Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BingoWonResponse ¶
type BingoWonResponse struct {
Board *Board
}
type Controller ¶
type Controller struct {
// contains filtered or unexported fields
}
func NewController ¶
func NewController(repo GameRepository) *Controller
func (*Controller) ProcessMessage ¶
func (ctrl *Controller) ProcessMessage(gameID, message string) (interface{}, error)
type Game ¶
func (*Game) RemoveText ¶
type GameRepository ¶
type HelpResponse ¶
type ListTextsResponse ¶
type ListTextsResponse struct {
Texts []string
}
type ShowBoardResponse ¶
type ShowBoardResponse struct {
Board *Board
}
type TextMessage ¶
type TextMessage struct {
Text string
}
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