Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var APIURL string
APIURL is read and set from config.yaml by main.init()
Functions ¶
This section is empty.
Types ¶
type Event ¶
type Event struct { ID int `json:"id"` Caption string `json:"caption"` Description string `json:"description"` Type string `json:"type"` Date string `json:"date"` }
Event represents a single event per IRE's gamefeed
type Player ¶
type Player struct { Name string `json:"name"` Fullname string `json:"fullname"` City string `json:"city"` House string `json:"house"` Level string `json:"level"` Class string `json:"class"` MobKills string `json:"mob_kills"` PlayerKills string `json:"player_kills"` XPRank string `json:"xp_rank"` ExplorerRank string `json:"explorer_rank"` }
Player represents a player per IRE's API
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