bindata

package
v0.10.2 Latest Latest
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Published: Sep 6, 2019 License: MIT Imports: 12 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type AssetDirectory

type AssetDirectory struct {
	AssetFile
	ChildrenRead int
	Children     []os.FileInfo
}

AssetDirectory implements http.File interface for a directory

func NewAssetDirectory

func NewAssetDirectory(name string, children []string, fs *AssetFS) *AssetDirectory

func (*AssetDirectory) Readdir

func (f *AssetDirectory) Readdir(count int) ([]os.FileInfo, error)

func (*AssetDirectory) Stat

func (f *AssetDirectory) Stat() (os.FileInfo, error)

type AssetFS

type AssetFS struct {
	// Asset should return content of file in path if exists
	Asset func(path string) ([]byte, error)
	// AssetDir should return list of files in the path
	AssetDir func(path string) ([]string, error)
	// AssetInfo should return the info of file in path if exists
	AssetInfo func(path string) (os.FileInfo, error)
	// Prefix would be prepended to http requests
	Prefix string
}

AssetFS implements http.FileSystem, allowing embedded files to be served from net/http package.

func AssetFileSystem

func AssetFileSystem() *AssetFS

func (*AssetFS) Open

func (fs *AssetFS) Open(name string) (http.File, error)

type AssetFile

type AssetFile struct {
	*bytes.Reader
	io.Closer
	FakeFile
}

AssetFile implements http.File interface for a no-directory file with content

func NewAssetFile

func NewAssetFile(name string, content []byte, timestamp time.Time) *AssetFile

func (*AssetFile) Readdir

func (f *AssetFile) Readdir(count int) ([]os.FileInfo, error)

func (*AssetFile) Size

func (f *AssetFile) Size() int64

func (*AssetFile) Stat

func (f *AssetFile) Stat() (os.FileInfo, error)

type FakeFile

type FakeFile struct {
	// Path is the path of this file
	Path string
	// Dir marks of the path is a directory
	Dir bool
	// Len is the length of the fake file, zero if it is a directory
	Len int64
	// Timestamp is the ModTime of this file
	Timestamp time.Time
}

FakeFile implements os.FileInfo interface for a given path and size

func (*FakeFile) IsDir

func (f *FakeFile) IsDir() bool

func (*FakeFile) ModTime

func (f *FakeFile) ModTime() time.Time

func (*FakeFile) Mode

func (f *FakeFile) Mode() os.FileMode

func (*FakeFile) Name

func (f *FakeFile) Name() string

func (*FakeFile) Size

func (f *FakeFile) Size() int64

func (*FakeFile) Sys

func (f *FakeFile) Sys() interface{}

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