Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Player ¶
type Player struct {
// contains filtered or unexported fields
}
func (*Player) Play ¶
func (a *Player) Play(trackPath string, opts PlayerOpts)
TODO: create effect of volume lowering when music is stoped
type PlayerOpts ¶
type PlayerOpts struct {
Infinite, Fading bool
}
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