Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Deathmatch ¶
type Deathmatch struct{}
type Regime ¶
type Regime interface { }
func NewDeathmatch ¶
func NewDeathmatch() Regime
func NewSquadXSquad ¶
func NewSquadXSquad() Regime
type SquadXSquad ¶
type SquadXSquad struct { }
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