Documentation
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Index ¶
- type Screen
- func (s *Screen) CleanScreen()
- func (s *Screen) GetAxis() types.Vec2
- func (s *Screen) GetAxisSleepingZones() types.Vec2
- func (s *Screen) GetHUDOffset() float64
- func (s *Screen) GetLastSize() types.Vec2
- func (s *Screen) GetMaxSize() types.Vec2
- func (s *Screen) GetMinSize() types.Vec2
- func (s *Screen) GetScreen() *ebiten.Image
- func (s *Screen) GetSize() types.Vec2
- func (s *Screen) IsHigherAxisXCrossed(x float64, speedX float64) bool
- func (s *Screen) IsHigherAxisYCrossed(y float64, speedY float64) bool
- func (s *Screen) IsLessAxisXCrossed(x float64, speedX float64) bool
- func (s *Screen) IsLessAxisYCrossed(y float64, speedY float64) bool
- func (s *Screen) IsResized() bool
- func (s *Screen) SetLastSize()
- func (s *Screen) SetScreen(i *ebiten.Image)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Screen ¶
type Screen struct {
// contains filtered or unexported fields
}
func (*Screen) CleanScreen ¶
func (s *Screen) CleanScreen()
func (*Screen) GetAxisSleepingZones ¶
func (*Screen) GetHUDOffset ¶
func (*Screen) GetLastSize ¶
func (*Screen) GetMaxSize ¶
func (*Screen) GetMinSize ¶
func (*Screen) IsHigherAxisXCrossed ¶
func (*Screen) IsHigherAxisYCrossed ¶
func (*Screen) IsLessAxisXCrossed ¶
func (*Screen) IsLessAxisYCrossed ¶
func (*Screen) SetLastSize ¶
func (s *Screen) SetLastSize()
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