Documentation
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Index ¶
- type Player
- func (p *Player) Bind(program uint32) error
- func (p Player) Bounds() shapes.Shape
- func (p Player) Draw()
- func (p *Player) Handle(event events.Event)
- func (p *Player) NextShape()
- func (p Player) Pos() mgl32.Vec3
- func (p *Player) SetPos(pos mgl32.Vec3)
- func (p *Player) Update(dt float32, group *[]entity.Entity)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
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