Documentation ¶
Index ¶
Constants ¶
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const ( GamepadUPButton ebiten.GamepadButton = 0 GamepadRIGHTButton ebiten.GamepadButton = 1 GamepadDOWNButton ebiten.GamepadButton = 2 GamepadLEFTButton ebiten.GamepadButton = 3 GamepadLEFTUPPERCLICKERButton ebiten.GamepadButton = 4 GamepadRIGHTUPPERCLICKERButton ebiten.GamepadButton = 5 GamepadLEFTLOWERCLICKERButton ebiten.GamepadButton = 6 GamepadRIGHTLOWERCLICKERButton ebiten.GamepadButton = 7 )
Variables ¶
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var ServiceKeyPrefixes = []string{
"ControlLeft",
"Digit",
}
View Source
var UserKeys = []ebiten.Key{
ebiten.KeyA,
ebiten.KeyB,
ebiten.KeyC,
ebiten.KeyD,
ebiten.KeyE,
ebiten.KeyF,
ebiten.KeyG,
ebiten.KeyH,
ebiten.KeyI,
ebiten.KeyJ,
ebiten.KeyK,
ebiten.KeyL,
ebiten.KeyM,
ebiten.KeyN,
ebiten.KeyO,
ebiten.KeyP,
ebiten.KeyQ,
ebiten.KeyR,
ebiten.KeyS,
ebiten.KeyT,
ebiten.KeyU,
ebiten.KeyV,
ebiten.KeyW,
ebiten.KeyX,
ebiten.KeyY,
ebiten.KeyZ,
ebiten.Key0,
ebiten.Key1,
ebiten.Key2,
ebiten.Key3,
ebiten.Key4,
ebiten.Key5,
ebiten.Key6,
ebiten.Key7,
ebiten.Key8,
ebiten.Key9,
}
Functions ¶
This section is empty.
Types ¶
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