Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type GameDetail ¶
type GameScript ¶
type GameScript struct {
Game GameDetail `yaml:"game,omitempty"`
}
type LutrisInstallScript ¶
type LutrisRunScript ¶
type LutrisRunScript struct { Slug string `yaml:"slug,omitempty"` GameSlug string `yaml:"game_slug,omitempty"` Game *GameDetail `yaml:"game,omitempty"` System *SystemDetail `yaml:"system,omitempty"` Wine *WineDetail `yaml:"wine,omitempty"` }
type SystemDetail ¶
type WineDetail ¶
type WineDetail struct {
Version string `yaml:"version,omitempty"` // wine版本
}
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