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const ( OK = Code(codes.OK) Canceled = Code(codes.Canceled) Unknown = Code(codes.Unknown) InvalidArgument = Code(codes.InvalidArgument) // 無效 DeadlineExceeded = Code(codes.DeadlineExceeded) // 超時 NotFound = Code(codes.NotFound) // 未找到 AlreadyExists = Code(codes.AlreadyExists) // 已存在 PermissionDenied = Code(codes.PermissionDenied) // 無權限 ResourceExhausted = Code(codes.ResourceExhausted) // 資源耗盡 FailedPrecondition = Code(codes.FailedPrecondition) // 請求失敗 Aborted = Code(codes.Aborted) // 中止 OutOfRange = Code(codes.OutOfRange) // 超出範圍 Unimplemented = Code(codes.Unimplemented) // 未實現 Internal = Code(codes.Internal) // 內部 DataLoss = Code(codes.DataLoss) // 資料遺失 Unauthenticated = Code(codes.Unauthenticated) // 未認證 // system error Maintain = 18 //維護中 GameTypeError = 19 AccountTypeError = 20 NoThisGameAccount = 21 NoThisPlayer = 22 NoMoneyToBet = 23 LoginTypeError = 24 // ulg error AuthorizedError = 50 ExchangeError = 51 GetUserError = 52 NoExchange = 53 ULGInfoFormatError = 54 NoCheckoutError = 55 CheckoutError = 56 NewOrderError = 57 RoomLock = 1001 SelfInRoom = 1002 SelfNotInRoom = 1003 RoomFull = 1004 RoomNotExistence = 1005 AlreadyInGame = 1006 )
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Variables ¶
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Functions ¶
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Types ¶
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