custom

package
v0.1.1 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 28, 2015 License: MPL-2.0 Imports: 19 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var Tuples = app.TupleSlice([]app.Tuple{
	{"custom", "*", "*"},
})

Tuples is the list of tuples that this built-in app implementation knows that it can support.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type App

type App struct{}

App is an implementation of app.App

func (*App) Build

func (a *App) Build(ctx *app.Context) error

func (*App) Compile

func (a *App) Compile(ctx *app.Context) (*app.CompileResult, error)

func (*App) Deploy

func (a *App) Deploy(ctx *app.Context) error

func (*App) Dev

func (a *App) Dev(ctx *app.Context) error

func (*App) DevDep

func (a *App) DevDep(dst, src *app.Context) (*app.DevDep, error)

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL