MessagePack Code Generator
This is a code generation tool and serialization library for MessagePack. It is targeted at the go generate
tool. You can read more about MessagePack in the wiki, or at msgpack.org.
Why?
Quickstart
Note: you need at least go 1.3 to compile this package, and at least go 1.4 to use go generate
.
In a source file, include the following directive:
//go:generate msgp
The msgp
command will generate serialization methods for all exported type declarations in the file.
You can read more about the code generation options here.
Use
Field names can be set in much the same way as the encoding/json
package. For example:
type Person struct {
Name string `msg:"name"`
Address string `msg:"address"`
Age int `msg:"age"`
Hidden string `msg:"-"` // this field is ignored
unexported bool // this field is also ignored
}
By default, the code generator will satisfy msgp.Sizer
, msgp.Encodable
, msgp.Decodable
,
msgp.Marshaler
, and msgp.Unmarshaler
. Carefully-designed applications can use these methods to do
marshalling/unmarshalling with zero allocations.
While msgp.Marshaler
and msgp.Unmarshaler
are quite similar to the standard library's
json.Marshaler
and json.Unmarshaler
, msgp.Encodable
and msgp.Decodable
are useful for
stream serialization. (*msgp.Writer
and *msgp.Reader
are essentially protocol-aware versions
of *bufio.Writer
and *bufio.Reader
, respectively.)
Features
- Extremely fast generated code
- Test and benchmark generation
- JSON interoperability (see
msgp.CopyToJSON() and msgp.UnmarshalAsJSON()
)
- Support for complex type declarations
- Native support for Go's
time.Time
, complex64
, and complex128
types
- Generation of both
[]byte
-oriented and io.Reader/io.Writer
-oriented methods
- Support for arbitrary type system extensions
- Preprocessor directives
Consider the following:
const Eight = 8
type MyInt int
type Data []byte
type Struct struct {
Which map[string]*MyInt `msg:"which"`
Other Data `msg:"other"`
Nums [Eight]float64 `msg:"nums"`
}
As long as the declarations of MyInt
and Data
are in the same file as Struct
, the parser will determine that the type information for MyInt
and Data
can be passed into the definition of Struct
before its methods are generated.
Extensions
MessagePack supports defining your own types through "extensions," which are just a tuple of
the data "type" (int8
) and the raw binary. You can see a worked example in the wiki.
Status
Alpha. I will break stuff. There is an open milestone for Beta stability (targeted for January.) Only the /msgp
sub-directory will have a stability guarantee.
You can read more about how msgp
maps MessagePack types onto Go types in the wiki.
Here some of the known limitations/restrictions:
- Identifiers from outside the processed source file are assumed (optimistically) to satisfy the generator's interfaces. If this isn't the case, your code will fail to compile.
- Like most serializers,
chan
and func
fields are ignored, as well as non-exported fields.
- Encoding of
interface{}
is limited to built-ins or types that have explicit encoding methods.
- Maps must have
string
keys. This is intentional (as it preserves JSON interop.) Although non-string map keys are not forbidden by the MessagePack standard, many serializers impose this restriction. (It also means any well-formed struct
can be de-serialized into a map[string]interface{}
.) The only exception to this rule is that the deserializers will allow you to read map keys encoded as bin
types, due to the fact that some legacy encodings permitted this. (However, those values will still be cast to Go string
s, and they will be converted to str
types when re-encoded. It is the responsibility of the user to ensure that map keys are UTF-8 safe in this case.) The same rules hold true for JSON translation.
If the output compiles, then there's a pretty good chance things are fine. (Plus, we generate tests for you.) Please, please, please file an issue if you think the generator is writing broken code.
If you like benchmarks, see here.
As one might expect, the generated methods that deal with []byte
are faster, but the io.Reader/Writer
methods are generally more memory-efficient for large (> 2KB) objects.