Documentation ¶
Index ¶
- Variables
- func DefaultNodeConfig() *raft.Config
- func DefaultRaftConfig() api.RaftConfig
- func Register(server *grpc.Server, node *Node)
- func WaitForCluster(ctx context.Context, n *Node) (cluster *api.Cluster, err error)
- func WaitForLeader(ctx context.Context, n *Node) error
- type LeadershipState
- type NewNodeOptions
- type Node
- func (n *Node) ConnectToMember(addr string, timeout time.Duration) (*membership.Member, error)
- func (n *Node) GetMemberlist() map[uint64]*api.RaftMember
- func (n *Node) GetVersion() *api.Version
- func (n *Node) IsLeader() bool
- func (n *Node) Join(ctx context.Context, req *api.JoinRequest) (*api.JoinResponse, error)
- func (n *Node) Leader() uint64
- func (n *Node) LeaderAddr() (string, error)
- func (n *Node) Leave(ctx context.Context, req *api.LeaveRequest) (*api.LeaveResponse, error)
- func (n *Node) MemoryStore() *store.MemoryStore
- func (n *Node) ProcessRaftMessage(ctx context.Context, msg *api.ProcessRaftMessageRequest) (*api.ProcessRaftMessageResponse, error)
- func (n *Node) ProposeValue(ctx context.Context, storeAction []*api.StoreAction, cb func()) error
- func (n *Node) RemoveMember(ctx context.Context, id uint64) error
- func (n *Node) ResolveAddress(ctx context.Context, msg *api.ResolveAddressRequest) (*api.ResolveAddressResponse, error)
- func (n *Node) Run(ctx context.Context) error
- func (n *Node) Shutdown()
- func (n *Node) SubscribeLeadership() (q chan events.Event, cancel func())
Constants ¶
This section is empty.
Variables ¶
var ( // ErrConfChangeRefused is returned when there is an issue with the configuration change ErrConfChangeRefused = errors.New("raft: propose configuration change refused") // ErrApplyNotSpecified is returned during the creation of a raft node when no apply method was provided ErrApplyNotSpecified = errors.New("raft: apply method was not specified") // ErrAppendEntry is thrown when the node fail to append an entry to the logs ErrAppendEntry = errors.New("raft: failed to append entry to logs") // ErrSetHardState is returned when the node fails to set the hard state ErrSetHardState = errors.New("raft: failed to set the hard state for log append entry") // ErrApplySnapshot is returned when the node fails to apply a snapshot ErrApplySnapshot = errors.New("raft: failed to apply snapshot on raft node") // ErrStopped is returned when an operation was submitted but the node was stopped in the meantime ErrStopped = errors.New("raft: failed to process the request: node is stopped") // ErrLostLeadership is returned when an operation was submitted but the node lost leader status before it became committed ErrLostLeadership = errors.New("raft: failed to process the request: node lost leader status") // ErrRequestTooLarge is returned when a raft internal message is too large to be sent ErrRequestTooLarge = errors.New("raft: raft message is too large and can't be sent") // ErrCannotRemoveMember is thrown when we try to remove a member from the cluster but this would result in a loss of quorum ErrCannotRemoveMember = errors.New("raft: member cannot be removed, because removing it may result in loss of quorum") // ErrMemberRemoved is thrown when a node was removed from the cluster ErrMemberRemoved = errors.New("raft: member was removed from the cluster") // ErrNoClusterLeader is thrown when the cluster has no elected leader ErrNoClusterLeader = errors.New("raft: no elected cluster leader") )
Functions ¶
func DefaultNodeConfig ¶
DefaultNodeConfig returns the default config for a raft node that can be modified and customized
func DefaultRaftConfig ¶
func DefaultRaftConfig() api.RaftConfig
DefaultRaftConfig returns a default api.RaftConfig.
func WaitForCluster ¶
WaitForCluster waits until node observes that the cluster wide config is committed to raft. This ensures that we can see and serve informations related to the cluster.
Types ¶
type LeadershipState ¶
type LeadershipState int
LeadershipState indicates whether the node is a leader or follower.
const ( // IsLeader indicates that the node is a raft leader. IsLeader LeadershipState = iota // IsFollower indicates that the node is a raft follower. IsFollower )
type NewNodeOptions ¶
type NewNodeOptions struct { // ID is the node's ID, from its certificate's CN field. ID string // Addr is the address of this node's listener Addr string // ForceNewCluster defines if we have to force a new cluster // because we are recovering from a backup data directory. ForceNewCluster bool // JoinAddr is the cluster to join. May be an empty string to create // a standalone cluster. JoinAddr string // Config is the raft config. Config *raft.Config // StateDir is the directory to store durable state. StateDir string // TickInterval interval is the time interval between raft ticks. TickInterval time.Duration // ClockSource is a Clock interface to use as a time base. // Leave this nil except for tests that are designed not to run in real // time. ClockSource clock.Clock // SendTimeout is the timeout on the sending messages to other raft // nodes. Leave this as 0 to get the default value. SendTimeout time.Duration TLSCredentials credentials.TransportAuthenticator }
NewNodeOptions provides arguments for NewNode
type Node ¶
type Node struct { raft.Node Server *grpc.Server Ctx context.Context Address string StateDir string Error error Config *raft.Config // contains filtered or unexported fields }
Node represents the Raft Node useful configuration.
func NewNode ¶
func NewNode(ctx context.Context, opts NewNodeOptions) (*Node, error)
NewNode generates a new Raft node
func (*Node) ConnectToMember ¶
ConnectToMember returns a member object with an initialized connection to communicate with other raft members
func (*Node) GetMemberlist ¶
func (n *Node) GetMemberlist() map[uint64]*api.RaftMember
GetMemberlist returns the current list of raft members in the cluster.
func (*Node) GetVersion ¶
GetVersion returns the sequence information for the current raft round.
func (*Node) Join ¶
func (n *Node) Join(ctx context.Context, req *api.JoinRequest) (*api.JoinResponse, error)
Join asks to a member of the raft to propose a configuration change and add us as a member thus beginning the log replication process. This method is called from an aspiring member to an existing member
func (*Node) LeaderAddr ¶
LeaderAddr returns address of current cluster leader. With this method Node satisfies raftpicker.AddrSelector interface.
func (*Node) Leave ¶
func (n *Node) Leave(ctx context.Context, req *api.LeaveRequest) (*api.LeaveResponse, error)
Leave asks to a member of the raft to remove us from the raft cluster. This method is called from a member who is willing to leave its raft membership to an active member of the raft
func (*Node) MemoryStore ¶
func (n *Node) MemoryStore() *store.MemoryStore
MemoryStore returns the memory store that is kept in sync with the raft log.
func (*Node) ProcessRaftMessage ¶
func (n *Node) ProcessRaftMessage(ctx context.Context, msg *api.ProcessRaftMessageRequest) (*api.ProcessRaftMessageResponse, error)
ProcessRaftMessage calls 'Step' which advances the raft state machine with the provided message on the receiving node
func (*Node) ProposeValue ¶
ProposeValue calls Propose on the raft and waits on the commit log action before returning a result
func (*Node) RemoveMember ¶
RemoveMember submits a configuration change to remove a member from the raft cluster.
func (*Node) ResolveAddress ¶
func (n *Node) ResolveAddress(ctx context.Context, msg *api.ResolveAddressRequest) (*api.ResolveAddressResponse, error)
ResolveAddress returns the address reaching for a given node ID.
func (*Node) Run ¶
Run is the main loop for a Raft node, it goes along the state machine, acting on the messages received from other Raft nodes in the cluster.
Before running the main loop, it first starts the raft node based on saved cluster state. If no saved state exists, it starts a single-node cluster.
func (*Node) Shutdown ¶
func (n *Node) Shutdown()
Shutdown stops the raft node processing loop. Calling Shutdown on an already stopped node will result in a panic.
func (*Node) SubscribeLeadership ¶
func (n *Node) SubscribeLeadership() (q chan events.Event, cancel func())
SubscribeLeadership returns channel to which events about leadership change will be sent in form of raft.LeadershipState. Also cancel func is returned - it should be called when listener is not longer interested in events.