasSort ¶
func (o *MarketItem) HasSort() bool
HasSort returns a boolean if a field has been set.
func (MarketItem) MarshalJSON ¶
func (o MarketItem) MarshalJSON() ([]byte, error)
func (*MarketItem) SetBetTypeId ¶
func (o *MarketItem) SetBetTypeId(v int64)
SetBetTypeId gets a reference to the given int64 and assigns it to the BetTypeId field.
func (*MarketItem) SetCat ¶
func (o *MarketItem) SetCat(v int64)
SetCat gets a reference to the given int64 and assigns it to the Cat field.
func (*MarketItem) SetEXSP ¶
func (o *MarketItem) SetEXSP(v float32)
SetEXSP gets a reference to the given float32 and assigns it to the EXSP field.
func (*MarketItem) SetIsCP ¶
func (o *MarketItem) SetIsCP(v bool)
SetIsCP gets a reference to the given bool and assigns it to the IsCP field.
func (*MarketItem) SetLEXSP ¶
func (o *MarketItem) SetLEXSP(v float32)
SetLEXSP gets a reference to the given float32 and assigns it to the LEXSP field.
func (*MarketItem) SetLine ¶
func (o *MarketItem) SetLine(v float64)
SetLine gets a reference to the given float64 and assigns it to the Line field.
func (*MarketItem) SetMarketId ¶
func (o *MarketItem) SetMarketId(v int64)
SetMarketId gets a reference to the given int64 and assigns it to the MarketId field.
func (*MarketItem) SetMatchId ¶
func (o *MarketItem) SetMatchId(v int64)
SetMatchId gets a reference to the given int64 and assigns it to the MatchId field.
func (*MarketItem) SetPaj ¶
func (o *MarketItem) SetPaj(v int64)
SetPaj gets a reference to the given int64 and assigns it to the Paj field.
func (*MarketItem) SetPfm ¶
func (o *MarketItem) SetPfm(v int64)
SetPfm gets a reference to the given int64 and assigns it to the Pfm field.
func (*MarketItem) SetPim ¶
func (o *MarketItem) SetPim(v bool)
SetPim gets a reference to the given bool and assigns it to the Pim field.
func (*MarketItem) SetPty ¶
func (o *MarketItem) SetPty(v int64)
SetPty gets a reference to the given int64 and assigns it to the Pty field.
func (*MarketItem) SetSelections ¶
func (o *MarketItem) SetSelections(v map[string]SelectionItem)
SetSelections gets a reference to the given map[string]SelectionItem and assigns it to the Selections field.
func (*MarketItem) SetSort ¶
func (o *MarketItem) SetSort(v int64)
SetSort gets a reference to the given int64 and assigns it to the Sort field.
type NullableAccountInfo ¶
type NullableAccountInfo struct {
// contains filtered or unexported fields
}
func NewNullableAccountInfo ¶
func NewNullableAccountInfo(val *AccountInfo) *NullableAccountInfo
func (NullableAccountInfo) Get ¶
func (v NullableAccountInfo) Get() *AccountInfo
func (NullableAccountInfo) IsSet ¶
func (v NullableAccountInfo) IsSet() bool
func (NullableAccountInfo) MarshalJSON ¶
func (v NullableAccountInfo) MarshalJSON() ([]byte, error)
func (*NullableAccountInfo) Set ¶
func (v *NullableAccountInfo) Set(val *AccountInfo)
func (*NullableAccountInfo) UnmarshalJSON ¶
func (v *NullableAccountInfo) UnmarshalJSON(src []byte) error
func (*NullableAccountInfo) Unset ¶
func (v *NullableAccountInfo) Unset()
type NullableAuthenticateRequest ¶
type NullableAuthenticateRequest struct {
// contains filtered or unexported fields
}
func NewNullableAuthenticateRequest ¶
func NewNullableAuthenticateRequest(val *AuthenticateRequest) *NullableAuthenticateRequest
func (NullableAuthenticateRequest) Get ¶
func (v NullableAuthenticateRequest) Get() *AuthenticateRequest
func (NullableAuthenticateRequest) IsSet ¶
func (v NullableAuthenticateRequest) IsSet() bool
func (NullableAuthenticateRequest) MarshalJSON ¶
func (v NullableAuthenticateRequest) MarshalJSON() ([]byte, error)
func (*NullableAuthenticateRequest) Set ¶
func (v *NullableAuthenticateRequest) Set(val *AuthenticateRequest)
func (*NullableAuthenticateRequest) UnmarshalJSON ¶
func (v *NullableAuthenticateRequest) UnmarshalJSON(src []byte) error
func (*NullableAuthenticateRequest) Unset ¶
func (v *NullableAuthenticateRequest) Unset()
type NullableAuthenticateResponse ¶
type NullableAuthenticateResponse struct {
// contains filtered or unexported fields
}
func NewNullableAuthenticateResponse ¶
func NewNullableAuthenticateResponse(val *AuthenticateResponse) *NullableAuthenticateResponse
func (NullableAuthenticateResponse) Get ¶
func (v NullableAuthenticateResponse) Get() *AuthenticateResponse
func (NullableAuthenticateResponse) IsSet ¶
func (v NullableAuthenticateResponse) IsSet() bool
func (NullableAuthenticateResponse) MarshalJSON ¶
func (v NullableAuthenticateResponse) MarshalJSON() ([]byte, error)
func (*NullableAuthenticateResponse) Set ¶
func (v *NullableAuthenticateResponse) Set(val *AuthenticateResponse)
func (*NullableAuthenticateResponse) UnmarshalJSON ¶
func (v *NullableAuthenticateResponse) UnmarshalJSON(src []byte) error
func (*NullableAuthenticateResponse) Unset ¶
func (v *NullableAuthenticateResponse) Unset()
type NullableBalanceResponse ¶
type NullableBalanceResponse struct {
// contains filtered or unexported fields
}
func NewNullableBalanceResponse ¶
func NewNullableBalanceResponse(val *BalanceResponse) *NullableBalanceResponse
func (NullableBalanceResponse) Get ¶
func (v NullableBalanceResponse) Get() *BalanceResponse
func (NullableBalanceResponse) IsSet ¶
func (v NullableBalanceResponse) IsSet() bool
func (NullableBalanceResponse) MarshalJSON ¶
func (v NullableBalanceResponse) MarshalJSON() ([]byte, error)
func (*NullableBalanceResponse) Set ¶
func (v *NullableBalanceResponse) Set(val *BalanceResponse)
func (*NullableBalanceResponse) UnmarshalJSON ¶
func (v *NullableBalanceResponse) UnmarshalJSON(src []byte) error
func (*NullableBalanceResponse) Unset ¶
func (v *NullableBalanceResponse) Unset()
type NullableBalanceResponseData ¶
type NullableBalanceResponseData struct {
// contains filtered or unexported fields
}
func NewNullableBalanceResponseData ¶
func NewNullableBalanceResponseData(val *BalanceResponseData) *NullableBalanceResponseData
func (NullableBalanceResponseData) Get ¶
func (v NullableBalanceResponseData) Get() *BalanceResponseData
func (NullableBalanceResponseData) IsSet ¶
func (v NullableBalanceResponseData) IsSet() bool
func (NullableBalanceResponseData) MarshalJSON ¶
func (v NullableBalanceResponseData) MarshalJSON() ([]byte, error)
func (*NullableBalanceResponseData) Set ¶
func (v *NullableBalanceResponseData) Set(val *BalanceResponseData)
func (*NullableBalanceResponseData) UnmarshalJSON ¶
func (v *NullableBalanceResponseData) UnmarshalJSON(src []byte) error
func (*NullableBalanceResponseData) Unset ¶
func (v *NullableBalanceResponseData) Unset()
type NullableBetStatusResponse ¶
type NullableBetStatusResponse struct {
// contains filtered or unexported fields
}
func NewNullableBetStatusResponse ¶
func NewNullableBetStatusResponse(val *BetStatusResponse) *NullableBetStatusResponse
func (NullableBetStatusResponse) Get ¶
func (v NullableBetStatusResponse) Get() *BetStatusResponse
func (NullableBetStatusResponse) IsSet ¶
func (v NullableBetStatusResponse) IsSet() bool
func (NullableBetStatusResponse) MarshalJSON ¶
func (v NullableBetStatusResponse) MarshalJSON() ([]byte, error)
func (*NullableBetStatusResponse) Set ¶
func (v *NullableBetStatusResponse) Set(val *BetStatusResponse)
func (*NullableBetStatusResponse) UnmarshalJSON ¶
func (v *NullableBetStatusResponse) UnmarshalJSON(src []byte) error
func (*NullableBetStatusResponse) Unset ¶
func (v *NullableBetStatusResponse) Unset()
type NullableBetStatusResponseData ¶
type NullableBetStatusResponseData struct {
// contains filtered or unexported fields
}
func NewNullableBetStatusResponseData ¶
func NewNullableBetStatusResponseData(val *BetStatusResponseData) *NullableBetStatusResponseData
func (NullableBetStatusResponseData) Get ¶
func (v NullableBetStatusResponseData) Get() *BetStatusResponseData
func (NullableBetStatusResponseData) IsSet ¶
func (v NullableBetStatusResponseData) IsSet() bool
func (NullableBetStatusResponseData) MarshalJSON ¶
func (v NullableBetStatusResponseData) MarshalJSON() ([]byte, error)
func (*NullableBetStatusResponseData) Set ¶
func (v *NullableBetStatusResponseData) Set(val *BetStatusResponseData)
func (*NullableBetStatusResponseData) UnmarshalJSON ¶
func (v *NullableBetStatusResponseData) UnmarshalJSON(src []byte) error
func (*NullableBetStatusResponseData) Unset ¶
func (v *NullableBetStatusResponseData) Unset()
type NullableBetTypeClassEnum ¶
type NullableBetTypeClassEnum struct {
// contains filtered or unexported fields
}
func NewNullableBetTypeClassEnum ¶
func NewNullableBetTypeClassEnum(val *BetTypeClassEnum) *NullableBetTypeClassEnum
func (NullableBetTypeClassEnum) Get ¶
func (v NullableBetTypeClassEnum) Get() *BetTypeClassEnum
func (NullableBetTypeClassEnum) IsSet ¶
func (v NullableBetTypeClassEnum) IsSet() bool
func (NullableBetTypeClassEnum) MarshalJSON ¶
func (v NullableBetTypeClassEnum) MarshalJSON() ([]byte, error)
func (*NullableBetTypeClassEnum) Set ¶
func (v *NullableBetTypeClassEnum) Set(val *BetTypeClassEnum)
func (*NullableBetTypeClassEnum) UnmarshalJSON ¶
func (v *NullableBetTypeClassEnum) UnmarshalJSON(src []byte) error
func (*NullableBetTypeClassEnum) Unset ¶
func (v *NullableBetTypeClassEnum) Unset()
type NullableBool ¶
type NullableBool struct {
// contains filtered or unexported fields
}
func NewNullableBool ¶
func NewNullableBool(val *bool) *NullableBool
func (NullableBool) Get ¶
func (v NullableBool) Get() *bool
func (NullableBool) IsSet ¶
func (v NullableBool) IsSet() bool
func (NullableBool) MarshalJSON ¶
func (v NullableBool) MarshalJSON() ([]byte, error)
func (*NullableBool) Set ¶
func (v *NullableBool) Set(val *bool)
func (*NullableBool) UnmarshalJSON ¶
func (v *NullableBool) UnmarshalJSON(src []byte) error
func (*NullableBool) Unset ¶
func (v *NullableBool) Unset()
type NullableCheckTokenResponse ¶
type NullableCheckTokenResponse struct {
// contains filtered or unexported fields
}
func NewNullableCheckTokenResponse ¶
func NewNullableCheckTokenResponse(val *CheckTokenResponse) *NullableCheckTokenResponse
func (NullableCheckTokenResponse) Get ¶
func (v NullableCheckTokenResponse) Get() *CheckTokenResponse
func (NullableCheckTokenResponse) IsSet ¶
func (v NullableCheckTokenResponse) IsSet() bool
func (NullableCheckTokenResponse) MarshalJSON ¶
func (v NullableCheckTokenResponse) MarshalJSON() ([]byte, error)
func (*NullableCheckTokenResponse) Set ¶
func (v *NullableCheckTokenResponse) Set(val *CheckTokenResponse)
func (*NullableCheckTokenResponse) UnmarshalJSON ¶
func (v *NullableCheckTokenResponse) UnmarshalJSON(src []byte) error
func (*NullableCheckTokenResponse) Unset ¶
func (v *NullableCheckTokenResponse) Unset()
type NullableCommonItem ¶
type NullableCommonItem struct {
// contains filtered or unexported fields
}
func NewNullableCommonItem ¶
func NewNullableCommonItem(val *CommonItem) *NullableCommonItem
func (NullableCommonItem) Get ¶
func (v NullableCommonItem) Get() *CommonItem
func (NullableCommonItem) IsSet ¶
func (v NullableCommonItem) IsSet() bool
func (NullableCommonItem) MarshalJSON ¶
func (v NullableCommonItem) MarshalJSON() ([]byte, error)
func (*NullableCommonItem) Set ¶
func (v *NullableCommonItem) Set(val *CommonItem)
func (*NullableCommonItem) UnmarshalJSON ¶
func (v *NullableCommonItem) UnmarshalJSON(src []byte) error
func (*NullableCommonItem) Unset ¶
func (v *NullableCommonItem) Unset()
type NullableContributorRequest ¶
type NullableContributorRequest struct {
// contains filtered or unexported fields
}
func NewNullableContributorRequest ¶
func NewNullableContributorRequest(val *ContributorRequest) *NullableContributorRequest
func (NullableContributorRequest) Get ¶
func (v NullableContributorRequest) Get() *ContributorRequest
func (NullableContributorRequest) IsSet ¶
func (v NullableContributorRequest) IsSet() bool
func (NullableContributorRequest) MarshalJSON ¶
func (v NullableContributorRequest) MarshalJSON() ([]byte, error)
func (*NullableContributorRequest) Set ¶
func (v *NullableContributorRequest) Set(val *ContributorRequest)
func (*NullableContributorRequest) UnmarshalJSON ¶
func (v *NullableContributorRequest) UnmarshalJSON(src []byte) error
func (*NullableContributorRequest) Unset ¶
func (v *NullableContributorRequest) Unset()
type NullableContributorResponse ¶
type NullableContributorResponse struct {
// contains filtered or unexported fields
}
func NewNullableContributorResponse ¶
func NewNullableContributorResponse(val *ContributorResponse) *NullableContributorResponse
func (NullableContributorResponse) Get ¶
func (v NullableContributorResponse) Get() *ContributorResponse
func (NullableContributorResponse) IsSet ¶
func (v NullableContributorResponse) IsSet() bool
func (NullableContributorResponse) MarshalJSON ¶
func (v NullableContributorResponse) MarshalJSON() ([]byte, error)
func (*NullableContributorResponse) Set ¶
func (v *NullableContributorResponse) Set(val *ContributorResponse)
func (*NullableContributorResponse) UnmarshalJSON ¶
func (v *NullableContributorResponse) UnmarshalJSON(src []byte) error
func (*NullableContributorResponse) Unset ¶
func (v *NullableContributorResponse) Unset()
type NullableDateTypeEnum ¶
type NullableDateTypeEnum struct {
// contains filtered or unexported fields
}
func NewNullableDateTypeEnum ¶
func NewNullableDateTypeEnum(val *DateTypeEnum) *NullableDateTypeEnum
func (NullableDateTypeEnum) Get ¶
func (v NullableDateTypeEnum) Get() *DateTypeEnum
func (NullableDateTypeEnum) IsSet ¶
func (v NullableDateTypeEnum) IsSet() bool
func (NullableDateTypeEnum) MarshalJSON ¶
func (v NullableDateTypeEnum) MarshalJSON() ([]byte, error)
func (*NullableDateTypeEnum) Set ¶
func (v *NullableDateTypeEnum) Set(val *DateTypeEnum)
func (*NullableDateTypeEnum) UnmarshalJSON ¶
func (v *NullableDateTypeEnum) UnmarshalJSON(src []byte) error
func (*NullableDateTypeEnum) Unset ¶
func (v *NullableDateTypeEnum) Unset()
type NullableEventItem ¶
type NullableEventItem struct {
// contains filtered or unexported fields
}
func NewNullableEventItem ¶
func NewNullableEventItem(val *EventItem) *NullableEventItem
func (NullableEventItem) Get ¶
func (v NullableEventItem) Get() *EventItem
func (NullableEventItem) IsSet ¶
func (v NullableEventItem) IsSet() bool
func (NullableEventItem) MarshalJSON ¶
func (v NullableEventItem) MarshalJSON() ([]byte, error)
func (*NullableEventItem) Set ¶
func (v *NullableEventItem) Set(val *EventItem)
func (*NullableEventItem) UnmarshalJSON ¶
func (v *NullableEventItem) UnmarshalJSON(src []byte) error
func (*NullableEventItem) Unset ¶
func (v *NullableEventItem) Unset()
type NullableFloat32 ¶
type NullableFloat32 struct {
// contains filtered or unexported fields
}
func NewNullableFloat32 ¶
func NewNullableFloat32(val *float32) *NullableFloat32
func (NullableFloat32) Get ¶
func (v NullableFloat32) Get() *float32
func (NullableFloat32) IsSet ¶
func (v NullableFloat32) IsSet() bool
func (NullableFloat32) MarshalJSON ¶
func (v NullableFloat32) MarshalJSON() ([]byte, error)
func (*NullableFloat32) Set ¶
func (v *NullableFloat32) Set(val *float32)
func (*NullableFloat32) UnmarshalJSON ¶
func (v *NullableFloat32) UnmarshalJSON(src []byte) error
func (*NullableFloat32) Unset ¶
func (v *NullableFloat32) Unset()
type NullableFloat64 ¶
type NullableFloat64 struct {
// contains filtered or unexported fields
}
func NewNullableFloat64 ¶
func NewNullableFloat64(val *float64) *NullableFloat64
func (NullableFloat64) Get ¶
func (v NullableFloat64) Get() *float64
func (NullableFloat64) IsSet ¶
func (v NullableFloat64) IsSet() bool
func (NullableFloat64) MarshalJSON ¶
func (v NullableFloat64) MarshalJSON() ([]byte, error)
func (*NullableFloat64) Set ¶
func (v *NullableFloat64) Set(val *float64)
func (*NullableFloat64) UnmarshalJSON ¶
func (v *NullableFloat64) UnmarshalJSON(src []byte) error
func (*NullableFloat64) Unset ¶
func (v *NullableFloat64) Unset()
type NullableGetAccountResponse ¶
type NullableGetAccountResponse struct {
// contains filtered or unexported fields
}
func NewNullableGetAccountResponse ¶
func NewNullableGetAccountResponse(val *GetAccountResponse) *NullableGetAccountResponse
func (NullableGetAccountResponse) Get ¶
func (v NullableGetAccountResponse) Get() *GetAccountResponse
func (NullableGetAccountResponse) IsSet ¶
func (v NullableGetAccountResponse) IsSet() bool
func (NullableGetAccountResponse) MarshalJSON ¶
func (v NullableGetAccountResponse) MarshalJSON() ([]byte, error)
func (*NullableGetAccountResponse) Set ¶
func (v *NullableGetAccountResponse) Set(val *GetAccountResponse)
func (*NullableGetAccountResponse) UnmarshalJSON ¶
func (v *NullableGetAccountResponse) UnmarshalJSON(src []byte) error
func (*NullableGetAccountResponse) Unset ¶
func (v *NullableGetAccountResponse) Unset()
type NullableGetMarketsResponse ¶
type NullableGetMarketsResponse struct {
// contains filtered or unexported fields
}
func NewNullableGetMarketsResponse ¶
func NewNullableGetMarketsResponse(val *GetMarketsResponse) *NullableGetMarketsResponse
func (NullableGetMarketsResponse) Get ¶
func (v NullableGetMarketsResponse) Get() *GetMarketsResponse
func (NullableGetMarketsResponse) IsSet ¶
func (v NullableGetMarketsResponse) IsSet() bool
func (NullableGetMarketsResponse) MarshalJSON ¶
func (v NullableGetMarketsResponse) MarshalJSON() ([]byte, error)
func (*NullableGetMarketsResponse) Set ¶
func (v *NullableGetMarketsResponse) Set(val *GetMarketsResponse)
func (*NullableGetMarketsResponse) UnmarshalJSON ¶
func (v *NullableGetMarketsResponse) UnmarshalJSON(src []byte) error
func (*NullableGetMarketsResponse) Unset ¶
func (v *NullableGetMarketsResponse) Unset()
type NullableGetMarketsResponseData ¶
type NullableGetMarketsResponseData struct {
// contains filtered or unexported fields
}
func NewNullableGetMarketsResponseData ¶
func NewNullableGetMarketsResponseData(val *GetMarketsResponseData) *NullableGetMarketsResponseData
func (NullableGetMarketsResponseData) Get ¶
func (v NullableGetMarketsResponseData) Get() *GetMarketsResponseData
func (NullableGetMarketsResponseData) IsSet ¶
func (v NullableGetMarketsResponseData) IsSet() bool
func (NullableGetMarketsResponseData) MarshalJSON ¶
func (v NullableGetMarketsResponseData) MarshalJSON() ([]byte, error)
func (*NullableGetMarketsResponseData) Set ¶
func (v *NullableGetMarketsResponseData) Set(val *GetMarketsResponseData)
func (*NullableGetMarketsResponseData) UnmarshalJSON ¶
func (v *NullableGetMarketsResponseData) UnmarshalJSON(src []byte) error
func (*NullableGetMarketsResponseData) Unset ¶
func (v *NullableGetMarketsResponseData) Unset()
type NullableGetMarketsResponseDataMarkets ¶
type NullableGetMarketsResponseDataMarkets struct {
// contains filtered or unexported fields
}
func NewNullableGetMarketsResponseDataMarkets ¶
func NewNullableGetMarketsResponseDataMarkets(val *GetMarketsResponseDataMarkets) *NullableGetMarketsResponseDataMarkets
func (NullableGetMarketsResponseDataMarkets) Get ¶
func (v NullableGetMarketsResponseDataMarkets) Get() *GetMarketsResponseDataMarkets
func (NullableGetMarketsResponseDataMarkets) IsSet ¶
func (v NullableGetMarketsResponseDataMarkets) IsSet() bool
func (NullableGetMarketsResponseDataMarkets) MarshalJSON ¶
func (v NullableGetMarketsResponseDataMarkets) MarshalJSON() ([]byte, error)
func (*NullableGetMarketsResponseDataMarkets) Set ¶
func (v *NullableGetMarketsResponseDataMarkets) Set(val *GetMarketsResponseDataMarkets)
func (*NullableGetMarketsResponseDataMarkets) UnmarshalJSON ¶
func (v *NullableGetMarketsResponseDataMarkets) UnmarshalJSON(src []byte) error
func (*NullableGetMarketsResponseDataMarkets) Unset ¶
func (v *NullableGetMarketsResponseDataMarkets) Unset()
type NullableInlineObject ¶
type NullableInlineObject struct {
// contains filtered or unexported fields
}
func NewNullableInlineObject ¶
func NewNullableInlineObject(val *InlineObject) *NullableInlineObject
func (NullableInlineObject) Get ¶
func (v NullableInlineObject) Get() *InlineObject
func (NullableInlineObject) IsSet ¶
func (v NullableInlineObject) IsSet() bool
func (NullableInlineObject) MarshalJSON ¶
func (v NullableInlineObject) MarshalJSON() ([]byte, error)
func (*NullableInlineObject) Set ¶
func (v *NullableInlineObject) Set(val *InlineObject)
func (*NullableInlineObject) UnmarshalJSON ¶
func (v *NullableInlineObject) UnmarshalJSON(src []byte) error
func (*NullableInlineObject) Unset ¶
func (v *NullableInlineObject) Unset()
type NullableInlineObject1 ¶
type NullableInlineObject1 struct {
// contains filtered or unexported fields
}
func NewNullableInlineObject1 ¶
func NewNullableInlineObject1(val *InlineObject1) *NullableInlineObject1
func (NullableInlineObject1) Get ¶
func (v NullableInlineObject1) Get() *InlineObject1
func (NullableInlineObject1) IsSet ¶
func (v NullableInlineObject1) IsSet() bool
func (NullableInlineObject1) MarshalJSON ¶
func (v NullableInlineObject1) MarshalJSON() ([]byte, error)
func (*NullableInlineObject1) Set ¶
func (v *NullableInlineObject1) Set(val *InlineObject1)
func (*NullableInlineObject1) UnmarshalJSON ¶
func (v *NullableInlineObject1) UnmarshalJSON(src []byte) error
func (*NullableInlineObject1) Unset ¶
func (v *NullableInlineObject1) Unset()
type NullableInt ¶
type NullableInt struct {
// contains filtered or unexported fields
}
func NewNullableInt ¶
func NewNullableInt(val *int) *NullableInt
func (NullableInt) Get ¶
func (v NullableInt) Get() *int
func (NullableInt) IsSet ¶
func (v NullableInt) IsSet() bool
func (NullableInt) MarshalJSON ¶
func (v NullableInt) MarshalJSON() ([]byte, error)
func (*NullableInt) Set ¶
func (v *NullableInt) Set(val *int)
func (*NullableInt) UnmarshalJSON ¶
func (v *NullableInt) UnmarshalJSON(src []byte) error
func (*NullableInt) Unset ¶
func (v *NullableInt) Unset()
type NullableInt32 ¶
type NullableInt32 struct {
// contains filtered or unexported fields
}
func NewNullableInt32 ¶
func NewNullableInt32(val *int32) *NullableInt32
func (NullableInt32) Get ¶
func (v NullableInt32) Get() *int32
func (NullableInt32) IsSet ¶
func (v NullableInt32) IsSet() bool
func (NullableInt32) MarshalJSON ¶
func (v NullableInt32) MarshalJSON() ([]byte, error)
func (*NullableInt32) Set ¶
func (v *NullableInt32) Set(val *int32)
func (*NullableInt32) UnmarshalJSON ¶
func (v *NullableInt32) UnmarshalJSON(src []byte) error
func (*NullableInt32) Unset ¶
func (v *NullableInt32) Unset()
type NullableInt64 ¶
type NullableInt64 struct {
// contains filtered or unexported fields
}
func NewNullableInt64 ¶
func NewNullableInt64(val *int64) *NullableInt64
func (NullableInt64) Get ¶
func (v NullableInt64) Get() *int64
func (NullableInt64) IsSet ¶
func (v NullableInt64) IsSet() bool
func (NullableInt64) MarshalJSON ¶
func (v NullableInt64) MarshalJSON() ([]byte, error)
func (*NullableInt64) Set ¶
func (v *NullableInt64) Set(val *int64)
func (*NullableInt64) UnmarshalJSON ¶
func (v *NullableInt64) UnmarshalJSON(src []byte) error
func (*NullableInt64) Unset ¶
func (v *NullableInt64) Unset()
type NullableMarketItem ¶
type NullableMarketItem struct {
// contains filtered or unexported fields
}
func NewNullableMarketItem ¶
func NewNullableMarketItem(val *MarketItem) *NullableMarketItem
func (NullableMarketItem) Get ¶
func (v NullableMarketItem) Get() *MarketItem
func (NullableMarketItem) IsSet ¶
func (v NullableMarketItem) IsSet() bool
func (NullableMarketItem) MarshalJSON ¶
func (v NullableMarketItem) MarshalJSON() ([]byte, error)
func (*NullableMarketItem) Set ¶
func (v *NullableMarketItem) Set(val *MarketItem)
func (*NullableMarketItem) UnmarshalJSON ¶
func (v *NullableMarketItem) UnmarshalJSON(src []byte) error
func (*NullableMarketItem) Unset ¶
func (v *NullableMarketItem) Unset()
type NullablePlaceBetItem ¶
type NullablePlaceBetItem struct {
// contains filtered or unexported fields
}
func NewNullablePlaceBetItem ¶
func NewNullablePlaceBetItem(val *PlaceBetItem) *NullablePlaceBetItem
func (NullablePlaceBetItem) Get ¶
func (v NullablePlaceBetItem) Get() *PlaceBetItem
func (NullablePlaceBetItem) IsSet ¶
func (v NullablePlaceBetItem) IsSet() bool
func (NullablePlaceBetItem) MarshalJSON ¶
func (v NullablePlaceBetItem) MarshalJSON() ([]byte, error)
func (*NullablePlaceBetItem) Set ¶
func (v *NullablePlaceBetItem) Set(val *PlaceBetItem)
func (*NullablePlaceBetItem) UnmarshalJSON ¶
func (v *NullablePlaceBetItem) UnmarshalJSON(src []byte) error
func (*NullablePlaceBetItem) Unset ¶
func (v *NullablePlaceBetItem) Unset()
type NullablePlaceBetRequest ¶
type NullablePlaceBetRequest struct {
// contains filtered or unexported fields
}
func NewNullablePlaceBetRequest ¶
func NewNullablePlaceBetRequest(val *PlaceBetRequest) *NullablePlaceBetRequest
func (NullablePlaceBetRequest) Get ¶
func (v NullablePlaceBetRequest) Get() *PlaceBetRequest
func (NullablePlaceBetRequest) IsSet ¶
func (v NullablePlaceBetRequest) IsSet() bool
func (NullablePlaceBetRequest) MarshalJSON ¶
func (v NullablePlaceBetRequest) MarshalJSON() ([]byte, error)
func (*NullablePlaceBetRequest) Set ¶
func (v *NullablePlaceBetRequest) Set(val *PlaceBetRequest)
func (*NullablePlaceBetRequest) UnmarshalJSON ¶
func (v *NullablePlaceBetRequest) UnmarshalJSON(src []byte) error
func (*NullablePlaceBetRequest) Unset ¶
func (v *NullablePlaceBetRequest) Unset()
type NullablePlaceBetRequestData ¶
type NullablePlaceBetRequestData struct {
// contains filtered or unexported fields
}
func NewNullablePlaceBetRequestData ¶
func NewNullablePlaceBetRequestData(val *PlaceBetRequestData) *NullablePlaceBetRequestData
func (NullablePlaceBetRequestData) Get ¶
func (v NullablePlaceBetRequestData) Get() *PlaceBetRequestData
func (NullablePlaceBetRequestData) IsSet ¶
func (v NullablePlaceBetRequestData) IsSet() bool
func (NullablePlaceBetRequestData) MarshalJSON ¶
func (v NullablePlaceBetRequestData) MarshalJSON() ([]byte, error)
func (*NullablePlaceBetRequestData) Set ¶
func (v *NullablePlaceBetRequestData) Set(val *PlaceBetRequestData)
func (*NullablePlaceBetRequestData) UnmarshalJSON ¶
func (v *NullablePlaceBetRequestData) UnmarshalJSON(src []byte) error
func (*NullablePlaceBetRequestData) Unset ¶
func (v *NullablePlaceBetRequestData) Unset()
type NullableRunningBetListResponse ¶
type NullableRunningBetListResponse struct {
// contains filtered or unexported fields
}
func NewNullableRunningBetListResponse ¶
func NewNullableRunningBetListResponse(val *RunningBetListResponse) *NullableRunningBetListResponse
func (NullableRunningBetListResponse) Get ¶
func (v NullableRunningBetListResponse) Get() *RunningBetListResponse
func (NullableRunningBetListResponse) IsSet ¶
func (v NullableRunningBetListResponse) IsSet() bool
func (NullableRunningBetListResponse) MarshalJSON ¶
func (v NullableRunningBetListResponse) MarshalJSON() ([]byte, error)
func (*NullableRunningBetListResponse) Set ¶
func (v *NullableRunningBetListResponse) Set(val *RunningBetListResponse)
func (*NullableRunningBetListResponse) UnmarshalJSON ¶
func (v *NullableRunningBetListResponse) UnmarshalJSON(src []byte) error
func (*NullableRunningBetListResponse) Unset ¶
func (v *NullableRunningBetListResponse) Unset()
type NullableSelectionItem ¶
type NullableSelectionItem struct {
// contains filtered or unexported fields
}
func NewNullableSelectionItem ¶
func NewNullableSelectionItem(val *SelectionItem) *NullableSelectionItem
func (NullableSelectionItem) Get ¶
func (v NullableSelectionItem) Get() *SelectionItem
func (NullableSelectionItem) IsSet ¶
func (v NullableSelectionItem) IsSet() bool
func (NullableSelectionItem) MarshalJSON ¶
func (v NullableSelectionItem) MarshalJSON() ([]byte, error)
func (*NullableSelectionItem) Set ¶
func (v *NullableSelectionItem) Set(val *SelectionItem)
func (*NullableSelectionItem) UnmarshalJSON ¶
func (v *NullableSelectionItem) UnmarshalJSON(src []byte) error
func (*NullableSelectionItem) Unset ¶
func (v *NullableSelectionItem) Unset()
type NullableSetOddsTypeResponse ¶
type NullableSetOddsTypeResponse struct {
// contains filtered or unexported fields
}
func NewNullableSetOddsTypeResponse ¶
func NewNullableSetOddsTypeResponse(val *SetOddsTypeResponse) *NullableSetOddsTypeResponse
func (NullableSetOddsTypeResponse) Get ¶
func (v NullableSetOddsTypeResponse) Get() *SetOddsTypeResponse
func (NullableSetOddsTypeResponse) IsSet ¶
func (v NullableSetOddsTypeResponse) IsSet() bool
func (NullableSetOddsTypeResponse) MarshalJSON ¶
func (v NullableSetOddsTypeResponse) MarshalJSON() ([]byte, error)
func (*NullableSetOddsTypeResponse) Set ¶
func (v *NullableSetOddsTypeResponse) Set(val *SetOddsTypeResponse)
func (*NullableSetOddsTypeResponse) UnmarshalJSON ¶
func (v *NullableSetOddsTypeResponse) UnmarshalJSON(src []byte) error
func (*NullableSetOddsTypeResponse) Unset ¶
func (v *NullableSetOddsTypeResponse) Unset()
type NullableSetOddsTypeResponseData ¶
type NullableSetOddsTypeResponseData struct {
// contains filtered or unexported fields
}
func NewNullableSetOddsTypeResponseData ¶
func NewNullableSetOddsTypeResponseData(val *SetOddsTypeResponseData) *NullableSetOddsTypeResponseData
func (NullableSetOddsTypeResponseData) Get ¶
func (v NullableSetOddsTypeResponseData) Get() *SetOddsTypeResponseData
func (NullableSetOddsTypeResponseData) IsSet ¶
func (v NullableSetOddsTypeResponseData) IsSet() bool
func (NullableSetOddsTypeResponseData) MarshalJSON ¶
func (v NullableSetOddsTypeResponseData) MarshalJSON() ([]byte, error)
func (*NullableSetOddsTypeResponseData) Set ¶
func (v *NullableSetOddsTypeResponseData) Set(val *SetOddsTypeResponseData)
func (*NullableSetOddsTypeResponseData) UnmarshalJSON ¶
func (v *NullableSetOddsTypeResponseData) UnmarshalJSON(src []byte) error
func (*NullableSetOddsTypeResponseData) Unset ¶
func (v *NullableSetOddsTypeResponseData) Unset()
type NullableShowAllOddsRequest ¶
type NullableShowAllOddsRequest struct {
// contains filtered or unexported fields
}
func NewNullableShowAllOddsRequest ¶
func NewNullableShowAllOddsRequest(val *ShowAllOddsRequest) *NullableShowAllOddsRequest
func (NullableShowAllOddsRequest) Get ¶
func (v NullableShowAllOddsRequest) Get() *ShowAllOddsRequest
func (NullableShowAllOddsRequest) IsSet ¶
func (v NullableShowAllOddsRequest) IsSet() bool
func (NullableShowAllOddsRequest) MarshalJSON ¶
func (v NullableShowAllOddsRequest) MarshalJSON() ([]byte, error)
func (*NullableShowAllOddsRequest) Set ¶
func (v *NullableShowAllOddsRequest) Set(val *ShowAllOddsRequest)
func (*NullableShowAllOddsRequest) UnmarshalJSON ¶
func (v *NullableShowAllOddsRequest) UnmarshalJSON(src []byte) error
func (*NullableShowAllOddsRequest) Unset ¶
func (v *NullableShowAllOddsRequest) Unset()
type NullableShowAllOddsResponse ¶
type NullableShowAllOddsResponse struct {
// contains filtered or unexported fields
}
func NewNullableShowAllOddsResponse ¶
func NewNullableShowAllOddsResponse(val *ShowAllOddsResponse) *NullableShowAllOddsResponse
func (NullableShowAllOddsResponse) Get ¶
func (v NullableShowAllOddsResponse) Get() *ShowAllOddsResponse
func (NullableShowAllOddsResponse) IsSet ¶
func (v NullableShowAllOddsResponse) IsSet() bool
func (NullableShowAllOddsResponse) MarshalJSON ¶
func (v NullableShowAllOddsResponse) MarshalJSON() ([]byte, error)
func (*NullableShowAllOddsResponse) Set ¶
func (v *NullableShowAllOddsResponse) Set(val *ShowAllOddsResponse)
func (*NullableShowAllOddsResponse) UnmarshalJSON ¶
func (v *NullableShowAllOddsResponse) UnmarshalJSON(src []byte) error
func (*NullableShowAllOddsResponse) Unset ¶
func (v *NullableShowAllOddsResponse) Unset()
type NullableShowAllOddsResponseData ¶
type NullableShowAllOddsResponseData struct {
// contains filtered or unexported fields
}
func NewNullableShowAllOddsResponseData ¶
func NewNullableShowAllOddsResponseData(val *ShowAllOddsResponseData) *NullableShowAllOddsResponseData
func (NullableShowAllOddsResponseData) Get ¶
func (v NullableShowAllOddsResponseData) Get() *ShowAllOddsResponseData
func (NullableShowAllOddsResponseData) IsSet ¶
func (v NullableShowAllOddsResponseData) IsSet() bool
func (NullableShowAllOddsResponseData) MarshalJSON ¶
func (v NullableShowAllOddsResponseData) MarshalJSON() ([]byte, error)
func (*NullableShowAllOddsResponseData) Set ¶
func (v *NullableShowAllOddsResponseData) Set(val *ShowAllOddsResponseData)
func (*NullableShowAllOddsResponseData) UnmarshalJSON ¶
func (v *NullableShowAllOddsResponseData) UnmarshalJSON(src []byte) error
func (*NullableShowAllOddsResponseData) Unset ¶
func (v *NullableShowAllOddsResponseData) Unset()
type NullableSportItem ¶
type NullableSportItem struct {
// contains filtered or unexported fields
}
func NewNullableSportItem ¶
func NewNullableSportItem(val *SportItem) *NullableSportItem
func (NullableSportItem) Get ¶
func (v NullableSportItem) Get() *SportItem
func (NullableSportItem) IsSet ¶
func (v NullableSportItem) IsSet() bool
func (NullableSportItem) MarshalJSON ¶
func (v NullableSportItem) MarshalJSON() ([]byte, error)
func (*NullableSportItem) Set ¶
func (v *NullableSportItem) Set(val *SportItem)
func (*NullableSportItem) UnmarshalJSON ¶
func (v *NullableSportItem) UnmarshalJSON(src []byte) error
func (*NullableSportItem) Unset ¶
func (v *NullableSportItem) Unset()
type NullableSportItemM0 ¶
type NullableSportItemM0 struct {
// contains filtered or unexported fields
}
func NewNullableSportItemM0 ¶
func NewNullableSportItemM0(val *SportItemM0) *NullableSportItemM0
func (NullableSportItemM0) Get ¶
func (v NullableSportItemM0) Get() *SportItemM0
func (NullableSportItemM0) IsSet ¶
func (v NullableSportItemM0) IsSet() bool
func (NullableSportItemM0) MarshalJSON ¶
func (v NullableSportItemM0) MarshalJSON() ([]byte, error)
func (*NullableSportItemM0) Set ¶
func (v *NullableSportItemM0) Set(val *SportItemM0)
func (*NullableSportItemM0) UnmarshalJSON ¶
func (v *NullableSportItemM0) UnmarshalJSON(src []byte) error
func (*NullableSportItemM0) Unset ¶
func (v *NullableSportItemM0) Unset()
type NullableString ¶
type NullableString struct {
// contains filtered or unexported fields
}
func NewNullableString ¶
func NewNullableString(val *string) *NullableString
func (NullableString) Get ¶
func (v NullableString) Get() *string
func (NullableString) IsSet ¶
func (v NullableString) IsSet() bool
func (NullableString) MarshalJSON ¶
func (v NullableString) MarshalJSON() ([]byte, error)
func (*NullableString) Set ¶
func (v *NullableString) Set(val *string)
func (*NullableString) UnmarshalJSON ¶
func (v *NullableString) UnmarshalJSON(src []byte) error
func (*NullableString) Unset ¶
func (v *NullableString) Unset()
type NullableTicketItem ¶
type NullableTicketItem struct {
// contains filtered or unexported fields
}
func NewNullableTicketItem ¶
func NewNullableTicketItem(val *TicketItem) *NullableTicketItem
func (NullableTicketItem) Get ¶
func (v NullableTicketItem) Get() *TicketItem
func (NullableTicketItem) IsSet ¶
func (v NullableTicketItem) IsSet() bool
func (NullableTicketItem) MarshalJSON ¶
func (v NullableTicketItem) MarshalJSON() ([]byte, error)
func (*NullableTicketItem) Set ¶
func (v *NullableTicketItem) Set(val *TicketItem)
func (*NullableTicketItem) UnmarshalJSON ¶
func (v *NullableTicketItem) UnmarshalJSON(src []byte) error
func (*NullableTicketItem) Unset ¶
func (v *NullableTicketItem) Unset()
type NullableTicketsRequest ¶
type NullableTicketsRequest struct {
// contains filtered or unexported fields
}
func NewNullableTicketsRequest ¶
func NewNullableTicketsRequest(val *TicketsRequest) *NullableTicketsRequest
func (NullableTicketsRequest) Get ¶
func (v NullableTicketsRequest) Get() *TicketsRequest
func (NullableTicketsRequest) IsSet ¶
func (v NullableTicketsRequest) IsSet() bool
func (NullableTicketsRequest) MarshalJSON ¶
func (v NullableTicketsRequest) MarshalJSON() ([]byte, error)
func (*NullableTicketsRequest) Set ¶
func (v *NullableTicketsRequest) Set(val *TicketsRequest)
func (*NullableTicketsRequest) UnmarshalJSON ¶
func (v *NullableTicketsRequest) UnmarshalJSON(src []byte) error
func (*NullableTicketsRequest) Unset ¶
func (v *NullableTicketsRequest) Unset()
type NullableTicketsResponse ¶
type NullableTicketsResponse struct {
// contains filtered or unexported fields
}
func NewNullableTicketsResponse ¶
func NewNullableTicketsResponse(val *TicketsResponse) *NullableTicketsResponse
func (NullableTicketsResponse) Get ¶
func (v NullableTicketsResponse) Get() *TicketsResponse
func (NullableTicketsResponse) IsSet ¶
func (v NullableTicketsResponse) IsSet() bool
func (NullableTicketsResponse) MarshalJSON ¶
func (v NullableTicketsResponse) MarshalJSON() ([]byte, error)
func (*NullableTicketsResponse) Set ¶
func (v *NullableTicketsResponse) Set(val *TicketsResponse)
func (*NullableTicketsResponse) UnmarshalJSON ¶
func (v *NullableTicketsResponse) UnmarshalJSON(src []byte) error
func (*NullableTicketsResponse) Unset ¶
func (v *NullableTicketsResponse) Unset()
type NullableTime ¶
type NullableTime struct {
// contains filtered or unexported fields
}
func NewNullableTime ¶
func NewNullableTime(val *time.Time) *NullableTime
func (NullableTime) Get ¶
func (v NullableTime) Get() *time.Time
func (NullableTime) IsSet ¶
func (v NullableTime) IsSet() bool
func (NullableTime) MarshalJSON ¶
func (v NullableTime) MarshalJSON() ([]byte, error)
func (*NullableTime) Set ¶
func (v *NullableTime) Set(val *time.Time)
func (*NullableTime) UnmarshalJSON ¶
func (v *NullableTime) UnmarshalJSON(src []byte) error
func (*NullableTime) Unset ¶
func (v *NullableTime) Unset()
type OddsApiService ¶
type OddsApiService service
OddsApiService OddsApi service
func (*OddsApiService) GetBetTypes ¶
func (a *OddsApiService) GetBetTypes(ctx _context.Context) apiGetBetTypesRequest
GetBetTypes Method for GetBetTypes
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetBetTypesRequest
func (*OddsApiService) GetMarkets ¶
func (a *OddsApiService) GetMarkets(ctx _context.Context, authPath string) apiGetMarketsRequest
GetMarkets Method for GetMarkets
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
- @param authPath if user logins, there is no BF
@return apiGetMarketsRequest
func (*OddsApiService) GetOdds ¶
func (a *OddsApiService) GetOdds(ctx _context.Context, authPath string) apiGetOddsRequest
GetOdds Method for GetOdds
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
- @param authPath if user logins, there is no BF
@return apiGetOddsRequest
func (*OddsApiService) GetSports ¶
func (a *OddsApiService) GetSports(ctx _context.Context, authPath string) apiGetSportsRequest
GetSports Method for GetSports
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
- @param authPath if user logins, there is no BF
@return apiGetSportsRequest
type PlaceBetItem ¶
type PlaceBetItem struct { Key *string `json:"Key,omitempty"` DisplayOdds *string `json:"DisplayOdds,omitempty"` DisplayHDP *string `json:"DisplayHDP,omitempty"` Hdp1 *float32 `json:"Hdp1,omitempty"` Hdp2 *float32 `json:"Hdp2,omitempty"` BetID *string `json:"BetID,omitempty"` TransIdCash *string `json:"TransId_Cash,omitempty"` TransIdBonus *string `json:"TransId_Bonus,omitempty"` Code *int64 `json:"Code,omitempty"` Message *string `json:"Message,omitempty"` IsOddsChange *bool `json:"isOddsChange,omitempty"` Stake *string `json:"Stake,omitempty"` StakeCash *string `json:"Stake_Cash,omitempty"` LiveHomeScore *int64 `json:"LiveHomeScore,omitempty"` LiveAwayScore *int64 `json:"LiveAwayScore,omitempty"` TicketStatus *int64 `json:"TicketStatus,omitempty"` IsInPlay *bool `json:"IsInPlay,omitempty"` TotalPerBet *int64 `json:"TotalPerBet,omitempty"` FinalBalance *string `json:"FinalBalance,omitempty"` CheckWaitingTicket *bool `json:"CheckWaitingTicket,omitempty"` ErrorCode *int64 `json:"ErrorCode,omitempty"` Common *CommonItem `json:"Common,omitempty"` }
PlaceBetItem struct for PlaceBetItem
func NewPlaceBetItem ¶
func NewPlaceBetItem() *PlaceBetItem
NewPlaceBetItem instantiates a new PlaceBetItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPlaceBetItemWithDefaults ¶
func NewPlaceBetItemWithDefaults() *PlaceBetItem
NewPlaceBetItemWithDefaults instantiates a new PlaceBetItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*PlaceBetItem) GetBetID ¶
func (o *PlaceBetItem) GetBetID() string
GetBetID returns the BetID field value if set, zero value otherwise.
func (*PlaceBetItem) GetBetIDOk ¶
func (o *PlaceBetItem) GetBetIDOk() (*string, bool)
GetBetIDOk returns a tuple with the BetID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetCheckWaitingTicket ¶
func (o *PlaceBetItem) GetCheckWaitingTicket() bool
GetCheckWaitingTicket returns the CheckWaitingTicket field value if set, zero value otherwise.
func (*PlaceBetItem) GetCheckWaitingTicketOk ¶
func (o *PlaceBetItem) GetCheckWaitingTicketOk() (*bool, bool)
GetCheckWaitingTicketOk returns a tuple with the CheckWaitingTicket field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetCode ¶
func (o *PlaceBetItem) GetCode() int64
GetCode returns the Code field value if set, zero value otherwise.
func (*PlaceBetItem) GetCodeOk ¶
func (o *PlaceBetItem) GetCodeOk() (*int64, bool)
GetCodeOk returns a tuple with the Code field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetCommon ¶
func (o *PlaceBetItem) GetCommon() CommonItem
GetCommon returns the Common field value if set, zero value otherwise.
func (*PlaceBetItem) GetCommonOk ¶
func (o *PlaceBetItem) GetCommonOk() (*CommonItem, bool)
GetCommonOk returns a tuple with the Common field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetDisplayHDP ¶
func (o *PlaceBetItem) GetDisplayHDP() string
GetDisplayHDP returns the DisplayHDP field value if set, zero value otherwise.
func (*PlaceBetItem) GetDisplayHDPOk ¶
func (o *PlaceBetItem) GetDisplayHDPOk() (*string, bool)
GetDisplayHDPOk returns a tuple with the DisplayHDP field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetDisplayOdds ¶
func (o *PlaceBetItem) GetDisplayOdds() string
GetDisplayOdds returns the DisplayOdds field value if set, zero value otherwise.
func (*PlaceBetItem) GetDisplayOddsOk ¶
func (o *PlaceBetItem) GetDisplayOddsOk() (*string, bool)
GetDisplayOddsOk returns a tuple with the DisplayOdds field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetErrorCode ¶
func (o *PlaceBetItem) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value if set, zero value otherwise.
func (*PlaceBetItem) GetErrorCodeOk ¶
func (o *PlaceBetItem) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetFinalBalance ¶
func (o *PlaceBetItem) GetFinalBalance() string
GetFinalBalance returns the FinalBalance field value if set, zero value otherwise.
func (*PlaceBetItem) GetFinalBalanceOk ¶
func (o *PlaceBetItem) GetFinalBalanceOk() (*string, bool)
GetFinalBalanceOk returns a tuple with the FinalBalance field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetHdp1 ¶
func (o *PlaceBetItem) GetHdp1() float32
GetHdp1 returns the Hdp1 field value if set, zero value otherwise.
func (*PlaceBetItem) GetHdp1Ok ¶
func (o *PlaceBetItem) GetHdp1Ok() (*float32, bool)
GetHdp1Ok returns a tuple with the Hdp1 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetHdp2 ¶
func (o *PlaceBetItem) GetHdp2() float32
GetHdp2 returns the Hdp2 field value if set, zero value otherwise.
func (*PlaceBetItem) GetHdp2Ok ¶
func (o *PlaceBetItem) GetHdp2Ok() (*float32, bool)
GetHdp2Ok returns a tuple with the Hdp2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetIsInPlay ¶
func (o *PlaceBetItem) GetIsInPlay() bool
GetIsInPlay returns the IsInPlay field value if set, zero value otherwise.
func (*PlaceBetItem) GetIsInPlayOk ¶
func (o *PlaceBetItem) GetIsInPlayOk() (*bool, bool)
GetIsInPlayOk returns a tuple with the IsInPlay field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetIsOddsChange ¶
func (o *PlaceBetItem) GetIsOddsChange() bool
GetIsOddsChange returns the IsOddsChange field value if set, zero value otherwise.
func (*PlaceBetItem) GetIsOddsChangeOk ¶
func (o *PlaceBetItem) GetIsOddsChangeOk() (*bool, bool)
GetIsOddsChangeOk returns a tuple with the IsOddsChange field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetKey ¶
func (o *PlaceBetItem) GetKey() string
GetKey returns the Key field value if set, zero value otherwise.
func (*PlaceBetItem) GetKeyOk ¶
func (o *PlaceBetItem) GetKeyOk() (*string, bool)
GetKeyOk returns a tuple with the Key field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetLiveAwayScore ¶
func (o *PlaceBetItem) GetLiveAwayScore() int64
GetLiveAwayScore returns the LiveAwayScore field value if set, zero value otherwise.
func (*PlaceBetItem) GetLiveAwayScoreOk ¶
func (o *PlaceBetItem) GetLiveAwayScoreOk() (*int64, bool)
GetLiveAwayScoreOk returns a tuple with the LiveAwayScore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetLiveHomeScore ¶
func (o *PlaceBetItem) GetLiveHomeScore() int64
GetLiveHomeScore returns the LiveHomeScore field value if set, zero value otherwise.
func (*PlaceBetItem) GetLiveHomeScoreOk ¶
func (o *PlaceBetItem) GetLiveHomeScoreOk() (*int64, bool)
GetLiveHomeScoreOk returns a tuple with the LiveHomeScore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetMessage ¶
func (o *PlaceBetItem) GetMessage() string
GetMessage returns the Message field value if set, zero value otherwise.
func (*PlaceBetItem) GetMessageOk ¶
func (o *PlaceBetItem) GetMessageOk() (*string, bool)
GetMessageOk returns a tuple with the Message field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetStake ¶
func (o *PlaceBetItem) GetStake() string
GetStake returns the Stake field value if set, zero value otherwise.
func (*PlaceBetItem) GetStakeCash ¶
func (o *PlaceBetItem) GetStakeCash() string
GetStakeCash returns the StakeCash field value if set, zero value otherwise.
func (*PlaceBetItem) GetStakeCashOk ¶
func (o *PlaceBetItem) GetStakeCashOk() (*string, bool)
GetStakeCashOk returns a tuple with the StakeCash field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetStakeOk ¶
func (o *PlaceBetItem) GetStakeOk() (*string, bool)
GetStakeOk returns a tuple with the Stake field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetTicketStatus ¶
func (o *PlaceBetItem) GetTicketStatus() int64
GetTicketStatus returns the TicketStatus field value if set, zero value otherwise.
func (*PlaceBetItem) GetTicketStatusOk ¶
func (o *PlaceBetItem) GetTicketStatusOk() (*int64, bool)
GetTicketStatusOk returns a tuple with the TicketStatus field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetTotalPerBet ¶
func (o *PlaceBetItem) GetTotalPerBet() int64
GetTotalPerBet returns the TotalPerBet field value if set, zero value otherwise.
func (*PlaceBetItem) GetTotalPerBetOk ¶
func (o *PlaceBetItem) GetTotalPerBetOk() (*int64, bool)
GetTotalPerBetOk returns a tuple with the TotalPerBet field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetTransIdBonus ¶
func (o *PlaceBetItem) GetTransIdBonus() string
GetTransIdBonus returns the TransIdBonus field value if set, zero value otherwise.
func (*PlaceBetItem) GetTransIdBonusOk ¶
func (o *PlaceBetItem) GetTransIdBonusOk() (*string, bool)
GetTransIdBonusOk returns a tuple with the TransIdBonus field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) GetTransIdCash ¶
func (o *PlaceBetItem) GetTransIdCash() string
GetTransIdCash returns the TransIdCash field value if set, zero value otherwise.
func (*PlaceBetItem) GetTransIdCashOk ¶
func (o *PlaceBetItem) GetTransIdCashOk() (*string, bool)
GetTransIdCashOk returns a tuple with the TransIdCash field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetItem) HasBetID ¶
func (o *PlaceBetItem) HasBetID() bool
HasBetID returns a boolean if a field has been set.
func (*PlaceBetItem) HasCheckWaitingTicket ¶
func (o *PlaceBetItem) HasCheckWaitingTicket() bool
HasCheckWaitingTicket returns a boolean if a field has been set.
func (*PlaceBetItem) HasCode ¶
func (o *PlaceBetItem) HasCode() bool
HasCode returns a boolean if a field has been set.
func (*PlaceBetItem) HasCommon ¶
func (o *PlaceBetItem) HasCommon() bool
HasCommon returns a boolean if a field has been set.
func (*PlaceBetItem) HasDisplayHDP ¶
func (o *PlaceBetItem) HasDisplayHDP() bool
HasDisplayHDP returns a boolean if a field has been set.
func (*PlaceBetItem) HasDisplayOdds ¶
func (o *PlaceBetItem) HasDisplayOdds() bool
HasDisplayOdds returns a boolean if a field has been set.
func (*PlaceBetItem) HasErrorCode ¶
func (o *PlaceBetItem) HasErrorCode() bool
HasErrorCode returns a boolean if a field has been set.
func (*PlaceBetItem) HasFinalBalance ¶
func (o *PlaceBetItem) HasFinalBalance() bool
HasFinalBalance returns a boolean if a field has been set.
func (*PlaceBetItem) HasHdp1 ¶
func (o *PlaceBetItem) HasHdp1() bool
HasHdp1 returns a boolean if a field has been set.
func (*PlaceBetItem) HasHdp2 ¶
func (o *PlaceBetItem) HasHdp2() bool
HasHdp2 returns a boolean if a field has been set.
func (*PlaceBetItem) HasIsInPlay ¶
func (o *PlaceBetItem) HasIsInPlay() bool
HasIsInPlay returns a boolean if a field has been set.
func (*PlaceBetItem) HasIsOddsChange ¶
func (o *PlaceBetItem) HasIsOddsChange() bool
HasIsOddsChange returns a boolean if a field has been set.
func (*PlaceBetItem) HasKey ¶
func (o *PlaceBetItem) HasKey() bool
HasKey returns a boolean if a field has been set.
func (*PlaceBetItem) HasLiveAwayScore ¶
func (o *PlaceBetItem) HasLiveAwayScore() bool
HasLiveAwayScore returns a boolean if a field has been set.
func (*PlaceBetItem) HasLiveHomeScore ¶
func (o *PlaceBetItem) HasLiveHomeScore() bool
HasLiveHomeScore returns a boolean if a field has been set.
func (*PlaceBetItem) HasMessage ¶
func (o *PlaceBetItem) HasMessage() bool
HasMessage returns a boolean if a field has been set.
func (*PlaceBetItem) HasStake ¶
func (o *PlaceBetItem) HasStake() bool
HasStake returns a boolean if a field has been set.
func (*PlaceBetItem) HasStakeCash ¶
func (o *PlaceBetItem) HasStakeCash() bool
HasStakeCash returns a boolean if a field has been set.
func (*PlaceBetItem) HasTicketStatus ¶
func (o *PlaceBetItem) HasTicketStatus() bool
HasTicketStatus returns a boolean if a field has been set.
func (*PlaceBetItem) HasTotalPerBet ¶
func (o *PlaceBetItem) HasTotalPerBet() bool
HasTotalPerBet returns a boolean if a field has been set.
func (*PlaceBetItem) HasTransIdBonus ¶
func (o *PlaceBetItem) HasTransIdBonus() bool
HasTransIdBonus returns a boolean if a field has been set.
func (*PlaceBetItem) HasTransIdCash ¶
func (o *PlaceBetItem) HasTransIdCash() bool
HasTransIdCash returns a boolean if a field has been set.
func (PlaceBetItem) MarshalJSON ¶
func (o PlaceBetItem) MarshalJSON() ([]byte, error)
func (*PlaceBetItem) SetBetID ¶
func (o *PlaceBetItem) SetBetID(v string)
SetBetID gets a reference to the given string and assigns it to the BetID field.
func (*PlaceBetItem) SetCheckWaitingTicket ¶
func (o *PlaceBetItem) SetCheckWaitingTicket(v bool)
SetCheckWaitingTicket gets a reference to the given bool and assigns it to the CheckWaitingTicket field.
func (*PlaceBetItem) SetCode ¶
func (o *PlaceBetItem) SetCode(v int64)
SetCode gets a reference to the given int64 and assigns it to the Code field.
func (*PlaceBetItem) SetCommon ¶
func (o *PlaceBetItem) SetCommon(v CommonItem)
SetCommon gets a reference to the given CommonItem and assigns it to the Common field.
func (*PlaceBetItem) SetDisplayHDP ¶
func (o *PlaceBetItem) SetDisplayHDP(v string)
SetDisplayHDP gets a reference to the given string and assigns it to the DisplayHDP field.
func (*PlaceBetItem) SetDisplayOdds ¶
func (o *PlaceBetItem) SetDisplayOdds(v string)
SetDisplayOdds gets a reference to the given string and assigns it to the DisplayOdds field.
func (*PlaceBetItem) SetErrorCode ¶
func (o *PlaceBetItem) SetErrorCode(v int64)
SetErrorCode gets a reference to the given int64 and assigns it to the ErrorCode field.
func (*PlaceBetItem) SetFinalBalance ¶
func (o *PlaceBetItem) SetFinalBalance(v string)
SetFinalBalance gets a reference to the given string and assigns it to the FinalBalance field.
func (*PlaceBetItem) SetHdp1 ¶
func (o *PlaceBetItem) SetHdp1(v float32)
SetHdp1 gets a reference to the given float32 and assigns it to the Hdp1 field.
func (*PlaceBetItem) SetHdp2 ¶
func (o *PlaceBetItem) SetHdp2(v float32)
SetHdp2 gets a reference to the given float32 and assigns it to the Hdp2 field.
func (*PlaceBetItem) SetIsInPlay ¶
func (o *PlaceBetItem) SetIsInPlay(v bool)
SetIsInPlay gets a reference to the given bool and assigns it to the IsInPlay field.
func (*PlaceBetItem) SetIsOddsChange ¶
func (o *PlaceBetItem) SetIsOddsChange(v bool)
SetIsOddsChange gets a reference to the given bool and assigns it to the IsOddsChange field.
func (*PlaceBetItem) SetKey ¶
func (o *PlaceBetItem) SetKey(v string)
SetKey gets a reference to the given string and assigns it to the Key field.
func (*PlaceBetItem) SetLiveAwayScore ¶
func (o *PlaceBetItem) SetLiveAwayScore(v int64)
SetLiveAwayScore gets a reference to the given int64 and assigns it to the LiveAwayScore field.
func (*PlaceBetItem) SetLiveHomeScore ¶
func (o *PlaceBetItem) SetLiveHomeScore(v int64)
SetLiveHomeScore gets a reference to the given int64 and assigns it to the LiveHomeScore field.
func (*PlaceBetItem) SetMessage ¶
func (o *PlaceBetItem) SetMessage(v string)
SetMessage gets a reference to the given string and assigns it to the Message field.
func (*PlaceBetItem) SetStake ¶
func (o *PlaceBetItem) SetStake(v string)
SetStake gets a reference to the given string and assigns it to the Stake field.
func (*PlaceBetItem) SetStakeCash ¶
func (o *PlaceBetItem) SetStakeCash(v string)
SetStakeCash gets a reference to the given string and assigns it to the StakeCash field.
func (*PlaceBetItem) SetTicketStatus ¶
func (o *PlaceBetItem) SetTicketStatus(v int64)
SetTicketStatus gets a reference to the given int64 and assigns it to the TicketStatus field.
func (*PlaceBetItem) SetTotalPerBet ¶
func (o *PlaceBetItem) SetTotalPerBet(v int64)
SetTotalPerBet gets a reference to the given int64 and assigns it to the TotalPerBet field.
func (*PlaceBetItem) SetTransIdBonus ¶
func (o *PlaceBetItem) SetTransIdBonus(v string)
SetTransIdBonus gets a reference to the given string and assigns it to the TransIdBonus field.
func (*PlaceBetItem) SetTransIdCash ¶
func (o *PlaceBetItem) SetTransIdCash(v string)
SetTransIdCash gets a reference to the given string and assigns it to the TransIdCash field.
type PlaceBetRequest ¶
type PlaceBetRequest struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data PlaceBetRequestData `json:"Data"` }
PlaceBetRequest struct for PlaceBetRequest
func NewPlaceBetRequest ¶
func NewPlaceBetRequest(errorCode int64, errorMsg string, data PlaceBetRequestData) *PlaceBetRequest
NewPlaceBetRequest instantiates a new PlaceBetRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPlaceBetRequestWithDefaults ¶
func NewPlaceBetRequestWithDefaults() *PlaceBetRequest
NewPlaceBetRequestWithDefaults instantiates a new PlaceBetRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*PlaceBetRequest) GetData ¶
func (o *PlaceBetRequest) GetData() PlaceBetRequestData
GetData returns the Data field value
func (*PlaceBetRequest) GetDataOk ¶
func (o *PlaceBetRequest) GetDataOk() (*PlaceBetRequestData, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*PlaceBetRequest) GetErrorCode ¶
func (o *PlaceBetRequest) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*PlaceBetRequest) GetErrorCodeOk ¶
func (o *PlaceBetRequest) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*PlaceBetRequest) GetErrorMsg ¶
func (o *PlaceBetRequest) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*PlaceBetRequest) GetErrorMsgOk ¶
func (o *PlaceBetRequest) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (PlaceBetRequest) MarshalJSON ¶
func (o PlaceBetRequest) MarshalJSON() ([]byte, error)
func (*PlaceBetRequest) SetData ¶
func (o *PlaceBetRequest) SetData(v PlaceBetRequestData)
SetData sets field value
func (*PlaceBetRequest) SetErrorCode ¶
func (o *PlaceBetRequest) SetErrorCode(v int64)
SetErrorCode sets field value
func (*PlaceBetRequest) SetErrorMsg ¶
func (o *PlaceBetRequest) SetErrorMsg(v string)
SetErrorMsg sets field value
type PlaceBetRequestData ¶
type PlaceBetRequestData struct { ItemList *[]PlaceBetItem `json:"ItemList,omitempty"` ErrorMsg *string `json:"ErrorMsg,omitempty"` Common *CommonItem `json:"Common,omitempty"` }
PlaceBetRequestData struct for PlaceBetRequestData
func NewPlaceBetRequestData ¶
func NewPlaceBetRequestData() *PlaceBetRequestData
NewPlaceBetRequestData instantiates a new PlaceBetRequestData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPlaceBetRequestDataWithDefaults ¶
func NewPlaceBetRequestDataWithDefaults() *PlaceBetRequestData
NewPlaceBetRequestDataWithDefaults instantiates a new PlaceBetRequestData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*PlaceBetRequestData) GetCommon ¶
func (o *PlaceBetRequestData) GetCommon() CommonItem
GetCommon returns the Common field value if set, zero value otherwise.
func (*PlaceBetRequestData) GetCommonOk ¶
func (o *PlaceBetRequestData) GetCommonOk() (*CommonItem, bool)
GetCommonOk returns a tuple with the Common field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetRequestData) GetErrorMsg ¶
func (o *PlaceBetRequestData) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value if set, zero value otherwise.
func (*PlaceBetRequestData) GetErrorMsgOk ¶
func (o *PlaceBetRequestData) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetRequestData) GetItemList ¶
func (o *PlaceBetRequestData) GetItemList() []PlaceBetItem
GetItemList returns the ItemList field value if set, zero value otherwise.
func (*PlaceBetRequestData) GetItemListOk ¶
func (o *PlaceBetRequestData) GetItemListOk() (*[]PlaceBetItem, bool)
GetItemListOk returns a tuple with the ItemList field value if set, nil otherwise and a boolean to check if the value has been set.
func (*PlaceBetRequestData) HasCommon ¶
func (o *PlaceBetRequestData) HasCommon() bool
HasCommon returns a boolean if a field has been set.
func (*PlaceBetRequestData) HasErrorMsg ¶
func (o *PlaceBetRequestData) HasErrorMsg() bool
HasErrorMsg returns a boolean if a field has been set.
func (*PlaceBetRequestData) HasItemList ¶
func (o *PlaceBetRequestData) HasItemList() bool
HasItemList returns a boolean if a field has been set.
func (PlaceBetRequestData) MarshalJSON ¶
func (o PlaceBetRequestData) MarshalJSON() ([]byte, error)
func (*PlaceBetRequestData) SetCommon ¶
func (o *PlaceBetRequestData) SetCommon(v CommonItem)
SetCommon gets a reference to the given CommonItem and assigns it to the Common field.
func (*PlaceBetRequestData) SetErrorMsg ¶
func (o *PlaceBetRequestData) SetErrorMsg(v string)
SetErrorMsg gets a reference to the given string and assigns it to the ErrorMsg field.
func (*PlaceBetRequestData) SetItemList ¶
func (o *PlaceBetRequestData) SetItemList(v []PlaceBetItem)
SetItemList gets a reference to the given []PlaceBetItem and assigns it to the ItemList field.
type RunningBetListResponse ¶
type RunningBetListResponse struct { StakeCount string `json:"StakeCount"` TicketCount int64 `json:"TicketCount"` Ticket string `json:"Ticket"` }
RunningBetListResponse struct for RunningBetListResponse
func NewRunningBetListResponse ¶
func NewRunningBetListResponse(stakeCount string, ticketCount int64, ticket string) *RunningBetListResponse
NewRunningBetListResponse instantiates a new RunningBetListResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewRunningBetListResponseWithDefaults ¶
func NewRunningBetListResponseWithDefaults() *RunningBetListResponse
NewRunningBetListResponseWithDefaults instantiates a new RunningBetListResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*RunningBetListResponse) GetStakeCount ¶
func (o *RunningBetListResponse) GetStakeCount() string
GetStakeCount returns the StakeCount field value
func (*RunningBetListResponse) GetStakeCountOk ¶
func (o *RunningBetListResponse) GetStakeCountOk() (*string, bool)
GetStakeCountOk returns a tuple with the StakeCount field value and a boolean to check if the value has been set.
func (*RunningBetListResponse) GetTicket ¶
func (o *RunningBetListResponse) GetTicket() string
GetTicket returns the Ticket field value
func (*RunningBetListResponse) GetTicketCount ¶
func (o *RunningBetListResponse) GetTicketCount() int64
GetTicketCount returns the TicketCount field value
func (*RunningBetListResponse) GetTicketCountOk ¶
func (o *RunningBetListResponse) GetTicketCountOk() (*int64, bool)
GetTicketCountOk returns a tuple with the TicketCount field value and a boolean to check if the value has been set.
func (*RunningBetListResponse) GetTicketOk ¶
func (o *RunningBetListResponse) GetTicketOk() (*string, bool)
GetTicketOk returns a tuple with the Ticket field value and a boolean to check if the value has been set.
func (RunningBetListResponse) MarshalJSON ¶
func (o RunningBetListResponse) MarshalJSON() ([]byte, error)
func (*RunningBetListResponse) SetStakeCount ¶
func (o *RunningBetListResponse) SetStakeCount(v string)
SetStakeCount sets field value
func (*RunningBetListResponse) SetTicket ¶
func (o *RunningBetListResponse) SetTicket(v string)
SetTicket sets field value
func (*RunningBetListResponse) SetTicketCount ¶
func (o *RunningBetListResponse) SetTicketCount(v int64)
SetTicketCount sets field value
type SelectionItem ¶
type SelectionItem struct { SelId *string `json:"SelId,omitempty"` Price *float32 `json:"Price,omitempty"` Seq *int64 `json:"Seq,omitempty"` }
SelectionItem struct for SelectionItem
func NewSelectionItem ¶
func NewSelectionItem() *SelectionItem
NewSelectionItem instantiates a new SelectionItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSelectionItemWithDefaults ¶
func NewSelectionItemWithDefaults() *SelectionItem
NewSelectionItemWithDefaults instantiates a new SelectionItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*SelectionItem) GetPrice ¶
func (o *SelectionItem) GetPrice() float32
GetPrice returns the Price field value if set, zero value otherwise.
func (*SelectionItem) GetPriceOk ¶
func (o *SelectionItem) GetPriceOk() (*float32, bool)
GetPriceOk returns a tuple with the Price field value if set, nil otherwise and a boolean to check if the value has been set.
func (*SelectionItem) GetSelId ¶
func (o *SelectionItem) GetSelId() string
GetSelId returns the SelId field value if set, zero value otherwise.
func (*SelectionItem) GetSelIdOk ¶
func (o *SelectionItem) GetSelIdOk() (*string, bool)
GetSelIdOk returns a tuple with the SelId field value if set, nil otherwise and a boolean to check if the value has been set.
func (*SelectionItem) GetSeq ¶
func (o *SelectionItem) GetSeq() int64
GetSeq returns the Seq field value if set, zero value otherwise.
func (*SelectionItem) GetSeqOk ¶
func (o *SelectionItem) GetSeqOk() (*int64, bool)
GetSeqOk returns a tuple with the Seq field value if set, nil otherwise and a boolean to check if the value has been set.
func (*SelectionItem) HasPrice ¶
func (o *SelectionItem) HasPrice() bool
HasPrice returns a boolean if a field has been set.
func (*SelectionItem) HasSelId ¶
func (o *SelectionItem) HasSelId() bool
HasSelId returns a boolean if a field has been set.
func (*SelectionItem) HasSeq ¶
func (o *SelectionItem) HasSeq() bool
HasSeq returns a boolean if a field has been set.
func (SelectionItem) MarshalJSON ¶
func (o SelectionItem) MarshalJSON() ([]byte, error)
func (*SelectionItem) SetPrice ¶
func (o *SelectionItem) SetPrice(v float32)
SetPrice gets a reference to the given float32 and assigns it to the Price field.
func (*SelectionItem) SetSelId ¶
func (o *SelectionItem) SetSelId(v string)
SetSelId gets a reference to the given string and assigns it to the SelId field.
func (*SelectionItem) SetSeq ¶
func (o *SelectionItem) SetSeq(v int64)
SetSeq gets a reference to the given int64 and assigns it to the Seq field.
type ServerConfiguration ¶
type ServerConfiguration struct { URL string Description string Variables map[string]ServerVariable }
ServerConfiguration stores the information about a server
type ServerConfigurations ¶
type ServerConfigurations []ServerConfiguration
ServerConfigurations stores multiple ServerConfiguration items
type ServerVariable ¶
ServerVariable stores the information about a server variable
type SetOddsTypeResponse ¶
type SetOddsTypeResponse struct { ErrorCode int64 `json:"ErrorCode"` Data SetOddsTypeResponseData `json:"Data"` }
SetOddsTypeResponse struct for SetOddsTypeResponse
func NewSetOddsTypeResponse ¶
func NewSetOddsTypeResponse(errorCode int64, data SetOddsTypeResponseData) *SetOddsTypeResponse
NewSetOddsTypeResponse instantiates a new SetOddsTypeResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSetOddsTypeResponseWithDefaults ¶
func NewSetOddsTypeResponseWithDefaults() *SetOddsTypeResponse
NewSetOddsTypeResponseWithDefaults instantiates a new SetOddsTypeResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*SetOddsTypeResponse) GetData ¶
func (o *SetOddsTypeResponse) GetData() SetOddsTypeResponseData
GetData returns the Data field value
func (*SetOddsTypeResponse) GetDataOk ¶
func (o *SetOddsTypeResponse) GetDataOk() (*SetOddsTypeResponseData, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*SetOddsTypeResponse) GetErrorCode ¶
func (o *SetOddsTypeResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*SetOddsTypeResponse) GetErrorCodeOk ¶
func (o *SetOddsTypeResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (SetOddsTypeResponse) MarshalJSON ¶
func (o SetOddsTypeResponse) MarshalJSON() ([]byte, error)
func (*SetOddsTypeResponse) SetData ¶
func (o *SetOddsTypeResponse) SetData(v SetOddsTypeResponseData)
SetData sets field value
func (*SetOddsTypeResponse) SetErrorCode ¶
func (o *SetOddsTypeResponse) SetErrorCode(v int64)
SetErrorCode sets field value
type SetOddsTypeResponseData ¶
type SetOddsTypeResponseData struct {
OddsType *int64 `json:"OddsType,omitempty"`
}
SetOddsTypeResponseData struct for SetOddsTypeResponseData
func NewSetOddsTypeResponseData ¶
func NewSetOddsTypeResponseData() *SetOddsTypeResponseData
NewSetOddsTypeResponseData instantiates a new SetOddsTypeResponseData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSetOddsTypeResponseDataWithDefaults ¶
func NewSetOddsTypeResponseDataWithDefaults() *SetOddsTypeResponseData
NewSetOddsTypeResponseDataWithDefaults instantiates a new SetOddsTypeResponseData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*SetOddsTypeResponseData) GetOddsType ¶
func (o *SetOddsTypeResponseData) GetOddsType() int64
GetOddsType returns the OddsType field value if set, zero value otherwise.
func (*SetOddsTypeResponseData) GetOddsTypeOk ¶
func (o *SetOddsTypeResponseData) GetOddsTypeOk() (*int64, bool)
GetOddsTypeOk returns a tuple with the OddsType field value if set, nil otherwise and a boolean to check if the value has been set.
func (*SetOddsTypeResponseData) HasOddsType ¶
func (o *SetOddsTypeResponseData) HasOddsType() bool
HasOddsType returns a boolean if a field has been set.
func (SetOddsTypeResponseData) MarshalJSON ¶
func (o SetOddsTypeResponseData) MarshalJSON() ([]byte, error)
func (*SetOddsTypeResponseData) SetOddsType ¶
func (o *SetOddsTypeResponseData) SetOddsType(v int64)
SetOddsType gets a reference to the given int64 and assigns it to the OddsType field.
type ShowAllOddsRequest ¶
type ShowAllOddsRequest struct { GameId int64 `json:"GameId"` DateType DateTypeEnum `json:"DateType"` BetTypeClass BetTypeClassEnum `json:"BetTypeClass"` Matchid *int64 `json:"Matchid,omitempty"` }
ShowAllOddsRequest struct for ShowAllOddsRequest
func NewShowAllOddsRequest ¶
func NewShowAllOddsRequest(gameId int64, dateType DateTypeEnum, betTypeClass BetTypeClassEnum) *ShowAllOddsRequest
NewShowAllOddsRequest instantiates a new ShowAllOddsRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewShowAllOddsRequestWithDefaults ¶
func NewShowAllOddsRequestWithDefaults() *ShowAllOddsRequest
NewShowAllOddsRequestWithDefaults instantiates a new ShowAllOddsRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*ShowAllOddsRequest) GetBetTypeClass ¶
func (o *ShowAllOddsRequest) GetBetTypeClass() BetTypeClassEnum
GetBetTypeClass returns the BetTypeClass field value
func (*ShowAllOddsRequest) GetBetTypeClassOk ¶
func (o *ShowAllOddsRequest) GetBetTypeClassOk() (*BetTypeClassEnum, bool)
GetBetTypeClassOk returns a tuple with the BetTypeClass field value and a boolean to check if the value has been set.
func (*ShowAllOddsRequest) GetDateType ¶
func (o *ShowAllOddsRequest) GetDateType() DateTypeEnum
GetDateType returns the DateType field value
func (*ShowAllOddsRequest) GetDateTypeOk ¶
func (o *ShowAllOddsRequest) GetDateTypeOk() (*DateTypeEnum, bool)
GetDateTypeOk returns a tuple with the DateType field value and a boolean to check if the value has been set.
func (*ShowAllOddsRequest) GetGameId ¶
func (o *ShowAllOddsRequest) GetGameId() int64
GetGameId returns the GameId field value
func (*ShowAllOddsRequest) GetGameIdOk ¶
func (o *ShowAllOddsRequest) GetGameIdOk() (*int64, bool)
GetGameIdOk returns a tuple with the GameId field value and a boolean to check if the value has been set.
func (*ShowAllOddsRequest) GetMatchid ¶
func (o *ShowAllOddsRequest) GetMatchid() int64
GetMatchid returns the Matchid field value if set, zero value otherwise.
func (*ShowAllOddsRequest) GetMatchidOk ¶
func (o *ShowAllOddsRequest) GetMatchidOk() (*int64, bool)
GetMatchidOk returns a tuple with the Matchid field value if set, nil otherwise and a boolean to check if the value has been set.
func (*ShowAllOddsRequest) HasMatchid ¶
func (o *ShowAllOddsRequest) HasMatchid() bool
HasMatchid returns a boolean if a field has been set.
func (ShowAllOddsRequest) MarshalJSON ¶
func (o ShowAllOddsRequest) MarshalJSON() ([]byte, error)
func (*ShowAllOddsRequest) SetBetTypeClass ¶
func (o *ShowAllOddsRequest) SetBetTypeClass(v BetTypeClassEnum)
SetBetTypeClass sets field value
func (*ShowAllOddsRequest) SetDateType ¶
func (o *ShowAllOddsRequest) SetDateType(v DateTypeEnum)
SetDateType sets field value
func (*ShowAllOddsRequest) SetGameId ¶
func (o *ShowAllOddsRequest) SetGameId(v int64)
SetGameId sets field value
func (*ShowAllOddsRequest) SetMatchid ¶
func (o *ShowAllOddsRequest) SetMatchid(v int64)
SetMatchid gets a reference to the given int64 and assigns it to the Matchid field.
type ShowAllOddsResponse ¶
type ShowAllOddsResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Syt *time.Time `json:"Syt,omitempty"` Data *ShowAllOddsResponseData `json:"Data,omitempty"` }
ShowAllOddsResponse struct for ShowAllOddsResponse
func NewShowAllOddsResponse ¶
func NewShowAllOddsResponse(errorCode int64, errorMsg string) *ShowAllOddsResponse
NewShowAllOddsResponse instantiates a new ShowAllOddsResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewShowAllOddsResponseWithDefaults ¶
func NewShowAllOddsResponseWithDefaults() *ShowAllOddsResponse
NewShowAllOddsResponseWithDefaults instantiates a new ShowAllOddsResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*ShowAllOddsResponse) GetData ¶
func (o *ShowAllOddsResponse) GetData() ShowAllOddsResponseData
GetData returns the Data field value if set, zero value otherwise.
func (*ShowAllOddsResponse) GetDataOk ¶
func (o *ShowAllOddsResponse) GetDataOk() (*ShowAllOddsResponseData, bool)
GetDataOk returns a tuple with the Data field value if set, nil otherwise and a boolean to check if the value has been set.
func (*ShowAllOddsResponse) GetErrorCode ¶
func (o *ShowAllOddsResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*ShowAllOddsResponse) GetErrorCodeOk ¶
func (o *ShowAllOddsResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*ShowAllOddsResponse) GetErrorMsg ¶
func (o *ShowAllOddsResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*ShowAllOddsResponse) GetErrorMsgOk ¶
func (o *ShowAllOddsResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (*ShowAllOddsResponse) GetSyt ¶
func (o *ShowAllOddsResponse) GetSyt() time.Time
GetSyt returns the Syt field value if set, zero value otherwise.
func (*ShowAllOddsResponse) GetSytOk ¶
func (o *ShowAllOddsResponse) GetSytOk() (*time.Time, bool)
GetSytOk returns a tuple with the Syt field value if set, nil otherwise and a boolean to check if the value has been set.
func (*ShowAllOddsResponse) HasData ¶
func (o *ShowAllOddsResponse) HasData() bool
HasData returns a boolean if a field has been set.
func (*ShowAllOddsResponse) HasSyt ¶
func (o *ShowAllOddsResponse) HasSyt() bool
HasSyt returns a boolean if a field has been set.
func (ShowAllOddsResponse) MarshalJSON ¶
func (o ShowAllOddsResponse) MarshalJSON() ([]byte, error)
func (*ShowAllOddsResponse) SetData ¶
func (o *ShowAllOddsResponse) SetData(v ShowAllOddsResponseData)
SetData gets a reference to the given ShowAllOddsResponseData and assigns it to the Data field.
func (*ShowAllOddsResponse) SetErrorCode ¶
func (o *ShowAllOddsResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*ShowAllOddsResponse) SetErrorMsg ¶
func (o *ShowAllOddsResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
func (*ShowAllOddsResponse) SetSyt ¶
func (o *ShowAllOddsResponse) SetSyt(v time.Time)
SetSyt gets a reference to the given time.Time and assigns it to the Syt field.
type ShowAllOddsResponseData ¶
type ShowAllOddsResponseData struct { LeagueN *map[string]string `json:"LeagueN,omitempty"` TeamN *map[string]string `json:"TeamN,omitempty"` NewMatch *[]EventItem `json:"NewMatch,omitempty"` }
ShowAllOddsResponseData struct for ShowAllOddsResponseData
func NewShowAllOddsResponseData ¶
func NewShowAllOddsResponseData() *ShowAllOddsResponseData
NewShowAllOddsResponseData instantiates a new ShowAllOddsResponseData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewShowAllOddsResponseDataWithDefaults ¶
func NewShowAllOddsResponseDataWithDefaults() *ShowAllOddsResponseData
NewShowAllOddsResponseDataWithDefaults instantiates a new ShowAllOddsResponseData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*ShowAllOddsResponseData) GetLeagueN ¶
func (o *ShowAllOddsResponseData) GetLeagueN() map[string]string
GetLeagueN returns the LeagueN field value if set, zero value otherwise.
func (*ShowAllOddsResponseData) GetLeagueNOk ¶
func (o *ShowAllOddsResponseData) GetLeagueNOk() (*map[string]string, bool)
GetLeagueNOk returns a tuple with the LeagueN field value if set, nil otherwise and a boolean to check if the value has been set.
func (*ShowAllOddsResponseData) GetNewMatch ¶
func (o *ShowAllOddsResponseData) GetNewMatch() []EventItem
GetNewMatch returns the NewMatch field value if set, zero value otherwise.
func (*ShowAllOddsResponseData) GetNewMatchOk ¶
func (o *ShowAllOddsResponseData) GetNewMatchOk() (*[]EventItem, bool)
GetNewMatchOk returns a tuple with the NewMatch field value if set, nil otherwise and a boolean to check if the value has been set.
func (*ShowAllOddsResponseData) GetTeamN ¶
func (o *ShowAllOddsResponseData) GetTeamN() map[string]string
GetTeamN returns the TeamN field value if set, zero value otherwise.
func (*ShowAllOddsResponseData) GetTeamNOk ¶
func (o *ShowAllOddsResponseData) GetTeamNOk() (*map[string]string, bool)
GetTeamNOk returns a tuple with the TeamN field value if set, nil otherwise and a boolean to check if the value has been set.
func (*ShowAllOddsResponseData) HasLeagueN ¶
func (o *ShowAllOddsResponseData) HasLeagueN() bool
HasLeagueN returns a boolean if a field has been set.
func (*ShowAllOddsResponseData) HasNewMatch ¶
func (o *ShowAllOddsResponseData) HasNewMatch() bool
HasNewMatch returns a boolean if a field has been set.
func (*ShowAllOddsResponseData) HasTeamN ¶
func (o *ShowAllOddsResponseData) HasTeamN() bool
HasTeamN returns a boolean if a field has been set.
func (ShowAllOddsResponseData) MarshalJSON ¶
func (o ShowAllOddsResponseData) MarshalJSON() ([]byte, error)
func (*ShowAllOddsResponseData) SetLeagueN ¶
func (o *ShowAllOddsResponseData) SetLeagueN(v map[string]string)
SetLeagueN gets a reference to the given map[string]string and assigns it to the LeagueN field.
func (*ShowAllOddsResponseData) SetNewMatch ¶
func (o *ShowAllOddsResponseData) SetNewMatch(v []EventItem)
SetNewMatch gets a reference to the given []EventItem and assigns it to the NewMatch field.
func (*ShowAllOddsResponseData) SetTeamN ¶
func (o *ShowAllOddsResponseData) SetTeamN(v map[string]string)
SetTeamN gets a reference to the given map[string]string and assigns it to the TeamN field.
type SportItem ¶
type SportItem struct { GameId int64 `json:"GameId"` Name string `json:"Name"` M0 SportItemM0 `json:"M0"` }
SportItem struct for SportItem
func NewSportItem ¶
func NewSportItem(gameId int64, name string, m0 SportItemM0) *SportItem
NewSportItem instantiates a new SportItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSportItemWithDefaults ¶
func NewSportItemWithDefaults() *SportItem
NewSportItemWithDefaults instantiates a new SportItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*SportItem) GetGameIdOk ¶
GetGameIdOk returns a tuple with the GameId field value and a boolean to check if the value has been set.
func (*SportItem) GetM0Ok ¶
func (o *SportItem) GetM0Ok() (*SportItemM0, bool)
GetM0Ok returns a tuple with the M0 field value and a boolean to check if the value has been set.
func (*SportItem) GetNameOk ¶
GetNameOk returns a tuple with the Name field value and a boolean to check if the value has been set.
func (SportItem) MarshalJSON ¶
type SportItemM0 ¶
type SportItemM0 struct { E int64 `json:"E"` T int64 `json:"T"` L int64 `json:"L"` Days *map[string]int64 `json:"Days,omitempty"` }
SportItemM0 struct for SportItemM0
func NewSportItemM0 ¶
func NewSportItemM0(e int64, t int64, l int64) *SportItemM0
NewSportItemM0 instantiates a new SportItemM0 object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSportItemM0WithDefaults ¶
func NewSportItemM0WithDefaults() *SportItemM0
NewSportItemM0WithDefaults instantiates a new SportItemM0 object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*SportItemM0) GetDays ¶
func (o *SportItemM0) GetDays() map[string]int64
GetDays returns the Days field value if set, zero value otherwise.
func (*SportItemM0) GetDaysOk ¶
func (o *SportItemM0) GetDaysOk() (*map[string]int64, bool)
GetDaysOk returns a tuple with the Days field value if set, nil otherwise and a boolean to check if the value has been set.
func (*SportItemM0) GetEOk ¶
func (o *SportItemM0) GetEOk() (*int64, bool)
GetEOk returns a tuple with the E field value and a boolean to check if the value has been set.
func (*SportItemM0) GetLOk ¶
func (o *SportItemM0) GetLOk() (*int64, bool)
GetLOk returns a tuple with the L field value and a boolean to check if the value has been set.
func (*SportItemM0) GetTOk ¶
func (o *SportItemM0) GetTOk() (*int64, bool)
GetTOk returns a tuple with the T field value and a boolean to check if the value has been set.
func (*SportItemM0) HasDays ¶
func (o *SportItemM0) HasDays() bool
HasDays returns a boolean if a field has been set.
func (SportItemM0) MarshalJSON ¶
func (o SportItemM0) MarshalJSON() ([]byte, error)
func (*SportItemM0) SetDays ¶
func (o *SportItemM0) SetDays(v map[string]int64)
SetDays gets a reference to the given map[string]int64 and assigns it to the Days field.
type TicketItem ¶
type TicketItem struct { TicketType *BetTypeClassEnum `json:"TicketType,omitempty"` Minbet *string `json:"Minbet,omitempty"` Maxbet *string `json:"Maxbet,omitempty"` Bet *string `json:"Bet,omitempty"` QuickBet *string `json:"QuickBet,omitempty"` SeqNo *int64 `json:"SeqNo,omitempty"` Line *float64 `json:"Line,omitempty"` DisplayHDP *string `json:"DisplayHDP,omitempty"` Hdp1 *float32 `json:"Hdp1,omitempty"` Hdp2 *float32 `json:"Hdp2,omitempty"` DisplayOdds *string `json:"DisplayOdds,omitempty"` DisplayOddsPair *string `json:"DisplayOddsPair,omitempty"` OddsID *int64 `json:"OddsID,omitempty"` Betteam *string `json:"Betteam,omitempty"` LiveScore *bool `json:"LiveScore,omitempty"` LiveHomeScore *int64 `json:"LiveHomeScore,omitempty"` LiveAwayScore *int64 `json:"LiveAwayScore,omitempty"` BetID *string `json:"BetID,omitempty"` ChoiceValue *string `json:"ChoiceValue,omitempty"` BettypeName *string `json:"BettypeName,omitempty"` HomeName *string `json:"HomeName,omitempty"` AwayName *string `json:"AwayName,omitempty"` LeagueName *string `json:"LeagueName,omitempty"` Bettype *string `json:"Bettype,omitempty"` SportType *int64 `json:"SportType,omitempty"` SportName *string `json:"SportName,omitempty"` GameName *string `json:"GameName,omitempty"` IsLive *bool `json:"IsLive,omitempty"` IsInPlay *bool `json:"IsInPlay,omitempty"` Matchid *int64 `json:"Matchid,omitempty"` Code *int64 `json:"Code,omitempty"` IsOddsChange *bool `json:"isOddsChange,omitempty"` AutoAcceptSec *string `json:"AutoAcceptSec,omitempty"` MRPercentage *string `json:"MRPercentage,omitempty"` DisplayTime *string `json:"DisplayTime,omitempty"` HasParlay *bool `json:"HasParlay,omitempty"` BonusID *int64 `json:"BonusID,omitempty"` BonusType *int64 `json:"BonusType,omitempty"` PromoID *int64 `json:"PromoID,omitempty"` BetHintMsg *string `json:"BetHintMsg,omitempty"` Common *CommonItem `json:"Common,omitempty"` }
TicketItem struct for TicketItem
func NewTicketItem ¶
func NewTicketItem() *TicketItem
NewTicketItem instantiates a new TicketItem object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTicketItemWithDefaults ¶
func NewTicketItemWithDefaults() *TicketItem
NewTicketItemWithDefaults instantiates a new TicketItem object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*TicketItem) GetAutoAcceptSec ¶
func (o *TicketItem) GetAutoAcceptSec() string
GetAutoAcceptSec returns the AutoAcceptSec field value if set, zero value otherwise.
func (*TicketItem) GetAutoAcceptSecOk ¶
func (o *TicketItem) GetAutoAcceptSecOk() (*string, bool)
GetAutoAcceptSecOk returns a tuple with the AutoAcceptSec field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetAwayName ¶
func (o *TicketItem) GetAwayName() string
GetAwayName returns the AwayName field value if set, zero value otherwise.
func (*TicketItem) GetAwayNameOk ¶
func (o *TicketItem) GetAwayNameOk() (*string, bool)
GetAwayNameOk returns a tuple with the AwayName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBet ¶
func (o *TicketItem) GetBet() string
GetBet returns the Bet field value if set, zero value otherwise.
func (*TicketItem) GetBetHintMsg ¶
func (o *TicketItem) GetBetHintMsg() string
GetBetHintMsg returns the BetHintMsg field value if set, zero value otherwise.
func (*TicketItem) GetBetHintMsgOk ¶
func (o *TicketItem) GetBetHintMsgOk() (*string, bool)
GetBetHintMsgOk returns a tuple with the BetHintMsg field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBetID ¶
func (o *TicketItem) GetBetID() string
GetBetID returns the BetID field value if set, zero value otherwise.
func (*TicketItem) GetBetIDOk ¶
func (o *TicketItem) GetBetIDOk() (*string, bool)
GetBetIDOk returns a tuple with the BetID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBetOk ¶
func (o *TicketItem) GetBetOk() (*string, bool)
GetBetOk returns a tuple with the Bet field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBetteam ¶
func (o *TicketItem) GetBetteam() string
GetBetteam returns the Betteam field value if set, zero value otherwise.
func (*TicketItem) GetBetteamOk ¶
func (o *TicketItem) GetBetteamOk() (*string, bool)
GetBetteamOk returns a tuple with the Betteam field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBettype ¶
func (o *TicketItem) GetBettype() string
GetBettype returns the Bettype field value if set, zero value otherwise.
func (*TicketItem) GetBettypeName ¶
func (o *TicketItem) GetBettypeName() string
GetBettypeName returns the BettypeName field value if set, zero value otherwise.
func (*TicketItem) GetBettypeNameOk ¶
func (o *TicketItem) GetBettypeNameOk() (*string, bool)
GetBettypeNameOk returns a tuple with the BettypeName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBettypeOk ¶
func (o *TicketItem) GetBettypeOk() (*string, bool)
GetBettypeOk returns a tuple with the Bettype field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBonusID ¶
func (o *TicketItem) GetBonusID() int64
GetBonusID returns the BonusID field value if set, zero value otherwise.
func (*TicketItem) GetBonusIDOk ¶
func (o *TicketItem) GetBonusIDOk() (*int64, bool)
GetBonusIDOk returns a tuple with the BonusID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetBonusType ¶
func (o *TicketItem) GetBonusType() int64
GetBonusType returns the BonusType field value if set, zero value otherwise.
func (*TicketItem) GetBonusTypeOk ¶
func (o *TicketItem) GetBonusTypeOk() (*int64, bool)
GetBonusTypeOk returns a tuple with the BonusType field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetChoiceValue ¶
func (o *TicketItem) GetChoiceValue() string
GetChoiceValue returns the ChoiceValue field value if set, zero value otherwise.
func (*TicketItem) GetChoiceValueOk ¶
func (o *TicketItem) GetChoiceValueOk() (*string, bool)
GetChoiceValueOk returns a tuple with the ChoiceValue field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetCode ¶
func (o *TicketItem) GetCode() int64
GetCode returns the Code field value if set, zero value otherwise.
func (*TicketItem) GetCodeOk ¶
func (o *TicketItem) GetCodeOk() (*int64, bool)
GetCodeOk returns a tuple with the Code field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetCommon ¶
func (o *TicketItem) GetCommon() CommonItem
GetCommon returns the Common field value if set, zero value otherwise.
func (*TicketItem) GetCommonOk ¶
func (o *TicketItem) GetCommonOk() (*CommonItem, bool)
GetCommonOk returns a tuple with the Common field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetDisplayHDP ¶
func (o *TicketItem) GetDisplayHDP() string
GetDisplayHDP returns the DisplayHDP field value if set, zero value otherwise.
func (*TicketItem) GetDisplayHDPOk ¶
func (o *TicketItem) GetDisplayHDPOk() (*string, bool)
GetDisplayHDPOk returns a tuple with the DisplayHDP field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetDisplayOdds ¶
func (o *TicketItem) GetDisplayOdds() string
GetDisplayOdds returns the DisplayOdds field value if set, zero value otherwise.
func (*TicketItem) GetDisplayOddsOk ¶
func (o *TicketItem) GetDisplayOddsOk() (*string, bool)
GetDisplayOddsOk returns a tuple with the DisplayOdds field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetDisplayOddsPair ¶
func (o *TicketItem) GetDisplayOddsPair() string
GetDisplayOddsPair returns the DisplayOddsPair field value if set, zero value otherwise.
func (*TicketItem) GetDisplayOddsPairOk ¶
func (o *TicketItem) GetDisplayOddsPairOk() (*string, bool)
GetDisplayOddsPairOk returns a tuple with the DisplayOddsPair field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetDisplayTime ¶
func (o *TicketItem) GetDisplayTime() string
GetDisplayTime returns the DisplayTime field value if set, zero value otherwise.
func (*TicketItem) GetDisplayTimeOk ¶
func (o *TicketItem) GetDisplayTimeOk() (*string, bool)
GetDisplayTimeOk returns a tuple with the DisplayTime field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetGameName ¶
func (o *TicketItem) GetGameName() string
GetGameName returns the GameName field value if set, zero value otherwise.
func (*TicketItem) GetGameNameOk ¶
func (o *TicketItem) GetGameNameOk() (*string, bool)
GetGameNameOk returns a tuple with the GameName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetHasParlay ¶
func (o *TicketItem) GetHasParlay() bool
GetHasParlay returns the HasParlay field value if set, zero value otherwise.
func (*TicketItem) GetHasParlayOk ¶
func (o *TicketItem) GetHasParlayOk() (*bool, bool)
GetHasParlayOk returns a tuple with the HasParlay field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetHdp1 ¶
func (o *TicketItem) GetHdp1() float32
GetHdp1 returns the Hdp1 field value if set, zero value otherwise.
func (*TicketItem) GetHdp1Ok ¶
func (o *TicketItem) GetHdp1Ok() (*float32, bool)
GetHdp1Ok returns a tuple with the Hdp1 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetHdp2 ¶
func (o *TicketItem) GetHdp2() float32
GetHdp2 returns the Hdp2 field value if set, zero value otherwise.
func (*TicketItem) GetHdp2Ok ¶
func (o *TicketItem) GetHdp2Ok() (*float32, bool)
GetHdp2Ok returns a tuple with the Hdp2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetHomeName ¶
func (o *TicketItem) GetHomeName() string
GetHomeName returns the HomeName field value if set, zero value otherwise.
func (*TicketItem) GetHomeNameOk ¶
func (o *TicketItem) GetHomeNameOk() (*string, bool)
GetHomeNameOk returns a tuple with the HomeName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetIsInPlay ¶
func (o *TicketItem) GetIsInPlay() bool
GetIsInPlay returns the IsInPlay field value if set, zero value otherwise.
func (*TicketItem) GetIsInPlayOk ¶
func (o *TicketItem) GetIsInPlayOk() (*bool, bool)
GetIsInPlayOk returns a tuple with the IsInPlay field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetIsLive ¶
func (o *TicketItem) GetIsLive() bool
GetIsLive returns the IsLive field value if set, zero value otherwise.
func (*TicketItem) GetIsLiveOk ¶
func (o *TicketItem) GetIsLiveOk() (*bool, bool)
GetIsLiveOk returns a tuple with the IsLive field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetIsOddsChange ¶
func (o *TicketItem) GetIsOddsChange() bool
GetIsOddsChange returns the IsOddsChange field value if set, zero value otherwise.
func (*TicketItem) GetIsOddsChangeOk ¶
func (o *TicketItem) GetIsOddsChangeOk() (*bool, bool)
GetIsOddsChangeOk returns a tuple with the IsOddsChange field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetLeagueName ¶
func (o *TicketItem) GetLeagueName() string
GetLeagueName returns the LeagueName field value if set, zero value otherwise.
func (*TicketItem) GetLeagueNameOk ¶
func (o *TicketItem) GetLeagueNameOk() (*string, bool)
GetLeagueNameOk returns a tuple with the LeagueName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetLine ¶
func (o *TicketItem) GetLine() float64
GetLine returns the Line field value if set, zero value otherwise.
func (*TicketItem) GetLineOk ¶
func (o *TicketItem) GetLineOk() (*float64, bool)
GetLineOk returns a tuple with the Line field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetLiveAwayScore ¶
func (o *TicketItem) GetLiveAwayScore() int64
GetLiveAwayScore returns the LiveAwayScore field value if set, zero value otherwise.
func (*TicketItem) GetLiveAwayScoreOk ¶
func (o *TicketItem) GetLiveAwayScoreOk() (*int64, bool)
GetLiveAwayScoreOk returns a tuple with the LiveAwayScore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetLiveHomeScore ¶
func (o *TicketItem) GetLiveHomeScore() int64
GetLiveHomeScore returns the LiveHomeScore field value if set, zero value otherwise.
func (*TicketItem) GetLiveHomeScoreOk ¶
func (o *TicketItem) GetLiveHomeScoreOk() (*int64, bool)
GetLiveHomeScoreOk returns a tuple with the LiveHomeScore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetLiveScore ¶
func (o *TicketItem) GetLiveScore() bool
GetLiveScore returns the LiveScore field value if set, zero value otherwise.
func (*TicketItem) GetLiveScoreOk ¶
func (o *TicketItem) GetLiveScoreOk() (*bool, bool)
GetLiveScoreOk returns a tuple with the LiveScore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetMRPercentage ¶
func (o *TicketItem) GetMRPercentage() string
GetMRPercentage returns the MRPercentage field value if set, zero value otherwise.
func (*TicketItem) GetMRPercentageOk ¶
func (o *TicketItem) GetMRPercentageOk() (*string, bool)
GetMRPercentageOk returns a tuple with the MRPercentage field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetMatchid ¶
func (o *TicketItem) GetMatchid() int64
GetMatchid returns the Matchid field value if set, zero value otherwise.
func (*TicketItem) GetMatchidOk ¶
func (o *TicketItem) GetMatchidOk() (*int64, bool)
GetMatchidOk returns a tuple with the Matchid field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetMaxbet ¶
func (o *TicketItem) GetMaxbet() string
GetMaxbet returns the Maxbet field value if set, zero value otherwise.
func (*TicketItem) GetMaxbetOk ¶
func (o *TicketItem) GetMaxbetOk() (*string, bool)
GetMaxbetOk returns a tuple with the Maxbet field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetMinbet ¶
func (o *TicketItem) GetMinbet() string
GetMinbet returns the Minbet field value if set, zero value otherwise.
func (*TicketItem) GetMinbetOk ¶
func (o *TicketItem) GetMinbetOk() (*string, bool)
GetMinbetOk returns a tuple with the Minbet field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetOddsID ¶
func (o *TicketItem) GetOddsID() int64
GetOddsID returns the OddsID field value if set, zero value otherwise.
func (*TicketItem) GetOddsIDOk ¶
func (o *TicketItem) GetOddsIDOk() (*int64, bool)
GetOddsIDOk returns a tuple with the OddsID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetPromoID ¶
func (o *TicketItem) GetPromoID() int64
GetPromoID returns the PromoID field value if set, zero value otherwise.
func (*TicketItem) GetPromoIDOk ¶
func (o *TicketItem) GetPromoIDOk() (*int64, bool)
GetPromoIDOk returns a tuple with the PromoID field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetQuickBet ¶
func (o *TicketItem) GetQuickBet() string
GetQuickBet returns the QuickBet field value if set, zero value otherwise.
func (*TicketItem) GetQuickBetOk ¶
func (o *TicketItem) GetQuickBetOk() (*string, bool)
GetQuickBetOk returns a tuple with the QuickBet field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetSeqNo ¶
func (o *TicketItem) GetSeqNo() int64
GetSeqNo returns the SeqNo field value if set, zero value otherwise.
func (*TicketItem) GetSeqNoOk ¶
func (o *TicketItem) GetSeqNoOk() (*int64, bool)
GetSeqNoOk returns a tuple with the SeqNo field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetSportName ¶
func (o *TicketItem) GetSportName() string
GetSportName returns the SportName field value if set, zero value otherwise.
func (*TicketItem) GetSportNameOk ¶
func (o *TicketItem) GetSportNameOk() (*string, bool)
GetSportNameOk returns a tuple with the SportName field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetSportType ¶
func (o *TicketItem) GetSportType() int64
GetSportType returns the SportType field value if set, zero value otherwise.
func (*TicketItem) GetSportTypeOk ¶
func (o *TicketItem) GetSportTypeOk() (*int64, bool)
GetSportTypeOk returns a tuple with the SportType field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) GetTicketType ¶
func (o *TicketItem) GetTicketType() BetTypeClassEnum
GetTicketType returns the TicketType field value if set, zero value otherwise.
func (*TicketItem) GetTicketTypeOk ¶
func (o *TicketItem) GetTicketTypeOk() (*BetTypeClassEnum, bool)
GetTicketTypeOk returns a tuple with the TicketType field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketItem) HasAutoAcceptSec ¶
func (o *TicketItem) HasAutoAcceptSec() bool
HasAutoAcceptSec returns a boolean if a field has been set.
func (*TicketItem) HasAwayName ¶
func (o *TicketItem) HasAwayName() bool
HasAwayName returns a boolean if a field has been set.
func (*TicketItem) HasBet ¶
func (o *TicketItem) HasBet() bool
HasBet returns a boolean if a field has been set.
func (*TicketItem) HasBetHintMsg ¶
func (o *TicketItem) HasBetHintMsg() bool
HasBetHintMsg returns a boolean if a field has been set.
func (*TicketItem) HasBetID ¶
func (o *TicketItem) HasBetID() bool
HasBetID returns a boolean if a field has been set.
func (*TicketItem) HasBetteam ¶
func (o *TicketItem) HasBetteam() bool
HasBetteam returns a boolean if a field has been set.
func (*TicketItem) HasBettype ¶
func (o *TicketItem) HasBettype() bool
HasBettype returns a boolean if a field has been set.
func (*TicketItem) HasBettypeName ¶
func (o *TicketItem) HasBettypeName() bool
HasBettypeName returns a boolean if a field has been set.
func (*TicketItem) HasBonusID ¶
func (o *TicketItem) HasBonusID() bool
HasBonusID returns a boolean if a field has been set.
func (*TicketItem) HasBonusType ¶
func (o *TicketItem) HasBonusType() bool
HasBonusType returns a boolean if a field has been set.
func (*TicketItem) HasChoiceValue ¶
func (o *TicketItem) HasChoiceValue() bool
HasChoiceValue returns a boolean if a field has been set.
func (*TicketItem) HasCode ¶
func (o *TicketItem) HasCode() bool
HasCode returns a boolean if a field has been set.
func (*TicketItem) HasCommon ¶
func (o *TicketItem) HasCommon() bool
HasCommon returns a boolean if a field has been set.
func (*TicketItem) HasDisplayHDP ¶
func (o *TicketItem) HasDisplayHDP() bool
HasDisplayHDP returns a boolean if a field has been set.
func (*TicketItem) HasDisplayOdds ¶
func (o *TicketItem) HasDisplayOdds() bool
HasDisplayOdds returns a boolean if a field has been set.
func (*TicketItem) HasDisplayOddsPair ¶
func (o *TicketItem) HasDisplayOddsPair() bool
HasDisplayOddsPair returns a boolean if a field has been set.
func (*TicketItem) HasDisplayTime ¶
func (o *TicketItem) HasDisplayTime() bool
HasDisplayTime returns a boolean if a field has been set.
func (*TicketItem) HasGameName ¶
func (o *TicketItem) HasGameName() bool
HasGameName returns a boolean if a field has been set.
func (*TicketItem) HasHasParlay ¶
func (o *TicketItem) HasHasParlay() bool
HasHasParlay returns a boolean if a field has been set.
func (*TicketItem) HasHdp1 ¶
func (o *TicketItem) HasHdp1() bool
HasHdp1 returns a boolean if a field has been set.
func (*TicketItem) HasHdp2 ¶
func (o *TicketItem) HasHdp2() bool
HasHdp2 returns a boolean if a field has been set.
func (*TicketItem) HasHomeName ¶
func (o *TicketItem) HasHomeName() bool
HasHomeName returns a boolean if a field has been set.
func (*TicketItem) HasIsInPlay ¶
func (o *TicketItem) HasIsInPlay() bool
HasIsInPlay returns a boolean if a field has been set.
func (*TicketItem) HasIsLive ¶
func (o *TicketItem) HasIsLive() bool
HasIsLive returns a boolean if a field has been set.
func (*TicketItem) HasIsOddsChange ¶
func (o *TicketItem) HasIsOddsChange() bool
HasIsOddsChange returns a boolean if a field has been set.
func (*TicketItem) HasLeagueName ¶
func (o *TicketItem) HasLeagueName() bool
HasLeagueName returns a boolean if a field has been set.
func (*TicketItem) HasLine ¶
func (o *TicketItem) HasLine() bool
HasLine returns a boolean if a field has been set.
func (*TicketItem) HasLiveAwayScore ¶
func (o *TicketItem) HasLiveAwayScore() bool
HasLiveAwayScore returns a boolean if a field has been set.
func (*TicketItem) HasLiveHomeScore ¶
func (o *TicketItem) HasLiveHomeScore() bool
HasLiveHomeScore returns a boolean if a field has been set.
func (*TicketItem) HasLiveScore ¶
func (o *TicketItem) HasLiveScore() bool
HasLiveScore returns a boolean if a field has been set.
func (*TicketItem) HasMRPercentage ¶
func (o *TicketItem) HasMRPercentage() bool
HasMRPercentage returns a boolean if a field has been set.
func (*TicketItem) HasMatchid ¶
func (o *TicketItem) HasMatchid() bool
HasMatchid returns a boolean if a field has been set.
func (*TicketItem) HasMaxbet ¶
func (o *TicketItem) HasMaxbet() bool
HasMaxbet returns a boolean if a field has been set.
func (*TicketItem) HasMinbet ¶
func (o *TicketItem) HasMinbet() bool
HasMinbet returns a boolean if a field has been set.
func (*TicketItem) HasOddsID ¶
func (o *TicketItem) HasOddsID() bool
HasOddsID returns a boolean if a field has been set.
func (*TicketItem) HasPromoID ¶
func (o *TicketItem) HasPromoID() bool
HasPromoID returns a boolean if a field has been set.
func (*TicketItem) HasQuickBet ¶
func (o *TicketItem) HasQuickBet() bool
HasQuickBet returns a boolean if a field has been set.
func (*TicketItem) HasSeqNo ¶
func (o *TicketItem) HasSeqNo() bool
HasSeqNo returns a boolean if a field has been set.
func (*TicketItem) HasSportName ¶
func (o *TicketItem) HasSportName() bool
HasSportName returns a boolean if a field has been set.
func (*TicketItem) HasSportType ¶
func (o *TicketItem) HasSportType() bool
HasSportType returns a boolean if a field has been set.
func (*TicketItem) HasTicketType ¶
func (o *TicketItem) HasTicketType() bool
HasTicketType returns a boolean if a field has been set.
func (TicketItem) MarshalJSON ¶
func (o TicketItem) MarshalJSON() ([]byte, error)
func (*TicketItem) SetAutoAcceptSec ¶
func (o *TicketItem) SetAutoAcceptSec(v string)
SetAutoAcceptSec gets a reference to the given string and assigns it to the AutoAcceptSec field.
func (*TicketItem) SetAwayName ¶
func (o *TicketItem) SetAwayName(v string)
SetAwayName gets a reference to the given string and assigns it to the AwayName field.
func (*TicketItem) SetBet ¶
func (o *TicketItem) SetBet(v string)
SetBet gets a reference to the given string and assigns it to the Bet field.
func (*TicketItem) SetBetHintMsg ¶
func (o *TicketItem) SetBetHintMsg(v string)
SetBetHintMsg gets a reference to the given string and assigns it to the BetHintMsg field.
func (*TicketItem) SetBetID ¶
func (o *TicketItem) SetBetID(v string)
SetBetID gets a reference to the given string and assigns it to the BetID field.
func (*TicketItem) SetBetteam ¶
func (o *TicketItem) SetBetteam(v string)
SetBetteam gets a reference to the given string and assigns it to the Betteam field.
func (*TicketItem) SetBettype ¶
func (o *TicketItem) SetBettype(v string)
SetBettype gets a reference to the given string and assigns it to the Bettype field.
func (*TicketItem) SetBettypeName ¶
func (o *TicketItem) SetBettypeName(v string)
SetBettypeName gets a reference to the given string and assigns it to the BettypeName field.
func (*TicketItem) SetBonusID ¶
func (o *TicketItem) SetBonusID(v int64)
SetBonusID gets a reference to the given int64 and assigns it to the BonusID field.
func (*TicketItem) SetBonusType ¶
func (o *TicketItem) SetBonusType(v int64)
SetBonusType gets a reference to the given int64 and assigns it to the BonusType field.
func (*TicketItem) SetChoiceValue ¶
func (o *TicketItem) SetChoiceValue(v string)
SetChoiceValue gets a reference to the given string and assigns it to the ChoiceValue field.
func (*TicketItem) SetCode ¶
func (o *TicketItem) SetCode(v int64)
SetCode gets a reference to the given int64 and assigns it to the Code field.
func (*TicketItem) SetCommon ¶
func (o *TicketItem) SetCommon(v CommonItem)
SetCommon gets a reference to the given CommonItem and assigns it to the Common field.
func (*TicketItem) SetDisplayHDP ¶
func (o *TicketItem) SetDisplayHDP(v string)
SetDisplayHDP gets a reference to the given string and assigns it to the DisplayHDP field.
func (*TicketItem) SetDisplayOdds ¶
func (o *TicketItem) SetDisplayOdds(v string)
SetDisplayOdds gets a reference to the given string and assigns it to the DisplayOdds field.
func (*TicketItem) SetDisplayOddsPair ¶
func (o *TicketItem) SetDisplayOddsPair(v string)
SetDisplayOddsPair gets a reference to the given string and assigns it to the DisplayOddsPair field.
func (*TicketItem) SetDisplayTime ¶
func (o *TicketItem) SetDisplayTime(v string)
SetDisplayTime gets a reference to the given string and assigns it to the DisplayTime field.
func (*TicketItem) SetGameName ¶
func (o *TicketItem) SetGameName(v string)
SetGameName gets a reference to the given string and assigns it to the GameName field.
func (*TicketItem) SetHasParlay ¶
func (o *TicketItem) SetHasParlay(v bool)
SetHasParlay gets a reference to the given bool and assigns it to the HasParlay field.
func (*TicketItem) SetHdp1 ¶
func (o *TicketItem) SetHdp1(v float32)
SetHdp1 gets a reference to the given float32 and assigns it to the Hdp1 field.
func (*TicketItem) SetHdp2 ¶
func (o *TicketItem) SetHdp2(v float32)
SetHdp2 gets a reference to the given float32 and assigns it to the Hdp2 field.
func (*TicketItem) SetHomeName ¶
func (o *TicketItem) SetHomeName(v string)
SetHomeName gets a reference to the given string and assigns it to the HomeName field.
func (*TicketItem) SetIsInPlay ¶
func (o *TicketItem) SetIsInPlay(v bool)
SetIsInPlay gets a reference to the given bool and assigns it to the IsInPlay field.
func (*TicketItem) SetIsLive ¶
func (o *TicketItem) SetIsLive(v bool)
SetIsLive gets a reference to the given bool and assigns it to the IsLive field.
func (*TicketItem) SetIsOddsChange ¶
func (o *TicketItem) SetIsOddsChange(v bool)
SetIsOddsChange gets a reference to the given bool and assigns it to the IsOddsChange field.
func (*TicketItem) SetLeagueName ¶
func (o *TicketItem) SetLeagueName(v string)
SetLeagueName gets a reference to the given string and assigns it to the LeagueName field.
func (*TicketItem) SetLine ¶
func (o *TicketItem) SetLine(v float64)
SetLine gets a reference to the given float64 and assigns it to the Line field.
func (*TicketItem) SetLiveAwayScore ¶
func (o *TicketItem) SetLiveAwayScore(v int64)
SetLiveAwayScore gets a reference to the given int64 and assigns it to the LiveAwayScore field.
func (*TicketItem) SetLiveHomeScore ¶
func (o *TicketItem) SetLiveHomeScore(v int64)
SetLiveHomeScore gets a reference to the given int64 and assigns it to the LiveHomeScore field.
func (*TicketItem) SetLiveScore ¶
func (o *TicketItem) SetLiveScore(v bool)
SetLiveScore gets a reference to the given bool and assigns it to the LiveScore field.
func (*TicketItem) SetMRPercentage ¶
func (o *TicketItem) SetMRPercentage(v string)
SetMRPercentage gets a reference to the given string and assigns it to the MRPercentage field.
func (*TicketItem) SetMatchid ¶
func (o *TicketItem) SetMatchid(v int64)
SetMatchid gets a reference to the given int64 and assigns it to the Matchid field.
func (*TicketItem) SetMaxbet ¶
func (o *TicketItem) SetMaxbet(v string)
SetMaxbet gets a reference to the given string and assigns it to the Maxbet field.
func (*TicketItem) SetMinbet ¶
func (o *TicketItem) SetMinbet(v string)
SetMinbet gets a reference to the given string and assigns it to the Minbet field.
func (*TicketItem) SetOddsID ¶
func (o *TicketItem) SetOddsID(v int64)
SetOddsID gets a reference to the given int64 and assigns it to the OddsID field.
func (*TicketItem) SetPromoID ¶
func (o *TicketItem) SetPromoID(v int64)
SetPromoID gets a reference to the given int64 and assigns it to the PromoID field.
func (*TicketItem) SetQuickBet ¶
func (o *TicketItem) SetQuickBet(v string)
SetQuickBet gets a reference to the given string and assigns it to the QuickBet field.
func (*TicketItem) SetSeqNo ¶
func (o *TicketItem) SetSeqNo(v int64)
SetSeqNo gets a reference to the given int64 and assigns it to the SeqNo field.
func (*TicketItem) SetSportName ¶
func (o *TicketItem) SetSportName(v string)
SetSportName gets a reference to the given string and assigns it to the SportName field.
func (*TicketItem) SetSportType ¶
func (o *TicketItem) SetSportType(v int64)
SetSportType gets a reference to the given int64 and assigns it to the SportType field.
func (*TicketItem) SetTicketType ¶
func (o *TicketItem) SetTicketType(v BetTypeClassEnum)
SetTicketType gets a reference to the given BetTypeClassEnum and assigns it to the TicketType field.
type TicketsApiService ¶
type TicketsApiService service
TicketsApiService TicketsApi service
func (*TicketsApiService) GetTickets ¶
func (a *TicketsApiService) GetTickets(ctx _context.Context) apiGetTicketsRequest
GetTickets Method for GetTickets
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiGetTicketsRequest
func (*TicketsApiService) PlaceBet ¶
func (a *TicketsApiService) PlaceBet(ctx _context.Context) apiPlaceBetRequest
PlaceBet Method for PlaceBet
- @param ctx _context.Context - for authentication, logging, cancellation, deadlines, tracing, etc. Passed from http.Request or context.Background().
@return apiPlaceBetRequest
type TicketsRequest ¶
type TicketsRequest struct { ItemList0Type BetTypeClassEnum `json:"ItemList[0][type]"` ItemList0Bettype *int64 `json:"ItemList[0][bettype],omitempty"` ItemList0Oddsid int64 `json:"ItemList[0][oddsid]"` ItemList0Odds *float32 `json:"ItemList[0][odds],omitempty"` ItemList0Line *float64 `json:"ItemList[0][Line],omitempty"` ItemList0Hscore *int64 `json:"ItemList[0][Hscore],omitempty"` ItemList0Ascore *int64 `json:"ItemList[0][Ascore],omitempty"` ItemList0Matchid *int64 `json:"ItemList[0][Matchid],omitempty"` ItemList0Betteam string `json:"ItemList[0][betteam]"` ItemList0Stake *int64 `json:"ItemList[0][stake],omitempty"` ItemList0QuickBet *string `json:"ItemList[0][QuickBet],omitempty"` ItemList0ChoiceValue *string `json:"ItemList[0][ChoiceValue],omitempty"` ItemList0Home *string `json:"ItemList[0][home],omitempty"` ItemList0Away *string `json:"ItemList[0][away],omitempty"` ItemList0Gameid *int64 `json:"ItemList[0][gameid],omitempty"` ItemList0IsInPlay *bool `json:"ItemList[0][IsInPlay],omitempty"` ItemList0Pty *int64 `json:"ItemList[0][pty],omitempty"` ItemList0Hdp1 *float32 `json:"ItemList[0][hdp1],omitempty"` ItemList0Hdp2 *float32 `json:"ItemList[0][hdp2],omitempty"` }
TicketsRequest struct for TicketsRequest
func NewTicketsRequest ¶
func NewTicketsRequest(itemList0Type BetTypeClassEnum, itemList0Oddsid int64, itemList0Betteam string) *TicketsRequest
NewTicketsRequest instantiates a new TicketsRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTicketsRequestWithDefaults ¶
func NewTicketsRequestWithDefaults() *TicketsRequest
NewTicketsRequestWithDefaults instantiates a new TicketsRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*TicketsRequest) GetItemList0Ascore ¶
func (o *TicketsRequest) GetItemList0Ascore() int64
GetItemList0Ascore returns the ItemList0Ascore field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0AscoreOk ¶
func (o *TicketsRequest) GetItemList0AscoreOk() (*int64, bool)
GetItemList0AscoreOk returns a tuple with the ItemList0Ascore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Away ¶
func (o *TicketsRequest) GetItemList0Away() string
GetItemList0Away returns the ItemList0Away field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0AwayOk ¶
func (o *TicketsRequest) GetItemList0AwayOk() (*string, bool)
GetItemList0AwayOk returns a tuple with the ItemList0Away field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Betteam ¶
func (o *TicketsRequest) GetItemList0Betteam() string
GetItemList0Betteam returns the ItemList0Betteam field value
func (*TicketsRequest) GetItemList0BetteamOk ¶
func (o *TicketsRequest) GetItemList0BetteamOk() (*string, bool)
GetItemList0BetteamOk returns a tuple with the ItemList0Betteam field value and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Bettype ¶
func (o *TicketsRequest) GetItemList0Bettype() int64
GetItemList0Bettype returns the ItemList0Bettype field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0BettypeOk ¶
func (o *TicketsRequest) GetItemList0BettypeOk() (*int64, bool)
GetItemList0BettypeOk returns a tuple with the ItemList0Bettype field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0ChoiceValue ¶
func (o *TicketsRequest) GetItemList0ChoiceValue() string
GetItemList0ChoiceValue returns the ItemList0ChoiceValue field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0ChoiceValueOk ¶
func (o *TicketsRequest) GetItemList0ChoiceValueOk() (*string, bool)
GetItemList0ChoiceValueOk returns a tuple with the ItemList0ChoiceValue field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Gameid ¶
func (o *TicketsRequest) GetItemList0Gameid() int64
GetItemList0Gameid returns the ItemList0Gameid field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0GameidOk ¶
func (o *TicketsRequest) GetItemList0GameidOk() (*int64, bool)
GetItemList0GameidOk returns a tuple with the ItemList0Gameid field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Hdp1 ¶
func (o *TicketsRequest) GetItemList0Hdp1() float32
GetItemList0Hdp1 returns the ItemList0Hdp1 field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0Hdp1Ok ¶
func (o *TicketsRequest) GetItemList0Hdp1Ok() (*float32, bool)
GetItemList0Hdp1Ok returns a tuple with the ItemList0Hdp1 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Hdp2 ¶
func (o *TicketsRequest) GetItemList0Hdp2() float32
GetItemList0Hdp2 returns the ItemList0Hdp2 field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0Hdp2Ok ¶
func (o *TicketsRequest) GetItemList0Hdp2Ok() (*float32, bool)
GetItemList0Hdp2Ok returns a tuple with the ItemList0Hdp2 field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Home ¶
func (o *TicketsRequest) GetItemList0Home() string
GetItemList0Home returns the ItemList0Home field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0HomeOk ¶
func (o *TicketsRequest) GetItemList0HomeOk() (*string, bool)
GetItemList0HomeOk returns a tuple with the ItemList0Home field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Hscore ¶
func (o *TicketsRequest) GetItemList0Hscore() int64
GetItemList0Hscore returns the ItemList0Hscore field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0HscoreOk ¶
func (o *TicketsRequest) GetItemList0HscoreOk() (*int64, bool)
GetItemList0HscoreOk returns a tuple with the ItemList0Hscore field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0IsInPlay ¶
func (o *TicketsRequest) GetItemList0IsInPlay() bool
GetItemList0IsInPlay returns the ItemList0IsInPlay field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0IsInPlayOk ¶
func (o *TicketsRequest) GetItemList0IsInPlayOk() (*bool, bool)
GetItemList0IsInPlayOk returns a tuple with the ItemList0IsInPlay field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Line ¶
func (o *TicketsRequest) GetItemList0Line() float64
GetItemList0Line returns the ItemList0Line field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0LineOk ¶
func (o *TicketsRequest) GetItemList0LineOk() (*float64, bool)
GetItemList0LineOk returns a tuple with the ItemList0Line field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Matchid ¶
func (o *TicketsRequest) GetItemList0Matchid() int64
GetItemList0Matchid returns the ItemList0Matchid field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0MatchidOk ¶
func (o *TicketsRequest) GetItemList0MatchidOk() (*int64, bool)
GetItemList0MatchidOk returns a tuple with the ItemList0Matchid field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Odds ¶
func (o *TicketsRequest) GetItemList0Odds() float32
GetItemList0Odds returns the ItemList0Odds field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0OddsOk ¶
func (o *TicketsRequest) GetItemList0OddsOk() (*float32, bool)
GetItemList0OddsOk returns a tuple with the ItemList0Odds field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Oddsid ¶
func (o *TicketsRequest) GetItemList0Oddsid() int64
GetItemList0Oddsid returns the ItemList0Oddsid field value
func (*TicketsRequest) GetItemList0OddsidOk ¶
func (o *TicketsRequest) GetItemList0OddsidOk() (*int64, bool)
GetItemList0OddsidOk returns a tuple with the ItemList0Oddsid field value and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Pty ¶
func (o *TicketsRequest) GetItemList0Pty() int64
GetItemList0Pty returns the ItemList0Pty field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0PtyOk ¶
func (o *TicketsRequest) GetItemList0PtyOk() (*int64, bool)
GetItemList0PtyOk returns a tuple with the ItemList0Pty field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0QuickBet ¶
func (o *TicketsRequest) GetItemList0QuickBet() string
GetItemList0QuickBet returns the ItemList0QuickBet field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0QuickBetOk ¶
func (o *TicketsRequest) GetItemList0QuickBetOk() (*string, bool)
GetItemList0QuickBetOk returns a tuple with the ItemList0QuickBet field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Stake ¶
func (o *TicketsRequest) GetItemList0Stake() int64
GetItemList0Stake returns the ItemList0Stake field value if set, zero value otherwise.
func (*TicketsRequest) GetItemList0StakeOk ¶
func (o *TicketsRequest) GetItemList0StakeOk() (*int64, bool)
GetItemList0StakeOk returns a tuple with the ItemList0Stake field value if set, nil otherwise and a boolean to check if the value has been set.
func (*TicketsRequest) GetItemList0Type ¶
func (o *TicketsRequest) GetItemList0Type() BetTypeClassEnum
GetItemList0Type returns the ItemList0Type field value
func (*TicketsRequest) GetItemList0TypeOk ¶
func (o *TicketsRequest) GetItemList0TypeOk() (*BetTypeClassEnum, bool)
GetItemList0TypeOk returns a tuple with the ItemList0Type field value and a boolean to check if the value has been set.
func (*TicketsRequest) HasItemList0Ascore ¶
func (o *TicketsRequest) HasItemList0Ascore() bool
HasItemList0Ascore returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Away ¶
func (o *TicketsRequest) HasItemList0Away() bool
HasItemList0Away returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Bettype ¶
func (o *TicketsRequest) HasItemList0Bettype() bool
HasItemList0Bettype returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0ChoiceValue ¶
func (o *TicketsRequest) HasItemList0ChoiceValue() bool
HasItemList0ChoiceValue returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Gameid ¶
func (o *TicketsRequest) HasItemList0Gameid() bool
HasItemList0Gameid returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Hdp1 ¶
func (o *TicketsRequest) HasItemList0Hdp1() bool
HasItemList0Hdp1 returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Hdp2 ¶
func (o *TicketsRequest) HasItemList0Hdp2() bool
HasItemList0Hdp2 returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Home ¶
func (o *TicketsRequest) HasItemList0Home() bool
HasItemList0Home returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Hscore ¶
func (o *TicketsRequest) HasItemList0Hscore() bool
HasItemList0Hscore returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0IsInPlay ¶
func (o *TicketsRequest) HasItemList0IsInPlay() bool
HasItemList0IsInPlay returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Line ¶
func (o *TicketsRequest) HasItemList0Line() bool
HasItemList0Line returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Matchid ¶
func (o *TicketsRequest) HasItemList0Matchid() bool
HasItemList0Matchid returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Odds ¶
func (o *TicketsRequest) HasItemList0Odds() bool
HasItemList0Odds returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Pty ¶
func (o *TicketsRequest) HasItemList0Pty() bool
HasItemList0Pty returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0QuickBet ¶
func (o *TicketsRequest) HasItemList0QuickBet() bool
HasItemList0QuickBet returns a boolean if a field has been set.
func (*TicketsRequest) HasItemList0Stake ¶
func (o *TicketsRequest) HasItemList0Stake() bool
HasItemList0Stake returns a boolean if a field has been set.
func (TicketsRequest) MarshalJSON ¶
func (o TicketsRequest) MarshalJSON() ([]byte, error)
func (*TicketsRequest) SetItemList0Ascore ¶
func (o *TicketsRequest) SetItemList0Ascore(v int64)
SetItemList0Ascore gets a reference to the given int64 and assigns it to the ItemList0Ascore field.
func (*TicketsRequest) SetItemList0Away ¶
func (o *TicketsRequest) SetItemList0Away(v string)
SetItemList0Away gets a reference to the given string and assigns it to the ItemList0Away field.
func (*TicketsRequest) SetItemList0Betteam ¶
func (o *TicketsRequest) SetItemList0Betteam(v string)
SetItemList0Betteam sets field value
func (*TicketsRequest) SetItemList0Bettype ¶
func (o *TicketsRequest) SetItemList0Bettype(v int64)
SetItemList0Bettype gets a reference to the given int64 and assigns it to the ItemList0Bettype field.
func (*TicketsRequest) SetItemList0ChoiceValue ¶
func (o *TicketsRequest) SetItemList0ChoiceValue(v string)
SetItemList0ChoiceValue gets a reference to the given string and assigns it to the ItemList0ChoiceValue field.
func (*TicketsRequest) SetItemList0Gameid ¶
func (o *TicketsRequest) SetItemList0Gameid(v int64)
SetItemList0Gameid gets a reference to the given int64 and assigns it to the ItemList0Gameid field.
func (*TicketsRequest) SetItemList0Hdp1 ¶
func (o *TicketsRequest) SetItemList0Hdp1(v float32)
SetItemList0Hdp1 gets a reference to the given float32 and assigns it to the ItemList0Hdp1 field.
func (*TicketsRequest) SetItemList0Hdp2 ¶
func (o *TicketsRequest) SetItemList0Hdp2(v float32)
SetItemList0Hdp2 gets a reference to the given float32 and assigns it to the ItemList0Hdp2 field.
func (*TicketsRequest) SetItemList0Home ¶
func (o *TicketsRequest) SetItemList0Home(v string)
SetItemList0Home gets a reference to the given string and assigns it to the ItemList0Home field.
func (*TicketsRequest) SetItemList0Hscore ¶
func (o *TicketsRequest) SetItemList0Hscore(v int64)
SetItemList0Hscore gets a reference to the given int64 and assigns it to the ItemList0Hscore field.
func (*TicketsRequest) SetItemList0IsInPlay ¶
func (o *TicketsRequest) SetItemList0IsInPlay(v bool)
SetItemList0IsInPlay gets a reference to the given bool and assigns it to the ItemList0IsInPlay field.
func (*TicketsRequest) SetItemList0Line ¶
func (o *TicketsRequest) SetItemList0Line(v float64)
SetItemList0Line gets a reference to the given float64 and assigns it to the ItemList0Line field.
func (*TicketsRequest) SetItemList0Matchid ¶
func (o *TicketsRequest) SetItemList0Matchid(v int64)
SetItemList0Matchid gets a reference to the given int64 and assigns it to the ItemList0Matchid field.
func (*TicketsRequest) SetItemList0Odds ¶
func (o *TicketsRequest) SetItemList0Odds(v float32)
SetItemList0Odds gets a reference to the given float32 and assigns it to the ItemList0Odds field.
func (*TicketsRequest) SetItemList0Oddsid ¶
func (o *TicketsRequest) SetItemList0Oddsid(v int64)
SetItemList0Oddsid sets field value
func (*TicketsRequest) SetItemList0Pty ¶
func (o *TicketsRequest) SetItemList0Pty(v int64)
SetItemList0Pty gets a reference to the given int64 and assigns it to the ItemList0Pty field.
func (*TicketsRequest) SetItemList0QuickBet ¶
func (o *TicketsRequest) SetItemList0QuickBet(v string)
SetItemList0QuickBet gets a reference to the given string and assigns it to the ItemList0QuickBet field.
func (*TicketsRequest) SetItemList0Stake ¶
func (o *TicketsRequest) SetItemList0Stake(v int64)
SetItemList0Stake gets a reference to the given int64 and assigns it to the ItemList0Stake field.
func (*TicketsRequest) SetItemList0Type ¶
func (o *TicketsRequest) SetItemList0Type(v BetTypeClassEnum)
SetItemList0Type sets field value
type TicketsResponse ¶
type TicketsResponse struct { ErrorCode int64 `json:"ErrorCode"` ErrorMsg string `json:"ErrorMsg"` Data []TicketItem `json:"Data"` }
TicketsResponse struct for TicketsResponse
func NewTicketsResponse ¶
func NewTicketsResponse(errorCode int64, errorMsg string, data []TicketItem) *TicketsResponse
NewTicketsResponse instantiates a new TicketsResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTicketsResponseWithDefaults ¶
func NewTicketsResponseWithDefaults() *TicketsResponse
NewTicketsResponseWithDefaults instantiates a new TicketsResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (*TicketsResponse) GetData ¶
func (o *TicketsResponse) GetData() []TicketItem
GetData returns the Data field value
func (*TicketsResponse) GetDataOk ¶
func (o *TicketsResponse) GetDataOk() (*[]TicketItem, bool)
GetDataOk returns a tuple with the Data field value and a boolean to check if the value has been set.
func (*TicketsResponse) GetErrorCode ¶
func (o *TicketsResponse) GetErrorCode() int64
GetErrorCode returns the ErrorCode field value
func (*TicketsResponse) GetErrorCodeOk ¶
func (o *TicketsResponse) GetErrorCodeOk() (*int64, bool)
GetErrorCodeOk returns a tuple with the ErrorCode field value and a boolean to check if the value has been set.
func (*TicketsResponse) GetErrorMsg ¶
func (o *TicketsResponse) GetErrorMsg() string
GetErrorMsg returns the ErrorMsg field value
func (*TicketsResponse) GetErrorMsgOk ¶
func (o *TicketsResponse) GetErrorMsgOk() (*string, bool)
GetErrorMsgOk returns a tuple with the ErrorMsg field value and a boolean to check if the value has been set.
func (TicketsResponse) MarshalJSON ¶
func (o TicketsResponse) MarshalJSON() ([]byte, error)
func (*TicketsResponse) SetData ¶
func (o *TicketsResponse) SetData(v []TicketItem)
SetData sets field value
func (*TicketsResponse) SetErrorCode ¶
func (o *TicketsResponse) SetErrorCode(v int64)
SetErrorCode sets field value
func (*TicketsResponse) SetErrorMsg ¶
func (o *TicketsResponse) SetErrorMsg(v string)
SetErrorMsg sets field value
Source Files ¶
- api_balance.go
- api_bet_list.go
- api_login.go
- api_odds.go
- api_tickets.go
- client.go
- configuration.go
- model_account_info.go
- model_authenticate_request.go
- model_authenticate_response.go
- model_balance_response.go
- model_balance_response_data.go
- model_bet_status_response.go
- model_bet_status_response_data.go
- model_bet_type_class_enum.go
- model_check_token_response.go
- model_common_item.go
- model_contributor_request.go
- model_contributor_response.go
- model_date_type_enum.go
- model_event_item.go
- model_get_account_response.go
- model_get_markets_response.go
- model_get_markets_response_data.go
- model_get_markets_response_data_markets.go
- model_inline_object.go
- model_inline_object_1.go
- model_market_item.go
- model_place_bet_item.go
- model_place_bet_request.go
- model_place_bet_request_data.go
- model_running_bet_list_response.go
- model_selection_item.go
- model_set_odds_type_response.go
- model_set_odds_type_response_data.go
- model_show_all_odds_request.go
- model_show_all_odds_response.go
- model_show_all_odds_response_data.go
- model_sport_item.go
- model_sport_item_m0.go
- model_ticket_item.go
- model_tickets_request.go
- model_tickets_response.go
- response.go
- utils.go