Golang HLS Streamer
Simple server that exposes a directory for video streaming via HTTP Live Streaming (HLS). Uses ffmpeg for transcoding.
This project is cobbled together from all kinds of code I had lying around so it's pretty crappy all around. It also has some serious shortcomings.
Running it
Important: You need the ffmpeg and ffprobe binaries in your PATH. The server will not start without them. You can find builds most operating systems at https://ffmpeg.org/download.html.
1. Download the binary for your operating system
You can find the latest release on the releases page https://github.com/admpub/gohls-server/releases or just download a current snapshot:
2. Create a configuration file
The configuration is stored in JSON format. Just call the file gohls-config.json
or whatever you like. The format is as follows:
{
"folders": [
{
"path": "~/Videos",
"title": "My Videos"
},
{
"path": "~/Downloads",
"title": "My Downloads"
}
]
}
This will configure which directories on your system will be made available for streaming. See the screenshot for details:
3. Run the server
Execute the command gohls serve -config <path-to-config>
e.g. gohls serve -config gohls-config.json
to serve the videos specified by the config file. To make the server listen on another port or address just use the serve
command with --listen
like so (the example uses port 7000 on all interfaces): gohls serve --listen :7000 -config <path-to-config>
4. Open a web browser
Visit the URL http://127.0.0.1:8080 to access the web interface.
Contributing
Requirements
- go installed
- npm installed
- bash
Initial setup
- Clone the repository
git@github.com:admpub/gohls-server.git
- Build frontend
cd ui/ && npm install && cd run build && cd ..
- Install go-bindata
go install -v -i github.com/jteeuwen/go-bindata/go-bindata
- Run
go-bindata -pkg api -o ./internal/api/bindata.go -prefix ui/build/ ui/build/...
Running server
To then run the development server execute: ./scripts/run.sh serve
License
See LICENSE.txt