Documentation ¶
Index ¶
- func CheckDir(path string) error
- func CheckHistory(path string) error
- func CheckImg(path string) error
- func CheckInfo(path string) error
- func CheckSetting(path string) error
- func DeepGamePack(path string) []gsgm_dto.GamePack
- func DeepGamePath(path string) []string
- func GetGsgmHistoryByPath(path string) (*gsgm_setting.GsgmHistory, error)
- func GetGsgmInfoByPath(path string) (*gsgm_setting.GsgmInfo, error)
- func GetGsgmSettingByPath(path string) (*gsgm_setting.GsgmSetting, error)
- func GetImgPath(gamePath string) (string, error)
- func SaveBack() error
- func SaveRestore() error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetGsgmHistoryByPath ¶
func GetGsgmHistoryByPath(path string) (*gsgm_setting.GsgmHistory, error)
接受游戏路径,返回 GsgmHistory
func GetGsgmInfoByPath ¶
func GetGsgmInfoByPath(path string) (*gsgm_setting.GsgmInfo, error)
接受游戏路径,返回 GsgmInfo
func GetGsgmSettingByPath ¶
func GetGsgmSettingByPath(path string) (*gsgm_setting.GsgmSetting, error)
接受游戏路径,返回 GsgmSetting
func GetImgPath ¶
尝试从 path 获取真实存在的 cover.[jpg,jpeg,png]
Types ¶
This section is empty.
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