Documentation ¶
Overview ¶
Package random contains a collection of utility functions to generate random numbers and strings.
Index ¶
Examples ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Option ¶ added in v1.90.0
type Option func(c *Rnd)
Option is the interface that allows to set client options.
func WithByteToCharMap ¶ added in v1.90.0
WithByteToCharMap overwrites the default slice used to map random bytes to characters. If cm is empty, then the default character map will be used. The maximum cm length is 256, if it is greater than 256, it will be truncated.
type Rnd ¶
type Rnd struct {
// contains filtered or unexported fields
}
Rnd defines then random number generator.
func New ¶
New initialize the random reader. The r argument must be a cryptographically secure random number generator. The crypto/rand.Read is used as default if r == nil.
func (*Rnd) RandString ¶ added in v1.90.0
RandString returns n-characters long random string that can be used as password. It generates n random bytes and maps them to characters using the default character set. The default character set can be overwritten by using the WithCharByteMap option.
Example ¶
package main import ( "fmt" "log" "github.com/Vonage/gosrvlib/pkg/random" ) func main() { r := random.New(nil) s, err := r.RandString(16) if err != nil { log.Fatal(err) } fmt.Println(s) }
Output:
func (*Rnd) RandUint32 ¶
RandUint32 returns a pseudo-random 32-bit value as a uint32 from the default Source. It try to use crypto/rand.Reader, if it fails, it falls back to math/rand/v2.Uint32.
Example ¶
package main import ( "fmt" "github.com/Vonage/gosrvlib/pkg/random" ) func main() { r := random.New(nil) n := r.RandUint32() fmt.Println(n) }
Output:
func (*Rnd) RandUint64 ¶
RandUint64 returns a pseudo-random 64-bit value as a uint64 from the default Source. It try to use crypto/rand.Reader, if it fails, it falls back to math/rand/v2.Uint64.
Example ¶
package main import ( "fmt" "github.com/Vonage/gosrvlib/pkg/random" ) func main() { r := random.New(nil) n := r.RandUint64() fmt.Println(n) }
Output: