Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type TextUsecase ¶
type TextUsecase struct {
// contains filtered or unexported fields
}
func NewTextUsecase ¶
func NewTextUsecase(store store.ScriptStore) *TextUsecase
func (*TextUsecase) GetEchoRepeatText ¶
func (tu *TextUsecase) GetEchoRepeatText(userText string) (scene.Text, error)
GetEchoRepeatText get text for echoRepeat scene with variables
func (*TextUsecase) GetEchoText ¶
func (tu *TextUsecase) GetEchoText() (scene.Text, error)
GetEchoText get text for echo scene with variables
func (*TextUsecase) GetGoodbyeText ¶
func (tu *TextUsecase) GetGoodbyeText() (scene.Text, error)
GetGoodbyeText get text for goodbye scene with variables
func (*TextUsecase) GetHelloText ¶
func (tu *TextUsecase) GetHelloText(number int64) (scene.Text, error)
GetHelloText get text for hello scene with variables
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