Documentation ¶
Index ¶
- Constants
- func EssentialNewImageFromEncoded(encoded []byte) *ebiten.Image
- func EssentialNewImageFromFile(path string) *ebiten.Image
- func IsEqual2DSliceCell(a, b [][]cell) bool
- func IsEqual2DSliceInt(a, b [][]int) bool
- func IsEqual2DSliceString(a, b [][]string) bool
- func IsEqualColor(a, b color.Color) bool
- func IsEqualImageArea(a, b *ebiten.Image, area image.Rectangle) bool
- func IsJustPressed(btn virtualButton) bool
- func IsPressed(btn virtualButton) bool
- type Game
Constants ¶
View Source
const ( ScreenWidth = 60 ScreenHeight = 60 )
Variables ¶
This section is empty.
Functions ¶
func IsEqual2DSliceCell ¶
func IsEqual2DSliceCell(a, b [][]cell) bool
func IsEqual2DSliceInt ¶
func IsEqual2DSliceString ¶
func IsEqualColor ¶
func IsJustPressed ¶
func IsJustPressed(btn virtualButton) bool
Types ¶
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