Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var HandleAddPlayer func(player interfaces.Player)
HandleAddPlayer is called when a player enters the proxy.
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var HandleRemovePlayer func(xuid string)
HandleRemovePlayer is called when a player leaves the proxy.
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var Indexes map[string]int
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var Mutex sync.Mutex
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var Plugins []*Plugin
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var Ready = make(chan struct{})
Functions ¶
func Init ¶
func Init(v interfaces.VastleX)
Init initializes the plugin system as the proxy and loads all the plugins.
Types ¶
type LoggingReadCloser ¶
type LoggingReadCloser struct {
// contains filtered or unexported fields
}
func (*LoggingReadCloser) Close ¶
func (l *LoggingReadCloser) Close() error
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