Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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var ( ConsoleColors consoleColors = consoleColors{ NormalBlack: "\033[38;5;0m \033[0m", NormalRed: "\033[38;5;1m \033[0m", NormalGreen: "\033[38;5;2m \033[0m", NormalYellow: "\033[38;5;3m \033[0m", NormalBlue: "\033[38;5;4m \033[0m", NormalMagenta: "\033[38;5;5m \033[0m", NormalCyan: "\033[38;5;6m \033[0m", NormalWhite: "\033[38;5;7m \033[0m", BrightBlack: "\033[48;5;0m \033[0m", BrightRed: "\033[48;5;1m \033[0m", BrightGreen: "\033[48;5;2m \033[0m", BrightYellow: "\033[48;5;3m \033[0m", BrightBlue: "\033[48;5;4m \033[0m", BrightMagenta: "\033[48;5;5m \033[0m", BrightCyan: "\033[48;5;6m \033[0m", BrightWhite: "\033[48;5;7m \033[0m"} QRCodeRecoveryLevels = qrcodeRecoveryLevels{ Low: qrcodeRecoveryLevel(qrcode.Low), Medium: qrcodeRecoveryLevel(qrcode.Medium), High: qrcodeRecoveryLevel(qrcode.High), Highest: qrcodeRecoveryLevel(qrcode.Highest)} )
Functions ¶
Types ¶
type QRCodeString ¶
type QRCodeString string
func (*QRCodeString) Print ¶
func (v *QRCodeString) Print()
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