Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type InfoStruct ¶
type InfoStruct struct { StartTime int64 StopTime int64 Depth int DepthSet bool TimeSet bool MovesToGo bool Infinite bool Nodes int64 Quit bool Stopped bool NullCut int // Used to calculate the efficency of our move ordering FailHigh float32 FailHighFirst float32 }
InfoStruct The search info struct
func (*InfoStruct) SearchPosition ¶
func (info *InfoStruct) SearchPosition(pos *board.PositionStruct) error
SearchPosition for best move
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