Documentation ¶
Overview ¶
Package notify provides an implementation of the Gnome DBus notifications specification.
Index ¶
Constants ¶
const ( DbusObjectPath = "/org/freedesktop/Notifications" DbusInterfacePath = "org.freedesktop.Notifications" SignalNotificationClosed = "org.freedesktop.Notifications.NotificationClosed" SignalActionInvoked = "org.freedesktop.Notifications.ActionInvoked" CallGetCapabilities = "org.freedesktop.Notifications.GetCapabilities" CallCloseNotification = "org.freedesktop.Notifications.CloseNotification" CallNotify = "org.freedesktop.Notifications.Notify" CallGetServerInformation = "org.freedesktop.Notifications.GetServerInformation" DbusMemberActionInvoked = "ActionInvoked" DbusMemberNotificationClosed = "NotificationClosed" )
Notification object paths and interfaces.
const ( ExpiresDefault = -1 ExpiresNever = 0 )
Notification expire timeout.
const ( ClassDevice = "device" ClassDeviceAdded = "device.added" ClassDeviceError = "device.error" ClassDeviceRemoved = "device.removed" ClassEmail = "email" ClassEmailArrived = "email.arrived" ClassEmailBounced = "email.bounced" ClassIm = "im" ClassImError = "im.error" ClassImReceived = "im.received" ClassNetwork = "network" ClassNetworkConnected = "network.connected" ClassNetworkDisconnected = "network.disconnected" ClassNetworkError = "network.error" ClassPresence = "presence" ClassPresenceOffline = "presence.offline" ClassPresenceOnline = "presence.online" ClassTransfer = "transfer" ClassTransferComplete = "transfer.complete" ClassTransferError = "transfer.error" )
Notification Categories
const ( UrgencyLow = byte(0) UrgencyNormal = byte(1) UrgencyCritical = byte(2) )
Urgency Levels
const ( HintActionIcons = "action-icons" HintCategory = "category" HintDesktopEntry = "desktop-entry" HintImageData = "image-data" HintImagePath = "image-path" HintResident = "resident" HintSoundFile = "sound-file" HintSoundName = "sound-name" HintSuppressSound = "suppress-sound" HintTransient = "transient" HintX = "x" HintY = "y" HintUrgency = "urgency" )
Hints
Variables ¶
This section is empty.
Functions ¶
func CloseNotification ¶
CloseNotification closes the notification if it exists using its id.
Types ¶
type Capabilities ¶
type Capabilities struct { // Supports using icons instead of text for displaying actions. ActionIcons bool // The server will provide any specified actions to the user. Actions bool // Supports body text. Some implementations may only show the summary. Body bool // The server supports hyperlinks in the notifications. BodyHyperlinks bool // The server supports images in the notifications. BodyImages bool // Supports markup in the body text. BodyMarkup bool // The server will render an animation of all the frames in a given // image array. IconMulti bool // Supports display of exactly 1 frame of any given image array. IconStatic bool // The server supports persistence of notifications. Notifications will // be retained until they are acknowledged or removed by the user or // recalled by the sender. Persistence bool // The server supports sounds on notifications. Sound bool }
Capabilities is a struct containing the capabilities of the notification server.
func GetCapabilities ¶
func GetCapabilities() (c Capabilities, err error)
GetCapabilities returns the capabilities of the notification server.
type Notification ¶
type Notification struct { // The optional name of the application sending the notification. // Can be blank. AppName string // The optional notification ID that this notification replaces. ReplacesID uint32 // The optional program icon of the calling application. AppIcon string // The summary text briefly describing the notification. Summary string // The optional detailed body text. Body string // The actions send a request message back to the notification client // when invoked. Actions []string // Hints are a way to provide extra data to a notification server. Hints map[string]interface{} // The timeout time in milliseconds since the display of the // notification at which the notification should automatically close. Timeout int32 }
Notification is a struct which describes the notification to be displayed by the notification server.
func NewNotification ¶
func NewNotification(summary, body string) Notification
NewNotification creates a new notification object with some basic information.
func (Notification) Show ¶
func (n Notification) Show() (id uint32, err error)
Show sends the information in the notification object to the server to be displayed.
type ServerInformation ¶
type ServerInformation struct { // The name of the notification server daemon Name string // The vendor of the notification server Vendor string // Version of the notification server Version string // Spec version the notification server conforms to SpecVersion string }
ServerInformation is a struct containing information about the server such as its name and version.
func GetServerInformation ¶
func GetServerInformation() (i ServerInformation, err error)
GetServerInformation returns information about the notification server such as its name and version.