Documentation
¶
Index ¶
- Variables
- type Code
- type ENMAIWarmType
- func (ENMAIWarmType) Descriptor() protoreflect.EnumDescriptor
- func (x ENMAIWarmType) Enum() *ENMAIWarmType
- func (ENMAIWarmType) EnumDescriptor() ([]byte, []int)deprecated
- func (x ENMAIWarmType) Number() protoreflect.EnumNumber
- func (x ENMAIWarmType) String() string
- func (ENMAIWarmType) Type() protoreflect.EnumType
- type ENMMatchFilter
- func (ENMMatchFilter) Descriptor() protoreflect.EnumDescriptor
- func (x ENMMatchFilter) Enum() *ENMMatchFilter
- func (ENMMatchFilter) EnumDescriptor() ([]byte, []int)deprecated
- func (x ENMMatchFilter) Number() protoreflect.EnumNumber
- func (x ENMMatchFilter) String() string
- func (ENMMatchFilter) Type() protoreflect.EnumType
- type ENMMatchScope
- func (ENMMatchScope) Descriptor() protoreflect.EnumDescriptor
- func (x ENMMatchScope) Enum() *ENMMatchScope
- func (ENMMatchScope) EnumDescriptor() ([]byte, []int)deprecated
- func (x ENMMatchScope) Number() protoreflect.EnumNumber
- func (x ENMMatchScope) String() string
- func (ENMMatchScope) Type() protoreflect.EnumType
- type ENMMatchStrategy
- func (ENMMatchStrategy) Descriptor() protoreflect.EnumDescriptor
- func (x ENMMatchStrategy) Enum() *ENMMatchStrategy
- func (ENMMatchStrategy) EnumDescriptor() ([]byte, []int)deprecated
- func (x ENMMatchStrategy) Number() protoreflect.EnumNumber
- func (x ENMMatchStrategy) String() string
- func (ENMMatchStrategy) Type() protoreflect.EnumType
- type FeatureToggleMacroType
- func (FeatureToggleMacroType) Descriptor() protoreflect.EnumDescriptor
- func (x FeatureToggleMacroType) Enum() *FeatureToggleMacroType
- func (FeatureToggleMacroType) EnumDescriptor() ([]byte, []int)deprecated
- func (x FeatureToggleMacroType) Number() protoreflect.EnumNumber
- func (x FeatureToggleMacroType) String() string
- func (FeatureToggleMacroType) Type() protoreflect.EnumType
- type MatchCfg
- func (*MatchCfg) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg) GetConfirmTimeOutPunish() *MatchCfg_ConfirmTimeOutPunish
- func (x *MatchCfg) GetMatchModeMap() map[int32]*MatchCfg_MatchMode
- func (x *MatchCfg) GetMatchPlayer() *MatchCfg_MatchPlayer
- func (x *MatchCfg) GetMatchRoom() *MatchCfg_MatchRoom
- func (x *MatchCfg) GetMatchStatInfo() *MatchCfg_MatchStatInfo
- func (x *MatchCfg) GetTableauPlaceholder() int32
- func (x *MatchCfg) GetTeamRatingWeight() *MatchCfg_TeamRatingWeight
- func (*MatchCfg) ProtoMessage()
- func (x *MatchCfg) ProtoReflect() protoreflect.Message
- func (x *MatchCfg) Reset()
- func (x *MatchCfg) String() string
- type MatchCfg_ConfirmTimeOutPunish
- func (*MatchCfg_ConfirmTimeOutPunish) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_ConfirmTimeOutPunish) GetTime() *durationpb.Duration
- func (*MatchCfg_ConfirmTimeOutPunish) ProtoMessage()
- func (x *MatchCfg_ConfirmTimeOutPunish) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_ConfirmTimeOutPunish) Reset()
- func (x *MatchCfg_ConfirmTimeOutPunish) String() string
- type MatchCfg_MatchMode
- func (*MatchCfg_MatchMode) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode) GetCampList() []*MatchCfg_MatchMode_Camp
- func (x *MatchCfg_MatchMode) GetDesc() string
- func (x *MatchCfg_MatchMode) GetFilterList() []*MatchCfg_MatchMode_Filter
- func (x *MatchCfg_MatchMode) GetMatchAi() *MatchCfg_MatchMode_MatchAI
- func (x *MatchCfg_MatchMode) GetMissionType() MissionType
- func (x *MatchCfg_MatchMode) GetOpen() *MatchCfg_MatchMode_Open
- func (x *MatchCfg_MatchMode) GetRandomList() []*MatchCfg_MatchMode_Random
- func (x *MatchCfg_MatchMode) GetRoute() *MatchCfg_MatchMode_Route
- func (x *MatchCfg_MatchMode) GetScope() *MatchCfg_MatchMode_Scope
- func (x *MatchCfg_MatchMode) GetStrategy() *MatchCfg_MatchMode_Strategy
- func (x *MatchCfg_MatchMode) GetTime() *MatchCfg_MatchMode_Time
- func (*MatchCfg_MatchMode) ProtoMessage()
- func (x *MatchCfg_MatchMode) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode) Reset()
- func (x *MatchCfg_MatchMode) String() string
- type MatchCfg_MatchMode_Camp
- func (*MatchCfg_MatchMode_Camp) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Camp) GetCampId() uint32
- func (x *MatchCfg_MatchMode_Camp) GetDesc() string
- func (x *MatchCfg_MatchMode_Camp) GetPlayerNum() int32
- func (*MatchCfg_MatchMode_Camp) ProtoMessage()
- func (x *MatchCfg_MatchMode_Camp) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Camp) Reset()
- func (x *MatchCfg_MatchMode_Camp) String() string
- type MatchCfg_MatchMode_Filter
- func (*MatchCfg_MatchMode_Filter) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Filter) GetDesc() string
- func (x *MatchCfg_MatchMode_Filter) GetFilterId() ENMMatchFilter
- func (x *MatchCfg_MatchMode_Filter) GetOpen() bool
- func (x *MatchCfg_MatchMode_Filter) GetPowerList() []*MatchCfg_MatchMode_Filter_Power
- func (x *MatchCfg_MatchMode_Filter) GetUpdInterval() *durationpb.Duration
- func (x *MatchCfg_MatchMode_Filter) GetValue() int32
- func (*MatchCfg_MatchMode_Filter) ProtoMessage()
- func (x *MatchCfg_MatchMode_Filter) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Filter) Reset()
- func (x *MatchCfg_MatchMode_Filter) String() string
- type MatchCfg_MatchMode_Filter_Power
- func (*MatchCfg_MatchMode_Filter_Power) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Filter_Power) GetHornorPower() int32
- func (x *MatchCfg_MatchMode_Filter_Power) GetParamList() []*MatchCfg_MatchMode_Filter_Power_Param
- func (*MatchCfg_MatchMode_Filter_Power) ProtoMessage()
- func (x *MatchCfg_MatchMode_Filter_Power) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Filter_Power) Reset()
- func (x *MatchCfg_MatchMode_Filter_Power) String() string
- type MatchCfg_MatchMode_Filter_Power_Param
- func (*MatchCfg_MatchMode_Filter_Power_Param) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Filter_Power_Param) GetValue() int32
- func (*MatchCfg_MatchMode_Filter_Power_Param) ProtoMessage()
- func (x *MatchCfg_MatchMode_Filter_Power_Param) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Filter_Power_Param) Reset()
- func (x *MatchCfg_MatchMode_Filter_Power_Param) String() string
- type MatchCfg_MatchMode_MatchAI
- func (*MatchCfg_MatchMode_MatchAI) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_MatchAI) GetAiList() []*MatchCfg_MatchMode_MatchAI_AI
- func (x *MatchCfg_MatchMode_MatchAI) GetGuaranteeAiRatio() int32
- func (x *MatchCfg_MatchMode_MatchAI) GetIsOpen() bool
- func (x *MatchCfg_MatchMode_MatchAI) GetPlayerOnlyOneCamp() bool
- func (*MatchCfg_MatchMode_MatchAI) ProtoMessage()
- func (x *MatchCfg_MatchMode_MatchAI) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_MatchAI) Reset()
- func (x *MatchCfg_MatchMode_MatchAI) String() string
- type MatchCfg_MatchMode_MatchAI_AI
- func (*MatchCfg_MatchMode_MatchAI_AI) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_MatchAI_AI) GetDesc() string
- func (x *MatchCfg_MatchMode_MatchAI_AI) GetIsOpen() bool
- func (x *MatchCfg_MatchMode_MatchAI_AI) GetMaxTime() *durationpb.Duration
- func (x *MatchCfg_MatchMode_MatchAI_AI) GetMinTime() *durationpb.Duration
- func (x *MatchCfg_MatchMode_MatchAI_AI) GetType() ENMAIWarmType
- func (*MatchCfg_MatchMode_MatchAI_AI) ProtoMessage()
- func (x *MatchCfg_MatchMode_MatchAI_AI) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_MatchAI_AI) Reset()
- func (x *MatchCfg_MatchMode_MatchAI_AI) String() string
- type MatchCfg_MatchMode_Open
- func (*MatchCfg_MatchMode_Open) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Open) GetBeginDate() *timestamppb.Timestamp
- func (x *MatchCfg_MatchMode_Open) GetBeginTime() *durationpb.Duration
- func (x *MatchCfg_MatchMode_Open) GetEndDate() *timestamppb.Timestamp
- func (x *MatchCfg_MatchMode_Open) GetEndTime() *durationpb.Duration
- func (*MatchCfg_MatchMode_Open) ProtoMessage()
- func (x *MatchCfg_MatchMode_Open) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Open) Reset()
- func (x *MatchCfg_MatchMode_Open) String() string
- type MatchCfg_MatchMode_Random
- func (*MatchCfg_MatchMode_Random) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Random) GetMissionType() MissionType
- func (x *MatchCfg_MatchMode_Random) GetPriority() int32
- func (*MatchCfg_MatchMode_Random) ProtoMessage()
- func (x *MatchCfg_MatchMode_Random) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Random) Reset()
- func (x *MatchCfg_MatchMode_Random) String() string
- type MatchCfg_MatchMode_Route
- func (*MatchCfg_MatchMode_Route) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Route) GetDesc() string
- func (x *MatchCfg_MatchMode_Route) GetKey() int32
- func (*MatchCfg_MatchMode_Route) ProtoMessage()
- func (x *MatchCfg_MatchMode_Route) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Route) Reset()
- func (x *MatchCfg_MatchMode_Route) String() string
- type MatchCfg_MatchMode_Scope
- func (*MatchCfg_MatchMode_Scope) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Scope) GetDesc() string
- func (x *MatchCfg_MatchMode_Scope) GetScopeId() ENMMatchScope
- func (*MatchCfg_MatchMode_Scope) ProtoMessage()
- func (x *MatchCfg_MatchMode_Scope) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Scope) Reset()
- func (x *MatchCfg_MatchMode_Scope) String() string
- type MatchCfg_MatchMode_Strategy
- func (*MatchCfg_MatchMode_Strategy) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Strategy) GetDesc() string
- func (x *MatchCfg_MatchMode_Strategy) GetStrategyId() ENMMatchStrategy
- func (*MatchCfg_MatchMode_Strategy) ProtoMessage()
- func (x *MatchCfg_MatchMode_Strategy) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Strategy) Reset()
- func (x *MatchCfg_MatchMode_Strategy) String() string
- type MatchCfg_MatchMode_Time
- func (*MatchCfg_MatchMode_Time) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchMode_Time) GetConfirmTime() *durationpb.Duration
- func (x *MatchCfg_MatchMode_Time) GetFreq() int32
- func (x *MatchCfg_MatchMode_Time) GetMaxTime() *durationpb.Duration
- func (x *MatchCfg_MatchMode_Time) GetMinTime() *durationpb.Duration
- func (*MatchCfg_MatchMode_Time) ProtoMessage()
- func (x *MatchCfg_MatchMode_Time) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchMode_Time) Reset()
- func (x *MatchCfg_MatchMode_Time) String() string
- type MatchCfg_MatchPlayer
- func (*MatchCfg_MatchPlayer) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchPlayer) GetMaxLoop() int32
- func (*MatchCfg_MatchPlayer) ProtoMessage()
- func (x *MatchCfg_MatchPlayer) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchPlayer) Reset()
- func (x *MatchCfg_MatchPlayer) String() string
- type MatchCfg_MatchRoom
- func (*MatchCfg_MatchRoom) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchRoom) GetMaxLoop() int32
- func (*MatchCfg_MatchRoom) ProtoMessage()
- func (x *MatchCfg_MatchRoom) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchRoom) Reset()
- func (x *MatchCfg_MatchRoom) String() string
- type MatchCfg_MatchStatInfo
- func (*MatchCfg_MatchStatInfo) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_MatchStatInfo) GetReportInterval() *durationpb.Duration
- func (*MatchCfg_MatchStatInfo) ProtoMessage()
- func (x *MatchCfg_MatchStatInfo) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_MatchStatInfo) Reset()
- func (x *MatchCfg_MatchStatInfo) String() string
- type MatchCfg_TeamRatingWeight
- func (*MatchCfg_TeamRatingWeight) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_TeamRatingWeight) GetTableauPlaceholder() int32
- func (x *MatchCfg_TeamRatingWeight) GetWeightList() []*MatchCfg_TeamRatingWeight_Weight
- func (*MatchCfg_TeamRatingWeight) ProtoMessage()
- func (x *MatchCfg_TeamRatingWeight) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_TeamRatingWeight) Reset()
- func (x *MatchCfg_TeamRatingWeight) String() string
- type MatchCfg_TeamRatingWeight_Weight
- func (*MatchCfg_TeamRatingWeight_Weight) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_TeamRatingWeight_Weight) GetNum() int32
- func (x *MatchCfg_TeamRatingWeight_Weight) GetParamList() []*MatchCfg_TeamRatingWeight_Weight_Param
- func (*MatchCfg_TeamRatingWeight_Weight) ProtoMessage()
- func (x *MatchCfg_TeamRatingWeight_Weight) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_TeamRatingWeight_Weight) Reset()
- func (x *MatchCfg_TeamRatingWeight_Weight) String() string
- type MatchCfg_TeamRatingWeight_Weight_Param
- func (*MatchCfg_TeamRatingWeight_Weight_Param) Descriptor() ([]byte, []int)deprecated
- func (x *MatchCfg_TeamRatingWeight_Weight_Param) GetValue() int32
- func (*MatchCfg_TeamRatingWeight_Weight_Param) ProtoMessage()
- func (x *MatchCfg_TeamRatingWeight_Weight_Param) ProtoReflect() protoreflect.Message
- func (x *MatchCfg_TeamRatingWeight_Weight_Param) Reset()
- func (x *MatchCfg_TeamRatingWeight_Weight_Param) String() string
- type MissionType
- func (MissionType) Descriptor() protoreflect.EnumDescriptor
- func (x MissionType) Enum() *MissionType
- func (MissionType) EnumDescriptor() ([]byte, []int)deprecated
- func (x MissionType) Number() protoreflect.EnumNumber
- func (x MissionType) String() string
- func (MissionType) Type() protoreflect.EnumType
- type ToggleCfg
- func (*ToggleCfg) Descriptor() ([]byte, []int)deprecated
- func (x *ToggleCfg) GetFeatureToggleMap() map[uint32]*ToggleCfg_FeatureToggle
- func (x *ToggleCfg) GetTableauPlaceholder() int32
- func (*ToggleCfg) ProtoMessage()
- func (x *ToggleCfg) ProtoReflect() protoreflect.Message
- func (x *ToggleCfg) Reset()
- func (x *ToggleCfg) String() string
- type ToggleCfg_FeatureToggle
- func (*ToggleCfg_FeatureToggle) Descriptor() ([]byte, []int)deprecated
- func (x *ToggleCfg_FeatureToggle) GetDesc() string
- func (x *ToggleCfg_FeatureToggle) GetEnvId() uint32
- func (x *ToggleCfg_FeatureToggle) GetToggleMap() map[int32]*ToggleCfg_FeatureToggle_Toggle
- func (*ToggleCfg_FeatureToggle) ProtoMessage()
- func (x *ToggleCfg_FeatureToggle) ProtoReflect() protoreflect.Message
- func (x *ToggleCfg_FeatureToggle) Reset()
- func (x *ToggleCfg_FeatureToggle) String() string
- type ToggleCfg_FeatureToggle_Toggle
- func (*ToggleCfg_FeatureToggle_Toggle) Descriptor() ([]byte, []int)deprecated
- func (x *ToggleCfg_FeatureToggle_Toggle) GetCloseTime() *timestamppb.Timestamp
- func (x *ToggleCfg_FeatureToggle_Toggle) GetDesc() string
- func (x *ToggleCfg_FeatureToggle_Toggle) GetErrCode() Code
- func (x *ToggleCfg_FeatureToggle_Toggle) GetId() FeatureToggleMacroType
- func (x *ToggleCfg_FeatureToggle_Toggle) GetName() string
- func (x *ToggleCfg_FeatureToggle_Toggle) GetNotifyClosed() bool
- func (x *ToggleCfg_FeatureToggle_Toggle) GetOpenRate() int32
- func (x *ToggleCfg_FeatureToggle_Toggle) GetOpenTime() *timestamppb.Timestamp
- func (x *ToggleCfg_FeatureToggle_Toggle) GetSysKey_1() int64
- func (x *ToggleCfg_FeatureToggle_Toggle) GetSysKey_2() int64
- func (x *ToggleCfg_FeatureToggle_Toggle) GetSysKey_3() int64
- func (x *ToggleCfg_FeatureToggle_Toggle) GetUserLimitType() int32
- func (x *ToggleCfg_FeatureToggle_Toggle) GetUserSourceType() int32
- func (x *ToggleCfg_FeatureToggle_Toggle) GetWorldId() uint32
- func (x *ToggleCfg_FeatureToggle_Toggle) GetZoneId() uint32
- func (*ToggleCfg_FeatureToggle_Toggle) ProtoMessage()
- func (x *ToggleCfg_FeatureToggle_Toggle) ProtoReflect() protoreflect.Message
- func (x *ToggleCfg_FeatureToggle_Toggle) Reset()
- func (x *ToggleCfg_FeatureToggle_Toggle) String() string
Constants ¶
This section is empty.
Variables ¶
var ( FeatureToggleMacroType_name = map[int32]string{ 0: "TOGGLE_SAMPLE", 1: "TOGGLE_TEST", 2: "TOGGLE_MATCH", 3: "TOGGLE_EVENT", 4: "TOGGLE_GUILD", 5: "TOGGLE_EQUIP_SELL", 6: "TOGGLE_EQUIP_SWITCH", 7: "TOGGLE_EQUIP_UPGRADE", 8: "TOGGLE_WEAPON_STAR_UP", 9: "TOGGLE_TEAM_CREATE_TEAM", 10: "TOGGLE_TEAM_REQ_MATCH", 11: "TOGGLE_TEAM_JOIN_TEAM", 12: "TOGGLE_BOUNTY_UNLOCK", 13: "TOGGLE_RANK", 14: "TOGGLE_MALL_SHOP", 15: "TOGGLE_MALL_BUY", 16: "TOGGLE_CHAT", 17: "TOGGLE_GLOBAL_MAIL", 18: "TOGGLE_ASSIST_SKILL", 19: "TOGGLE_GAMEPLAY_STATISTIC", 20: "TOGGLE_CHECK_CLIENT_VERSION_INCR", 21: "TOGGLE_PC_PAY", 22: "TOGGLE_TCAP_CMD_STAT", 23: "TOGGLE_ITEM_BAG_FULL_IS_FAIL", 24: "TOGGLE_ITEM_PRESSURE_BREAK_ADDOBJ", 25: "TOGGLE_OPEN_CFG_SET", 26: "TOGGLE_GAMEPLAY_START_NOT_CONNECT", 27: "TOGGLE_PVPAGENT_USE_RESUME", 28: "TOGGLE_CHAT_USE_RESUME", 29: "TOGGLE_VIEW_USE_RESUME", 30: "TOGGLE_LEAVE_FUBEN_NEED_RESUME", 31: "TOGGLE_FUBEN_RECONNCET", 32: "TOGGLE_FUBEN_MD5_CHECK", 33: "TOGGLE_HOTRES_CHECK", 34: "TOGGLE_MATCH_VERSION_CHECK", 35: "TOGGLE_SUPORT_MUTLI_CE_TLOG", 36: "TOGGLE_LOG_REAL_TIME", 37: "TOGGLE_PVP_OPEN_TIME", 38: "TOGGLE_FUBEN_OPEN_TIME", 39: "TOGGLE_IN_GAME_CHECK", 40: "TOGGLE_VIP_ENTRY", 41: "TOGGLE_INVITE", 42: "TOGGLE_GAME_PRIVILEGE", 43: "TOGGLE_PANDORA", 44: "TOGGLE_MICRO_COMMUNITY", 45: "TOGGLE_TENCENT_ESPORT", 46: "TOGGLE_XINYUE_PRIVILEGE", 47: "TOGGLE_WEIXIN_MEDIA_PLATFORM", 48: "TOGGLE_PACKAGE_CENTER", 49: "TOGGLE_ANNOUNCEMENT", 50: "TOGGLE_ACTIVITY_ENTRY", 51: "TOGGLE_UPLOAD_VIDEO", 52: "TOGGLE_TRUESKILL_CAL", } FeatureToggleMacroType_value = map[string]int32{ "TOGGLE_SAMPLE": 0, "TOGGLE_TEST": 1, "TOGGLE_MATCH": 2, "TOGGLE_EVENT": 3, "TOGGLE_GUILD": 4, "TOGGLE_EQUIP_SELL": 5, "TOGGLE_EQUIP_SWITCH": 6, "TOGGLE_EQUIP_UPGRADE": 7, "TOGGLE_WEAPON_STAR_UP": 8, "TOGGLE_TEAM_CREATE_TEAM": 9, "TOGGLE_TEAM_REQ_MATCH": 10, "TOGGLE_TEAM_JOIN_TEAM": 11, "TOGGLE_BOUNTY_UNLOCK": 12, "TOGGLE_RANK": 13, "TOGGLE_MALL_SHOP": 14, "TOGGLE_MALL_BUY": 15, "TOGGLE_CHAT": 16, "TOGGLE_GLOBAL_MAIL": 17, "TOGGLE_ASSIST_SKILL": 18, "TOGGLE_GAMEPLAY_STATISTIC": 19, "TOGGLE_CHECK_CLIENT_VERSION_INCR": 20, "TOGGLE_PC_PAY": 21, "TOGGLE_TCAP_CMD_STAT": 22, "TOGGLE_ITEM_BAG_FULL_IS_FAIL": 23, "TOGGLE_ITEM_PRESSURE_BREAK_ADDOBJ": 24, "TOGGLE_OPEN_CFG_SET": 25, "TOGGLE_GAMEPLAY_START_NOT_CONNECT": 26, "TOGGLE_PVPAGENT_USE_RESUME": 27, "TOGGLE_CHAT_USE_RESUME": 28, "TOGGLE_VIEW_USE_RESUME": 29, "TOGGLE_LEAVE_FUBEN_NEED_RESUME": 30, "TOGGLE_FUBEN_RECONNCET": 31, "TOGGLE_FUBEN_MD5_CHECK": 32, "TOGGLE_HOTRES_CHECK": 33, "TOGGLE_MATCH_VERSION_CHECK": 34, "TOGGLE_SUPORT_MUTLI_CE_TLOG": 35, "TOGGLE_LOG_REAL_TIME": 36, "TOGGLE_PVP_OPEN_TIME": 37, "TOGGLE_FUBEN_OPEN_TIME": 38, "TOGGLE_IN_GAME_CHECK": 39, "TOGGLE_VIP_ENTRY": 40, "TOGGLE_INVITE": 41, "TOGGLE_GAME_PRIVILEGE": 42, "TOGGLE_PANDORA": 43, "TOGGLE_MICRO_COMMUNITY": 44, "TOGGLE_TENCENT_ESPORT": 45, "TOGGLE_XINYUE_PRIVILEGE": 46, "TOGGLE_WEIXIN_MEDIA_PLATFORM": 47, "TOGGLE_PACKAGE_CENTER": 48, "TOGGLE_ANNOUNCEMENT": 49, "TOGGLE_ACTIVITY_ENTRY": 50, "TOGGLE_UPLOAD_VIDEO": 51, "TOGGLE_TRUESKILL_CAL": 52, } )
Enum value maps for FeatureToggleMacroType.
var ( MissionType_name = map[int32]string{ 0: "MT_EMMT_MIN", 1: "MT_MAIN_FUBEN", 2: "MT_PLOT_FUBEN", 3: "MT_ABYSS_FUBEN", 4: "MT_ANCIENT_FUBEN", 5: "MT_RAID_FUBEN", 6: "MT_CLASSIC_PVP", 7: "MT_UNKNOWN_LANDS", 8: "MT_BOUNTY_FUBEN", 9: "MT_CLASSIC_PVP_1V1", 10: "MT_CLASSIC_PVP_3v3", 11: "MT_CLASSIC_PVP_HeadCount", 12: "MT_CLASSIC_PVP_HeadCount_1V1", 13: "MT_RMODE_FUBEN", 14: "MT_PVP_RoundBattle_1V1", 15: "MT_DAILY_FUBEN", 19: "MT_PVP_Virtual_Tournament", 20: "MT_PVP_GroupBattle_2V2", 21: "MT_WEEKLY_FUBEN", 22: "MT_DATA_TEST_FUBEN", 23: "MT_PVP_Low_Rank_RoundBattle_1V1", 24: "MT_PVP_High_Rank_RoundBattle_1V1", 25: "MT_INFINITY_TOWER", 26: "MT_ARCADE_GAME", 27: "MT_RMODE_MONTH", 28: "MT_RMODE_DAILY", 29: "MT_RMODE_WEEK", 30: "MT_GREAT_WALL_TRAINING", 31: "MT_PRACTICE", 32: "MT_PVP_SUPERKILL_MULTI", 33: "MT_PVP_SUPERKILL", 34: "MT_PVP_SUPERKILL_GUIDE", 35: "MT_PVP_TEAM_DEATH_MATCH", 36: "MT_FREE_PRACTICE", 37: "MT_NoviceGuide", 38: "MT_PVP_ELIMINATION_GAME", 39: "MT_ARCADE", 40: "MT_PVP_SUPERKILL_GVG", 41: "MT_PVP_SUPERKILL_FRIENDPK", 42: "MT_PVP_SUPERKILL_MULTI_FRIENDPK", 43: "MT_PVP_TEAM_DEATH_MATCH_FRIENDPK", 44: "MT_PVP_ELIMINATION_GAME_FRIENDPK", 45: "MT_ELITE_FUBEN", 46: "MT_EQUIP_FUBEN", 47: "MT_MATERIAL_FUBEN", 48: "MT_EXP_FUBEN", 49: "MT_GOLD_FUBEN", 50: "MT_SKILL_POINT_FUBEN", 51: "MT_PVP_RANDOM", 52: "MT_PVP_SUPERKILL_COMPETITION", 53: "MT_PVP_SUPERKILL_MULTI_COMPETITION", 54: "MT_PVP_TEAM_DEATH_MATCH_COMPETITION", 55: "MT_PVP_ELIMINATION_GAME_COMPETITION", 56: "MT_SIDE_FUBEN", 57: "MT_PVP_WHEEL_WAR_3V3", 58: "MT_GUILD_FUBEN", 59: "MT_PVP_BARBARIAN_BATTLE", 60: "MT_EMMT_MAX", } MissionType_value = map[string]int32{ "MT_EMMT_MIN": 0, "MT_MAIN_FUBEN": 1, "MT_PLOT_FUBEN": 2, "MT_ABYSS_FUBEN": 3, "MT_ANCIENT_FUBEN": 4, "MT_RAID_FUBEN": 5, "MT_CLASSIC_PVP": 6, "MT_UNKNOWN_LANDS": 7, "MT_BOUNTY_FUBEN": 8, "MT_CLASSIC_PVP_1V1": 9, "MT_CLASSIC_PVP_3v3": 10, "MT_CLASSIC_PVP_HeadCount": 11, "MT_CLASSIC_PVP_HeadCount_1V1": 12, "MT_RMODE_FUBEN": 13, "MT_PVP_RoundBattle_1V1": 14, "MT_DAILY_FUBEN": 15, "MT_PVP_Virtual_Tournament": 19, "MT_PVP_GroupBattle_2V2": 20, "MT_WEEKLY_FUBEN": 21, "MT_DATA_TEST_FUBEN": 22, "MT_PVP_Low_Rank_RoundBattle_1V1": 23, "MT_PVP_High_Rank_RoundBattle_1V1": 24, "MT_INFINITY_TOWER": 25, "MT_ARCADE_GAME": 26, "MT_RMODE_MONTH": 27, "MT_RMODE_DAILY": 28, "MT_RMODE_WEEK": 29, "MT_GREAT_WALL_TRAINING": 30, "MT_PRACTICE": 31, "MT_PVP_SUPERKILL_MULTI": 32, "MT_PVP_SUPERKILL": 33, "MT_PVP_SUPERKILL_GUIDE": 34, "MT_PVP_TEAM_DEATH_MATCH": 35, "MT_FREE_PRACTICE": 36, "MT_NoviceGuide": 37, "MT_PVP_ELIMINATION_GAME": 38, "MT_ARCADE": 39, "MT_PVP_SUPERKILL_GVG": 40, "MT_PVP_SUPERKILL_FRIENDPK": 41, "MT_PVP_SUPERKILL_MULTI_FRIENDPK": 42, "MT_PVP_TEAM_DEATH_MATCH_FRIENDPK": 43, "MT_PVP_ELIMINATION_GAME_FRIENDPK": 44, "MT_ELITE_FUBEN": 45, "MT_EQUIP_FUBEN": 46, "MT_MATERIAL_FUBEN": 47, "MT_EXP_FUBEN": 48, "MT_GOLD_FUBEN": 49, "MT_SKILL_POINT_FUBEN": 50, "MT_PVP_RANDOM": 51, "MT_PVP_SUPERKILL_COMPETITION": 52, "MT_PVP_SUPERKILL_MULTI_COMPETITION": 53, "MT_PVP_TEAM_DEATH_MATCH_COMPETITION": 54, "MT_PVP_ELIMINATION_GAME_COMPETITION": 55, "MT_SIDE_FUBEN": 56, "MT_PVP_WHEEL_WAR_3V3": 57, "MT_GUILD_FUBEN": 58, "MT_PVP_BARBARIAN_BATTLE": 59, "MT_EMMT_MAX": 60, } )
Enum value maps for MissionType.
var ( ENMMatchStrategy_name = map[int32]string{ 0: "MatchStrategy_Unify", 1: "MatchStrategy_Glicko2", 2: "MatchStrategy_RoleHonorPower", 3: "MatchStrategy_MMR", 4: "MatchStrategy_TrueSkill", 5: "MatchStrategy_Max", } ENMMatchStrategy_value = map[string]int32{ "MatchStrategy_Unify": 0, "MatchStrategy_Glicko2": 1, "MatchStrategy_RoleHonorPower": 2, "MatchStrategy_MMR": 3, "MatchStrategy_TrueSkill": 4, "MatchStrategy_Max": 5, } )
Enum value maps for ENMMatchStrategy.
var ( ENMMatchScope_name = map[int32]string{ 0: "MatchScope_Zone", 1: "MatchScope_World", 2: "MatchScope_All", 3: "MatchScope_Max", } ENMMatchScope_value = map[string]int32{ "MatchScope_Zone": 0, "MatchScope_World": 1, "MatchScope_All": 2, "MatchScope_Max": 3, } )
Enum value maps for ENMMatchScope.
var ( ENMMatchFilter_name = map[int32]string{ 0: "MatchFilter_MaxRoleNum", 1: "MatchFilter_MaxLevelGap", 2: "MatchFilter_VersionConsistent", 3: "MatchFilter_MaxRatingGap", 4: "MatchFilter_SelectedRole", 5: "MatchFilter_MaxHornorPowerGap", 6: "MatchFilter_Platform", 7: "MatchFilter_MaxMMRGap", 8: "MatchFilter_TryNoDupRole", 9: "MatchFilter_MatchVersion", 10: "MatchFilter_TrySameCluster", 11: "MatchFilter_DiffGuild", 12: "MatchFilter_Max", } ENMMatchFilter_value = map[string]int32{ "MatchFilter_MaxRoleNum": 0, "MatchFilter_MaxLevelGap": 1, "MatchFilter_VersionConsistent": 2, "MatchFilter_MaxRatingGap": 3, "MatchFilter_SelectedRole": 4, "MatchFilter_MaxHornorPowerGap": 5, "MatchFilter_Platform": 6, "MatchFilter_MaxMMRGap": 7, "MatchFilter_TryNoDupRole": 8, "MatchFilter_MatchVersion": 9, "MatchFilter_TrySameCluster": 10, "MatchFilter_DiffGuild": 11, "MatchFilter_Max": 12, } )
Enum value maps for ENMMatchFilter.
var ( ENMAIWarmType_name = map[int32]string{ 0: "ENM_AI_NONE", 1: "ENM_AI_NEWER", 2: "ENM_AI_DAILY", 3: "ENM_AI_TIMEOUT", 4: "ENM_AI_CMD", 5: "ENM_AI_RETURN", 6: "ENM_AI_TRAIN", 7: "ENM_AI_GUARANTEE", 8: "ENM_AI_RATING", 9: "ENM_AI_MAX", } ENMAIWarmType_value = map[string]int32{ "ENM_AI_NONE": 0, "ENM_AI_NEWER": 1, "ENM_AI_DAILY": 2, "ENM_AI_TIMEOUT": 3, "ENM_AI_CMD": 4, "ENM_AI_RETURN": 5, "ENM_AI_TRAIN": 6, "ENM_AI_GUARANTEE": 7, "ENM_AI_RATING": 8, "ENM_AI_MAX": 9, } )
Enum value maps for ENMAIWarmType.
var ( Code_name = map[int32]string{}/* 1683 elements not displayed */ Code_value = map[string]int32{}/* 1683 elements not displayed */ )
Enum value maps for Code.
var File_cs_com_def_proto protoreflect.FileDescriptor
var File_feature_toggle_proto protoreflect.FileDescriptor
var File_match__match_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type Code ¶
type Code int32
const ( Code_SUCCESS Code = 0 // 操作成功! Code_ERR_UNKNOWN_CODE Code = -1 // 未知错误码! Code_ERR_SYSTEM Code = 1 // 系统错误! Code_ERR_TIME_OUT Code = 2 // 系统超时! Code_ERR_ROLE_ONLINE_IN_OTHER_GS Code = 3 // 帐号登录了其他游戏! Code_ERR_SNS_SET_PARA_FAILED Code = 4 // 系统错误! Code_ERR_UNMATCHED_UID Code = 5 // 参数不匹配! Code_ERR_MSG_DISPATCH_ID Code = 6 // 系统错误! Code_ERR_RES_MGR_TABLE_TYPE_UNKNOWN_BASE Code = 7 // 系统错误! Code_ERR_RES_MGR_ID_CFG_ERROR_BASE Code = 8 // 物品配置错误! Code_ERR_RES_MGR_NOT_SUPPORT_DEL Code = 9 // 资源不能在这里删除! Code_ERR_CLIENT_INVALID_MSG_PARA Code = 10 // 客户端消息参数错误! Code_ERR_CLIENT_CMD_TEST_PARA Code = 11 // 测试1:{1} 2:{2} 3:{3} 4:{4}! Code_ERR_RES_CHECK_FILE_NUM_DIFF Code = 12 // 校验资源文件数量不一致! Code_ERR_RES_CHECK_FILE_MISS Code = 13 // 客户端上报缺少配置文件校验! Code_ERR_RES_CHECK_FILE_FAIL Code = 14 // 客户端与服务器配置不一致! Code_ERR_DB_CHECK_ERR_CODE Code = 15 // 数据库错误! Code_ERR_DB_GET_RESP_RECORD_NUM Code = 16 // 数据库记录数量错误! Code_ERR_DB_FETCH_NXT_RESP_RECORD Code = 17 // 数据库获取下一条记录错误! Code_ERR_DB_GET_RECORD_DATA Code = 18 // 数据库记录数据错误! Code_ERR_DB_TIMEOUT Code = 19 // 数据库操作超时! Code_ERR_SVR_UNREACHABLE Code = 20 // 目标服务不可达! Code_ERR_DOWNLOAD_BEFORE_FIGHT Code = 21 // 在进入游戏单局前,需要先更新资源! Code_ERR_DOWNLOAD_BEFORE_LOGIN Code = 22 // 在进入游戏前,需要先更新资源! Code_ERR_GET_CFG_MGR_NULL Code = 23 // 配置错误! Code_ERR_DOJO_SVR_OUT_SERVICE Code = 24 // 该模块正在更新中,暂时不可用,稍候再试! Code_ERR_TEAM_SVR_OUT_SERVICE Code = 25 // 该模块正在更新中,暂时不可用,稍候再试! Code_ERR_MATCH_SVR_OUT_SERVICE Code = 26 // 该模块正在更新中,暂时不可用,稍候再试! Code_ERR_SEND_MSG_TO_GAME_SVR Code = 27 // 发送内部消息失败! Code_ERR_CFG_LOAD_ERROR Code = 28 // 配置错误,请更新正确配置! Code_ERR_DST_IS_OVERLOAD Code = 29 // 过载保护,请稍后操作! Code_ERR_CS_MSG_REQ_IN_CD_TIME Code = 30 // 操作太过于频繁,请稍后再试! Code_ERR_SRV_QUIT Code = 31 // 服务器重启退出! Code_ERR_SYS_NOT_OPENED Code = 32 // 系统暂未开启! Code_ERR_ACCOUNT_DIVIDE_RESTRICT Code = 33 // 仅限同帐号操作! Code_ERR_PLATFORM_DIVIDE_RESTRICT Code = 34 // 仅限同平台操作! Code_ERR_WORLD_DIVIDE_RESTRICT Code = 35 // 仅限同大区操作! Code_ERR_ZONE_DIVIDE_RESTRICT Code = 36 // 仅限同小区操作! Code_ERR_ACCOUNT_BAN Code = 37 // 账号已封禁! Code_ERR_NO_POP_UP_ERR_MSG Code = 38 // 不弹窗错误! Code_ERR_NOT_EXIST Code = 39 // 不存在! Code_ERR_ALREADY_EXIST Code = 40 // 已存在! Code_ERR_ILLEGAL_REQUEST Code = 41 // 非法请求! Code_ERR_ILLEGAL_CONFIG Code = 42 // 非法配置! Code_ERR_REWARD_UNAVAILABLE Code = 43 // 奖励不可以获取! Code_ERR_SYSTEM_UNLOCK_MISS Code = 44 // 系统未解锁! Code_ERR_SYSTEM_UNLOCK_STATUS_INVALID Code = 45 // 系统解锁状态不合法! Code_ERR_SYSTEM_UNLOCK_CFG_MISS Code = 46 // 系统解锁配置不存在! Code_ERR_SYSTEM_UNLOCK_STATUS_SAME Code = 47 // 系统解锁已是该状态! Code_ERR_GET_MISC_DATA_FAIL Code = 48 // 查询玩法数据错误! Code_ERR_TO_TABLE_FAIL Code = 49 // 系统错误! Code_ERR_TO_TDR_FAIL Code = 50 // 系统错误! Code_ERR_PARAM_INVALID Code = 51 // 系统错误! Code_ERR_COMMON_PARAM Code = 53 // 非法请求! Code_ERR_COMMON_CFG Code = 54 // 配置错误! Code_ERR_SEND_PROXY Code = 55 // 系统错误! Code_ERR_FILTER_MSG_INPUT Code = 56 // 系统错误! Code_ERR_FILTER_MSG_OUTPUT Code = 57 // 系统错误! Code_ERR_PROTO_SYSTEM Code = 58 // 系统错误! Code_ERR_PROTO_PB_2_STRUCT Code = 59 // 系统错误! Code_ERR_PROTO_PB_2_STRUCT_ARRAY_NUM Code = 60 // 系统错误! Code_ERR_PROTO_STRUCT_2_PB Code = 61 // 系统错误! Code_ERR_PROTO_STRUCT_2_PB_ARRAY_NUM Code = 62 // 系统错误! Code_ERR_COMMON_SYSTEM Code = 63 // 系统错误! Code_ERR_COMMON_SYSTEM_2 Code = 64 // 系统错误! Code_ERR_COMMON_SYSTEM_3 Code = 65 // 系统错误! Code_ERR_COMMON_SYSTEM_4 Code = 66 // 系统错误! Code_ERR_COMMON_SYSTEM_5 Code = 67 // 系统错误! Code_ERR_COMMON_SYSTEM_6 Code = 68 // 系统错误! Code_ERR_COMMON_SYSTEM_7 Code = 69 // 系统错误! Code_ERR_COMMON_SYSTEM_8 Code = 70 // 系统错误! Code_ERR_COMMON_SYSTEM_9 Code = 71 // 系统错误! Code_ERR_COMMON_SYSTEM10 Code = 72 // 系统错误! Code_ERR_COMMON_SYSTEM11 Code = 73 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM Code = 74 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM_2 Code = 75 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM_3 Code = 76 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM_4 Code = 77 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM_5 Code = 78 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM12 Code = 79 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM13 Code = 80 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM14 Code = 81 // 系统错误! Code_ERR_COMMON_FRAMEWORK_SYSTEM15 Code = 82 // 系统错误! Code_ERR_COMMON_FSM_SYSTEM Code = 83 // 系统错误! Code_ERR_COMMON_FSM_SYSTEM_2 Code = 84 // 系统错误! Code_ERR_COMMON_FSM_SYSTEM_3 Code = 85 // 系统错误! Code_ERR_COMMON_FSM_SYSTEM_4 Code = 86 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM Code = 87 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM_2 Code = 88 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM_3 Code = 89 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM_4 Code = 90 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM_5 Code = 91 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM_6 Code = 92 // 系统错误! Code_ERR_COMMON_FUNCS_SYSTEM_7 Code = 93 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_BATCH_GET Code = 94 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_INSERT Code = 95 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_UPDATE Code = 96 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_DELETE Code = 97 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_INCREASE Code = 98 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_INCREASE_WITH_COL Code = 99 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_DECREASE Code = 100 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_DECREASE_WITH_COL Code = 101 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_REPLACE Code = 102 // 系统错误! Code_ERR_COMMON_DB_QUERY_LUA_CM_REPLACE_WITH_COL Code = 103 // 系统错误! Code_ERR_COMMON_DB_QUERY_SYSTEM Code = 104 // 系统错误! Code_ERR_COMMON_DB_QUERY_SYSTEM_2 Code = 105 // 系统错误! Code_ERR_COMMON_DB_QUERY_SYSTEM_3 Code = 106 // 系统错误! Code_ERR_COMMON_DB_QUERY_SYSTEM_4 Code = 107 // 系统错误! Code_ERR_COMMON_DB_QUERY_SYSTEM_5 Code = 108 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM Code = 109 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_2 Code = 110 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_3 Code = 111 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_4 Code = 112 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_5 Code = 113 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_6 Code = 114 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_7 Code = 115 // 系统错误! Code_ERR_COMMON_BUSINESS_SYSTEM_8 Code = 116 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM Code = 117 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_2 Code = 118 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_3 Code = 119 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_4 Code = 120 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_5 Code = 121 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_6 Code = 122 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_7 Code = 123 // 系统错误! Code_ERR_COMMON_GAMEPLAY_SYSTEM_8 Code = 124 // 系统错误! Code_ERR_COMMON_SONAR_SYSTEM Code = 125 // 系统错误! Code_ERR_COMMON_SONAR_SYSTEM_2 Code = 126 // 系统错误! Code_ERR_COMMON_SONAR_SYSTEM_3 Code = 127 // 系统错误! Code_ERR_COMMON_SONAR_SYSTEM_4 Code = 128 // 系统错误! Code_ERR_MATCH_SVR_SYSTEM Code = 129 // 系统错误! Code_ERR_MATCH_SVR_SYSTEM_2 Code = 130 // 系统错误! Code_ERR_MATCH_SVR_SYSTEM_3 Code = 131 // 系统错误! Code_ERR_MATCH_SVR_SYSTEM_4 Code = 132 // 系统错误! Code_ERR_CHANNEL_SVR_SYSTEM Code = 133 // 系统错误! Code_ERR_CHANNEL_SVR_SYSTEM_2 Code = 134 // 系统错误! Code_ERR_CHANNEL_SVR_SYSTEM_3 Code = 135 // 系统错误! Code_ERR_CHANNEL_SVR_SYSTEM_4 Code = 136 // 系统错误! Code_ERR_TEAM_PVP_SVR_SYSTEM Code = 137 // 系统错误! Code_ERR_TEAM_PVP_SVR_SYSTEM_2 Code = 138 // 系统错误! Code_ERR_TEAM_PVP_SVR_SYSTEM_3 Code = 139 // 系统错误! Code_ERR_TEAM_PVP_SVR_SYSTEM_4 Code = 140 // 系统错误! Code_ERR_TOP_SVR_SYSTEM Code = 141 // 系统错误! Code_ERR_TOP_SVR_SYSTEM_2 Code = 142 // 系统错误! Code_ERR_TOP_SVR_SYSTEM_3 Code = 143 // 系统错误! Code_ERR_TOP_SVR_SYSTEM_4 Code = 144 // 系统错误! Code_ERR_GAME_CORE_CENTER_SVR_SYSTEM Code = 145 // 系统错误! Code_ERR_GAME_CORE_CENTER_SVR_SYSTEM_2 Code = 146 // 系统错误! Code_ERR_GAME_CORE_CENTER_SVR_SYSTEM_3 Code = 147 // 系统错误! Code_ERR_GAME_CORE_CENTER_SVR_SYSTEM_4 Code = 148 // 系统错误! Code_ERR_GAME_CORE_AGENT_SVR_SYSTEM Code = 149 // 系统错误! Code_ERR_GAME_CORE_AGENT_SVR_SYSTEM_2 Code = 150 // 系统错误! Code_ERR_GAME_CORE_AGENT_SVR_SYSTEM_3 Code = 151 // 系统错误! Code_ERR_GAME_CORE_AGENT_SVR_SYSTEM_4 Code = 152 // 系统错误! Code_ERR_IDIP_IO_SVR_SYSTEM Code = 153 // 系统错误! Code_ERR_IDIP_IO_SVR_SYSTEM_2 Code = 154 // 系统错误! Code_ERR_IDIP_IO_SVR_SYSTEM_3 Code = 155 // 系统错误! Code_ERR_IDIP_IO_SVR_SYSTEM_4 Code = 156 // 系统错误! Code_ERR_GLOBAL_SVR_SYSTEM Code = 157 // 系统错误! Code_ERR_GLOBAL_SVR_SYSTEM_2 Code = 158 // 系统错误! Code_ERR_GLOBAL_SVR_SYSTEM_3 Code = 159 // 系统错误! Code_ERR_GLOBAL_SVR_SYSTEM_4 Code = 160 // 系统错误! Code_ERR_CHAT_SVR_SYSTEM Code = 161 // 系统错误! Code_ERR_CHAT_SVR_SYSTEM_2 Code = 162 // 系统错误! Code_ERR_CHAT_SVR_SYSTEM_3 Code = 163 // 系统错误! Code_ERR_CHAT_SVR_SYSTEM_4 Code = 164 // 系统错误! Code_ERR_TEAM_SVR_SYSTEM Code = 165 // 系统错误! Code_ERR_TEAM_SVR_SYSTEM_2 Code = 166 // 系统错误! Code_ERR_TEAM_SVR_SYSTEM_3 Code = 167 // 系统错误! Code_ERR_TEAM_SVR_SYSTEM_4 Code = 168 // 系统错误! Code_ERR_MAIL_SVR_SYSTEM Code = 169 // 系统错误! Code_ERR_MAIL_SVR_SYSTEM_2 Code = 170 // 系统错误! Code_ERR_MAIL_SVR_SYSTEM_3 Code = 171 // 系统错误! Code_ERR_MAIL_SVR_SYSTEM_4 Code = 172 // 系统错误! Code_ERR_MAIL_SVR_SYSTEM_5 Code = 173 // 系统错误! Code_ERR_GAME_SVR_SYSTEM Code = 174 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_2 Code = 175 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_3 Code = 176 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_4 Code = 177 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_5 Code = 178 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_6 Code = 179 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_7 Code = 180 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_8 Code = 181 // 系统错误! Code_ERR_GAME_SVR_SYSTEM_9 Code = 182 // 系统错误! Code_ERR_GAME_SVR_SYSTEM10 Code = 183 // 系统错误! Code_ERR_GAME_SVR_SYSTEM11 Code = 184 // 系统错误! Code_ERR_GAME_SVR_SYSTEM12 Code = 185 // 系统错误! Code_ERR_GAME_SVR_SYSTEM13 Code = 186 // 系统错误! Code_ERR_GAME_SVR_APOLLO_PAY Code = 187 // 系统错误! Code_ERR_GAME_SVR_APOLLO_SNS Code = 188 // 系统错误! Code_ERR_VIEW_SVR_SYSTEM Code = 189 // 系统错误! Code_ERR_VIEW_SVR_SYSTEM_2 Code = 190 // 系统错误! Code_ERR_VIEW_SVR_SYSTEM_3 Code = 191 // 系统错误! Code_ERR_VIEW_SVR_SYSTEM_4 Code = 192 // 系统错误! Code_ERR_PVP_CHECK_SVR_SYSTEM Code = 193 // 系统错误! Code_ERR_PVP_CHECK_SVR_SYSTEM_2 Code = 194 // 系统错误! Code_ERR_PVP_CHECK_SVR_SYSTEM_3 Code = 195 // 系统错误! Code_ERR_PVP_CHECK_SVR_SYSTEM_4 Code = 196 // 系统错误! Code_ERR_SEARCH_SVR_SYSTEM Code = 197 // 系统错误! Code_ERR_SEARCH_SVR_SYSTEM_2 Code = 198 // 系统错误! Code_ERR_SEARCH_SVR_SYSTEM_3 Code = 199 // 系统错误! Code_ERR_SEARCH_SVR_SYSTEM_4 Code = 200 // 系统错误! Code_ERR_CACHE_SVR_SYSTEM Code = 201 // 系统错误! Code_ERR_CACHE_SVR_SYSTEM_2 Code = 202 // 系统错误! Code_ERR_CACHE_SVR_SYSTEM_3 Code = 203 // 系统错误! Code_ERR_CACHE_SVR_SYSTEM_4 Code = 204 // 系统错误! Code_ERR_CACHE_SVR_SYSTEM_5 Code = 205 // 系统错误! Code_ERR_DIR_SVR_SYSTEM Code = 206 // 系统错误! Code_ERR_DIR_SVR_SYSTEM_2 Code = 207 // 系统错误! Code_ERR_DIR_SVR_SYSTEM_3 Code = 208 // 系统错误! Code_ERR_DIR_SVR_SYSTEM_4 Code = 209 // 系统错误! Code_ERR_WEEKLY_FUBEN_SVR_SYSTEM Code = 210 // 系统错误! Code_ERR_WEEKLY_FUBEN_SVR_SYSTEM_2 Code = 211 // 系统错误! Code_ERR_WEEKLY_FUBEN_SVR_SYSTEM_3 Code = 212 // 系统错误! Code_ERR_WEEKLY_FUBEN_SVR_SYSTEM_4 Code = 213 // 系统错误! Code_ERR_PROXY_SVR_SYSTEM Code = 214 // 系统错误! Code_ERR_PROXY_SVR_SYSTEM_2 Code = 215 // 系统错误! Code_ERR_PROXY_SVR_SYSTEM_3 Code = 216 // 系统错误! Code_ERR_PROXY_SVR_SYSTEM_4 Code = 217 // 系统错误! Code_ERR_PVP_AGENT_SVR_SYSTEM Code = 218 // 系统错误! Code_ERR_PVP_AGENT_SVR_SYSTEM_2 Code = 219 // 系统错误! Code_ERR_PVP_AGENT_SVR_SYSTEM_3 Code = 220 // 系统错误! Code_ERR_PVP_AGENT_SVR_SYSTEM_4 Code = 221 // 系统错误! Code_ERR_DB_FILE_SVR_SYSTEM Code = 222 // 系统错误! Code_ERR_DB_FILE_SVR_SYSTEM_2 Code = 223 // 系统错误! Code_ERR_DB_FILE_SVR_SYSTEM_3 Code = 224 // 系统错误! Code_ERR_DB_FILE_SVR_SYSTEM_4 Code = 225 // 系统错误! Code_ERR_COMMON_TCAPLUS_GET_RECORD Code = 226 // 系统错误! Code_ERR_COMMON_TCAPLUS_INSERT_RECORD Code = 227 // 系统错误! Code_ERR_COMMON_TCAPLUS_UPDATE_RECORD Code = 228 // 系统错误! Code_ERR_COMMON_TCAPLUS_INSERT_RECORD_EXIST Code = 229 // 系统错误! Code_ERR_COMMON_TCAPLUS_DELETE_RECORD Code = 230 // 系统错误! Code_ERR_COMMON_TCAPLUS_DELETE_RECORD_NOT_EXIST Code = 231 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_ONLINE_TABLE Code = 232 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_SVR_STATE_TABLE Code = 233 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_PLAYER_TABLE Code = 234 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_RULER_TABLE Code = 235 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_ZEUS_PUNISH_TABLE Code = 236 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_RULER_INFO_2TABLE Code = 237 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_EQUIP_PACKAGE_INFO_TABLE Code = 238 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_FUBEN_INFO_TABLE Code = 239 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_RULER_TASK_INFO_TABLE Code = 240 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_FRIEND_STATS_TABLE Code = 241 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_RULER_LITE_TABLE Code = 242 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_RANK_TABLE Code = 244 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_MISC_DATA Code = 245 // 系统错误! Code_ERR_LOGIN_TCAPLUS_GET_OPENID_UID_TABLE Code = 246 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_ONLINE_TABLE Code = 247 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_PLAYER_TABLE Code = 248 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_ZEUS_PUNISH_TABLE Code = 249 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_NAME_TABLE Code = 250 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_RULER_TABLE Code = 251 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_RULER_INFO_2TABLE Code = 252 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_EQUIP_PACKAGE_INFO_TABLE Code = 253 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_RULER_TASK_INFO_TABLE Code = 254 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_FRIEND_STATS_TABLE Code = 255 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_RULER_LITE_TABLE Code = 256 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_ACTIVITY_TABLE Code = 257 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INSERT_RANK_TABLE Code = 258 // 系统错误! Code_ERR_LOGIN_TCAPLUS_UPDATE_ONLINE_TABLE Code = 259 // 系统错误! Code_ERR_LOGIN_TCAPLUS_INCREASE_OPENID_SEQ_TABLE Code = 260 // 系统错误! Code_ERR_LOGIN_ON_LINE_TAB_ERROR Code = 261 // 系统错误! Code_ERR_LOGIN_NEED_RELOGIN Code = 262 // 请重新登录! Code_ERR_CONNECT_TCONND_PLAYER_NOT_EXIST Code = 263 // 请重新登录! Code_ERR_CONNECT_TCONND_CONN_IDX_DIFF Code = 264 // 请重新登录! Code_ERR_MSG_UNPACK_FAIL Code = 265 // 系统错误! Code_ERR_MSG_PACK_FAIL Code = 266 // 系统错误! Code_ERR_LUA_SYSTEM Code = 267 // 系统错误! Code_ERR_CACHE_MSG_INSTEAD_HANDLE Code = 268 // 系统错误! Code_ERR_GET_GAME_CREDIT Code = 269 // 获取信用分失败! Code_ERR_SEND_TO_CLIENT_FAIL Code = 270 // 发送客户端消息失败! Code_ERR_SERVICE_NOT_REGISTERED Code = 271 // 服务未注册! Code_ERR_PB2STRUCT_CHAR_ARRAY_OVERFLOW Code = 272 // pb转struct时,字符数组长度超过最大限制! Code_ERR_PB2TCAPLUS_CHAR_ARRAY_OVERFLOW Code = 273 // pb转tcaplus时,字符数组长度超过Blob最大限制MAX_TCAP_BLOB_LEN! Code_ERR_STRUCT2TCAPLUS_CHAR_ARRAY_OVERFLOW Code = 274 // struct转tcaplus时,字符数组长度超过Blob最大限制MAX_TCAP_BLOB_LEN! Code_ERR_CONTEXT_NOT_FOUND Code = 275 // 上下文未找到! Code_ERR_INVALID_MSG_ID Code = 65536 // 非法的消息! Code_ERR_KICK_OFF_BY_RE_LOGIN Code = 65537 // 您的帐号在其他设备登录了,请及时确认! Code_ERR_ALLOC_PLAYER_FAILED Code = 65538 // 分配玩家对象失败! Code_ERR_GS_SVR_PLAYER_NUM_LIMIT Code = 65539 // 服务器拥挤,请稍后再试! Code_ERR_GS_SVR_SHUT_DOWN Code = 65540 // 服务器关闭! Code_ERR_ITEM_DATA_TIME_OUT Code = 65541 // 道具数据拉取超时! Code_ERR_ITEM_DATA_FAILED Code = 65542 // 道具数据拉取失败! Code_ERR_ITEM_DATA_INSERT_FAILED Code = 65543 // 道具数据拉取失败! Code_ERR_CLIENT_FRAME_STOP Code = 65544 // 客户端关闭连接! Code_ERR_LOGIN_KICK_OFF_SELF Code = 65545 // 有其他服已登录,请5秒后重试! Code_ERR_LOGIN_KICK_OFF_OTHER Code = 65546 // 你的账号在其他小区登录,请及时确认! Code_ERR_ACHIEVE_DATA_TIME_OUT Code = 65547 // 成就数据拉取超时! Code_ERR_RULER_DATA_NOT_READY Code = 65548 // 玩家数据还没就绪! Code_ERR_KICK_OFF_PLAYER_IS_DIRTY Code = 65549 // 玩家数据未回写! Code_ERR_KICK_OFF_PLAYER_TIME_OUT Code = 65550 // 玩家心跳超时! Code_ERR_MAIL_DATA_TIME_OUT Code = 65551 // 邮件数据拉取超时! Code_ERR_MAIL_DATA_FAILED Code = 65552 // 邮件数据拉取失败! Code_ERR_DB_TEAM_UID_DATA_TIME_OUT Code = 65553 // 队伍信息数据拉取超时! Code_ERR_KICK_OUT_BY_DUP_LOGIN Code = 65554 // 您的帐号在其他设备登录了,请及时确认! Code_ERR_ILLEGAL_STATE Code = 65555 // 数据异常! Code_ERR_CONNECT_CHECK_MSG_MODULE_FLAG Code = 65556 // 请稍候! Code_ERR_CONNECT_ILLEGAL_MSG Code = 65557 // 非法请求! Code_ERR_CONNECT_ILLEGAL_UP_PKG_SEQ_NO Code = 65558 // 重复的请求! Code_ERR_CONNECT_FREQ_LIMIT Code = 65559 // 请求频率太快! Code_ERR_TCAPLUS_GET_RECORD_FAILED Code = 131072 // 系统错误! Code_ERR_TCAPLUS_INSERT_RECORD_FAILED Code = 131073 // 系统错误! Code_ERR_TCAPLUS_UPDATE_RECORD_FAILED Code = 131074 // 系统错误! Code_ERR_TCAPLUS_INSERT_RECORD_EXIST Code = 131075 // 系统错误! Code_ERR_TCAPLUS_DELETE_RECORD_FAILED Code = 131076 // 系统错误! Code_ERR_TCAPLUS_DELETE_RECORD_NOT_EXIST Code = 131077 // 准备删除的记录不存在! Code_ERR_TCAPLUS_GET_RECORD_NOT_EXIST Code = 131078 // 查询的记录不存在! Code_ERR_TCAPLUS_RECORD_NOT_EXIST Code = 131079 // 查询的记录不存在! Code_ERR_TCAPLUS_INVALID_VERSION Code = 131080 // 版本号无效! Code_ERR_COROUTINE_START_PARA_INVALID Code = 196608 // 系统错误! Code_ERR_COROUTINE_WAIT_RETURN_NULL_MSG Code = 196609 // 系统错误! Code_ERR_RPC_FAILED_FIND_SENDER Code = 196610 // 系统错误! Code_ERR_NOT_IN_COROUTINE Code = 196611 // 系统错误! Code_ERR_SERVER_STOP Code = 262144 // 服务器停机维护中! Code_ERR_LOGIN_ERROR_CODE Code = 262145 // 系统错误! Code_ERR_LOGIN_NOT_FIND_ROLE Code = 262146 // 系统错误! Code_ERR_REGISTER_NOT_IN_REGISTER Code = 262147 // 系统错误! Code_ERR_REGISTER_ERROR_CODE Code = 262148 // 系统错误! Code_ERR_REGISTER_NOT_FIND_ROLE Code = 262149 // 系统错误! Code_ERR_LOGIN_SPRITE_ERROR_CODE Code = 262150 // 系统错误! Code_ERR_RE_CONNECT_INVALID Code = 262151 // 系统错误! Code_ERR_NO_SERVER_CAN_USE Code = 262152 // 没有找到可以登录的游戏服务器! Code_ERR_ON_LINE_TAB_ERROR Code = 262153 // 系统错误! Code_ERR_ON_LINE_RECORD_LOCKED Code = 262154 // 系统错误! Code_ERR_GET_ONLINE_SESSION_MATCH Code = 262155 // 系统错误! Code_ERR_IS_IN_BLACK_LIST Code = 262156 // 我们拒绝您登陆王者大陆! Code_ERR_NOT_IN_WHITELIST Code = 262157 // 您的帐号不在白名单! Code_ERR_IOS_SHENHE_NEED_CHANGE Code = 262158 // 版本审核中,需要跳转! Code_ERR_INVALID_CLIENT_VERSION_APP_LOWER Code = 262159 // 客户端版本过低,请更新或前往官网下载最新客户端! Code_ERR_INVALID_CLIENT_VERSION_APP_HIGHER Code = 262160 // 客户端版本过高,请等待服务器更新! Code_ERR_INVALID_CLIENT_VERSION_APP_OTHER Code = 262161 // 客户端版本号不在版本列表中,请前往官网下载最新客户端! Code_ERR_INVALID_CLIENT_VERSION_RES_LOWER Code = 262162 // 客户端资源版本过低,请您重启游戏! Code_ERR_INVALID_CLIENT_VERSION_RES_HIGHER Code = 262163 // 资源版本过高,请等待服务器更新! Code_ERR_INVALID_CLIENT_VERSION_RES_OTHER Code = 262164 // 资源版本号不在版本列表中,请前往官网下载最新客户端! Code_ERR_BAN_PLAYER Code = 262165 // 您的游戏许可已被封停! Code_ERR_BAN_LOGIN_LIMIT Code = 262166 // 您的游戏许可已被封停! Code_ERR_POSITION_CHEAT Code = 262167 // 您的游戏许可已被封停! Code_ERR_REGISTER_PLAYER_NUM_PER_DAY_LIMIT Code = 262168 // 今日已达注册上限! Code_ERR_REGISTER_PLAYER_NUM_LIMIT Code = 262169 // 已达注册上限! Code_ERR_JUMP_TO_DEBUG_GAME_SVR Code = 262170 // 服务器爆满,请过会儿再来试试吧! Code_ERR_DUP_REQ_ROLE_LOGIN Code = 262171 // 重复登录! Code_ERR_RULER_NAME_DUPLICATE Code = 262172 // 角色名已存在! Code_ERR_REQ_ROLLBACK Code = 262173 // 角色名已存在! Code_ERR_RECV_TCONND_FRAME_STOP Code = 262174 // 客户端主动断开! Code_ERR_LOGOUT Code = 262175 // 客户端主动登出! Code_ERR_MICRO_JUMP_FAIL Code = 262176 // 玩家切服失败! Code_ERR_DUP_KICK_FAIL Code = 262177 // 玩家登陆失败! Code_ERR_DUP_KICK_NEED_WAIT Code = 262178 // 重复登陆需要等待回写! Code_ERR_REUSE_CACHE_FAIL Code = 262179 // 登陆失败,请重试一次! Code_ERR_WORLD_MAINTENANCE Code = 262180 // 大区维护中! Code_ERR_DEVICE_NOT_IN_WHITELIST Code = 262181 // 设备配置太低,无法登录! Code_ERR_ZONE_REGISTER_LIMIT Code = 262182 // 小区注册人数超限! Code_ERR_DUP_KICK_FAIL_SVR_IS_ALIVE Code = 262183 // 登陆失败,请稍后重试一次! Code_ERR_PLAYER_LOGIN_CHECK_ONLINE_INFO Code = 262184 // 系统错误! Code_ERR_PLAYER_LOGIN_REQ_GET_RULER_BRIEF_INFO Code = 262185 // 系统错误! Code_ERR_PLAYER_LOGIN_REQ_GET_MY_PROFILE Code = 262186 // 系统错误! Code_ERR_PLAYER_LOGIN_REQ_GET_PLAYER_INFO Code = 262187 // 系统错误! Code_ERR_PLAYER_LOGIN_REQ_GET_ZEUS_PUNISH_INFO Code = 262188 // 系统错误! Code_ERR_PLAYER_LOGIN_GET_PLAYER Code = 262189 // 系统错误! Code_ERR_PLAYER_LOGIN_IS_BAN Code = 262190 // 账号已封禁! Code_ERR_RULER_LOGIN_REQ_GET_RULER_TABLE Code = 262191 // 系统错误! Code_ERR_RULER_LOGIN_IS_BAN Code = 262192 // 账号已封禁! Code_ERR_RULER_LOGIN_REQ_UPDATE_ONLINE_TABLE Code = 262193 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_INFO_2TABLE Code = 262194 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_EQUIP_TABLE Code = 262195 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_TEAM_TABLE Code = 262196 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_FUBEN_TABLE Code = 262197 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_TASK_TABLE Code = 262198 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_FRIEND_STATS_TABLE Code = 262199 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_LITE_TABLE Code = 262200 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_ZEUS_PUNISH_TABLE Code = 262201 // 系统错误! Code_ERR_RULER_LOGIN_GET_OR_CREATE_RULER_ACTIVITY_TABLE Code = 262202 // 系统错误! Code_ERR_RULER_LOGIN_GET_RULER_RANK_TABLE Code = 262203 // 系统错误! Code_ERR_RULER_LOGIN_GET_RULER_MISC_DATA Code = 262204 // 系统错误! Code_ERR_RULER_LOGIN_GET_BATTLE_PASS_TABLE Code = 262205 // 系统错误! Code_ERR_RULER_LOGIN_LOGIN_RESULT Code = 262206 // 系统错误! Code_ERR_LOGIN_UNREGISTER Code = 262207 // 账号已注销! Code_ERR_LOGIN_ONLINE_RESULT_INSERT Code = 262208 // 系统错误! Code_ERR_LOGIN_ONLINE_RESULT_UPDATE Code = 262209 // 系统错误! Code_ERR_LOGIN_ONLINE_RESULT_KICK Code = 262210 // 系统错误! Code_ERR_LOGIN_INIT_RULER_INFO Code = 262211 // 系统错误! Code_ERR_LOGIN_OPEN_ID Code = 262212 // 非法请求! Code_ERR_LOGIN_PLATFORM Code = 262213 // 非法请求! Code_ERR_LOGIN_ACCOUNT_TYPE Code = 262214 // 非法请求! Code_ERR_LOGIN_CANNOT_LOGIN_GAME_SVR Code = 262215 // 无法登录,请退出重试! Code_ERR_LOGIN_RELAY_FLAG Code = 262216 // 系统错误! Code_ERR_LOGIN_ZONE_NO_OPEN Code = 262217 // 小区未到开放时间! Code_ERR_RULER_ALREADY_INITIALIZED Code = 262218 // 已经初始化过角色信息了! Code_ERR_INVALID_GENDER Code = 262219 // 性别不合法! Code_ERR_INVALID_BIRTH_DATE Code = 262220 // 出生日期不合法! Code_ERR_PLAYER_NOT_EXIST Code = 327680 // 帐号不在线! Code_ERR_PLAYER_NOT_ONLINE Code = 327681 // 帐号不在线! Code_ERR_DUP_PLAYER_LOGIN Code = 327682 // 帐号不在线! Code_ERR_PLAYER_LOGIN_FAIL Code = 327683 // 帐号登陆异常! Code_ERR_PLAYER_NOT_CONSISTENT Code = 327684 // 帐号登陆异常! Code_ERR_ROLE_NOT_EXIST Code = 393216 // 角色不存在! Code_ERR_ROLE_NOT_ONLINE Code = 393217 // 角色不在线! Code_ERR_ROLE_INACTIVE Code = 393218 // 你离开太久了,请重新验证身份! Code_ERR_RULER_INFO_NOT_RECORD Code = 393219 // 您还未注册! Code_ERR_REQ_GET_BALANCE Code = 393220 // 查询余额失败! Code_ERR_RES_GET_BALANCE Code = 393221 // 等待查询余额结果失败! Code_ERR_ROLE_TAB_ERROR_CODE Code = 393222 // 角色详情,访问角色数据出错! Code_ERR_DOJO_TAB_ERROR_CODE Code = 393223 // 角色详情,访问擂台数据出错! Code_ERR_ACHIEVE_TAB_ERROR_CODE Code = 393224 // 角色详情,访问成就数据出错! Code_ERR_POKEDEX_TAB_ERROR_CODE Code = 393225 // 角色详情,访问风物志数据出错! Code_ERR_DISPLAY_UID_ERROR Code = 393226 // 角色详情,访问的角色错误! Code_ERR_LOOKUP_POKEDEX_UID_ERROR Code = 393227 // 查询的玩家出错! Code_ERR_LOOKUP_SPRITE_UID_ERROR Code = 393228 // 查询的玩家出错! Code_ERR_ROLE_TAB_NOT_EXIST Code = 393229 // 角色数据已经不存在! Code_ERR_BAN_TIME_FAILED Code = 393230 // 设置冻结时间失败! Code_ERR_BAN_PLAYER_FAILED Code = 393231 // 封号踢人失败! Code_ERR_BAN_PLAYER_PLAY_GAME Code = 393232 // 您已被禁止活动{1}! Code_ERR_ROLE_NOT_READY_ADD_COUNT Code = 393233 // 对不起,还在登录中! Code_ERR_PLAYER_AUTH_TYPE Code = 393234 // 对不起,鉴权失败! Code_ERR_SNS_SERVICE_NULL Code = 393235 // 系统错误! Code_ERR_SNS_SERVICE_MAKE_REQ Code = 393236 // 系统错误! Code_ERR_SNS_SERVICE_DEAL_RSP Code = 393237 // 系统错误! Code_ERR_SNS_SERVICE_CALL_BACK_NULL Code = 393238 // 系统错误! Code_ERR_SNS_GET_ALL_RELATION Code = 393239 // 获取好友信息错误! Code_ERR_DELETE_ROLE_FAILED Code = 393240 // 删除角色失败! Code_ERR_EQUIP_INIT_FAILED Code = 393241 // 装备系统初始化失败! Code_ERR_ROLE_INFO_NOT_EXIST Code = 393242 // 角色信息不存在! Code_ERR_ROLE_CONFIG_NOT_FOUND Code = 393243 // 角色配置不存在! Code_ERR_ROLE_LEVEL_REACH_TOP Code = 393244 // 角色等级已到达最大值! Code_ERR_LIMIT_FREE_ROLE_NOT_PERMIT_TRIAL Code = 393245 // 限免英雄不允许使用体验卡! Code_ERR_FORMAL_ROLE_NOT_PERMIT_TRIAL Code = 393246 // 正式英雄不允许使用体验卡! Code_ERR_ROLE_STATUS_UNDEFINED Code = 393247 // 使用体验卡时,角色状态异常,不是体验,限免,正式,过期! Code_ERR_GET_FORMAL_ROLE_INFO_INDEX_FAIL Code = 393248 // 获取索引失败! Code_ERR_INIT_FORMAL_ROLE_INFO_FAIL_FOR_POOL_FULL Code = 393249 // 分配英雄共享内存池失败,大概率是英雄池子开小了! Code_ERR_INIT_FORMAL_ROLE_INFO_FAIL_FOR_INDEX_FULL Code = 393250 // 分配英雄共享内存池失败,大概率是英雄池子开小了! Code_ERR_DEL_FORMAL_ROLE_INFO_FAIL_FOR_NOT_EXIST_IN_POOL Code = 393251 // 删除英雄失败,英雄不在池子中! Code_ERR_GET_FORMAL_ROLE_INFO_FAIL_FOR_NOT_EXIST_IN_POOL Code = 393252 // 删除英雄失败,英雄不在池子中! Code_ERR_GET_TRIAL_AND_LIMIT_INDEX_FAIL Code = 393253 // 获取索引失败! Code_ERR_INIT_TRIAL_AND_LIMIT_ROLE_INFO_FAIL_FOR_POOL_FULL Code = 393254 // 分配英雄共享内存池失败,大概率是英雄池子开小了! Code_ERR_INIT_TRIAL_AND_LIMIT_ROLE_INFO_FAIL_FOR_INDEX_FULL Code = 393255 // 分配英雄共享内存池失败,大概率是英雄池子开小了! Code_ERR_DEL_TRIAL_AND_LIMIT_ROLE_INFO_FAIL_FOR_NOT_EXIST_IN_POOL Code = 393256 // 删除英雄失败,英雄不在池子中! Code_ERR_GET_TRIAL_AND_LIMIT_ROLE_INFO_FAIL_FOR_NOT_EXIST_IN_POOL Code = 393257 // 获取英雄失败,英雄不在池子中! Code_ERR_FOR_EACH_ROLE_INFO_NORMAL_END Code = 393258 // 服务器内部使用,没有错误,遍历RoleInfo提前结束通知码! Code_ERR_ROLE_EXPIRED_CAN_NOT_EQUIP_SWITCH Code = 393259 // 过期英雄不可装配王者记忆! Code_ERR_ROLE_TRIAL_CAN_NOT_EQUIP_SWITCH Code = 393260 // 体验英雄不可装配王者记忆! Code_ERR_ROLE_LIMIT_FREE_CAN_NOT_EQUIP_SWITCH Code = 393261 // 限免英雄不可装配王者记忆! Code_ERR_ROLE_STATUS_INVALID_CAN_NOT_EQUIP_SWITCH Code = 393262 // 英雄状态不合法,不可装配王者记忆! Code_ERR_TRIAL_ROLE_CAN_NOT_BE_MAIN_ROLE Code = 393263 // 体验英雄不可以设置为出战英雄! Code_ERR_LIMIT_FREE_ROLE_CAN_NOT_BE_MAIN_ROLE Code = 393264 // 限免英雄不可以设置为出战英雄! Code_ERR_ROLE_STATUS_INVALID_CAN_NOT_BE_MAIN_ROLE Code = 393265 // 限免英雄不可以设置为出战英雄! Code_ERR_TRIAL_AND_LIMIT_FREE_ROLE_CAN_NOT_ADD_EXP Code = 393266 // 体验与限免英雄不可以增加英雄经验! Code_ERR_TRIAL_AND_LIMIT_FREE_ROLE_CAN_NOT_USE_EXP_ITEM Code = 393267 // 体验与限免英雄不可以使用经验道具! Code_ERR_ADD_EXPIRED_ROLE_FAIL_FOR_ROLE_FORMAL Code = 393268 // 添加过期英雄失败! Code_ERR_ADD_EXPIRED_ROLE_FAIL_FOR_ROLE_EXIST Code = 393269 // 添加过期英雄失败, 因为已经有英雄信息存在体验与限免池子中! Code_ERR_ROLE_ID_NOT_EXIST_BOOKLET Code = 393270 // 角色不在角色薄中,需要告警! Code_ERR_ROLE_ID_IS_MAIN_ROLE Code = 393271 // 当前英雄已是主操英雄,无需设置! Code_ERR_ROLE_UPGRADE_NOT_UNLOCK Code = 393272 // 角色簿进阶功能未解锁,无法升阶! Code_ERR_ROLE_CMD_LOCK_LEVEL Code = 393273 // 使用了cmd把玩家等级升级功能锁住了! Code_ERR_ROLE_NUM_IS_MAX Code = 393274 // 玩家身上已经达到最大角色数量了! Code_ERR_ROLE_INIT_PARA_ERR Code = 393275 // 初始化角色的入参有错误,请查看对应的错误日志! Code_ERR_ROLE_BREAK_THROUGH_PARA_NOT_MATCH Code = 393276 // 角色突破客户端上报参数与服务器数据不一致! Code_ERR_ROLE_LEVEL_CANNOT_BREAK_THROUGH Code = 393277 // 角色该等级不能突破! Code_ERR_ROLE_BREAK_THROUGH_LEVEL_NOT_REACH_LIMIT Code = 393278 // 角色未达到当前等级上限不能突破! Code_ERR_ROLE_BREAK_THROUGH_LEVEL_REACH_MAX Code = 393279 // 角色已经达到等级上限无法继续突破! Code_ERR_ROLE_BREAK_THROUGH_COST_ITEM_ARRAY_REACH_MAX Code = 393280 // 角色突破消耗道具数组超过上限! Code_ERR_ROLE_LEVEL_UP_REACH_CUR_LIMIT Code = 393281 // 角色等级达到当前上限,无法继续升级! Code_ERR_ROLE_LEVEL_UP_REACH_RULER_LEVEL Code = 393282 // 角色等级达到当前账号等级,无法继续升级! Code_ERR_ROLE_INFO_NULL Code = 393283 // 没有角色信息! Code_ERR_CHAPTER_CFG_NULL Code = 393284 // 章节配置是空! Code_ERR_ROLE_INVALID_RED_DOT_TYPE Code = 393285 // 无效红点类型! Code_ERR_ROLE_LEVEL_REACHED_CFG_LIMIT Code = 393286 // 角色等级无法突破,请尝试提升账号等级~! Code_ERR_ROLE_ITEM_UPPER_LIMIT Code = 458752 // 角色的道具数量达到上限! Code_ERR_ROLE_ITEM_RES_POOL_USED_OUT Code = 458753 // 角色的道具资源池子用光了! Code_ERR_ROLE_ITEM_NOT_ENOUGH Code = 458754 // 角色道具不足! Code_ERR_ROLE_ITEM_CFG_NOT_EXIST Code = 458755 // 道具配置不存在! Code_ERR_ITEM_USE_INVALID_INPUT Code = 458756 // 系统错误,请稍后再试。! Code_ERR_ITEM_USE_GOLD_COIN_NOT_ENOUGH Code = 458757 // 钻石不足! Code_ERR_ITEM_USE_ITEM_ID_INVALID Code = 458758 // 系统错误,请稍后再试。! Code_ERR_ITEM_USE_ROLE_LEVEL_NOT_ENOUGH Code = 458759 // 角色等级不足! Code_ERR_ITEM_USE_UID_NOT_MATCH Code = 458760 // 系统错误,请稍后再试。! Code_ERR_ITEM_USE_ITEM_TIME_OUT Code = 458761 // 道具已过期! Code_ERR_ITEM_USE_ITEM_NOT_ENOUGH Code = 458762 // 道具不足! Code_ERR_ITEM_USE_DIAMOND_NOT_ENOUGH Code = 458763 // 钻石不足! Code_ERR_ITEM_USE_ITEM_CAN_NOT_USE Code = 458764 // 道具无法使用! Code_ERR_ITEM_REQ_USE_ITEM_INVALID_USE_ITEM_INPUT Code = 458765 // 道具使用失败。! Code_ERR_ITEM_REQ_USE_ITEM_USE_ITEM_FAILED Code = 458766 // 道具使用失败。! Code_ERR_ITEM_REQ_ADD_ITEM_PACKAGE_WEIGHT_FULL Code = 458767 // 你的背包满了,请清理背包。! Code_ERR_ITEM_LOGIN_INIT_DB_ITEM_PACKAGE_INFO Code = 458768 // 系统错误,请稍后再试! Code_ERR_ITEM_EXPAND_PACKAGE_NUM_CFG_NOT_EXIST_BY_BAG_TYPE Code = 458769 // 背包扩容,没有背包类型对应的配置! Code_ERR_ITEM_EXPAND_PACKAGE_NUM_CFG_NOT_EXIST_BY_BAG_GROUP_ID Code = 458770 // 背包扩容,没有背包组id对应的配置! Code_ERR_ITEM_EXPAND_PACKAGE_NUM_NUM_DIFF_SVR Code = 458771 // 背包扩容,没有背包组对应的配置和服务器不一致! Code_ERR_ITEM_EXPAND_PACKAGE_NUM_CAPACITY_LIMIT Code = 458772 // 你已经拥有了世界上最大的背包! Code_ERR_ITEM_USE_ROLE_LEVEL_MIN Code = 458773 // 角色等级太低! Code_ERR_ITEM_USE_ROLE_LEVEL_MAX Code = 458774 // 角色等级太高! Code_ERR_ITEM_ITEM_NOT_FIND Code = 458775 // 该道具不存在! Code_ERR_ITEM_MAX_CARRY_NUM Code = 458776 // 到达携带上限! Code_ERR_ITEM_NOT_SUPPORT_SORT Code = 458777 // 该背包不支持此操作! Code_ERR_ITEM_INVALID_OP_TYPE Code = 458778 // 无效的背包操作! Code_ERR_ITEM_INVALID_SORT_TYPE Code = 458779 // 无效的排序类型! Code_ERR_ITEM_NOT_ENOUGH_2_SHORTCUT Code = 458780 // 道具不足! Code_ERR_ITEM_WAREHOUSE_LOADING Code = 458781 // 正在加载仓库,请稍后再试! Code_ERR_ITEM_NOT_ACCOUNT_ITEM Code = 458782 // 不是账号道具不能移动到账号仓库! Code_ERR_ITEM_USE_RES_TYPE_NOT_MATCH Code = 458783 // 系统错误,请稍后再试。! Code_ERR_ITEM_CAN_NOT_SELL Code = 458784 // 该道具不能出售! Code_ERR_ITEM_DEFAULT_POTION_ERROR_TYPE Code = 458785 // 设置的药品类型不对! Code_ERR_ITEM_DEFAULT_POTION_DRUG_NOT_EXIST Code = 458786 // 该药品不存在! Code_ERR_ITEM_DEFAULT_POTION_DRUG_STILL_WORKING Code = 458787 // 当前增益药水还在生效! Code_ERR_ITEM_DEFAULT_POTION_CFG_MISS Code = 458788 // 药水无效! Code_ERR_ITEM_DEFAULT_POTION_DRUG_INVALID Code = 458789 // 药水无效! Code_ERR_ITEM_DEFAULT_POTION_COST_FAIL Code = 458790 // 药水无效! Code_ERR_ITEM_DEFAULT_POTION_GEN_DRUG_ID Code = 458791 // 药水无效! Code_ERR_ITEM_DRUG_SELL_NUM_INVALID Code = 458792 // 药水出售数量为0! Code_ERR_ITEM_DRUG_SELL_NOT_EXIST Code = 458793 // 请求出售的药水不存在! Code_ERR_ITEM_DRUG_SELL_CFG_NOT_EXIST Code = 458794 // 请求出售的药水配置不存在! Code_ERR_ITEM_DRUG_SELL_SYSTEM_ERROR Code = 458795 // 药水系统错误! Code_ERR_ITEM_DRUG_SELL_CAN_NOT_SOLD Code = 458796 // 药水不能出售! Code_ERR_ITEM_DEFAULT_TACTICS_ERROR Code = 458797 // 默认道具系统错误! Code_ERR_ITEM_DEFAULT_TACTICS_ITEM_NOT_EXIST Code = 458798 // 装配的道具不在背包中! Code_ERR_ITEM_DEFAULT_TACTICS_ITEM_NUM_NOT_ENOUGH Code = 458799 // 最大可使用数量大于拥有的数量! Code_ERR_ITEM_NO_NEED_ACTIVATE Code = 458800 // 内部使用-无需激活! Code_ERR_ITEM_BAG_FULL_TO_MAIL Code = 458801 // 背包已满,请在邮件中查收! Code_ERR_ITEM_USE_NO_MANY_ITEM Code = 458802 // 使用道具数量过多! Code_ERR_ITEM_USE_INVALID_USE_ITEM_NUM Code = 458803 // 不正确的道具使用数量! Code_ERR_ITEM_USE_BILL_NO_NULL Code = 458804 // 流水号为空! Code_ERR_ITEM_USE_EXCHANGE_ITEM_FAIL Code = 458805 // 开关关闭,不允许兑换道具! Code_ERR_ITEM_USE_EXCHANGE_ITEM_FUBEN_NOT_EXIST Code = 458806 // 副本配置错误! Code_ERR_ITEM_USE_EXCHANGE_ITEM_UNKNOWN_RESET_TYPE Code = 458807 // 副本领奖重置类型有误! Code_ERR_ITEM_USE_EXCHANGE_ITEM_PARA_INVALID Code = 458808 // 客户端请求参数有错误! Code_ERR_ITEM_USE_DROP_UNEXPECTED_RES Code = 458809 // 掉落出了非预期内的资源,目前是掉落出了突破材料和养成材料的东西! Code_ERR_ITEM_USE_DROP_ITEM_FAIL Code = 458810 // 掉落道具异常! Code_ERR_RES_MGR_OBJ_OP_BAG_FULL Code = 524288 // 你的背包已经装满了! Code_ERR_RES_MGR_OBJ_OP_RESOURCE_FULL Code = 524289 // 资源达到数量上限! Code_ERR_RES_MGR_OBJ_OP_CONFIG_ERROR Code = 524290 // 配置错误! Code_ERR_RES_MGR_OBJ_OP_PARA_ERROR Code = 524291 // 参数错误! Code_ERR_RES_MGR_OBJ_OP_UPDATE_DB_ERROR Code = 524292 // 更新数据库失败! Code_ERR_RES_MGR_OBJ_OP_UNEXPECT_ERROR Code = 524293 // 意外的错误! Code_ERR_RES_MGR_OBJ_OP_CANNOT_DELETE Code = 524294 // 不能被删除! Code_ERR_RES_MGR_OBJ_OP_CANNOT_ADD Code = 524295 // 添加失败! Code_ERR_RES_MGR_OBJ_OP_NOT_CARE Code = 524296 // 不处理该道具! Code_ERR_RES_MGR_TABLE_TYPE_UNKNOWN Code = 524297 // 系统错误! Code_ERR_RES_MGR_ID_CFG_ERROR Code = 524298 // 物品配置错误! Code_ERR_RES_MGR_NO_COROUTINE Code = 524299 // 非法参数,不能传递空协程! Code_ERR_RES_MGR_NO_DIRTY Code = 524300 // 无脏数据需要回写! Code_ERR_RES_MGR_NUM_NOT_ENOUGH Code = 524301 // 数量不足! Code_ERR_RES_MGR_TOO_MANY_RES Code = 524302 // 资源达到数量上限! Code_ERR_RES_MGR_INVALID_NUM Code = 524303 // 道具数量不合法! Code_ERR_RES_MGR_INVALID_TYPE Code = 524304 // 资源类型不合法! Code_ERR_RES_MGR_ITEM_EXIST Code = 524305 // 道具已存在! Code_ERR_RES_MGR_ZEUS_HIT Code = 524306 // 产能已超限! Code_ERR_RES_MGR_PACK_ERROR Code = 524307 // 打包失败! Code_ERR_RES_MGR_ADD_INTEGRAL_EQUIP_FAIL Code = 524308 // 添加装备(生成后)类型有误! Code_ERR_RES_MGR_USE_ITEM_ERROR Code = 524309 // 道具无法使用! Code_ERR_RES_MGR_USE_DEL_FUNC_CALL_ERROR Code = 524310 // 删除资源接口使用有误! Code_ERR_RES_MGR_ITEM_EFFECT_INVALID Code = 524311 // 道具使用类型错误! Code_ERR_IDIP_SYSTEM_ERR Code = 589824 // 系统错误! Code_ERR_IDIP_PARAM_ERR Code = 589825 // 非法请求! Code_ERR_IDIP_UNKNOWN_PLAT_ID Code = 589826 // 无法识别的平台! Code_ERR_IDIP_REQ_GET_UID Code = 589827 // 请求openid转换失败! Code_ERR_IDIP_GET_UID_ERROR Code = 589828 // openid转换失败! Code_ERR_IDIP_SESSION_MISMATCH Code = 589829 // 会话不匹配! Code_ERR_IDIP_GET_ONLINE_TAB_ERROR Code = 589830 // 访问在线表错误! Code_ERR_IDIP_UPDATE_ONLINE_TAB_ERROR Code = 589831 // 访问在线表错误! Code_ERR_IDIP_ONLINE_RECORD_NOT_EXIST Code = 589832 // 在线表记录不存在! Code_ERR_IDIP_GET_ROLE_TAB_ERROR Code = 589833 // 访问角色表错误! Code_ERR_IDIP_UPDATE_ROLE_TAB_ERROR Code = 589834 // 访问角色表错误! Code_ERR_IDIP_ROLE_RECORD_NOT_EXIST Code = 589835 // 角色表记录不存在! Code_ERR_IDIP_ONLINE_LOCKED Code = 589836 // 在线记录被有效锁住! Code_ERR_IDIP_DIS_MATCH_MSG_ID Code = 589837 // 消息不匹配! Code_ERR_IDIP_GAME_SVR_FAILED Code = 589838 // 游戏服返回失败! Code_ERR_IDIP_PLAYER_STILL_ONLINE Code = 589839 // 玩家仍然在线,无法操作! Code_ERR_IDIP_NOT_ENOUGH_TO_CUT_DOWN Code = 589840 // 扣减数量不足! Code_ERR_IDIP_REQ_UN_USED Code = 589841 // 请求失效! Code_ERR_IDIP_ALLOC_JSON_FAILED Code = 589842 // 分配资源失败! Code_ERR_IDIP_GET_RECORD_FAILED Code = 589843 // 获取记录失败! Code_ERR_IDIP_PAGE_NOT_EXIST Code = 589844 // 请求页面非法! Code_ERR_IDIP_STATION_DATA_ERR Code = 589845 // 站点数据非法! Code_ERR_IDIP_REQ_INSERT Code = 589846 // 请求插入数据失败! Code_ERR_IDIP_RSP_INSERT Code = 589847 // 回复插入数据失败! Code_ERR_IDIP_ITEM_ID_NOT_FOUND Code = 589848 // 找不到队伍的信息! Code_ERR_IDIP_ITEM_ID_NOT_ALLOWED Code = 589849 // 此队伍不允许操作! Code_ERR_IDIP_ALLOC_EXTEND_TRANSACTION_CONTEXT_FAILED Code = 589850 // 分配资源失败! Code_ERR_IDIP_EXTEND_TRANSACTION_CONTEXT_NOT_EXIST Code = 589851 // 资源获取失败! Code_ERR_IDIP_ITEM_NOT_EXIST Code = 589852 // 物品不存在! Code_ERR_IDIP_INSERT_MAIL_ERROR Code = 589853 // 插入邮件表错误! Code_ERR_IDIP_LOCK_ONLINE_TAB_DB_VERSION_INVALID Code = 589854 // 在线表状态加锁冲突! Code_ERR_IDIP_ADD_TOO_MANY Code = 589855 // 增加过多! Code_ERR_IDIP_UNKNOWN_MSG_ID Code = 589856 // 未知消息! Code_ERR_IDIP_SS_MSG_HOLDER_NOT_EXIST Code = 589857 // 资源获取失败! Code_ERR_IDIP_ALLOC_SS_MSG_HOLDER_FAILED Code = 589858 // 分配资源失败! Code_ERR_IDIP_OFFLINE_FAILED Code = 589859 // 离线操作失败! Code_ERR_IDIP_GET_PLAYER_FAILED Code = 589860 // 数据库操作失败! Code_ERR_IDIP_UPDATE_PLAYER_FAILED Code = 589861 // 数据库操作失败! Code_ERR_IDIP_GET_RULER_FAILED Code = 589862 // 数据库操作失败! Code_ERR_IDIP_UPDATE_RULER_FAILED Code = 589863 // 数据库操作失败! Code_ERR_IDIP_KICK_OFF_FAILED Code = 589864 // 踢人操作失败! Code_ERR_IDIP_PLAYER_NOT_EXIST_GS Code = 589865 // IDIP请求GS在线处理玩家失败,玩家不在请求的GS上! Code_ERR_IDIP_BAN_INFO_LEN_NOT_ENOUGH Code = 589866 // IDIP请求GS在线处理玩家失败,小区封禁列表不够用了! Code_ERR_IDIP_UNKNOWN_BAN_TYPE Code = 589867 // IDIP请求GS在线处理玩家失败,未知封禁类型! Code_ERR_IDIP_GET_ONLINE_TABLE_FAIL Code = 589868 // IDIP获取在线数据表失败! Code_ERR_IDIP_UPDATE_ONLINE_TABLE_FAIL Code = 589869 // IDIP更新在线数据表失败! Code_ERR_IDIP_BAN_IN_ZONE_RUID_NOT_SAME Code = 589870 // IDIP在线封禁,小区封禁,封禁的Ruid与玩家当前在线Ruid不一致! Code_ERR_IDIP_CLEAN_CHAT_FAIL Code = 589871 // 清除发言失败! Code_ERR_IDIP_PLAYER_NOT_ONLINE Code = 589872 // 玩家未在线! Code_ERR_IDIP_GET_RULER_MISC_FAILED Code = 589873 // 获取数据失败! Code_ERR_IDIP_GMAIL_RECORD_NOT_EXIST Code = 589874 // 全服邮件记录不存在! Code_ERR_IDIP_FREQUENCY_LIMIT Code = 589875 // 触发频率控制! Code_ERR_IDIP_SKIP_RESP_CHECK Code = 589876 // 跳过返回值校验! Code_ERR_IDIP_MODIFY_RULER_NAME Code = 589877 // 玩家昵称修改! Code_ERR_IDIP_MODIFY_PIC_URL Code = 589878 // 玩家头像修改! Code_ERR_SKILL_SYSTEM_ERR Code = 655360 // 系统错误! Code_ERR_SKILL_CONFIG_NOT_FIND Code = 655361 // 系统错误,没有该技能的配置! Code_ERR_SKILL_NOT_ALLOW_ROLE_ID Code = 655362 // 当前职业无法学习该技能! Code_ERR_SKILL_LV_CONFIG_NOT_FIND Code = 655363 // 系统错误,没有该等级的配置! Code_ERR_SKILL_LV_NOT_LIMIT Code = 655364 // 等级不足,无法学习! Code_ERR_SKILL_LV_MAX_LIMIT Code = 655365 // 超过最大等级上限,无法学习! Code_ERR_SKILL_PRE_SKILL_LV_LIMIT Code = 655366 // 前置技能等级不满足! Code_ERR_SKILL_SYSTEM_SAVE_DB_ERR Code = 655367 // 系统错误! Code_ERR_SKILL_SLOT_ERR Code = 655368 // 技能槽位错误! Code_ERR_SKILL_NOT_STUDY_ERR Code = 655369 // 技能未学习! Code_ERR_SKILL_SP_POINT_NOT_ENOUGH Code = 655370 // sp点不够! Code_ERR_SKILL_TP_POINT_NOT_ENOUGH Code = 655371 // tp点不够! Code_ERR_SKILL_PASSIVE_NOT_ALLOW Code = 655372 // 被动技能无法装配! Code_ERR_SKILL_DST_SLOT_NOT_CHANGE Code = 655373 // 该槽位不能修改! Code_ERR_SKILL_SLOT_NOT_UNLOCK Code = 655374 // 该槽位尚未解锁! Code_ERR_SKILL_TOO_MANY Code = 655375 // 技能个数超过上限! Code_ERR_SP_TEMPLATE_CFG_NOT_FOUND Code = 655376 // 没有流派方案配置! Code_ERR_SP_TEMPLATE_LV_LIMIT Code = 655377 // 等级不足,无法使用此方案! Code_ERR_SP_TEMPLATE_ROLE_LIMIT Code = 655378 // 该职业无法使用此方案! Code_ERR_SP_TEMPLATE_PRE_SKILL_FAILED Code = 655379 // 自动加点时前置技能学习失败! Code_ERR_SP_TEMPLATE_TOO_MANY Code = 655380 // 流派方案个数超过上限! Code_ERR_RUNE_CFG_NOT_FOUND Code = 655381 // 符文配置不存在! Code_ERR_RUNE_NOT_FOUND Code = 655382 // 符文不存在! Code_ERR_RUNE_OPCODE_NOT_EXIST Code = 655383 // 可选符文操作码不存在! Code_ERR_RUNE_CAN_NOT_UNLOCK Code = 655384 // 可选符文不能解锁! Code_ERR_RUNE_CAN_NOT_INSTALL Code = 655385 // 可选符文不能装配! Code_ERR_SKILL_UP_FAIL Code = 655386 // 技能等级提升失败! Code_ERR_SKILL_UP_LOWER_THAN_TARGET Code = 655387 // 技能等级提升失败! Code_ERR_SKILL_CFG_CHANGED Code = 655388 // 技能调整,已为您重置技能! Code_ERR_SKILL_LOCK_BY_BOOKLET_POS Code = 655389 // 角色薄节点未解锁! Code_ERR_SKILL_RUNE_DISABLED Code = 655390 // 符文暂时被禁用,如有问题,请联系后台和策划同学! Code_ERR_GET_ASSIST_SKILL_FAIL Code = 655391 // 获取援护技信息错误! Code_ERR_ASSIST_SELF_ROLE_ID_SAME_WITH_INSTALL_ROLE_ID Code = 655392 // 援护角色与当前角色一致! Code_ERR_ASSIST_ID_NOT_UNLOCKED_SKILL Code = 655393 // 请求装配的援护没有已学习的技能! Code_ERR_SKILL_TO_BE_INSTALLED_NOT_MAIN_SKILL Code = 655394 // 请求装配的技能不是主动技能! Code_ERR_SKILL_DATA_ARRAY_FULL Code = 655395 // 数组满了! Code_ERR_SKILL_ALREADY_INSTALLED Code = 655396 // 技能已经装配! Code_ERR_SLOT_ALREADY_INSTALLED Code = 655397 // 槽位已经装配技能! Code_ERR_SKILL_TYPE_INVALID Code = 655398 // 请求的技能类型不合法! Code_ERR_ASSIST_SYSTEM_NOT_UNLOCK Code = 655399 // 援护系统未解锁! Code_ERR_ATTACHED_SKILL_CANNOT_EXCEED_MAIN_SKILL Code = 655400 // 从属技能等级不能超过主技能等级! Code_ERR_SKILL_LEVEL_EXCEED_CUR_ROLE_ALLOWED_MAX_LEVEL Code = 655401 // 技能等级不能超过当前角色允许的最大等级! Code_ERR_SKILL_LEVEL_EXCEED_CONFIG_MAX_LEVEL Code = 655402 // 技能等级不能超过配置的最大等级! Code_ERR_DB_ROLE_SKILL_INFO_NOT_EXIST Code = 655403 // 该角色技能数据不存在! Code_ERR_ASSIST_SKILL_SYSTEM_FEATURE_CLOSE Code = 655404 // 援护技系统该特性已被禁用! Code_ERR_SKILL_CANNOT_LEVEL_UP_NO_COST_CONFIG Code = 655405 // 该技能没有配置升级消耗,不能升级! Code_ERR_SKILL_INIT_ROLE_SKILL_PARA_ERR Code = 655406 // 初始化角色过程中,函数入参有误! Code_ERR_SKILL_UPGRADE_FEATURE_NOT_UNLOCKED Code = 655407 // 功能未解锁~! Code_ERR_TOP_LIST_SYSTEM Code = 720896 // 系统错误! Code_ERR_TOP_LIST_NOT_EXIST Code = 720897 // 排行榜不存在! Code_ERR_TOP_LIST_TIMEOUT Code = 720898 // 排行榜拉取超时! Code_ERR_EQUIP_NOT_EXIST Code = 786432 // 装备不存在! Code_ERR_TAKE_OFF_EQUIP_ERR Code = 786433 // 脱装失败! Code_ERR_TAKE_ON_EQUIP_ERR Code = 786434 // 穿装失败! Code_ERR_POS_EQUIP_NOT_EXIST Code = 786435 // 装备位没有装备! Code_ERR_POS_EQUIP_NOT_EQUAL Code = 786436 // 当前穿戴的不是该装备! Code_ERR_POS_EQUIP_NOT_SELL Code = 786437 // 穿戴的装备不能出售! Code_ERR_SELL_EQUIP_FAILED Code = 786438 // 系统错误,请稍后再试! Code_ERR_EQUIP_CANNOT_SELL Code = 786439 // 装备不可出售! Code_ERR_EQUIP_CFG_NOT_EXIST Code = 786440 // 系统错误,请稍后再试! Code_ERR_EQUIP_POS_NOT_MATCH Code = 786441 // 请求穿戴的装备位不合法! Code_ERR_EQUIP_CANNOT_SEALED Code = 786442 // 不能解封! Code_ERR_EQUIP_RANDOM_CFG_NOT_FIND Code = 786443 // 不能解封! Code_ERR_EQUIP_TAKE_ON_LEVEL_ERROR Code = 786444 // 等级不符合要求! Code_ERR_EQUIP_BAG_FULL Code = 786445 // 装备背包满了! Code_ERR_EQUIP_TAKE_OP_TYPE_INVALID Code = 786446 // 操作类型错误! Code_ERR_EQUIP_SELL_ADD_ITEM_FAILED Code = 786447 // 系统错误,请稍后再试! Code_ERR_EQUIP_DECOMPOSE_CFG_NOT_EXIST Code = 786448 // 系统错误,请稍后再试! Code_ERR_EQUIP_DECOMPOSE_POS_CFG_NOT_EXIST Code = 786449 // 系统错误,请稍后再试! Code_ERR_EQUIP_DECOMPOSE_ARMOR_CFG_NOT_EXIST Code = 786450 // 系统错误,请稍后再试! Code_ERR_EQUIP_DECOMPOSE_TOO_MUCH Code = 786451 // 系统错误,请稍后再试! Code_ERR_EQUIP_NO_DURATION Code = 786452 // 装备不需要维修! Code_ERR_EQUIP_REPAIR_NO_GOLD Code = 786453 // 金币不足! Code_ERR_RECAST_COST_ITEM_NOT_ENOUGH Code = 786454 // 装备洗炼材料不足! Code_ERR_RECAST_COST_GOLD_NOT_ENOUGH Code = 786455 // 装备洗炼金币不足! Code_ERR_RECAST_NOT_RANDOM_ATTR Code = 786456 // 洗炼属性不是随机属性! Code_ERR_RECAST_ATTR_IDX_ILLEGAL Code = 786457 // 洗炼属性下标不合法! Code_ERR_RECAST_AFFIX_INDEX_EMPTY Code = 786458 // 装备洗炼属性池为空! Code_ERR_RECAST_ATTR_NOT_FOUND_IN_DB_EQUIP_INFO Code = 786459 // 装备数据中查找不到对应属性! Code_ERR_RECAST_ORI_ATTR_IDX_ILLEGAL Code = 786460 // 洗炼原属性下标不合法! Code_ERR_RECAST_NEW_ATTR_IDX_ILLEGAL Code = 786461 // 洗炼新属性下标不合法! Code_ERR_RECAST_DB_ATTR_IDX_ERROR Code = 786462 // 装备记录的洗炼属性信息错误! Code_ERR_RECAST_ANOTHER_ATTR Code = 786463 // 装备被洗炼过,无法洗炼其他属性! Code_ERR_RECAST_REPLACE_EQUIP_INCONSISTENT Code = 786464 // 请求替换属性的装备与洗炼临时状态中的不一致! Code_ERR_RECAST_REPLACE_ORI_ATTR_INCONSISTENT Code = 786465 // 请求替换的原属性与洗炼临时状态中的不一致! Code_ERR_EQUIP_BASE_ATTR_CFG_NOT_FIND Code = 786466 // 装备基础属性配置不存在! Code_ERR_EQUIP_BASE_ATTR_RATE_CFG_NOT_FIND Code = 786467 // 装备基础属性率配置不存在! Code_ERR_EQUIP_SPECIAL_BASE_CFG_NOT_FIND Code = 786468 // 装备特殊基础属性配置不存在! Code_ERR_EQUIP_BRAND_CFG_NOT_FIND Code = 786469 // 装备品牌属性配置不存在! Code_ERR_EQUIP_ATTR_NUM_TOO_MUCH Code = 786470 // 装备属性个数超过限制! Code_ERR_EQUIP_QUENCH_MATERIAL_HIGHER_THAN_ROLE Code = 786471 // 装备淬炼素材装备等级高于角色等级! Code_ERR_EQUIP_QUENCH_MATERIAL_HIGHER_THAN_TARGET Code = 786472 // 装备淬炼素材装备等级高于目标装备等级! Code_ERR_EQUIP_QUENCH_REACH_UPPER_LIMIT Code = 786473 // 装备淬炼目标装备等级达到上限! Code_ERR_EQUIP_QUENCH_TARGET_CANNOT_QUENCH Code = 786474 // 装备淬炼目标装备不可淬炼! Code_ERR_EQUIP_QUENCH_MATERIAL_INVALID Code = 786475 // 装备淬炼素材装备不可作为淬炼材料! Code_ERR_EQUIP_NOT_ALLOWED_IN_PVE_OR_PVP Code = 786476 // 王者记忆在当前模式下不可用! Code_ERR_EQUIP_COLOR_NOT_MATCHED_WITH_POS Code = 786477 // 王者记忆颜色与槽位不匹配! Code_ERR_EQUIP_TOTAL_POINTS_NOT_ENOUGH Code = 786478 // 王者记忆所需点数不足! Code_ERR_EQUIP_SCHEME_INDEX_EXCEED Code = 786479 // 王者记忆方案序号超上限! Code_ERR_EQUIP_QUENCH_EXCEED_LIMIT Code = 786480 // 王者记忆强化等级超上限! Code_ERR_EQUIP_STRENGTHEN_MATERIAL_WEARING Code = 786481 // 该王者记忆穿戴中,无法用作强化! Code_ERR_EQUIP_STRENGTHEN_MATERIAL_LOCKED Code = 786482 // 该王者记忆已上锁,无法用作强化! Code_ERR_EQUIP_SELL_LOCKED Code = 786483 // 王者记忆已上锁,无法出售! Code_ERR_EQUIP_RUBBISH_TYPE_CANNOT_TAKE_ON Code = 786484 // 该王者记忆无法穿戴! Code_ERR_EQUIP_REACHED_STRENGTHEN_LIMIT Code = 786485 // 王者记忆已经达到等级上限! Code_ERR_EQUIP_BREAK_THROUGH_NOT_REACHED_LIMIT Code = 786486 // 王者记忆等级未达到上限,无法突破! Code_ERR_EQUIP_NO_HIGHER_LEVEL_LIMIT Code = 786487 // 王者记忆已经突破到最大等级! Code_ERR_EQUIP_CANNOT_WORN_BY_ROLE Code = 786488 // 王者记忆无法装配于该角色! Code_ERR_EQUIP_WORN_BY_OTHER_MODE Code = 786489 // 王者记忆已经在其他模式穿戴! Code_ERR_EQUIP_CANNOT_RECAST Code = 786490 // 王者记忆不可共鸣! Code_ERR_EQUIP_RECAST_NOT_SAME_POS Code = 786491 // 王者记忆共鸣需要同位置! Code_ERR_EQUIP_RECAST_NOT_SAME_SUIT Code = 786492 // 王者记忆共鸣需要同套系! Code_ERR_EQUIP_RECAST_NOT_SAME_QUALITY Code = 786493 // 王者记忆共鸣需要同品质! Code_ERR_EQUIP_RECAST_NOT_SAME_ATTR_NUM Code = 786494 // 王者记忆共鸣需要同随机属性条目数! Code_ERR_EQUIP_RECAST_RANDOM_ATTR_NUM_LIMIT Code = 786495 // 王者记忆随机属性数量已经达到上限! Code_ERR_EQUIP_FEATURE_CLOSE Code = 786496 // 功能维护中~! Code_ERR_EQUIP_FEATURE_NOT_UNLOCK Code = 786497 // 记忆系统未解锁~! Code_ERR_EQUIP_WEAR_POS_INCONSISTENT_WITH_CFG Code = 786498 // 王者记忆无法装配到该槽位! Code_ERR_EQUIP_STAR_UP_WEAPON_COST_NUM_NOT_ENOUGH Code = 786499 // 王者意志进阶消耗材料不足! Code_ERR_EQUIP_STAR_UP_WEAPON_QUALITY_TOO_LOW Code = 786500 // 意志品质太低不能进阶~! Code_ERR_EQUIP_STAR_UP_WEAPON_STAR_ALREADY_MAX Code = 786501 // 意志已经满阶无法继续进阶~! Code_ERR_EQUIP_STAR_UP_WEAPON_EQUIP_ID_NOT_WEAPON Code = 786502 // 只有意志才可以进阶哦~! Code_ERR_EQUIP_CANNOT_WORN_BY_CAREER Code = 786503 // 记忆(或意志)无法装配于该职业! Code_ERR_EQUIP_ROLE_LEVEL_TOO_LOW_CANNOT_WEAR Code = 786504 // 英雄等级过低无法装配该记忆(或意志)! Code_ERR_EQUIP_COST_EQUIP_IS_WORN Code = 786505 // 请求消耗的记忆(或意志)穿戴中! Code_ERR_EQUIP_COST_EQUIP_IS_LOCKED Code = 786506 // 请求消耗的记忆(或意志)已上锁! Code_ERR_EQUIP_COST_EQUIP_NOT_SAME_POS Code = 786507 // 请求消耗的记忆(或意志)不是同类型! Code_ERR_EQUIP_MGR_ALLOC_FAIL Code = 786508 // 装备内存池分配失败! Code_ERR_WEAPON_FEATURE_NOT_UNLOCK Code = 786509 // 护符系统未解锁~! Code_ERR_MATCH_PARA_ERROR Code = 851968 // 匹配参数不合法! Code_ERR_MATCH_VERSION_ERROR Code = 851969 // 版本号不合法! Code_ERR_ALREADY_IN_MISSION Code = 851970 // 已在单局,不能匹配! Code_ERR_CREATE_ROOM_FAIL Code = 851971 // 创建房间失败! Code_ERR_ROOM_ALREADY_CLOSE Code = 851972 // 房间已关闭! Code_ERR_MATCH_ROLE_NOT_ENOUGH Code = 851973 // 解锁的角色不足! Code_ERR_MATCH_NOT_OPEN_TIME Code = 851974 // 玩法开放时间未到! Code_ERR_CITY_CFG_NOT_FOUND Code = 917504 // 主城不存在! Code_ERR_CITY_NOT_OPEN Code = 917505 // 主城未开放! Code_ERR_CITY_NOT_EXIST Code = 917506 // 该主城不存在! Code_ERR_CHANNEL_NOT_EXIST Code = 917507 // 该频道不存在! Code_ERR_CITY_NOT_UNLOCK Code = 917508 // 主城未解锁! Code_ERR_GET_CITY_PLAYER_FAIL Code = 917509 // 获取主城玩家列表失败! Code_ERR_PICK_NOT_EXIST Code = 983040 // 非法拾取! Code_ERR_PICK_OWNER_NOT_MATCH Code = 983041 // 非法拾取! Code_ERR_PICK_ITEM_NOT_EXIST Code = 983042 // 非法拾取! Code_ERR_PICK_ITEM_ALREADY_PICKED Code = 983043 // 不能重复拾取! Code_ERR_PICK_PARA_INVALID Code = 983044 // 拾取参数非法! Code_ERR_PICK_SYSTEM_ERROR Code = 983045 // 拾取失败! Code_ERR_DROP_SYSTEM_ERROR Code = 983046 // 系统错误,请稍后再试! Code_ERR_DROP_CANNOT_FIND_FUBEN_CFG Code = 983047 // 找不到相应的副本配置! Code_ERR_DROP_CANNOT_FIND_FUBEN_BANMIAN_CFG Code = 983048 // 找不到相应的副本版面配置! Code_ERR_DROP_CANNOT_FIND_FUBEN_GROUP_CFG Code = 983049 // 找不到相应的副本组配置! Code_ERR_DROP_RANDOM_EQUIP_KIND_FAILED Code = 983050 // 系统错误,请稍后再试! Code_ERR_DROP_RANDOM_EQUIP_WEAPON_KIND_FAILED Code = 983051 // 系统错误,请稍后再试! Code_ERR_DROP_RANDOM_EQUIP_ARMOR_KIND_FAILED Code = 983052 // 系统错误,请稍后再试! Code_ERR_DROP_CANNOT_FIND_MONSTER_DROP_CFG Code = 983053 // 找不到怪物掉落配置! Code_ERR_DROP_CANNOT_FIND_MONSTER_CFG Code = 983054 // 找不到怪物配置! Code_ERR_DROP_CANNOT_FIND_RECURSION_CFG Code = 983055 // 找不到递归掉落配置! Code_ERR_DROP_ITEM_NOT_BOX Code = 983056 // 掉落物不是宝箱! Code_ERR_DROP_PARA_INVALID Code = 983057 // 掉落参数非法! Code_ERR_DROP_LAYER_UPPER_LIMIT Code = 983058 // 掉落层数超过限制! Code_ERR_TASK_INIT_FROM_DB_FAILED Code = 1048576 // 任务数据初始化失败! Code_ERR_TASK_INVALID_TASK_TYPE Code = 1048577 // 任务类型错误! Code_ERR_TASK_TOO_MUCH Code = 1048578 // 任务数据异常! Code_ERR_TASK_CAN_NOT_TAKE Code = 1048579 // 任务无法接取! Code_ERR_TASK_CFG_NOT_FOUND Code = 1048580 // 任务不存在! Code_ERR_TASK_TAKE_FAIL Code = 1048581 // 任务接取失败! Code_ERR_TASK_TASK_NOT_TAKE Code = 1048582 // 任务未接取! Code_ERR_TASK_TASK_OWN_TYPE_INVALID Code = 1048583 // 任务拥有类型错误! Code_ERR_TASK_CAN_NOT_GIVE_UP Code = 1048584 // 任务拥有类型错误! Code_ERR_TASK_STATUS_INVALID Code = 1048585 // 任务非完成状态错误! Code_ERR_TASK_PRE_NOT_FINISH Code = 1048586 // 前置任务未完成! Code_ERR_TASK_FINISH_FULL Code = 1048587 // 完成任务已满! Code_ERR_TASK_FINISH_NOT_PRE_TASK Code = 1048588 // 完成任务非前置! Code_ERR_TASK_PLAYER_TAKE_TASK_FULL Code = 1048589 // 小区帐号已接取任务规格已满! Code_ERR_TASK_ROLE_TAKE_TASK_FULL Code = 1048590 // 角色已接取任务规格已满! Code_ERR_TASK_UN_LOCK_TASK_NOT_POST_TASK Code = 1048591 // 解锁任务不是分支对话任务的后置任务! Code_ERR_TASK_FINISH_ARRAY_FULL Code = 1048592 // 完成任务列表已满! Code_ERR_TASK_SUBMIT_FAIL Code = 1048593 // 任务提交失败! Code_ERR_TASK_AWARD_FAIL Code = 1048594 // 任务奖励发送失败! Code_ERR_TASK_TAKE_AWARD_FAIL Code = 1048595 // 任务奖励发送失败! Code_ERR_TASK_TAKE_UNLOCK_TASK_FAIL Code = 1048596 // 接取解锁任务失败! Code_ERR_BOUNTY_CLUE_NOT_FOUND Code = 1114112 // 线索库中找不到该线索! Code_ERR_BOUNTY_TASK_GENERATE_FAIL Code = 1114113 // 悬赏任务生成错误! Code_ERR_BOUNTY_TASK_ADD_FAIL Code = 1114114 // 悬赏任务添加到任务库失败! Code_ERR_BOUNTY_TASK_LIB_FULL Code = 1114115 // 悬赏任务库满了! Code_ERR_BOUNTY_CLUE_DEL_FAIL Code = 1114116 // 从线索库中删除线索失败! Code_ERR_BOUNTY_TASK_NOT_FOUND Code = 1114117 // 需要接取新的悬赏委托! Code_ERR_BOUNTY_TASK_STATUS_INVALID Code = 1114118 // 悬赏任务状态非法! Code_ERR_BOUNTY_TASK_FUBEN_ID_INVALID Code = 1114119 // 悬赏携带副本与要进副本不匹配! Code_ERR_BOUNTY_TASK_NOT_ENTRY_TIMES Code = 1114120 // 悬赏任务次数不足! Code_ERR_BOUNTY_TASK_TRACK_NUM_FULL Code = 1114121 // 悬赏任务追踪数量达到任务上线! Code_ERR_BOUNTY_TASK_STAR_NOT_FOUND Code = 1114122 // 星级找不到! Code_ERR_BOUNTY_TASK_AWARD_FAIL Code = 1114123 // 悬赏任务发奖失败! Code_ERR_BOUNTY_TASK_CLUE_TYPE_FAIL Code = 1114124 // 线索类型错误! Code_ERR_BOUNTY_TASK_YI_JIE_AND_YU_GU_CFG_FAIL Code = 1114125 // 异界和远古配置错误! Code_ERR_BOUNTY_TASK_AWARD_BOX_FAIL Code = 1114126 // 悬赏任务奖励框配置! Code_ERR_BOUNTY_TASK_NOT_MAIN_TARGET_FAIL Code = 1114127 // 悬赏任务主目标错误! Code_ERR_BOUNTY_TASK_TARGET_INFO_FAIL Code = 1114128 // 悬赏任务目标信息错误! Code_ERR_BOUNTY_TASK_CLUE_KIND_FAIL Code = 1114129 // 悬赏任务线索种类错误! Code_ERR_BOUNTY_TASK_RANDOM_AWARD_LEVEL_FAIL Code = 1114130 // 悬赏任务奖励档位错误! Code_ERR_BOUNTY_TASK_BOSS_PARA_FAIL Code = 1114131 // 悬赏任务参数错误! Code_ERR_BOUNTY_TASK_RANDOM_FUBEN_FAIL Code = 1114132 // 悬赏任务随机副本失败! Code_ERR_BOUNTY_TASK_RANDOM_ADD_TARGET_FAIL Code = 1114133 // 悬赏任务随机附加目标失败! Code_ERR_BOUNTY_TASK_RANDOM_MAP_FAIL Code = 1114134 // 悬赏任务随机地图错误! Code_ERR_BOUNTY_TASK_GET_TARGET_HANDLE_CLASS_FAIL Code = 1114135 // 悬赏任务目标处理类错误! Code_ERR_BOUNTY_TASK_INVALID_CLUE_TYPE Code = 1114136 // 无效的线索! Code_ERR_BOUNTY_TASK_NO_FACTION_CFG Code = 1114137 // 找不到阵营配置! Code_ERR_BOUNTY_TASK_NO_CLUE Code = 1114138 // 线索门票不足! Code_ERR_BOUNTY_TASK_NOT_ALLOW_TEAM Code = 1114139 // 该玩法不支持组队! Code_ERR_BOUNTY_TASK_BAD_STAR_HARD_LEVEL Code = 1114140 // 未选择要调整的子难度! Code_ERR_BOUNTY_TASK_UNLOCK_STAR_LEVEL Code = 1114141 // 尚未解锁对应星级! Code_ERR_EQUIP_EXIST Code = 1179648 // 装备重复! Code_ERR_EQUIP_BAD_NUM Code = 1179649 // 只能移动一件装备到仓库! Code_ERR_NOT_READY Code = 1179650 // 仓库数据尚未就绪,请稍后再试! Code_ERR_TOO_FAST Code = 1179651 // 仓库操作正在执行中! Code_ERR_FUBEN_SYSTEM_ERR Code = 1245184 // 系统错误! Code_ERR_FUBEN_FUBEN_CFG_ERR Code = 1245185 // 副本配置不存在! Code_ERR_FUBEN_PL_NOT_ENOUGH Code = 1245186 // 你的疲劳值不足,无法挑战该副本! Code_ERR_FUBEN_ITEM_NOT_ENOUGH Code = 1245187 // 消耗品不足! Code_ERR_FUBEN_PLAYER_NOT_ONLINE Code = 1245188 // 角色不在线! Code_ERR_FUBEN_PLAYER_NUM_NOT_ENOUGH Code = 1245189 // 副本危险,人数不足! Code_ERR_FUBEN_PLAYER_NUM_BIG_ENOUGH Code = 1245190 // 队伍人数超过副本限制! Code_ERR_FUBEN_PLAYER_LEVEL_NOT_ENOUGH Code = 1245191 // 等级不足,无法挑战该副本! Code_ERR_FUBEN_NOT_UN_LOCK Code = 1245192 // 副本尚未解锁,请解锁后再尝试! Code_ERR_FUBEN_DAILY_ENTER_COUNT_LIMIT Code = 1245193 // 本日次数已耗尽,请明日再来! Code_ERR_FUBEN_WEEK_ENTER_COUNT_LIMIT Code = 1245194 // 本周次数已耗尽,请下周再来! Code_ERR_FUBEN_HARD_NOT_UN_LOCK Code = 1245195 // 副本难度尚未解锁,无法挑战! Code_ERR_FUBEN_TEAM_MEM_PLAYER_LEVEL_NOT_ENOUGH Code = 1245196 // $Name$,等级不足$Level$,无法挑战该副本! Code_ERR_FUBEN_TEAM_MEM_NOT_UN_LOCK Code = 1245197 // $Name$尚未解锁该副本! Code_ERR_FUBEN_TEAM_MEM_HARD_NOT_UN_LOCK Code = 1245198 // $Name$,尚未解锁$Hard$难度! Code_ERR_FUBEN_TEAM_MEM_DAILY_ENTER_COUNT_LIMIT Code = 1245199 // $Name$,进入次数已耗尽,无法进入副本! Code_ERR_FUBEN_TEAM_MEM_WEEK_ENTER_COUNT_LIMIT Code = 1245200 // $Name$,进入次数已耗尽,无法进入副本! Code_ERR_FUBEN_TEAM_MEM_PL_NOT_ENOUGH Code = 1245201 // $Name$,疲劳值不足,无法进入副本! Code_ERR_FUBEN_TEAM_MEM_ITEM_NOT_ENOUGH Code = 1245202 // $Name$,材料不足,无法进入副本! Code_ERR_FUBEN_MD5_NOT_CONSISTENCY Code = 1245203 // 副本MD5值不一致! Code_ERR_FUBEN_TEAM_MEM_BOUNTY_UNLOCK_STAR_LEVEL Code = 1245204 // $Name$,尚未解锁对应星级! Code_ERR_FUBEN_TEAM_MEM_BAD_FUBEN_MODE Code = 1245205 // $Name$,副本类型和模式不匹配! Code_ERR_FUBEN_TEAM_MEM_BOUNTY_BAD_STAR_HARD_LEVEL Code = 1245206 // $Name$,未选择要调整的子难度! Code_ERR_FUBEN_TEAM_MEM_BOUNTY_INVALID_CLUE_TYPE Code = 1245207 // $Name$,无效的线索! Code_ERR_FUBEN_TEAM_MEM_BOUNTY_TASK_LIB_FULL Code = 1245208 // $Name$,悬赏任务库满了! Code_ERR_FUBEN_TEAM_MEM_BOUNTY_NO_FACTION_CFG Code = 1245209 // $Name$,找不到阵营配置! Code_ERR_FUBEN_TEAM_MEM_BOUNTY_NO_CLUE Code = 1245210 // $Name$,线索门票不足! Code_ERR_FUBEN_ROOKIE_TASK_ID_INVALID Code = 1245211 // 新手副本不存在! Code_ERR_FUBEN_MISSION_TYPE_INVALID Code = 1245212 // 模式不合法! Code_ERR_FUBEN_MISSION_TYPE_NOT_SUPPORT Code = 1245213 // 当前模式不下发简要信息! Code_ERR_FUBEN_MISSION_CFG_MISS Code = 1245214 // 当前模式配置不存在! Code_ERR_FUBEN_NOT_OPEN_TIME Code = 1245215 // 当前副本未到开放时间! Code_ERR_FUBEN_NOT_SUPPORT_UPDATE_FUBEN_INFO Code = 1245216 // 当前玩法对应的副本不支持更新副本信息! Code_ERR_FUBEN_EQUIP_FUBEN_FULL Code = 1245217 // 装备副本池子满了! Code_ERR_FUBEN_MATERIAL_FUBEN_FULL Code = 1245218 // 突破材料副本池子满了! Code_ERR_FUBEN_EQUIP_FUBEN_ALLOC_FAIL Code = 1245219 // 装备副本分配池子分配失败! Code_ERR_FUBEN_MATERIAL_FUBEN_ALLOC_FAIL Code = 1245220 // 突破材料副本分配池子分配失败! Code_ERR_FUBEN_EQUIP_FUBEN_NOT_EXIST Code = 1245221 // 装备副本不存在! Code_ERR_FUBEN_MATERIAL_FUBEN_NOT_EXIST Code = 1245222 // 突破材料副本分配不存在! Code_ERR_FUBEN_BRANCH_CFG_NOT_EXIST Code = 1245223 // 副本配置不存在! Code_ERR_FUBEN_FUBEN_INFO_NOT_EXIST Code = 1245224 // 副本数据不存在! Code_ERR_FUBEN_REACH_DAILY_MAX_AWARD_NUM Code = 1245225 // 已达到本日最大领奖次数! Code_ERR_FUBEN_REACH_WEEK_MAX_AWARD_NUM Code = 1245226 // 已达到本周最大领奖次数! Code_ERR_FUBEN_NOT_PASS_FUBEN Code = 1245227 // 未通关副本! Code_ERR_FUBEN_MISSION_TYPE_CAN_NOT_BLITZ Code = 1245228 // 该类型不允许扫荡! Code_ERR_FUBEN_BLITZ_COUNT_LIMIT Code = 1245229 // 扫荡次数已耗尽! Code_ERR_FUBEN_BRANCH_NUM_REACH_MAX Code = 1245230 // 记录副本链的信息超过最大值! Code_ERR_FUBEN_BRANCH_INFO_NOT_EXIST Code = 1245231 // 副本链的信息不存在! Code_ERR_FUBEN_BRANCH_UNKNOWN_RESET_TYPE Code = 1245232 // 副本重置类型异常! Code_ERR_FUBEN_NO_VALID_OPEN_TIME_CFG Code = 1245233 // 没有副本开启有效配置! Code_ERR_FUBEN_DAILY_FINISH_COUNT_LIMIT Code = 1245234 // 本日次数已耗尽,请明日再来! Code_ERR_FUBEN_WEEK_FINISH_COUNT_LIMIT Code = 1245235 // 本周次数已耗尽,请下周再来! Code_ERR_FUBEN_IN_GAMEPLAY_ROOM Code = 1245236 // 正在副本中! Code_ERR_FUBEN_BLITZ_ROLE_NUM_INVALID Code = 1245237 // 参与扫荡的英雄数量无效! Code_ERR_FUBEN_BLITZ_NUM_INVALID Code = 1245238 // 扫荡次数无效! Code_ERR_ROLE_BLITZ_NO_SELECT_ROLE Code = 1245239 // 扫荡没有选择英雄! Code_ERR_CHAT_CONTENT_DIRTY Code = 1310720 // 存在敏感字符,请重新输入! Code_ERR_TEAM_NAME_DIRTY Code = 1310721 // 队伍名不合法! Code_ERR_RULER_NAME_DIRTY Code = 1310722 // 角色名不合法! Code_ERR_GET_CHAT_RICH_FAILED Code = 1310723 // 系统错误,请稍后重试! Code_ERR_PLAYER_ALREADY_ONLINE Code = 1310725 // 角色已在线! Code_ERR_PLAYER_BUGLE_NOT_ENOUGH Code = 1310726 // 喇叭数量不足! Code_ERR_CHAT_TCAPLUS_ERR Code = 1310727 // 发送失败,请稍后重试! Code_ERR_CHAT_SYSTEM_ERR Code = 1310728 // 系统错误,请稍后重试! Code_ERR_CHAT_SET_LENGTH_ERROR Code = 1310729 // 设置信息不合法! Code_ERR_CHAT_SYSTEM_SET_ERROR Code = 1310730 // 系统频道无法屏蔽! Code_ERR_CHAT_BULLET_SET_ERROR Code = 1310731 // 喇叭无法屏蔽! Code_ERR_CHAT_ZOUMADENG_SET_ERROR Code = 1310732 // 走马灯无法屏蔽! Code_ERR_CHAT_INTERVAL_NOT_ENOUGH Code = 1310733 // 发送频率太快,休息会吧! Code_ERR_CHAT_PULL_INTERVAL_NOT_ENOUGH Code = 1310734 // 拉取频率过快! Code_ERR_CHAT_LEVEL_NOT_ENOUGH Code = 1310735 // 角色等级不足,无法聊天! Code_ERR_CHAT_BAN Code = 1310736 // 已被系统禁言! Code_ERR_CHAT_STRATEGY_ERR Code = 1310737 // 聊天模式配置错误! Code_ERR_QUICK_CHAT_PRESET_INFO_INVALID Code = 1310738 // 快捷聊天预设信息不存在! Code_ERR_QUICK_CHAT_CONFIG_INVALID Code = 1310739 // 快捷聊天配置不存在! Code_ERR_QUICK_CHAT_CONTENT_TYPE Code = 1310740 // 快捷聊天内容类型错误! Code_ERR_QUICK_CHAT_PRIORITY_INVALID Code = 1310741 // 快捷聊天优先弹框类型不存在! Code_ERR_QUICK_CHAT_CONTENT_FORMAT Code = 1310742 // 快捷聊天内容格式错误! Code_ERR_QUICK_CHAT_EXCLUSIVE_ROLE Code = 1310743 // 快捷聊天专属角色不符! Code_ERR_CHAT_CONTENT_EVIL Code = 1310744 // 内容包含恶意! Code_ERR_CHAT_BANNED_WITH_LOW_CREDIT Code = 1310745 // 由于您的信用分低于100分,存在异常或不良游戏行为,无法发言! Code_ERR_CHAT_BANNED_WITH_HIGH_TAG Code = 1310746 // 由于您的信用分低于350分,存在异常或不良游戏行为,无法发言! Code_ERR_CHAT_CONTENT_EMPTY Code = 1310747 // 内容不能为空! Code_ERR_CHAT_UNALLOWED_IN_SYSTEM_CHANNEL Code = 1310748 // 系统频道不能发言! Code_ERR_BRANCH_ID_SAME Code = 1376256 // 已是该分支! Code_ERR_BRANCH_IN_REBORN Code = 1376257 // 已在转分支流程中! Code_ERR_BRANCH_CAN_NOT_FIND_CFG Code = 1376258 // 没有找到分支配置! Code_ERR_BRANCH_CAN_NOT_CREATE Code = 1376259 // 该角色分支不能创建! Code_ERR_TEAM_SYSTEM Code = 1441792 // 系统错误! Code_ERR_TEAM_NOT_FOUND_PLAYER Code = 1441793 // 协程返回找不到玩家! Code_ERR_TEAM_WRONG_TYPE Code = 1441794 // 类型不对! Code_ERR_TEAM_PLAYER_NO_TEAM Code = 1441795 // 没有队伍信息! Code_ERR_TEAM_PLAYER_HAS_TEAM Code = 1441796 // 玩家已有队伍! Code_ERR_TEAM_PLAYER_NOT_ONLINE Code = 1441797 // 对方不在线! Code_ERR_TEAM_PLAYER_KICK_HIMSELF Code = 1441798 // 不能踢自己出队伍! Code_ERR_TEAM_LEADER_ASSIGN_HIMSELF Code = 1441799 // 不能任命自己! Code_ERR_TEAM_NOT_FOUND_TEAM Code = 1441800 // 没有找到队伍信息! Code_ERR_TEAM_NOT_FOUND_TEAM_LEADER Code = 1441801 // 没有找到队长信息! Code_ERR_TEAM_ADD_TEAM_APPLY_LIST_FAIL Code = 1441802 // 加入到队伍申请列表错误! Code_ERR_TEAM_JOIN_TEAM_FAIL Code = 1441803 // 加入队伍失败! Code_ERR_TEAM_LEADER_CAN_DO_THIS Code = 1441804 // 只有队长才能进行此操作! Code_ERR_TEAM_NOT_FOUND_TEAM_MEMBER Code = 1441805 // 没有找到队员信息! Code_ERR_TEAM_NOT_FOUND_TEAM_APPLY_LIST Code = 1441806 // 没有找到申请列表! Code_ERR_TEAM_PROCESS_APPLY_FAIL Code = 1441807 // 处理申请加入队伍失败! Code_ERR_TEAM_DELETE_APPLY_LIST_FAIL Code = 1441808 // 删除申请列表失败! Code_ERR_TEAM_TAKE_INVITE_TO_TEAM_FAIL Code = 1441809 // 邀请加入队伍失败! Code_ERR_TEAM_ASSIGN_LEADER_FAIL Code = 1441810 // 任命队长失败! Code_ERR_TEAM_MODIFY_TEAM_INFO_FAIL Code = 1441811 // 修改队伍信息失败! Code_ERR_TEAM_TEAM_ID_EXIST Code = 1441812 // 队伍已存在! Code_ERR_TEAM_TEAM_ALLOC_FAIL Code = 1441813 // 创建队伍失败! Code_ERR_TEAM_PLAYER_ALREADY_IN_TEAM Code = 1441814 // 已在队伍中! Code_ERR_TEAM_TEAM_NOT_READY Code = 1441815 // 队伍尚未准备好! Code_ERR_TEAM_TEAM_IS_FULL Code = 1441816 // 队伍已满! Code_ERR_TEAM_TEAM_ENTER_FUBEN_FAILED Code = 1441817 // 进入副本失败! Code_ERR_TEAM_INVALID_TEAM_ID Code = 1441818 // 非法的队伍! Code_ERR_TEAM_INVALID_FUNC_PARA Code = 1441819 // 非法的函数参数! Code_ERR_TEAM_INVALID_MEMBER_RUID Code = 1441820 // 成员非法! Code_ERR_TEAM_INVALID_TEAM_POS Code = 1441821 // 非法的队伍位置! Code_ERR_TEAM_MEMBER_EXIST_SAME_TEAM Code = 1441822 // 已在本队伍中! Code_ERR_TEAM_INVALID_MEMBER_DIRTY_MGR Code = 1441823 // 非法的成员置脏器! Code_ERR_TEAM_ALLOC_TEAM_MEM_FAIL Code = 1441824 // 申请队伍内存失败! Code_ERR_TEAM_INIT_TEAM_MEM_FAIL Code = 1441825 // 设置队伍内存信息失败! Code_ERR_TEAM_INIT_MEMBER_MEM_FAIL Code = 1441826 // 设置队伍队员内存信息失败! Code_ERR_TEAM_TEAM_NOT_IN_TEAM_MAP Code = 1441827 // 队伍映射查询失败! Code_ERR_TEAM_INVALID_TEAM_APPLY_NODE_IDX Code = 1441828 // 队伍申请信息资源池节点索引错误! Code_ERR_TEAM_MEMBER_TEAM_APPLY_NOT_EXIT Code = 1441829 // 玩家申请信息不存在! Code_ERR_TEAM_TEAM_NOT_IN_APPLY_MAP Code = 1441830 // 队伍不在队伍申请映射中! Code_ERR_TEAM_QUEUE_INVALID_TEAM_ID Code = 1441831 // 队伍消息队列中队伍错误! Code_ERR_TEAM_QUEUE_FULL Code = 1441832 // 队伍消息队列消息已满! Code_ERR_TEAM_QUEUE_ALLOC_MSG_NODE_FAIL Code = 1441833 // 队伍队列申请消息节点失败! Code_ERR_TEAM_QUEUE_EMPTY Code = 1441834 // 队伍消息队列中消息已空! Code_ERR_TEAM_QUEUE_GET_MSG_NODE_FAIL Code = 1441835 // 队伍消息队列获取消息失败! Code_ERR_TEAM_QUEUE_EXIST_ON_PASS_MSG Code = 1441836 // 在消息队列存在情况下直接pass消息! Code_ERR_TEAM_QUEUE_CREATE_FAIL Code = 1441837 // 消息队列创建失败! Code_ERR_TEAM_QUEUE_NOT_EXIST Code = 1441838 // 消息队列不存在! Code_ERR_TEAM_QUEUE_NEED_POP_QUEUE_EMPTY Code = 1441839 // 需要弹出的消息缓存列表为空! Code_ERR_TEAM_QUEUE_TEAM_NOT_IN_QUEUE_MAP Code = 1441840 // 队伍不在队伍消息队列映射map中! Code_ERR_TEAM_QUEUE_DIFF_TEAM_ID Code = 1441841 // 消息队列中队伍不一致! Code_ERR_TEAM_TEAM_REQ_IN_PROCESS Code = 1441842 // 玩家请求正在处理中! Code_ERR_TEAM_DIFF_STAGE_ON_START Code = 1441843 // 开始游戏时队员不在一起! Code_ERR_TEAM_CLIENT_IGNORE_ERROR Code = 1441844 // 客户端忽略的错误码! Code_ERR_TEAM_NOT_IN_NORMAL_STATUS Code = 1441845 // 队伍已开始单局! Code_ERR_TEAM_START_AUTO_JOIN_AGAIN Code = 1441846 // 又一次发起自动加入! Code_ERR_TEAM_FUBEN_MD5_NOT_CONSISTENCY Code = 1441847 // 副本MD5值不一致! Code_ERR_TEAM_PLAYER_NOT_HAVE_TEAM Code = 1441848 // 您不在队伍中,无法邀请其他玩家! Code_ERR_TEAM_INVITE_PLAYER_IN_MY_TEAM Code = 1441849 // 对方已在本队伍中,无法重复邀请! Code_ERR_TEAM_INVITE_PLAYER_IN_OTHER_TEAM Code = 1441850 // 对方已在其他队伍中,无法邀请! Code_ERR_TEAM_INVITE_PLAYER_BUT_IN_PVE Code = 1441851 // 对方正在副本中,无法邀请! Code_ERR_TEAM_INVITE_PLAYER_BUT_IN_PVP Code = 1441852 // 对方正在竞技中,无法邀请! Code_ERR_TEAM_INVITE_PLAYER_UNKNOWN_STATUS Code = 1441853 // 对方当前的状态无法邀请! Code_ERR_TEAM_INVITE_PLAYER_GET_STATUS_FAILED Code = 1441854 // 获取对方状态信息失败,请稍后再试! Code_ERR_TEAM_OTHER_PLAYER_HAS_TEAM Code = 1441855 // 玩家已有队伍! Code_ERR_TEAM_OTHER_PLAYER_IN_PROCESS Code = 1441856 // 玩家正在加入队伍中! Code_ERR_TEAM_CREATE_INVALID_STATUS Code = 1441857 // 当前状态无法创建队伍! Code_ERR_TEAM_JOIN_INVALID_STATUS Code = 1441858 // 当前状态无法加入队伍! Code_ERR_TEAM_CONFIG_NOT_FOUND Code = 1441859 // 组队配置不存在! Code_ERR_TEAM_MODIFY_SETTING_NOT_LEADER Code = 1441860 // 只有队长可以更改队伍设置! Code_ERR_TEAM_MISSION_NOT_SUPPORT Code = 1441861 // 当前副本不支持组队进入! Code_ERR_TEAM_PLAY_AGAIN_PARA_RECEIVED_NOT_LEADER Code = 1441862 // 必须由队长处理! Code_ERR_TEAM_ENTER_CHECK_FAIL Code = 1441863 // 队伍检查失败,无法进入匹配! Code_ERR_TEAM_MATCH_FAIL Code = 1441864 // 暂时没找到玩家,请稍后再试! Code_ERR_TEAM_READY_CHOOSE_TYPE_INVALID Code = 1441865 // 组队开始游戏准备参数非法! Code_ERR_TEAM_FEATURE_CLOSE Code = 1441866 // 组队系统该特性已被禁用! Code_ERR_TEAM_FEATURE_NOT_UNLOCK Code = 1441867 // 组队系统该功能未解锁! Code_ERR_TEAM_INVITE_R_MODE_DAILY_NEWBIE Code = 1441868 // 没有完成日模式,不能邀请别人! Code_ERR_TEAM_ACCEPT_INVITE_R_MODE_DAILY_NEWBIE Code = 1441869 // 对方没有完成R日模式,不能接受别人的邀请! Code_ERR_TEAM_TEAM_IS_FULL_CAN_NOT_MATCH Code = 1441870 // 队伍人数已满,无法开启匹配! Code_ERR_TEAM_INVITER_RUID_INVALID Code = 1441871 // 邀请人Ruid不合法! Code_ERR_TEAM_INVITE_REPLY_INVALID Code = 1441872 // 邀请回复类型不合法! Code_ERR_TEAM_READY_TEAM_STATE_NOT_NORMAL Code = 1441873 // 队伍状态不合法无法开始游戏! Code_ERR_TEAM_PLOT_MAIN_TASK_CANNOT_MATCH Code = 1441874 // 主线剧情副本无法开启自动匹配! Code_ERR_TEAM_DUP_ROLE_SELECT_CANNOT_READY Code = 1441875 // 队伍中有相同角色无法进入副本! Code_ERR_TEAM_CANNOT_INVITE_MINOR Code = 1441876 // 不能邀请未成年人! Code_ERR_TEAM_CANNOT_BE_INVITED_BY_MINOR Code = 1441877 // 不能被未成年人邀请! Code_ERR_TEAM_DISMISS_TEAM_WITH_MINORS Code = 1441878 // 服务超时,请重新创建房间! Code_ERR_TEAM_PVP_SYSTEM Code = 1507328 // 系统错误! Code_ERR_TEAM_PVP_NOT_FOUND_PLAYER Code = 1507329 // 协程返回找不到player! Code_ERR_TEAM_PVP_WRONG_TEAM_TYPE Code = 1507330 // 错误的房间类型! Code_ERR_TEAM_PVP_WRONG_MEMBER_TYPE Code = 1507331 // 错误的人员类型! Code_ERR_TEAM_PVP_PLAYER_NO_TEAM Code = 1507332 // 没有房间信息! Code_ERR_TEAM_PVP_PLAYER_HAS_TEAM Code = 1507333 // 玩家已有房间! Code_ERR_TEAM_PVP_PLAYER_NOT_ONLINE Code = 1507334 // 对方不在线! Code_ERR_TEAM_PVP_WRONG_PASSWORD Code = 1507335 // 房间密码错误! Code_ERR_TEAM_PVP_PLAYER_KICK_HIMSELF Code = 1507336 // 不能踢自己出房间! Code_ERR_TEAM_PVP_LEADER_ASSIGN_HIMSELF Code = 1507337 // 不能任命自己! Code_ERR_TEAM_PVP_NOT_FOUND_TEAM Code = 1507338 // 没有找到房间信息! Code_ERR_TEAM_PVP_NOT_FOUND_TEAM_LEADER Code = 1507339 // 没有找到房主信息! Code_ERR_TEAM_PVP_JOIN_TEAM_FAIL Code = 1507340 // 加入房间失败! Code_ERR_TEAM_PVP_LEADER_CAN_DO_THIS Code = 1507341 // 只有房主才能进行此操作! Code_ERR_TEAM_PVP_NOT_FOUND_TEAM_MEMBER Code = 1507342 // 没有找到人员信息! Code_ERR_TEAM_PVP_NAME_DIRTY Code = 1507343 // 房间名不合法! Code_ERR_TEAM_PVP_ASSIGN_LEADER_FAIL Code = 1507344 // 任命房主失败! Code_ERR_TEAM_PVP_MODIFY_TEAM_INFO_FAIL Code = 1507345 // 修改房间信息失败! Code_ERR_TEAM_PVP_TEAM_ID_EXIST Code = 1507346 // 房间已存在! Code_ERR_TEAM_PVP_TEAM_ALLOC_FAIL Code = 1507347 // 创建房间失败! Code_ERR_TEAM_PVP_TEAM_NOT_READY Code = 1507348 // 房间尚未准备好! Code_ERR_TEAM_PVP_SOME_ONE_IN_GAME Code = 1507349 // 房间有人在游戏中! Code_ERR_TEAM_PVP_MEMBER_NOT_ENOUGH Code = 1507350 // 对战人数不足! Code_ERR_TEAM_PVP_TEAM_IS_FULL Code = 1507351 // 房间已满! Code_ERR_TEAM_PVP_INVALID_TEAM_ID Code = 1507352 // 非法的队伍! Code_ERR_TEAM_PVP_INVALID_FUNC_PARA Code = 1507353 // 非法的函数参数! Code_ERR_TEAM_PVP_INVALID_MEMBER_RUID Code = 1507354 // 成员非法! Code_ERR_TEAM_PVP_INVALID_TEAM_POS Code = 1507355 // 非法的队伍位置! Code_ERR_TEAM_PVP_MEMBER_EXIST_SAME_TEAM Code = 1507356 // 已在本房间中! Code_ERR_TEAM_PVP_INVALID_MEMBER_DIRTY_MGR Code = 1507357 // 非法的成员置脏器! Code_ERR_TEAM_PVP_ALLOC_TEAM_MEM_FAIL Code = 1507358 // 申请房间内存失败! Code_ERR_TEAM_PVP_INIT_TEAM_MEM_FAIL Code = 1507359 // 设置房间内存信息失败! Code_ERR_TEAM_PVP_INIT_MEMBER_MEM_FAIL Code = 1507360 // 设置房间队员内存信息失败! Code_ERR_TEAM_PVP_TEAM_NOT_IN_TEAM_MAP Code = 1507361 // 房间映射查询失败! Code_ERR_TEAM_PVP_IN_GAME_CANNOT_JOIN Code = 1507362 // 房间在游戏中不能加入! Code_ERR_TEAM_PVP_PASSWORD_TOO_LONG Code = 1507363 // 密码过长! Code_ERR_TEAM_PVP_ALLOC_SEQ_NO_FAIL Code = 1507364 // 分配房间号失败! Code_ERR_TEAM_PVP_PLAYER_HAS_PVE_TEAM Code = 1507365 // 玩家在副本队伍中! Code_ERR_TEAM_PVP_INVALID_TYPE Code = 1507366 // 这个模式不能创建房间! Code_ERR_TEAM_PVP_SELECT_ROLE_OCCUPIED Code = 1507367 // 该角色已被队友选择! Code_ERR_TEAM_PVP_SELECT_ROLE_NOT_UNLOCK Code = 1507368 // 该角色未解锁! Code_ERR_TEAM_PVP_MISSION_TYPE_NOT_EQUAL Code = 1507369 // 请求加入任务类型和队伍任务类型不一致! Code_ERR_TEAM_PVP_NOT_AI Code = 1507370 // 该玩家不是AI! Code_ERR_TEAM_PVP_CHANGE_POSITION_FAIL Code = 1507371 // 更换位置失败! Code_ERR_TEAM_PVP_STATUS_NOT_IDLE Code = 1507372 // 队伍已经开始匹配或者游戏! Code_ERR_TEAM_PVP_JUDGE_NUM_INVALID Code = 1507373 // 裁判数量不对! Code_ERR_TEAM_PVP_BASE_TABLE_NOT_EXIST Code = 1507374 // 表记录不存在! Code_ERR_TEAM_PVP_MISSION_NOT_UNLOCK Code = 1507375 // ! Code_ERR_TEAM_PVP_MEMBER_TYPE_FULL Code = 1507376 // 队伍角色已满! Code_ERR_TEAM_PVP_DISMISS_TEAM_WITH_MINORS Code = 1507377 // 服务超时,请重新创建房间! Code_ERR_TEAM_PVP_INVITE_MINOR Code = 1507378 // 未成年玩家不能邀请或被邀请! Code_ERR_TEAM_PVP_STATUS_IDLE Code = 1507379 // 队伍处于空闲状态! Code_ERR_TEAM_PVP_STATUS_MATCHING Code = 1507380 // 队伍处于匹配状态! Code_ERR_TEAM_PVP_STATUS_PLAYING Code = 1507381 // 队伍处于游戏状态! Code_ERR_TEAM_PVP_MULTI_FLUSHDB Code = 1507382 // 一次事务不可回写多次! Code_ERR_TEAM_PVP_DIRTY Code = 1507383 // 队伍存在脏数据! Code_ERR_TEAM_PVP_RELAY_CLUSTER_ID_NOT_SAME Code = 1507384 // 当前网络与队伍其他玩家网络环境不一致,请使用统一环境! Code_ERR_TEAM_PVP_NO_PLAYER_TO_MATCH Code = 1507385 // 队伍人数为0,请检查! Code_ERR_TEAM_PVP_NO_VALID_RANDOM_MISSION_TYPE Code = 1507386 // 队伍人数超出玩法限制! Code_ERR_GAME_PLAY_CHEAT Code = 1572864 // 系统检测到有玩家作弊, 不进行结算! Code_ERR_GAME_PLAY_PRAISE_SELF Code = 1572865 // 不能给自己点赞! Code_ERR_GAME_PLAY_PRAISE_DUPLICATE Code = 1572866 // 不能对同一玩家重复点赞! Code_ERR_GAME_PLAY_PRAISE_NOT_EXIST Code = 1572867 // 该玩家不存在! Code_ERR_GAME_PLAY_PRAISE_STATUS_ERROR Code = 1572868 // 当前状态不能点赞! Code_ERR_FIND_ROOM_FAIL Code = 1572869 // 查找房间失败! Code_ERR_BAD_ROOM_STATE Code = 1572870 // 房间状态不对! Code_ERR_GAME_LOGIC_NOT_PICK_ALL_SPECIAL_GOODS Code = 1572871 // 有队员未捡取珍贵物品! Code_ERR_VIDEO_TOO_BIG Code = 1572872 // 录像太大! Code_ERR_PUSH_2VIDEO_BUFF_FAILED Code = 1572873 // 录像压入缓存失败! Code_ERR_FUBEN_CANNOT_RESUME Code = 1572874 // 该副本暂不支持恢复! Code_ERR_RESUME_FUBEN_ID_NOT_MATCHED Code = 1572875 // 副本数据校验失败! Code_ERR_BAD_SNAPSHOT Code = 1572876 // 副本快照校验失败! Code_ERR_RESUME_SNAPSHOT_FAIL Code = 1572877 // 副本恢复失败! Code_ERR_CANNOT_FIND_FUBEN_CFG Code = 1572878 // 找不到副本配置! Code_ERR_CANNOT_FIND_BANMIAN_CFG Code = 1572879 // 找不到版面配置! Code_ERR_CANNOT_FIND_MONSTER_CFG Code = 1572880 // 找不到怪物配置! Code_ERR_CANNOT_FIND_DROP_CFG Code = 1572881 // 找不到掉落配置! Code_ERR_GEN_BANMIAN_INFO_FAIL Code = 1572882 // 关卡生成失败! Code_ERR_GEN_MONSTER_INFO_FAIL Code = 1572883 // 怪物生成失败! Code_ERR_GEN_BIRTH_INFO_FAIL Code = 1572884 // 玩家出生点生成失败! Code_ERR_BOUNTY_NO_TASK_MODE_CFG_FAIL Code = 1572885 // 悬赏关卡自由探索模式配置错误! Code_ERR_COLLECTION_NO_ALREADY_HAD Code = 1572886 // 已经收集过改物品! Code_ERR_COLLECTION_NO_CFG_FAILED Code = 1572887 // 找不到采集点! Code_ERR_FIND_EVENT_FAIL Code = 1572888 // 找不到事件点! Code_ERR_EVENT_NOT_FINISH Code = 1572889 // 事件还没完成! Code_ERR_FIND_RES_FAILED Code = 1572890 // 找不到资源点! Code_ERR_MAP_ENTITY_REWARDED Code = 1572891 // 已经领取过奖励! Code_ERR_BAD_FUBEN_MODE Code = 1572892 // 副本类型和模式不匹配! Code_ERR_GAME_PLAY_ROOM_INVALID Code = 1572893 // 房间不存在! Code_ERR_GAME_PLAY_SEND_MSG_FAIL Code = 1572894 // 消息发送失败! Code_ERR_GAME_PLAY_PLAYER_NOT_FOUND Code = 1572895 // 玩家不存在! Code_ERR_GAME_PLAY_STATE_INVALID Code = 1572896 // 状态错误! Code_ERR_GAME_PLAY_ROLE_SELECTED Code = 1572897 // 该角色已被队友选取! Code_ERR_GAME_PLAY_ROLE_SELECT_NO_RIGHT Code = 1572898 // 该角色无权限选取! Code_ERR_GAME_PLAY_DREAMLAND_NOT_FOR_PVP Code = 1572899 // 梦境英雄不允许玩竞技! Code_ERR_GAME_PLAY_CARRY_ROLE_INVALID Code = 1572900 // 位英雄不合法! Code_ERR_GAME_PLAY_NO_SELECT_ROLE Code = 1572901 // 未选择英雄! Code_ERR_SELECT_FUBEN_NO_CFG Code = 1572902 // 选择的副本找不到配置! Code_ERR_SELECT_FUBEN_TYPE_NOT_MATCH Code = 1572903 // 选择的副本类型不对! Code_ERR_CHANGE_ROLE_ORDER_DIFF Code = 1572904 // 更改出场顺序不能修改英雄! Code_ERR_SELECT_ROLE_NOT_ENOUGH Code = 1572905 // 英雄数量不足! Code_ERR_SELECT_ROLE_INVALID_PARA Code = 1572906 // 选择英雄错误参数! Code_ERR_R_MODE_INVALID_DROP_INDEX Code = 1572907 // 无效的掉落索引! Code_ERR_R_MODE_BLESS_FULL Code = 1572908 // 祝福已经满了! Code_ERR_R_MODE_PICK_RES_FULL Code = 1572909 // 拾取的资源库满了! Code_ERR_R_MODE_COIN_NOT_ENOUGH Code = 1572910 // 金币不足,无法购买! Code_ERR_R_MODE_INVALID_PARA Code = 1572911 // 模式无效的参数! Code_ERR_R_MODE_SELL_COUNT_NOT_ENOUGH Code = 1572912 // 商店出售次数已用完! Code_ERR_GAME_PLAY_SETTLE_FAILED Code = 1572913 // 超时进行失败结算! Code_ERR_GAME_PLAY_NOT_YOUR_TURNS Code = 1572914 // 不是你操作的轮次! Code_ERR_GAME_PLAY_INVALID_PARAM Code = 1572915 // 非法参数! Code_ERR_R_MODE_TICKET_NOT_ENOUGH Code = 1572916 // 门票不足! Code_ERR_R_MODE_GIFT_NUM_TOO_MUCH Code = 1572917 // 模式恩赐数量超过上限! Code_ERR_SETTLE_INVALID_PLAYER_NUM Code = 1572918 // 结算人数不正确! Code_ERR_SETTLE_NO_FIGHT_NO_KILL Code = 1572919 // 结算检查失败,没有出战不会有击杀数量! Code_ERR_SETTLE_INVALID_KILL_NUM Code = 1572920 // 结算检查失败,击杀数量过大或者异常! Code_ERR_SETTLE_NO_MOST_CREDIT_PLAYER Code = 1572921 // 结算失败,相信信用分高的,但是找不到信用分最高的玩家! Code_ERR_GAME_PLAY_PLOT_ROLE_CFG_NOT_EXIST Code = 1572922 // 剧情英雄配置不存在,没法填充英雄属性! Code_ERR_GAME_PLAY_ROLE_NOT_EXIST Code = 1572923 // 角色不存在,没法填充英雄属性! Code_ERR_GAME_PLAY_CALC_PLAYER_RANK_ORDER_FAIL Code = 1572924 // 结算失败,没有办法设置正确的玩家排名顺序,客户端上报结算数据异常! Code_ERR_SELECT_FUBEN_NO_UNLOCK Code = 1572925 // 选择的地图未解锁! Code_ERR_SWITCH_ROLE_NO_ROLE Code = 1572926 // 没有这个角色! Code_ERR_ROLE_REPEAT_SELECT Code = 1572927 // 重复选择英雄! Code_ERR_ROLE_SELECT_TOO_MUCH Code = 1572928 // 选择英雄过多! Code_ERR_GAME_PLAY_CAMP_INVALID Code = 1572929 // 阵营数据错误 Code_ERR_NPC_EXCHANGE_OUT_BUY_LIMIT Code = 1638400 // 已经超过限购次数! Code_ERR_NPC_EXCHANGE_DEL_COST_FAIL Code = 1638401 // 扣除兑换材料失败! Code_ERR_NPC_EXCHANGE_ADD_GOODS_FAIL Code = 1638402 // 发放兑换商品失败! Code_ERR_NPC_EXCHANGE_NOT_ON_SELL Code = 1638403 // 商品未上架! Code_ERR_NPC_EXCHANGE_ALREADY_OFF_SELL Code = 1638404 // 商品已下架! Code_ERR_NPC_EXCHANGE_NOT_OPEN Code = 1638405 // 限购活动还未开始! Code_ERR_NPC_EXCHANGE_ROLE_LIMIT Code = 1638406 // 指定职业才能购买! Code_ERR_NPC_EXCHANGE_LIST_LIMIT Code = 1638407 // 服务器内部兑换失败! Code_ERR_NPC_EXCHANGE_GOODS_LOCK Code = 1638408 // 物品未解锁! Code_ERR_CHANNEL_ADD_CHANNEL_MAP_FAIL Code = 1703936 // 插入频道映射失败! Code_ERR_CHANNEL_SEARCH_CHANNEL_FAIL Code = 1703937 // 查找频道失败! Code_ERR_CHANNEL_ADD_CHANNEL_CITY_FAIL Code = 1703938 // 插入频道对应主城失败! Code_ERR_CHANNEL_DIFF_CHANNEL_ID Code = 1703939 // 频道信息异常! Code_ERR_CHANNEL_DEL_FROM_CHANNEL_CITY_FAIL Code = 1703940 // 从频道主城删除失败! Code_ERR_CHANNEL_SET_LOGIC_CHANNEL_FAIL Code = 1703941 // 设置登录频道异常! Code_ERR_CHANNEL_GET_CHANNEL_FAIL Code = 1703942 // 获取频道失败! Code_ERR_CHANNEL_PLAYER_IN_CHANNEL Code = 1703943 // 玩家已经在频道中! Code_ERR_CHANNEL_CHANNEL_PLAYER_LIMIT Code = 1703944 // 频道玩家数达到上限! Code_ERR_CHANNEL_NEED_INSERT_WAIT_QUEUE Code = 1703945 // 需要加入排队队列! Code_ERR_CHANNEL_ADD_CHANNEL_PLAYER_MAP_FAIL Code = 1703946 // 频道添加玩家失败! Code_ERR_CHANNEL_QUEUE_PLAYER_OFFLINE Code = 1703947 // 队列中玩家已下线! Code_ERR_CHANNEL_DIFF_ZONE_ID Code = 1703948 // 小区异常! Code_ERR_CHANNEL_GET_ON_CHANNEL_NOT_EXIST Code = 1703949 // 获取的频道不存在! Code_ERR_CHANNEL_ENTER_SVR_NOT_CARE_CHANNEL Code = 1703950 // 登录的频道不在本服务承载! Code_ERR_CHANNEL_ENTER_CHANNEL_PUSH_QUEUE Code = 1703951 // 登录频道加入了排队队列! Code_ERR_CHANNEL_INVALID_ENTER_TYPE Code = 1703952 // 非法的加入频道类型! Code_ERR_CHANNEL_SYSTEM_ERROR Code = 1703953 // 频道系统异常! Code_ERR_CHANNEL_VIEW_SVR_CFG_NOT_EXIST Code = 1703954 // 找不到视野服配置! Code_ERR_CHANNEL_VIEW_SVR_REGISTER_FAIL Code = 1703955 // 视野服注册失败! Code_ERR_CHANNEL_ENTER_CHANNEL_LOCK Code = 1703956 // 正在进入频道中! Code_ERR_CHANNEL_GET_CHANNEL_CFG_FAIL Code = 1703957 // 获取频道配置失败! Code_ERR_CHANNEL_INVALID_CHANNEL_SVR Code = 1703958 // 获取频道服务器异常! Code_ERR_DIR_SVR_ZONE_NOT_EXIST Code = 1769472 // 小区不存在! Code_ERR_DIR_SVR_INVALID_APOLLO_ID Code = 1769473 // 非法apolloID! Code_ERR_DIR_SVR_OVER_LOAD_LIMIT Code = 1769474 // 过载保护! Code_ERR_DIR_SVR_RETRY_LIMIT Code = 1769475 // 频率控制! Code_ERR_DIR_SVR_INVALID_PLATFORM Code = 1769476 // 非法平台! Code_ERR_DIR_SVR_INVALID_PLAYER_IDTYPE Code = 1769477 // 非法帐号类型! Code_ERR_DIR_SVR_CHOOSE_GS_FAIL Code = 1769478 // 选择游戏服失败! Code_ERR_DIR_SVR_INSERT_FETCH_ROLE_MAP_FAIL Code = 1769479 // 插入映射失败! Code_ERR_DIR_SVR_SEND_MSG_TO_GS_FAIL Code = 1769480 // 向游戏服发送消息失败! Code_ERR_DIR_SVR_ZONE_ONLINE_NUM_LIMIT Code = 1769481 // 小区爆满! Code_ERR_GLOBAL_SVR_INVALID_ALLOC_REQ Code = 1835008 // 非法请求数值! Code_ERR_GLOBAL_SVR_ALLOC_NO_FAILED Code = 1835009 // 请求序列号失败! Code_ERR_GLOBAL_SVR_INIT_NO_HOLDER_FAILED Code = 1835010 // 初始化序号失败! Code_ERR_FRIEND_SYSTEM Code = 1900544 // 系统错误! Code_ERR_FRIEND_MSG_ID_INVALID Code = 1900545 // 消息错误! Code_ERR_FRIEND_TCAPLUS_ERR Code = 1900546 // 数据错误! Code_ERR_FRIEND_REQUEST_EXIST Code = 1900547 // 已申请好友! Code_ERR_FRIEND_REQUEST_ADD_FAIL Code = 1900548 // 申请好友失败! Code_ERR_FRIEND_FRIEND_EXIST Code = 1900549 // 好友已存在! Code_ERR_FRIEND_RULER_LITE_TABLE_IS_DELETED Code = 1900550 // 角色已删除! Code_ERR_FRIEND_RULER_LITE_TABLE_NOT_EXIST Code = 1900551 // 角色不存在! Code_ERR_FRIEND_FRIEND_STATUS_TABLE_NOT_EXIST Code = 1900552 // 角色好友出错! Code_ERR_FRIEND_FRIEND_NUM_MAX Code = 1900553 // 你的角色好友达到上限! Code_ERR_FRIEND_DST_FRIEND_NUM_MAX Code = 1900554 // 对方角色好友达到上限! Code_ERR_FRIEND_TIME_OUT Code = 1900555 // 好友服务器响应超时! Code_ERR_FRIEND_TOO_FAST Code = 1900556 // 请求频繁,请稍后再试! Code_ERR_FRIEND_BAN Code = 1900557 // 已被禁止添加好友! Code_ERR_FRIEND_BANNED_WITH_LOW_CREDIT Code = 1900558 // 由于您的信用分低于100分,存在异常或不良游戏行为,无法添加好友或接受好友添加申请! Code_ERR_FRIEND_BANNED_WITH_HIGH_TAG Code = 1900559 // 由于您的信用分低于350分,存在异常或不良游戏行为,无法添加好友或接受好友添加申请! Code_ERR_PROD_START_COROUTINE Code = 1966080 // 协程启动失败! Code_ERR_PROD_DRUG_CFG_NOT_FOUND Code = 1966081 // 制作台配置不存在! Code_ERR_FORMULA_SIZE_OVER Code = 1966082 // 配方笔记超规格! Code_ERR_FORMULA_ALREADY_EXIST Code = 1966083 // 配方笔记已存在! Code_ERR_DEL_FORMULA_INVALID_PARA Code = 1966084 // 删除配方笔记参数错误! Code_ERR_FORMULA_INVALID_OP_TYPE Code = 1966085 // 操作类型错误! Code_ERR_PROD_LACK_MAT Code = 1966086 // 制作材料不足! Code_ERR_PROD_DEDUCT_MAT_FAIL Code = 1966087 // 扣除材料失败! Code_ERR_PROD_ADD_DRUG_FAIL Code = 1966088 // 背包添加药剂失败! Code_ERR_LACK_GOLD Code = 1966089 // 金币不足! Code_ERR_FORMULA_INVALID_FORMULA_TYPE Code = 1966090 // 非法配方类型! Code_ERR_FORMULA_NOT_EXIST_ID Code = 1966091 // 不存在的笔记! Code_ERR_FORMULA_INVALID_STATUS Code = 1966092 // 非法配方状态! Code_ERR_FORMULA_LOCKED Code = 1966093 // 配方未解锁! Code_ERR_FORMULA_OP_FAILED Code = 1966094 // 配方未解锁! Code_ERR_FORMULA_CLUE_NOT_FOUND Code = 1966095 // 配方线索不存在! Code_ERR_FORMULA_CHANGE_STATUS_FAILED Code = 1966096 // 更改配方状态失败! Code_ERR_FORMULA_MARK_ALREADY Code = 1966097 // 该配方已关注! Code_ERR_FORMULA_MARK_NOT_YET Code = 1966098 // 该配方未关注! Code_ERR_FORMULA_MARK_FULL Code = 1966099 // 关注单已满! Code_ERR_PROD_COPIES_INVALID Code = 1966100 // 制作数目必须大于0! Code_ERR_PROD_EQUIP_CFG_NOT_FOUND Code = 1966101 // 装备锻造配方配置不存在! Code_ERR_EQUIP_MATERIAL_CFG_NOT_FOUND Code = 1966102 // 装备锻造配方材料不存在! Code_ERR_EQUIP_FORGE_INVALID_RESULT Code = 1966103 // 装备锻造非法产物! Code_ERR_PROD_ADD_EQUIP_FAIL Code = 1966104 // 装备背包已满,添加装备失败! Code_ERR_MULTI_MSG_QUEUE_QUEUE_INVALID_TEAM_ID Code = 2031616 // 消息队列中键值错误! Code_ERR_MULTI_MSG_QUEUE_QUEUE_FULL Code = 2031617 // 消息队列消息已满! Code_ERR_MULTI_MSG_QUEUE_QUEUE_ALLOC_MSG_NODE_FAIL Code = 2031618 // 队列申请消息节点失败! Code_ERR_MULTI_MSG_QUEUE_QUEUE_EMPTY Code = 2031619 // 消息队列中消息已空! Code_ERR_MULTI_MSG_QUEUE_QUEUE_GET_MSG_NODE_FAIL Code = 2031620 // 消息队列获取消息失败! Code_ERR_MULTI_MSG_QUEUE_QUEUE_CREATE_FAIL Code = 2031622 // 消息队列创建失败! Code_ERR_MULTI_MSG_QUEUE_QUEUE_NOT_EXIST Code = 2031623 // 消息队列不存在! Code_ERR_MULTI_MSG_QUEUE_QUEUE_NEED_POP_QUEUE_EMPTY Code = 2031624 // 需要弹出的消息缓存列表为空! Code_ERR_MULTI_MSG_QUEUE_QUEUE_TEAM_NOT_IN_QUEUE_MAP Code = 2031625 // 键值不在消息队列映射中! Code_ERR_MULTI_MSG_QUEUE_QUEUE_DIFF_TEAM_ID Code = 2031626 // 消息队列中键值不一致! Code_ERR_MAIL_SYSTEM Code = 2097152 // 邮件系统错误! Code_ERR_MAIL_NOT_FOUND_PLAYER Code = 2097153 // 没有找到玩家! Code_ERR_MAIL_NOT_LOGIN_READY Code = 2097154 // 角色没有登录完成! Code_ERR_MAIL_MAIL_ID_NOT_EXIST Code = 2097155 // 邮件不存在! Code_ERR_MAIL_SERVER_MAIL_FULL Code = 2097156 // 服务器邮箱满了! Code_ERR_MAIL_INVALID_MAIL_TYPE Code = 2097157 // 错误的邮件类型! Code_ERR_MAIL_BAG_FULL Code = 2097158 // 背包容量不足! Code_ERR_MAIL_NO_ATTACH Code = 2097159 // 没有附件! Code_ERR_MAIL_HAS_GOT_ATTACH Code = 2097160 // 附件已经领取! Code_ERR_MAIL_CFG_MGR_NULL Code = 2097161 // 配置管理器为空! Code_ERR_MAIL_CFG_NULL Code = 2097162 // 邮件配置为空! Code_ERR_MAIL_TYPE_NOT_MATCH Code = 2097163 // 邮件类型不匹配! Code_ERR_MAIL_CLOSE_STATUS Code = 2097164 // 邮件表项关闭中! Code_ERR_MAIL_NOT_IN_TIME Code = 2097165 // 邮件表不在开放时间中! Code_ERR_MAIL_MAX_LEVEL Code = 2097166 // 角色等级大于邮件表项! Code_ERR_MAIL_MIN_LEVEL Code = 2097167 // 角色等级小于邮件表项! Code_ERR_MAIL_NOT_MATCH_ROLE_ID Code = 2097168 // 角色与邮件表项不匹配! Code_ERR_MAIL_BAG_FULL_TO_MAIL Code = 2097169 // 发奖背包满转邮件! Code_ERR_MAIL_BUSY Code = 2097170 // 邮件系统繁忙,请稍后再试! Code_ERR_MAIL_RECOVER_RECYCLE_MAIL_IS_OLDEST Code = 2097171 // 无法恢复最老的淘汰邮件! Code_ERR_MAIL_NO_GAIN_ATTACH Code = 2097172 // 请先领取邮件附件! Code_ERR_VIEW_SYSTEM Code = 2162688 // 视野系统错误! Code_ERR_VIEW_ADD_CITY_SYNC_FAIL Code = 2162689 // 创建主城同步信息失败! Code_ERR_VIEW_ADD_PLAYER_VIEW_FAIL Code = 2162690 // 创建玩家视野信息失败! Code_ERR_VIEW_ADD_CITY_SYNC_PLAYER_MAP_FAIL Code = 2162691 // 加入主城同步玩家列表失败! Code_ERR_VIEW_CHANNEL_PLAYER_NOT_EXIT Code = 2162692 // 玩家不在频道列表中! Code_ERR_VIEW_DIFF_RUID_ERROR Code = 2162693 // 角色不一致异常! Code_ERR_VIEW_GET_PLAYER_VIEW_FAIL Code = 2162694 // 获取玩家视野信息失败! Code_ERR_ZEUS_SYSTEM Code = 2228224 // 宙斯系统错误! Code_ERR_ZEUS_ROAR Code = 2228225 // 宙斯监控判定此次收益可疑,请联系客服! Code_ERR_RUBBING_SYSTEM Code = 2293760 // 系统错误! Code_ERR_RUBBING_NOT_FOUND Code = 2293761 // 找不到该王者记忆! Code_ERR_RUBBING_COST_FAIL Code = 2293762 // 材料不足! Code_ERR_RUBBING_CFG_MISS Code = 2293763 // 配置不存在! Code_ERR_RUBBING_EXP_NOT_ENOUGH Code = 2293764 // 经验不足! Code_ERR_RUBBING_LEVEL_MAX Code = 2293765 // 等级已满! Code_ERR_PRELOADING_VALID_FUBEN Code = 2359296 // 预加载副本非法! Code_ERR_PRELOADING_NOT_FOUND_FUBEN_TYPE Code = 2359297 // 预加载副本类型错误! Code_ERR_RIGHT_UNLOCK_PULL_INFO_FAIL Code = 2424832 // 拉取权限解锁信息失败! Code_ERR_NPC_MANAGE_STATUS_SWITCH_FAIL Code = 2490368 // Npc状态更新失败! Code_ERR_MATCH_SEND_TO_PVP_AGENT_FAIL Code = 2555904 // 向战斗服发送消息失败! Code_ERR_MATCH_MATCH_FAIL Code = 2555905 // 匹配失败! Code_ERR_MATCH_MATCH_CONFIRM_TIME_OUT Code = 2555906 // 匹配确认超时! Code_ERR_MATCH_CONFIRM_TIME_OUT_PUNISH Code = 2555907 // 因匹配确认超时不能匹配! Code_ERR_MATCH_GROUP_NOT_FOUND Code = 2555908 // 匹配队伍不存在! Code_ERR_MATCH_NODE_NOT_FOUND Code = 2555909 // 匹配节点不存在! Code_ERR_MATCH_IN_GAME_PLAY Code = 2555910 // 上一个单局未结束! Code_ERR_MATCH_VERSION_INCONSISTENT Code = 2555911 // 玩家的版本号不一致! Code_ERR_MATCH_SYSTEM_NOT_UNLOCK Code = 2555912 // 竞技场权限未解锁! Code_ERR_MATCH_R_MODE_GLORY_CHALLENGE_NOT_UNLOCK Code = 2555913 // 荣耀挑战权限未解锁! Code_ERR_MATCH_INFINITY_TOWER_ITEM_ZERO Code = 2555914 // [神志]不足! Code_ERR_MATCH_INFINITY_TOWER_HONOR_POWER_LESS Code = 2555915 // 荣耀之力不足! Code_ERR_MATCH_FILTER_FAIL Code = 2555916 // 无法一起匹配! Code_ERR_MATCH_FILTER_FAIL_PLATFORM Code = 2555917 // 由于平台不一致无法一起匹配! Code_ERR_MATCH_CANCEL_MATCH_FAILED Code = 2555918 // 由于平台不一致无法一起匹配! Code_ERR_MATCH_TEAM_MATCH_CONFIRM_TIME_OUT Code = 2555919 // 匹配确认超时! Code_ERR_MATCH_APPLY_CREATE_FAIL Code = 2555920 // 匹配申请创建失败! Code_ERR_MATCH_APPLY_EXIST Code = 2555921 // 匹配申请已存在! Code_ERR_MATCH_APPLY_ALLOC_FAIL Code = 2555922 // 匹配申请分配失败! Code_ERR_MATCH_APPLY_NOT_FOUND Code = 2555923 // 匹配申请不存在! Code_ERR_MATCH_APPLY_MISSION_DUPLICATE Code = 2555924 // 匹配申请多个相同任务类型! Code_ERR_MATCH_APPLY_MISSION_INFO_NOT_FOUND Code = 2555925 // 匹配申请任务类型数据找不到! Code_ERR_MATCH_PLAYER_NOT_FOUND Code = 2555926 // 匹配玩家不存在! Code_ERR_MATCH_PLAYER_EXIST Code = 2555927 // 匹配玩家已存在! Code_ERR_MATCH_PLAYER_ALLOC_FAIL Code = 2555928 // 匹配玩家分配失败! Code_ERR_MATCH_MODE_NOT_FOUND Code = 2555929 // 匹配模式不存在! Code_ERR_MATCH_RANDOM_NO_MISSION Code = 2555930 // 随机匹配没有选择模式! Code_ERR_MATCH_FILTER_FAIL_VERSION Code = 2555931 // 由于版本不一致无法一起匹配! Code_ERR_MATCH_POOL_NOT_FOUND Code = 2555932 // 匹配池不存在! Code_ERR_MATCH_PLAYER_NUM_INVALID Code = 2555933 // 匹配队伍成员个数不合法! Code_ERR_MATCH_PLAYER_NUM_FULL Code = 2555934 // 人数已满,无法加入! Code_ERR_SEARCH_CAN_NOT_FIND_CACHE Code = 2621440 // 找不到缓存信息! Code_ERR_BOOKLET_SYSTEM Code = 2686976 // 角色簿系统错误! Code_ERR_BOOKLET_ROLE_NOT_FOUND Code = 2686977 // 找不到当前角色的角色簿信息! Code_ERR_BOOKLET_CLUE_NOT_ENOUGH Code = 2686978 // 角色线索不足! Code_ERR_BOOKLET_RIGHT_ALREADY_UNLOCK Code = 2686979 // 角色权限已解锁! Code_ERR_BOOKLET_RULER_DATA_ERR Code = 2686980 // 角色簿角色数据错误! Code_ERR_BOOKLET_CONFIG_NOT_FOUND Code = 2686981 // 角色簿配置未找到! Code_ERR_BOOKLET_ROLE_IS_LOCK Code = 2686982 // 角色簿进度为0! Code_ERR_LITE_CACHE_MGR_SUB_ARRAY_FULL Code = 2752512 // 子缓存数组满了,缓存子结构时可能的返回值! Code_ERR_LOTTERY_ID_INVALID Code = 2818048 // 奖池不存在! Code_ERR_LOTTERY_TIME_INVALID Code = 2818049 // 奖池不在有效时间! Code_ERR_LOTTERY_TYPE_INVALID Code = 2818050 // 奖池抽奖类型不合法! Code_ERR_LOTTERY_COST_NUM_INVALID Code = 2818051 // 奖池抽奖消耗不合法! Code_ERR_LOTTERY_COST_FAIL Code = 2818052 // 奖池抽奖消耗失败! Code_ERR_LOTTERY_DROP_FAIL Code = 2818053 // 奖池抽奖掉落失败! Code_ERR_LOTTERY_DAILY_LIMIT Code = 2818054 // 今日抽奖次数用完! Code_ERR_LOTTERY_NEWER_LOTTERY_CLOSE Code = 2818055 // 新手奖池已关闭! Code_ERR_LOTTERY_RES_VERSION_NOT_MATCH Code = 2818056 // 客户端资源版本不一致! Code_ERR_LOTTERY_ID_NOT_MATCH Code = 2818057 // 奖池不匹配! Code_ERR_LOTTERY_NEWER_LOTTERY_NO_BALANCE Code = 2818058 // 新手奖池次数不足! Code_ERR_GUILD_SYSTEM Code = 2883584 // 系统错误! Code_ERR_GUILD_PARAM_ERR Code = 2883585 // 参数错误! Code_ERR_GUILD_NAME_DIRTY Code = 2883586 // 请使用文明用语! Code_ERR_GUILD_SYSTEM_LOCK Code = 2883587 // 系统未解锁! Code_ERR_GUILD_ALREADY_IN_GUILD Code = 2883588 // 已经在战队里了! Code_ERR_GUILD_DEL_ITEM_FAIL Code = 2883589 // 扣除道具失败! Code_ERR_GUILD_DB_ERR Code = 2883590 // 系统错误! Code_ERR_GUILD_DB_UPDATE_ERR Code = 2883591 // 系统错误! Code_ERR_GUILD_JOIN_INTERVAL_ERR Code = 2883592 // 上次退战队间隔时间不够! Code_ERR_GUILD_GUILD_ID_NOT_MATCH Code = 2883593 // 没有在该战队! Code_ERR_GUILD_GUILD_DATA_NOT_MATCH Code = 2883594 // 没有在该战队! Code_ERR_GUILD_AUTH_ERROR Code = 2883595 // 权限不足! Code_ERR_GUILD_HEAD_LEAVE_GUILD Code = 2883596 // 队长不可退战队! Code_ERR_GUILD_MEMBER_MAX_LIMIT Code = 2883597 // 战队人数已满! Code_ERR_GUILD_FEATURE_CLOSE Code = 2883598 // 系统错误! Code_ERR_GUILD_ZONE_NOT_MATCH Code = 2883599 // 加入了其它小区战队! Code_ERR_GUILD_CREATING_GUILD Code = 2883600 // 正在创建战团! Code_ERR_GUILD_NOT_IN_GUILD Code = 2883601 // 不在战队中! Code_ERR_GUILD_NOT_IN_GVG_SEASON Code = 2883602 // 不在赛季中! Code_ERR_GUILD_GVG_MISSION_NOT_MATCH Code = 2883603 // 赛季玩法不一致! Code_ERR_GUILD_GVG_NOT_IN_TIME Code = 2883604 // 战队赛不在开放时间中! Code_ERR_GUILD_GVG_COUNT_NOT_ENOUGH Code = 2883605 // 战队赛次数不足! Code_ERR_GUILD_NOT_EXIST Code = 2883606 // 战队不存在! Code_ERR_GUILD_NAME_TOO_LONG Code = 2883607 // 战队名称过长! Code_ERR_GUILD_NAME_DUPLICATE Code = 2883608 // 战队名已存在! Code_ERR_R_MODE_BAD_REQ_STAR_LV Code = 2949120 // 请选择当前星级的记录挑战,或者重置进度! Code_ERR_R_MODE_FIND_ASSISTANT_CFG_FAILED Code = 2949121 // 找不到试炼助手配置! Code_ERR_R_MODE_ASSISTANT_FULL Code = 2949122 // 试炼助手已满! Code_ERR_R_MODE_ASSISTANT_UNLOCKED Code = 2949123 // 该试炼助手已解锁! Code_ERR_R_MODE_ASSISTANT_NOT_UNLOCKED Code = 2949124 // 该试炼助手还没解锁! Code_ERR_R_MODE_ASSISTANT_MAX_LEVEL Code = 2949125 // 该试炼助手已升级到最大等级! Code_ERR_R_MODE_ASSISTANT_MIN_LEVEL Code = 2949126 // 该试炼助手已达到最小等级! Code_ERR_R_MODE_ASSISTANT_IN_PROGRESS Code = 2949127 // 当前星级未挑战完成,不能改变助手等级! Code_ERR_R_MODE_FIND_TRIAL_ITEM_CFG_FAILED Code = 2949128 // 找不到试验品配置! Code_ERR_R_MODE_TRIAL_ITEM_FULL Code = 2949129 // 试验品已满! Code_ERR_R_MODE_TRIAL_ITEM_UNLOCKED Code = 2949130 // 该试验品已解锁! Code_ERR_R_MODE_TRIAL_ITEM_NOT_UNLOCKED Code = 2949131 // 该试验品还没解锁! Code_ERR_R_MODE_TRIAL_ITEM_MAX_LEVEL Code = 2949132 // 该试验品已升级到最大等级! Code_ERR_R_MODE_INVALID_FUBEN_ID Code = 2949133 // 您选择的副本不对,请更新到最新版本! Code_ERR_R_MODE_UNLOCK_STAR_LV Code = 2949134 // 星级尚未解锁! Code_ERR_R_MODE_BAD_ROLE_ID Code = 2949135 // 开始行动后不能切换出战英雄,重置后可重新设置! Code_ERR_R_MODE_ALREADY_REPORT_BLESS_LIST Code = 2949136 // 重复上报死亡后随机恩赐列表! Code_ERR_R_MODE_REPORT_BLESS_LIST_NULL Code = 2949137 // 上报死亡后随机恩赐列表为空! Code_ERR_R_MODE_ALREADY_REPORT_DEATH_BLESS Code = 2949138 // 重复上报死亡后选择继承的恩赐! Code_ERR_R_MODE_REPORT_DEATH_BLESS_INVALID Code = 2949139 // 死亡后上报选择继承的恩赐无效! Code_ERR_R_MODE_PRE_DRAMA_NOT_WATCHED Code = 2949140 // 前置剧情没有观看! Code_ERR_R_MODE_TOP_LIST_INVALID_PARA Code = 2949141 // 请求R模式排行榜参数不对! Code_ERR_R_MODE_DRAMA_RECORD_NUM_TOO_MUCH Code = 2949142 // R模式剧情记录太多! Code_ERR_R_MODE_WATCH_DRAMA_INVALID Code = 2949143 // 观看剧情非法参数! Code_ERR_ACTIVITY_PARAM_ERR Code = 3014657 // 参数错误! Code_ERR_ACTIVITY_SIGN_IN_FAIL Code = 3014658 // 无法签到! Code_ERR_ACTIVITY_EXCHANGE_FAIL Code = 3014659 // 兑换不被允许! Code_ERR_ACTIVITY_CFG_MISS Code = 3014660 // 活动系统配置丢失! Code_ERR_ACTIVITY_INVALID_CONF Code = 3014661 // 无效配置! Code_ERR_ACTIVITY_NOT_ALIVE Code = 3014662 // 活动不开放! Code_ERR_RANK_SYSTEM Code = 3080192 // 排位系统错误! Code_ERR_RANK_PARAM_ERR Code = 3080193 // 参数错误! Code_ERR_RANK_SYSTEM_LOCK Code = 3080194 // 系统未解锁! Code_ERR_RANK_DB_ERR Code = 3080195 // 系统错误! Code_ERR_RANK_DB_UPDATE_ERR Code = 3080196 // 系统错误! Code_ERR_RANK_FEATURE_CLOSE Code = 3080197 // 系统关闭! Code_ERR_RANK_HAS_AWARD Code = 3080198 // 已领取过奖励! Code_ERR_RANK_AWARD_CFG_MISS Code = 3080199 // 排位奖励配置未找到! Code_ERR_RANK_CFG_MISS Code = 3080200 // 排位系统配置丢失! Code_ERR_RANK_RELEASE_AWARD_FAIL Code = 3080201 // 发放奖励失败! Code_ERR_RANK_FUBEN_IS_BAN Code = 3080202 // 副本已被禁用! Code_ERR_RANK_ROLE_IS_BAN Code = 3080203 // 角色已被禁用! Code_ERR_RANK_INFO_NOT_INIT Code = 3080204 // 排位数据未初始化! Code_ERR_MALL_SHOP_TYPE_INVALID Code = 3145728 // 商店类型错误! Code_ERR_MALL_SHOP_NOT_EXIST Code = 3145729 // 商店不存在! Code_ERR_MALL_GOODS_NOT_EXIST Code = 3145730 // 商品不存在! Code_ERR_MALL_BUY_NUM_INVALID Code = 3145731 // 购买的数量无效! Code_ERR_MALL_GOODS_VERSION_UPDATE Code = 3145732 // 商品版本号不对! Code_ERR_MALL_GOODS_SHELF_OFF Code = 3145733 // 商品已下架! Code_ERR_MALL_DISCOUNT_END Code = 3145734 // 折扣已经结束! Code_ERR_MALL_COST_FAIL Code = 3145735 // 消费货币失败! Code_ERR_MALL_LIMIT_BUY_NUM Code = 3145736 // 限购数量错误! Code_ERR_MALL_LEVEL_LIMIT Code = 3145737 // 等级不足! Code_ERR_MALL_TOGGLE_SHOP Code = 3145738 // 商店维护中! Code_ERR_MALL_TOGGLE_BUY Code = 3145739 // 暂时不开放购买! Code_ERR_MALL_NO_FORMAL_ROLE Code = 3145740 // 未拥有正式英雄! Code_ERR_MALL_ALREADY_HAS_SKIN Code = 3145741 // 已经拥有此皮肤! Code_ERR_MALL_ALREADY_HAS_ROLE Code = 3145742 // 已经拥有此英雄! Code_ERR_HONOR_POWER_SYSTEM Code = 3211264 // 荣耀战力系统错误! Code_ERR_HONOR_POWER_CURRENT_NO_SEASON Code = 3211265 // 当前没有有效的荣耀战力赛季! Code_ERR_HONOR_POWER_CAN_NOT_FIND_CFG Code = 3211266 // 找不到荣耀战力配置! Code_ERR_HONOR_POWER_DB Code = 3211267 // 荣耀战力数据有误! Code_ERR_HONOR_POWER_REQ Code = 3211268 // 荣耀战力请求参数有误! Code_ERR_HONOR_POWER_POWER_NOT_ENOUGH Code = 3211269 // 荣耀战力不足! Code_ERR_HONOR_POWER_ALREADY_GAIN_REWARD Code = 3211270 // 已经领奖过了! Code_ERR_HONOR_POWER_REACH_MAX_REWARD_NUM Code = 3211271 // 达到最大领奖数量! Code_ERR_HONOR_POWER_GAIN_REWARD Code = 3211272 // 领取荣耀战力奖励失败! Code_ERR_HONOR_POWER_NOT_FIND_ROLE Code = 3211273 // 找不到英雄! Code_ERR_HONOR_POWER_NO_GAIN_LAST_REWARD Code = 3211274 // 请先领上一个奖励! Code_ERR_HONOR_POWER_MAX Code = 3211275 // 最大错误码! Code_ERR_HONOR_POWER_PROFICIENCY_CFG_NOT_EXIST Code = 3211276 // 配置不存在! Code_ERR_HONOR_POWER_PROFICIENCY_PREV_AWARD_NOT_RECV Code = 3211277 // 请先领上一个奖励! Code_ERR_HONOR_POWER_PROFICIENCY_NOT_ENOUGH Code = 3211278 // 当前熟练度不足! Code_ERR_HONOR_POWER_PROFICIENCY_PARA_INVALID Code = 3211279 // 参数错误! Code_ERR_HONOR_POWER_PROFICIENCY_AWARD_AGAIN Code = 3211280 // 已经领过奖励! Code_ERR_HONOR_POWER_PROFICIENCY_AWARD_FAIL Code = 3211281 // 已经领过奖励! Code_ERR_ROLE_SKIN_SYSTEM Code = 3276800 // 系统错误! Code_ERR_ROLE_SKIN_PARAM Code = 3276801 // 非法请求! Code_ERR_ROLE_SKIN_CFG Code = 3276802 // 配置错误! Code_ERR_ROLE_SKIN_ROLE_NOT_EXIST Code = 3276803 // 角色不存在! Code_ERR_ROLE_SKIN_SKIN_NOT_EXIST Code = 3276804 // 皮肤不存在! Code_ERR_ROLE_SKIN_SKIN_EXIST Code = 3276805 // 皮肤已存在! Code_ERR_ROLE_SKIN_FULL Code = 3276806 // 皮肤数组已满! Code_ERR_REDIS_PENDING Code = 3342336 // 等待回包! Code_ERR_REDIS_REPLY Code = 3342337 // 回包出错,请查看错误信息! Code_ERR_REDIS_UNKNOWN_REPLY_TYPE Code = 3342338 // 未知回包类型! Code_ERR_ARCADE_GAME_SYSTEM Code = 3407872 // 系统错误! Code_ERR_ARCADE_GAME_PARAM Code = 3407873 // 非法请求! Code_ERR_ARCADE_GAME_CFG Code = 3407874 // 配置错误! Code_ERR_ARCADE_GAME_NOT_OPEN Code = 3407875 // 该玩法暂未开启! Code_ERR_ARCADE_GAME_ROUND_DIFF Code = 3407876 // 赛事已经发生变化,请重新再试! Code_ERR_WEEKLY_FUBEN_ROOM_NOT_EXIST Code = 3473408 // 房间不存在! Code_ERR_WEEKLY_FUBEN_ELIMINATED Code = 3473409 // 您已经被淘汰! Code_ERR_WEEKLY_FUBEN_TIMES_EXHAUSTED Code = 3473410 // 可参与次数已耗尽! Code_ERR_BP_SYSTEM Code = 3538944 // BattlePass系统错误! Code_ERR_BP_CURRENT_NO_SEASON Code = 3538945 // 当前没有bp赛季! Code_ERR_BP_CAN_NOT_FIND_CFG Code = 3538946 // 找不到配置! Code_ERR_BP_DB Code = 3538947 // db数据有问题! Code_ERR_BP_REQ Code = 3538948 // 请求有误! Code_ERR_BP_LEVEL_NOT_ENOUGH Code = 3538949 // bp等级不够! Code_ERR_BP_ALREADY_GAIN_REWARD Code = 3538950 // 已经领过奖了! Code_ERR_BP_NOT_VIP Code = 3538951 // 没有购买进阶版bp! Code_ERR_BP_ALREADY_IS_VIP Code = 3538952 // 已经购买进阶版bp! Code_ERR_BP_GAIN_REWARD Code = 3538953 // 领奖失败! Code_ERR_BP_BUY_VIP Code = 3538954 // 购买进阶版失败! Code_ERR_BP_BUY_BOX Code = 3538955 // 购买循环宝箱失败! Code_ERR_BP_EXP_NOT_ENOUGH Code = 3538956 // 经验不足! Code_ERR_BP_ALREADY_FULL_LEVEL Code = 3538957 // 已经满级了! Code_ERR_BP_BUY_EXP Code = 3538958 // 购买经验失败! Code_ERR_BP_ACCEPT_TASK Code = 3538959 // 接取bp任务失败! Code_ERR_BP_RAND_ROLE_POOL_EMPTY Code = 3538960 // 随机角色池失败! Code_ERR_BP_INTERSECTION_ROLE_TASK_EMPTY Code = 3538961 // 角色池和任务池交集为空! Code_ERR_BP_RAND_TASK Code = 3538962 // 随机任务失败! Code_ERR_BP_SET_DYNAMIC_PARAM Code = 3538963 // 设置动态参数失败! Code_ERR_BP_VIP_STATUS_SAME Code = 3538964 // VIP状态相同! Code_ERR_ADD_TRIAL_ROLE_FAIL_FOR_ROLE_EXIST Code = 3604480 // 添加体验英雄,失败,该英雄信息已经在数组中,请走添加体验时长接口 AddRoleTrialTime! Code_ERR_ADD_TRIAL_ROLE_FAIL_FOR_ARR_FULL Code = 3604481 // 添加体验英雄,数组满! Code_ERR_ADD_TRIAL_ROLE_FAIL_FOR_ROLE_FORMAL Code = 3604482 // 添加体验英雄,已是正式英雄,不可以使用! Code_ERR_ADD_LIMIT_FREE_ROLE_FAIL_FOR_ARR_FULL Code = 3604483 // 添加限免英雄失败, 因为放英雄的数组满了,不可以继续放英雄了,需要增大数组大小! Code_ERR_ADD_LIMIT_FREE_ROLE_FAIL_FOR_ROLE_FORMAL Code = 3604484 // 添加限免英雄失败,英雄已是限免英雄! Code_ERR_ADD_FORMAL_ROLE_FAIL_FOR_ROLE_EXIST Code = 3604485 // 添加正式英雄失败,英雄已是限免英雄! Code_ERR_TOP_SYSTEM Code = 3670016 // 排行榜系统错误! Code_ERR_TOP_TOP_NEXT_API Code = 3670017 // 排行榜错误! Code_ERR_TOP_REQ_NUM_OVER_MAX Code = 3670018 // 请求的用户数据数量超过最大值! Code_ERR_TOP_SUB_RANK_NOT_EXISTS Code = 3670019 // 相应的子榜不存在! Code_ERR_TOP_USER_NOT_EXISTS Code = 3670020 // 查询的用户未进入榜单! Code_ERR_TOP_OVER_MAX_RANK_NO Code = 3670021 // 请求数量超过最大排名! Code_ERR_TOP_APOLLO_SERVICE_NULL Code = 3670022 // ApolloService空指针! Code_ERR_TOP_TOP_NEXT_SERVICE_NULL Code = 3670023 // TopNextService空指针! Code_ERR_TOP_RANK_CFG_NULL Code = 3670024 // 排行配置空指针! Code_ERR_TOP_NO_COROUTINE Code = 3670025 // 没有协程! Code_ERR_TOP_INVALID_TOP_NEXT_RANK_TYPE Code = 3670026 // 不合法的排行榜类型! Code_ERR_TOP_RESULT_COUNT_INCORRECT Code = 3670027 // 结果数量不正确! Code_ERR_TOP_TOP_NEXT_TIMEOUT Code = 3670028 // 排行榜超时! Code_ERR_TOP_CALLBACK_DATA_NULL Code = 3670029 // 回调数据空指针! Code_ERR_TOP_CALLBACK_DATA_LEN_INCORRECT Code = 3670030 // 回调数据长度不对! Code_ERR_CHANGE_SVR_SYSTEM Code = 3735552 // 系统错误! Code_ERR_CHANGE_SVR_PARAM Code = 3735553 // 非法请求! Code_ERR_CHANGE_SVR_CFG Code = 3735554 // 配置错误! Code_ERR_CHANGE_SVR_SAME_SVR Code = 3735555 // 不能切到同一个服! Code_ERR_CHANGE_SVR_GROUP_NUM Code = 3735556 // 没有足够的分组! Code_ERR_CHANGE_SVR_RAND_GROUP Code = 3735557 // 系统错误! Code_ERR_CHANGE_SVR_GAME_SVR_NUM Code = 3735558 // 没有足够的游戏服! Code_ERR_CHANGE_SVR_PLAYER_NOT_ONLINE Code = 3735559 // 玩家状态异常! Code_ERR_CHANGE_SVR_PLAYER_MGR_FULL Code = 3735560 // 资源池不足! Code_ERR_CHANGE_SVR_CANNOT_CHANGE_REASON_1 Code = 3735561 // 系统繁忙! Code_ERR_CHANGE_SVR_CANNOT_CHANGE_REASON_2 Code = 3735562 // 系统繁忙! Code_ERR_CHANGE_SVR_CANNOT_CHANGE_REASON_3 Code = 3735563 // 系统繁忙! Code_ERR_CHANGE_SVR_DIS_CONNECT_TOO_LONG Code = 3735564 // 掉线太久了! Code_ERR_CHANGE_SVR_CHANGING Code = 3735565 // 正在切服! Code_ERR_CHANGE_SVR_STATUS_TIMEOUT Code = 3735566 // 状态超时! Code_ERR_CHANGE_SVR_RELOGIN Code = 3735567 // 切服重登! Code_ERR_LEGEND_SYSTEM Code = 3801088 // 系统错误! Code_ERR_LEGEND_TRUST_AWARD_PRE_NOT_GAIN Code = 3801089 // 前置奖励未领取! Code_ERR_LEGEND_TRUST_AWARD_ALREADY_GAIN Code = 3801090 // 奖励已领取! Code_ERR_LEGEND_TRUST_AWARD_CFG_MISS Code = 3801091 // 奖励配置未找到! Code_ERR_LEGEND_TRUST_NOT_ENOUGH Code = 3801092 // 信赖值不足! Code_ERR_LEGEND_TRUST_GAIN_LIMIT Code = 3801093 // 信赖值达到当日上限! Code_ERR_LEGEND_SYSTEM_NOT_UNLOCK Code = 3801094 // 异闻系统未解锁! Code_ERR_LEGEND_GIFT_ID_INVALID Code = 3801095 // 道具不是礼物! Code_ERR_UNREGISTER_NEED_QUIT_GUILD Code = 3866624 // 注销系统错误! Code_ERR_UNREGISTER_RULER_BAN Code = 3866625 // 注销系统错误! Code_ERR_UNREGISTER_PLAYER_ONLINE Code = 3866626 // 注销系统错误! Code_ERR_DOT_REPORT_TOO_OFTEN Code = 3932160 // 打点上报过于频繁! Code_ERR_UPDATE_SET_SYSTEM Code = 3997696 // 系统错误! Code_ERR_UPDATE_SET_PARAM Code = 3997697 // 参数错误! Code_ERR_UPDATE_SET_CFG Code = 3997698 // 配置错误! Code_ERR_UPDATE_SET_HIGH_VERSION Code = 3997699 // 您的版本过高,请等待服务器更新! Code_ERR_UPDATE_SET_O_SET Code = 3997700 // 您的版本低,请更新后重试! Code_ERR_UPDATE_SET_N_SET Code = 3997701 // 对方版本低,请等待对方升级! Code_ERR_UPDATE_SET_IDIP_TRANSFER_2_O_SET Code = 3997702 // 请重试! Code_ERR_UPDATE_SET_RETRY_LOGIN Code = 3997703 // 静默重新登录! Code_ERR_WAIT_QUEUE_SYSTEM_ERROR Code = 4063232 // 排队系统异常! Code_ERR_WAIT_QUEUE_QUEUE_FULL Code = 4063233 // 排队队列已满! Code_ERR_WAIT_QUEUE_ALREADY_IN_QUEUE Code = 4063234 // 已经在排队队列中! Code_ERR_WAIT_QUEUE_INSERT_FAIL Code = 4063235 // 加入排队队列失败! Code_ERR_WAIT_QUEUE_GET_QUEUE_NODE_FAIL Code = 4063236 // 获取排队节点失败! Code_ERR_WAIT_QUEUE_GET_TIME_OUT_QUEUE_ORDER_FAIL Code = 4063237 // 获取排队超时节点名次失败! Code_ERR_WAIT_QUEUE_NOT_IN_QUEUE Code = 4063238 // 不在排队队列! Code_ERR_WAIT_QUEUE_NOT_IN_TIMEOUT_QUEUE Code = 4063239 // 不在超时队列! Code_ERR_WAIT_QUEUE_NOT_IN_CALL_QUEUE Code = 4063240 // 不在召回队列! Code_ERR_REPORT_PLAYER_REQ_RULER_LITE_TABLE_FAIL Code = 4128768 // 举报系统请求tcaplus错误! Code_ERR_REPORT_PLAYER_GET_RULER_LITE_TABLE_FAIL Code = 4128769 // tcaplus已回包,tcaplus回包中有错误码,这个需要看日志! Code_ERR_REPORT_PLAYER_PARSE_RULER_LITE_TABLE_FAIL Code = 4128770 // 解析tcaplus回包错误,大概率是tdr版本不一致! Code_ERR_REPORT_PLAYER_REPORT_TOO_FAST_FAIL Code = 4128771 // 举报系统报错,大概率是玩家发起请求过快! Code_ERR_REPORT_PLAYER_CFG_NULL_FAIL Code = 4128772 // 举报系统配置有问题,ReportPlayerSystem.xml有问题! Code_ERR_REPORT_PLAYER_REPORT_PANEL_CHECK_FAIL Code = 4128773 // 客户端请求参数中的CSReqReportPlayer的ReportPanel参数不在ReportWayTypeLimit配置值内,ReportPlayerSystem.xml有问题! Code_ERR_REPORT_PLAYER_REPORT_REASON_CHECK_FAIL Code = 4128774 // 客户端请求参数中的CSReqReportPlayer的ReportReason参数不在ReportTypeLimit配置值内,ReportPlayerSystem.xml有问题! Code_ERR_REPORT_PLAYER_SEND_TLOG_FAIL Code = 4128775 // 服务器写tlog失败! Code_ERR_REPORT_PLAYER_REPORT_SCENE_CHECK_FAIL Code = 4128776 // 客户端请求参数中的CSReqReportPlayer的ReportScene参数不在ReportSceneLimit配置值内,ReportPlayerSystem.xml有问题! Code_ERR_TRACE_NO_TRACE_SVR_FAIL Code = 4194304 // 这里是conf/server/ManualConfig/TraceSvr.xml配置为空! Code_ERR_GAME_CORE_CENTER_CHOOSE_FAIL Code = 4259840 // 选取GameCoreCenter失败! Code_ERR_GAME_CORE_INFO_INVALID Code = 4259841 // GameCore信息无效! Code_ERR_GAME_CORE_CENTER_AGENT_NOT_SYNC Code = 4325376 // 当前Center没有GameCoreAgent的同步信息! Code_ERR_GAME_CORE_REPLAY_FILE_GET_FAIL Code = 4325377 // 获取录像文件失败! Code_ERR_GAME_CORE_AGENT_INVALID Code = 4390912 // 系统错误! Code_ERR_GAME_CORE_AGENT_FULL Code = 4390913 // 单局已满! Code_ERR_GAME_CORE_AGENT_ID_INVALID Code = 4390914 // 参数不存在! Code_ERR_GAME_CORE_AGENT_CONN_FAIL Code = 4390915 // 创建连接失败! Code_ERR_GAME_CORE_AGENT_NO_ROBOT Code = 4390916 // 系统错误! Code_ERR_GAME_CORE_AGENT_PARSE_PB_FAIL Code = 4390917 // 解析失败! Code_ERR_GAME_CORE_AGENT_REPLAY_OFFSET_NOT_MATCH Code = 4390918 // 回放文件偏移不匹配! Code_ERR_GAME_CORE_AGENT_GAME_CORE_FINISHED Code = 4390919 // GameCore单局已结束! Code_ERR_GAME_CORE_AGENT_PUSH_CMD_FAIL Code = 4390920 // GameCore指令推送失败! Code_ERR_GAME_CORE_AGENT_GET_STATE_FAIL Code = 4390921 // 获取GameCore状态失败! Code_ERR_GAME_CORE_AGENT_VERSION_INVALID Code = 4390922 // 版本不一致! Code_ERR_PLOT_CHAPTER_INVALID Code = 4456448 // 篇章不存在! Code_ERR_PLOT_CHAPTER_STILL_LOCK Code = 4456449 // 篇章未解锁! Code_ERR_PLOT_EXPLORE_REWARD_INVALID Code = 4456450 // 探索奖励不存在! Code_ERR_PLOT_EXPLORE_REWARD_RECEIVED Code = 4456451 // 探索奖励已领取! Code_ERR_PLOT_EXPLORE_NOT_ENOUGH Code = 4456452 // 探索度不够! Code_ERR_PLOT_PROGRESS_NOT_ENOUGH Code = 4456453 // 剧情进度不够! Code_ERR_PLOT_GAME_TALK_SCORE_INVALID Code = 4456454 // 对话分值超出范围! Code_ERR_PLOT_FIELD_CHAPTER_EMPTY Code = 4456455 // 领域内没有解锁篇章! Code_ERR_PLOT_TASK_BRANCH_INVALID Code = 4456456 // 关卡错误! Code_ERR_PLOT_TARGET_UPPER_LIMIT Code = 4456457 // 挑战目标已满! Code_ERR_PLOT_TARGET_INVALID Code = 4456458 // 无效的挑战目标! Code_ERR_PLOT_PROGRESS_REWARD_RECEIVED Code = 4456459 // 剧情进度奖励已领取! Code_ERR_PLOT_PROGRESS_NOT_FINISH Code = 4456460 // 剧情进度未完成! Code_ERR_PLOT_AWARD_NOT_EXIST Code = 4456461 // 奖励不存在! Code_ERR_PLOT_TARGET_REPEAT_FINISH Code = 4456462 // 挑战目标重复完成! Code_ERR_PLOT_CONF_MGR_NOT_EXIST Code = 4456463 // 剧情系统配置不存在! Code_ERR_PLOT_CHAPTER_BASE_CFG_NOT_EXIST Code = 4456464 // 剧情篇章配置不存在! Code_ERR_PLOT_PLOT_BASE_CFG_NOT_EXIST Code = 4456465 // 剧情关卡配置不存在! Code_ERR_PLOT_PLOT_PROGRESS_CFG_NOT_EXIST Code = 4456466 // 剧情进度配置不存在! Code_ERR_PLOT_SECTION_INVALID Code = 4456467 // 关卡不存在! Code_ERR_PLOT_PARAM_ILLEGAL Code = 4456468 // 篇章相关参数非法! Code_ERR_PLOT_PROGRESS_REWARD_INVALID Code = 4456469 // 剧情进度奖励不存在! Code_ERR_PLOT_CHAPTER_ID_INVALID Code = 4456470 // 篇章序号不存在! Code_ERR_PLOT_REPLAY_INVALID Code = 4456471 // 回看剧情不存在! Code_ERR_PLOT_REPLAY_STILL_LOCK Code = 4456472 // 回看剧情未解锁! Code_ERR_PLOT_FORCED_ROLE_CFG_NOT_EXIST Code = 4456473 // 推荐出战角色配置不存在! Code_ERR_PLOT_CHAPTER_NOT_OPEN Code = 4456474 // 篇章未开放! Code_ERR_MULTI_RAW_MSG_QUEUE_INIT_FAIL Code = 4521984 // 消息队列初始化失败! Code_ERR_MULTI_RAW_MSG_QUEUE_QUEUE_EMPTY Code = 4521985 // 消息队列中消息已空! Code_ERR_MULTI_RAW_MSG_QUEUE_ALLOC_BLOCK_FAIL Code = 4521986 // 消息队列分配失败! Code_ERR_MULTI_RAW_MSG_QUEUE_GET_BLOCK_FAIL Code = 4521987 // 消息队列获取失败! Code_ERR_MULTI_RAW_MSG_QUEUE_WRITE_BLOCK_FAIL Code = 4521988 // 消息队列写入失败! Code_ERR_MULTI_RAW_MSG_QUEUE_DELETE_FROM_BLOCK_FAIL Code = 4521989 // 消息队列删除失败! Code_ERR_MULTI_RAW_MSG_QUEUE_PUSH_MSG_FAIL Code = 4521990 // 消息队列写入失败! Code_ERR_MULTI_RAW_MSG_QUEUE_PEEK_MSG_FAIL Code = 4521991 // 消息队列获取失败! Code_ERR_MULTI_RAW_MSG_QUEUE_QUEUE_CREATE_FAIL Code = 4521992 // 消息队列创建失败! Code_ERR_MULTI_RAW_MSG_QUEUE_GET_QUEUE_FAIL Code = 4521993 // 消息队列获取失败! Code_ERR_MULTI_RAW_MSG_QUEUE_REMOVE_FROM_QUEUE_FAIL Code = 4521994 // 消息队列删除失败! Code_ERR_MULTI_RAW_MSG_QUEUE_QUEUE_NEED_POP_QUEUE_EMPTY Code = 4521995 // 需要弹出的消息缓存列表为空! Code_ERR_MULTI_RAW_MSG_QUEUE_QUEUE_NEED_DEL_NOT_EMPTY Code = 4521996 // 需要删除的消息缓存列表不为空! Code_ERR_MULTI_RAW_MSG_QUEUE_QUEUE_FULL Code = 4521997 // 消息队列中消息已满! Code_ERR_RUNE_SYSTEM Code = 4587520 // 铭文系统错误! Code_ERR_RUNE_CONFIG Code = 4587521 // 铭文配置错误! Code_ERR_RUNE_LEVEL Code = 4587522 // 铭文等级错误! Code_ERR_RUNE_BAG_FULL Code = 4587523 // 铭文背包已满! Code_ERR_RUNE_NUM Code = 4587524 // 铭文数量错误! Code_ERR_RUNE_NOT_EXIST Code = 4587525 // 铭文不存在! Code_ERR_RUNE_INVALID_SLOT_TYPE Code = 4587526 // 槽孔类型不对! Code_ERR_RUNE_KIND_TOO_MUCH Code = 4587527 // 铭文种类太多! Code_ERR_RUNE_INIT_BASE_RUNE Code = 4587528 // 初始化铭文失败! Code_ERR_RUNE_CHECK_UNLOCK Code = 4587529 // 检查槽孔解锁失败! Code_ERR_RUNE_ROLE_NOT_EXIST Code = 4587530 // 英雄不存在! Code_ERR_RUNE_SUIT_SAME Code = 4587531 // 与当前套装一样! Code_ERR_RUNE_SUIT_NOT_SAME Code = 4587532 // 与当前套装不一样! Code_ERR_RUNE_SUIT_NOT_FOR_ROLE Code = 4587533 // 该角色不能使用此套装! Code_ERR_RUNE_ALREADY_INIT Code = 4587534 // 铭文系统错误! Code_ERR_RUNE_ALREADY_UNLOCK_SLOT Code = 4587535 // 铭文系统错误! Code_ERR_RUNE_INVALID_SLOT_ID Code = 4587536 // 铭文系统错误! Code_ERR_RUNE_NO_ROLE_RUNE_DATA Code = 4587537 // 铭文系统错误! Code_ERR_RUNE_INVALID_SUIT_ID Code = 4587538 // 铭文系统错误! Code_ERR_RUNE_NO_CURRENT_SUIT Code = 4587539 // 铭文系统错误! Code_ERR_RUNE_NO_SUIT Code = 4587540 // 铭文系统错误! Code_ERR_RUNE_SUIT_NUM_MAX Code = 4587541 // 铭文系统错误! Code_ERR_RUNE_ROLE_RUNE_DATA_EXIST Code = 4587542 // 铭文系统错误! Code_ERR_RUNE_INVALID_SUIT_NUM Code = 4587543 // 铭文系统错误! Code_ERR_RUNE_INVALID_SUIT_NAME Code = 4587544 // 铭文系统错误! Code_ERR_RUNE_RUNE_ID_OR_LEVEL Code = 4587545 // 铭文系统错误! Code_ERR_RUNE_SYSTEM_LOCKED Code = 4587546 // 铭文系统未解锁! Code_ERR_RUNE_SLOT_LOCKED Code = 4587547 // 槽孔未解锁! Code_ERR_FEATURE_CLOSE Code = 4653056 // 功能暂时关闭! Code_ERR_FT_GUILD Code = 4653057 // 战团功能暂时关闭! Code_ERR_FT_ASSIST_SKILL Code = 4653058 // 援护技功能暂时关闭! Code_ERR_FT_PAY_CLOSE Code = 4653059 // 支付功能暂时关闭! Code_ERR_DRILL_TEACHING_INVALID Code = 4718592 // 教学关卡不存在! Code_ERR_DRILL_TEACHING_INVALID_STEP Code = 4718593 // 教学步骤不存在! Code_ERR_DRILL_TEACHING_STILL_LOCK Code = 4718594 // 关卡未解锁! Code_ERR_DRILL_TEACHING_NOT_FINISH Code = 4718595 // 关卡未完成! Code_ERR_DRILL_TEACHING_ALREADY_REWARDED Code = 4718596 // 已领取过奖励! Code_ERR_DRILL_TEACHING_STATUS Code = 4718597 // 教学关卡状态错误! Code_ERR_OBSERVER_RECORD_NOT_MATCH Code = 4784128 // 战绩信息不匹配! Code_ERR_ARCADE_SYSTEM Code = 4849664 // 万华之镜错误! Code_ERR_ARCADE_NO_SEASON Code = 4849665 // 找不到赛季! Code_ERR_ARCADE_NO_GROUP Code = 4849666 // 找不到等级分组! Code_ERR_ARCADE_SELECT_ROLE Code = 4849667 // 上阵英雄失败! Code_ERR_ARCADE_LEFT_COUNT_NO_ENOUGH Code = 4849668 // 重置次数已用完! Code_ERR_ARCADE_AWARD_ALREADY_GAIN Code = 4849669 // 奖励已领取! Code_ERR_ARCADE_MATCH_SELECT_ROLE Code = 4849670 // 出战英雄失败! Code_ERR_ARCADE_MATCH_FUBEN_ID Code = 4849671 // 选择副本有误! Code_ERR_ARCADE_MATCH_LEVEL Code = 4849672 // 选择关卡有误! Code_ERR_RULER_LITE_SVR_SYSTEM Code = 4915200 // 系统错误! Code_ERR_RULER_LITE_SVR_NOT_IN_CHARGE Code = 4915201 // 参数不合法! Code_ERR_CHANGE_NAME_INVALID Code = 4980736 // 召唤师名字不合法! Code_ERR_CHANGE_NAME_DIRTY Code = 4980737 // 召唤师名字包含敏感词! Code_ERR_CHANGE_NAME_COOL_DOWN Code = 4980738 // 上次改名间隔时间不足! Code_ERR_CHANGE_NAME_ITEM_NO_ENOUGH Code = 4980739 // 道具不足! Code_ERR_GAMEPLAY_EFFECT_CFG Code = 5046272 // 配置为空! Code_ERR_GAMEPLAY_EFFECT_NOT_MATCH Code = 5046273 // 英雄无法穿戴该特效! Code_ERR_GAMEPLAY_EFFECT_NOT_OWN Code = 5046274 // 特效未拥有! Code_ERR_GAMEPLAY_EFFECT_NO_ROLE Code = 5046275 // 没有这个英雄! Code_ERR_GAMEPLAY_EFFECT_SYSTEM Code = 5046276 // 系统错误! Code_ERR_GAMEPLAY_EFFECT_EFFECT_NUM_TOO_SMALL Code = 5046277 // 循环的次数比默认特效种类数少! Code_ERR_GAMEPLAY_EFFECT_ALREADY_OWN Code = 5046278 // 特效已拥有不能再添加! Code_ERR_GAMEPLAY_EFFECT_TOO_MANY Code = 5046279 // 特效太多了! Code_ERR_PROGRESS_PARA_INVALID Code = 5111808 // 参数有误! Code_ERR_PROGRESS_PROGRESS_FULL Code = 5111809 // 进度系统数组满了! Code_ERR_PROGRESS_PROGRESS_ADD_FAIL Code = 5111810 // 增加进度失败! Code_ERR_PROGRESS_AWARD_PARA_INVALID Code = 5111811 // 请求领奖参数不正确! Code_ERR_PROGRESS_BP_DAILY_VITALITY_STEP_AWARD_PARA_INVALID Code = 5111812 // 请求领奖参数不正确! Code_ERR_PROGRESS_BP_DAILY_VITALITY_NOT_EXIST Code = 5111813 // BP进度数据不存在! Code_ERR_PROGRESS_BP_DAILY_VITALITY_STEP_AWARD_AGAIN Code = 5111814 // 当前节点奖励已经领取过了! Code_ERR_PROGRESS_BP_DAILY_VITALITY_STEP_AWARD_FAIL Code = 5111815 // step节点领奖失败,step节点达到最大! Code_ERR_PROGRESS_BP_DAILY_VITALITY_STEP_AWARD_CFG_NOT_EXIST Code = 5111816 // step节点领奖失败,step节点达到最大! Code_ERR_TASK_GROUP_SYS Code = 5177344 // 任务组发生异常! Code_ERR_TASK_GROUP_CFG Code = 5177345 // 任务组配置有误! Code_ERR_TASK_GROUP_CAN_NOT_AWARD Code = 5177346 // 不可领奖! Code_ERR_TASK_GROUP_ALREADY_AWARD Code = 5177347 // 已经领奖过了! Code_ERR_TASK_GROUP_TAKE Code = 5177348 // 接取任务组失败! Code_ERR_TASK_GROUP_NO_FOUND Code = 5177349 // 找不到任务组! Code_ERR_TASK_GROUP_CAN_NOT_TAKE Code = 5177350 // 不可接取任务组! Code_ERR_TASK_GROUP_NO_NEXT_TASK_GROUP Code = 5177351 // 没有下一个任务组了! Code_ERR_TASK_GROUP_TAKE_LAST_TASK_FAIL Code = 5177352 // 接取上一个任务失败! Code_ERR_ELIMINATION_SYS Code = 5242880 // 乱斗赛季系统错误! Code_ERR_ELIMINATION_INVALID_SEASON Code = 5242881 // 错误的乱斗赛季! Code_ERR_ELIMINATION_ALREADY_GOT_REWARD Code = 5242882 // 重复领奖! Code_ERR_ELIMINATION_LEVEL_NOT_ENOUGH Code = 5242883 // 赛季等级不足! Code_ERR_ELIMINATION_CFG_NOT_FOUND Code = 5242884 // 配置错误! Code_ERR_COMPETITION_MIN Code = 5243000 // 比赛服系统错误! Code_ERR_COMPETITION_NOT_JUDGE Code = 5243001 // 比赛服非裁判发起裁判操作请求! Code_ERR_COMPETITION_PAUSE_FAIL Code = 5243002 // 比赛服暂停错误,当前房间已经暂停! Code_ERR_COMPETITION_INVALID_JUDGE_OPERATION Code = 5243003 // 比赛服裁判操作指令有误,当前操作指令不存在! Code_ERR_COMPETITION_MAX Code = 5243999 // 比赛服系统错误! Code_ERR_PVE_CIRCULARMODE_FINISH_COUNT Code = 5244100 // 完成次数达到周期限制! Code_ERR_PVE_CIRCULARMODE_NOT_OPEN Code = 5244101 // 玩法不在开启时间内! Code_ERR_UNREGISTERED_RPC_MSG Code = 5245000 // rpc消息未注册! Code_ERR_SUMMONER_SKILL_NUM_OVER_MAX Code = 5245100 // 召唤师技能数量超过大值! Code_ERR_SUMMONER_SKILL_NULL Code = 5245101 // 召唤师技能不存在! Code_ERR_SUMMONER_SKILL_NEW_LEVEL_NOT_NEXT_LEVEL Code = 5245102 // 召唤师技能等级不是下一个等级! Code_ERR_SUMMONER_SKILL_OVER_MAX_LEVEL Code = 5245103 // 召唤师技能等级超过最大等级! Code_ERR_SUMMONER_SKILL_ROLE_NUM_OVER_MAX Code = 5245104 // 英雄数量超过最大值! Code_ERR_SUMMONER_SKILL_ROLE_ID_ARRAY_NULL Code = 5245105 // 数组指针是空! Code_ERR_SUMMONER_SKILL_ROLE_ID_ARRAY_LEN_INVALID Code = 5245106 // 数组长度无效! Code_ERR_HEAD_FRAME_OUT_OF_BOUNDS Code = 5245107 // 头像框索引越界! Code_ERR_HEAD_FRAME_EXPIRED Code = 5244108 // 头像框已过期! Code_ERR_HEAD_FRAME_NOT_EXISTS Code = 5244109 // 头像框不存在! Code_ERR_HEAD_FRAME_ALREADY_IN_USE Code = 5244110 // 头像框已经在使用! Code_ERR_HEAD_FRAME_UNAVAILABLE Code = 5244111 // 无可用头像框! )
func (Code) Descriptor ¶
func (Code) Descriptor() protoreflect.EnumDescriptor
func (Code) EnumDescriptor
deprecated
func (Code) Number ¶
func (x Code) Number() protoreflect.EnumNumber
func (Code) Type ¶
func (Code) Type() protoreflect.EnumType
type ENMAIWarmType ¶
type ENMAIWarmType int32
AI温暖局类型
const ( ENMAIWarmType_ENM_AI_NONE ENMAIWarmType = 0 //@cname=无AI @display=无AI ENMAIWarmType_ENM_AI_NEWER ENMAIWarmType = 1 //@cname=新手温暖局 @display=新手温暖局 ENMAIWarmType_ENM_AI_DAILY ENMAIWarmType = 2 //@cname=每日温暖局 @display=每日温暖局 ENMAIWarmType_ENM_AI_TIMEOUT ENMAIWarmType = 3 //@cname=匹配超时AI @display=匹配超时AI ENMAIWarmType_ENM_AI_CMD ENMAIWarmType = 4 //@cname=cmd匹配AI @display=cmd匹配AI ENMAIWarmType_ENM_AI_RETURN ENMAIWarmType = 5 //@cname=回归玩家 @display=回归玩家 ENMAIWarmType_ENM_AI_TRAIN ENMAIWarmType = 6 //@cname=训练局 @display=训练局 ENMAIWarmType_ENM_AI_GUARANTEE ENMAIWarmType = 7 //@cname=保底AI @display=保底AI ENMAIWarmType_ENM_AI_RATING ENMAIWarmType = 8 //@cname=AI评级 @display=AI评级 ENMAIWarmType_ENM_AI_MAX ENMAIWarmType = 9 //@cname=MAX @display=MAX )
func (ENMAIWarmType) Descriptor ¶
func (ENMAIWarmType) Descriptor() protoreflect.EnumDescriptor
func (ENMAIWarmType) Enum ¶
func (x ENMAIWarmType) Enum() *ENMAIWarmType
func (ENMAIWarmType) EnumDescriptor
deprecated
func (ENMAIWarmType) EnumDescriptor() ([]byte, []int)
Deprecated: Use ENMAIWarmType.Descriptor instead.
func (ENMAIWarmType) Number ¶
func (x ENMAIWarmType) Number() protoreflect.EnumNumber
func (ENMAIWarmType) String ¶
func (x ENMAIWarmType) String() string
func (ENMAIWarmType) Type ¶
func (ENMAIWarmType) Type() protoreflect.EnumType
type ENMMatchFilter ¶
type ENMMatchFilter int32
匹配过滤器
const ( ENMMatchFilter_MatchFilter_MaxRoleNum ENMMatchFilter = 0 //最大角色数过滤器 ENMMatchFilter_MatchFilter_MaxLevelGap ENMMatchFilter = 1 //最大等级差过滤器 ENMMatchFilter_MatchFilter_VersionConsistent ENMMatchFilter = 2 //版本一致性过滤器 资源版本号 ENMMatchFilter_MatchFilter_MaxRatingGap ENMMatchFilter = 3 //Elo隐藏分过滤器 ENMMatchFilter_MatchFilter_SelectedRole ENMMatchFilter = 4 //已选角色滤器 ENMMatchFilter_MatchFilter_MaxHornorPowerGap ENMMatchFilter = 5 //最大荣耀战力差过滤器 ENMMatchFilter_MatchFilter_Platform ENMMatchFilter = 6 //平台过滤器 ENMMatchFilter_MatchFilter_MaxMMRGap ENMMatchFilter = 7 //版本一致性过滤器 ENMMatchFilter_MatchFilter_TryNoDupRole ENMMatchFilter = 8 //优先匹配不重复角色过滤器 ENMMatchFilter_MatchFilter_MatchVersion ENMMatchFilter = 9 //上行版本一致过滤器 请求的版本号 ENMMatchFilter_MatchFilter_TrySameCluster ENMMatchFilter = 10 //优先匹配同一个选择同一个集群ID过滤器 ENMMatchFilter_MatchFilter_DiffGuild ENMMatchFilter = 11 //战队赛,相同战队不匹配 ENMMatchFilter_MatchFilter_Max ENMMatchFilter = 12 //最大值 )
func (ENMMatchFilter) Descriptor ¶
func (ENMMatchFilter) Descriptor() protoreflect.EnumDescriptor
func (ENMMatchFilter) Enum ¶
func (x ENMMatchFilter) Enum() *ENMMatchFilter
func (ENMMatchFilter) EnumDescriptor
deprecated
func (ENMMatchFilter) EnumDescriptor() ([]byte, []int)
Deprecated: Use ENMMatchFilter.Descriptor instead.
func (ENMMatchFilter) Number ¶
func (x ENMMatchFilter) Number() protoreflect.EnumNumber
func (ENMMatchFilter) String ¶
func (x ENMMatchFilter) String() string
func (ENMMatchFilter) Type ¶
func (ENMMatchFilter) Type() protoreflect.EnumType
type ENMMatchScope ¶
type ENMMatchScope int32
匹配范围
const ( ENMMatchScope_MatchScope_Zone ENMMatchScope = 0 //小区级匹配 ENMMatchScope_MatchScope_World ENMMatchScope = 1 //大区级匹配 ENMMatchScope_MatchScope_All ENMMatchScope = 2 //全大区级匹配 ENMMatchScope_MatchScope_Max ENMMatchScope = 3 //最大值 )
func (ENMMatchScope) Descriptor ¶
func (ENMMatchScope) Descriptor() protoreflect.EnumDescriptor
func (ENMMatchScope) Enum ¶
func (x ENMMatchScope) Enum() *ENMMatchScope
func (ENMMatchScope) EnumDescriptor
deprecated
func (ENMMatchScope) EnumDescriptor() ([]byte, []int)
Deprecated: Use ENMMatchScope.Descriptor instead.
func (ENMMatchScope) Number ¶
func (x ENMMatchScope) Number() protoreflect.EnumNumber
func (ENMMatchScope) String ¶
func (x ENMMatchScope) String() string
func (ENMMatchScope) Type ¶
func (ENMMatchScope) Type() protoreflect.EnumType
type ENMMatchStrategy ¶
type ENMMatchStrategy int32
匹配策略
const ( ENMMatchStrategy_MatchStrategy_Unify ENMMatchStrategy = 0 //无差别匹配 ENMMatchStrategy_MatchStrategy_Glicko2 ENMMatchStrategy = 1 //Glicko2匹配 ENMMatchStrategy_MatchStrategy_RoleHonorPower ENMMatchStrategy = 2 //英雄荣耀战力匹配 ENMMatchStrategy_MatchStrategy_MMR ENMMatchStrategy = 3 //MMR匹配 ENMMatchStrategy_MatchStrategy_TrueSkill ENMMatchStrategy = 4 //TrueSkill匹配 ENMMatchStrategy_MatchStrategy_Max ENMMatchStrategy = 5 //最大值 )
func (ENMMatchStrategy) Descriptor ¶
func (ENMMatchStrategy) Descriptor() protoreflect.EnumDescriptor
func (ENMMatchStrategy) Enum ¶
func (x ENMMatchStrategy) Enum() *ENMMatchStrategy
func (ENMMatchStrategy) EnumDescriptor
deprecated
func (ENMMatchStrategy) EnumDescriptor() ([]byte, []int)
Deprecated: Use ENMMatchStrategy.Descriptor instead.
func (ENMMatchStrategy) Number ¶
func (x ENMMatchStrategy) Number() protoreflect.EnumNumber
func (ENMMatchStrategy) String ¶
func (x ENMMatchStrategy) String() string
func (ENMMatchStrategy) Type ¶
func (ENMMatchStrategy) Type() protoreflect.EnumType
type FeatureToggleMacroType ¶
type FeatureToggleMacroType int32
由gen_feature_toggle自动生成,请勿手动添加
const ( FeatureToggleMacroType_TOGGLE_SAMPLE FeatureToggleMacroType = 0 FeatureToggleMacroType_TOGGLE_TEST FeatureToggleMacroType = 1 //测试 FeatureToggleMacroType_TOGGLE_MATCH FeatureToggleMacroType = 2 //匹配 FeatureToggleMacroType_TOGGLE_EVENT FeatureToggleMacroType = 3 //事件 FeatureToggleMacroType_TOGGLE_GUILD FeatureToggleMacroType = 4 //公会 FeatureToggleMacroType_TOGGLE_EQUIP_SELL FeatureToggleMacroType = 5 //记忆(意志)出售 FeatureToggleMacroType_TOGGLE_EQUIP_SWITCH FeatureToggleMacroType = 6 //记忆(意志)装配 FeatureToggleMacroType_TOGGLE_EQUIP_UPGRADE FeatureToggleMacroType = 7 //记忆(意志)强化 FeatureToggleMacroType_TOGGLE_WEAPON_STAR_UP FeatureToggleMacroType = 8 //意志进阶 FeatureToggleMacroType_TOGGLE_TEAM_CREATE_TEAM FeatureToggleMacroType = 9 //创建队伍 FeatureToggleMacroType_TOGGLE_TEAM_REQ_MATCH FeatureToggleMacroType = 10 //队伍匹配 FeatureToggleMacroType_TOGGLE_TEAM_JOIN_TEAM FeatureToggleMacroType = 11 //加入队伍 FeatureToggleMacroType_TOGGLE_BOUNTY_UNLOCK FeatureToggleMacroType = 12 //悬赏解锁 FeatureToggleMacroType_TOGGLE_RANK FeatureToggleMacroType = 13 //排行榜 FeatureToggleMacroType_TOGGLE_MALL_SHOP FeatureToggleMacroType = 14 //商城 FeatureToggleMacroType_TOGGLE_MALL_BUY FeatureToggleMacroType = 15 //商城购买 FeatureToggleMacroType_TOGGLE_CHAT FeatureToggleMacroType = 16 //聊天 FeatureToggleMacroType_TOGGLE_GLOBAL_MAIL FeatureToggleMacroType = 17 //全服邮件 FeatureToggleMacroType_TOGGLE_ASSIST_SKILL FeatureToggleMacroType = 18 //援护技 FeatureToggleMacroType_TOGGLE_GAMEPLAY_STATISTIC FeatureToggleMacroType = 19 //单局统计流水 FeatureToggleMacroType_TOGGLE_CHECK_CLIENT_VERSION_INCR FeatureToggleMacroType = 20 //是否要校验版本降级登录 FeatureToggleMacroType_TOGGLE_PC_PAY FeatureToggleMacroType = 21 //点券pc支付开放开关 FeatureToggleMacroType_TOGGLE_TCAP_CMD_STAT FeatureToggleMacroType = 22 //Tcaplus状态统计开关 FeatureToggleMacroType_TOGGLE_ITEM_BAG_FULL_IS_FAIL FeatureToggleMacroType = 23 //添加道具,背包满是否当错误 FeatureToggleMacroType_TOGGLE_ITEM_PRESSURE_BREAK_ADDOBJ FeatureToggleMacroType = 24 //压测 跳过加道具 FeatureToggleMacroType_TOGGLE_OPEN_CFG_SET FeatureToggleMacroType = 25 //开发配置切片, 非0表示使用切片 FeatureToggleMacroType_TOGGLE_GAMEPLAY_START_NOT_CONNECT FeatureToggleMacroType = 26 //单局开始未连上服务器,是否当做掉线,非0表示当做掉线 FeatureToggleMacroType_TOGGLE_PVPAGENT_USE_RESUME FeatureToggleMacroType = 27 //pvpagentsvr是否开启共享内存恢复 FeatureToggleMacroType_TOGGLE_CHAT_USE_RESUME FeatureToggleMacroType = 28 //chatsvr是否开启共享内存恢复 FeatureToggleMacroType_TOGGLE_VIEW_USE_RESUME FeatureToggleMacroType = 29 //viewsvr是否开启共享内存恢复 FeatureToggleMacroType_TOGGLE_LEAVE_FUBEN_NEED_RESUME FeatureToggleMacroType = 30 //主动离开副本是否恢复 FeatureToggleMacroType_TOGGLE_FUBEN_RECONNCET FeatureToggleMacroType = 31 //副本断线重连测试开关 FeatureToggleMacroType_TOGGLE_FUBEN_MD5_CHECK FeatureToggleMacroType = 32 //副本MD5校验开关 FeatureToggleMacroType_TOGGLE_HOTRES_CHECK FeatureToggleMacroType = 33 //资源版本检查开发 FeatureToggleMacroType_TOGGLE_MATCH_VERSION_CHECK FeatureToggleMacroType = 34 //匹配是否需要检查版本一致性 FeatureToggleMacroType_TOGGLE_SUPORT_MUTLI_CE_TLOG FeatureToggleMacroType = 35 //tlog区分多套ce环境【上线后关掉】 FeatureToggleMacroType_TOGGLE_LOG_REAL_TIME FeatureToggleMacroType = 36 //日志是否使用实时时间 FeatureToggleMacroType_TOGGLE_PVP_OPEN_TIME FeatureToggleMacroType = 37 //是否开启PvpOpenTime限制,请见PvpOpenTime.xlsx FeatureToggleMacroType_TOGGLE_FUBEN_OPEN_TIME FeatureToggleMacroType = 38 //是否开启FubenOpenTime限制,请见FubenOpenTimeInfo.xlsx FeatureToggleMacroType_TOGGLE_IN_GAME_CHECK FeatureToggleMacroType = 39 //开局是否检查已经有单局 FeatureToggleMacroType_TOGGLE_VIP_ENTRY FeatureToggleMacroType = 40 //会员、超会入口 FeatureToggleMacroType_TOGGLE_INVITE FeatureToggleMacroType = 41 //邀请 FeatureToggleMacroType_TOGGLE_GAME_PRIVILEGE FeatureToggleMacroType = 42 //游戏特权 FeatureToggleMacroType_TOGGLE_PANDORA FeatureToggleMacroType = 43 //潘多拉开关 FeatureToggleMacroType_TOGGLE_MICRO_COMMUNITY FeatureToggleMacroType = 44 //微社区入口开关 FeatureToggleMacroType_TOGGLE_TENCENT_ESPORT FeatureToggleMacroType = 45 //企鹅电竞 FeatureToggleMacroType_TOGGLE_XINYUE_PRIVILEGE FeatureToggleMacroType = 46 //心悦特权 FeatureToggleMacroType_TOGGLE_WEIXIN_MEDIA_PLATFORM FeatureToggleMacroType = 47 //微信公众号 FeatureToggleMacroType_TOGGLE_PACKAGE_CENTER FeatureToggleMacroType = 48 //礼包中心 FeatureToggleMacroType_TOGGLE_ANNOUNCEMENT FeatureToggleMacroType = 49 //公告(包括:登录前公告+登录后公告) FeatureToggleMacroType_TOGGLE_ACTIVITY_ENTRY FeatureToggleMacroType = 50 //活动入口 FeatureToggleMacroType_TOGGLE_UPLOAD_VIDEO FeatureToggleMacroType = 51 //是否开启录像上传 FeatureToggleMacroType_TOGGLE_TRUESKILL_CAL FeatureToggleMacroType = 52 //是否开启trueskill隐藏分计算 )
func (FeatureToggleMacroType) Descriptor ¶
func (FeatureToggleMacroType) Descriptor() protoreflect.EnumDescriptor
func (FeatureToggleMacroType) Enum ¶
func (x FeatureToggleMacroType) Enum() *FeatureToggleMacroType
func (FeatureToggleMacroType) EnumDescriptor
deprecated
func (FeatureToggleMacroType) EnumDescriptor() ([]byte, []int)
Deprecated: Use FeatureToggleMacroType.Descriptor instead.
func (FeatureToggleMacroType) Number ¶
func (x FeatureToggleMacroType) Number() protoreflect.EnumNumber
func (FeatureToggleMacroType) String ¶
func (x FeatureToggleMacroType) String() string
func (FeatureToggleMacroType) Type ¶
func (FeatureToggleMacroType) Type() protoreflect.EnumType
type MatchCfg ¶
type MatchCfg struct { TableauPlaceholder int32 `protobuf:"varint,1,opt,name=tableau_placeholder,json=tableauPlaceholder,proto3" json:"tableau_placeholder,omitempty"` ConfirmTimeOutPunish *MatchCfg_ConfirmTimeOutPunish `protobuf:"bytes,2,opt,name=confirm_time_out_punish,json=confirmTimeOutPunish,proto3" json:"confirm_time_out_punish,omitempty"` MatchStatInfo *MatchCfg_MatchStatInfo `protobuf:"bytes,3,opt,name=match_stat_info,json=matchStatInfo,proto3" json:"match_stat_info,omitempty"` MatchModeMap map[int32]*MatchCfg_MatchMode `` /* 188-byte string literal not displayed */ MatchRoom *MatchCfg_MatchRoom `protobuf:"bytes,5,opt,name=match_room,json=matchRoom,proto3" json:"match_room,omitempty"` MatchPlayer *MatchCfg_MatchPlayer `protobuf:"bytes,6,opt,name=match_player,json=matchPlayer,proto3" json:"match_player,omitempty"` TeamRatingWeight *MatchCfg_TeamRatingWeight `protobuf:"bytes,7,opt,name=team_rating_weight,json=teamRatingWeight,proto3" json:"team_rating_weight,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg) Descriptor
deprecated
func (*MatchCfg) GetConfirmTimeOutPunish ¶
func (x *MatchCfg) GetConfirmTimeOutPunish() *MatchCfg_ConfirmTimeOutPunish
func (*MatchCfg) GetMatchModeMap ¶
func (x *MatchCfg) GetMatchModeMap() map[int32]*MatchCfg_MatchMode
func (*MatchCfg) GetMatchPlayer ¶
func (x *MatchCfg) GetMatchPlayer() *MatchCfg_MatchPlayer
func (*MatchCfg) GetMatchRoom ¶
func (x *MatchCfg) GetMatchRoom() *MatchCfg_MatchRoom
func (*MatchCfg) GetMatchStatInfo ¶
func (x *MatchCfg) GetMatchStatInfo() *MatchCfg_MatchStatInfo
func (*MatchCfg) GetTableauPlaceholder ¶
func (*MatchCfg) GetTeamRatingWeight ¶
func (x *MatchCfg) GetTeamRatingWeight() *MatchCfg_TeamRatingWeight
func (*MatchCfg) ProtoMessage ¶
func (*MatchCfg) ProtoMessage()
func (*MatchCfg) ProtoReflect ¶
func (x *MatchCfg) ProtoReflect() protoreflect.Message
type MatchCfg_ConfirmTimeOutPunish ¶
type MatchCfg_ConfirmTimeOutPunish struct { Time *durationpb.Duration `protobuf:"bytes,1,opt,name=time,proto3" json:"time,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_ConfirmTimeOutPunish) Descriptor
deprecated
func (*MatchCfg_ConfirmTimeOutPunish) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_ConfirmTimeOutPunish.ProtoReflect.Descriptor instead.
func (*MatchCfg_ConfirmTimeOutPunish) GetTime ¶
func (x *MatchCfg_ConfirmTimeOutPunish) GetTime() *durationpb.Duration
func (*MatchCfg_ConfirmTimeOutPunish) ProtoMessage ¶
func (*MatchCfg_ConfirmTimeOutPunish) ProtoMessage()
func (*MatchCfg_ConfirmTimeOutPunish) ProtoReflect ¶
func (x *MatchCfg_ConfirmTimeOutPunish) ProtoReflect() protoreflect.Message
func (*MatchCfg_ConfirmTimeOutPunish) Reset ¶
func (x *MatchCfg_ConfirmTimeOutPunish) Reset()
func (*MatchCfg_ConfirmTimeOutPunish) String ¶
func (x *MatchCfg_ConfirmTimeOutPunish) String() string
type MatchCfg_MatchMode ¶
type MatchCfg_MatchMode struct { MissionType MissionType `protobuf:"varint,1,opt,name=mission_type,json=missionType,proto3,enum=testxml.MissionType" json:"mission_type,omitempty"` Desc string `protobuf:"bytes,2,opt,name=desc,proto3" json:"desc,omitempty"` Time *MatchCfg_MatchMode_Time `protobuf:"bytes,3,opt,name=time,proto3" json:"time,omitempty"` Open *MatchCfg_MatchMode_Open `protobuf:"bytes,4,opt,name=open,proto3" json:"open,omitempty"` CampList []*MatchCfg_MatchMode_Camp `protobuf:"bytes,5,rep,name=camp_list,json=campList,proto3" json:"camp_list,omitempty"` Strategy *MatchCfg_MatchMode_Strategy `protobuf:"bytes,6,opt,name=strategy,proto3" json:"strategy,omitempty"` Scope *MatchCfg_MatchMode_Scope `protobuf:"bytes,7,opt,name=scope,proto3" json:"scope,omitempty"` FilterList []*MatchCfg_MatchMode_Filter `protobuf:"bytes,8,rep,name=filter_list,json=filterList,proto3" json:"filter_list,omitempty"` Route *MatchCfg_MatchMode_Route `protobuf:"bytes,9,opt,name=route,proto3" json:"route,omitempty"` MatchAi *MatchCfg_MatchMode_MatchAI `protobuf:"bytes,10,opt,name=match_ai,json=matchAi,proto3" json:"match_ai,omitempty"` RandomList []*MatchCfg_MatchMode_Random `protobuf:"bytes,11,rep,name=random_list,json=randomList,proto3" json:"random_list,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode) Descriptor
deprecated
func (*MatchCfg_MatchMode) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode) GetCampList ¶
func (x *MatchCfg_MatchMode) GetCampList() []*MatchCfg_MatchMode_Camp
func (*MatchCfg_MatchMode) GetDesc ¶
func (x *MatchCfg_MatchMode) GetDesc() string
func (*MatchCfg_MatchMode) GetFilterList ¶
func (x *MatchCfg_MatchMode) GetFilterList() []*MatchCfg_MatchMode_Filter
func (*MatchCfg_MatchMode) GetMatchAi ¶
func (x *MatchCfg_MatchMode) GetMatchAi() *MatchCfg_MatchMode_MatchAI
func (*MatchCfg_MatchMode) GetMissionType ¶
func (x *MatchCfg_MatchMode) GetMissionType() MissionType
func (*MatchCfg_MatchMode) GetOpen ¶
func (x *MatchCfg_MatchMode) GetOpen() *MatchCfg_MatchMode_Open
func (*MatchCfg_MatchMode) GetRandomList ¶
func (x *MatchCfg_MatchMode) GetRandomList() []*MatchCfg_MatchMode_Random
func (*MatchCfg_MatchMode) GetRoute ¶
func (x *MatchCfg_MatchMode) GetRoute() *MatchCfg_MatchMode_Route
func (*MatchCfg_MatchMode) GetScope ¶
func (x *MatchCfg_MatchMode) GetScope() *MatchCfg_MatchMode_Scope
func (*MatchCfg_MatchMode) GetStrategy ¶
func (x *MatchCfg_MatchMode) GetStrategy() *MatchCfg_MatchMode_Strategy
func (*MatchCfg_MatchMode) GetTime ¶
func (x *MatchCfg_MatchMode) GetTime() *MatchCfg_MatchMode_Time
func (*MatchCfg_MatchMode) ProtoMessage ¶
func (*MatchCfg_MatchMode) ProtoMessage()
func (*MatchCfg_MatchMode) ProtoReflect ¶
func (x *MatchCfg_MatchMode) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode) Reset ¶
func (x *MatchCfg_MatchMode) Reset()
func (*MatchCfg_MatchMode) String ¶
func (x *MatchCfg_MatchMode) String() string
type MatchCfg_MatchMode_Camp ¶
type MatchCfg_MatchMode_Camp struct { CampId uint32 `protobuf:"varint,1,opt,name=camp_id,json=campId,proto3" json:"camp_id,omitempty"` PlayerNum int32 `protobuf:"varint,2,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"` Desc string `protobuf:"bytes,3,opt,name=desc,proto3" json:"desc,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Camp) Descriptor
deprecated
func (*MatchCfg_MatchMode_Camp) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Camp.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Camp) GetCampId ¶
func (x *MatchCfg_MatchMode_Camp) GetCampId() uint32
func (*MatchCfg_MatchMode_Camp) GetDesc ¶
func (x *MatchCfg_MatchMode_Camp) GetDesc() string
func (*MatchCfg_MatchMode_Camp) GetPlayerNum ¶
func (x *MatchCfg_MatchMode_Camp) GetPlayerNum() int32
func (*MatchCfg_MatchMode_Camp) ProtoMessage ¶
func (*MatchCfg_MatchMode_Camp) ProtoMessage()
func (*MatchCfg_MatchMode_Camp) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Camp) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Camp) Reset ¶
func (x *MatchCfg_MatchMode_Camp) Reset()
func (*MatchCfg_MatchMode_Camp) String ¶
func (x *MatchCfg_MatchMode_Camp) String() string
type MatchCfg_MatchMode_Filter ¶
type MatchCfg_MatchMode_Filter struct { FilterId ENMMatchFilter `protobuf:"varint,1,opt,name=filter_id,json=filterId,proto3,enum=testxml.ENMMatchFilter" json:"filter_id,omitempty"` Open bool `protobuf:"varint,2,opt,name=open,proto3" json:"open,omitempty"` Value int32 `protobuf:"varint,3,opt,name=value,proto3" json:"value,omitempty"` UpdInterval *durationpb.Duration `protobuf:"bytes,4,opt,name=upd_interval,json=updInterval,proto3" json:"upd_interval,omitempty"` Desc string `protobuf:"bytes,5,opt,name=desc,proto3" json:"desc,omitempty"` PowerList []*MatchCfg_MatchMode_Filter_Power `protobuf:"bytes,6,rep,name=power_list,json=powerList,proto3" json:"power_list,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Filter) Descriptor
deprecated
func (*MatchCfg_MatchMode_Filter) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Filter.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Filter) GetDesc ¶
func (x *MatchCfg_MatchMode_Filter) GetDesc() string
func (*MatchCfg_MatchMode_Filter) GetFilterId ¶
func (x *MatchCfg_MatchMode_Filter) GetFilterId() ENMMatchFilter
func (*MatchCfg_MatchMode_Filter) GetOpen ¶
func (x *MatchCfg_MatchMode_Filter) GetOpen() bool
func (*MatchCfg_MatchMode_Filter) GetPowerList ¶
func (x *MatchCfg_MatchMode_Filter) GetPowerList() []*MatchCfg_MatchMode_Filter_Power
func (*MatchCfg_MatchMode_Filter) GetUpdInterval ¶
func (x *MatchCfg_MatchMode_Filter) GetUpdInterval() *durationpb.Duration
func (*MatchCfg_MatchMode_Filter) GetValue ¶
func (x *MatchCfg_MatchMode_Filter) GetValue() int32
func (*MatchCfg_MatchMode_Filter) ProtoMessage ¶
func (*MatchCfg_MatchMode_Filter) ProtoMessage()
func (*MatchCfg_MatchMode_Filter) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Filter) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Filter) Reset ¶
func (x *MatchCfg_MatchMode_Filter) Reset()
func (*MatchCfg_MatchMode_Filter) String ¶
func (x *MatchCfg_MatchMode_Filter) String() string
type MatchCfg_MatchMode_Filter_Power ¶
type MatchCfg_MatchMode_Filter_Power struct { HornorPower int32 `protobuf:"varint,1,opt,name=hornor_power,json=hornorPower,proto3" json:"hornor_power,omitempty"` ParamList []*MatchCfg_MatchMode_Filter_Power_Param `protobuf:"bytes,2,rep,name=param_list,json=paramList,proto3" json:"param_list,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Filter_Power) Descriptor
deprecated
func (*MatchCfg_MatchMode_Filter_Power) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Filter_Power.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Filter_Power) GetHornorPower ¶
func (x *MatchCfg_MatchMode_Filter_Power) GetHornorPower() int32
func (*MatchCfg_MatchMode_Filter_Power) GetParamList ¶
func (x *MatchCfg_MatchMode_Filter_Power) GetParamList() []*MatchCfg_MatchMode_Filter_Power_Param
func (*MatchCfg_MatchMode_Filter_Power) ProtoMessage ¶
func (*MatchCfg_MatchMode_Filter_Power) ProtoMessage()
func (*MatchCfg_MatchMode_Filter_Power) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Filter_Power) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Filter_Power) Reset ¶
func (x *MatchCfg_MatchMode_Filter_Power) Reset()
func (*MatchCfg_MatchMode_Filter_Power) String ¶
func (x *MatchCfg_MatchMode_Filter_Power) String() string
type MatchCfg_MatchMode_Filter_Power_Param ¶
type MatchCfg_MatchMode_Filter_Power_Param struct { Value int32 `protobuf:"varint,1,opt,name=value,proto3" json:"value,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Filter_Power_Param) Descriptor
deprecated
func (*MatchCfg_MatchMode_Filter_Power_Param) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Filter_Power_Param.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Filter_Power_Param) GetValue ¶
func (x *MatchCfg_MatchMode_Filter_Power_Param) GetValue() int32
func (*MatchCfg_MatchMode_Filter_Power_Param) ProtoMessage ¶
func (*MatchCfg_MatchMode_Filter_Power_Param) ProtoMessage()
func (*MatchCfg_MatchMode_Filter_Power_Param) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Filter_Power_Param) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Filter_Power_Param) Reset ¶
func (x *MatchCfg_MatchMode_Filter_Power_Param) Reset()
func (*MatchCfg_MatchMode_Filter_Power_Param) String ¶
func (x *MatchCfg_MatchMode_Filter_Power_Param) String() string
type MatchCfg_MatchMode_MatchAI ¶
type MatchCfg_MatchMode_MatchAI struct { IsOpen bool `protobuf:"varint,1,opt,name=is_open,json=isOpen,proto3" json:"is_open,omitempty"` PlayerOnlyOneCamp bool `protobuf:"varint,2,opt,name=player_only_one_camp,json=playerOnlyOneCamp,proto3" json:"player_only_one_camp,omitempty"` GuaranteeAiRatio int32 `protobuf:"varint,3,opt,name=guarantee_ai_ratio,json=guaranteeAiRatio,proto3" json:"guarantee_ai_ratio,omitempty"` AiList []*MatchCfg_MatchMode_MatchAI_AI `protobuf:"bytes,4,rep,name=ai_list,json=aiList,proto3" json:"ai_list,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_MatchAI) Descriptor
deprecated
func (*MatchCfg_MatchMode_MatchAI) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_MatchAI.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_MatchAI) GetAiList ¶
func (x *MatchCfg_MatchMode_MatchAI) GetAiList() []*MatchCfg_MatchMode_MatchAI_AI
func (*MatchCfg_MatchMode_MatchAI) GetGuaranteeAiRatio ¶
func (x *MatchCfg_MatchMode_MatchAI) GetGuaranteeAiRatio() int32
func (*MatchCfg_MatchMode_MatchAI) GetIsOpen ¶
func (x *MatchCfg_MatchMode_MatchAI) GetIsOpen() bool
func (*MatchCfg_MatchMode_MatchAI) GetPlayerOnlyOneCamp ¶
func (x *MatchCfg_MatchMode_MatchAI) GetPlayerOnlyOneCamp() bool
func (*MatchCfg_MatchMode_MatchAI) ProtoMessage ¶
func (*MatchCfg_MatchMode_MatchAI) ProtoMessage()
func (*MatchCfg_MatchMode_MatchAI) ProtoReflect ¶
func (x *MatchCfg_MatchMode_MatchAI) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_MatchAI) Reset ¶
func (x *MatchCfg_MatchMode_MatchAI) Reset()
func (*MatchCfg_MatchMode_MatchAI) String ¶
func (x *MatchCfg_MatchMode_MatchAI) String() string
type MatchCfg_MatchMode_MatchAI_AI ¶
type MatchCfg_MatchMode_MatchAI_AI struct { Type ENMAIWarmType `protobuf:"varint,1,opt,name=type,proto3,enum=testxml.ENMAIWarmType" json:"type,omitempty"` IsOpen bool `protobuf:"varint,2,opt,name=is_open,json=isOpen,proto3" json:"is_open,omitempty"` MinTime *durationpb.Duration `protobuf:"bytes,3,opt,name=min_time,json=minTime,proto3" json:"min_time,omitempty"` MaxTime *durationpb.Duration `protobuf:"bytes,4,opt,name=max_time,json=maxTime,proto3" json:"max_time,omitempty"` Desc string `protobuf:"bytes,5,opt,name=desc,proto3" json:"desc,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_MatchAI_AI) Descriptor
deprecated
func (*MatchCfg_MatchMode_MatchAI_AI) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_MatchAI_AI.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_MatchAI_AI) GetDesc ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) GetDesc() string
func (*MatchCfg_MatchMode_MatchAI_AI) GetIsOpen ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) GetIsOpen() bool
func (*MatchCfg_MatchMode_MatchAI_AI) GetMaxTime ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) GetMaxTime() *durationpb.Duration
func (*MatchCfg_MatchMode_MatchAI_AI) GetMinTime ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) GetMinTime() *durationpb.Duration
func (*MatchCfg_MatchMode_MatchAI_AI) GetType ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) GetType() ENMAIWarmType
func (*MatchCfg_MatchMode_MatchAI_AI) ProtoMessage ¶
func (*MatchCfg_MatchMode_MatchAI_AI) ProtoMessage()
func (*MatchCfg_MatchMode_MatchAI_AI) ProtoReflect ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_MatchAI_AI) Reset ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) Reset()
func (*MatchCfg_MatchMode_MatchAI_AI) String ¶
func (x *MatchCfg_MatchMode_MatchAI_AI) String() string
type MatchCfg_MatchMode_Open ¶
type MatchCfg_MatchMode_Open struct { BeginDate *timestamppb.Timestamp `protobuf:"bytes,1,opt,name=begin_date,json=beginDate,proto3" json:"begin_date,omitempty"` BeginTime *durationpb.Duration `protobuf:"bytes,2,opt,name=begin_time,json=beginTime,proto3" json:"begin_time,omitempty"` EndDate *timestamppb.Timestamp `protobuf:"bytes,3,opt,name=end_date,json=endDate,proto3" json:"end_date,omitempty"` EndTime *durationpb.Duration `protobuf:"bytes,4,opt,name=end_time,json=endTime,proto3" json:"end_time,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Open) Descriptor
deprecated
func (*MatchCfg_MatchMode_Open) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Open.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Open) GetBeginDate ¶
func (x *MatchCfg_MatchMode_Open) GetBeginDate() *timestamppb.Timestamp
func (*MatchCfg_MatchMode_Open) GetBeginTime ¶
func (x *MatchCfg_MatchMode_Open) GetBeginTime() *durationpb.Duration
func (*MatchCfg_MatchMode_Open) GetEndDate ¶
func (x *MatchCfg_MatchMode_Open) GetEndDate() *timestamppb.Timestamp
func (*MatchCfg_MatchMode_Open) GetEndTime ¶
func (x *MatchCfg_MatchMode_Open) GetEndTime() *durationpb.Duration
func (*MatchCfg_MatchMode_Open) ProtoMessage ¶
func (*MatchCfg_MatchMode_Open) ProtoMessage()
func (*MatchCfg_MatchMode_Open) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Open) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Open) Reset ¶
func (x *MatchCfg_MatchMode_Open) Reset()
func (*MatchCfg_MatchMode_Open) String ¶
func (x *MatchCfg_MatchMode_Open) String() string
type MatchCfg_MatchMode_Random ¶
type MatchCfg_MatchMode_Random struct { MissionType MissionType `protobuf:"varint,1,opt,name=mission_type,json=missionType,proto3,enum=testxml.MissionType" json:"mission_type,omitempty"` Priority int32 `protobuf:"varint,2,opt,name=priority,proto3" json:"priority,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Random) Descriptor
deprecated
func (*MatchCfg_MatchMode_Random) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Random.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Random) GetMissionType ¶
func (x *MatchCfg_MatchMode_Random) GetMissionType() MissionType
func (*MatchCfg_MatchMode_Random) GetPriority ¶
func (x *MatchCfg_MatchMode_Random) GetPriority() int32
func (*MatchCfg_MatchMode_Random) ProtoMessage ¶
func (*MatchCfg_MatchMode_Random) ProtoMessage()
func (*MatchCfg_MatchMode_Random) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Random) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Random) Reset ¶
func (x *MatchCfg_MatchMode_Random) Reset()
func (*MatchCfg_MatchMode_Random) String ¶
func (x *MatchCfg_MatchMode_Random) String() string
type MatchCfg_MatchMode_Route ¶
type MatchCfg_MatchMode_Route struct { Key int32 `protobuf:"varint,1,opt,name=key,proto3" json:"key,omitempty"` Desc string `protobuf:"bytes,2,opt,name=desc,proto3" json:"desc,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Route) Descriptor
deprecated
func (*MatchCfg_MatchMode_Route) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Route.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Route) GetDesc ¶
func (x *MatchCfg_MatchMode_Route) GetDesc() string
func (*MatchCfg_MatchMode_Route) GetKey ¶
func (x *MatchCfg_MatchMode_Route) GetKey() int32
func (*MatchCfg_MatchMode_Route) ProtoMessage ¶
func (*MatchCfg_MatchMode_Route) ProtoMessage()
func (*MatchCfg_MatchMode_Route) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Route) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Route) Reset ¶
func (x *MatchCfg_MatchMode_Route) Reset()
func (*MatchCfg_MatchMode_Route) String ¶
func (x *MatchCfg_MatchMode_Route) String() string
type MatchCfg_MatchMode_Scope ¶
type MatchCfg_MatchMode_Scope struct { ScopeId ENMMatchScope `protobuf:"varint,1,opt,name=scope_id,json=scopeId,proto3,enum=testxml.ENMMatchScope" json:"scope_id,omitempty"` Desc string `protobuf:"bytes,2,opt,name=desc,proto3" json:"desc,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Scope) Descriptor
deprecated
func (*MatchCfg_MatchMode_Scope) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Scope.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Scope) GetDesc ¶
func (x *MatchCfg_MatchMode_Scope) GetDesc() string
func (*MatchCfg_MatchMode_Scope) GetScopeId ¶
func (x *MatchCfg_MatchMode_Scope) GetScopeId() ENMMatchScope
func (*MatchCfg_MatchMode_Scope) ProtoMessage ¶
func (*MatchCfg_MatchMode_Scope) ProtoMessage()
func (*MatchCfg_MatchMode_Scope) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Scope) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Scope) Reset ¶
func (x *MatchCfg_MatchMode_Scope) Reset()
func (*MatchCfg_MatchMode_Scope) String ¶
func (x *MatchCfg_MatchMode_Scope) String() string
type MatchCfg_MatchMode_Strategy ¶
type MatchCfg_MatchMode_Strategy struct { StrategyId ENMMatchStrategy `protobuf:"varint,1,opt,name=strategy_id,json=strategyId,proto3,enum=testxml.ENMMatchStrategy" json:"strategy_id,omitempty"` Desc string `protobuf:"bytes,2,opt,name=desc,proto3" json:"desc,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Strategy) Descriptor
deprecated
func (*MatchCfg_MatchMode_Strategy) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Strategy.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Strategy) GetDesc ¶
func (x *MatchCfg_MatchMode_Strategy) GetDesc() string
func (*MatchCfg_MatchMode_Strategy) GetStrategyId ¶
func (x *MatchCfg_MatchMode_Strategy) GetStrategyId() ENMMatchStrategy
func (*MatchCfg_MatchMode_Strategy) ProtoMessage ¶
func (*MatchCfg_MatchMode_Strategy) ProtoMessage()
func (*MatchCfg_MatchMode_Strategy) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Strategy) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Strategy) Reset ¶
func (x *MatchCfg_MatchMode_Strategy) Reset()
func (*MatchCfg_MatchMode_Strategy) String ¶
func (x *MatchCfg_MatchMode_Strategy) String() string
type MatchCfg_MatchMode_Time ¶
type MatchCfg_MatchMode_Time struct { MinTime *durationpb.Duration `protobuf:"bytes,1,opt,name=min_time,json=minTime,proto3" json:"min_time,omitempty"` MaxTime *durationpb.Duration `protobuf:"bytes,2,opt,name=max_time,json=maxTime,proto3" json:"max_time,omitempty"` Freq int32 `protobuf:"varint,3,opt,name=freq,proto3" json:"freq,omitempty"` ConfirmTime *durationpb.Duration `protobuf:"bytes,4,opt,name=confirm_time,json=confirmTime,proto3" json:"confirm_time,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchMode_Time) Descriptor
deprecated
func (*MatchCfg_MatchMode_Time) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchMode_Time.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchMode_Time) GetConfirmTime ¶
func (x *MatchCfg_MatchMode_Time) GetConfirmTime() *durationpb.Duration
func (*MatchCfg_MatchMode_Time) GetFreq ¶
func (x *MatchCfg_MatchMode_Time) GetFreq() int32
func (*MatchCfg_MatchMode_Time) GetMaxTime ¶
func (x *MatchCfg_MatchMode_Time) GetMaxTime() *durationpb.Duration
func (*MatchCfg_MatchMode_Time) GetMinTime ¶
func (x *MatchCfg_MatchMode_Time) GetMinTime() *durationpb.Duration
func (*MatchCfg_MatchMode_Time) ProtoMessage ¶
func (*MatchCfg_MatchMode_Time) ProtoMessage()
func (*MatchCfg_MatchMode_Time) ProtoReflect ¶
func (x *MatchCfg_MatchMode_Time) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchMode_Time) Reset ¶
func (x *MatchCfg_MatchMode_Time) Reset()
func (*MatchCfg_MatchMode_Time) String ¶
func (x *MatchCfg_MatchMode_Time) String() string
type MatchCfg_MatchPlayer ¶
type MatchCfg_MatchPlayer struct { MaxLoop int32 `protobuf:"varint,1,opt,name=max_loop,json=maxLoop,proto3" json:"max_loop,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchPlayer) Descriptor
deprecated
func (*MatchCfg_MatchPlayer) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchPlayer.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchPlayer) GetMaxLoop ¶
func (x *MatchCfg_MatchPlayer) GetMaxLoop() int32
func (*MatchCfg_MatchPlayer) ProtoMessage ¶
func (*MatchCfg_MatchPlayer) ProtoMessage()
func (*MatchCfg_MatchPlayer) ProtoReflect ¶
func (x *MatchCfg_MatchPlayer) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchPlayer) Reset ¶
func (x *MatchCfg_MatchPlayer) Reset()
func (*MatchCfg_MatchPlayer) String ¶
func (x *MatchCfg_MatchPlayer) String() string
type MatchCfg_MatchRoom ¶
type MatchCfg_MatchRoom struct { MaxLoop int32 `protobuf:"varint,1,opt,name=max_loop,json=maxLoop,proto3" json:"max_loop,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchRoom) Descriptor
deprecated
func (*MatchCfg_MatchRoom) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchRoom.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchRoom) GetMaxLoop ¶
func (x *MatchCfg_MatchRoom) GetMaxLoop() int32
func (*MatchCfg_MatchRoom) ProtoMessage ¶
func (*MatchCfg_MatchRoom) ProtoMessage()
func (*MatchCfg_MatchRoom) ProtoReflect ¶
func (x *MatchCfg_MatchRoom) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchRoom) Reset ¶
func (x *MatchCfg_MatchRoom) Reset()
func (*MatchCfg_MatchRoom) String ¶
func (x *MatchCfg_MatchRoom) String() string
type MatchCfg_MatchStatInfo ¶
type MatchCfg_MatchStatInfo struct { ReportInterval *durationpb.Duration `protobuf:"bytes,1,opt,name=report_interval,json=reportInterval,proto3" json:"report_interval,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_MatchStatInfo) Descriptor
deprecated
func (*MatchCfg_MatchStatInfo) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_MatchStatInfo.ProtoReflect.Descriptor instead.
func (*MatchCfg_MatchStatInfo) GetReportInterval ¶
func (x *MatchCfg_MatchStatInfo) GetReportInterval() *durationpb.Duration
func (*MatchCfg_MatchStatInfo) ProtoMessage ¶
func (*MatchCfg_MatchStatInfo) ProtoMessage()
func (*MatchCfg_MatchStatInfo) ProtoReflect ¶
func (x *MatchCfg_MatchStatInfo) ProtoReflect() protoreflect.Message
func (*MatchCfg_MatchStatInfo) Reset ¶
func (x *MatchCfg_MatchStatInfo) Reset()
func (*MatchCfg_MatchStatInfo) String ¶
func (x *MatchCfg_MatchStatInfo) String() string
type MatchCfg_TeamRatingWeight ¶
type MatchCfg_TeamRatingWeight struct { TableauPlaceholder int32 `protobuf:"varint,1,opt,name=tableau_placeholder,json=tableauPlaceholder,proto3" json:"tableau_placeholder,omitempty"` WeightList []*MatchCfg_TeamRatingWeight_Weight `protobuf:"bytes,2,rep,name=weight_list,json=weightList,proto3" json:"weight_list,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_TeamRatingWeight) Descriptor
deprecated
func (*MatchCfg_TeamRatingWeight) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_TeamRatingWeight.ProtoReflect.Descriptor instead.
func (*MatchCfg_TeamRatingWeight) GetTableauPlaceholder ¶
func (x *MatchCfg_TeamRatingWeight) GetTableauPlaceholder() int32
func (*MatchCfg_TeamRatingWeight) GetWeightList ¶
func (x *MatchCfg_TeamRatingWeight) GetWeightList() []*MatchCfg_TeamRatingWeight_Weight
func (*MatchCfg_TeamRatingWeight) ProtoMessage ¶
func (*MatchCfg_TeamRatingWeight) ProtoMessage()
func (*MatchCfg_TeamRatingWeight) ProtoReflect ¶
func (x *MatchCfg_TeamRatingWeight) ProtoReflect() protoreflect.Message
func (*MatchCfg_TeamRatingWeight) Reset ¶
func (x *MatchCfg_TeamRatingWeight) Reset()
func (*MatchCfg_TeamRatingWeight) String ¶
func (x *MatchCfg_TeamRatingWeight) String() string
type MatchCfg_TeamRatingWeight_Weight ¶
type MatchCfg_TeamRatingWeight_Weight struct { Num int32 `protobuf:"varint,1,opt,name=num,proto3" json:"num,omitempty"` ParamList []*MatchCfg_TeamRatingWeight_Weight_Param `protobuf:"bytes,2,rep,name=param_list,json=paramList,proto3" json:"param_list,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_TeamRatingWeight_Weight) Descriptor
deprecated
func (*MatchCfg_TeamRatingWeight_Weight) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_TeamRatingWeight_Weight.ProtoReflect.Descriptor instead.
func (*MatchCfg_TeamRatingWeight_Weight) GetNum ¶
func (x *MatchCfg_TeamRatingWeight_Weight) GetNum() int32
func (*MatchCfg_TeamRatingWeight_Weight) GetParamList ¶
func (x *MatchCfg_TeamRatingWeight_Weight) GetParamList() []*MatchCfg_TeamRatingWeight_Weight_Param
func (*MatchCfg_TeamRatingWeight_Weight) ProtoMessage ¶
func (*MatchCfg_TeamRatingWeight_Weight) ProtoMessage()
func (*MatchCfg_TeamRatingWeight_Weight) ProtoReflect ¶
func (x *MatchCfg_TeamRatingWeight_Weight) ProtoReflect() protoreflect.Message
func (*MatchCfg_TeamRatingWeight_Weight) Reset ¶
func (x *MatchCfg_TeamRatingWeight_Weight) Reset()
func (*MatchCfg_TeamRatingWeight_Weight) String ¶
func (x *MatchCfg_TeamRatingWeight_Weight) String() string
type MatchCfg_TeamRatingWeight_Weight_Param ¶
type MatchCfg_TeamRatingWeight_Weight_Param struct { Value int32 `protobuf:"varint,1,opt,name=value,proto3" json:"value,omitempty"` // contains filtered or unexported fields }
func (*MatchCfg_TeamRatingWeight_Weight_Param) Descriptor
deprecated
func (*MatchCfg_TeamRatingWeight_Weight_Param) Descriptor() ([]byte, []int)
Deprecated: Use MatchCfg_TeamRatingWeight_Weight_Param.ProtoReflect.Descriptor instead.
func (*MatchCfg_TeamRatingWeight_Weight_Param) GetValue ¶
func (x *MatchCfg_TeamRatingWeight_Weight_Param) GetValue() int32
func (*MatchCfg_TeamRatingWeight_Weight_Param) ProtoMessage ¶
func (*MatchCfg_TeamRatingWeight_Weight_Param) ProtoMessage()
func (*MatchCfg_TeamRatingWeight_Weight_Param) ProtoReflect ¶
func (x *MatchCfg_TeamRatingWeight_Weight_Param) ProtoReflect() protoreflect.Message
func (*MatchCfg_TeamRatingWeight_Weight_Param) Reset ¶
func (x *MatchCfg_TeamRatingWeight_Weight_Param) Reset()
func (*MatchCfg_TeamRatingWeight_Weight_Param) String ¶
func (x *MatchCfg_TeamRatingWeight_Weight_Param) String() string
type MissionType ¶
type MissionType int32
单局类型 @ name=MissionType
const ( MissionType_MT_EMMT_MIN MissionType = 0 //name=EMMT_MIN @ cname=最小值 @ display=无 MissionType_MT_MAIN_FUBEN MissionType = 1 //name=MAIN_FUBEN @ cname=循环副本 @ display=无 MissionType_MT_PLOT_FUBEN MissionType = 2 //name=PLOT_FUBEN @ cname=剧情副本 @ display=无 MissionType_MT_ABYSS_FUBEN MissionType = 3 //name=ABYSS_FUBEN @ cname=深渊副本 @ display=无 MissionType_MT_ANCIENT_FUBEN MissionType = 4 //name=ANCIENT_FUBEN @ cname=远古副本 @ display=无 MissionType_MT_RAID_FUBEN MissionType = 5 //name=RAID_FUBEN @ cname=团队副本 @ display=无 MissionType_MT_CLASSIC_PVP MissionType = 6 //1V1单局 @ name=CLASSIC_PVP @ cname=经典PVP @ display=无 MissionType_MT_UNKNOWN_LANDS MissionType = 7 //name=UNKNOWN_LANDS @ cname=异界副本 @ display=无 MissionType_MT_BOUNTY_FUBEN MissionType = 8 //name=BOUNTY_FUBEN @ cname=悬赏副本 @ display=无 MissionType_MT_CLASSIC_PVP_1V1 MissionType = 9 //1V1单局 @ name=CLASSIC_PVP_1V1 @ cname=经典1V1 @ display=无 MissionType_MT_CLASSIC_PVP_3v3 MissionType = 10 //3V3单局 @ name=CLASSIC_PVP_3V3 @ cname=经典3V3 @ display=无 MissionType_MT_CLASSIC_PVP_HeadCount MissionType = 11 //人头战 @ name=CLASSIC_PVP_HeadCount @ cname=人头战 @ display=无 MissionType_MT_CLASSIC_PVP_HeadCount_1V1 MissionType = 12 //人头战1V1 @ name=CLASSIC_PVP_HeadCount_1V1 @ cname=人头战1V1 @ display=无 MissionType_MT_RMODE_FUBEN MissionType = 13 //R模式 @ name=MT_RMODE_FUBEN @ cname=R模式 @ display=无 MissionType_MT_PVP_RoundBattle_1V1 MissionType = 14 //车轮战1V1 @ name=PVP_RoundBattle_1V1 @ cname=车轮战1V1 @ display=无 MissionType_MT_DAILY_FUBEN MissionType = 15 //name=DAILY_FUBEN @ cname=日常副本 @ display=无 MissionType_MT_PVP_Virtual_Tournament MissionType = 19 //name=PVP_Virtual_Tournament @ cname=虚拟锦标赛 @ display=无 MissionType_MT_PVP_GroupBattle_2V2 MissionType = 20 //name=PVP_GroupBattle_2V2 @ cname=团体对战2v2 @ display=无 MissionType_MT_WEEKLY_FUBEN MissionType = 21 //name=WEEKLY_FUBEN @ cname=守卫长城 @ display=无 MissionType_MT_DATA_TEST_FUBEN MissionType = 22 //name=MT_DATA_TEST_FUBEN @ cname=数值测试副本 @ display=无 MissionType_MT_PVP_Low_Rank_RoundBattle_1V1 MissionType = 23 //name=MT_PVP_Low_Rank_RoundBattle_1V1 @ cname=车轮战低端排位赛1v1 @ display=无 MissionType_MT_PVP_High_Rank_RoundBattle_1V1 MissionType = 24 //name=MT_PVP_High_Rank_RoundBattle_1V1 @ cname=车轮战高端排位赛1v1 @ display=无 MissionType_MT_INFINITY_TOWER MissionType = 25 //name=MT_INFINITY_TOWER @ cname=通天塔模式 @ display=无 MissionType_MT_ARCADE_GAME MissionType = 26 //name=MT_ARCADE_GAME @ cname=巡回赛 @ display=废弃,后面干掉 MissionType_MT_RMODE_MONTH MissionType = 27 //R模式月 @ name=MT_RMODE_MONTH @ cname=英雄传记BP专用 @ display=无 MissionType_MT_RMODE_DAILY MissionType = 28 //R模式日 @ name=MT_RMODE_DAILY @ cname=心之试炼BP专用 @ display=无 MissionType_MT_RMODE_WEEK MissionType = 29 //周常副本 @ name=MT_RMODE_WEEK @ cname=周常副本 @ display=无 MissionType_MT_GREAT_WALL_TRAINING MissionType = 30 //长城演武 @ name=MT_GREAT_WALL_TRAINING @ cname=长城演武 @ display=无 MissionType_MT_PRACTICE MissionType = 31 //name=MT_PRACTICE @ cname=练功房 @ display=无 MissionType_MT_PVP_SUPERKILL_MULTI MissionType = 32 //name=MT_PVP_SUPERKILL_MULTI @ cname=竞技多人 @ display=当前版本 2v2 MissionType_MT_PVP_SUPERKILL MissionType = 33 //name=MT_PVP_SUPERKILL @ cname=竞技单人 @ display=当前版本 1v1 MissionType_MT_PVP_SUPERKILL_GUIDE MissionType = 34 //name=MT_PVP_SUPERKILL_GUIDE@ cname=竞技单人引导副本 @ display=无 MissionType_MT_PVP_TEAM_DEATH_MATCH MissionType = 35 //name=MT_PVP_TEAM_DEATH_MATCH@ cname=团竞PVP @ display=当前版本 4v4 MissionType_MT_FREE_PRACTICE MissionType = 36 //name=MT_FREE_PRACTICE@ cname=自由练习场 @ display=无 MissionType_MT_NoviceGuide MissionType = 37 //name=MT_NoviceGuide@ cname=新手引导 @ display=无 MissionType_MT_PVP_ELIMINATION_GAME MissionType = 38 //name=MT_PVP_ELIMINATION_GAME@ cname=多人淘汰赛 @ display=当前版本 1v1v1v1多人淘汰赛 MissionType_MT_ARCADE MissionType = 39 //name=MT_ARCADE @ cname=混沌裂隙 @ display=混沌裂隙 MissionType_MT_PVP_SUPERKILL_GVG MissionType = 40 //name=MT_PVP_SUPERKILL_GVG @ cname=战队赛1v1 @ display=当前版本 战队赛1v1 MissionType_MT_PVP_SUPERKILL_FRIENDPK MissionType = 41 //name=MT_PVP_SUPERKILL_FRIENDPK @ cname=约战1v1 @ display=当前版本 约战1v1 MissionType_MT_PVP_SUPERKILL_MULTI_FRIENDPK MissionType = 42 //name=MT_PVP_SUPERKILL_MULTI_FRIENDPK @ cname=约战2v2 @ display=当前版本 约战2v2 MissionType_MT_PVP_TEAM_DEATH_MATCH_FRIENDPK MissionType = 43 //name=MT_PVP_TEAM_DEATH_MATCH_FRIENDPK @ cname=约战4v4 @ display=当前版本 约战4v4 MissionType_MT_PVP_ELIMINATION_GAME_FRIENDPK MissionType = 44 //name=MT_PVP_ELIMINATION_GAME_FRIENDPK @ cname=约战1v1v1v1 @ display=当前版本 约战1v1v1v1 MissionType_MT_ELITE_FUBEN MissionType = 45 //name=MT_ELITE_FUBEN @ cname=精英副本 @ display=暗心追缉 MissionType_MT_EQUIP_FUBEN MissionType = 46 //name=MT_EQUIP_FUBEN @ cname=记忆副本 @ display=时空之境 MissionType_MT_MATERIAL_FUBEN MissionType = 47 //name=MT_MATERIAL_FUBEN @ cname=突破材料副本 @ display=梦魇降临 MissionType_MT_EXP_FUBEN MissionType = 48 //name=MT_EXP_FUBEN @ cname=日常经验本 @ display=日常经验本 MissionType_MT_GOLD_FUBEN MissionType = 49 //name=MT_GOLD_FUBEN @ cname=日常金币本 @ display=日常金币本 MissionType_MT_SKILL_POINT_FUBEN MissionType = 50 //name=MT_SKILL_POINT_FUBEN @ cname=日常技能点本 @ display=日常技能点本 MissionType_MT_PVP_RANDOM MissionType = 51 //name=MT_PVP_RANDOM @ cname=混匹 @ display=混匹 MissionType_MT_PVP_SUPERKILL_COMPETITION MissionType = 52 //name=MT_PVP_SUPERKILL_COMPETITION @ cname=比赛服1v1 @ display=当前版本 比赛服1v1 MissionType_MT_PVP_SUPERKILL_MULTI_COMPETITION MissionType = 53 //name=MT_PVP_SUPERKILL_MULTI_COMPETITION @ cname=比赛服2v2 @ display=当前版本 比赛服2v2 MissionType_MT_PVP_TEAM_DEATH_MATCH_COMPETITION MissionType = 54 //name=MT_PVP_TEAM_DEATH_MATCH_COMPETITION @ cname=比赛服4v4 @ display=当前版本 比赛服4v4 MissionType_MT_PVP_ELIMINATION_GAME_COMPETITION MissionType = 55 //name=MT_PVP_ELIMINATION_GAME_COMPETITION @ cname=比赛服1v1v1v1 @ display=当前版本 比赛服1v1v1v1 MissionType_MT_SIDE_FUBEN MissionType = 56 //name=SIDE_FUBEN @ cname=支线任务副本 @ display=无 MissionType_MT_PVP_WHEEL_WAR_3V3 MissionType = 57 //name=MT_PVP_WHEEL_WAR_3V3 @ cname=车轮战3v3 @ display=无 MissionType_MT_GUILD_FUBEN MissionType = 58 //name=MT_GUILD_FUBEN @ cname=战队副本 @ display=无 MissionType_MT_PVP_BARBARIAN_BATTLE MissionType = 59 //name=MT_PVP_BARBARIAN_BATTLE @ cname=野蛮人大作战 @ display=无 MissionType_MT_EMMT_MAX MissionType = 60 //name=MT_EMMT_MAX @ cname=最大值 @ display=无 )
func (MissionType) Descriptor ¶
func (MissionType) Descriptor() protoreflect.EnumDescriptor
func (MissionType) Enum ¶
func (x MissionType) Enum() *MissionType
func (MissionType) EnumDescriptor
deprecated
func (MissionType) EnumDescriptor() ([]byte, []int)
Deprecated: Use MissionType.Descriptor instead.
func (MissionType) Number ¶
func (x MissionType) Number() protoreflect.EnumNumber
func (MissionType) String ¶
func (x MissionType) String() string
func (MissionType) Type ¶
func (MissionType) Type() protoreflect.EnumType
type ToggleCfg ¶
type ToggleCfg struct { TableauPlaceholder int32 `protobuf:"varint,1,opt,name=tableau_placeholder,json=tableauPlaceholder,proto3" json:"tableau_placeholder,omitempty"` FeatureToggleMap map[uint32]*ToggleCfg_FeatureToggle `` /* 200-byte string literal not displayed */ // contains filtered or unexported fields }
func (*ToggleCfg) Descriptor
deprecated
func (*ToggleCfg) GetFeatureToggleMap ¶
func (x *ToggleCfg) GetFeatureToggleMap() map[uint32]*ToggleCfg_FeatureToggle
func (*ToggleCfg) GetTableauPlaceholder ¶
func (*ToggleCfg) ProtoMessage ¶
func (*ToggleCfg) ProtoMessage()
func (*ToggleCfg) ProtoReflect ¶
func (x *ToggleCfg) ProtoReflect() protoreflect.Message
type ToggleCfg_FeatureToggle ¶
type ToggleCfg_FeatureToggle struct { EnvId uint32 `protobuf:"varint,1,opt,name=env_id,json=envId,proto3" json:"env_id,omitempty"` Desc string `protobuf:"bytes,2,opt,name=desc,proto3" json:"desc,omitempty"` ToggleMap map[int32]*ToggleCfg_FeatureToggle_Toggle `` /* 177-byte string literal not displayed */ // contains filtered or unexported fields }
func (*ToggleCfg_FeatureToggle) Descriptor
deprecated
func (*ToggleCfg_FeatureToggle) Descriptor() ([]byte, []int)
Deprecated: Use ToggleCfg_FeatureToggle.ProtoReflect.Descriptor instead.
func (*ToggleCfg_FeatureToggle) GetDesc ¶
func (x *ToggleCfg_FeatureToggle) GetDesc() string
func (*ToggleCfg_FeatureToggle) GetEnvId ¶
func (x *ToggleCfg_FeatureToggle) GetEnvId() uint32
func (*ToggleCfg_FeatureToggle) GetToggleMap ¶
func (x *ToggleCfg_FeatureToggle) GetToggleMap() map[int32]*ToggleCfg_FeatureToggle_Toggle
func (*ToggleCfg_FeatureToggle) ProtoMessage ¶
func (*ToggleCfg_FeatureToggle) ProtoMessage()
func (*ToggleCfg_FeatureToggle) ProtoReflect ¶
func (x *ToggleCfg_FeatureToggle) ProtoReflect() protoreflect.Message
func (*ToggleCfg_FeatureToggle) Reset ¶
func (x *ToggleCfg_FeatureToggle) Reset()
func (*ToggleCfg_FeatureToggle) String ¶
func (x *ToggleCfg_FeatureToggle) String() string
type ToggleCfg_FeatureToggle_Toggle ¶
type ToggleCfg_FeatureToggle_Toggle struct { Id FeatureToggleMacroType `protobuf:"varint,1,opt,name=id,proto3,enum=testxml.FeatureToggleMacroType" json:"id,omitempty"` OpenRate int32 `protobuf:"varint,2,opt,name=open_rate,json=openRate,proto3" json:"open_rate,omitempty"` WorldId uint32 `protobuf:"varint,3,opt,name=world_id,json=worldId,proto3" json:"world_id,omitempty"` ZoneId uint32 `protobuf:"varint,4,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"` OpenTime *timestamppb.Timestamp `protobuf:"bytes,5,opt,name=open_time,json=openTime,proto3" json:"open_time,omitempty"` CloseTime *timestamppb.Timestamp `protobuf:"bytes,6,opt,name=close_time,json=closeTime,proto3" json:"close_time,omitempty"` UserLimitType int32 `protobuf:"varint,7,opt,name=user_limit_type,json=userLimitType,proto3" json:"user_limit_type,omitempty"` UserSourceType int32 `protobuf:"varint,8,opt,name=user_source_type,json=userSourceType,proto3" json:"user_source_type,omitempty"` SysKey_1 int64 `protobuf:"varint,9,opt,name=sys_key_1,json=sysKey1,proto3" json:"sys_key_1,omitempty"` SysKey_2 int64 `protobuf:"varint,10,opt,name=sys_key_2,json=sysKey2,proto3" json:"sys_key_2,omitempty"` SysKey_3 int64 `protobuf:"varint,11,opt,name=sys_key_3,json=sysKey3,proto3" json:"sys_key_3,omitempty"` NotifyClosed bool `protobuf:"varint,12,opt,name=notify_closed,json=notifyClosed,proto3" json:"notify_closed,omitempty"` ErrCode Code `protobuf:"varint,13,opt,name=err_code,json=errCode,proto3,enum=testxml.Code" json:"err_code,omitempty"` Name string `protobuf:"bytes,14,opt,name=name,proto3" json:"name,omitempty"` Desc string `protobuf:"bytes,15,opt,name=desc,proto3" json:"desc,omitempty"` // contains filtered or unexported fields }
func (*ToggleCfg_FeatureToggle_Toggle) Descriptor
deprecated
func (*ToggleCfg_FeatureToggle_Toggle) Descriptor() ([]byte, []int)
Deprecated: Use ToggleCfg_FeatureToggle_Toggle.ProtoReflect.Descriptor instead.
func (*ToggleCfg_FeatureToggle_Toggle) GetCloseTime ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetCloseTime() *timestamppb.Timestamp
func (*ToggleCfg_FeatureToggle_Toggle) GetDesc ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetDesc() string
func (*ToggleCfg_FeatureToggle_Toggle) GetErrCode ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetErrCode() Code
func (*ToggleCfg_FeatureToggle_Toggle) GetId ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetId() FeatureToggleMacroType
func (*ToggleCfg_FeatureToggle_Toggle) GetName ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetName() string
func (*ToggleCfg_FeatureToggle_Toggle) GetNotifyClosed ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetNotifyClosed() bool
func (*ToggleCfg_FeatureToggle_Toggle) GetOpenRate ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetOpenRate() int32
func (*ToggleCfg_FeatureToggle_Toggle) GetOpenTime ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetOpenTime() *timestamppb.Timestamp
func (*ToggleCfg_FeatureToggle_Toggle) GetSysKey_1 ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetSysKey_1() int64
func (*ToggleCfg_FeatureToggle_Toggle) GetSysKey_2 ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetSysKey_2() int64
func (*ToggleCfg_FeatureToggle_Toggle) GetSysKey_3 ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetSysKey_3() int64
func (*ToggleCfg_FeatureToggle_Toggle) GetUserLimitType ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetUserLimitType() int32
func (*ToggleCfg_FeatureToggle_Toggle) GetUserSourceType ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetUserSourceType() int32
func (*ToggleCfg_FeatureToggle_Toggle) GetWorldId ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetWorldId() uint32
func (*ToggleCfg_FeatureToggle_Toggle) GetZoneId ¶
func (x *ToggleCfg_FeatureToggle_Toggle) GetZoneId() uint32
func (*ToggleCfg_FeatureToggle_Toggle) ProtoMessage ¶
func (*ToggleCfg_FeatureToggle_Toggle) ProtoMessage()
func (*ToggleCfg_FeatureToggle_Toggle) ProtoReflect ¶
func (x *ToggleCfg_FeatureToggle_Toggle) ProtoReflect() protoreflect.Message
func (*ToggleCfg_FeatureToggle_Toggle) Reset ¶
func (x *ToggleCfg_FeatureToggle_Toggle) Reset()
func (*ToggleCfg_FeatureToggle_Toggle) String ¶
func (x *ToggleCfg_FeatureToggle_Toggle) String() string