skills

package
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Published: Mar 17, 2020 License: MIT Imports: 1 Imported by: 0

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Constants

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const (
	// Acrobatics means the Acrobatics skill will be added in the proficiency list.
	Acrobatics = "acrobatics"
	// AnimalHandling means the AnimalHandling skill will be added in the proficiency list.
	AnimalHandling = "animal_handling"
	// Arcana means the Arcana skill will be added in the proficiency list.
	Arcana = "arcana"
	// Athletics means the Athletics skill will be added in the proficiency list.
	Athletics = "athletics"
	// Deception means the Deception skill will be added in the proficiency list.
	Deception = "deception"
	// History means the History skill will be added in the proficiency list.
	History = "history"
	// Insight means the Insight skill will be added in the proficiency list.
	Insight = "insight"
	// Intimidation means the Intimidation skill will be added in the proficiency list.
	Intimidation = "intimidation"
	// Investigation means the Investigation skill will be added in the proficiency list.
	Investigation = "investigation"
	// Medicine means the Medicine skill will be added in the proficiency list.
	Medicine = "medicine"
	// Nature means the Nature skill will be added in the proficiency list.
	Nature = "nature"
	// Perception means the Perception skill will be added in the proficiency list.
	Perception = "perception"
	// Performance means the Performance skill will be added in the proficiency list.
	Performance = "performance"
	// Persuasion means the Persuasion skill will be added in the proficiency list.
	Persuasion = "persuasion"
	// Religion means the Religion skill will be added in the proficiency list.
	Religion = "religion"
	// SleightOfHand means the SleightOfHand skill will be added in the proficiency list.
	SleightOfHand = "sleight_of_hand"
	// Stealth means the Stealth skill will be added in the proficiency list.
	Stealth = "stealth"
	// Survival means the Survival skill will be added in the proficiency list.
	Survival = "survival"
)

Variables

SkillToAbility maps a skill to the ability modifier it needs, when the creature is proficient in it.

Functions

This section is empty.

Types

type Skills

type Skills map[string]*skill

Skills is the collection of skills the creature is proficient in.

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