Documentation ¶
Index ¶
- Constants
- func DPrintf(format string, a ...interface{})
- type AppendEntriesArgs
- type AppendEntriesReply
- type ApplyMsg
- type LogEntry
- type Persister
- func (ps *Persister) Copy() *Persister
- func (ps *Persister) RaftStateSize() int
- func (ps *Persister) ReadRaftState() []byte
- func (ps *Persister) ReadSnapshot() []byte
- func (ps *Persister) SaveRaftState(state []byte)
- func (ps *Persister) SaveStateAndSnapshot(state []byte, snapshot []byte)
- func (ps *Persister) SnapshotSize() int
- type Raft
- func (rf *Raft) AppendEntries(args AppendEntriesArgs, reply *AppendEntriesReply)
- func (rf *Raft) GetState() (int, bool)
- func (rf *Raft) Kill()
- func (rf *Raft) RequestVote(args *RequestVoteArgs, reply *RequestVoteReply)
- func (rf *Raft) Start(command interface{}) (int, int, bool)
- func (rf *Raft) String() string
- type RequestVoteArgs
- type RequestVoteReply
Constants ¶
const ( LEADER state = iota CANDIDATE FOLLOWER )
规定了 server 所需的 3 种状态
const Debugging = 0
Debugging is
const (
// NOBODY used for Raft.votedFor, means vote for none
NOBODY = -1
)
Variables ¶
This section is empty.
Functions ¶
Types ¶
type AppendEntriesArgs ¶
type AppendEntriesArgs struct { Term int // leader.currentTerm LeaderID int // leader.me PrevLogIndex int // index of log entry immediately preceding new ones PrevLogTerm int // term of prevLogIndex entry LeaderCommit int // leader.commitIndex Entries []LogEntry // 需要添加的 log 单元 }
AppendEntriesArgs 是添加 log 的参数
func (AppendEntriesArgs) String ¶
func (a AppendEntriesArgs) String() string
type AppendEntriesReply ¶
type AppendEntriesReply struct { Term int // 回复者的 term Success bool // 返回 true,如果被调用的 rf.logs 真的 append 了 entries NextIndex int // 下一次发送的 AppendEntriesArgs.Entries[0] 在 Leader.logs 中的索引号 }
AppendEntriesReply 是 flower 回复 leader 的内容
func (AppendEntriesReply) String ¶
func (r AppendEntriesReply) String() string
type ApplyMsg ¶
type ApplyMsg struct { CommandValid bool // CommandValid = true 表示, 此消息是用于应用 Command CommandIndex int // Command 所在的 logEntry.logIndex 值 Command interface{} }
ApplyMsg is as each Raft peer becomes aware that successive log entries are committed, the peer should send an ApplyMsg to the service (or tester) on the same server, via the applyCh passed to Make(). set CommandValid to true to indicate that the ApplyMsg contains a newly committed log entry.
in Lab 3 you'll want to send other kinds of messages (e.g., snapshots) on the applyCh; at that point you can add fields to ApplyMsg, but set CommandValid to false for these other uses.
type LogEntry ¶
type LogEntry struct { LogIndex int // raft.logs 会被压缩裁剪,需要保存此 log 在原本的索引号 LogTerm int // LEADER 在生成此 log 时的 LEADER.currentTerm Command interface{} // 具体的命令内容 }
LogEntry is log entry
type Persister ¶
type Persister struct {
// contains filtered or unexported fields
}
Persister is
func (*Persister) SaveStateAndSnapshot ¶
SaveStateAndSnapshot is Save both Raft state and K/V snapshot as a single atomic action, to help avoid them getting out of sync.
type Raft ¶
type Raft struct {
// contains filtered or unexported fields
}
Raft is A Go object implementing a single Raft peer.
func Make ¶
Make is the service or tester wants to create a Raft server. the ports of all the Raft servers (including this one) are in peers[]. this server's port is peers[me]. all the servers' peers[] arrays have the same order. persister is a place for this server to save its persistent state, and also initially holds the most recent saved state, if any. applyCh is a channel on which the tester or service expects Raft to send ApplyMsg messages. Make() must return quickly, so it should start goroutines for any long-running work.
func (*Raft) AppendEntries ¶
func (rf *Raft) AppendEntries(args AppendEntriesArgs, reply *AppendEntriesReply)
AppendEntries 会处理收到 AppendEntries RPC
func (*Raft) GetState ¶
GetState is return currentTerm and whether this server believes it is the leader.
func (*Raft) Kill ¶
func (rf *Raft) Kill()
Kill is the tester calls Kill() when a Raft instance won't be needed again. you are not required to do anything in Kill(), but it might be convenient to (for example) turn off debug output from this instance.
func (*Raft) RequestVote ¶
func (rf *Raft) RequestVote(args *RequestVoteArgs, reply *RequestVoteReply)
RequestVote is example RequestVote RPC handler.
func (*Raft) Start ¶
Start is the service using Raft (e.g. a k/v server) wants to start agreement on the next command to be appended to Raft's log. if this server isn't the leader, returns false. otherwise start the agreement and ** return immediately, without waiting for the log appends to complete. ** there is no guarantee that this command will ever be committed to the Raft log, since the leader may fail or lose an election. even if the Raft instance has been killed, this function should return gracefully.
the first return value is the index that the command will appear at if it's ever committed. the second return value is the current term. the third return value is true if this server believes it is the leader.
type RequestVoteArgs ¶
type RequestVoteArgs struct { Term int // candidate's term CandidateID int // candidate requesting vote LastLogIndex int // index of candidate's last log entry LastLogTerm int // term of candidate's last log entry }
RequestVoteArgs 获取投票参数 example RequestVote RPC arguments structure. field names must start with capital letters!
func (RequestVoteArgs) String ¶
func (a RequestVoteArgs) String() string
type RequestVoteReply ¶
RequestVoteReply is example RequestVote RPC reply structure. field names must start with capital letters!
func (RequestVoteReply) String ¶
func (reply RequestVoteReply) String() string