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github.com/VivaLaPanda/uta-stream
command
module
Version:
v0.3.2-beta
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Published: Oct 24, 2018
License: GPL-3.0
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Imports: 8
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Imported by: 0
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README
README
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UtaStream
Simple(ish) webservice in Go for managing an online radio.
Core features:
Interact via HTTP API or as a Discord bot (maybe Slack, etc eventually)
Pull from various media sources (ipfs, youtube, soundcloud, etc) (playlist support is a must)
Do more than just a streaming mp3/m3u, create a Discord bot that plays the stream
Highly configurable options for automatic/manual queue management
DJ mode: Single user queues tracks (requests?)
Community mode: Any user queues tracks
Hybrid mode: Community mode but imple markov-based playing of previously queued songs if the queue is empty
Installing
Install IPFS (https://ipfs.io/ ) and start daemon
Install ffmpeg in your PATH
go get github.com/VivaLaPanda/uta-stream
Contributing
The progress is now in a state where contributions would be welcome. Pull requests
are welcome and I'm excited to work with the community on this project.
Contribution guidelines are there, but to be honest
this is a small project, just use common sense.
Progress:
Implemented:
Core streaming library. One mp3 data stream to multiple clients in sync
MP3 data processing, can read files and get necessary header data
Queuing system, including auto mode
Resource cache
Downloaders
API
Permissions (Key-based)
Song info cache (ipfsHash -> Title/etc.)
In Progress:
Ready to start:
DJ Mode (only one user can queue)
Share download/info caches (support network urls instead of local FS, or both at once and a syncing mechanism)
Possibly means moving caches into SQL
Stretch goals:
Discord bot stuff
Currently designed with no IPFS garbage collection, should eventually support that
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