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var SecureRandom = random.NewRandom(random.CryptoSeed{})
Functions ¶
Types ¶
type FixtureFactory ¶ added in v0.5.0
type FixtureFactory struct{}
func (FixtureFactory) Context ¶ added in v0.5.0
func (f FixtureFactory) Context() (ctx context.Context)
func (FixtureFactory) Create ¶ added in v0.5.0
func (f FixtureFactory) Create(T frameless.T) interface{}
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