Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type Aggregate
- type Client
- type ConstraintError
- type Group
- type GroupClient
- func (c *GroupClient) Create() *GroupCreate
- func (c *GroupClient) Delete() *GroupDelete
- func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
- func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
- func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)
- func (c *GroupClient) GetX(ctx context.Context, id int) *Group
- func (c *GroupClient) Hooks() []Hook
- func (c *GroupClient) Query() *GroupQuery
- func (c *GroupClient) QueryAdmin(gr *Group) *UserQuery
- func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
- func (c *GroupClient) Update() *GroupUpdate
- func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
- func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
- func (c *GroupClient) Use(hooks ...Hook)
- type GroupCreate
- func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
- func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
- func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
- func (gc *GroupCreate) SaveX(ctx context.Context) *Group
- func (gc *GroupCreate) SetAdmin(u *User) *GroupCreate
- func (gc *GroupCreate) SetAdminID(id int) *GroupCreate
- func (gc *GroupCreate) SetName(s string) *GroupCreate
- func (gc *GroupCreate) SetNillableAdminID(id *int) *GroupCreate
- type GroupDelete
- type GroupDeleteOne
- type GroupEdges
- type GroupGroupBy
- func (ggb *GroupGroupBy) Aggregate(fns ...Aggregate) *GroupGroupBy
- func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
- func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
- func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
- func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
- func (ggb *GroupGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ggb *GroupGroupBy) StringsX(ctx context.Context) []string
- type GroupMutation
- func (m *GroupMutation) AddField(name string, value ent.Value) error
- func (m *GroupMutation) AddUserIDs(ids ...int)
- func (m *GroupMutation) AddedEdges() []string
- func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
- func (m *GroupMutation) AddedFields() []string
- func (m *GroupMutation) AddedIDs(name string) []ent.Value
- func (m *GroupMutation) AdminCleared() bool
- func (m *GroupMutation) AdminID() (id int, exists bool)
- func (m *GroupMutation) AdminIDs() (ids []int)
- func (m *GroupMutation) ClearAdmin()
- func (m *GroupMutation) ClearEdge(name string) error
- func (m *GroupMutation) ClearField(name string) error
- func (m *GroupMutation) ClearedEdges() []string
- func (m *GroupMutation) ClearedFields() []string
- func (m GroupMutation) Client() *Client
- func (m *GroupMutation) EdgeCleared(name string) bool
- func (m *GroupMutation) Field(name string) (ent.Value, bool)
- func (m *GroupMutation) FieldCleared(name string) bool
- func (m *GroupMutation) Fields() []string
- func (m *GroupMutation) ID() (id int, exists bool)
- func (m *GroupMutation) Name() (r string, exists bool)
- func (m *GroupMutation) Op() Op
- func (m *GroupMutation) RemoveUserIDs(ids ...int)
- func (m *GroupMutation) RemovedEdges() []string
- func (m *GroupMutation) RemovedIDs(name string) []ent.Value
- func (m *GroupMutation) RemovedUsersIDs() (ids []int)
- func (m *GroupMutation) ResetAdmin()
- func (m *GroupMutation) ResetEdge(name string) error
- func (m *GroupMutation) ResetField(name string) error
- func (m *GroupMutation) ResetName()
- func (m *GroupMutation) ResetUsers()
- func (m *GroupMutation) SetAdminID(id int)
- func (m *GroupMutation) SetField(name string, value ent.Value) error
- func (m *GroupMutation) SetName(s string)
- func (m GroupMutation) Tx() (*Tx, error)
- func (m *GroupMutation) Type() string
- func (m *GroupMutation) UsersIDs() (ids []int)
- type GroupQuery
- func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
- func (gq *GroupQuery) AllX(ctx context.Context) []*Group
- func (gq *GroupQuery) Clone() *GroupQuery
- func (gq *GroupQuery) Count(ctx context.Context) (int, error)
- func (gq *GroupQuery) CountX(ctx context.Context) int
- func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
- func (gq *GroupQuery) ExistX(ctx context.Context) bool
- func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) FirstX(ctx context.Context) *Group
- func (gq *GroupQuery) FirstXID(ctx context.Context) int
- func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
- func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
- func (gq *GroupQuery) IDsX(ctx context.Context) []int
- func (gq *GroupQuery) Limit(limit int) *GroupQuery
- func (gq *GroupQuery) Offset(offset int) *GroupQuery
- func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
- func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
- func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
- func (gq *GroupQuery) OnlyXID(ctx context.Context) int
- func (gq *GroupQuery) Order(o ...Order) *GroupQuery
- func (gq *GroupQuery) QueryAdmin() *UserQuery
- func (gq *GroupQuery) QueryUsers() *UserQuery
- func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect
- func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
- func (gq *GroupQuery) WithAdmin(opts ...func(*UserQuery)) *GroupQuery
- func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
- type GroupSelect
- func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
- func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
- func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
- func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
- func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
- func (gs *GroupSelect) IntsX(ctx context.Context) []int
- func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
- func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
- func (gs *GroupSelect) Strings(ctx context.Context) ([]string, error)
- func (gs *GroupSelect) StringsX(ctx context.Context) []string
- type GroupUpdate
- func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) ClearAdmin() *GroupUpdate
- func (gu *GroupUpdate) Exec(ctx context.Context) error
- func (gu *GroupUpdate) ExecX(ctx context.Context)
- func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
- func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
- func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
- func (gu *GroupUpdate) SaveX(ctx context.Context) int
- func (gu *GroupUpdate) SetAdmin(u *User) *GroupUpdate
- func (gu *GroupUpdate) SetAdminID(id int) *GroupUpdate
- func (gu *GroupUpdate) SetName(s string) *GroupUpdate
- func (gu *GroupUpdate) SetNillableAdminID(id *int) *GroupUpdate
- func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
- type GroupUpdateOne
- func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) ClearAdmin() *GroupUpdateOne
- func (guo *GroupUpdateOne) Exec(ctx context.Context) error
- func (guo *GroupUpdateOne) ExecX(ctx context.Context)
- func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
- func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
- func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
- func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
- func (guo *GroupUpdateOne) SetAdmin(u *User) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetAdminID(id int) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
- func (guo *GroupUpdateOne) SetNillableAdminID(id *int) *GroupUpdateOne
- type Groups
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type Order
- type Pet
- type PetClient
- func (c *PetClient) Create() *PetCreate
- func (c *PetClient) Delete() *PetDelete
- func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
- func (c *PetClient) DeleteOneID(id int) *PetDeleteOne
- func (c *PetClient) Get(ctx context.Context, id int) (*Pet, error)
- func (c *PetClient) GetX(ctx context.Context, id int) *Pet
- func (c *PetClient) Hooks() []Hook
- func (c *PetClient) Query() *PetQuery
- func (c *PetClient) QueryFriends(pe *Pet) *PetQuery
- func (c *PetClient) QueryOwner(pe *Pet) *UserQuery
- func (c *PetClient) Update() *PetUpdate
- func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
- func (c *PetClient) UpdateOneID(id int) *PetUpdateOne
- func (c *PetClient) Use(hooks ...Hook)
- type PetCreate
- func (pc *PetCreate) AddFriendIDs(ids ...int) *PetCreate
- func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate
- func (pc *PetCreate) Save(ctx context.Context) (*Pet, error)
- func (pc *PetCreate) SaveX(ctx context.Context) *Pet
- func (pc *PetCreate) SetName(s string) *PetCreate
- func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate
- func (pc *PetCreate) SetOwner(u *User) *PetCreate
- func (pc *PetCreate) SetOwnerID(id int) *PetCreate
- type PetDelete
- type PetDeleteOne
- type PetEdges
- type PetGroupBy
- func (pgb *PetGroupBy) Aggregate(fns ...Aggregate) *PetGroupBy
- func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool
- func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64
- func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)
- func (pgb *PetGroupBy) IntsX(ctx context.Context) []int
- func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error
- func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})
- func (pgb *PetGroupBy) Strings(ctx context.Context) ([]string, error)
- func (pgb *PetGroupBy) StringsX(ctx context.Context) []string
- type PetMutation
- func (m *PetMutation) AddField(name string, value ent.Value) error
- func (m *PetMutation) AddFriendIDs(ids ...int)
- func (m *PetMutation) AddedEdges() []string
- func (m *PetMutation) AddedField(name string) (ent.Value, bool)
- func (m *PetMutation) AddedFields() []string
- func (m *PetMutation) AddedIDs(name string) []ent.Value
- func (m *PetMutation) ClearEdge(name string) error
- func (m *PetMutation) ClearField(name string) error
- func (m *PetMutation) ClearOwner()
- func (m *PetMutation) ClearedEdges() []string
- func (m *PetMutation) ClearedFields() []string
- func (m PetMutation) Client() *Client
- func (m *PetMutation) EdgeCleared(name string) bool
- func (m *PetMutation) Field(name string) (ent.Value, bool)
- func (m *PetMutation) FieldCleared(name string) bool
- func (m *PetMutation) Fields() []string
- func (m *PetMutation) FriendsIDs() (ids []int)
- func (m *PetMutation) ID() (id int, exists bool)
- func (m *PetMutation) Name() (r string, exists bool)
- func (m *PetMutation) Op() Op
- func (m *PetMutation) OwnerCleared() bool
- func (m *PetMutation) OwnerID() (id int, exists bool)
- func (m *PetMutation) OwnerIDs() (ids []int)
- func (m *PetMutation) RemoveFriendIDs(ids ...int)
- func (m *PetMutation) RemovedEdges() []string
- func (m *PetMutation) RemovedFriendsIDs() (ids []int)
- func (m *PetMutation) RemovedIDs(name string) []ent.Value
- func (m *PetMutation) ResetEdge(name string) error
- func (m *PetMutation) ResetField(name string) error
- func (m *PetMutation) ResetFriends()
- func (m *PetMutation) ResetName()
- func (m *PetMutation) ResetOwner()
- func (m *PetMutation) SetField(name string, value ent.Value) error
- func (m *PetMutation) SetName(s string)
- func (m *PetMutation) SetOwnerID(id int)
- func (m PetMutation) Tx() (*Tx, error)
- func (m *PetMutation) Type() string
- type PetQuery
- func (pq *PetQuery) All(ctx context.Context) ([]*Pet, error)
- func (pq *PetQuery) AllX(ctx context.Context) []*Pet
- func (pq *PetQuery) Clone() *PetQuery
- func (pq *PetQuery) Count(ctx context.Context) (int, error)
- func (pq *PetQuery) CountX(ctx context.Context) int
- func (pq *PetQuery) Exist(ctx context.Context) (bool, error)
- func (pq *PetQuery) ExistX(ctx context.Context) bool
- func (pq *PetQuery) First(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) FirstID(ctx context.Context) (id int, err error)
- func (pq *PetQuery) FirstX(ctx context.Context) *Pet
- func (pq *PetQuery) FirstXID(ctx context.Context) int
- func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
- func (pq *PetQuery) IDs(ctx context.Context) ([]int, error)
- func (pq *PetQuery) IDsX(ctx context.Context) []int
- func (pq *PetQuery) Limit(limit int) *PetQuery
- func (pq *PetQuery) Offset(offset int) *PetQuery
- func (pq *PetQuery) Only(ctx context.Context) (*Pet, error)
- func (pq *PetQuery) OnlyID(ctx context.Context) (id int, err error)
- func (pq *PetQuery) OnlyX(ctx context.Context) *Pet
- func (pq *PetQuery) OnlyXID(ctx context.Context) int
- func (pq *PetQuery) Order(o ...Order) *PetQuery
- func (pq *PetQuery) QueryFriends() *PetQuery
- func (pq *PetQuery) QueryOwner() *UserQuery
- func (pq *PetQuery) Select(field string, fields ...string) *PetSelect
- func (pq *PetQuery) Where(ps ...predicate.Pet) *PetQuery
- func (pq *PetQuery) WithFriends(opts ...func(*PetQuery)) *PetQuery
- func (pq *PetQuery) WithOwner(opts ...func(*UserQuery)) *PetQuery
- type PetSelect
- func (ps *PetSelect) Bools(ctx context.Context) ([]bool, error)
- func (ps *PetSelect) BoolsX(ctx context.Context) []bool
- func (ps *PetSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ps *PetSelect) Float64sX(ctx context.Context) []float64
- func (ps *PetSelect) Ints(ctx context.Context) ([]int, error)
- func (ps *PetSelect) IntsX(ctx context.Context) []int
- func (ps *PetSelect) Scan(ctx context.Context, v interface{}) error
- func (ps *PetSelect) ScanX(ctx context.Context, v interface{})
- func (ps *PetSelect) Strings(ctx context.Context) ([]string, error)
- func (ps *PetSelect) StringsX(ctx context.Context) []string
- type PetUpdate
- func (pu *PetUpdate) AddFriendIDs(ids ...int) *PetUpdate
- func (pu *PetUpdate) AddFriends(p ...*Pet) *PetUpdate
- func (pu *PetUpdate) ClearOwner() *PetUpdate
- func (pu *PetUpdate) Exec(ctx context.Context) error
- func (pu *PetUpdate) ExecX(ctx context.Context)
- func (pu *PetUpdate) RemoveFriendIDs(ids ...int) *PetUpdate
- func (pu *PetUpdate) RemoveFriends(p ...*Pet) *PetUpdate
- func (pu *PetUpdate) Save(ctx context.Context) (int, error)
- func (pu *PetUpdate) SaveX(ctx context.Context) int
- func (pu *PetUpdate) SetName(s string) *PetUpdate
- func (pu *PetUpdate) SetNillableOwnerID(id *int) *PetUpdate
- func (pu *PetUpdate) SetOwner(u *User) *PetUpdate
- func (pu *PetUpdate) SetOwnerID(id int) *PetUpdate
- func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate
- type PetUpdateOne
- func (puo *PetUpdateOne) AddFriendIDs(ids ...int) *PetUpdateOne
- func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne
- func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
- func (puo *PetUpdateOne) Exec(ctx context.Context) error
- func (puo *PetUpdateOne) ExecX(ctx context.Context)
- func (puo *PetUpdateOne) RemoveFriendIDs(ids ...int) *PetUpdateOne
- func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne
- func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
- func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
- func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne
- func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
- func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne
- type Pets
- type Policy
- type Query
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryFriends(u *User) *UserQuery
- func (c *UserClient) QueryGroups(u *User) *GroupQuery
- func (c *UserClient) QueryManage(u *User) *GroupQuery
- func (c *UserClient) QueryPets(u *User) *PetQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
- func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
- func (uc *UserCreate) AddManage(g ...*Group) *UserCreate
- func (uc *UserCreate) AddManageIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAge(i int) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...Aggregate) *UserGroupBy
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(i int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddFriendIDs(ids ...int)
- func (m *UserMutation) AddGroupIDs(ids ...int)
- func (m *UserMutation) AddManageIDs(ids ...int)
- func (m *UserMutation) AddPetIDs(ids ...int)
- func (m *UserMutation) AddedAge() (r int, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Age() (r int, exists bool)
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) FriendsIDs() (ids []int)
- func (m *UserMutation) GroupsIDs() (ids []int)
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) ManageIDs() (ids []int)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) PetsIDs() (ids []int)
- func (m *UserMutation) RemoveFriendIDs(ids ...int)
- func (m *UserMutation) RemoveGroupIDs(ids ...int)
- func (m *UserMutation) RemoveManageIDs(ids ...int)
- func (m *UserMutation) RemovePetIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedFriendsIDs() (ids []int)
- func (m *UserMutation) RemovedGroupsIDs() (ids []int)
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedManageIDs() (ids []int)
- func (m *UserMutation) RemovedPetsIDs() (ids []int)
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetFriends()
- func (m *UserMutation) ResetGroups()
- func (m *UserMutation) ResetManage()
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetPets()
- func (m *UserMutation) SetAge(i int)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) FirstXID(ctx context.Context) int
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) OnlyXID(ctx context.Context) int
- func (uq *UserQuery) Order(o ...Order) *UserQuery
- func (uq *UserQuery) QueryFriends() *UserQuery
- func (uq *UserQuery) QueryGroups() *GroupQuery
- func (uq *UserQuery) QueryManage() *GroupQuery
- func (uq *UserQuery) QueryPets() *PetQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithFriends(opts ...func(*UserQuery)) *UserQuery
- func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
- func (uq *UserQuery) WithManage(opts ...func(*GroupQuery)) *UserQuery
- func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAge(i int) *UserUpdate
- func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) AddManage(g ...*Group) *UserUpdate
- func (uu *UserUpdate) AddManageIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
- func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
- func (uu *UserUpdate) RemoveManage(g ...*Group) *UserUpdate
- func (uu *UserUpdate) RemoveManageIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAge(i int) *UserUpdate
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) AddManage(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) AddManageIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveManage(g ...*Group) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveManageIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- type Users
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeGroup = "Group" TypePet = "Pet" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type Aggregate ¶
Aggregate applies an aggregation step on the group-by traversal/selector.
func As ¶
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns the Client stored in a context, or nil if there isn't one.
func Open ¶
Open opens a connection to the database specified by the driver name and a driver-specific data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Group. Query(). Count(ctx)
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Group ¶
type Group struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the GroupQuery when eager-loading is set. Edges GroupEdges `json:"edges"` // contains filtered or unexported fields }
Group is the model entity for the Group schema.
func (*Group) QueryAdmin ¶
QueryAdmin queries the admin edge of the Group.
func (*Group) QueryUsers ¶
QueryUsers queries the users edge of the Group.
func (*Group) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Group) Update ¶
func (gr *Group) Update() *GroupUpdateOne
Update returns a builder for updating this Group. Note that, you need to call Group.Unwrap() before calling this method, if this Group was returned from a transaction, and the transaction was committed or rolled back.
type GroupClient ¶
type GroupClient struct {
// contains filtered or unexported fields
}
GroupClient is a client for the Group schema.
func NewGroupClient ¶
func NewGroupClient(c config) *GroupClient
NewGroupClient returns a client for the Group from the given config.
func (*GroupClient) Create ¶
func (c *GroupClient) Create() *GroupCreate
Create returns a create builder for Group.
func (*GroupClient) Delete ¶
func (c *GroupClient) Delete() *GroupDelete
Delete returns a delete builder for Group.
func (*GroupClient) DeleteOne ¶
func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*GroupClient) DeleteOneID ¶
func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*GroupClient) GetX ¶
func (c *GroupClient) GetX(ctx context.Context, id int) *Group
GetX is like Get, but panics if an error occurs.
func (*GroupClient) Query ¶
func (c *GroupClient) Query() *GroupQuery
Create returns a query builder for Group.
func (*GroupClient) QueryAdmin ¶
func (c *GroupClient) QueryAdmin(gr *Group) *UserQuery
QueryAdmin queries the admin edge of a Group.
func (*GroupClient) QueryUsers ¶
func (c *GroupClient) QueryUsers(gr *Group) *UserQuery
QueryUsers queries the users edge of a Group.
func (*GroupClient) Update ¶
func (c *GroupClient) Update() *GroupUpdate
Update returns an update builder for Group.
func (*GroupClient) UpdateOne ¶
func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne
UpdateOne returns an update builder for the given entity.
func (*GroupClient) UpdateOneID ¶
func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne
UpdateOneID returns an update builder for the given id.
func (*GroupClient) Use ¶
func (c *GroupClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.
type GroupCreate ¶
type GroupCreate struct {
// contains filtered or unexported fields
}
GroupCreate is the builder for creating a Group entity.
func (*GroupCreate) AddUserIDs ¶
func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate
AddUserIDs adds the users edge to User by ids.
func (*GroupCreate) AddUsers ¶
func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate
AddUsers adds the users edges to User.
func (*GroupCreate) Save ¶
func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)
Save creates the Group in the database.
func (*GroupCreate) SaveX ¶
func (gc *GroupCreate) SaveX(ctx context.Context) *Group
SaveX calls Save and panics if Save returns an error.
func (*GroupCreate) SetAdmin ¶
func (gc *GroupCreate) SetAdmin(u *User) *GroupCreate
SetAdmin sets the admin edge to User.
func (*GroupCreate) SetAdminID ¶
func (gc *GroupCreate) SetAdminID(id int) *GroupCreate
SetAdminID sets the admin edge to User by id.
func (*GroupCreate) SetName ¶
func (gc *GroupCreate) SetName(s string) *GroupCreate
SetName sets the name field.
func (*GroupCreate) SetNillableAdminID ¶
func (gc *GroupCreate) SetNillableAdminID(id *int) *GroupCreate
SetNillableAdminID sets the admin edge to User by id if the given value is not nil.
type GroupDelete ¶
type GroupDelete struct {
// contains filtered or unexported fields
}
GroupDelete is the builder for deleting a Group entity.
func (*GroupDelete) Exec ¶
func (gd *GroupDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*GroupDelete) ExecX ¶
func (gd *GroupDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*GroupDelete) Where ¶
func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete
Where adds a new predicate to the delete builder.
type GroupDeleteOne ¶
type GroupDeleteOne struct {
// contains filtered or unexported fields
}
GroupDeleteOne is the builder for deleting a single Group entity.
func (*GroupDeleteOne) Exec ¶
func (gdo *GroupDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*GroupDeleteOne) ExecX ¶
func (gdo *GroupDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type GroupEdges ¶
type GroupEdges struct { // Users holds the value of the users edge. Users []*User // Admin holds the value of the admin edge. Admin *User // contains filtered or unexported fields }
GroupEdges holds the relations/edges for other nodes in the graph.
func (GroupEdges) AdminOrErr ¶
func (e GroupEdges) AdminOrErr() (*User, error)
AdminOrErr returns the Admin value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (GroupEdges) UsersOrErr ¶
func (e GroupEdges) UsersOrErr() ([]*User, error)
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type GroupGroupBy ¶
type GroupGroupBy struct {
// contains filtered or unexported fields
}
GroupGroupBy is the builder for group-by Group entities.
func (*GroupGroupBy) Aggregate ¶
func (ggb *GroupGroupBy) Aggregate(fns ...Aggregate) *GroupGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*GroupGroupBy) Bools ¶
func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) BoolsX ¶
func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupGroupBy) Float64s ¶
func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) Float64sX ¶
func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupGroupBy) Ints ¶
func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*GroupGroupBy) IntsX ¶
func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupGroupBy) Scan ¶
func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*GroupGroupBy) ScanX ¶
func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type GroupMutation ¶
type GroupMutation struct {
// contains filtered or unexported fields
}
GroupMutation represents an operation that mutate the Groups nodes in the graph.
func (*GroupMutation) AddField ¶
func (m *GroupMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*GroupMutation) AddUserIDs ¶
func (m *GroupMutation) AddUserIDs(ids ...int)
AddUserIDs adds the users edge to User by ids.
func (*GroupMutation) AddedEdges ¶
func (m *GroupMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*GroupMutation) AddedField ¶
func (m *GroupMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*GroupMutation) AddedFields ¶
func (m *GroupMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*GroupMutation) AddedIDs ¶
func (m *GroupMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*GroupMutation) AdminCleared ¶
func (m *GroupMutation) AdminCleared() bool
AdminCleared returns if the edge admin was cleared.
func (*GroupMutation) AdminID ¶
func (m *GroupMutation) AdminID() (id int, exists bool)
AdminID returns the admin id in the mutation.
func (*GroupMutation) AdminIDs ¶
func (m *GroupMutation) AdminIDs() (ids []int)
AdminIDs returns the admin ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use AdminID instead. It exists only for internal usage by the builders.
func (*GroupMutation) ClearAdmin ¶
func (m *GroupMutation) ClearAdmin()
ClearAdmin clears the admin edge to User.
func (*GroupMutation) ClearEdge ¶
func (m *GroupMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*GroupMutation) ClearField ¶
func (m *GroupMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ClearedEdges ¶
func (m *GroupMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*GroupMutation) ClearedFields ¶
func (m *GroupMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (GroupMutation) Client ¶
func (m GroupMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*GroupMutation) EdgeCleared ¶
func (m *GroupMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*GroupMutation) Field ¶
func (m *GroupMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*GroupMutation) FieldCleared ¶
func (m *GroupMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*GroupMutation) Fields ¶
func (m *GroupMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*GroupMutation) ID ¶
func (m *GroupMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*GroupMutation) Name ¶
func (m *GroupMutation) Name() (r string, exists bool)
Name returns the name value in the mutation.
func (*GroupMutation) RemoveUserIDs ¶
func (m *GroupMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the users edge to User by ids.
func (*GroupMutation) RemovedEdges ¶
func (m *GroupMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*GroupMutation) RemovedIDs ¶
func (m *GroupMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*GroupMutation) RemovedUsersIDs ¶
func (m *GroupMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed ids of users.
func (*GroupMutation) ResetAdmin ¶
func (m *GroupMutation) ResetAdmin()
ResetAdmin reset all changes of the admin edge.
func (*GroupMutation) ResetEdge ¶
func (m *GroupMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*GroupMutation) ResetField ¶
func (m *GroupMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*GroupMutation) ResetName ¶
func (m *GroupMutation) ResetName()
ResetName reset all changes of the name field.
func (*GroupMutation) ResetUsers ¶
func (m *GroupMutation) ResetUsers()
ResetUsers reset all changes of the users edge.
func (*GroupMutation) SetAdminID ¶
func (m *GroupMutation) SetAdminID(id int)
SetAdminID sets the admin edge to User by id.
func (*GroupMutation) SetField ¶
func (m *GroupMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*GroupMutation) SetName ¶
func (m *GroupMutation) SetName(s string)
SetName sets the name field.
func (GroupMutation) Tx ¶
func (m GroupMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*GroupMutation) Type ¶
func (m *GroupMutation) Type() string
Type returns the node type of this mutation (Group).
func (*GroupMutation) UsersIDs ¶
func (m *GroupMutation) UsersIDs() (ids []int)
UsersIDs returns the users ids in the mutation.
type GroupQuery ¶
type GroupQuery struct {
// contains filtered or unexported fields
}
GroupQuery is the builder for querying Group entities.
func (*GroupQuery) All ¶
func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)
All executes the query and returns a list of Groups.
func (*GroupQuery) AllX ¶
func (gq *GroupQuery) AllX(ctx context.Context) []*Group
AllX is like All, but panics if an error occurs.
func (*GroupQuery) Clone ¶
func (gq *GroupQuery) Clone() *GroupQuery
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*GroupQuery) Count ¶
func (gq *GroupQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*GroupQuery) CountX ¶
func (gq *GroupQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*GroupQuery) Exist ¶
func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*GroupQuery) ExistX ¶
func (gq *GroupQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*GroupQuery) First ¶
func (gq *GroupQuery) First(ctx context.Context) (*Group, error)
First returns the first Group entity in the query. Returns *NotFoundError when no group was found.
func (*GroupQuery) FirstID ¶
func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Group id in the query. Returns *NotFoundError when no id was found.
func (*GroupQuery) FirstX ¶
func (gq *GroupQuery) FirstX(ctx context.Context) *Group
FirstX is like First, but panics if an error occurs.
func (*GroupQuery) FirstXID ¶
func (gq *GroupQuery) FirstXID(ctx context.Context) int
FirstXID is like FirstID, but panics if an error occurs.
func (*GroupQuery) GroupBy ¶
func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Group.Query(). GroupBy(group.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*GroupQuery) IDs ¶
func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Group ids.
func (*GroupQuery) IDsX ¶
func (gq *GroupQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*GroupQuery) Limit ¶
func (gq *GroupQuery) Limit(limit int) *GroupQuery
Limit adds a limit step to the query.
func (*GroupQuery) Offset ¶
func (gq *GroupQuery) Offset(offset int) *GroupQuery
Offset adds an offset step to the query.
func (*GroupQuery) Only ¶
func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)
Only returns the only Group entity in the query, returns an error if not exactly one entity was returned.
func (*GroupQuery) OnlyID ¶
func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID returns the only Group id in the query, returns an error if not exactly one id was returned.
func (*GroupQuery) OnlyX ¶
func (gq *GroupQuery) OnlyX(ctx context.Context) *Group
OnlyX is like Only, but panics if an error occurs.
func (*GroupQuery) OnlyXID ¶
func (gq *GroupQuery) OnlyXID(ctx context.Context) int
OnlyXID is like OnlyID, but panics if an error occurs.
func (*GroupQuery) Order ¶
func (gq *GroupQuery) Order(o ...Order) *GroupQuery
Order adds an order step to the query.
func (*GroupQuery) QueryAdmin ¶
func (gq *GroupQuery) QueryAdmin() *UserQuery
QueryAdmin chains the current query on the admin edge.
func (*GroupQuery) QueryUsers ¶
func (gq *GroupQuery) QueryUsers() *UserQuery
QueryUsers chains the current query on the users edge.
func (*GroupQuery) Select ¶
func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect
Select one or more fields from the given query.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Group.Query(). Select(group.FieldName). Scan(ctx, &v)
func (*GroupQuery) Where ¶
func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery
Where adds a new predicate for the builder.
func (*GroupQuery) WithAdmin ¶
func (gq *GroupQuery) WithAdmin(opts ...func(*UserQuery)) *GroupQuery
WithAdmin tells the query-builder to eager-loads the nodes that are connected to
the "admin" edge. The optional arguments used to configure the query builder of the edge.
func (*GroupQuery) WithUsers ¶
func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
WithUsers tells the query-builder to eager-loads the nodes that are connected to
the "users" edge. The optional arguments used to configure the query builder of the edge.
type GroupSelect ¶
type GroupSelect struct {
// contains filtered or unexported fields
}
GroupSelect is the builder for select fields of Group entities.
func (*GroupSelect) Bools ¶
func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*GroupSelect) BoolsX ¶
func (gs *GroupSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*GroupSelect) Float64s ¶
func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*GroupSelect) Float64sX ¶
func (gs *GroupSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*GroupSelect) Ints ¶
func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*GroupSelect) IntsX ¶
func (gs *GroupSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*GroupSelect) Scan ¶
func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*GroupSelect) ScanX ¶
func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type GroupUpdate ¶
type GroupUpdate struct {
// contains filtered or unexported fields
}
GroupUpdate is the builder for updating Group entities.
func (*GroupUpdate) AddUserIDs ¶
func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate
AddUserIDs adds the users edge to User by ids.
func (*GroupUpdate) AddUsers ¶
func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate
AddUsers adds the users edges to User.
func (*GroupUpdate) ClearAdmin ¶
func (gu *GroupUpdate) ClearAdmin() *GroupUpdate
ClearAdmin clears the admin edge to User.
func (*GroupUpdate) Exec ¶
func (gu *GroupUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*GroupUpdate) ExecX ¶
func (gu *GroupUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdate) RemoveUserIDs ¶
func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate
RemoveUserIDs removes the users edge to User by ids.
func (*GroupUpdate) RemoveUsers ¶
func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate
RemoveUsers removes users edges to User.
func (*GroupUpdate) Save ¶
func (gu *GroupUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*GroupUpdate) SaveX ¶
func (gu *GroupUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdate) SetAdmin ¶
func (gu *GroupUpdate) SetAdmin(u *User) *GroupUpdate
SetAdmin sets the admin edge to User.
func (*GroupUpdate) SetAdminID ¶
func (gu *GroupUpdate) SetAdminID(id int) *GroupUpdate
SetAdminID sets the admin edge to User by id.
func (*GroupUpdate) SetName ¶
func (gu *GroupUpdate) SetName(s string) *GroupUpdate
SetName sets the name field.
func (*GroupUpdate) SetNillableAdminID ¶
func (gu *GroupUpdate) SetNillableAdminID(id *int) *GroupUpdate
SetNillableAdminID sets the admin edge to User by id if the given value is not nil.
func (*GroupUpdate) Where ¶
func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate
Where adds a new predicate for the builder.
type GroupUpdateOne ¶
type GroupUpdateOne struct {
// contains filtered or unexported fields
}
GroupUpdateOne is the builder for updating a single Group entity.
func (*GroupUpdateOne) AddUserIDs ¶
func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne
AddUserIDs adds the users edge to User by ids.
func (*GroupUpdateOne) AddUsers ¶
func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne
AddUsers adds the users edges to User.
func (*GroupUpdateOne) ClearAdmin ¶
func (guo *GroupUpdateOne) ClearAdmin() *GroupUpdateOne
ClearAdmin clears the admin edge to User.
func (*GroupUpdateOne) Exec ¶
func (guo *GroupUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*GroupUpdateOne) ExecX ¶
func (guo *GroupUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*GroupUpdateOne) RemoveUserIDs ¶
func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne
RemoveUserIDs removes the users edge to User by ids.
func (*GroupUpdateOne) RemoveUsers ¶
func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne
RemoveUsers removes users edges to User.
func (*GroupUpdateOne) Save ¶
func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)
Save executes the query and returns the updated entity.
func (*GroupUpdateOne) SaveX ¶
func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group
SaveX is like Save, but panics if an error occurs.
func (*GroupUpdateOne) SetAdmin ¶
func (guo *GroupUpdateOne) SetAdmin(u *User) *GroupUpdateOne
SetAdmin sets the admin edge to User.
func (*GroupUpdateOne) SetAdminID ¶
func (guo *GroupUpdateOne) SetAdminID(id int) *GroupUpdateOne
SetAdminID sets the admin edge to User by id.
func (*GroupUpdateOne) SetName ¶
func (guo *GroupUpdateOne) SetName(s string) *GroupUpdateOne
SetName sets the name field.
func (*GroupUpdateOne) SetNillableAdminID ¶
func (guo *GroupUpdateOne) SetNillableAdminID(id *int) *GroupUpdateOne
SetNillableAdminID sets the admin edge to User by id if the given value is not nil.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflict in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type Pet ¶
type Pet struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the PetQuery when eager-loading is set. Edges PetEdges `json:"edges"` // contains filtered or unexported fields }
Pet is the model entity for the Pet schema.
func (*Pet) QueryFriends ¶
QueryFriends queries the friends edge of the Pet.
func (*Pet) QueryOwner ¶
QueryOwner queries the owner edge of the Pet.
func (*Pet) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Pet) Update ¶
func (pe *Pet) Update() *PetUpdateOne
Update returns a builder for updating this Pet. Note that, you need to call Pet.Unwrap() before calling this method, if this Pet was returned from a transaction, and the transaction was committed or rolled back.
type PetClient ¶
type PetClient struct {
// contains filtered or unexported fields
}
PetClient is a client for the Pet schema.
func NewPetClient ¶
func NewPetClient(c config) *PetClient
NewPetClient returns a client for the Pet from the given config.
func (*PetClient) DeleteOne ¶
func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*PetClient) DeleteOneID ¶
func (c *PetClient) DeleteOneID(id int) *PetDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*PetClient) QueryFriends ¶
QueryFriends queries the friends edge of a Pet.
func (*PetClient) QueryOwner ¶
QueryOwner queries the owner edge of a Pet.
func (*PetClient) UpdateOne ¶
func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne
UpdateOne returns an update builder for the given entity.
func (*PetClient) UpdateOneID ¶
func (c *PetClient) UpdateOneID(id int) *PetUpdateOne
UpdateOneID returns an update builder for the given id.
type PetCreate ¶
type PetCreate struct {
// contains filtered or unexported fields
}
PetCreate is the builder for creating a Pet entity.
func (*PetCreate) AddFriendIDs ¶
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetCreate) AddFriends ¶
AddFriends adds the friends edges to Pet.
func (*PetCreate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*PetCreate) SetOwnerID ¶
SetOwnerID sets the owner edge to User by id.
type PetDelete ¶
type PetDelete struct {
// contains filtered or unexported fields
}
PetDelete is the builder for deleting a Pet entity.
func (*PetDelete) Exec ¶
Exec executes the deletion query and returns how many vertices were deleted.
type PetDeleteOne ¶
type PetDeleteOne struct {
// contains filtered or unexported fields
}
PetDeleteOne is the builder for deleting a single Pet entity.
func (*PetDeleteOne) Exec ¶
func (pdo *PetDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*PetDeleteOne) ExecX ¶
func (pdo *PetDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type PetEdges ¶
type PetEdges struct { // Friends holds the value of the friends edge. Friends []*Pet // Owner holds the value of the owner edge. Owner *User // contains filtered or unexported fields }
PetEdges holds the relations/edges for other nodes in the graph.
func (PetEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (PetEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type PetGroupBy ¶
type PetGroupBy struct {
// contains filtered or unexported fields
}
PetGroupBy is the builder for group-by Pet entities.
func (*PetGroupBy) Aggregate ¶
func (pgb *PetGroupBy) Aggregate(fns ...Aggregate) *PetGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*PetGroupBy) Bools ¶
func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) BoolsX ¶
func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*PetGroupBy) Float64s ¶
func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) Float64sX ¶
func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*PetGroupBy) Ints ¶
func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*PetGroupBy) IntsX ¶
func (pgb *PetGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*PetGroupBy) Scan ¶
func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*PetGroupBy) ScanX ¶
func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type PetMutation ¶
type PetMutation struct {
// contains filtered or unexported fields
}
PetMutation represents an operation that mutate the Pets nodes in the graph.
func (*PetMutation) AddField ¶
func (m *PetMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*PetMutation) AddFriendIDs ¶
func (m *PetMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetMutation) AddedEdges ¶
func (m *PetMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*PetMutation) AddedField ¶
func (m *PetMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*PetMutation) AddedFields ¶
func (m *PetMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*PetMutation) AddedIDs ¶
func (m *PetMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*PetMutation) ClearEdge ¶
func (m *PetMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*PetMutation) ClearField ¶
func (m *PetMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ClearOwner ¶
func (m *PetMutation) ClearOwner()
ClearOwner clears the owner edge to User.
func (*PetMutation) ClearedEdges ¶
func (m *PetMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*PetMutation) ClearedFields ¶
func (m *PetMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (PetMutation) Client ¶
func (m PetMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*PetMutation) EdgeCleared ¶
func (m *PetMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*PetMutation) Field ¶
func (m *PetMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*PetMutation) FieldCleared ¶
func (m *PetMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*PetMutation) Fields ¶
func (m *PetMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*PetMutation) FriendsIDs ¶
func (m *PetMutation) FriendsIDs() (ids []int)
FriendsIDs returns the friends ids in the mutation.
func (*PetMutation) ID ¶
func (m *PetMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*PetMutation) Name ¶
func (m *PetMutation) Name() (r string, exists bool)
Name returns the name value in the mutation.
func (*PetMutation) OwnerCleared ¶
func (m *PetMutation) OwnerCleared() bool
OwnerCleared returns if the edge owner was cleared.
func (*PetMutation) OwnerID ¶
func (m *PetMutation) OwnerID() (id int, exists bool)
OwnerID returns the owner id in the mutation.
func (*PetMutation) OwnerIDs ¶
func (m *PetMutation) OwnerIDs() (ids []int)
OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*PetMutation) RemoveFriendIDs ¶
func (m *PetMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the friends edge to Pet by ids.
func (*PetMutation) RemovedEdges ¶
func (m *PetMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*PetMutation) RemovedFriendsIDs ¶
func (m *PetMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed ids of friends.
func (*PetMutation) RemovedIDs ¶
func (m *PetMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*PetMutation) ResetEdge ¶
func (m *PetMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*PetMutation) ResetField ¶
func (m *PetMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*PetMutation) ResetFriends ¶
func (m *PetMutation) ResetFriends()
ResetFriends reset all changes of the friends edge.
func (*PetMutation) ResetName ¶
func (m *PetMutation) ResetName()
ResetName reset all changes of the name field.
func (*PetMutation) ResetOwner ¶
func (m *PetMutation) ResetOwner()
ResetOwner reset all changes of the owner edge.
func (*PetMutation) SetField ¶
func (m *PetMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*PetMutation) SetOwnerID ¶
func (m *PetMutation) SetOwnerID(id int)
SetOwnerID sets the owner edge to User by id.
func (PetMutation) Tx ¶
func (m PetMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*PetMutation) Type ¶
func (m *PetMutation) Type() string
Type returns the node type of this mutation (Pet).
type PetQuery ¶
type PetQuery struct {
// contains filtered or unexported fields
}
PetQuery is the builder for querying Pet entities.
func (*PetQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*PetQuery) First ¶
First returns the first Pet entity in the query. Returns *NotFoundError when no pet was found.
func (*PetQuery) FirstID ¶
FirstID returns the first Pet id in the query. Returns *NotFoundError when no id was found.
func (*PetQuery) GroupBy ¶
func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Pet.Query(). GroupBy(pet.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*PetQuery) Only ¶
Only returns the only Pet entity in the query, returns an error if not exactly one entity was returned.
func (*PetQuery) OnlyID ¶
OnlyID returns the only Pet id in the query, returns an error if not exactly one id was returned.
func (*PetQuery) QueryFriends ¶
QueryFriends chains the current query on the friends edge.
func (*PetQuery) QueryOwner ¶
QueryOwner chains the current query on the owner edge.
func (*PetQuery) Select ¶
Select one or more fields from the given query.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Pet.Query(). Select(pet.FieldName). Scan(ctx, &v)
func (*PetQuery) WithFriends ¶
WithFriends tells the query-builder to eager-loads the nodes that are connected to
the "friends" edge. The optional arguments used to configure the query builder of the edge.
type PetSelect ¶
type PetSelect struct {
// contains filtered or unexported fields
}
PetSelect is the builder for select fields of Pet entities.
func (*PetSelect) Bools ¶
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*PetSelect) Float64s ¶
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*PetSelect) Ints ¶
Ints returns list of ints from selector. It is only allowed when selecting one field.
type PetUpdate ¶
type PetUpdate struct {
// contains filtered or unexported fields
}
PetUpdate is the builder for updating Pet entities.
func (*PetUpdate) AddFriendIDs ¶
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetUpdate) AddFriends ¶
AddFriends adds the friends edges to Pet.
func (*PetUpdate) ClearOwner ¶
ClearOwner clears the owner edge to User.
func (*PetUpdate) RemoveFriendIDs ¶
RemoveFriendIDs removes the friends edge to Pet by ids.
func (*PetUpdate) RemoveFriends ¶
RemoveFriends removes friends edges to Pet.
func (*PetUpdate) Save ¶
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*PetUpdate) SetNillableOwnerID ¶
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*PetUpdate) SetOwnerID ¶
SetOwnerID sets the owner edge to User by id.
type PetUpdateOne ¶
type PetUpdateOne struct {
// contains filtered or unexported fields
}
PetUpdateOne is the builder for updating a single Pet entity.
func (*PetUpdateOne) AddFriendIDs ¶
func (puo *PetUpdateOne) AddFriendIDs(ids ...int) *PetUpdateOne
AddFriendIDs adds the friends edge to Pet by ids.
func (*PetUpdateOne) AddFriends ¶
func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne
AddFriends adds the friends edges to Pet.
func (*PetUpdateOne) ClearOwner ¶
func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne
ClearOwner clears the owner edge to User.
func (*PetUpdateOne) Exec ¶
func (puo *PetUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*PetUpdateOne) ExecX ¶
func (puo *PetUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PetUpdateOne) RemoveFriendIDs ¶
func (puo *PetUpdateOne) RemoveFriendIDs(ids ...int) *PetUpdateOne
RemoveFriendIDs removes the friends edge to Pet by ids.
func (*PetUpdateOne) RemoveFriends ¶
func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne
RemoveFriends removes friends edges to Pet.
func (*PetUpdateOne) Save ¶
func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)
Save executes the query and returns the updated entity.
func (*PetUpdateOne) SaveX ¶
func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet
SaveX is like Save, but panics if an error occurs.
func (*PetUpdateOne) SetName ¶
func (puo *PetUpdateOne) SetName(s string) *PetUpdateOne
SetName sets the name field.
func (*PetUpdateOne) SetNillableOwnerID ¶
func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*PetUpdateOne) SetOwner ¶
func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne
SetOwner sets the owner edge to User.
func (*PetUpdateOne) SetOwnerID ¶
func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne
SetOwnerID sets the owner edge to User by id.
type Tx ¶
type Tx struct { // Group is the client for interacting with the Group builders. Group *GroupClient // Pet is the client for interacting with the Pet builders. Pet *PetClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns the Tx stored in a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
OnRollback adds a function to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Age holds the value of the "age" field. Age int `json:"age,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryFriends ¶
QueryFriends queries the friends edge of the User.
func (*User) QueryGroups ¶
func (u *User) QueryGroups() *GroupQuery
QueryGroups queries the groups edge of the User.
func (*User) QueryManage ¶
func (u *User) QueryManage() *GroupQuery
QueryManage queries the manage edge of the User.
func (*User) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that, you need to call User.Unwrap() before calling this method, if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Create returns a query builder for User.
func (*UserClient) QueryFriends ¶
func (c *UserClient) QueryFriends(u *User) *UserQuery
QueryFriends queries the friends edge of a User.
func (*UserClient) QueryGroups ¶
func (c *UserClient) QueryGroups(u *User) *GroupQuery
QueryGroups queries the groups edge of a User.
func (*UserClient) QueryManage ¶
func (c *UserClient) QueryManage(u *User) *GroupQuery
QueryManage queries the manage edge of a User.
func (*UserClient) QueryPets ¶
func (c *UserClient) QueryPets(u *User) *PetQuery
QueryPets queries the pets edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddFriendIDs ¶
func (uc *UserCreate) AddFriendIDs(ids ...int) *UserCreate
AddFriendIDs adds the friends edge to User by ids.
func (*UserCreate) AddFriends ¶
func (uc *UserCreate) AddFriends(u ...*User) *UserCreate
AddFriends adds the friends edges to User.
func (*UserCreate) AddGroupIDs ¶
func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate
AddGroupIDs adds the groups edge to Group by ids.
func (*UserCreate) AddGroups ¶
func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate
AddGroups adds the groups edges to Group.
func (*UserCreate) AddManage ¶
func (uc *UserCreate) AddManage(g ...*Group) *UserCreate
AddManage adds the manage edges to Group.
func (*UserCreate) AddManageIDs ¶
func (uc *UserCreate) AddManageIDs(ids ...int) *UserCreate
AddManageIDs adds the manage edge to Group by ids.
func (*UserCreate) AddPetIDs ¶
func (uc *UserCreate) AddPetIDs(ids ...int) *UserCreate
AddPetIDs adds the pets edge to Pet by ids.
func (*UserCreate) AddPets ¶
func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate
AddPets adds the pets edges to Pet.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAge ¶
func (uc *UserCreate) SetAge(i int) *UserCreate
SetAge sets the age field.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the name field.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the delete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Pets holds the value of the pets edge. Pets []*Pet // Friends holds the value of the friends edge. Friends []*User // Groups holds the value of the groups edge. Groups []*Group // Manage holds the value of the manage edge. Manage []*Group // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) FriendsOrErr ¶
FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.
func (UserEdges) GroupsOrErr ¶
GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.
func (UserEdges) ManageOrErr ¶
ManageOrErr returns the Manage value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the builder for group-by User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...Aggregate) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutate the Users nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) AddFriendIDs ¶
func (m *UserMutation) AddFriendIDs(ids ...int)
AddFriendIDs adds the friends edge to User by ids.
func (*UserMutation) AddGroupIDs ¶
func (m *UserMutation) AddGroupIDs(ids ...int)
AddGroupIDs adds the groups edge to Group by ids.
func (*UserMutation) AddManageIDs ¶
func (m *UserMutation) AddManageIDs(ids ...int)
AddManageIDs adds the manage edge to Group by ids.
func (*UserMutation) AddPetIDs ¶
func (m *UserMutation) AddPetIDs(ids ...int)
AddPetIDs adds the pets edge to Pet by ids.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r int, exists bool)
AddedAge returns the value that was added to the age field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r int, exists bool)
Age returns the age value in the mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*UserMutation) FriendsIDs ¶
func (m *UserMutation) FriendsIDs() (ids []int)
FriendsIDs returns the friends ids in the mutation.
func (*UserMutation) GroupsIDs ¶
func (m *UserMutation) GroupsIDs() (ids []int)
GroupsIDs returns the groups ids in the mutation.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*UserMutation) ManageIDs ¶
func (m *UserMutation) ManageIDs() (ids []int)
ManageIDs returns the manage ids in the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the name value in the mutation.
func (*UserMutation) PetsIDs ¶
func (m *UserMutation) PetsIDs() (ids []int)
PetsIDs returns the pets ids in the mutation.
func (*UserMutation) RemoveFriendIDs ¶
func (m *UserMutation) RemoveFriendIDs(ids ...int)
RemoveFriendIDs removes the friends edge to User by ids.
func (*UserMutation) RemoveGroupIDs ¶
func (m *UserMutation) RemoveGroupIDs(ids ...int)
RemoveGroupIDs removes the groups edge to Group by ids.
func (*UserMutation) RemoveManageIDs ¶
func (m *UserMutation) RemoveManageIDs(ids ...int)
RemoveManageIDs removes the manage edge to Group by ids.
func (*UserMutation) RemovePetIDs ¶
func (m *UserMutation) RemovePetIDs(ids ...int)
RemovePetIDs removes the pets edge to Pet by ids.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedFriendsIDs ¶
func (m *UserMutation) RemovedFriendsIDs() (ids []int)
RemovedFriends returns the removed ids of friends.
func (*UserMutation) RemovedGroupsIDs ¶
func (m *UserMutation) RemovedGroupsIDs() (ids []int)
RemovedGroups returns the removed ids of groups.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*UserMutation) RemovedManageIDs ¶
func (m *UserMutation) RemovedManageIDs() (ids []int)
RemovedManage returns the removed ids of manage.
func (*UserMutation) RemovedPetsIDs ¶
func (m *UserMutation) RemovedPetsIDs() (ids []int)
RemovedPets returns the removed ids of pets.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge reset all changes of the age field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetFriends ¶
func (m *UserMutation) ResetFriends()
ResetFriends reset all changes of the friends edge.
func (*UserMutation) ResetGroups ¶
func (m *UserMutation) ResetGroups()
ResetGroups reset all changes of the groups edge.
func (*UserMutation) ResetManage ¶
func (m *UserMutation) ResetManage()
ResetManage reset all changes of the manage edge.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName reset all changes of the name field.
func (*UserMutation) ResetPets ¶
func (m *UserMutation) ResetPets()
ResetPets reset all changes of the pets edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the name field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity in the query. Returns *NotFoundError when no user was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Age int `json:"age,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldAge). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns the only User entity in the query, returns an error if not exactly one entity was returned.
func (*UserQuery) OnlyID ¶
OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.
func (*UserQuery) QueryFriends ¶
QueryFriends chains the current query on the friends edge.
func (*UserQuery) QueryGroups ¶
func (uq *UserQuery) QueryGroups() *GroupQuery
QueryGroups chains the current query on the groups edge.
func (*UserQuery) QueryManage ¶
func (uq *UserQuery) QueryManage() *GroupQuery
QueryManage chains the current query on the manage edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select one or more fields from the given query.
Example:
var v []struct { Age int `json:"age,omitempty"` } client.User.Query(). Select(user.FieldAge). Scan(ctx, &v)
func (*UserQuery) WithFriends ¶
WithFriends tells the query-builder to eager-loads the nodes that are connected to
the "friends" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithGroups ¶
func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
WithGroups tells the query-builder to eager-loads the nodes that are connected to
the "groups" edge. The optional arguments used to configure the query builder of the edge.
func (*UserQuery) WithManage ¶
func (uq *UserQuery) WithManage(opts ...func(*GroupQuery)) *UserQuery
WithManage tells the query-builder to eager-loads the nodes that are connected to
the "manage" edge. The optional arguments used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct {
// contains filtered or unexported fields
}
UserSelect is the builder for select fields of User entities.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddFriendIDs ¶
func (uu *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate
AddFriendIDs adds the friends edge to User by ids.
func (*UserUpdate) AddFriends ¶
func (uu *UserUpdate) AddFriends(u ...*User) *UserUpdate
AddFriends adds the friends edges to User.
func (*UserUpdate) AddGroupIDs ¶
func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate
AddGroupIDs adds the groups edge to Group by ids.
func (*UserUpdate) AddGroups ¶
func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate
AddGroups adds the groups edges to Group.
func (*UserUpdate) AddManage ¶
func (uu *UserUpdate) AddManage(g ...*Group) *UserUpdate
AddManage adds the manage edges to Group.
func (*UserUpdate) AddManageIDs ¶
func (uu *UserUpdate) AddManageIDs(ids ...int) *UserUpdate
AddManageIDs adds the manage edge to Group by ids.
func (*UserUpdate) AddPetIDs ¶
func (uu *UserUpdate) AddPetIDs(ids ...int) *UserUpdate
AddPetIDs adds the pets edge to Pet by ids.
func (*UserUpdate) AddPets ¶
func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate
AddPets adds the pets edges to Pet.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) RemoveFriendIDs ¶
func (uu *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate
RemoveFriendIDs removes the friends edge to User by ids.
func (*UserUpdate) RemoveFriends ¶
func (uu *UserUpdate) RemoveFriends(u ...*User) *UserUpdate
RemoveFriends removes friends edges to User.
func (*UserUpdate) RemoveGroupIDs ¶
func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate
RemoveGroupIDs removes the groups edge to Group by ids.
func (*UserUpdate) RemoveGroups ¶
func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate
RemoveGroups removes groups edges to Group.
func (*UserUpdate) RemoveManage ¶
func (uu *UserUpdate) RemoveManage(g ...*Group) *UserUpdate
RemoveManage removes manage edges to Group.
func (*UserUpdate) RemoveManageIDs ¶
func (uu *UserUpdate) RemoveManageIDs(ids ...int) *UserUpdate
RemoveManageIDs removes the manage edge to Group by ids.
func (*UserUpdate) RemovePetIDs ¶
func (uu *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate
RemovePetIDs removes the pets edge to Pet by ids.
func (*UserUpdate) RemovePets ¶
func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate
RemovePets removes pets edges to Pet.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAge ¶
func (uu *UserUpdate) SetAge(i int) *UserUpdate
SetAge sets the age field.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the name field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (uuo *UserUpdateOne) AddAge(i int) *UserUpdateOne
AddAge adds i to age.
func (*UserUpdateOne) AddFriendIDs ¶
func (uuo *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne
AddFriendIDs adds the friends edge to User by ids.
func (*UserUpdateOne) AddFriends ¶
func (uuo *UserUpdateOne) AddFriends(u ...*User) *UserUpdateOne
AddFriends adds the friends edges to User.
func (*UserUpdateOne) AddGroupIDs ¶
func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne
AddGroupIDs adds the groups edge to Group by ids.
func (*UserUpdateOne) AddGroups ¶
func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne
AddGroups adds the groups edges to Group.
func (*UserUpdateOne) AddManage ¶
func (uuo *UserUpdateOne) AddManage(g ...*Group) *UserUpdateOne
AddManage adds the manage edges to Group.
func (*UserUpdateOne) AddManageIDs ¶
func (uuo *UserUpdateOne) AddManageIDs(ids ...int) *UserUpdateOne
AddManageIDs adds the manage edge to Group by ids.
func (*UserUpdateOne) AddPetIDs ¶
func (uuo *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne
AddPetIDs adds the pets edge to Pet by ids.
func (*UserUpdateOne) AddPets ¶
func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne
AddPets adds the pets edges to Pet.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) RemoveFriendIDs ¶
func (uuo *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne
RemoveFriendIDs removes the friends edge to User by ids.
func (*UserUpdateOne) RemoveFriends ¶
func (uuo *UserUpdateOne) RemoveFriends(u ...*User) *UserUpdateOne
RemoveFriends removes friends edges to User.
func (*UserUpdateOne) RemoveGroupIDs ¶
func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne
RemoveGroupIDs removes the groups edge to Group by ids.
func (*UserUpdateOne) RemoveGroups ¶
func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne
RemoveGroups removes groups edges to Group.
func (*UserUpdateOne) RemoveManage ¶
func (uuo *UserUpdateOne) RemoveManage(g ...*Group) *UserUpdateOne
RemoveManage removes manage edges to Group.
func (*UserUpdateOne) RemoveManageIDs ¶
func (uuo *UserUpdateOne) RemoveManageIDs(ids ...int) *UserUpdateOne
RemoveManageIDs removes the manage edge to Group by ids.
func (*UserUpdateOne) RemovePetIDs ¶
func (uuo *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne
RemovePetIDs removes the pets edge to Pet by ids.
func (*UserUpdateOne) RemovePets ¶
func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne
RemovePets removes pets edges to Pet.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) SetAge ¶
func (uuo *UserUpdateOne) SetAge(i int) *UserUpdateOne
SetAge sets the age field.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the name field.