dps

package
v1.0.6 Latest Latest
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Published: Nov 1, 2023 License: MIT Imports: 5 Imported by: 0

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Constants

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const DebuffRefreshWindow = time.Second * 2
View Source
const SunderWindow = time.Second * 3

Variables

This section is empty.

Functions

func RegisterDpsWarrior

func RegisterDpsWarrior()

Types

type DpsWarrior

type DpsWarrior struct {
	*warrior.Warrior

	Options        *proto.Warrior_Options
	Rotation       *proto.Warrior_Rotation
	CustomRotation *common.CustomRotation
	// contains filtered or unexported fields
}

func NewDpsWarrior

func NewDpsWarrior(character core.Character, options *proto.Player) *DpsWarrior

func (*DpsWarrior) GetWarrior

func (war *DpsWarrior) GetWarrior() *warrior.Warrior

func (*DpsWarrior) Initialize

func (war *DpsWarrior) Initialize()

func (*DpsWarrior) OnAutoAttack

func (war *DpsWarrior) OnAutoAttack(sim *core.Simulation, spell *core.Spell)

func (*DpsWarrior) OnGCDReady

func (war *DpsWarrior) OnGCDReady(sim *core.Simulation)

func (*DpsWarrior) Reset

func (war *DpsWarrior) Reset(sim *core.Simulation)

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