Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Camera ¶
type Light ¶
type Mesh ¶
type Scene ¶
func EmptyScene ¶
func EmptyScene() Scene
func (Scene) RenderScene ¶
func (Scene) RenderSkybox ¶
func (*Scene) UpdateMeshes ¶
func (s *Scene) UpdateMeshes()
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