Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( ErrMissingGZDoom = errors.New(po.Get("gzdoom/zdoom not found")) ErrBadIwad = errors.New(po.Get("the iwad is incorrect or does not exist")) )
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var GZDir string
Functions ¶
func ExistsGZInPath ¶
func ExistsGZInPath() bool
Types ¶
type Pars ¶
type Pars struct { Output bytes.Buffer `json:"-"` Error error `json:"-"` ErrOut string `json:"-"` IWad string Skill struct { Enabled bool Level int } Warp struct { Enabled bool Level string } Mods struct { Enabled bool List []string } CustomArgs struct { Enabled bool Args []string } Multiplayer struct { Enabled bool NetMode uint // 0: Peer to peer | 1: Packet server Host int Port int // Default:5029 Deathmatch bool IP string } FastMonsters bool NoMonsters bool RespawnMonsters bool NoSFX bool NoMusic bool NoSound bool NoStartup bool }
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